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{{mods}} |
{{mods}} |
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{{header2}} |
{{header2}} |
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+ | :''See also [[Mod:time]] for start time and duration of all missions and cases.'' |
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+ | :''[[:File:Missions CZ.txt|Case Zero Mission.txt]] |
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+ | :''Full [[Off the Record]] - [[:File:OTR Missions.txt|Missions.txt]]'' |
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+ | :''See [[File:Dead_rising_2_off_the_record_items_txt_speaking_sections_only.doc|Speaking sections only of Off the Record missions.txt]] |
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+ | :''See also [[Mod:Data/datafile.big/missions.txt/Breakdown|Breakdown of entire mission.txt file]]'' |
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+ | :''[[:File:Missions txt comparison off the record and dead rising 2.doc|Missions txt comparison off the record and dead rising 2]]'' |
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+ | |||
'''Missions.txt''' controls all of the events in Dead Rising 2, this includes all missions, cases and even [[#ZOMBIE PLACEMENT|zombie placement]]. |
'''Missions.txt''' controls all of the events in Dead Rising 2, this includes all missions, cases and even [[#ZOMBIE PLACEMENT|zombie placement]]. |
||
+ | ''[[Dead Rising 2: Off the Record]]'' missions.txt has some important differences and is located here: |
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− | See also [[Mod:Time|Start time and duration of all missions and cases]] |
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+ | [[Mod:Missions.txt (Off the Record)]] |
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+ | |||
+ | <!-- I created a Page for OTR missions.txt --> |
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+ | |||
==cMissionSetChuckState commands== |
==cMissionSetChuckState commands== |
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There are 301 cMissionSetChuckState commands in missions.txt. |
There are 301 cMissionSetChuckState commands in missions.txt. |
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{|class="wikitable collapsible collapsed" |
{|class="wikitable collapsible collapsed" |
||
! cMissionSetChuckState |
! cMissionSetChuckState |
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+ | |-valign=top |
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− | |- |
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| |
| |
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{|class = "wikitable sortable" |
{|class = "wikitable sortable" |
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|- |
|- |
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!description!!number!! Value |
!description!!number!! Value |
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+ | |-valign=top |
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+ | |color |
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+ | | |
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+ | Debug missions: Color = "15869409" |
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+ | |||
+ | Cases: Color = "16422912" |
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+ | |||
+ | Missions: Color = "13058304" |
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+ | | |
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|- |
|- |
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|cMissionSetChuckState GiveKeystoUnderground |
|cMissionSetChuckState GiveKeystoUnderground |
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|} |
|} |
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|} |
|} |
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+ | |||
− | ==Mission types== |
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+ | ==Mission Types== |
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+ | {|class="wikitable sortable" |
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+ | !Mission Type!! Number of type!!Kind!!Function |
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+ | |- style="background-color:#FFD6BF" valign=top |
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+ | |<!--number-->0 |
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+ | |<!--number of-->29 |
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+ | |<!--kind-->Debug Menu debug missions |
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+ | |<!--function-->Special missions only found in debug menu |
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+ | |||
+ | Example: X_nVidia_3D |
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+ | |- style="background-color:#FFEFE6" valign=top |
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+ | |<!--number-->1 |
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+ | |<!--number of-->8 |
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+ | |<!--kind-->Main beginning case numbers |
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+ | |<!--function-->All beginning case numbers |
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+ | |||
+ | Example: Case1-1 |
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+ | |- style="background-color:#EFCFFF" valign=top |
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+ | |<!--number-->2 |
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+ | |<!--number of-->5 |
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+ | |<!--kind-->Cases which are not first |
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+ | |<!--function--> Case which are not first 1-2, 1-3 but not 1-1 |
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+ | |||
+ | Example: Case1-2 |
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+ | |- style="background-color:#AFFFFD" valign=top |
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+ | |<!--number-->3 |
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+ | |<!--number of-->51 |
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+ | |<!--kind-->Survivor Escort Missions |
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+ | |<!--function-->Missions where survivors join and are escorted back to safe house |
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+ | |- style="background-color:#AFFFC9" valign=top |
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+ | |<!--number-->4 |
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+ | |<!--number of-->11 |
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+ | |<!--kind-->Psychopath Missions |
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+ | |<!--function--> |
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+ | |- style="background-color:#FFFCDF" valign=top |
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+ | |<!--number-->5 |
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+ | |<!--number of-->4 |
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+ | |<!--kind-->Giving Zombrex to Katey |
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+ | |<!--function-->Reduces Zombrex by one and cures Katey |
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+ | |||
+ | Example: Zombrex1GiveZombrex |
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+ | |- style="background-color:#8FFF94" valign=top |
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+ | |<!--number-->8 |
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+ | |<!--number of-->88 |
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+ | |<!--kind-->Subsections of cases and missions |
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+ | |<!--function--> Mission fail triggers, Bibi fetch quests, Survivors joining, TK Fetch quests of Overtime, intro to combo cards |
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+ | |- |
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+ | |<!--number-->9 |
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+ | |<!--number of--> 16 |
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+ | |<!--kind-->Subsections of cases and missions |
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+ | |<!--function-->Acquiring items for breach, breaking drills |
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+ | |-style="background-color:#FEFF6F" |
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+ | |<!--number-->11 |
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+ | |<!--number of-->13 |
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+ | |<!--kind-->Spawning zombies |
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+ | |<!--function-->Spawning zombies, looters all considered zombies by game. (mercenaries are spawned in the 3-2 files) |
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+ | |-style="background-color:#FFD86F" |
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+ | |<!--number-->12 |
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+ | |<!--number of-->79 |
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+ | |<!--kind-->Spawning Items |
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+ | |<!--function-->Lock doors, open teleport in [[Wilted Flower]], remove and add poker table, combo poster interaction, spawning food and weapons in safehouse, activating gas vent, opening pawnshop, failing [[Barn Burner]], Rebecca at door and bathroom, Mercenary weapons, Richard's Gluttony, possible cutscene cases, reward for finishing missions, destroying [[Shopping Valuables]], The Facts warning call, Zombrex mission countdown, Zombrex spawning |
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+ | |-style="background-color:#FF7F90" |
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+ | |<!--number-->13 |
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+ | |<!--number of-->5 |
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+ | |<!--kind-->Zombrex missions |
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+ | |<!--function--> |
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+ | |-style="background-color:#EA6FFF" |
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+ | |<!--number-->14 |
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+ | |<!--number of-->6 |
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+ | |<!--kind-->Cases |
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+ | |<!--function-->6 cases |
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+ | |-style="background-color:#B5CFC0" |
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+ | |<!--number-->15 |
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+ | |<!--number of-->1 |
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+ | |<!--kind--> |
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+ | |<!--function--> |
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+ | One instance: Tutorial2_Katey |
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+ | |} |
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+ | |||
+ | |||
{|class="wikitable collapsible collapsed" |
{|class="wikitable collapsible collapsed" |
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!Mission types |
!Mission types |
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{|class="wikitable sortable" |
{|class="wikitable sortable" |
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!Mission !! Type !! Notes |
!Mission !! Type !! Notes |
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− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition Day2Jump |
|<!--mission-->cMissionDefinition Day2Jump |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition Day3Jump |
|<!--mission-->cMissionDefinition Day3Jump |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition Day4Jump |
|<!--mission-->cMissionDefinition Day4Jump |
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|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition GiftsForKatie |
|<!--mission-->cMissionDefinition GiftsForKatie |
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|<!--type-->12 |
|<!--type-->12 |
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|<!--notes--> |
|<!--notes--> |
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− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition PawnShop_1 |
|<!--mission-->cMissionDefinition PawnShop_1 |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition ShortcutTeleport |
|<!--mission-->cMissionDefinition ShortcutTeleport |
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|<!--type-->12 |
|<!--type-->12 |
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|<!--notes--> |
|<!--notes--> |
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− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition SouthPlazaLockedDoors |
|<!--mission-->cMissionDefinition SouthPlazaLockedDoors |
||
|<!--type-->12 |
|<!--type-->12 |
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|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition Safehouse_Stacey_0b |
|<!--mission-->cMissionDefinition Safehouse_Stacey_0b |
||
|<!--type-->12 |
|<!--type-->12 |
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|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition SuppressStripPokerTable |
|<!--mission-->cMissionDefinition SuppressStripPokerTable |
||
|<!--type-->12 |
|<!--type-->12 |
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|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition StripPokerSurvivorRescued |
|<!--mission-->cMissionDefinition StripPokerSurvivorRescued |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition BoykinGatePreCase6 |
|<!--mission-->cMissionDefinition BoykinGatePreCase6 |
||
|<!--type-->12 |
|<!--type-->12 |
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|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition ConvertSnowflakeAsAGift |
|<!--mission-->cMissionDefinition ConvertSnowflakeAsAGift |
||
|<!--type-->12 |
|<!--type-->12 |
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|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition ComboPosters |
|<!--mission-->cMissionDefinition ComboPosters |
||
|<!--type-->12 |
|<!--type-->12 |
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|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition PawnshopFortuneExterior |
|<!--mission-->cMissionDefinition PawnshopFortuneExterior |
||
|<!--type-->12 |
|<!--type-->12 |
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|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition PawnShopScoop |
|<!--mission-->cMissionDefinition PawnShopScoop |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition GasVent_Activated |
|<!--mission-->cMissionDefinition GasVent_Activated |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition SafehouseInventoryDay1 |
|<!--mission-->cMissionDefinition SafehouseInventoryDay1 |
||
|<!--type-->12 |
|<!--type-->12 |
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|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition SafehouseInventoryDay2 |
|<!--mission-->cMissionDefinition SafehouseInventoryDay2 |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition SafehouseInventoryDay3 |
|<!--mission-->cMissionDefinition SafehouseInventoryDay3 |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition SafehouseInventoryDay4 |
|<!--mission-->cMissionDefinition SafehouseInventoryDay4 |
||
|<!--type-->12 |
|<!--type-->12 |
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|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition PawnShop_4 |
|<!--mission-->cMissionDefinition PawnShop_4 |
||
|<!--type-->12 |
|<!--type-->12 |
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|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition PawnShop_3 |
|<!--mission-->cMissionDefinition PawnShop_3 |
||
|<!--type-->12 |
|<!--type-->12 |
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|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition PawnShop_2 |
|<!--mission-->cMissionDefinition PawnShop_2 |
||
|<!--type-->12 |
|<!--type-->12 |
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|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD6BF" valign=top |
|<!--mission-->cMissionDefinition X_nVidia_3D |
|<!--mission-->cMissionDefinition X_nVidia_3D |
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|<!--type-->0 |
|<!--type-->0 |
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|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition PostFactsYucRoof |
|<!--mission-->cMissionDefinition PostFactsYucRoof |
||
|<!--type-->12 |
|<!--type-->12 |
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|<!--notes--> |
|<!--notes--> |
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− | |- valign=top |
+ | |-style="background-color:#FFD6BF" valign=top |
|<!--mission-->cMissionDefinition X_AutoChuck4 |
|<!--mission-->cMissionDefinition X_AutoChuck4 |
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|<!--type-->0 |
|<!--type-->0 |
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|<!--notes--> |
|<!--notes--> |
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− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition UnifiedRewardMission |
|<!--mission-->cMissionDefinition UnifiedRewardMission |
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|<!--type-->12 |
|<!--type-->12 |
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|<!--notes--> |
|<!--notes--> |
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− | |- valign=top |
+ | |-style="background-color:#FFD6BF" valign=top |
|<!--mission-->cMissionDefinition X_AutoChuckThrowWeapons |
|<!--mission-->cMissionDefinition X_AutoChuckThrowWeapons |
||
|<!--type-->0 |
|<!--type-->0 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition AnIndustrialFashion |
|<!--mission-->cMissionDefinition AnIndustrialFashion |
||
|<!--type-->3 |
|<!--type-->3 |
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|<!--notes--> |
|<!--notes--> |
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− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition AnteUp |
|<!--mission-->cMissionDefinition AnteUp |
||
|<!--type-->3 |
|<!--type-->3 |
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|<!--notes--> |
|<!--notes--> |
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− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition ReturntoPoker |
|<!--mission-->cMissionDefinition ReturntoPoker |
||
|<!--type-->12 |
|<!--type-->12 |
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|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition ArtAppreciation |
|<!--mission-->cMissionDefinition ArtAppreciation |
||
|<!--type-->3 |
|<!--type-->3 |
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|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition BankRun |
|<!--mission-->cMissionDefinition BankRun |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition BarnBurner |
|<!--mission-->cMissionDefinition BarnBurner |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition BarnBurnerFail |
|<!--mission-->cMissionDefinition BarnBurnerFail |
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|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition BentWood |
|<!--mission-->cMissionDefinition BentWood |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
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− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition BigGameStakes |
|<!--mission-->cMissionDefinition BigGameStakes |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition BrainsOverBrawn |
|<!--mission-->cMissionDefinition BrainsOverBrawn |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition IsThereaGirl |
|<!--mission-->cMissionDefinition IsThereaGirl |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFEFE6" valign=top |
|<!--mission-->cMissionDefinition Case1-1 |
|<!--mission-->cMissionDefinition Case1-1 |
||
|<!--type-->1 |
|<!--type-->1 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#EFCFFF" valign=top |
|<!--mission-->cMissionDefinition Case1-2 |
|<!--mission-->cMissionDefinition Case1-2 |
||
|<!--type-->2 |
|<!--type-->2 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#EFCFFF" valign=top |
|<!--mission-->cMissionDefinition Case1-3 |
|<!--mission-->cMissionDefinition Case1-3 |
||
|<!--type-->2 |
|<!--type-->2 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#EA6FFF" valign=top |
|<!--mission-->cMissionDefinition Case1-4 |
|<!--mission-->cMissionDefinition Case1-4 |
||
|<!--type-->14 |
|<!--type-->14 |
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|<!--type-->9 |
|<!--type-->9 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition Case1-4FailZombrex |
|<!--mission-->cMissionDefinition Case1-4FailZombrex |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition Case1-3FailZombrex1 |
|<!--mission-->cMissionDefinition Case1-3FailZombrex1 |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition Case1Dialogue |
|<!--mission-->cMissionDefinition Case1Dialogue |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition Case2CountDown |
|<!--mission-->cMissionDefinition Case2CountDown |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition Case1-3RebeccaAtDoor |
|<!--mission-->cMissionDefinition Case1-3RebeccaAtDoor |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition Case1-3RebeccaAtBathRoom |
|<!--mission-->cMissionDefinition Case1-3RebeccaAtBathRoom |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition Case1-3RebeccaInHotel |
|<!--mission-->cMissionDefinition Case1-3RebeccaInHotel |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFEFE6" valign=top |
|<!--mission-->cMissionDefinition Case2-1 |
|<!--mission-->cMissionDefinition Case2-1 |
||
|<!--type-->1 |
|<!--type-->1 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#EA6FFF" valign=top |
|<!--mission-->cMissionDefinition Case2-2 |
|<!--mission-->cMissionDefinition Case2-2 |
||
|<!--type-->14 |
|<!--type-->14 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition Case2Gate |
|<!--mission-->cMissionDefinition Case2Gate |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition Case2GateBroken |
|<!--mission-->cMissionDefinition Case2GateBroken |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition Case2PostMercBike |
|<!--mission-->cMissionDefinition Case2PostMercBike |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition Case2PostWin |
|<!--mission-->cMissionDefinition Case2PostWin |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition Case2Dialogue |
|<!--mission-->cMissionDefinition Case2Dialogue |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition Case2-2FailPlatform |
|<!--mission-->cMissionDefinition Case2-2FailPlatform |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition Case2-2MercPlatformbattle |
|<!--mission-->cMissionDefinition Case2-2MercPlatformbattle |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition Case2-2TrainChase |
|<!--mission-->cMissionDefinition Case2-2TrainChase |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition Case2-2TrainBattle |
|<!--mission-->cMissionDefinition Case2-2TrainBattle |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition Case2-2FailChase |
|<!--mission-->cMissionDefinition Case2-2FailChase |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition Case2-2FailTrainBattle |
|<!--mission-->cMissionDefinition Case2-2FailTrainBattle |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition Case3CountDown |
