m (moved Mod:Data/models/enviroment to Mod:Data/models/environment) |
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==How to crop sections of the environment== |
==How to crop sections of the environment== |
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See [[Mod:Data/models/environment/royal_flush#Removing_most_files_from_royal_flush_z01.big_Bigfile.xml|Removing most files from royal_flush_z01.big Bigfile.xml]] |
See [[Mod:Data/models/environment/royal_flush#Removing_most_files_from_royal_flush_z01.big_Bigfile.xml|Removing most files from royal_flush_z01.big Bigfile.xml]] |
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+ | ==How to reskin environment files== |
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+ | To the right is a video of how this is done. |
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+ | |||
+ | {{-}} |
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+ | Example, editing [[Mod:Data/models/environment/safehouse#safehouse.big|data/models/environment/safehouse/safehouse.big]] |
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+ | |||
+ | In the safehouse.big file: |
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+ | :sa_posterA_01.big |
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+ | :sa_posterA_01.tex |
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+ | ::In sa_posterA_01.tex: |
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+ | :::bigfile.xml |
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+ | :::LM_sa_posterA_01_NE |
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+ | :::poster_01_CM |
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+ | :::poster_02_CM |
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+ | :::poster_04_CM |
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+ | :::poster_05_CM |
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==See also== |
==See also== |
Revision as of 18:33, 30 April 2011
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The data/environment folder, has .big files which control all areas in the game, including the floors, ceilings, and walls, and all items which do not move and which the player cannot interact with. All the items which the player can interact and moves in game play can be found in items.txt
Files
- Americana Casino
- Arena (arena_backstage and arena_stadium)
- atlantica_casino
- boss_battle_KCOT
- boss_battle_train
- food_barn
- fortune_exterior
- laboratory
- main_menu
- palisades_mall
- Royal Flush
- Safe house
- skybox.big
- south_plaza
- tape_die
- underground
- yucatan_casino
How to crop sections of the environment
See Removing most files from royal_flush_z01.big Bigfile.xml
How to reskin environment files
To the right is a video of how this is done.
Example, editing data/models/environment/safehouse/safehouse.big
In the safehouse.big file:
- sa_posterA_01.big
- sa_posterA_01.tex
- In sa_posterA_01.tex:
- bigfile.xml
- LM_sa_posterA_01_NE
- poster_01_CM
- poster_02_CM
- poster_04_CM
- poster_05_CM
- In sa_posterA_01.tex:
See also
- See Cropping sections off of characters on how to crop sections of a player.