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{{header2}} |
{{header2}} |
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:''See also [[Mod:time]] for start time and duration of all missions and cases.'' |
:''See also [[Mod:time]] for start time and duration of all missions and cases.'' |
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+ | :''[[:File:Missions CZ.txt|Case Zero Mission.txt]] |
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+ | :''Full [[Off the Record]] - [[:File:OTR Missions.txt|Missions.txt]]'' |
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+ | :''See [[File:Dead_rising_2_off_the_record_items_txt_speaking_sections_only.doc|Speaking sections only of Off the Record missions.txt]] |
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+ | :''See also [[Mod:Data/datafile.big/missions.txt/Breakdown|Breakdown of entire mission.txt file]]'' |
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+ | :''[[:File:Missions txt comparison off the record and dead rising 2.doc|Missions txt comparison off the record and dead rising 2]]'' |
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+ | |||
'''Missions.txt''' controls all of the events in Dead Rising 2, this includes all missions, cases and even [[#ZOMBIE PLACEMENT|zombie placement]]. |
'''Missions.txt''' controls all of the events in Dead Rising 2, this includes all missions, cases and even [[#ZOMBIE PLACEMENT|zombie placement]]. |
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+ | |||
+ | ''[[Dead Rising 2: Off the Record]]'' missions.txt has some important differences and is located here: |
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+ | [[Mod:Missions.txt (Off the Record)]] |
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+ | |||
+ | <!-- I created a Page for OTR missions.txt --> |
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+ | |||
==cMissionSetChuckState commands== |
==cMissionSetChuckState commands== |
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There are 301 cMissionSetChuckState commands in missions.txt. |
There are 301 cMissionSetChuckState commands in missions.txt. |
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{|class="wikitable collapsible collapsed" |
{|class="wikitable collapsible collapsed" |
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! cMissionSetChuckState |
! cMissionSetChuckState |
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+ | |-valign=top |
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− | |- |
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{|class = "wikitable sortable" |
{|class = "wikitable sortable" |
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|- |
|- |
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!description!!number!! Value |
!description!!number!! Value |
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+ | |-valign=top |
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− | |- |
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|color |
|color |
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Line 2,473: | Line 2,485: | ||
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− | =Each mission and case separated= |
+ | ==Each mission and case separated== |
''See [[Data/datafile.big/missions.txt/Breakdown]] (loads slowly)'' |
''See [[Data/datafile.big/missions.txt/Breakdown]] (loads slowly)'' |
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+ | |||
+ | ==Each cmisssion== |
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+ | :''All [http://deadrisingwiki.com/wiki/File:CMission.doc cmissions sections] (Word document download)'' |
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+ | There are 72 unique cmission lines in missions.txt |
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+ | {|class="wikitable sortable" |
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+ | !Name!!What it does !!Example!!Number of<br>occurrences in<br>missions.txt |
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+ | |- |
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+ | !<!--name-->cMissionAdjustZombieTuning |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of-->57 |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionAmbientNPCDialog |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of-->56 |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionBossBattle |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of-->24 |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionChangeNPCState |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of-->90 |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionCinematic |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of-->144 |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionCondition |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of-->59 |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionDefinition |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of-->324 |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionDestroyNPC |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of-->39 |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionDialogue |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of-->1133 |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionDialogueCondition |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionDisableTriggerVolume |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionEnableTriggerVolume |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionFadeDown |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionFadeUp |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionHideTriggerVolume |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionKillNPC |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionLevelLoading |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionLevelReady |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionLoadAnimBank |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionLoadLevel |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionNPCAmbientDialogSequencer |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionObjective |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionObjectiveBeAtLocation |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionObjectiveBringItem |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionObjectiveBringNPC |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionObjectiveEvent |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionObjectiveGiveItemToNPC |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionObjectiveItemDestroyed |
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+ | |<!--NOTES--> |
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+ | |<!--example-->Case3-2-Objective, drill destroyed, van destroyed (11 of the 13 instances) |
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+ | |||
+ | Two's Company, destroy trophy |
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+ | |||
+ | Barn Burner, wall of fire destroyed |
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+ | |align=center|<!--number of-->13 |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionObjectiveKillBoss |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionObjectiveKillZombies |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionObjectiveMissionStatus |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionObjectiveNPCJoin |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionObjectiveSurvivorLives |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionOnEnd |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionOnEnter |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionOnEvent |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionOnFail |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionOnPlayerKilled |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionOnSuccess |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionOnTrigger |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionOnTriggerCuboid |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionOnZombieEnterArea |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionPauseClock |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionPawnShopAddItem |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionPhoneCall |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionPrereq |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionPropSpawnRestrictions |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionRaiseDialog |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionSendAudioEvent |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionSendCommandToProp |
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+ | |<!--NOTES-->All have propcommand = "#" |
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+ | |<!--example-->[[Workers Compensation]] |
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+ | |||
+ | <pre>cMissionSendCommandToProp DamageSlotMachine3 |
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+ | { |
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+ | ExecuteOnce = "true" |
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+ | PropCommand = "35" |
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+ | PropName = "Turkeys13" |
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+ | } |
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+ | </pre> |
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+ | |||
+ | |align=center|<!--number of-->617 |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionSendEvent |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionSetAudioParam |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionSetChuckState |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionSetClock |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionSetLevelFlags |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionSetLookAtCamera |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionSetMissionState |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionSetNPCFollowItem |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionSetNPCScriptedAction |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionShowCaseFileScreen |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionSpawnItem |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionSpawnNPC |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionSpawnZombie |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionSpawnZombieCrate |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionStartEffect |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionSurvivorZombification |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionTeleportPlayer |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionTimer |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionTIRMatch |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionZombieFactory |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |||