|<!--mission-->cMissionDefinition Case3CountDown |
||
|<!--type-->12 |
|<!--type-->12 |
||
Line 1,368: | Line 1,468: | ||
|<!--type-->9 |
|<!--type-->9 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFEFE6" valign=top |
|<!--mission-->cMissionDefinition Case3-1 |
|<!--mission-->cMissionDefinition Case3-1 |
||
|<!--type-->1 |
|<!--type-->1 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#EA6FFF" valign=top |
|<!--mission-->cMissionDefinition Case3-2 |
|<!--mission-->cMissionDefinition Case3-2 |
||
|<!--type-->14 |
|<!--type-->14 |
||
Line 1,384: | Line 1,484: | ||
|<!--type-->9 |
|<!--type-->9 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition Case3SafehouseDialogue |
|<!--mission-->cMissionDefinition Case3SafehouseDialogue |
||
|<!--type-->12 |
|<!--type-->12 |
||
Line 1,396: | Line 1,496: | ||
|<!--type-->9 |
|<!--type-->9 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition Case3-2Fail |
|<!--mission-->cMissionDefinition Case3-2Fail |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition MercWeapons |
|<!--mission-->cMissionDefinition MercWeapons |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition MercWeapons1 |
|<!--mission-->cMissionDefinition MercWeapons1 |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition MercWeaponsSetup |
|<!--mission-->cMissionDefinition MercWeaponsSetup |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition PreCase3-1 |
|<!--mission-->cMissionDefinition PreCase3-1 |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition Case4CountDown |
|<!--mission-->cMissionDefinition Case4CountDown |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFEFE6" valign=top |
|<!--mission-->cMissionDefinition Case4-1 |
|<!--mission-->cMissionDefinition Case4-1 |
||
|<!--type-->1 |
|<!--type-->1 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition Case4-1SafehouseDialogue |
|<!--mission-->cMissionDefinition Case4-1SafehouseDialogue |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition Case4-1FailRebeccaAlive |
|<!--mission-->cMissionDefinition Case4-1FailRebeccaAlive |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition Case4-1Battle |
|<!--mission-->cMissionDefinition Case4-1Battle |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition Case4-1FinishRebeccaDead |
|<!--mission-->cMissionDefinition Case4-1FinishRebeccaDead |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition Case5CountDown |
|<!--mission-->cMissionDefinition Case5CountDown |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFEFE6" valign=top |
|<!--mission-->cMissionDefinition Case5-1 |
|<!--mission-->cMissionDefinition Case5-1 |
||
|<!--type-->1 |
|<!--type-->1 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#EA6FFF" valign=top |
|<!--mission-->cMissionDefinition Case5-2 |
|<!--mission-->cMissionDefinition Case5-2 |
||
|<!--type-->14 |
|<!--type-->14 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition Case5-2Elevators |
|<!--mission-->cMissionDefinition Case5-2Elevators |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition Case5-2Merc |
|<!--mission-->cMissionDefinition Case5-2Merc |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition Case5-1Dialogue |
|<!--mission-->cMissionDefinition Case5-1Dialogue |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition Case5-2EndTrigger |
|<!--mission-->cMissionDefinition Case5-2EndTrigger |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition Case5-2FailDuringHeli |
|<!--mission-->cMissionDefinition Case5-2FailDuringHeli |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition Case5-2FailPreChopper |
|<!--mission-->cMissionDefinition Case5-2FailPreChopper |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition Case6CountDown |
|<!--mission-->cMissionDefinition Case6CountDown |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFEFE6" valign=top |
|<!--mission-->cMissionDefinition Case6-1 |
|<!--mission-->cMissionDefinition Case6-1 |
||
|<!--type-->1 |
|<!--type-->1 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#EFCFFF" valign=top |
|<!--mission-->cMissionDefinition Case6-2 |
|<!--mission-->cMissionDefinition Case6-2 |
||
|<!--type-->2 |
|<!--type-->2 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#EFCFFF" valign=top |
|<!--mission-->cMissionDefinition Case6-3 |
|<!--mission-->cMissionDefinition Case6-3 |
||
|<!--type-->2 |
|<!--type-->2 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#EA6FFF" valign=top |
|<!--mission-->cMissionDefinition Case6-4 |
|<!--mission-->cMissionDefinition Case6-4 |
||
|<!--type-->14 |
|<!--type-->14 |
||
Line 1,508: | Line 1,608: | ||
|<!--type-->9 |
|<!--type-->9 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition Case6_BeforeBreach |
|<!--mission-->cMissionDefinition Case6_BeforeBreach |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition Case6-4Fail |
|<!--mission-->cMissionDefinition Case6-4Fail |
||
|<!--type-->8 |
|<!--type-->8 |
||
Line 1,528: | Line 1,628: | ||
|<!--type-->9 |
|<!--type-->9 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition Case6-2_Fail_During_Boykin |
|<!--mission-->cMissionDefinition Case6-2_Fail_During_Boykin |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition Case6-2_Fail_Survivor |
|<!--mission-->cMissionDefinition Case6-2_Fail_Survivor |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition Case6-2_Fail_Safehouse |
|<!--mission-->cMissionDefinition Case6-2_Fail_Safehouse |
||
|<!--type-->12 |
|<!--type-->12 |
||
Line 1,544: | Line 1,644: | ||
|<!--type-->9 |
|<!--type-->9 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition Case6-2_Fail_Pre_Boykin |
|<!--mission-->cMissionDefinition Case6-2_Fail_Pre_Boykin |
||
|<!--type-->12 |
|<!--type-->12 |
||
Line 1,552: | Line 1,652: | ||
|<!--type-->9 |
|<!--type-->9 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition Case6-3Fail |
|<!--mission-->cMissionDefinition Case6-3Fail |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFEFE6" valign=top |
|<!--mission-->cMissionDefinition Case7-1 |
|<!--mission-->cMissionDefinition Case7-1 |
||
|<!--type-->1 |
|<!--type-->1 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#EFCFFF" valign=top |
|<!--mission-->cMissionDefinition Case7-2 |
|<!--mission-->cMissionDefinition Case7-2 |
||
|<!--type-->2 |
|<!--type-->2 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#EA6FFF" valign=top |
|<!--mission-->cMissionDefinition Case7-3 |
|<!--mission-->cMissionDefinition Case7-3 |
||
|<!--type-->14 |
|<!--type-->14 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition Case7-3LabFight |
|<!--mission-->cMissionDefinition Case7-3LabFight |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition Case7Lights |
|<!--mission-->cMissionDefinition Case7Lights |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition Case7-2Sulli |
|<!--mission-->cMissionDefinition Case7-2Sulli |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition Case7-2SulliZombrex |
|<!--mission-->cMissionDefinition Case7-2SulliZombrex |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition Case7_Dialogue |
|<!--mission-->cMissionDefinition Case7_Dialogue |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition Case7-2UnlockLab |
|<!--mission-->cMissionDefinition Case7-2UnlockLab |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition Case7LockedLab |
|<!--mission-->cMissionDefinition Case7LockedLab |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFC9" valign=top |
|<!--mission-->cMissionDefinition Chef |
|<!--mission-->cMissionDefinition Chef |
||
|<!--type-->4 |
|<!--type-->4 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition ChefSurvivors |
|<!--mission-->cMissionDefinition ChefSurvivors |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition Chef_Reward |
|<!--mission-->cMissionDefinition Chef_Reward |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition ChefSurvivorsFail |
|<!--mission-->cMissionDefinition ChefSurvivorsFail |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition ChemicalDependency |
|<!--mission-->cMissionDefinition ChemicalDependency |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition ChemicalFailSulivan |
|<!--mission-->cMissionDefinition ChemicalFailSulivan |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition ChemicalFail1 |
|<!--mission-->cMissionDefinition ChemicalFail1 |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition CodeBlue |
|<!--mission-->cMissionDefinition CodeBlue |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition DeadOrAlive |
|<!--mission-->cMissionDefinition DeadOrAlive |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition DeltaPoint1 |
|<!--mission-->cMissionDefinition DeltaPoint1 |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition DemandAndSupply |
|<!--mission-->cMissionDefinition DemandAndSupply |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFC9" valign=top |
|<!--mission-->cMissionDefinition Diva |
|<!--mission-->cMissionDefinition Diva |
||
|<!--type-->4 |
|<!--type-->4 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition ZombieAudience |
|<!--mission-->cMissionDefinition ZombieAudience |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition DivaMiniGames |
|<!--mission-->cMissionDefinition DivaMiniGames |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition DivaSurvivor |
|<!--mission-->cMissionDefinition DivaSurvivor |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition DivaFailNIS1 |
|<!--mission-->cMissionDefinition DivaFailNIS1 |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition DivaFetchQuests |
|<!--mission-->cMissionDefinition DivaFetchQuests |
||
|<!--type-->8 |
|<!--type-->8 |
||
Line 1,667: | Line 1,767: | ||
|<!--mission-->cMissionDefinition DivaKilledInitial |
|<!--mission-->cMissionDefinition DivaKilledInitial |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition DivaDivaWatch |
|<!--mission-->cMissionDefinition DivaDivaWatch |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition DivaFakeTrigger |
|<!--mission-->cMissionDefinition DivaFakeTrigger |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition DivaBusHolder |
|<!--mission-->cMissionDefinition DivaBusHolder |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition FamilyFeud |
|<!--mission-->cMissionDefinition FamilyFeud |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD6BF" valign=top |
|<!--mission-->cMissionDefinition FamilyFeud_SpawnMother |
|<!--mission-->cMissionDefinition FamilyFeud_SpawnMother |
||
|<!--type-->0 |
|<!--type-->0 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition FetchingFemales |
|<!--mission-->cMissionDefinition FetchingFemales |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition FetchingFemales-SummerAndNina |
|<!--mission-->cMissionDefinition FetchingFemales-SummerAndNina |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition FetchingFemales-SummerAndCora |
|<!--mission-->cMissionDefinition FetchingFemales-SummerAndCora |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition FetchingFemales-NinaAndCora |
|<!--mission-->cMissionDefinition FetchingFemales-NinaAndCora |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition FetchingFemales-SummerLeft |
|<!--mission-->cMissionDefinition FetchingFemales-SummerLeft |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition FetchingFemales-NinaLeft |
|<!--mission-->cMissionDefinition FetchingFemales-NinaLeft |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition FetchingFemales-CoraLeft |
|<!--mission-->cMissionDefinition FetchingFemales-CoraLeft |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition FortuneCityBotanyClub |
|<!--mission-->cMissionDefinition FortuneCityBotanyClub |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition HappilyEverAfterSortOf |
|<!--mission-->cMissionDefinition HappilyEverAfterSortOf |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition HEA_GordonJoin1 |
|<!--mission-->cMissionDefinition HEA_GordonJoin1 |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition HEA_LeShawndraJoin1 |
|<!--mission-->cMissionDefinition HEA_LeShawndraJoin1 |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition HEA_SortOfFail |
|<!--mission-->cMissionDefinition HEA_SortOfFail |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition High_Rollers |
|<!--mission-->cMissionDefinition High_Rollers |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition HighRollerFail |
|<!--mission-->cMissionDefinition HighRollerFail |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition HungerPains |
|<!--mission-->cMissionDefinition HungerPains |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition RichardsGluttony |
|<!--mission-->cMissionDefinition RichardsGluttony |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition KnowWhenToFoldEm |
|<!--mission-->cMissionDefinition KnowWhenToFoldEm |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FEFF6F" valign=top |
|<!--mission-->cMissionDefinition LootersSpawn |
|<!--mission-->cMissionDefinition LootersSpawn |
||
|<!--type-->11 |
|<!--type-->11 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FEFF6F" valign=top |
|<!--mission-->cMissionDefinition LootersSpawn1 |
|<!--mission-->cMissionDefinition LootersSpawn1 |
||
|<!--type-->11 |
|<!--type-->11 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FEFF6F" valign=top |
|<!--mission-->cMissionDefinition LootersSpawnIntro |
|<!--mission-->cMissionDefinition LootersSpawnIntro |
||
|<!--type-->11 |
|<!--type-->11 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition Lost |
|<!--mission-->cMissionDefinition Lost |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition LostFail |
|<!--mission-->cMissionDefinition LostFail |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition Lush-iousLady |
|<!--mission-->cMissionDefinition Lush-iousLady |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFC9" valign=top |
|<!--mission-->cMissionDefinition Magicians |
|<!--mission-->cMissionDefinition Magicians |
||
|<!--type-->4 |
|<!--type-->4 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition Magicians_Reward |
|<!--mission-->cMissionDefinition Magicians_Reward |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition MainMenuZombies |
|<!--mission-->cMissionDefinition MainMenuZombies |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFC9" valign=top |
|<!--mission-->cMissionDefinition Mascot |
|<!--mission-->cMissionDefinition Mascot |
||
|<!--type-->4 |
|<!--type-->4 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition Mascot_Reward |
|<!--mission-->cMissionDefinition Mascot_Reward |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFC9" valign=top |
|<!--mission-->cMissionDefinition MilitiaMen |
|<!--mission-->cMissionDefinition MilitiaMen |
||
|<!--type-->4 |
|<!--type-->4 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition MMWpnSpawn |
|<!--mission-->cMissionDefinition MMWpnSpawn |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition NightZombiesNIS |
|<!--mission-->cMissionDefinition NightZombiesNIS |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition OnceBitten |
|<!--mission-->cMissionDefinition OnceBitten |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition JaredsFate |
|<!--mission-->cMissionDefinition JaredsFate |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition Overtime |
|<!--mission-->cMissionDefinition Overtime |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition OvertimePhoto |
|<!--mission-->cMissionDefinition OvertimePhoto |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition OvertimeGiftBasket |
|<!--mission-->cMissionDefinition OvertimeGiftBasket |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition OvertimeChampagne |
|<!--mission-->cMissionDefinition OvertimeChampagne |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition OvertimeQueenCase |
|<!--mission-->cMissionDefinition OvertimeQueenCase |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition OvertimeBlueTooth |
|<!--mission-->cMissionDefinition OvertimeBlueTooth |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition OvertimeUSB |
|<!--mission-->cMissionDefinition OvertimeUSB |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition OvertimeLabSuit |
|<!--mission-->cMissionDefinition OvertimeLabSuit |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition OvertimeDoorLocked |
|<!--mission-->cMissionDefinition OvertimeDoorLocked |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition ReturnToArena |
|<!--mission-->cMissionDefinition ReturnToArena |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition OvertimeZombrexCall |
|<!--mission-->cMissionDefinition OvertimeZombrexCall |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition ParForTheCourse |
|<!--mission-->cMissionDefinition ParForTheCourse |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFC9" valign=top |
|<!--mission-->cMissionDefinition Postman |
|<!--mission-->cMissionDefinition Postman |
||
|<!--type-->4 |
|<!--type-->4 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition PostmanGoodCart |
|<!--mission-->cMissionDefinition PostmanGoodCart |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition PostmanWreckedCart |
|<!--mission-->cMissionDefinition PostmanWreckedCart |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFC9" valign=top |
|<!--mission-->cMissionDefinition Protester |
|<!--mission-->cMissionDefinition Protester |
||
|<!--type-->4 |
|<!--type-->4 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition ProtesterSurvivors |
|<!--mission-->cMissionDefinition ProtesterSurvivors |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition QueenWaspsNIS |
|<!--mission-->cMissionDefinition QueenWaspsNIS |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition RockHeroes |
|<!--mission-->cMissionDefinition RockHeroes |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition SecretOfCharliesGold |
|<!--mission-->cMissionDefinition SecretOfCharliesGold |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition CharliesGoldYucutan |
|<!--mission-->cMissionDefinition CharliesGoldYucutan |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFC9" valign=top |
|<!--mission-->cMissionDefinition Security_Guard |
|<!--mission-->cMissionDefinition Security_Guard |
||
|<!--type-->4 |
|<!--type-->4 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition SurvivorRay |
|<!--mission-->cMissionDefinition SurvivorRay |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition Security_GuardReward |
|<!--mission-->cMissionDefinition Security_GuardReward |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFC9" valign=top |
|<!--mission-->cMissionDefinition SexDeviant |
|<!--mission-->cMissionDefinition SexDeviant |
||
|<!--type-->4 |
|<!--type-->4 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition SexDeviantBride |
|<!--mission-->cMissionDefinition SexDeviantBride |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition SexDeviantUnlockDoors |
|<!--mission-->cMissionDefinition SexDeviantUnlockDoors |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition SexDeviant_Reward |
|<!--mission-->cMissionDefinition SexDeviant_Reward |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition ShellShocked |
|<!--mission-->cMissionDefinition ShellShocked |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition ShoppingBoxDestruction |
|<!--mission-->cMissionDefinition ShoppingBoxDestruction |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition ShoppingSpree |
|<!--mission-->cMissionDefinition ShoppingSpree |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition ShortSighted |
|<!--mission-->cMissionDefinition ShortSighted |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition SlaveToFashion |
|<!--mission-->cMissionDefinition SlaveToFashion |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFC9" valign=top |
|<!--mission-->cMissionDefinition Snowflake |
|<!--mission-->cMissionDefinition Snowflake |
||
|<!--type-->4 |
|<!--type-->4 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition SnowflakeSurvivor |
|<!--mission-->cMissionDefinition SnowflakeSurvivor |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition RecruitLenny |
|<!--mission-->cMissionDefinition RecruitLenny |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition Snowflake_Ted |
|<!--mission-->cMissionDefinition Snowflake_Ted |
||
|<!--type-->3 |
|<!--type-->3 |
||
Line 1,979: | Line 2,079: | ||
|<!--mission-->cMissionDefinition PoweredYucatan |
|<!--mission-->cMissionDefinition PoweredYucatan |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition SF_Bus_Reservation |
|<!--mission-->cMissionDefinition SF_Bus_Reservation |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition StrandedSiren |
|<!--mission-->cMissionDefinition StrandedSiren |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition StuartsScheme |
|<!--mission-->cMissionDefinition StuartsScheme |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition StuartAttack |
|<!--mission-->cMissionDefinition StuartAttack |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition StuartFailCall |
|<!--mission-->cMissionDefinition StuartFailCall |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD6BF" valign=top |
|<!--mission-->cMissionDefinition X_Survivor_Box |
|<!--mission-->cMissionDefinition X_Survivor_Box |
||
|<!--type-->0 |
|<!--type-->0 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD6BF" valign=top |
|<!--mission-->cMissionDefinition X_Vehicle_Box |
|<!--mission-->cMissionDefinition X_Vehicle_Box |
||
|<!--type-->0 |
|<!--type-->0 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition TapeItOrDie |
|<!--mission-->cMissionDefinition TapeItOrDie |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition TapeItOrDieComboCreation1 |
|<!--mission-->cMissionDefinition TapeItOrDieComboCreation1 |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition FinishTIOD |
|<!--mission-->cMissionDefinition FinishTIOD |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFEFE6" valign=top |
|<!--mission-->cMissionDefinition TheFacts |
|<!--mission-->cMissionDefinition TheFacts |
||
|<!--type-->1 |
|<!--type-->1 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition TheFactsOvertimeBridge |
|<!--mission-->cMissionDefinition TheFactsOvertimeBridge |
||
|<!--type-->8 |
|<!--type-->8 |
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|<!--notes--> |
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|<!--mission-->cMissionDefinition TheFacts_Yucatan_Elevator |
|<!--mission-->cMissionDefinition TheFacts_Yucatan_Elevator |
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|<!--type-->12 |
|<!--type-->12 |
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|<!--notes--> |
|<!--notes--> |
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|<!--mission-->cMissionDefinition TheFactsWarningCall |
|<!--mission-->cMissionDefinition TheFactsWarningCall |
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|<!--type-->12 |
|<!--type-->12 |
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|<!--notes--> |
|<!--notes--> |
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− | |- valign=top |
+ | |-style="background-color:#FEFF6F" valign=top |
|<!--mission-->cMissionDefinition Facts_Rooftop_Zombies |
|<!--mission-->cMissionDefinition Facts_Rooftop_Zombies |
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|<!--type-->11 |
|<!--type-->11 |
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|<!--notes--> |
|<!--notes--> |
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− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition TheFactsEscape |
|<!--mission-->cMissionDefinition TheFactsEscape |
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|<!--type-->12 |
|<!--type-->12 |
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|<!--notes--> |
|<!--notes--> |
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− | |- valign=top |
+ | |-style="background-color:#AFFFC9" valign=top |
|<!--mission-->cMissionDefinition TIRUltimateFan1 |
|<!--mission-->cMissionDefinition TIRUltimateFan1 |
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|<!--type-->4 |
|<!--type-->4 |
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|<!--notes--> |
|<!--notes--> |
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− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition TrailerUnlock |
|<!--mission-->cMissionDefinition TrailerUnlock |
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|<!--type-->12 |
|<!--type-->12 |
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|<!--type--> |
|<!--type--> |
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|<!--notes--> |
|<!--notes--> |
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− | |- valign=top |
+ | |-style="background-color:#B5CFC0" valign=top |
|<!--mission-->cMissionDefinition Tutorial2_Katey |
|<!--mission-->cMissionDefinition Tutorial2_Katey |
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|<!--type-->15 |
|<!--type-->15 |
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|<!--notes--> |
|<!--notes--> |
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|<!--mission-->cMissionDefinition Tutorial2_FailState |
|<!--mission-->cMissionDefinition Tutorial2_FailState |
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|<!--type-->12 |
|<!--type-->12 |
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|<!--notes--> |
|<!--notes--> |
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− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition TwosCompany |
|<!--mission-->cMissionDefinition TwosCompany |
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|<!--type-->3 |
|<!--type-->3 |
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|<!--notes--> |
|<!--notes--> |
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− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition SmashTrophy |
|<!--mission-->cMissionDefinition SmashTrophy |
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|<!--type-->8 |
|<!--type-->8 |
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|<!--notes--> |
|<!--notes--> |
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− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition EnableTrophy |
|<!--mission-->cMissionDefinition EnableTrophy |
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|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition RoyceDead |
|<!--mission-->cMissionDefinition RoyceDead |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
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− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition WalterDead |
|<!--mission-->cMissionDefinition WalterDead |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
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− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition WelcomeToTheFamily |
|<!--mission-->cMissionDefinition WelcomeToTheFamily |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition WelcomeToTheFamilyFails |
|<!--mission-->cMissionDefinition WelcomeToTheFamilyFails |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition WiltedFlower |
|<!--mission-->cMissionDefinition WiltedFlower |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition GetToShortcut |
|<!--mission-->cMissionDefinition GetToShortcut |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition KillGetToShortcut |
|<!--mission-->cMissionDefinition KillGetToShortcut |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#AFFFFD" valign=top |
|<!--mission-->cMissionDefinition WorkersCompensation |
|<!--mission-->cMissionDefinition WorkersCompensation |
||
|<!--type-->3 |
|<!--type-->3 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition WorkersFail |
|<!--mission-->cMissionDefinition WorkersFail |
||
|<!--type-->8 |
|<!--type-->8 |
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|<!--mission-->cMissionDefinition x_temp_zombie_placement1 |
|<!--mission-->cMissionDefinition x_temp_zombie_placement1 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FEFF6F" valign=top |
|<!--mission-->cMissionDefinition Day1 |
|<!--mission-->cMissionDefinition Day1 |
||
|<!--type-->11 |
|<!--type-->11 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FEFF6F" valign=top |
|<!--mission-->cMissionDefinition Day2 |
|<!--mission-->cMissionDefinition Day2 |
||
|<!--type-->11 |
|<!--type-->11 |
||
|<!--notes--> |
|<!--notes--> |
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− | |- valign=top |
+ | |-style="background-color:#FEFF6F" valign=top |
|<!--mission-->cMissionDefinition Day4to5_GASZOMBIES |
|<!--mission-->cMissionDefinition Day4to5_GASZOMBIES |
||
|<!--type-->11 |
|<!--type-->11 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FEFF6F" valign=top |
|<!--mission-->cMissionDefinition DropTerminates |
|<!--mission-->cMissionDefinition DropTerminates |
||
|<!--type-->11 |
|<!--type-->11 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FEFF6F" valign=top |
|<!--mission-->cMissionDefinition Day3 |
|<!--mission-->cMissionDefinition Day3 |
||
|<!--type-->11 |
|<!--type-->11 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FEFF6F" valign=top |
|<!--mission-->cMissionDefinition Drop_PushZombie_Placement |
|<!--mission-->cMissionDefinition Drop_PushZombie_Placement |
||
|<!--type-->11 |
|<!--type-->11 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FEFF6F" valign=top |
|<!--mission-->cMissionDefinition Yucatan_Shoal |
|<!--mission-->cMissionDefinition Yucatan_Shoal |
||
|<!--type-->11 |
|<!--type-->11 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FEFF6F" valign=top |
|<!--mission-->cMissionDefinition UndergroundElevators4 |
|<!--mission-->cMissionDefinition UndergroundElevators4 |
||
|<!--type-->11 |
|<!--type-->11 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FEFF6F" valign=top |
|<!--mission-->cMissionDefinition Day4to5 |
|<!--mission-->cMissionDefinition Day4to5 |
||
|<!--type-->11 |
|<!--type-->11 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FF7F90" valign=top |
|<!--mission-->cMissionDefinition Zombrex1 |
|<!--mission-->cMissionDefinition Zombrex1 |
||
|<!--type-->13 |
|<!--type-->13 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition Zombrex1_Looters |
|<!--mission-->cMissionDefinition Zombrex1_Looters |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition Zombrex1_Survivor |
|<!--mission-->cMissionDefinition Zombrex1_Survivor |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition Zombrex1_SulliSpawn |
|<!--mission-->cMissionDefinition Zombrex1_SulliSpawn |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition Zombrex1_SulliSpawn2 |
|<!--mission-->cMissionDefinition Zombrex1_SulliSpawn2 |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFFCDF" valign=top |
|<!--mission-->cMissionDefinition Zombrex1GiveZombrex |
|<!--mission-->cMissionDefinition Zombrex1GiveZombrex |
||
|<!--type-->5 |
|<!--type-->5 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition Zombrex2FailInside3 |
|<!--mission-->cMissionDefinition Zombrex2FailInside3 |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition Zombrex1LeavingSafehouse |
|<!--mission-->cMissionDefinition Zombrex1LeavingSafehouse |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition Zombrex12FailOutside3 |
|<!--mission-->cMissionDefinition Zombrex12FailOutside3 |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FF7F90" valign=top |
|<!--mission-->cMissionDefinition Zombrex1CountDown1 |
|<!--mission-->cMissionDefinition Zombrex1CountDown1 |
||
|<!--type-->13 |
|<!--type-->13 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition FailZombrexSafehouseNPC |
|<!--mission-->cMissionDefinition FailZombrexSafehouseNPC |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition ZombrexFound |
|<!--mission-->cMissionDefinition ZombrexFound |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition Zombrex2FailInside4 |
|<!--mission-->cMissionDefinition Zombrex2FailInside4 |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition ComboIntro |
|<!--mission-->cMissionDefinition ComboIntro |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition ComboIntroSullivan |
|<!--mission-->cMissionDefinition ComboIntroSullivan |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition Zombrex1_SpawnZombrex |
|<!--mission-->cMissionDefinition Zombrex1_SpawnZombrex |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition CountDown |
|<!--mission-->cMissionDefinition CountDown |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition Zombrex1_LootersTrigger |
|<!--mission-->cMissionDefinition Zombrex1_LootersTrigger |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FF7F90" valign=top |
|<!--mission-->cMissionDefinition Zombrex2 |
|<!--mission-->cMissionDefinition Zombrex2 |
||
|<!--type-->13 |
|<!--type-->13 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFFCDF" valign=top |
|<!--mission-->cMissionDefinition Zombrex2GiveZombrex |
|<!--mission-->cMissionDefinition Zombrex2GiveZombrex |
||
|<!--type-->5 |
|<!--type-->5 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition Zombrex2Post |
|<!--mission-->cMissionDefinition Zombrex2Post |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition Zombrex3CountDown |
|<!--mission-->cMissionDefinition Zombrex3CountDown |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FF7F90" valign=top |
|<!--mission-->cMissionDefinition Zombrex3 |
|<!--mission-->cMissionDefinition Zombrex3 |
||
|<!--type-->13 |
|<!--type-->13 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFFCDF" valign=top |
|<!--mission-->cMissionDefinition Zombrex3GiveZombrex |
|<!--mission-->cMissionDefinition Zombrex3GiveZombrex |
||
|<!--type-->5 |
|<!--type-->5 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition Zombrex3Post1 |
|<!--mission-->cMissionDefinition Zombrex3Post1 |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition Zombrex4CountDown |
|<!--mission-->cMissionDefinition Zombrex4CountDown |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFFCDF" valign=top |
|<!--mission-->cMissionDefinition Zombrex4GiveZombrex1 |
|<!--mission-->cMissionDefinition Zombrex4GiveZombrex1 |
||
|<!--type-->5 |
|<!--type-->5 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
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|<!--mission-->cMissionDefinition Zombrex4 |
|<!--mission-->cMissionDefinition Zombrex4 |
||
|<!--type-->13 |
|<!--type-->13 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#8FFF94" valign=top |
|<!--mission-->cMissionDefinition Zombrex4Post2 |
|<!--mission-->cMissionDefinition Zombrex4Post2 |
||
|<!--type-->8 |
|<!--type-->8 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition Zombrex5 |
|<!--mission-->cMissionDefinition Zombrex5 |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition Zombrex5PostWin |
|<!--mission-->cMissionDefinition Zombrex5PostWin |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition SpawnZombrexUnderground |
|<!--mission-->cMissionDefinition SpawnZombrexUnderground |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition SpawnZombrexYucatan |
|<!--mission-->cMissionDefinition SpawnZombrexYucatan |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition SpawnZombrexAmericana |
|<!--mission-->cMissionDefinition SpawnZombrexAmericana |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD86F" valign=top |
|<!--mission-->cMissionDefinition SpawnZombrexFoodBarn |
|<!--mission-->cMissionDefinition SpawnZombrexFoodBarn |
||
|<!--type-->12 |
|<!--type-->12 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD6BF" valign=top |
|<!--mission-->cMissionDefinition z_germ_game_play_zoo |
|<!--mission-->cMissionDefinition z_germ_game_play_zoo |
||
|<!--type-->0 |
|<!--type-->0 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD6BF" valign=top |
|<!--mission-->cMissionDefinition z_germ_metric_box |
|<!--mission-->cMissionDefinition z_germ_metric_box |
||
|<!--type-->0 |
|<!--type-->0 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD6BF" valign=top |
|<!--mission-->cMissionDefinition z_germ_royalflush |
|<!--mission-->cMissionDefinition z_germ_royalflush |
||
|<!--type-->0 |
|<!--type-->0 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD6BF" valign=top |
|<!--mission-->cMissionDefinition X_GAMEPLAY_ZOO |
|<!--mission-->cMissionDefinition X_GAMEPLAY_ZOO |
||
|<!--type-->0 |
|<!--type-->0 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD6BF" valign=top |
|<!--mission-->cMissionDefinition X_FORTUNE_EXTERIOR |
|<!--mission-->cMissionDefinition X_FORTUNE_EXTERIOR |
||
|<!--type-->0 |
|<!--type-->0 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD6BF" valign=top |
|<!--mission-->cMissionDefinition X_SHADER_ZOO |
|<!--mission-->cMissionDefinition X_SHADER_ZOO |
||
|<!--type-->0 |
|<!--type-->0 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD6BF" valign=top |
|<!--mission-->cMissionDefinition Z_RICHARD |
|<!--mission-->cMissionDefinition Z_RICHARD |
||
|<!--type-->0 |
|<!--type-->0 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD6BF" valign=top |
|<!--mission-->cMissionDefinition Z_RSTAYER |
|<!--mission-->cMissionDefinition Z_RSTAYER |
||
|<!--type-->0 |
|<!--type-->0 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD6BF" valign=top |
|<!--mission-->cMissionDefinition Z_CBABIC |
|<!--mission-->cMissionDefinition Z_CBABIC |
||
|<!--type-->0 |
|<!--type-->0 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD6BF" valign=top |
|<!--mission-->cMissionDefinition Z_DPETTY |
|<!--mission-->cMissionDefinition Z_DPETTY |
||
|<!--type-->0 |
|<!--type-->0 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD6BF" valign=top |
|<!--mission-->cMissionDefinition Z_FRANK |
|<!--mission-->cMissionDefinition Z_FRANK |
||
|<!--type-->0 |
|<!--type-->0 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD6BF" valign=top |
|<!--mission-->cMissionDefinition Z_JSTOUT |
|<!--mission-->cMissionDefinition Z_JSTOUT |
||
|<!--type-->0 |
|<!--type-->0 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD6BF" valign=top |
|<!--mission-->cMissionDefinition Z_LGILBRIDE |
|<!--mission-->cMissionDefinition Z_LGILBRIDE |
||
|<!--type-->0 |
|<!--type-->0 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD6BF" valign=top |
|<!--mission-->cMissionDefinition Z_MSHEPPARD |
|<!--mission-->cMissionDefinition Z_MSHEPPARD |
||
|<!--type-->0 |
|<!--type-->0 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD6BF" valign=top |
|<!--mission-->cMissionDefinition X_GAMEPLAY_METRICS_BOX |
|<!--mission-->cMissionDefinition X_GAMEPLAY_METRICS_BOX |
||
|<!--type-->0 |
|<!--type-->0 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD6BF" valign=top |
|<!--mission-->cMissionDefinition X_AUDIO_ZOO |
|<!--mission-->cMissionDefinition X_AUDIO_ZOO |
||
|<!--type-->0 |
|<!--type-->0 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD6BF" valign=top |
|<!--mission-->cMissionDefinition X_AutoChuck |
|<!--mission-->cMissionDefinition X_AutoChuck |
||
|<!--type-->0 |
|<!--type-->0 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD6BF" valign=top |
|<!--mission-->cMissionDefinition X_AutoChuck1 |
|<!--mission-->cMissionDefinition X_AutoChuck1 |
||
|<!--type-->0 |
|<!--type-->0 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD6BF" valign=top |
|<!--mission-->cMissionDefinition X_AutoChuck2 |
|<!--mission-->cMissionDefinition X_AutoChuck2 |
||
|<!--type-->0 |
|<!--type-->0 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD6BF" valign=top |
|<!--mission-->cMissionDefinition X_AutoChuck3 |
|<!--mission-->cMissionDefinition X_AutoChuck3 |
||
|<!--type-->0 |
|<!--type-->0 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD6BF" valign=top |
|<!--mission-->cMissionDefinition X_AutoChuckWeapons |
|<!--mission-->cMissionDefinition X_AutoChuckWeapons |
||
|<!--type-->0 |
|<!--type-->0 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD6BF" valign=top |
|<!--mission-->cMissionDefinition X_AutoChuckVehicles |
|<!--mission-->cMissionDefinition X_AutoChuckVehicles |
||
|<!--type-->0 |
|<!--type-->0 |
||
|<!--notes--> |
|<!--notes--> |
||
− | |- valign=top |
+ | |-style="background-color:#FFD6BF" valign=top |
|<!--mission-->cMissionDefinition X_AutoChuckNvidia |
|<!--mission-->cMissionDefinition X_AutoChuckNvidia |
||
|<!--type-->0 |
|<!--type-->0 |
||
Line 2,385: | Line 2,485: | ||
|} |
|} |
||
− | =Each mission and case |
+ | ==Each mission and case separated== |
+ | ''See [[Data/datafile.big/missions.txt/Breakdown]] (loads slowly)'' |
||
− | == Day2Jump== |
||
− | <pre> |
||
− | cMissionDefinition Day2Jump |
||
− | DebugSpawnPoint = "Start" |
||
− | DescriptionSummary = "110" |
||
− | DisplayName = "110" |
||
− | Duration = "300" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "3" |
||
− | Module = "0" |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "86400" |
||
− | cMissionObjective Day1Jump-Objective1 |
||
− | cMissionObjectiveEvent Day1StartedEnd1 |
||
− | EventString = "Day2Started" |
||
− | cMissionOnEnter StartDay2 |
||
− | cMissionSendEvent Day1Started1 |
||
− | Value = "Day2Started" |
||
− | cMissionSetChuckState GiveKeystoUnderground |
||
− | ChuckState = "20" |
||
− | Value = "85017" |
||
− | cMissionSendEvent EnableItems3 |
||
− | Value = "FirstLooterDialogue" |
||
− | cMissionSendEvent EndMission17 |
||
− | Value = "EndPawnMission" |
||
− | </pre> |
||
− | == Day3Jump== |
||
− | <pre> |
||
− | cMissionDefinition Day3Jump |
||
− | DebugSpawnPoint = "Start" |
||
− | DescriptionSummary = "110" |
||
− | DisplayName = "110" |
||
− | Duration = "300" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "3" |
||
− | Module = "0" |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "172800" |
||
− | cMissionObjective Day1Jump-Objective2 |
||
− | cMissionObjectiveEvent Day1StartedEnd2 |
||
− | EventString = "Day3Started" |
||
− | cMissionOnEnter StartDay3 |
||
− | cMissionSendEvent Day1Started2 |
||
− | Value = "Day3Started" |
||
− | cMissionSetChuckState GiveKeystoUnderground1 |
||
− | ChuckState = "20" |
||
− | Value = "85017" |
||
− | cMissionSendEvent EnableItems4 |
||
− | Value = "FirstLooterDialogue" |
||
− | cMissionSendEvent EndMission18 |
||
− | Value = "EndPawnMission" |
||
− | </pre> |
||
− | == Day4Jump== |
||
− | <pre> |
||
− | cMissionDefinition Day4Jump |
||
− | DebugSpawnPoint = "Start" |
||
− | DescriptionSummary = "110" |
||
− | DisplayName = "110" |
||
− | Duration = "300" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "3" |
||
− | Module = "0" |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "259200" |
||
− | cMissionObjective Day1Jump-Objective3 |
||
− | cMissionObjectiveEvent Day1StartedEnd3 |
||
− | EventString = "Day4Started" |
||
− | cMissionOnEnter StartDay4 |
||
− | cMissionSendEvent Day1Started3 |
||
− | Value = "Day4Started" |
||
− | cMissionSetChuckState GiveKeystoUnderground2 |
||
− | ChuckState = "20" |
||
− | Value = "85017" |
||
− | cMissionSendEvent EnableItems5 |
||
− | Value = "FirstLooterDialogue" |
||
− | cMissionSendEvent EndMission19 |
||
− | Value = "EndPawnMission" |
||
− | </pre> |
||
− | == GiftsForKatie== |
||
− | <pre> |
||
− | cMissionDefinition GiftsForKatie |
||
− | Duration = "345600" |
||
− | ExplicitStart = "true" |
||
− | MissionComplete_PP = "25000" |
||
− | MissionType = "12" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective GiftsForKatie-Objective |
||
− | cMissionObjectiveGiveItemToNPC GiveBeachBall |
||
− | ITEM_NAME = "BeachBall" |
||
− | NPCName = "cast_katey" |
||
− | cMissionCinematic x121 |
||
− | CinematicName = "katie_recieve_gift" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSetNPCScriptedAction x431 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_katey" |
||
− | Orientation = "103.175" |
||
− | ScriptedActionName = "KatieExcited" |
||
− | SetOrientation = "false" |
||
− | UseOrientation = "true" |
||
− | cMissionSetChuckState GivePP_BeachBall2 |
||
− | ChuckState = "10" |
||
− | Value = "15000" |
||
− | cMissionSetChuckState drop_item |
||
− | ChuckState = "18" |
||
− | cMissionSetChuckState FatherOfTheMonth |
||
− | ChuckState = "12" |
||
− | Value = "1339" |
||
− | cMissionDialogue cast_katey_Reaction_Happy2 |
||
− | Dialogue0 = "65073" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | cMissionObjectiveGiveItemToNPC GiveGiantStuffedRabbit |
||
− | ITEM_NAME = "GiantStuffedRabbit" |
||
− | NPCName = "cast_katey" |
||
− | cMissionCinematic x138 |
||
− | CinematicName = "katie_recieve_gift_large" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSetNPCScriptedAction x139 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_katey" |
||
− | Orientation = "103.175" |
||
− | ScriptedActionName = "KatieExcited" |
||
− | SetOrientation = "false" |
||
− | UseOrientation = "true" |
||
− | cMissionDialogue x1391 |
||
− | Dialogue0 = "65073" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | cMissionSetChuckState GivePP_Rabbit1 |
||
− | ChuckState = "10" |
||
− | Value = "15000" |
||
− | cMissionSetChuckState drop_item1 |
||
− | ChuckState = "18" |
||
− | cMissionSetChuckState FatherOfTheMonth1 |
||
− | ChuckState = "12" |
||
− | Value = "1339" |
||
− | cMissionObjectiveGiveItemToNPC GiveGiantStuffedBear |
||
− | ITEM_NAME = "GiantStuffedBear" |
||
− | NPCName = "cast_katey" |
||
− | cMissionCinematic x152 |
||
− | CinematicName = "katie_recieve_gift_large" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSetNPCScriptedAction x153 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_katey" |
||
− | Orientation = "103.175" |
||
− | ScriptedActionName = "KatieExcited" |
||
− | SetOrientation = "false" |
||
− | UseOrientation = "true" |
||
− | cMissionDialogue x154 |
||
− | Dialogue0 = "65073" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | cMissionSetChuckState GivePP_Bear1 |
||
− | ChuckState = "10" |
||
− | Value = "15000" |
||
− | cMissionSetChuckState drop_item2 |
||
− | ChuckState = "18" |
||
− | cMissionSetChuckState FatherOfTheMonth2 |
||
− | ChuckState = "12" |
||
− | Value = "1339" |
||
− | cMissionObjectiveGiveItemToNPC GiveGiantStuffedDonkey |
||
− | ITEM_NAME = "GiantStuffedDonkey" |
||
− | NPCName = "cast_katey" |
||
− | cMissionCinematic x162 |
||
− | CinematicName = "katie_recieve_gift_large" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSetNPCScriptedAction x166 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_katey" |
||
− | Orientation = "103.175" |
||
− | ScriptedActionName = "KatieExcited" |
||
− | SetOrientation = "false" |
||
− | UseOrientation = "true" |
||
− | cMissionDialogue x167 |
||
− | Dialogue0 = "65073" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | cMissionSetChuckState GivePP_Donkey1 |
||
− | ChuckState = "10" |
||
− | Value = "15000" |
||
− | cMissionSetChuckState drop_item3 |
||
− | ChuckState = "18" |
||
− | cMissionSetChuckState FatherOfTheMonth5 |
||
− | ChuckState = "12" |
||
− | Value = "1339" |
||
− | cMissionObjectiveGiveItemToNPC GiveWaterGun |
||
− | ITEM_NAME = "WaterGun" |
||
− | NPCName = "cast_katey" |
||
− | cMissionCinematic x173 |
||