+ | !<!--name-->cMissionZombieRemoval |
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+ | |<!--NOTES--> |
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+ | |<!--example--> |
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+ | |align=center|<!--number of--> |
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+ | |-valign=top |
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+ | |} |
Latest revision as of 07:42, 28 July 2013
|
- See also Mod:time for start time and duration of all missions and cases.
- Case Zero Mission.txt
- Full Off the Record - Missions.txt
- See File:Dead rising 2 off the record items txt speaking sections only.doc
- See also Breakdown of entire mission.txt file
- Missions txt comparison off the record and dead rising 2
Missions.txt controls all of the events in Dead Rising 2, this includes all missions, cases and even zombie placement.
Dead Rising 2: Off the Record missions.txt has some important differences and is located here: Mod:Missions.txt (Off the Record)
cMissionSetChuckState commands[]
There are 301 cMissionSetChuckState commands in missions.txt.
cMissionSetChuckState | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Mission Types[]
Mission Type | Number of type | Kind | Function |
---|---|---|---|
0 | 29 | Debug Menu debug missions | Special missions only found in debug menu
Example: X_nVidia_3D |
1 | 8 | Main beginning case numbers | All beginning case numbers
Example: Case1-1 |
2 | 5 | Cases which are not first | Case which are not first 1-2, 1-3 but not 1-1
Example: Case1-2 |
3 | 51 | Survivor Escort Missions | Missions where survivors join and are escorted back to safe house |
4 | 11 | Psychopath Missions | |
5 | 4 | Giving Zombrex to Katey | Reduces Zombrex by one and cures Katey
Example: Zombrex1GiveZombrex |
8 | 88 | Subsections of cases and missions | Mission fail triggers, Bibi fetch quests, Survivors joining, TK Fetch quests of Overtime, intro to combo cards |
9 | 16 | Subsections of cases and missions | Acquiring items for breach, breaking drills |
11 | 13 | Spawning zombies | Spawning zombies, looters all considered zombies by game. (mercenaries are spawned in the 3-2 files) |
12 | 79 | Spawning Items | Lock doors, open teleport in Wilted Flower, remove and add poker table, combo poster interaction, spawning food and weapons in safehouse, activating gas vent, opening pawnshop, failing Barn Burner, Rebecca at door and bathroom, Mercenary weapons, Richard's Gluttony, possible cutscene cases, reward for finishing missions, destroying Shopping Valuables, The Facts warning call, Zombrex mission countdown, Zombrex spawning |
13 | 5 | Zombrex missions | |
14 | 6 | Cases | 6 cases |
15 | 1 |
One instance: Tutorial2_Katey |
Mission types | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Each mission and case separated[]
See Data/datafile.big/missions.txt/Breakdown (loads slowly)
Each cmisssion[]
- All cmissions sections (Word document download)
There are 72 unique cmission lines in missions.txt
Name | What it does | Example | Number of occurrences in missions.txt |
---|---|---|---|
cMissionAdjustZombieTuning | 57 | ||
cMissionAmbientNPCDialog | 56 | ||
cMissionBossBattle | 24 | ||
cMissionChangeNPCState | 90 | ||
cMissionCinematic | 144 | ||
cMissionCondition | 59 | ||
cMissionDefinition | 324 | ||
cMissionDestroyNPC | 39 | ||
cMissionDialogue | 1133 | ||
cMissionDialogueCondition | |||
cMissionDisableTriggerVolume | |||
cMissionEnableTriggerVolume | |||
cMissionFadeDown | |||
cMissionFadeUp | |||
cMissionHideTriggerVolume | |||
cMissionKillNPC | |||
cMissionLevelLoading | |||
cMissionLevelReady | |||
cMissionLoadAnimBank | |||
cMissionLoadLevel | |||
cMissionNPCAmbientDialogSequencer | |||
cMissionObjective | |||
cMissionObjectiveBeAtLocation | |||
cMissionObjectiveBringItem | |||
cMissionObjectiveBringNPC | |||
cMissionObjectiveEvent | |||
cMissionObjectiveGiveItemToNPC | |||
cMissionObjectiveItemDestroyed | Case3-2-Objective, drill destroyed, van destroyed (11 of the 13 instances)
Two's Company, destroy trophy Barn Burner, wall of fire destroyed |
13 | |
cMissionObjectiveKillBoss | |||
cMissionObjectiveKillZombies | |||
cMissionObjectiveMissionStatus | |||
cMissionObjectiveNPCJoin | |||
cMissionObjectiveSurvivorLives | |||
cMissionOnEnd | |||
cMissionOnEnter | |||
cMissionOnEvent | |||
cMissionOnFail | |||
cMissionOnPlayerKilled | |||
cMissionOnSuccess | |||
cMissionOnTrigger | |||
cMissionOnTriggerCuboid | |||
cMissionOnZombieEnterArea | |||
cMissionPauseClock | |||
cMissionPawnShopAddItem | |||
cMissionPhoneCall | |||
cMissionPrereq | |||
cMissionPropSpawnRestrictions | |||
cMissionRaiseDialog | |||
cMissionSendAudioEvent | |||
cMissionSendCommandToProp | All have propcommand = "#" | Workers Compensation
cMissionSendCommandToProp DamageSlotMachine3 { ExecuteOnce = "true" PropCommand = "35" PropName = "Turkeys13" } |
617 |
cMissionSendEvent | |||
cMissionSetAudioParam | |||
cMissionSetChuckState | |||
cMissionSetClock | |||
cMissionSetLevelFlags | |||
cMissionSetLookAtCamera | |||
cMissionSetMissionState | |||
cMissionSetNPCFollowItem | |||
cMissionSetNPCScriptedAction | |||
cMissionShowCaseFileScreen | |||
cMissionSpawnItem | |||
cMissionSpawnNPC | |||
cMissionSpawnZombie | |||
cMissionSpawnZombieCrate | |||
cMissionStartEffect | |||
cMissionSurvivorZombification | |||
cMissionTeleportPlayer | |||
cMissionTimer | |||
cMissionTIRMatch | |||
cMissionZombieFactory | |||
cMissionZombieRemoval |