− | CinematicName = "katie_recieve_gift_rifle" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSetNPCScriptedAction x181 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_katey" |
||
− | Orientation = "103.175" |
||
− | ScriptedActionName = "KatieExcited" |
||
− | SetOrientation = "false" |
||
− | UseOrientation = "true" |
||
− | cMissionDialogue x180 |
||
− | Dialogue0 = "65073" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | cMissionSetChuckState GivePP_WaterGun1 |
||
− | ChuckState = "10" |
||
− | Value = "10000" |
||
− | cMissionSetChuckState drop_item4 |
||
− | ChuckState = "18" |
||
− | cMissionSetChuckState FatherOfTheMonth4 |
||
− | ChuckState = "12" |
||
− | Value = "1339" |
||
− | cMissionObjectiveGiveItemToNPC GiveGiantStuffedBull |
||
− | ITEM_NAME = "GiantStuffedBull" |
||
− | NPCName = "cast_katey" |
||
− | cMissionCinematic x182 |
||
− | CinematicName = "katie_recieve_gift_large" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSetNPCScriptedAction x183 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_katey" |
||
− | Orientation = "103.175" |
||
− | ScriptedActionName = "KatieExcited" |
||
− | SetOrientation = "false" |
||
− | UseOrientation = "true" |
||
− | cMissionDialogue x184 |
||
− | Dialogue0 = "65073" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | cMissionSetChuckState GivePP_Bull1 |
||
− | ChuckState = "10" |
||
− | Value = "15000" |
||
− | cMissionSetChuckState drop_item5 |
||
− | ChuckState = "18" |
||
− | cMissionSetChuckState FatherOfTheMonth6 |
||
− | ChuckState = "12" |
||
− | Value = "1339" |
||
− | cMissionObjectiveGiveItemToNPC GiveGiantStuffedElephant |
||
− | ITEM_NAME = "GiantStuffedElephant" |
||
− | NPCName = "cast_katey" |
||
− | cMissionCinematic x220 |
||
− | CinematicName = "katie_recieve_gift_large" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSetNPCScriptedAction x221 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_katey" |
||
− | Orientation = "103.175" |
||
− | ScriptedActionName = "KatieExcited" |
||
− | SetOrientation = "false" |
||
− | UseOrientation = "true" |
||
− | cMissionDialogue x219 |
||
− | Dialogue0 = "65073" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | cMissionSetChuckState GivePP_Elephant1 |
||
− | ChuckState = "10" |
||
− | Value = "10000" |
||
− | cMissionSetChuckState drop_item6 |
||
− | ChuckState = "18" |
||
− | cMissionSetChuckState FatherOfTheMonth7 |
||
− | ChuckState = "12" |
||
− | Value = "1339" |
||
− | cMissionObjectiveGiveItemToNPC GiveFunnyPainting |
||
− | ITEM_NAME = "FunnyPainting" |
||
− | NPCName = "cast_katey" |
||
− | cMissionCinematic x224 |
||
− | CinematicName = "katie_recieve_gift_painting" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSetNPCScriptedAction x2211 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_katey" |
||
− | Orientation = "103.175" |
||
− | ScriptedActionName = "KatieExcited" |
||
− | SetOrientation = "false" |
||
− | UseOrientation = "true" |
||
− | cMissionDialogue x2241 |
||
− | Dialogue0 = "65073" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | cMissionSetChuckState GivePP_PaintingFunny1 |
||
− | ChuckState = "10" |
||
− | Value = "10000" |
||
− | cMissionSetChuckState drop_item7 |
||
− | ChuckState = "18" |
||
− | cMissionSetChuckState FatherOfTheMonth8 |
||
− | ChuckState = "12" |
||
− | Value = "1339" |
||
− | cMissionObjectiveGiveItemToNPC GiveBagofMarbles |
||
− | ITEM_NAME = "BagofMarbles" |
||
− | NPCName = "cast_katey" |
||
− | cMissionCinematic x256 |
||
− | CinematicName = "katie_recieve_gift" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSetNPCScriptedAction x255 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_katey" |
||
− | Orientation = "103.175" |
||
− | ScriptedActionName = "KatieExcited" |
||
− | SetOrientation = "false" |
||
− | UseOrientation = "true" |
||
− | cMissionDialogue x258 |
||
− | Dialogue0 = "65073" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | cMissionSetChuckState GivePP_Marbles1 |
||
− | ChuckState = "10" |
||
− | Value = "10000" |
||
− | cMissionSetChuckState drop_item9 |
||
− | ChuckState = "18" |
||
− | cMissionSetChuckState FatherOfTheMonth10 |
||
− | ChuckState = "12" |
||
− | Value = "1339" |
||
− | cMissionObjectiveGiveItemToNPC GivePonyOnStick |
||
− | ITEM_NAME = "PonyOnStick" |
||
− | NPCName = "cast_katey" |
||
− | cMissionCinematic x293 |
||
− | CinematicName = "katie_recieve_gift" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSetNPCScriptedAction x262 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_katey" |
||
− | Orientation = "103.175" |
||
− | ScriptedActionName = "KatieExcited" |
||
− | SetOrientation = "false" |
||
− | UseOrientation = "true" |
||
− | cMissionDialogue x263 |
||
− | Dialogue0 = "65073" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | cMissionSetChuckState GivePP_PonyStick1 |
||
− | ChuckState = "10" |
||
− | Value = "15000" |
||
− | cMissionSetChuckState drop_item10 |
||
− | ChuckState = "18" |
||
− | cMissionSetChuckState FatherOfTheMonth11 |
||
− | ChuckState = "12" |
||
− | Value = "1339" |
||
− | cMissionObjectiveEvent WaitForSnowFlakeConvert |
||
− | EventString = "EVENT_CONVERTED_SNOWFLAKE" |
||
− | cMissionCinematic GiveSnowflakeNIS |
||
− | CinematicName = "katie_recieve_gift_tiger" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSetNPCScriptedAction makeexcited |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_katey" |
||
− | Orientation = "103.175" |
||
− | ScriptedActionName = "KatieExcited" |
||
− | SetOrientation = "false" |
||
− | UseOrientation = "true" |
||
− | cMissionSetChuckState GiveSnowflakePP |
||
− | ChuckState = "10" |
||
− | Value = "5000" |
||
− | cMissionSetChuckState GaveSnowflakeGift |
||
− | ChuckState = "79" |
||
− | cMissionSetChuckState FatherOfTheMonth12 |
||
− | ChuckState = "12" |
||
− | Value = "1339" |
||
+ | ==Each cmisssion== |
||
− | cMissionOnSuccess AwardAchievement |
||
+ | :''All [http://deadrisingwiki.com/wiki/File:CMission.doc cmissions sections] (Word document download)'' |
||
− | cMissionSetChuckState FatherOfTheYear |
||
+ | There are 72 unique cmission lines in missions.txt |
||
− | ChuckState = "12" |
||
+ | {|class="wikitable sortable" |
||
− | Value = "1340" |
||
+ | !Name!!What it does !!Example!!Number of<br>occurrences in<br>missions.txt |
||
− | cMissionLevelReady EnterSafeHouse |
||
+ | |- |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
+ | !<!--name-->cMissionAdjustZombieTuning |
||
− | cMissionSendCommandToProp SpawnCollectedKateyGifts |
||
+ | |<!--NOTES--> |
||
− | PropCommand = "28" |
||
+ | |<!--example--> |
||
− | </pre> |
||
+ | |align=center|<!--number of-->57 |
||
− | == PawnShop_1== |
||
+ | |-valign=top |
||
− | <pre> |
||
− | cMissionDefinition PawnShop_1 |
||
− | Duration = "518400" |
||
− | ExplicitStart = "true" |
||
− | IgnoreWarning = "true" |
||
− | LevelRequiredToStartName = "NONE" |
||
− | MissionType = "12" |
||
− | Module = "0" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective Day2Start |
||
− | cMissionObjectiveEvent Day2start |
||
− | EventString = "PawnDay2" |
||
− | cMissionOnEnter PawnShop_1-Start |
||
− | cMissionPawnShopAddItem SportsCarKey |
||
− | Item = "Key_sportscar" |
||
− | Price = "500000" |
||
− | PriceInflation = "0.0" |
||
− | cMissionPawnShopAddItem RoaringThunder |
||
− | Item = "ElectricThunder" |
||
− | Price = "15000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem LaserSword |
||
− | Item = "LaserLightSword" |
||
− | Price = "25000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Tenderizers |
||
− | Item = "MMAGloves_spiked" |
||
− | Price = "20000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem BroadSword |
||
− | Item = "Broadsword" |
||
− | Price = "15000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem BeachBall |
||
− | Item = "BeachBall" |
||
− | Price = "1000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem ZombrexRoyal |
||
− | Item = "Zombrex" |
||
− | Price = "25000" |
||
− | PriceInflation = "0.5" |
||
− | cMissionPawnShopAddItem PoleArm |
||
− | Item = "PoleWeapon" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem BlamBow |
||
− | Item = "BowandArrow_explosive" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem SnowBall |
||
− | Item = "SnowballCannon" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem BattleAxe1 |
||
− | Item = "BattleAxe" |
||
− | Price = "15000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem ServeBot2 |
||
− | Item = "ServbotMask" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem GemBlower1 |
||
− | Item = "GemBlower" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem AssaultRifle |
||
− | Item = "M16" |
||
− | Price = "20000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem LMG |
||
− | Item = "M249" |
||
− | Price = "20000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Molotov |
||
− | Item = "MolotovBottle" |
||
− | Price = "15000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem FountainLizard |
||
− | Item = "FountainLizard" |
||
− | Price = "10000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Parablower |
||
− | Item = "ParaBlower" |
||
− | Price = "25000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem ZombieMask |
||
− | Item = "ZombieMask" |
||
− | Price = "1000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Defiler |
||
− | Item = "Defiler" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem PowerGuitar |
||
− | Item = "PowerGuitar" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem HailMary |
||
− | Item = "HailMary" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem GiantStuffedBear |
||
− | Item = "GiantStuffedBear" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Dynameat |
||
− | Item = "Dynameat" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem CommandoKey |
||
− | Item = "Key_commando" |
||
− | Price = "2000000" |
||
− | PriceInflation = "0.0" |
||
− | cMissionPawnShopAddItem TeslaBall |
||
− | Item = "TeslaBall" |
||
− | Price = "30000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem FreezerBomb |
||
− | Item = "FreezerBomb" |
||
− | Price = "25000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem RocketLauncher |
||
− | Item = "FireworksBazooka" |
||
− | Price = "35000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Driller |
||
− | Item = "Driller" |
||
− | Price = "10000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Keg |
||
− | Item = "Keg" |
||
− | Price = "1000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Heliblade |
||
− | Item = "HeliBlade" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem FlameThrower |
||
− | Item = "FlameThrower" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem ATMHacker |
||
− | Item = "ATMHacker" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem ShowerHead |
||
− | Item = "ShowerHead" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem ChopperKey |
||
− | Item = "Key_chopper" |
||
− | Price = "1000000" |
||
− | PriceInflation = "0.0" |
||
− | cMissionPawnShopAddItem BeerHat |
||
− | Item = "BeerHat" |
||
− | Price = "25000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem KnifeGloves |
||
− | Item = "KnifeGloves" |
||
− | Price = "20000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Auger |
||
− | Item = "Auger" |
||
− | Price = "25000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem FlamingGloves |
||
− | Item = "FlamingGloves" |
||
− | Price = "25000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem BowlingBall |
||
− | Item = "BowlingBall" |
||
− | Price = "1000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem SuperSlicer |
||
− | Item = "SuperSlicer" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem PlateLauncher |
||
− | Item = "PlateLauncher" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem ZombieThrower |
||
− | Item = "ZombieThrower" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Massager |
||
− | Item = "BobsToy" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem FireSpitter |
||
− | Item = "FireSpitter" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionLevelReady Royal12 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionSendCommandToProp RemoveBattleAxe |
||
− | PropCommand = "17" |
||
− | PropName = "ps_royal_BattleAxe" |
||
− | cMissionSendCommandToProp RemoveAssault |
||
− | PropCommand = "17" |
||
− | PropName = "ps_royal_M16" |
||
− | cMissionSendCommandToProp RemoveLMG |
||
− | PropCommand = "17" |
||
− | PropName = "ps_royal_LMG" |
||
− | cMissionLevelReady Exterior2 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSendCommandToProp RemoveBroadSword1 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_south_BroadSword" |
||
− | cMissionSendCommandToProp RemoveLMG2 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_south_LMG" |
||
− | cMissionSendCommandToProp RemoveBattleAxe2 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_north_BattleAxe" |
||
− | cMissionSendCommandToProp RemoveBroadSword2 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_north_broadsword" |
||
− | cMissionSendCommandToProp RemoveAssault2 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_south_M16" |
||
− | cMissionSendCommandToProp RemoveLMG3 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_north_LMG" |
||
− | cMissionLevelReady Palisades4 |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionSendCommandToProp RemoveBroadSword3 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_palisades_broadsword" |
||
− | cMissionSendCommandToProp RemoveBattleAxe3 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_palisades_BattleAxe" |
||
− | cMissionSendCommandToProp RemoveAssault1 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_palisades_M16" |
||
− | </pre> |
||
− | == X_AutoChuck== |
||
− | <pre> |
||
− | cMissionDefinition X_AutoChuck |
||
− | Color = "15869409" |
||
− | DebugSpawnPoint = "EndQueens" |
||
− | DescriptionSummary = "3143" |
||
− | DisplayName = "7" |
||
− | Duration = "691200" |
||
− | ExplicitStart = "false" |
||
− | LevelToStartAtIfDebuggingMission = "ROYAL_FLUSH" |
||
− | MissionType = "0" |
||
− | Module = "0" |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "43200" |
||
− | cMissionObjective AutoChuck-Objective |
||
− | cMissionObjectiveBeAtLocation x287 |
||
− | MissionWaypoint = "ARENA_BACKSTAGE,-116.437,9.169,13.738" |
||
− | RadiusFromWaypoint = "3" |
||
− | cMissionSetChuckState auto_item |
||
− | ChuckState = "15" |
||
− | cMissionTimer auto_attack9 |
||
− | DeltaTimeMinutesRealTime = "1" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | cMissionSetChuckState auto_attack1 |
||
− | ChuckState = "14" |
||
− | cMissionTimer auto_return |
||
− | DeltaTimeMinutesRealTime = "4" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | cMissionSetChuckState auto_attack2 |
||
− | ChuckState = "13" |
||
− | cMissionObjectiveBeAtLocation x292 |
||
− | MissionWaypoint = "AMERICANA_CASINO,-321.012,-5.643,-52.086" |
||
− | RadiusFromWaypoint = "3" |
||
− | cMissionSetChuckState auto_item1 |
||
− | ChuckState = "15" |
||
− | cMissionTimer auto_attack10 |
||
− | DeltaTimeMinutesRealTime = "1" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | cMissionSetChuckState auto_attack4 |
||
− | ChuckState = "14" |
||
− | cMissionTimer auto_return1 |
||
− | DeltaTimeMinutesRealTime = "4" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | cMissionSetChuckState auto_attack5 |
||
− | ChuckState = "13" |
||
− | cMissionObjectiveBeAtLocation x308 |
||
− | MissionWaypoint = "FORTUNE_EXTERIOR,61.208,0.543,-137.001" |
||
− | RadiusFromWaypoint = "3" |
||
− | cMissionSetChuckState auto_item2 |
||
− | ChuckState = "15" |
||
− | cMissionTimer auto_attack11 |
||
− | DeltaTimeMinutesRealTime = "1" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | cMissionSetChuckState auto_attack7 |
||
− | ChuckState = "14" |
||
− | cMissionTimer auto_return2 |
||
− | DeltaTimeMinutesRealTime = "4" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | cMissionSetChuckState auto_attack8 |
||
− | ChuckState = "13" |
||
+ | !<!--name-->cMissionAmbientNPCDialog |
||
− | cMissionOnEnter TurnOnAutoChuck |
||
+ | |<!--NOTES--> |
||
− | cMissionSetChuckState TurnAutoChuckOn |
||
+ | |<!--example--> |
||
− | ChuckState = "59" |
||
+ | |align=center|<!--number of-->56 |
||
− | cMissionOnEnd goback |
||
+ | |-valign=top |
||
− | cMissionSetChuckState quitgame |
||
− | ChuckState = "65" |
||
− | </pre> |
||
− | == ShortcutTeleport== |
||
− | <pre> |
||
− | cMissionDefinition ShortcutTeleport |
||
− | DontAutoCompleteOnDebugJump = "true" |
||
− | Duration = "432000" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "12" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionLevelReady ShortcutTeleport-Start1 |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionCondition LinetteNotYet |
||
− | Condition = "15" |
||
− | ConditionParamater = "KillGetToShortcut" |
||
− | cMissionDisableTriggerVolume DisableRoyalPort |
||
− | TriggerName = "RoyalTeleport" |
||
− | cMissionLevelReady ShortcutTeleport-Start2 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionCondition LinetteNotYet1 |
||
− | Condition = "15" |
||
− | ConditionParamater = "KillGetToShortcut" |
||
− | cMissionDisableTriggerVolume DisableRoyalPort1 |
||
− | TriggerName = "PalisadesTeleport" |
||
− | cMissionCondition LinetteSaveCover |
||
− | Condition = "6" |
||
− | ConditionParamater = "KillGetToShortcut" |
||
− | cMissionDisableTriggerVolume Save16 |
||
− | TriggerName = "Save14" |
||
+ | !<!--name-->cMissionBossBattle |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
− | == SouthPlazaLockedDoors== |
||
+ | |<!--example--> |
||
− | <pre> |
||
+ | |align=center|<!--number of-->24 |
||
− | cMissionDefinition SouthPlazaLockedDoors |
||
+ | |-valign=top |
||
− | Duration = "518400" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "12" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective SouthPlazaLockedDOors1 |
||
− | cMissionObjectiveMissionStatus Case21 |
||
− | Failed = "true" |
||
− | MissionName = "Case1-1" |
||
− | Success = "true" |
||
− | cMissionLevelReady Park |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionHideTriggerVolume Hide_Hotel_Center |
||
− | TriggerName = "Hotel_Center" |
||
− | cMissionHideTriggerVolume Hide_Hotel_Left |
||
− | TriggerName = "Hotel_Left" |
||
− | cMissionHideTriggerVolume Hide_Hotel_Right |
||
− | TriggerName = "Hotel_Right" |
||
− | cMissionOnTrigger GateLeft |
||
− | DisplayName = "50455" |
||
− | InteractButton = "true" |
||
− | Location = "-129.716,-0.500,44.119" |
||
− | NeverFinish = "true" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionRaiseDialog Locked2 |
||
− | Mission_Message = "50407" |
||
− | cMissionOnTrigger GateRight |
||
− | DisplayName = "50455" |
||
− | InteractButton = "true" |
||
− | Location = "-133.283,-0.500,37.954" |
||
− | NeverFinish = "true" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionRaiseDialog Locked3 |
||
− | Mission_Message = "50407" |
||
− | cMissionOnTrigger GateCenter |
||
− | DisplayName = "50455" |
||
− | InteractButton = "true" |
||
− | Location = "-131.497,-0.500,41.045" |
||
− | NeverFinish = "true" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionRaiseDialog Locked4 |
||
− | Mission_Message = "50407" |
||
− | cMissionOnSuccess Win5 |
||
− | cMissionHideTriggerVolume Hide_Hotel_Center1 |
||
− | Show = "true" |
||
− | TriggerName = "Hotel_Center" |
||
− | cMissionHideTriggerVolume Hide_Hotel_Left1 |
||
− | Show = "true" |
||
− | TriggerName = "Hotel_Left" |
||
− | cMissionHideTriggerVolume Hide_Hotel_Right1 |
||
− | Show = "true" |
||
− | TriggerName = "Hotel_Right" |
||
− | cMissionDisableTriggerVolume LockedTriggers |
||
− | TriggerName = "GateLeft" |
||
− | cMissionDisableTriggerVolume LockedTriggers2 |
||
− | TriggerName = "GateRight" |
||
− | cMissionDisableTriggerVolume LockedTriggers1 |
||
− | TriggerName = "GateCenter" |
||
− | </pre> |
||
− | == X_AutoChuck1== |
||
− | <pre> |
||
− | cMissionDefinition X_AutoChuck1 |
||
− | Color = "15869409" |
||
− | DebugSpawnPoint = "EndQueens" |
||
− | DescriptionSummary = "3143" |
||
− | DisplayName = "7" |
||
− | Duration = "691200" |
||
− | ExplicitStart = "false" |
||
− | LevelToStartAtIfDebuggingMission = "ROYAL_FLUSH" |
||
− | MissionType = "0" |
||
− | Module = "0" |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "43200" |
||
− | cMissionObjective AutoChuck-Objective1 |
||
− | cMissionObjectiveBeAtLocation x321 |
||
− | MissionWaypoint = "FOOD_BARN,64.147,-0.105,-212.311" |
||
− | RadiusFromWaypoint = "3" |
||
− | cMissionSetChuckState auto_item3 |
||
− | ChuckState = "15" |
||
− | cMissionTimer auto_attack12 |
||
− | DeltaTimeMinutesRealTime = "1" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | cMissionSetChuckState auto_attack13 |
||
− | ChuckState = "14" |
||
− | cMissionTimer auto_return3 |
||
− | DeltaTimeMinutesRealTime = "4" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | cMissionSetChuckState auto_attack14 |
||
− | ChuckState = "13" |
||
− | cMissionObjectiveBeAtLocation x373 |
||
− | MissionWaypoint = "SOUTH_PLAZA,-283.349,-5.730,132.921" |
||
− | RadiusFromWaypoint = "3" |
||
− | cMissionSetChuckState auto_item4 |
||
− | ChuckState = "15" |
||
− | cMissionTimer auto_attack15 |
||
− | DeltaTimeMinutesRealTime = "1" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | cMissionSetChuckState auto_attack16 |
||
− | ChuckState = "14" |
||
− | cMissionTimer auto_return4 |
||
− | DeltaTimeMinutesRealTime = "4" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | cMissionSetChuckState auto_attack17 |
||
− | ChuckState = "13" |
||
− | cMissionObjectiveBeAtLocation x379 |
||
− | MissionWaypoint = "PALISADES,122.212,-0.569,-51.515" |
||
− | RadiusFromWaypoint = "3" |
||
− | cMissionSetChuckState auto_item5 |
||
− | ChuckState = "15" |
||
− | cMissionTimer auto_attack18 |
||
− | DeltaTimeMinutesRealTime = "1" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | cMissionSetChuckState auto_attack19 |
||
− | ChuckState = "14" |
||
− | cMissionTimer auto_return5 |
||
− | DeltaTimeMinutesRealTime = "4" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | cMissionSetChuckState auto_attack20 |
||
− | ChuckState = "13" |
||
+ | !<!--name-->cMissionChangeNPCState |
||
− | cMissionOnEnter TurnOnAutoChuck1 |
||
+ | |<!--NOTES--> |
||
− | cMissionSetChuckState TurnAutoChuckOn1 |
||
+ | |<!--example--> |
||
− | ChuckState = "59" |
||
+ | |align=center|<!--number of-->90 |
||
− | cMissionOnEnd goback1 |
||
+ | |-valign=top |
||
− | cMissionSetChuckState quitgame1 |
||
− | ChuckState = "65" |
||
− | </pre> |
||
− | == X_AutoChuck2== |
||
− | <pre> |
||
− | cMissionDefinition X_AutoChuck2 |
||
− | Color = "15869409" |
||
− | DebugSpawnPoint = "EndQueens" |
||
− | DescriptionSummary = "3143" |
||
− | DisplayName = "7" |
||
− | Duration = "691200" |
||
− | ExplicitStart = "false" |
||
− | LevelToStartAtIfDebuggingMission = "ROYAL_FLUSH" |
||
− | MissionType = "0" |
||
− | Module = "0" |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "129600" |
||
− | cMissionObjective AutoChuck-Objective2 |
||
− | cMissionObjectiveBeAtLocation x386 |
||
− | MissionWaypoint = "YUCATAN_CASINO,286.972,0.020,-301.442" |
||
− | RadiusFromWaypoint = "3" |
||
− | cMissionSetChuckState auto_item6 |
||
− | ChuckState = "15" |
||
− | cMissionTimer auto_attack21 |
||
− | DeltaTimeMinutesRealTime = "1" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | cMissionSetChuckState auto_attack22 |
||
− | ChuckState = "14" |
||
− | cMissionTimer auto_return9 |
||
− | DeltaTimeMinutesRealTime = "4" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | cMissionSetChuckState auto_attack32 |
||
− | ChuckState = "13" |
||
− | cMissionObjectiveBeAtLocation x392 |
||
− | MissionWaypoint = "ROYAL_FLUSH,-189.030,5.955,-108.264" |
||
− | RadiusFromWaypoint = "3" |
||
− | cMissionSetChuckState auto_item7 |
||
− | ChuckState = "15" |
||
− | cMissionTimer auto_attack25 |
||
− | DeltaTimeMinutesRealTime = "1" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | cMissionSetChuckState auto_attack26 |
||
− | ChuckState = "14" |
||
− | cMissionTimer auto_return8 |
||
− | DeltaTimeMinutesRealTime = "4" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | cMissionSetChuckState auto_attack31 |
||
− | ChuckState = "13" |
||
− | cMissionObjectiveBeAtLocation x404 |
||
− | MissionWaypoint = "ATLANTICA_CASINO,-3.426,1.429,55.455" |
||
− | RadiusFromWaypoint = "3" |
||
− | cMissionSetChuckState auto_item8 |
||
− | ChuckState = "15" |
||
− | cMissionTimer auto_attack27 |
||
− | DeltaTimeMinutesRealTime = "1" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | cMissionSetChuckState auto_attack28 |
||
− | ChuckState = "14" |
||
− | cMissionTimer auto_return7 |
||
− | DeltaTimeMinutesRealTime = "4" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | cMissionSetChuckState auto_attack30 |
||
− | ChuckState = "13" |
||
+ | !<!--name-->cMissionCinematic |
||
− | cMissionOnEnter TurnOnAutoChuck2 |
||
+ | |<!--NOTES--> |
||
− | cMissionSetChuckState TurnAutoChuckOn2 |
||
+ | |<!--example--> |
||
− | ChuckState = "59" |
||
+ | |align=center|<!--number of-->144 |
||
− | cMissionOnEnd goback2 |
||
+ | |-valign=top |
||
− | cMissionSetChuckState quitgame2 |
||
− | ChuckState = "65" |
||
− | </pre> |
||
− | == X_AutoChuck3== |
||
− | <pre> |
||
− | cMissionDefinition X_AutoChuck3 |
||
− | Color = "15869409" |
||
− | DebugSpawnPoint = "EndQueens" |
||
− | DescriptionSummary = "3143" |
||
− | DisplayName = "7" |
||
− | Duration = "691200" |
||
− | ExplicitStart = "false" |
||
− | LevelToStartAtIfDebuggingMission = "ROYAL_FLUSH" |
||
− | MissionType = "0" |
||
− | Module = "0" |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "302400" |
||
− | cMissionObjective AutoChuck-Objective3 |
||
− | cMissionObjectiveBeAtLocation x427 |
||
− | MissionWaypoint = "UNDERGROUND,-59.415,-8.535,-134.016" |
||
− | RadiusFromWaypoint = "3" |
||
− | cMissionSetChuckState auto_item9 |
||
− | ChuckState = "15" |
||
− | cMissionTimer auto_attack23 |
||
− | DeltaTimeMinutesRealTime = "1" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | cMissionSetChuckState auto_attack24 |
||
− | ChuckState = "14" |
||
− | cMissionTimer auto_return6 |
||
− | DeltaTimeMinutesRealTime = "4" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | cMissionSetChuckState auto_attack29 |
||
− | ChuckState = "13" |
||
+ | !<!--name-->cMissionCondition |
||
− | cMissionOnEnter TurnOnAutoChuck3 |
||
+ | |<!--NOTES--> |
||
− | cMissionSetChuckState TurnAutoChuckOn3 |
||
+ | |<!--example--> |
||
− | ChuckState = "59" |
||
+ | |align=center|<!--number of-->59 |
||
− | cMissionOnEnd goback3 |
||
+ | |-valign=top |
||
− | cMissionSetChuckState quitgame3 |
||
− | ChuckState = "65" |
||
− | </pre> |
||
− | == Safehouse_Stacey_0b== |
||
− | <pre> |
||
− | cMissionDefinition Safehouse_Stacey_0b |
||
− | Duration = "36000" |
||
− | ExplicitStart = "true" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | MissionType = "12" |
||
− | StartTime = "183600" |
||
− | cMissionObjective Safehouse_Stacey_0-Objective1 |
||
− | cMissionObjectiveSurvivorLives x369 |
||
− | KillSurvivor = "false" |
||
− | Name = "cast_stacey" |
||
− | cMissionObjectiveBeAtLocation EndJealous |
||
− | MissionWaypoint = "ROYAL_FLUSH,-306.414,-4.798,-154.658" |
||
− | RadiusFromWaypoint = "3" |
||
− | cMissionLevelReady EntryIntoSafehouse10 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnNPC y1 |
||
− | NPCName = "cast_stacey" |
||
− | Rotation = "2.0" |
||
− | SpawnPoint = "-3.6,-1.110,7.1" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogue JealousStacey |
||
− | Dialogue0 = "66038" |
||
− | DialogueCondition = "0" |
||
− | Speaker0 = "cast_stacey" |
||
− | SpeakerID0 = "50052" |
||
− | cMissionDialogue JealousStacey1 |
||
− | Dialogue0 = "66039" |
||
− | Dialogue1 = "66040" |
||
− | DialogueCondition = "0" |
||
− | Speaker0 = "cast_stacey" |
||
− | Speaker1 = "cast_stacey" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50052" |
||
− | cMissionDialogue JealousStacey2 |
||
− | Dialogue0 = "66041" |
||
− | Dialogue1 = "66042" |
||
− | DialogueCondition = "0" |
||
− | Speaker0 = "cast_stacey" |
||
− | Speaker1 = "cast_stacey" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "50052" |
||
− | cMissionDialogue JealousStacey3 |
||
− | Dialogue0 = "66044" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_stacey" |
||
− | SpeakerID0 = "50052" |
||
− | cMissionSetNPCScriptedAction x3968 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_stacey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionPrereq EndFetching |
||
− | cMissionObjectiveMissionStatus FetchingFemales1 |
||
− | MissionName = "FetchingFemales" |
||
− | Success = "true" |
||
− | </pre> |
||
− | == SuppressStripPokerTable== |
||
− | <pre> |
||
− | cMissionDefinition SuppressStripPokerTable |
||
− | Duration = "432000" |
||
− | MissionType = "12" |
||
− | cMissionObjective SuppressStripPokerTable-Objective |
||
− | cMissionObjectiveEvent PokerIsOn |
||
− | EventString = "TurnOnPokerTable" |
||
− | </pre> |
||
− | == StripPokerSurvivorRescued== |
||
− | <pre> |
||
− | cMissionDefinition StripPokerSurvivorRescued |
||
− | Duration = "432000" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "12" |
||
− | cMissionObjective StripPokerSurvivorRescued-Objective |
||
− | cMissionObjectiveBringNPC RescuedKristin |
||
− | HideInEasyChuck = "true" |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | Location = "-6.775,-3.817,36.390" |
||
− | NPC_NAME = "srv_kristin" |
||
− | Radius = "8" |
||
− | cMissionSendEvent EnableStripPokerTable5 |
||
− | Value = "TurnOnPokerTable" |
||
− | cMissionObjectiveBringNPC RescuedJack |
||
− | HideInEasyChuck = "true" |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | Location = "-6.775,-3.817,36.390" |
||
− | NPC_NAME = "srv_jack_0" |
||
− | Radius = "8" |
||
− | cMissionSendEvent EnableStripPokerTable9 |
||
− | Value = "TurnOnPokerTable" |
||
− | cMissionObjectiveBringNPC RescuedWoodrow |
||
− | HideInEasyChuck = "true" |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | Location = "-6.775,-3.817,36.390" |
||
− | NPC_NAME = "srv_woodrow_0" |
||
− | Radius = "8" |
||
− | cMissionSendEvent EnableStripPokerTable8 |
||
− | Value = "TurnOnPokerTable" |
||
− | cMissionObjectiveBringNPC RescuedTrixieLynn |
||
− | HideInEasyChuck = "true" |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | Location = "-6.775,-3.817,36.390" |
||
− | NPC_NAME = "srv_trixielynn_0" |
||
− | Radius = "8" |
||
− | cMissionSendEvent EnableStripPokerTable7 |
||
− | Value = "TurnOnPokerTable" |
||
− | cMissionObjectiveBringNPC RescuedCora |
||
− | HideInEasyChuck = "true" |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | Location = "-6.775,-3.817,36.390" |
||
− | NPC_NAME = "srv_cora_0" |
||
− | Radius = "8" |
||
− | cMissionSendEvent EnableStripPokerTable6 |
||
− | Value = "TurnOnPokerTable" |
||
+ | !<!--name-->cMissionDefinition |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
− | == BoykinGatePreCase6== |
||
+ | |<!--example--> |
||
− | <pre> |
||
+ | |align=center|<!--number of-->324 |
||
− | cMissionDefinition BoykinGatePreCase6 |
||
+ | |-valign=top |
||
− | Duration = "518400" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "12" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective x352 |
||
− | cMissionObjectiveMissionStatus x353 |
||
− | MissionName = "Case6-1" |
||
− | Success = "true" |
||
− | cMissionLevelReady Underground10 |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | cMissionSpawnItem Gate17 |
||
− | ItemName = "BoykinGate" |
||
− | Location = "244.303,-7.615,-151.250" |
||
− | Rotation = "0.000,0.703,0.000,-0.704" |
||
− | cMissionSpawnItem LoadingBayGate7 |
||
− | ItemName = "Gate" |
||
− | Location = "167.293,2.599,-157.291" |
||
− | Rotation = "0.000,-0.378,0.000,0.932" |
||
− | cMissionSpawnItem LoadingBayGate10 |
||
− | ItemName = "Gate" |
||
− | Location = "162.557,2.609,-161.986" |
||
− | Rotation = "0.000,-0.378,0.000,0.932" |
||
− | cMissionHideTriggerVolume HideLoadingBayTrigger |
||
− | TriggerName = "LoadingBay" |
||
− | cMissionLevelReady Exterior17 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSpawnItem LoadingBayGate5 |
||
− | ItemName = "Gate" |
||
− | Location = "171.796,0.599,-153.315" |
||
− | Rotation = "0.000,-0.378,0.000,0.932" |
||
− | cMissionSpawnItem LoadingBayGate8 |
||
− | ItemName = "Gate" |
||
− | Location = "167.047,0.599,-157.999" |
||
− | Rotation = "0.000,-0.378,0.000,0.932" |
||
− | cMissionHideTriggerVolume HideLoadingBayTrigger1 |
||
− | TriggerName = "LoadingBay" |
||
− | cMissionLevelReady Palisades16 |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionHideTriggerVolume HideLoadingBayTrigger2 |
||
− | TriggerName = "Underground_Labs" |
||
− | </pre> |
||
− | == ConvertSnowflakeAsAGift== |
||
− | <pre> |
||
− | cMissionDefinition ConvertSnowflakeAsAGift |
||
− | Duration = "345600" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | MissionType = "12" |
||
− | cMissionObjective ConvertSnowflakeAsAGift-Objective |
||
− | cMissionObjectiveEvent ConvertSnowflake_EVENT |
||
− | EventString = "EVENT_CONVERTED_SNOWFLAKE" |
||
− | cMissionObjectiveMissionStatus kateyslife |
||
− | Failed = "true" |
||
− | MissionName = "Zombrex2FailInside3" |
||
− | cMissionLevelReady ConvertSnowflakeAsAGift-Start |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionOnTrigger InteractSnowflake |
||
− | DisplayName = "50455" |
||
− | InnerRadius = "1.5" |
||
− | InteractButton = "true" |
||
− | Location = "-8.860,-0.490,7.824" |
||
− | Radius = "1.5" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionDialogue TalkieTalkie |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "2850" |
||
− | SpeakerID0 = "50051" |
||
− | cMissionSendEvent SnowflakeEventSend1 |
||
− | Value = "EVENT_CONVERTED_SNOWFLAKE" |
||
− | cMissionDisableTriggerVolume TurnOffTalkieTalkie |
||
− | TriggerName = "InteractSnowflake" |
||
− | cMissionOnFail stop_snowflake |
||
− | cMissionDisableTriggerVolume TurnOffTalkieTalkie3 |
||
− | TriggerName = "InteractSnowflake" |
||
− | cMissionPrereq SavedSnowflake |
||
− | cMissionObjectiveNPCJoin SnowflakeRescued |
||
− | ANDRESCUED = "true" |
||
− | NPCName = "srv_snowflake" |
||
− | </pre> |
||
− | == ComboPosters== |
||
− | <pre> |
||
− | cMissionDefinition ComboPosters |
||
− | DescriptionSummary = "216" |
||
− | DisplayName = "216" |
||
− | Duration = "432000" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "12" |
||
− | PrerequisiteMission = "ComboIntro" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective ComboPoster_Triggers |
||
− | cMissionObjectiveEvent Poster_LaserSword1 |
||
− | EventString = "PosterSeen_LaserSword" |
||
− | cMissionObjectiveEvent Poster_Tenderizer2 |
||
− | EventString = "PosterSeen_Tenderizer" |
||
− | cMissionObjectiveEvent Poster_HolyArms2 |
||
− | EventString = "PosterSeen_HolyArms" |
||
− | cMissionObjectiveEvent Poster_Paddlesaw1 |
||
− | EventString = "PosterSeen_Paddlesaw" |
||
− | cMissionObjectiveEvent Poster_BlamBow2 |
||
− | EventString = "PosterSeen_BlamBow" |
||
− | cMissionObjectiveEvent Poster_FreedomBear |
||
− | EventString = "PosterSeen_FreedomBear" |
||
− | cMissionObjectiveEvent Poster_SnowballCannon1 |
||
− | EventString = "PosterSeen_SnowballCannon" |
||
− | cMissionLevelReady FortuneExterior_One |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionOnTrigger PosterUsed_Paddlesaw |
||
− | DisplayName = "50455" |
||
− | InnerRadius = "2.9" |
||
− | InteractButton = "true" |
||
− | Location = "-0.127,1.683,-74.276" |
||
− | Radius = "3" |
||
− | RenderSphere = "true" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSendEvent SendEventPaddlesaw |
||
− | Value = "PosterUsed_Paddlesaw" |
||
− | cMissionDisableTriggerVolume DisablePoster_One2 |
||
− | TriggerName = "PosterUsed_Paddlesaw" |
||
− | cMissionHideTriggerVolume HidePoster_One2 |
||
− | TriggerName = "PosterUsed_Paddlesaw" |
||
− | cMissionOnTrigger PosterUsed_LaserSword |
||
− | DisplayName = "50455" |
||
− | InnerRadius = "2.9" |
||
− | InteractButton = "true" |
||
− | Location = "-205.423,-3.000,-21.104" |
||
− | Radius = "3" |
||
− | RenderSphere = "true" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSendEvent SendEventLaserSword |
||
− | Value = "PosterUsed_LaserSword" |
||
− | cMissionDisableTriggerVolume DisablePoster_LaserSword1 |
||
− | TriggerName = "PosterUsed_LaserSword" |
||
− | cMissionHideTriggerVolume HidePoster_LaserSword1 |
||
− | TriggerName = "PosterUsed_LaserSword" |
||
− | cMissionLevelReady Atlantica6 |
||
− | LevelName = "LEVEL_ATLANTICA_CASINO" |
||
− | cMissionOnTrigger PosterUsed_HolyArms |
||
− | DisplayName = "50455" |
||
− | InnerRadius = "2.9" |
||
− | InteractButton = "true" |
||
− | Location = "-11.251,2.775,67.947" |
||
− | LookAt = "false" |
||
− | Radius = "3" |
||
− | RenderSphere = "true" |
||
− | ZombieRotation = "0.000,0.200,0.000,0.980" |
||
− | cMissionSendEvent HolyArms1 |
||
− | Value = "PosterUsed_HolyArms" |
||
− | cMissionDisableTriggerVolume DisablePoster_HolyArms2 |
||
− | TriggerName = "PosterUsed_HolyArms" |
||
− | cMissionHideTriggerVolume HidePoster_HolyArms1 |
||
− | TriggerName = "PosterUsed_HolyArms" |
||
− | cMissionLevelReady RoyalFlush_Combo1 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionOnTrigger PosterUsed_Tenderizer |
||
− | DisplayName = "50455" |
||
− | InnerRadius = "2.9" |
||
− | InteractButton = "true" |
||
− | Location = "-277.345,-0.185,-72.634" |
||
− | Radius = "3" |
||
− | RenderSphere = "true" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSendEvent TenderizerLive |
||
− | Value = "PosterUsed_Tenderizer" |
||
− | cMissionDisableTriggerVolume DisablePoster_Tenderizer2 |
||
− | TriggerName = "PosterUsed_Tenderizer" |
||
− | cMissionHideTriggerVolume HidePoster_Tenderizer1 |
||
− | TriggerName = "PosterUsed_Tenderizer" |
||
− | cMissionLevelReady Yucatan6 |
||
− | LevelName = "LEVEL_YUCATAN_CASINO" |
||
− | cMissionOnTrigger PosterUsed_FreedomBear |
||
− | DisplayName = "50455" |
||
− | InnerRadius = "2.9" |
||
− | InteractButton = "true" |
||
− | Location = "334.195,1.590,-350.476" |
||
− | Radius = "3" |
||
− | RenderSphere = "true" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSendEvent FreedomBear1 |
||
− | Value = "PosterUsed_FreedomBear" |
||
− | cMissionDisableTriggerVolume DisablePoster_FreedomBear2 |
||
− | TriggerName = "PosterUsed_FreedomBear" |
||
− | cMissionHideTriggerVolume HidePoster_FreedomBear1 |
||
− | TriggerName = "PosterUsed_FreedomBear" |
||
− | cMissionLevelReady SlotBarn1 |
||
− | LevelName = "LEVEL_FOOD_BARN" |
||
− | cMissionOnTrigger PosterUsed_BlamBow |
||
− | DisplayName = "50455" |
||
− | InnerRadius = "2.9" |
||
− | InteractButton = "true" |
||
− | Location = "42.917,-0.034,-221.487" |
||
− | LookAt = "false" |
||
− | Radius = "3" |
||
− | RenderSphere = "true" |
||
− | ZombieRotation = "0.000,0.200,0.000,0.980" |
||
− | cMissionSendEvent BlamBow5 |
||
− | Value = "PosterUsed_BlamBow" |
||
− | cMissionDisableTriggerVolume DisablePoster_BlamBow3 |
||
− | TriggerName = "PosterUsed_BlamBow" |
||
− | cMissionHideTriggerVolume HidePoster_BlamBow2 |
||
− | TriggerName = "PosterUsed_BlamBow" |
||
− | cMissionLevelReady Palisades12 |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionOnTrigger PosterUsed_SnowballCannon |
||
− | DisplayName = "50455" |
||
− | InnerRadius = "2.9" |
||
− | InteractButton = "true" |
||
− | Location = "159.588,8.389,-126.626" |
||
− | LookAt = "false" |
||
− | Radius = "3" |
||
− | RenderSphere = "true" |
||
− | ZombieRotation = "0.000,0.200,0.000,0.980" |
||
− | cMissionSendEvent SnowballCannon4 |
||
− | DialogManagerOnly = "false" |
||
− | Value = "PosterUsed_SnowballCannon" |
||
− | cMissionDisableTriggerVolume DisablePoster_SnowballCannon |
||
− | TriggerName = "PosterUsed_SnowballCannon" |
||
− | cMissionHideTriggerVolume HidePoster_SnowballCannon |
||
− | TriggerName = "PosterUsed_SnowballCannon" |
||
− | cMissionOnEvent Paddlesaw |
||
− | EventString = "PosterUsed_Paddlesaw" |
||
− | OnlyExecuteOnce = "true" |
||
− | cMissionTeleportPlayer PosterPositionChuck_One2 |
||
− | Heading = "3.1" |
||
− | Location = "0.100,0.543,-73.320" |
||
− | TeleportAllPlayers = "false" |
||
− | TeleportPlayerOnly_YourPartyStaysPut = "true" |
||
− | cMissionSetChuckState HideWeapon3 |
||
− | ChuckState = "11" |
||
− | cMissionSetLookAtCamera LookAtPoster1 |
||
− | CameraDuration = "3.0" |
||
− | CameraFOV = "43" |
||
− | CameraLookAtTarget = "0.018,1.998,-74.442" |
||
− | CameraPosition = "3.487,3.785,-73.641" |
||
− | IgnoreAction = "false" |
||
− | cMissionSetChuckState Knowledge_Emote |
||
− | ChuckState = "39" |
||
− | Item = "KnowledgeGainedReaction" |
||
− | cMissionTimer DelayCardReward_One2 |
||
− | DeltaTimeSecondsRealTime = "3.0" |
||
− | cMissionSetChuckState GiveComboCard_Paddlesaw2 |
||
− | ChuckState = "19" |
||
− | Value = "46" |
||
− | cMissionTimer DelayUnhideWapon_One2 |
||
− | DeltaTimeSecondsRealTime = "4" |
||
− | cMissionSetChuckState UnhideWeapon_One2 |
||
− | ChuckState = "50" |
||
− | cMissionOnEvent LaserSword4 |
||
− | EventString = "PosterUsed_LaserSword" |
||
− | OnlyExecuteOnce = "true" |
||
− | cMissionTeleportPlayer PosterPositionChuck_LaserSword1 |
||
− | Heading = "2.7" |
||
− | Location = "-206.126,-4.248,-19.672" |
||
− | TeleportAllPlayers = "false" |
||
− | TeleportPlayerOnly_YourPartyStaysPut = "true" |
||
− | cMissionSetChuckState HideWeapon_LaserSword1 |
||
− | ChuckState = "11" |
||
− | cMissionSetLookAtCamera LookAtPoster_LaserSword1 |
||
− | CameraDuration = "3.0" |
||
− | CameraFOV = "43" |
||
− | CameraLookAtTarget = "-205.116,-2.441,-20.447" |
||
− | CameraPosition = "-204.302,-1.826,-16.155" |
||
− | IgnoreAction = "false" |
||
− | cMissionSetChuckState x15_Poster_LaserSword1 |
||
− | ChuckState = "39" |
||
− | Item = "KnowledgeGainedReaction" |
||
− | cMissionTimer DelayCardReward_LaserSword1 |
||
− | DeltaTimeSecondsRealTime = "3.0" |
||
− | cMissionSetChuckState GiveComboCardLaserSword1 |
||
− | ChuckState = "19" |
||
− | Value = "42" |
||
− | cMissionTimer cMissionTimer_DelayUnhideWeapon_LaserSword1 |
||
− | DeltaTimeSecondsRealTime = "4.5" |
||
− | cMissionSetChuckState UnhideWeapon_LaserSword1 |
||
− | ChuckState = "50" |
||
− | cMissionOnEvent HolyArms |
||
− | EventString = "PosterUsed_HolyArms" |
||
− | OnlyExecuteOnce = "true" |
||
− | cMissionTeleportPlayer PosterPositionChuck_HolyArms1 |
||
− | Heading = "-0.8" |
||
− | Location = "-10.715,1.459,67.539" |
||
− | TeleportAllPlayers = "false" |
||
− | TeleportPlayerOnly_YourPartyStaysPut = "true" |
||
− | cMissionSetChuckState HideWeapon_HolyArms1 |
||
− | ChuckState = "11" |
||
− | cMissionSetLookAtCamera LookAtPoster_HolyArms1 |
||
− | CameraDuration = "3.0" |
||
− | CameraFOV = "43" |
||
− | CameraLookAtTarget = "-11.632,3.088,67.543" |
||
− | CameraPosition = "-11.501,1.757,64.910" |
||
− | IgnoreAction = "false" |
||
− | cMissionSetChuckState x15_HolyArms1 |
||
− | ChuckState = "39" |
||
− | Item = "KnowledgeGainedReaction" |
||
− | cMissionTimer DelayCardReward_HolyArms1 |
||
− | DeltaTimeSecondsRealTime = "3.0" |
||
− | cMissionSetChuckState GiveComboCard_HolyArms1 |
||
− | ChuckState = "19" |
||
− | Value = "44" |
||
− | cMissionTimer cMissionTimer_DelayUnhideWeapon_HolyArms1 |
||
− | DeltaTimeSecondsRealTime = "4.5" |
||
− | cMissionSetChuckState UnhideWeapon_HolyArms1 |
||
− | ChuckState = "50" |
||
− | cMissionOnEvent Tenderizer |
||
− | EventString = "PosterUsed_Tenderizer" |
||
− | OnlyExecuteOnce = "true" |
||
− | cMissionTeleportPlayer PosterPositionChuck_Tenderizer1 |
||
− | Heading = "1.3" |
||
− | Location = "-278.276,-1.552,-72.796" |
||
− | TeleportAllPlayers = "false" |
||
− | TeleportPlayerOnly_YourPartyStaysPut = "true" |
||
− | cMissionSetChuckState HideWeapon_Tenderizer1 |
||
− | ChuckState = "11" |
||
− | cMissionSetLookAtCamera LookAtPoster_Tenderizer1 |
||
− | CameraDuration = "3.0" |
||
− | CameraFOV = "43" |
||
− | CameraLookAtTarget = "-277.177,0.106,-72.482" |
||
− | CameraPosition = "-279.551,0.746,-71.201" |
||
− | IgnoreAction = "false" |
||
− | cMissionSetChuckState x15_Poster_Tenderizer1 |
||
− | ChuckState = "39" |
||
− | Item = "KnowledgeGainedReaction" |
||
− | cMissionTimer DelayCardReward_Tenderizer1 |
||
− | DeltaTimeSecondsRealTime = "3.0" |
||
− | cMissionSetChuckState GiveComboCardTenderizer1 |
||
− | ChuckState = "19" |
||
− | Value = "36" |
||
− | cMissionTimer cMissionTimer_DelayUnhideWeapon_Tenderizer1 |
||
− | DeltaTimeSecondsRealTime = "4.5" |
||
− | cMissionSetChuckState UnhideWeapon_Tenderizer1 |
||
− | ChuckState = "50" |
||
− | cMissionOnEvent FreedomBear |
||
− | EventString = "PosterUsed_FreedomBear" |
||
− | OnlyExecuteOnce = "true" |
||
− | cMissionTeleportPlayer PosterPositionChuck_FreedomBear1 |
||
− | Heading = "-0.6" |
||
− | Location = "334.999,0.020,-350.860" |
||
− | TeleportAllPlayers = "false" |
||
− | TeleportPlayerOnly_YourPartyStaysPut = "true" |
||
− | cMissionSetChuckState HideWeapon_FreedomBear2 |
||
− | ChuckState = "11" |
||
− | cMissionSetLookAtCamera LookAtPoster_FreedomBear1 |
||
− | CameraDuration = "3.0" |
||
− | CameraFOV = "43" |
||
− | CameraLookAtTarget = "334.036,1.833,-350.959" |
||
− | CameraPosition = "334.144,1.358,-354.255" |
||
− | IgnoreAction = "false" |
||
− | cMissionSetChuckState x15_Poster_FreedomBear1 |
||
− | ChuckState = "39" |
||
− | Item = "KnowledgeGainedReaction" |
||
− | cMissionTimer DelayCardReward_FreedomBear1 |
||
− | DeltaTimeSecondsRealTime = "3" |
||
− | cMissionSetChuckState GiveComboCardFreedomBear1 |
||
− | ChuckState = "19" |
||
− | Value = "45" |
||
− | cMissionTimer DelayUnhideWapon_FreedomBear1 |
||
− | DeltaTimeSecondsRealTime = "4" |
||
− | cMissionSetChuckState UnhideWeapon_FreedomBear1 |
||
− | ChuckState = "50" |
||
− | cMissionOnEvent BlamBow4 |
||
− | EventString = "PosterUsed_BlamBow" |
||
− | OnlyExecuteOnce = "true" |
||
− | cMissionTeleportPlayer PosterPositionChuck_BlamBow2 |
||
− | Heading = "2.8" |
||
− | Location = "42.505,-1.370,-220.270" |
||
− | TeleportAllPlayers = "false" |
||
− | TeleportPlayerOnly_YourPartyStaysPut = "true" |
||
− | cMissionSetChuckState HideWeapon_BlamBow2 |
||
− | ChuckState = "11" |
||
− | cMissionSetLookAtCamera LookAtPoster_BlamBow2 |
||
− | CameraDuration = "3.0" |
||
− | CameraFOV = "43" |
||
− | CameraLookAtTarget = "42.903,0.237,-220.960" |
||
− | CameraPosition = "44.404,0.488,-217.169" |
||
− | IgnoreAction = "false" |
||
− | cMissionSetChuckState x15_Poster_BlamBow2 |
||
− | ChuckState = "39" |
||
− | Item = "KnowledgeGainedReaction" |
||
− | cMissionTimer DelayCardReward_BlamBow2 |
||
− | DeltaTimeSecondsRealTime = "3.0" |
||
− | cMissionSetChuckState GiveComboCard_BlamBow2 |
||
− | ChuckState = "19" |
||
− | Value = "43" |
||
− | cMissionTimer cMissionTimer_DelayUnhideWeapon_BlamBow2 |
||
− | DeltaTimeSecondsRealTime = "4.5" |
||
− | cMissionSetChuckState UnhideWeapon_BlamBow2 |
||
− | ChuckState = "50" |
||
− | cMissionOnEvent SnowballCannon |
||
− | EventString = "PosterUsed_SnowballCannon" |
||
− | OnlyExecuteOnce = "true" |
||
− | cMissionTeleportPlayer PosterPositionChuck_SnowballCannon2 |
||
− | Heading = "-2.2" |
||
− | Location = "160.561,6.934,-125.606" |
||
− | TeleportAllPlayers = "false" |
||
− | TeleportPlayerOnly_YourPartyStaysPut = "true" |
||
− | cMissionSetChuckState HideWeapon_SnowballCannon2 |
||
− | ChuckState = "11" |
||
− | cMissionSetLookAtCamera LookAtPoster |
||
− | CameraDuration = "3.0" |
||
− | CameraFOV = "43" |
||
− | CameraLookAtTarget = "160.417,9.121,-126.365" |
||
− | CameraPosition = "164.703,8.572,-125.009" |
||
− | IgnoreAction = "false" |
||
− | cMissionSetChuckState KnowledgeGained_Emote |
||
− | ChuckState = "39" |
||
− | Item = "KnowledgeGainedReaction" |
||
− | cMissionTimer DelayCardReward |
||
− | DeltaTimeSecondsRealTime = "3.0" |
||
− | cMissionSetChuckState GiveComboCard1 |
||
− | ChuckState = "19" |
||
− | Value = "47" |
||
− | cMissionTimer cMissionTimer_DelayUnhideWeapon |
||
− | DeltaTimeSecondsRealTime = "4.5" |
||
− | cMissionSetChuckState UnhideWeapon |
||
− | ChuckState = "50" |
||
+ | !<!--name-->cMissionDestroyNPC |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
− | == PawnshopFortuneExterior== |
||
+ | |<!--example--> |
||
− | <pre> |
||
+ | |align=center|<!--number of-->39 |
||
− | cMissionDefinition PawnshopFortuneExterior |
||
+ | |-valign=top |
||
− | Duration = "604800" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "12" |
||
− | Module = "0" |
||
− | StartTime = "14400" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionLevelReady DisableAudioTriggerFortune |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionDisableTriggerVolume DisableAudioTriggerNorthNode |
||
− | TriggerName = "PawnshopNorthExit" |
||
− | cMissionDisableTriggerVolume DisableAudioTriggerSouthNode |
||
− | TriggerName = "PawnshopSouthExit" |
||
− | cMissionLevelReady DisableAudioTriggerRoyal1 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionDisableTriggerVolume DisableAudioTriggerRoyalNode1 |
||
− | TriggerName = "PawnshopRoyalExit" |
||
− | </pre> |
||
− | == PawnShopScoop== |
||
− | <pre> |
||
− | cMissionDefinition PawnShopScoop |
||
− | DebugSpawnPoint = "EntryArena" |
||
− | DescriptionSummary = "85347" |
||
− | DisplayName = "85346" |
||
− | DontAutoCompleteOnDebugJump = "true" |
||
− | Duration = "432000" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "FORTUNE_EXTERIOR" |
||
− | MissionType = "3" |
||
− | PrerequisiteMission = "Zombrex1GiveZombrex" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "32400" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective x11 |
||
− | cMissionObjectiveEvent TalktoLooter |
||
− | EventString = "FirstLooterDialogue" |
||
− | MissionWaypoint = "FORTUNE_EXTERIOR,-205.640,-4.264,31.985" |
||
− | cMissionObjectiveEvent TalktoLooter1 |
||
− | EventString = "EndPawnMission" |
||
− | MissionWaypoint = "FORTUNE_EXTERIOR,-205.640,-4.264,31.985" |
||
− | cMissionTimer x29 |
||
− | DeltaTimeSecondsRealTime = "10" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall x281 |
||
− | HighPriority = "" |
||
− | cMissionDialogue PawnshopCall2 |
||
− | Dialogue0 = "85348" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionLevelReady exterior1 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSpawnItem Gate26 |
||
− | ItemName = "Gate" |
||
− | Location = "-207.859,-4.245,28.481" |
||
− | Rotation = "0.000,-0.002,0.000,0.996" |
||
− | cMissionSpawnItem Gate43 |
||
− | ItemName = "Gate_Small" |
||
− | Location = "50.413,0.953,-150.607" |
||
− | Rotation = "0.000,-0.922,0.000,0.387" |
||
− | cMissionSpawnItem ClosedSign |
||
− | ItemName = "PawnshopSign" |
||
− | Location = "50.451,2.019,-150.519" |
||
− | Rotation = "0.000,0.444,0.000,0.891" |
||
− | cMissionDisableTriggerVolume DisableSpawnofSouthLooter |
||
− | TriggerName = "PawnshopSouthSpawn" |
||
− | cMissionDisableTriggerVolume DisableSpawnofSouthLooter3 |
||
− | TriggerName = "PawnshopSouthEnter" |
||
− | cMissionDisableTriggerVolume DisableSpawnofSouthLooter2 |
||
− | TriggerName = "PawnshopNorthEnter" |
||
− | cMissionDisableTriggerVolume DisableSpawnofNorthLooter1 |
||
− | TriggerName = "PawnshopNorthSpawn" |
||
− | cMissionSpawnNPC Looter |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "pawnshop_looter_south" |
||
− | Rotation = "-3.012" |
||
− | SpawnPoint = "-207.856,-4.245,29.497" |
||
− | WithProp = "Crowbar" |
||
− | cMissionChangeNPCState NotAggressive2 |
||
− | InvulnerableToGrapples = "false" |
||
− | NPCName = "pawnshop_looter_south" |
||
− | SurvivorAttacksDisabled = "true" |
||
− | SurvivorInvulnerableToDamage = "true" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | SurvivorVULNERABLEToDamage = "false" |
||
− | cMissionDialogue PawnOpen1 |
||
− | Dialogue0 = "85393" |
||
− | Dialogue1 = "85394" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50139" |
||
− | cMissionDialogue PawnOpen2 |
||
− | Dialogue0 = "85395" |
||
− | Dialogue1 = "85396" |
||
− | SpeakerID0 = "50139" |
||
− | SpeakerID1 = "50139" |
||
− | cMissionDialogue PawnOpen3 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65064" |
||
− | SpeakerID0 = "50139" |
||
− | cMissionSendEvent EnableItems1 |
||
− | Value = "FirstLooterDialogue" |
||
− | cMissionFadeDown Fade5 |
||
− | ForActivePlayer = "true" |
||
− | InstantFade = "false" |
||
− | SlowFade = "true" |
||
− | cMissionTimer WaittoFadeup2 |
||
− | DeltaTimeSecondsRealTime = "3" |
||
− | TriggerBothPlayers = "false" |
||
− | TriggerXTimes = "1" |
||
− | cMissionFadeUp FadeUp2 |
||
− | ForActivePlayer = "true" |
||
− | SlowFade = "true" |
||
− | cMissionTeleportPlayer EndLooters2 |
||
− | SpawnPoint = "EndLootersScoop1" |
||
− | TeleportAllPlayers = "false" |
||
− | cMissionSendEvent EndMission8 |
||
− | Value = "EndPawnMission" |
||
+ | !<!--name-->cMissionDialogue |
||
− | cMissionZombieRemoval ClearLooterArea |
||
+ | |<!--NOTES--> |
||
− | Location = "-207.699,-4.245,24.941" |
||
+ | |<!--example--> |
||
− | Radius = "10" |
||
+ | |align=center|<!--number of-->1133 |
||
− | cMissionLevelReady Royal7 |
||
+ | |-valign=top |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionSpawnItem Gate27 |
||
− | ItemName = "Gate" |
||
− | Location = "-138.986,5.931,-114.063" |
||
− | Rotation = "0.000,-0.716,0.000,0.702" |
||
− | cMissionSpawnItem ClosedSign1 |
||
− | ItemName = "PawnshopSign" |
||
− | Location = "-139.028,7.415,-114.001" |
||
− | Rotation = "0.000,-0.708,0.000,0.700" |
||
− | cMissionDisableTriggerVolume DisableSpawnRoyal |
||
− | TriggerName = "PawnshopRoyalSpawn" |
||
− | cMissionDisableTriggerVolume DisableSpawnRoyal5 |
||
− | TriggerName = "PawnshopRoyalExit" |
||
− | cMissionDisableTriggerVolume DisableSpawnRoyal4 |
||
− | TriggerName = "PawnshopRoyalEnter" |
||
− | cMissionLevelReady Pallisades3 |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionSpawnItem Gate28 |
||
− | ItemName = "Gate_Small" |
||
− | Location = "258.389,6.928,-185.788" |
||
− | Rotation = "0.000,-0.389,0.000,0.924" |
||
− | cMissionSpawnItem ClosedSign2 |
||
− | ItemName = "PawnshopSign" |
||
− | Location = "258.346,8.058,-185.742" |
||
− | Rotation = "0.000,-0.380,0.000,0.918" |
||
− | cMissionDisableTriggerVolume DisableSpawnofNorthLooter3 |
||
− | TriggerName = "PawnshopPalisadesSpawn" |
||
− | cMissionDisableTriggerVolume DisableSpawnofNorthLooter12 |
||
− | TriggerName = "PawnshopPalisadesExit" |
||
− | cMissionDisableTriggerVolume DisableSpawnofNorthLooter11 |
||
− | TriggerName = "PawnshopPalisadesEnter" |
||
− | cMissionOnSuccess KillGates5 |
||
− | cMissionSendCommandToProp KillGates6 |
||
− | PropCommand = "17" |
||
− | PropName = "Gate43" |
||
− | cMissionSendCommandToProp KillGates8 |
||
− | PropCommand = "17" |
||
− | PropName = "Gate27" |
||
− | cMissionSendCommandToProp KillGates9 |
||
− | PropCommand = "17" |
||
− | PropName = "Gate28" |
||
− | cMissionSendCommandToProp KillGates10 |
||
− | PropCommand = "17" |
||
− | PropName = "Gate26" |
||
− | cMissionSendCommandToProp KillSigns |
||
− | PropCommand = "17" |
||
− | PropName = "ClosedSign" |
||
− | cMissionSendCommandToProp KillSigns2 |
||
− | PropCommand = "17" |
||
− | PropName = "ClosedSign1" |
||
− | cMissionSendCommandToProp KillSigns1 |
||
− | PropCommand = "17" |
||
− | PropName = "ClosedSign2" |
||
− | cMissionEnableTriggerVolume BringBackTriggers |
||
− | TriggerName = "PawnshopSouthSpawn" |
||
− | cMissionEnableTriggerVolume BringBackTriggers1 |
||
− | TriggerName = "PawnshopSouthExit" |
||
− | cMissionEnableTriggerVolume BringBackTriggers2 |
||
− | TriggerName = "PawnshopNorthSpawn" |
||
− | cMissionEnableTriggerVolume BringBackTriggers3 |
||
− | TriggerName = "PawnshopNorthEnter" |
||
− | cMissionDestroyNPC DestroyLooter |
||
− | NPCName = "pawnshop_looter_south" |
||
− | </pre> |
||
− | == X_AutoChuckWeapons== |
||
− | <pre> |
||
− | cMissionDefinition X_AutoChuckWeapons |
||
− | Color = "15869409" |
||
− | DebugSpawnPoint = "EntryYucutan" |
||
− | DescriptionSummary = "3143" |
||
− | DisplayName = "7" |
||
− | Duration = "691200" |
||
− | ExplicitStart = "false" |
||
− | LevelToStartAtIfDebuggingMission = "FORTUNE_EXTERIOR" |
||
− | MissionType = "0" |
||
− | Module = "0" |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "302400" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective objectives1 |
||
− | cMissionObjectiveEvent autochuckevent |
||
− | EventString = "TESTDONE" |
||
− | cMissionTimer alwaysetstate |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "9999999" |
||
− | cMissionSetChuckState TurnAutoChuckOn12 |
||
− | ChuckState = "59" |
||
− | cMissionSetChuckState TurnAutoChuckOn16 |
||
− | ChuckState = "62" |
||
− | cMissionPauseClock autopauseclock6 |
||
− | </pre> |
||
− | == X_AutoChuckVehicles== |
||
− | <pre> |
||
− | cMissionDefinition X_AutoChuckVehicles |
||
− | Color = "15869409" |
||
− | DebugSpawnPoint = "EntryYucutan" |
||
− | DescriptionSummary = "3143" |
||
− | DisplayName = "7" |
||
− | Duration = "691200" |
||
− | ExplicitStart = "false" |
||
− | LevelToStartAtIfDebuggingMission = "FORTUNE_EXTERIOR" |
||
− | MissionType = "0" |
||
− | Module = "0" |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "302400" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionLevelReady turnonautochuck1 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSetChuckState TurnAutoChuckOn8 |
||
− | ChuckState = "59" |
||
− | cMissionSetChuckState TurnAutoChuckOn9 |
||
− | ChuckState = "63" |
||
− | cMissionPauseClock autopauseclock2 |
||
− | cMissionObjective objectives2 |
||
− | cMissionObjectiveEvent autochuckevent1 |
||
− | EventString = "TESTDONE" |
||
− | </pre> |
||
− | == X_AutoChuckNvidia== |
||
− | <pre> |
||
− | cMissionDefinition X_AutoChuckNvidia |
||
− | Color = "15869409" |
||
− | DebugSpawnPoint = "EntryYucutan" |
||
− | DescriptionSummary = "3143" |
||
− | DisplayName = "7" |
||
− | Duration = "691200" |
||
− | ExplicitStart = "false" |
||
− | LevelToStartAtIfDebuggingMission = "FORTUNE_EXTERIOR" |
||
− | MissionType = "0" |
||
− | Module = "0" |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "302400" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionLevelReady turnonautochuck2 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSetChuckState TurnAutoChuckOn10 |
||
− | ChuckState = "59" |
||
− | cMissionSetChuckState TurnAutoChuckOn11 |
||
− | ChuckState = "64" |
||
− | cMissionPauseClock autopauseclock3 |
||
− | cMissionObjective NvidiaObjectives |
||
− | cMissionObjectiveBeAtLocation GetToOtherEnd |
||
− | MissionWaypoint = "FORTUNE_EXTERIOR,-222.068,-4.240,6.896" |
||
− | RadiusFromWaypoint = "5" |
||
− | cMissionOnEnd BackToFE |
||
− | cMissionSetChuckState LeaveGame |
||
− | ChuckState = "65" |
||
− | </pre> |
||
− | == GasVent_Activated== |
||
− | <pre> |
||
− | cMissionDefinition GasVent_Activated |
||
− | Duration = "518400" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "12" |
||
− | PrerequisiteMission = "Case6-1" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionOnEnter SetVentsOn |
||
− | cMissionSendCommandToProp ActivateVents1 |
||
− | PropCommand = "31" |
||
− | Value = "1" |
||
− | cMissionSendCommandToProp GasHeavy |
||
− | PropCommand = "39" |
||
− | cMissionObjective GasVentsObjective |
||
− | cMissionObjectiveMissionStatus LabComplete |
||
− | MissionName = "Case7-2" |
||
− | Success = "true" |
||
− | cMissionOnSuccess Complete2 |
||
− | cMissionSendCommandToProp VentsOff |
||
− | PropCommand = "31" |
||
− | Value = "0" |
||
− | </pre> |
||
− | =Safehouse Inventory= |
||
− | == SafehouseInventoryDay1== |
||
− | <pre> |
||
− | cMissionDefinition SafehouseInventoryDay1 |
||
− | CantFailOnLevel = "SAFEHOUSE" |
||
− | Duration = "86400" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "12" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionLevelReady SafehouseInventoryDay1-Start |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnItem Melon1 |
||
− | ItemName = "Melon" |
||
− | Location = "-11.797,-0.276,23.452" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSpawnItem Melon2 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "Melon" |
||
− | Location = "-6.286,-0.128,-13.169" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSpawnItem Coffee4 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "Coffee" |
||
− | Location = "-2.814,-0.122,19.129" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSpawnItem Coffee6 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "Coffee" |
||
− | Location = "-2.847,-0.122,18.882" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSpawnItem CoffeeCreamer1 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "CoffeeCreamer" |
||
− | Location = "-2.774,-0.122,18.512" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSpawnItem Coffee5 |
||
− | ItemName = "Coffee" |
||
− | Location = "-11.631,-0.173,19.918" |
||
− | Rotation = "0.025,0.000,-0.001,1.000" |
||
− | cMissionSpawnItem Milk1 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "Milk" |
||
− | Location = "-8.483,-0.082,16.430" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSpawnItem Milk2 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "Milk" |
||
− | Location = "-7.533,0.142,6.433" |
||
− | Rotation = "0.000,0.129,0.000,0.989" |
||
− | cMissionSpawnItem OJ1 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "OrangeJuice" |
||
− | Location = "-11.740,-0.190,24.014" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSpawnItem OJ3 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "OrangeJuice" |
||
− | Location = "-7.113,0.125,6.327" |
||
− | Rotation = "0.001,0.004,-0.001,1.000" |
||
− | cMissionSpawnItem Pizza1 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "Pizza" |
||
− | Location = "-30.403,-1.102,36.396" |
||
− | Rotation = "0.074,0.075,0.703,0.701" |
||
− | </pre> |
||
+ | !<!--name-->cMissionDialogueCondition |
||
− | == SafehouseInventoryDay2== |
||
+ | |<!--NOTES--> |
||
− | <pre> |
||
+ | |<!--example--> |
||
− | cMissionDefinition SafehouseInventoryDay2 |
||
+ | |align=center|<!--number of--> |
||
− | CantFailOnLevel = "SAFEHOUSE" |
||
+ | |-valign=top |
||
− | Duration = "129600" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "12" |
||
− | StartTime = "86400" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionLevelReady SafehouseInventoryDay1-Start1 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnItem Coffee7 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Coffee" |
||
− | Location = "-12.730,-0.173,20.600" |
||
− | Rotation = "-0.000,-0.001,-0.006,1.000" |
||
− | cMissionSpawnItem Coffee8 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "Coffee" |
||
− | Location = "-2.847,-0.122,19.372" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSpawnItem CoffeeCreamer2 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "CoffeeCreamer" |
||
− | Location = "-2.692,-0.122,19.092" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSpawnItem Coffee9 |
||
− | ItemName = "Coffee" |
||
− | Location = "-11.631,-0.173,19.918" |
||
− | Rotation = "0.025,0.000,-0.001,1.000" |
||
− | cMissionSpawnItem OJ2 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "OrangeJuice" |
||
− | Location = "-8.644,-0.118,16.213" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSpawnItem Apple1 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Apple" |
||
− | Location = "-13.004,-0.231,24.140" |
||
− | Rotation = "-0.189,0.809,-0.355,-0.430" |
||
− | cMissionSpawnItem Apple2 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Apple" |
||
− | Location = "-6.123,-0.175,6.284" |
||
− | Rotation = "0.493,-0.580,-0.605,0.236" |
||
− | cMissionSpawnItem LWrench1 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "WrenchLarge" |
||
− | Location = "-10.857,-5.517,-0.140" |
||
− | Rotation = "-0.001,0.230,0.000,0.973" |
||
− | cMissionSpawnItem TwoByFour4 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "TwoByFour" |
||
− | Location = "-33.941,-5.516,-14.124" |
||
− | Rotation = "0.000,0.000,-0.706,0.708" |
||
− | cMissionSpawnItem TwoByFour7 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "TwoByFour" |
||
− | Location = "-33.783,-5.516,-14.199" |
||
− | Rotation = "0.000,0.000,-0.706,0.708" |
||
− | cMissionSpawnItem TwoByFour6 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "TwoByFour" |
||
− | Location = "-34.384,-6.299,4.769" |
||
− | Rotation = "0.037,-0.037,-0.706,0.706" |
||
− | cMissionSpawnItem TwoByFour5 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "TwoByFour" |
||
− | Location = "-35.091,-6.300,5.347" |
||
− | Rotation = "0.177,-0.177,-0.683,0.686" |
||
− | cMissionSpawnItem Crowbar4 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "Crowbar" |
||
− | Location = "2.648,-0.573,-0.198" |
||
− | Rotation = "0.378,-0.387,-0.598,0.593" |
||
− | cMissionSpawnItem LeafRake1 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "LeafRake" |
||
− | Location = "3.776,-0.205,14.115" |
||
− | Rotation = "0.097,0.759,-0.594,0.248" |
||
− | cMissionSpawnItem MetalBat1 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "BaseballBat_Metal" |
||
− | Location = "-35.437,-0.661,33.915" |
||
− | Rotation = "-0.476,-0.345,-0.241,0.772" |
||
− | cMissionSpawnItem Suitcase1 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Suitcase" |
||
− | Location = "-12.039,-5.287,-12.719" |
||
− | Rotation = "-0.707,-0.002,-0.002,0.707" |
||
− | cMissionSpawnItem Suitcase2 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Suitcase" |
||
− | Location = "-42.673,-1.043,29.644" |
||
− | Rotation = "-0.275,0.277,-0.651,0.651" |
||
− | cMissionPrereq FinishSafehouse1 |
||
− | cMissionObjectiveMissionStatus SafehouseInventory1Done |
||
− | Failed = "true" |
||
− | MissionName = "SafehouseInventoryDay1" |
||
− | Success = "true" |
||
− | </pre> |
||
− | == SafehouseInventoryDay3== |
||
− | <pre> |
||
− | cMissionDefinition SafehouseInventoryDay3 |
||
− | CantFailOnLevel = "SAFEHOUSE" |
||
− | Duration = "61200" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "12" |
||
− | StartTime = "216000" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionLevelReady SafehouseInventoryDay1-Start2 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnItem Beans1 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Beans" |
||
− | Location = "-12.712,-0.239,20.577" |
||
− | Rotation = "0.002,0.993,-0.002,0.120" |
||
− | cMissionSpawnItem Snack1 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "Snack" |
||
− | Location = "-2.786,-0.207,17.885" |
||
− | Rotation = "0.400,0.598,0.648,-0.252" |
||
− | cMissionSpawnItem JellyBeans1 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Jellybeans" |
||
− | Location = "-5.875,-0.196,6.397" |
||
− | Rotation = "-0.522,0.479,0.483,0.515" |
||
− | cMissionSpawnItem LWrench2 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "WrenchLarge" |
||
− | Location = "-10.857,-5.517,-0.140" |
||
− | Rotation = "-0.001,0.230,0.000,0.973" |
||
− | cMissionSpawnItem TwoByFour9 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "TwoByFour" |
||
− | Location = "-33.941,-5.516,-14.124" |
||
− | Rotation = "0.000,0.000,-0.706,0.708" |
||
− | cMissionSpawnItem TwoByFour10 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "TwoByFour" |
||
− | Location = "-33.783,-5.516,-14.199" |
||
− | Rotation = "0.000,0.000,-0.706,0.708" |
||
− | cMissionSpawnItem TwoByFour11 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "TwoByFour" |
||
− | Location = "-34.384,-6.299,4.769" |
||
− | Rotation = "0.037,-0.037,-0.706,0.706" |
||
− | cMissionSpawnItem TwoByFour12 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "TwoByFour" |
||
− | Location = "-35.091,-6.300,5.347" |
||
− | Rotation = "0.177,-0.177,-0.683,0.686" |
||
− | cMissionSpawnItem Crowbar13 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "Crowbar" |
||
− | Location = "2.648,-0.573,-0.198" |
||
− | Rotation = "0.378,-0.387,-0.598,0.593" |
||
− | cMissionSpawnItem LeafRake2 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "LeafRake" |
||
− | Location = "3.776,-0.205,14.115" |
||
− | Rotation = "0.097,0.759,-0.594,0.248" |
||
− | cMissionSpawnItem MetalBat2 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "BaseballBat_Metal" |
||
− | Location = "-35.437,-0.661,33.915" |
||
− | Rotation = "-0.476,-0.345,-0.241,0.772" |
||
− | cMissionSpawnItem Suitcase3 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Suitcase" |
||
− | Location = "-12.039,-5.287,-12.719" |
||
− | Rotation = "-0.707,-0.002,-0.002,0.707" |
||
− | cMissionSpawnItem Suitcase4 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Suitcase" |
||
− | Location = "-42.673,-1.043,29.644" |
||
− | Rotation = "-0.275,0.277,-0.651,0.651" |
||
− | cMissionSpawnItem LeadPipe1 |
||
− | ItemName = "LeadPipe" |
||
− | Location = "-0.179,-3.737,41.247" |
||
− | Rotation = "0.654,-0.415,0.246,0.583" |
||
− | cMissionSpawnItem LeadPipe2 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "LeadPipe" |
||
− | Location = "-14.326,-5.515,-8.070" |
||
− | Rotation = "-0.551,0.343,0.433,0.625" |
||
− | cMissionSpawnItem Nails1 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "BoxOfNails" |
||
− | Location = "-13.146,-5.550,-8.134" |
||
− | Rotation = "-0.001,0.871,0.001,-0.491" |
||
− | cMissionSpawnItem Keg1 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Keg" |
||
− | Location = "-31.051,-0.877,42.654" |
||
− | Rotation = "-0.000,0.000,0.000,1.000" |
||
− | cMissionSpawnItem MeatCleaver1 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "MeatCleaver" |
||
− | Location = "-23.398,-0.105,41.860" |
||
− | Rotation = "-0.336,-0.384,-0.558,-0.654" |
||
− | cMissionPrereq FinishSafehouse2 |
||
− | cMissionObjectiveMissionStatus SafehouseInventory1Done1 |
||
− | Failed = "true" |
||
− | MissionName = "SafehouseInventoryDay2" |
||
− | Success = "true" |
||
− | </pre> |
||
− | == SafehouseInventoryDay4== |
||
− | <pre> |
||
− | cMissionDefinition SafehouseInventoryDay4 |
||
− | CantFailOnLevel = "SAFEHOUSE" |
||
− | Duration = "432000" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "12" |
||
− | StartTime = "277200" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionLevelReady SafehouseInventoryDay1-Start3 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnItem Beans2 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Beans" |
||
− | Location = "-12.633,-0.239,20.579" |
||
− | Rotation = "0.002,0.993,-0.002,0.120" |
||
− | cMissionSpawnItem Beans3 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Beans" |
||
− | Location = "-7.403,-0.240,20.581" |
||
− | Rotation = "0.000,0.861,-0.002,-0.508" |
||
− | cMissionSpawnItem LWrench3 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "WrenchLarge" |
||
− | Location = "-10.857,-5.517,-0.140" |
||
− | Rotation = "-0.001,0.230,0.000,0.973" |
||
− | cMissionSpawnItem TwoByFour13 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "TwoByFour" |
||
− | Location = "-33.941,-5.516,-14.124" |
||
− | Rotation = "0.000,0.000,-0.706,0.708" |
||
− | cMissionSpawnItem TwoByFour14 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "TwoByFour" |
||
− | Location = "-33.783,-5.516,-14.199" |
||
− | Rotation = "0.000,0.000,-0.706,0.708" |
||
− | cMissionSpawnItem TwoByFour15 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "TwoByFour" |
||
− | Location = "-34.384,-6.299,4.769" |
||
− | Rotation = "0.037,-0.037,-0.706,0.706" |
||
− | cMissionSpawnItem TwoByFour16 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "TwoByFour" |
||
− | Location = "-35.091,-6.300,5.347" |
||
− | Rotation = "0.177,-0.177,-0.683,0.686" |
||
− | cMissionSpawnItem Crowbar14 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "Crowbar" |
||
− | Location = "2.648,-0.573,-0.198" |
||
− | Rotation = "0.378,-0.387,-0.598,0.593" |
||
− | cMissionSpawnItem LeafRake3 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "LeafRake" |
||
− | Location = "3.776,-0.205,14.115" |
||
− | Rotation = "0.097,0.759,-0.594,0.248" |
||
− | cMissionSpawnItem MetalBat3 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "BaseballBat_Metal" |
||
− | Location = "-35.437,-0.661,33.915" |
||
− | Rotation = "-0.476,-0.345,-0.241,0.772" |
||
− | cMissionSpawnItem Suitcase5 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Suitcase" |
||
− | Location = "-12.039,-5.287,-12.719" |
||
− | Rotation = "-0.707,-0.002,-0.002,0.707" |
||
− | cMissionSpawnItem Suitcase6 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Suitcase" |
||
− | Location = "-42.673,-1.043,29.644" |
||
− | Rotation = "-0.275,0.277,-0.651,0.651" |
||
− | cMissionSpawnItem LeadPipe3 |
||
− | ItemName = "LeadPipe" |
||
− | Location = "-0.179,-3.737,41.247" |
||
− | Rotation = "0.654,-0.415,0.246,0.583" |
||
− | cMissionSpawnItem LeadPipe4 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "LeadPipe" |
||
− | Location = "-14.326,-5.515,-8.070" |
||
− | Rotation = "-0.551,0.343,0.433,0.625" |
||
− | cMissionSpawnItem Nails2 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "BoxOfNails" |
||
− | Location = "-13.146,-5.550,-8.134" |
||
− | Rotation = "-0.001,0.871,0.001,-0.491" |
||
− | cMissionSpawnItem Keg3 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Keg" |
||
− | Location = "-31.051,-0.877,42.654" |
||
− | Rotation = "-0.000,0.000,0.000,1.000" |
||
− | cMissionSpawnItem MeatCleaver2 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "MeatCleaver" |
||
− | Location = "-23.398,-0.105,41.860" |
||
− | Rotation = "-0.336,-0.384,-0.558,-0.654" |
||
− | cMissionSpawnItem BaseballBat1 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "BaseballBat" |
||
− | Location = "-1.390,-1.059,-7.705" |
||
− | Rotation = "-0.056,0.706,0.695,0.118" |
||
− | cMissionSpawnItem SawBlades1 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "SawBlade" |
||
− | Location = "-20.259,-5.535,-7.910" |
||
− | Rotation = "-0.000,0.806,0.000,0.592" |
||
− | cMissionSpawnItem SawBlades2 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "SawBlade" |
||
− | Location = "-19.514,-5.535,-7.912" |
||
− | Rotation = "0.001,0.846,0.001,0.533" |
||
− | cMissionSpawnItem SawBlades3 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "SawBlade" |
||
− | Location = "-19.947,-5.536,-7.487" |
||
− | Rotation = "0.000,0.858,0.001,0.514" |
||
− | cMissionSpawnItem Chainsaw1 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Chainsaw" |
||
− | Location = "0.172,-3.580,33.021" |
||
− | Rotation = "-0.002,-0.712,-0.001,0.702" |
||
− | cMissionSpawnItem FireAxe1 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "FireAxe" |
||
− | Location = "-28.318,-5.209,-2.025" |
||
− | Rotation = "-0.548,0.163,0.793,-0.213" |
||
− | cMissionPrereq FinishSafehouse3 |
||
− | cMissionObjectiveMissionStatus SafehouseInventory1Done2 |
||
− | Failed = "true" |
||
− | MissionName = "SafehouseInventoryDay3" |
||
− | Success = "true" |
||
− | </pre> |
||
− | =Pawnshop looter's inventory = |
||
− | == PawnShop_4== |
||
− | <pre> |
||
− | cMissionDefinition PawnShop_4 |
||
− | DontAutoCompleteOnDebugJump = "true" |
||
− | Duration = "259200" |
||
− | ExplicitStart = "false" |
||
− | IgnoreWarning = "true" |
||
− | MissionType = "12" |
||
− | Module = "0" |
||
− | StartTime = "259200" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionOnEnter PawnShop_1-Start3 |
||
− | cMissionPawnShopAddItem SportsCarKey3 |
||
− | Item = "Key_sportscar" |
||
− | Price = "500000" |
||
− | PriceInflation = "0.0" |
||
− | cMissionPawnShopAddItem RoaringThunder3 |
||
− | Item = "ElectricThunder" |
||
− | Price = "20000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem LaserSword3 |
||
− | Item = "LaserLightSword" |
||
− | Price = "30000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Tenderizers3 |
||
− | Item = "MMAGloves_spiked" |
||
− | Price = "30000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem BroadSword3 |
||
− | Item = "Broadsword" |
||
− | Price = "15000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem BeachBall3 |
||
− | Item = "BeachBall" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem PoleArm3 |
||
− | Item = "PoleWeapon" |
||
− | Price = "35000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem BlamBow3 |
||
− | Item = "BowandArrow_explosive" |
||
− | Price = "45000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem SnowBall3 |
||
− | Item = "SnowballCannon" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem BattleAxe5 |
||
− | Item = "BattleAxe" |
||
− | Price = "15000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem ServeBot5 |
||
− | Item = "ServbotMask" |
||
− | Price = "5000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem GemBlower4 |
||
− | Item = "GemBlower" |
||
− | Price = "35000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem AssaultRifle4 |
||
− | Item = "M16" |
||
− | Price = "20000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem LMG3 |
||
− | Item = "M249" |
||
− | Price = "20000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Molotov3 |
||
− | Item = "MolotovBottle" |
||
− | Price = "20000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem FountainLizard3 |
||
− | Item = "FountainLizard" |
||
− | Price = "20000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Parablower3 |
||
− | Item = "ParaBlower" |
||
− | Price = "35000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem ZombieMask4 |
||
− | Item = "ZombieMask" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Defiler3 |
||
− | Item = "Defiler" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem PowerGuitar3 |
||
− | Item = "PowerGuitar" |
||
− | Price = "45000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem HailMary3 |
||
− | Item = "HailMary" |
||
− | Price = "25000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem GiantStuffedBear4 |
||
− | Item = "GiantStuffedBear" |
||
− | Price = "2000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Dynameat3 |
||
− | Item = "Dynameat" |
||
− | Price = "30000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem CommandoKey3 |
||
− | Item = "Key_commando" |
||
− | Price = "2000000" |
||
− | PriceInflation = "0.0" |
||
− | cMissionPawnShopAddItem TeslaBall3 |
||
− | Item = "TeslaBall" |
||
− | Price = "40000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem FreezerBomb3 |
||
− | Item = "FreezerBomb" |
||
− | Price = "30000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem RocketLauncher3 |
||
− | Item = "FireworksBazooka" |
||
− | Price = "45000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Driller3 |
||
− | Item = "Driller" |
||
− | Price = "25000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Keg6 |
||
− | Item = "Keg" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Heliblade3 |
||
− | Item = "HeliBlade" |
||
− | Price = "35000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem FlameThrower3 |
||
− | Item = "FlameThrower" |
||
− | Price = "45000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem ATMHacker3 |
||
− | Item = "ATMHacker" |
||
− | Price = "40000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem ShowerHead3 |
||
− | Item = "ShowerHead" |
||
− | Price = "2000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem ChopperKey3 |
||
− | Item = "Key_chopper" |
||
− | Price = "1000000" |
||
− | PriceInflation = "0.0" |
||
− | cMissionPawnShopAddItem BeerHat3 |
||
− | Item = "BeerHat" |
||
− | Price = "30000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem KnifeGloves3 |
||
− | Item = "KnifeGloves" |
||
− | Price = "35000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Auger3 |
||
− | Item = "Auger" |
||
− | Price = "30000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem FlamingGloves3 |
||
− | Item = "FlamingGloves" |
||
− | Price = "30000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem BowlingBall4 |
||
− | Item = "BowlingBall" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem SuperSlicer3 |
||
− | Item = "SuperSlicer" |
||
− | Price = "40000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem PlateLauncher3 |
||
− | Item = "PlateLauncher" |
||
− | Price = "40000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem ZombieThrower3 |
||
− | Item = "ZombieThrower" |
||
− | Price = "40000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Massager4 |
||
− | Item = "BobsToy" |
||
− | Price = "2000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem FireSpitter3 |
||
− | Item = "FireSpitter" |
||
− | Price = "30000" |
||
− | PriceInflation = "0" |
||
− | cMissionTimer Delay7 |
||
− | DeltaTimeSecondsRealTime = "1.5" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendEvent PawnDay4 |
||
− | Value = "PawnDay4" |
||
− | cMissionLevelReady Royal16 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionSendCommandToProp RemoveBroadSword9 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_royal_broadsword" |
||
− | cMissionSendCommandToProp RemoveAssault9 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_royal_M16" |
||
− | cMissionSendCommandToProp RemoveBattleAxe10 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_royal_BattleAxe" |
||
− | cMissionLevelReady Exterior13 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSendCommandToProp RemoveLMG10 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_south_LMG" |
||
− | cMissionSendCommandToProp RemoveLMG11 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_north_LMG" |
||
− | cMissionSendCommandToProp RemoveAssault11 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_south_M16" |
||
− | cMissionSendCommandToProp RemoveAssault10 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_north_M16" |
||
− | cMissionSendCommandToProp RemoveBattleAxe11 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_south_BattleAxe" |
||
− | cMissionSendCommandToProp RemoveBroadSword10 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_north_broadsword" |
||
− | cMissionLevelReady Palisades7 |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionSendCommandToProp RemoveBroadSword11 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_palisades_broadsword" |
||
− | cMissionSendCommandToProp RemoveBattleAxe12 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_palisades_BattleAxe" |
||
− | cMissionSendCommandToProp RemoveLMG13 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_palisades_LMG" |
||
− | </pre> |
||
+ | !<!--name-->cMissionDisableTriggerVolume |
||
− | == PawnShop_3== |
||
+ | |<!--NOTES--> |
||
− | <pre> |
||
+ | |<!--example--> |
||
− | cMissionDefinition PawnShop_3 |
||
+ | |align=center|<!--number of--> |
||
− | DontAutoCompleteOnDebugJump = "true" |
||
+ | |-valign=top |
||
− | Duration = "345600" |
||
− | ExplicitStart = "false" |
||
− | IgnoreWarning = "true" |
||
− | MissionType = "12" |
||
− | Module = "0" |
||
− | StartTime = "172800" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective Day2Start2 |
||
− | cMissionObjectiveEvent Day2start1 |
||
− | EventString = "PawnDay4" |
||
− | cMissionOnEnter PawnShop_1-Start2 |
||
− | cMissionPawnShopAddItem SportsCarKey2 |
||
− | Item = "Key_sportscar" |
||
− | Price = "500000" |
||
− | PriceInflation = "0.0" |
||
− | cMissionPawnShopAddItem RoaringThunder2 |
||
− | Item = "ElectricThunder" |
||
− | Price = "15000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem LaserSword2 |
||
− | Item = "LaserLightSword" |
||
− | Price = "25000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Tenderizers2 |
||
− | Item = "MMAGloves_spiked" |
||
− | Price = "25000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem BroadSword2 |
||
− | Item = "Broadsword" |
||
− | Price = "15000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem BeachBall2 |
||
− | Item = "BeachBall" |
||
− | Price = "1500" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem PoleArm2 |
||
− | Item = "PoleWeapon" |
||
− | Price = "30000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem BlamBow2 |
||
− | Item = "BowandArrow_explosive" |
||
− | Price = "40000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem SnowBall2 |
||
− | Item = "SnowballCannon" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem BattleAxe4 |
||
− | Item = "BattleAxe" |
||
− | Price = "15000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem ServeBot4 |
||
− | Item = "ServbotMask" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem GemBlower3 |
||
− | Item = "GemBlower" |
||
− | Price = "30000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem AssaultRifle3 |
||
− | Item = "M16" |
||
− | Price = "20000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem LMG2 |
||
− | Item = "M249" |
||
− | Price = "20000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Molotov2 |
||
− | Item = "MolotovBottle" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem FountainLizard2 |
||
− | Item = "FountainLizard" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Parablower2 |
||
− | Item = "ParaBlower" |
||
− | Price = "30000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem ZombieMask3 |
||
− | Item = "ZombieMask" |
||
− | Price = "2000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Defiler2 |
||
− | Item = "Defiler" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem PowerGuitar2 |
||
− | Item = "PowerGuitar" |
||
− | Price = "40000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem HailMary2 |
||
− | Item = "HailMary" |
||
− | Price = "20000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem GiantStuffedBear3 |
||
− | Item = "GiantStuffedBear" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Dynameat2 |
||
− | Item = "Dynameat" |
||
− | Price = "25000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem CommandoKey2 |
||
− | Item = "Key_commando" |
||
− | Price = "2000000" |
||
− | PriceInflation = "0.0" |
||
− | cMissionPawnShopAddItem TeslaBall2 |
||
− | Item = "TeslaBall" |
||
− | Price = "35000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem FreezerBomb2 |
||
− | Item = "FreezerBomb" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem RocketLauncher2 |
||
− | Item = "FireworksBazooka" |
||
− | Price = "40000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Driller2 |
||
− | Item = "Driller" |
||
− | Price = "20000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Keg5 |
||
− | Item = "Keg" |
||
− | Price = "2000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Heliblade2 |
||
− | Item = "HeliBlade" |
||
− | Price = "30000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem FlameThrower2 |
||
− | Item = "FlameThrower" |
||
− | Price = "40000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem ATMHacker2 |
||
− | Item = "ATMHacker" |
||
− | Price = "35000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem ShowerHead2 |
||
− | Item = "ShowerHead" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem ChopperKey2 |
||
− | Item = "Key_chopper" |
||
− | Price = "1000000" |
||
− | PriceInflation = "0.0" |
||
− | cMissionPawnShopAddItem BeerHat2 |
||
− | Item = "BeerHat" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem KnifeGloves2 |
||
− | Item = "KnifeGloves" |
||
− | Price = "30000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Auger2 |
||
− | Item = "Auger" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem FlamingGloves2 |
||
− | Item = "FlamingGloves" |
||
− | Price = "25000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem BowlingBall3 |
||
− | Item = "BowlingBall" |
||
− | Price = "2000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem SuperSlicer2 |
||
− | Item = "SuperSlicer" |
||
− | Price = "35000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem PlateLauncher2 |
||
− | Item = "PlateLauncher" |
||
− | Price = "35000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem ZombieThrower2 |
||
− | Item = "ZombieThrower" |
||
− | Price = "35000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Massager3 |
||
− | Item = "BobsToy" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem FireSpitter2 |
||
− | Item = "FireSpitter" |
||
− | Price = "25000" |
||
− | PriceInflation = "0" |
||
− | cMissionTimer Delay6 |
||
− | DeltaTimeSecondsRealTime = "1" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendEvent PawnDay3 |
||
− | Value = "PawnDay3" |
||
− | cMissionLevelReady Royal15 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionSendCommandToProp RemoveBattleAxe7 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_royal_BattleAxe" |
||
− | cMissionSendCommandToProp RemoveBroadSword7 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_royal_broadsword" |
||
− | cMissionSendCommandToProp RemoveLMG7 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_royal_LMG" |
||
− | cMissionLevelReady Exterior12 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSendCommandToProp RemoveAssault6 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_south_M16" |
||
− | cMissionSendCommandToProp RemoveAssault7 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_north_M16" |
||
− | cMissionSendCommandToProp RemoveBattleAxe9 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_north_BattleAxe" |
||
− | cMissionSendCommandToProp RemoveBattleAxe8 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_south_BattleAxe" |
||
− | cMissionSendCommandToProp RemoveLMG8 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_north_LMG" |
||
− | cMissionSendCommandToProp RemoveBroadSword8 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_south_BroadSword" |
||
− | cMissionLevelReady Palisades6 |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionSendCommandToProp RemoveBroadSword12 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_palisades_broadsword" |
||
− | cMissionSendCommandToProp RemoveLMG9 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_palisades_LMG" |
||
− | cMissionSendCommandToProp RemoveAssault8 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_palisades_M16" |
||
− | </pre> |
||
− | == PawnShop_2== |
||
− | <pre> |
||
− | cMissionDefinition PawnShop_2 |
||
− | DontAutoCompleteOnDebugJump = "true" |
||
− | Duration = "432000" |
||
− | ExplicitStart = "false" |
||
− | IgnoreWarning = "true" |
||
− | MissionType = "12" |
||
− | Module = "0" |
||
− | StartTime = "86400" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective Day2Start4 |
||
− | cMissionObjectiveEvent Day2start2 |
||
− | EventString = "PawnDay3" |
||
− | cMissionOnEnter PawnShop_1-Start1 |
||
− | cMissionPawnShopAddItem SportsCarKey1 |
||
− | Item = "Key_sportscar" |
||
− | Price = "500000" |
||
− | PriceInflation = "0.0" |
||
− | cMissionPawnShopAddItem RoaringThunder1 |
||
− | Item = "ElectricThunder" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem LaserSword1 |
||
− | Item = "LaserLightSword" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Tenderizers1 |
||
− | Item = "MMAGloves_spiked" |
||
− | Price = "20000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem BroadSword1 |
||
− | Item = "Broadsword" |
||
− | Price = "15000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem BeachBall1 |
||
− | Item = "BeachBall" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem PoleArm1 |
||
− | Item = "PoleWeapon" |
||
− | Price = "25000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem BlamBow1 |
||
− | Item = "BowandArrow_explosive" |
||
− | Price = "35000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem SnowBall1 |
||
− | Item = "SnowballCannon" |
||
− | Price = "30000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem BattleAxe3 |
||
− | Item = "BattleAxe" |
||
− | Price = "15000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem ServeBot3 |
||
− | Item = "ServbotMask" |
||
− | Price = "2000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem GemBlower2 |
||
− | Item = "GemBlower" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem AssaultRifle2 |
||
− | Item = "M16" |
||
− | Price = "20000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem LMG1 |
||
− | Item = "M249" |
||
− | Price = "20000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Molotov1 |
||
− | Item = "MolotovBottle" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem FountainLizard1 |
||
− | Item = "FountainLizard" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Parablower1 |
||
− | Item = "ParaBlower" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem ZombieMask2 |
||
− | Item = "ZombieMask" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Defiler1 |
||
− | Item = "Defiler" |
||
− | Price = "35000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem PowerGuitar1 |
||
− | Item = "PowerGuitar" |
||
− | Price = "35000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem HailMary1 |
||
− | Item = "HailMary" |
||
− | Price = "15000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem GiantStuffedBear2 |
||
− | Item = "GiantStuffedBear" |
||
− | Price = "1000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Dynameat1 |
||
− | Item = "Dynameat" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem CommandoKey1 |
||
− | Item = "Key_commando" |
||
− | Price = "2000000" |
||
− | PriceInflation = "0.0" |
||
− | cMissionPawnShopAddItem TeslaBall1 |
||
− | Item = "TeslaBall" |
||
− | Price = "35000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem FreezerBomb1 |
||
− | Item = "FreezerBomb" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem RocketLauncher1 |
||
− | Item = "FireworksBazooka" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Driller1 |
||
− | Item = "Driller" |
||
− | Price = "15000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Keg4 |
||
− | Item = "Keg" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Heliblade1 |
||
− | Item = "HeliBlade" |
||
− | Price = "25000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem FlameThrower1 |
||
− | Item = "FlameThrower" |
||
− | Price = "30000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem ATMHacker1 |
||
− | Item = "ATMHacker" |
||
− | Price = "30000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem ShowerHead1 |
||
− | Item = "ShowerHead" |
||
− | Price = "1000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem ChopperKey1 |
||
− | Item = "Key_chopper" |
||
− | Price = "1000000" |
||
− | PriceInflation = "0.0" |
||
− | cMissionPawnShopAddItem BeerHat1 |
||
− | Item = "BeerHat" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem KnifeGloves1 |
||
− | Item = "KnifeGloves" |
||
− | Price = "25000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Auger1 |
||
− | Item = "Auger" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem FlamingGloves1 |
||
− | Item = "FlamingGloves" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem BowlingBall2 |
||
− | Item = "BowlingBall" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem SuperSlicer1 |
||
− | Item = "SuperSlicer" |
||
− | Price = "30000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem PlateLauncher1 |
||
− | Item = "PlateLauncher" |
||
− | Price = "35000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem ZombieThrower1 |
||
− | Item = "ZombieThrower" |
||
− | Price = "30000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem Massager2 |
||
− | Item = "BobsToy" |
||
− | Price = "1000" |
||
− | PriceInflation = "0" |
||
− | cMissionPawnShopAddItem FireSpitter1 |
||
− | Item = "FireSpitter" |
||
− | Price = "0" |
||
− | PriceInflation = "0" |
||
− | cMissionSendEvent PawnDay2 |
||
− | Value = "PawnDay2" |
||
− | cMissionLevelReady Royal14 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionSendCommandToProp RemoveAssault3 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_royal_M16" |
||
− | cMissionSendCommandToProp RemoveLMG4 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_royal_LMG" |
||
− | cMissionSendCommandToProp RemoveBroadSword4 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_royal_broadsword" |
||
− | cMissionLevelReady Exterior11 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSendCommandToProp RemoveBattleAxe4 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_south_BattleAxe" |
||
− | cMissionSendCommandToProp RemoveBattleAxe5 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_north_BattleAxe" |
||
− | cMissionSendCommandToProp RemoveBroadSword6 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_north_broadsword" |
||
− | cMissionSendCommandToProp RemoveBroadSword5 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_south_BroadSword" |
||
− | cMissionSendCommandToProp RemoveLMG5 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_south_LMG" |
||
− | cMissionSendCommandToProp RemoveAssault4 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_north_M16" |
||
− | cMissionLevelReady Palisades5 |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionSendCommandToProp RemoveBattleAxe6 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_palisades_BattleAxe" |
||
− | cMissionSendCommandToProp RemoveLMG6 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_palisades_LMG" |
||
− | cMissionSendCommandToProp RemoveAssault5 |
||
− | PropCommand = "17" |
||
− | PropName = "ps_palisades_M16" |
||
− | </pre> |
||
− | == X_nVidia_3D== |
||
− | <pre> |
||
− | cMissionDefinition X_nVidia_3D |
||
− | Color = "15869409" |
||
− | DebugSpawnPoint = "EntryYucutan" |
||
− | Duration = "691200" |
||
− | ExplicitStart = "false" |
||
− | LevelToStartAtIfDebuggingMission = "FORTUNE_EXTERIOR" |
||
− | MissionType = "0" |
||
− | Module = "0" |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "302400" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionLevelReady turnonautochuck3 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionPauseClock autopauseclock4 |
||
− | cMissionSetChuckState disablegameplay |
||
− | ChuckState = "67" |
||
− | </pre> |
||
− | == PostFactsYucRoof== |
||
− | <pre> |
||
− | cMissionDefinition PostFactsYucRoof |
||
− | Color = "15869409" |
||
− | DebugSpawnPoint = "EntryYucutan" |
||
− | Duration = "518400" |
||
− | ExplicitStart = "true" |
||
− | LevelRequiredToStartName = "ROOFTOP_YUCATAN" |
||
− | LevelToStartAtIfDebuggingMission = "FORTUNE_EXTERIOR" |
||
− | MissionType = "12" |
||
− | Module = "0" |
||
− | PrerequisiteMission = "TheFacts" |
||
− | REMOVE_BEFORE_SHIP = "false" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "false" |
||
− | StartTime = "0" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionLevelReady YucRoofPostFacts |
||
− | LevelName = "LEVEL_ROOFTOP_YUCATAN" |
||
− | cMissionSendCommandToProp DestroyRoofItem |
||
− | PropCommand = "17" |
||
− | PropName = "PatioTable" |
||
− | cMissionSendCommandToProp DestroyRoofItem12 |
||
− | PropCommand = "17" |
||
− | PropName = "PatioTable12" |
||
− | cMissionSendCommandToProp DestroyRoofItem11 |
||
− | PropCommand = "17" |
||
− | PropName = "PatioTable11" |
||
− | cMissionSendCommandToProp DestroyRoofItem10 |
||
− | PropCommand = "17" |
||
− | PropName = "PatioTable10" |
||
− | cMissionSendCommandToProp DestroyRoofItem9 |
||
− | PropCommand = "17" |
||
− | PropName = "PatioTable9" |
||
− | cMissionSendCommandToProp DestroyRoofItem8 |
||
− | PropCommand = "17" |
||
− | PropName = "PatioTable8" |
||
− | cMissionSendCommandToProp DestroyRoofItem7 |
||
− | PropCommand = "17" |
||
− | PropName = "PatioTable7" |
||
− | cMissionSendCommandToProp DestroyRoofItem6 |
||
− | PropCommand = "17" |
||
− | PropName = "PatioTable6" |
||
− | cMissionSendCommandToProp DestroyRoofItem5 |
||
− | PropCommand = "17" |
||
− | PropName = "PatioTable5" |
||
− | cMissionSendCommandToProp DestroyRoofItem4 |
||
− | PropCommand = "17" |
||
− | PropName = "PatioTable4" |
||
− | cMissionSendCommandToProp DestroyRoofItem3 |
||
− | PropCommand = "17" |
||
− | PropName = "PatioTable3" |
||
− | cMissionSendCommandToProp DestroyRoofItem2 |
||
− | PropCommand = "17" |
||
− | PropName = "PatioTable2" |
||
− | cMissionSendCommandToProp DestroyRoofItem1 |
||
− | PropCommand = "17" |
||
− | PropName = "PatioTable1" |
||
− | cMissionSendCommandToProp DestroyRoofItem14 |
||
− | PropCommand = "17" |
||
− | PropName = "PottedPlant_6" |
||
− | cMissionSendCommandToProp DestroyRoofItem21 |
||
− | PropCommand = "17" |
||
− | PropName = "PottedPlant_7" |
||
− | cMissionSendCommandToProp DestroyRoofItem20 |
||
− | PropCommand = "17" |
||
− | PropName = "PottedPlant_8" |
||
− | cMissionSendCommandToProp DestroyRoofItem19 |
||
− | PropCommand = "17" |
||
− | PropName = "PottedPlant_9" |
||
− | cMissionSendCommandToProp DestroyRoofItem18 |
||
− | PropCommand = "17" |
||
− | PropName = "PottedPlant_10" |
||
− | cMissionSendCommandToProp DestroyRoofItem17 |
||
− | PropCommand = "17" |
||
− | PropName = "PottedPlant_11" |
||
− | cMissionSendCommandToProp DestroyRoofItem16 |
||
− | PropCommand = "17" |
||
− | PropName = "PottedPlant_12" |
||
− | cMissionSendCommandToProp DestroyRoofItem15 |
||
− | PropCommand = "17" |
||
− | PropName = "PottedPlant_13" |
||
− | cMissionSendCommandToProp DestroyRoofFood |
||
− | PropCommand = "17" |
||
− | PropName = "Beer4" |
||
− | cMissionSendCommandToProp DestroyRoofFood1 |
||
− | PropCommand = "17" |
||
− | PropName = "Beer5" |
||
− | cMissionSendCommandToProp DestroyRoofFood21 |
||
− | PropCommand = "17" |
||
− | PropName = "DrinkCocktail3" |
||
− | cMissionSendCommandToProp DestroyRoofFood20 |
||
− | PropCommand = "17" |
||
− | PropName = "DrinkCocktail4" |
||
− | cMissionSendCommandToProp DestroyRoofFood19 |
||
− | PropCommand = "17" |
||
− | PropName = "Fish4" |
||
− | cMissionSendCommandToProp DestroyRoofFood18 |
||
− | PropCommand = "17" |
||
− | PropName = "Fish5" |
||
− | cMissionSendCommandToProp DestroyRoofFood17 |
||
− | PropCommand = "17" |
||
− | PropName = "Fish6" |
||
− | cMissionSendCommandToProp DestroyRoofFood16 |
||
− | PropCommand = "17" |
||
− | PropName = "Fish7" |
||
− | cMissionSendCommandToProp DestroyRoofFood15 |
||
− | PropCommand = "17" |
||
− | PropName = "Lobster4" |
||
− | cMissionSendCommandToProp DestroyRoofFood14 |
||
− | PropCommand = "17" |
||
− | PropName = "Lobster5" |
||
− | cMissionSendCommandToProp DestroyRoofFood13 |
||
− | PropCommand = "17" |
||
− | PropName = "Lobster6" |
||
− | cMissionSendCommandToProp DestroyRoofFood12 |
||
− | PropCommand = "17" |
||
− | PropName = "OrangeJuice2" |
||
− | cMissionSendCommandToProp DestroyRoofFood11 |
||
− | PropCommand = "17" |
||
− | PropName = "OrangeJuice3" |
||
− | cMissionSendCommandToProp DestroyRoofFood10 |
||
− | PropCommand = "17" |
||
− | PropName = "OrangeJuice4" |
||
− | cMissionSendCommandToProp DestroyRoofFood9 |
||
− | PropCommand = "17" |
||
− | PropName = "Sushi2" |
||
− | cMissionSendCommandToProp DestroyRoofFood8 |
||
− | PropCommand = "17" |
||
− | PropName = "Sushi3" |
||
− | cMissionSendCommandToProp DestroyRoofFood7 |
||
− | PropCommand = "17" |
||
− | PropName = "Sushi4" |
||
− | cMissionSendCommandToProp DestroyRoofFood6 |
||
− | PropCommand = "17" |
||
− | PropName = "Vodka5" |
||
− | cMissionSendCommandToProp DestroyRoofFood5 |
||
− | PropCommand = "17" |
||
− | PropName = "Wine5" |
||
− | cMissionSendCommandToProp DestroyRoofFood4 |
||
− | PropCommand = "17" |
||
− | PropName = "Wine6" |
||
− | cMissionSendCommandToProp DestroyRoofFood3 |
||
− | PropCommand = "17" |
||
− | PropName = "Wine7" |
||
− | cMissionSendCommandToProp DestroyRoofFood2 |
||
− | PropCommand = "17" |
||
− | PropName = "Wine8" |
||
− | </pre> |
||
− | == X_AutoChuck4== |
||
− | <pre> |
||
− | cMissionDefinition X_AutoChuck4 |
||
− | Color = "15869409" |
||
− | DebugSpawnPoint = "EndQueens" |
||
− | DescriptionSummary = "3143" |
||
− | DisplayName = "7" |
||
− | Duration = "691200" |
||
− | ExplicitStart = "false" |
||
− | LevelToStartAtIfDebuggingMission = "ROYAL_FLUSH" |
||
− | MissionType = "0" |
||
− | Module = "0" |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "129600" |
||
− | cMissionObjective AutoChuck-Objective4 |
||
− | cMissionObjectiveNPCJoin joinsur |
||
− | MissionWaypoint = "ROYAL_FLUSH,-271.604,-1.545,-106.604" |
||
− | NPCName = "srv_helen" |
||
− | cMissionObjectiveNPCJoin joinsur3 |
||
− | MissionWaypoint = "ROYAL_FLUSH,-271.604,-1.545,-106.604" |
||
− | NPCName = "srv_camille" |
||
− | cMissionObjectiveNPCJoin joinsur2 |
||
− | MissionWaypoint = "ROYAL_FLUSH,-271.604,-1.545,-106.604" |
||
− | NPCName = "srv_europa" |
||
− | cMissionObjectiveNPCJoin joinsur1 |
||
− | MissionWaypoint = "ROYAL_FLUSH,-271.604,-1.545,-106.604" |
||
− | NPCName = "srv_lulu" |
||
− | cMissionObjectiveBeAtLocation x448 |
||
− | MissionWaypoint = "YUCATAN_CASINO,286.972,0.020,-301.442" |
||
− | RadiusFromWaypoint = "3" |
||
− | cMissionSetChuckState auto_item10 |
||
− | ChuckState = "15" |
||
− | cMissionTimer auto_attack33 |
||
− | DeltaTimeMinutesRealTime = "1" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | cMissionSetChuckState auto_attack34 |
||
− | ChuckState = "14" |
||
− | cMissionTimer auto_return10 |
||
− | DeltaTimeMinutesRealTime = "4" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | cMissionSetChuckState auto_attack35 |
||
− | ChuckState = "13" |
||
− | cMissionObjectiveBeAtLocation x591 |
||
− | MissionWaypoint = "ROYAL_FLUSH,-189.030,5.955,-108.264" |
||
− | RadiusFromWaypoint = "3" |
||
− | cMissionSetChuckState auto_item11 |
||
− | ChuckState = "15" |
||
− | cMissionTimer auto_attack36 |
||
− | DeltaTimeMinutesRealTime = "1" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | cMissionSetChuckState auto_attack37 |
||
− | ChuckState = "14" |
||
− | cMissionTimer auto_return11 |
||
− | DeltaTimeMinutesRealTime = "4" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | cMissionSetChuckState auto_attack38 |
||
− | ChuckState = "13" |
||
− | cMissionObjectiveBeAtLocation x606 |
||
− | MissionWaypoint = "ATLANTICA_CASINO,-3.426,1.429,55.455" |
||
− | RadiusFromWaypoint = "3" |
||
− | cMissionSetChuckState auto_item12 |
||
− | ChuckState = "15" |
||
− | cMissionTimer auto_attack39 |
||
− | DeltaTimeMinutesRealTime = "1" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | cMissionSetChuckState auto_attack40 |
||
− | ChuckState = "14" |
||
− | cMissionTimer auto_return12 |
||
− | DeltaTimeMinutesRealTime = "4" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | cMissionSetChuckState auto_attack41 |
||
− | ChuckState = "13" |
||
+ | !<!--name-->cMissionEnableTriggerVolume |
||
− | cMissionOnEnter TurnOnAutoChuck4 |
||
+ | |<!--NOTES--> |
||
− | cMissionSetChuckState TurnAutoChuckOn4 |
||
+ | |<!--example--> |
||
− | ChuckState = "59" |
||
+ | |align=center|<!--number of--> |
||
− | cMissionOnEnd goback4 |
||
+ | |-valign=top |
||
− | cMissionSetChuckState quitgame4 |
||
− | ChuckState = "65" |
||
− | cMissionLevelReady royalauto |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionSpawnNPC spawnsur |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_helen" |
||
− | SpawnPoint = "-271.604,-1.545,-106.604" |
||
− | WithProp = "Shotgun" |
||
− | cMissionDialogue joinall |
||
− | Dialogue0 = "4262" |
||
− | JoinChuckAfter = "true" |
||
− | Joiner0 = "srv_camille" |
||
− | Joiner1 = "srv_europa" |
||
− | Joiner2 = "srv_lulu" |
||
− | Speaker0 = "srv_helen" |
||
− | cMissionSpawnNPC spawnsur3 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_europa" |
||
− | SpawnPoint = "-271.604,-1.545,-106.604" |
||
− | WithProp = "LeadPipe" |
||
− | cMissionSpawnNPC spawnsur2 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_camille" |
||
− | SpawnPoint = "-271.604,-1.545,-106.604" |
||
− | cMissionSpawnNPC spawnsur1 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_lulu" |
||
− | SpawnPoint = "-271.604,-1.545,-106.604" |
||
− | </pre> |
||
− | == UnifiedRewardMission (Case 6-2: Last Stand with Boykin, end)== |
||
− | <pre> |
||
− | cMissionDefinition UnifiedRewardMission |
||
− | Duration = "518400" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "12" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionLevelReady Underground14 |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | cMissionCondition BoykinDefeated2 |
||
− | Condition = "6" |
||
− | ConditionParamater = "Case6-2" |
||
− | cMissionSpawnItem SpawnBoykinReward1 |
||
− | ItemName = "M249" |
||
− | Location = "239.928,-7.402,-242.249" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSpawnItem BustedHummer1 |
||
− | ItemName = "MilitaryHummer3" |
||
− | Location = "237.457,-6.340,-247.123" |
||
− | Rotation = "0.002,-0.000,-0.001,1.000" |
||
− | cMissionCondition BoykinDefeatFail |
||
− | Condition = "6" |
||
− | ConditionParamater = "Case6-2_Fail_During_Boykin" |
||
− | cMissionSpawnItem SpawnBoykinReward3 |
||
− | ItemName = "M249" |
||
− | Location = "239.928,-7.402,-242.249" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSpawnItem BustedHummer3 |
||
− | ItemName = "MilitaryHummer3" |
||
− | Location = "237.457,-6.340,-247.123" |
||
− | Rotation = "0.002,-0.000,-0.001,1.000" |
||
− | cMissionCondition BoykinBayHummer |
||
− | Condition = "6" |
||
− | ConditionParamater = "Case6-1" |
||
− | cMissionSpawnItem Hummer_Underground1 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "MilitaryHummer2" |
||
− | Location = "221.866,-6.184,-211.620" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "-0.071,-0.968,0.040,0.244" |
||
− | cMissionSpawnItem GoodGate2 |
||
− | ItemName = "Gate" |
||
− | Location = "162.557,2.609,-161.986" |
||
− | Rotation = "0.000,-0.378,0.000,0.932" |
||
− | cMissionSpawnItem BadGate2 |
||
− | ItemName = "Broken_Gate" |
||
− | Location = "177.351,1.429,-165.154" |
||
− | Rotation = "0.401,-0.479,0.143,0.775" |
||
− | Scale = "9.187,4.845,25.409" |
||
− | Translation = "185.361,-1.979,-170.173" |
||
− | cMissionSpawnItem BrokenHummer22 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "MilitaryHummer3" |
||
− | Location = "174.632,2.778,-162.859" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.002,0.719,-0.130,0.698" |
||
− | cMissionLevelReady Exterior23 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionCondition ParkWarZone |
||
− | Condition = "6" |
||
− | ConditionParamater = "Case6-1" |
||
− | cMissionSpawnItem BrokenHummer21 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "MilitaryHummer3" |
||
− | Location = "177.114,1.078,-158.330" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.002,0.719,-0.130,0.698" |
||
− | cMissionSpawnItem BrokenHummer20 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "MilitaryHummer3" |
||
− | Location = "-2.450,1.604,-77.414" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.577,-0.553,0.436,-0.414" |
||
− | cMissionSpawnItem BrokenHummer19 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "MilitaryHummer3" |
||
− | Location = "-124.274,0.098,2.312" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "-0.057,-0.866,0.099,-0.481" |
||
− | cMissionSpawnItem BrokenHummer18 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "MilitaryHummer3" |
||
− | Location = "-63.631,-0.872,-32.309" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.850,0.063,-0.522,-0.036" |
||
− | cMissionSpawnItem BrokenHummer17 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "MilitaryHummer2" |
||
− | Location = "-25.547,1.717,-43.757" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,-0.837,0.000,-0.546" |
||
− | cMissionSpawnItem BrokenHummer16 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "MilitaryHummer3" |
||
− | Location = "52.986,1.703,-115.180" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "-0.001,-0.625,0.002,-0.780" |
||
− | cMissionSpawnItem BrokenHummer15 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "MilitaryHummer2" |
||
− | Location = "-50.586,-0.338,14.993" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,-0.902,0.003,-0.432" |
||
− | cMissionSpawnItem BrokenHummer14 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "MilitaryHummer1" |
||
− | Location = "-120.668,-0.324,23.765" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.634,0.651,0.281,0.309" |
||
− | cMissionSpawnItem BrokenHummer13 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "MilitaryHummer3" |
||
− | Location = "-87.424,-0.258,-23.083" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "-0.007,-0.942,-0.024,0.341" |
||
− | cMissionSpawnItem BrokenHummer12 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "MilitaryHummer3" |
||
− | Location = "-33.131,-0.331,-1.380" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,-0.985,0.000,0.167" |
||
− | cMissionSpawnItem BrokenHummer10 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "MilitaryHummer2" |
||
− | Location = "-129.223,0.016,26.729" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.197,0.813,-0.127,-0.529" |
||
− | cMissionSpawnItem GoodGate1 |
||
− | ItemName = "Gate" |
||
− | Location = "167.047,0.599,-157.999" |
||
− | Rotation = "0.000,-0.378,0.000,0.932" |
||
− | cMissionSpawnItem BadGate1 |
||
− | ItemName = "Broken_Gate" |
||
− | Location = "179.678,-0.441,-159.473" |
||
− | Rotation = "0.401,-0.479,0.143,0.775" |
||
− | Scale = "9.187,4.845,25.409" |
||
− | Translation = "185.361,-1.979,-170.173" |
||
− | cMissionSendAudioEvent HummerFire1 |
||
− | AudioEvent = "HummerFireStart" |
||
− | cMissionSpawnItem Grenade9 |
||
− | ItemName = "Grenade" |
||
− | Location = "-90.181,-1.471,-21.809" |
||
− | Rotation = "-0.433,-0.163,0.567,0.684" |
||
− | cMissionSpawnItem Grenade8 |
||
− | ItemName = "Grenade" |
||
− | Location = "-89.931,-1.471,-22.010" |
||
− | Rotation = "-0.211,0.081,0.680,0.698" |
||
− | cMissionSpawnItem Grenade7 |
||
− | ItemName = "Grenade" |
||
− | Location = "-53.934,-1.497,17.511" |
||
− | Rotation = "-0.056,-0.052,0.710,0.700" |
||
− | cMissionSpawnItem Grenade6 |
||
− | ItemName = "Grenade" |
||
− | Location = "-121.277,-1.488,26.342" |
||
− | Rotation = "-0.091,-0.087,0.706,0.697" |
||
− | cMissionSpawnItem Grenade5 |
||
− | ItemName = "Grenade" |
||
− | Location = "-130.115,-1.497,29.691" |
||
− | Rotation = "-0.056,-0.052,0.710,0.700" |
||
− | cMissionSpawnItem Guns11 |
||
− | ItemName = "M16" |
||
− | Location = "-86.549,-1.378,-9.258" |
||
− | Rotation = "0.000,-2.309,0.000,1.000" |
||
− | cMissionSpawnItem Guns10 |
||
− | ItemName = "M16" |
||
− | Location = "52.858,0.543,-117.806" |
||
− | Rotation = "-0.056,-0.052,0.710,0.700" |
||
− | cMissionSpawnItem Guns9 |
||
− | ItemName = "M16" |
||
− | Location = "-27.593,0.544,-39.664" |
||
− | Rotation = "-0.056,-0.052,0.710,0.700" |
||
− | cMissionSpawnItem Guns8 |
||
− | ItemName = "M16" |
||
− | Location = "-49.149,-1.497,18.075" |
||
− | Rotation = "0.354,0.354,0.612,0.612" |
||
− | cMissionSpawnItem Guns7 |
||
− | ItemName = "M16" |
||
− | Location = "-128.932,-1.497,31.499" |
||
− | Rotation = "-0.056,-0.052,0.710,0.700" |
||
− | cMissionSpawnItem Guns6 |
||
− | ItemName = "HandGun" |
||
− | Location = "-118.409,-1.485,23.395" |
||
− | Rotation = "-0.057,-0.054,0.711,0.698" |
||
− | cMissionSpawnItem EquipBox41 |
||
− | ItemName = "EquipmentBox" |
||
− | Location = "51.404,0.723,-117.926" |
||
− | Rotation = "0.000,0.537,0.000,0.843" |
||
− | cMissionSpawnItem EquipBox40 |
||
− | ItemName = "EquipmentBox" |
||
− | Location = "-26.793,0.734,-40.316" |
||
− | Rotation = "0.000,0.537,0.000,0.843" |
||
− | cMissionSpawnItem EquipBox39 |
||
− | ItemName = "EquipmentBox" |
||
− | Location = "-27.907,0.714,-40.778" |
||
− | Rotation = "0.000,0.841,0.000,0.538" |
||
− | cMissionSpawnItem EquipBox38 |
||
− | ItemName = "EquipmentBox" |
||
− | Location = "-30.829,-1.337,-2.226" |
||
− | Rotation = "0.000,0.425,0.000,0.906" |
||
− | cMissionSpawnItem EquipBox37 |
||
− | ItemName = "EquipmentBox" |
||
− | Location = "-49.526,-1.307,17.125" |
||
− | Rotation = "0.000,0.797,0.000,0.604" |
||
− | cMissionSpawnItem EquipBox36 |
||
− | ItemName = "EquipmentBox" |
||
− | Location = "-50.486,-1.317,18.116" |
||
− | Rotation = "-0.014,0.273,0.050,0.960" |
||
− | cMissionSpawnItem EquipBox35 |
||
− | ItemName = "EquipmentBox" |
||
− | Location = "-51.861,-1.317,12.060" |
||
− | Rotation = "0.000,-0.117,0.000,0.993" |
||
− | cMissionSpawnItem EquipBox34 |
||
− | ItemName = "EquipmentBox" |
||
− | Location = "-35.481,-1.247,1.415" |
||
− | Rotation = "-0.227,0.224,-0.678,0.659" |
||
− | cMissionSpawnItem EquipBox33 |
||
− | ItemName = "EquipmentBox" |
||
− | Location = "-123.241,-1.237,23.473" |
||
− | Rotation = "0.073,-0.626,-0.021,0.773" |
||
− | cMissionSpawnItem EquipBox32 |
||
− | ItemName = "EquipmentBox" |
||
− | Location = "-119.024,-1.295,23.479" |
||
− | Rotation = "-0.004,1.005,-0.003,-0.034" |
||
− | cMissionSpawnItem EquipBox28 |
||
− | ItemName = "EquipmentBox" |
||
− | Location = "-130.770,-1.097,30.834" |
||
− | Rotation = "-0.207,0.615,0.191,0.737" |
||
− | cMissionSpawnItem EquipBox27 |
||
− | ItemName = "EquipmentBox" |
||
− | Location = "-129.998,-1.307,30.757" |
||
− | Rotation = "0.000,0.862,0.000,0.502" |
||
− | cMissionStartEffect x791 |
||
− | ChuckCanBeHarmedFromEffect = "false" |
||
− | EffectEnum = "53" |
||
− | Location = "53.978,1.593,-114.777" |
||
− | Loop = "true" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect x790 |
||
− | ChuckCanBeHarmedFromEffect = "true" |
||
− | EffectEnum = "168" |
||
− | Location = "-23.614,1.921,-45.025" |
||
− | Loop = "true" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect x789 |
||
− | ChuckCanBeHarmedFromEffect = "true" |
||
− | EffectEnum = "168" |
||
− | Location = "-49.537,-0.487,14.381" |
||
− | Loop = "true" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect x788 |
||
− | ChuckCanBeHarmedFromEffect = "true" |
||
− | EffectEnum = "168" |
||
− | Location = "-65.991,-0.357,-32.819" |
||
− | Loop = "true" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionLevelReady Safehosue7 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionCondition PostBreach |
||
− | Condition = "6" |
||
− | ConditionParamater = "Case6-4" |
||
− | cMissionSpawnItem SpawnClosedGate4 |
||
− | ItemName = "SafehouseGate" |
||
− | Location = "3.022,-2.621,9.781" |
||
− | Rotation = "0.000,1.000,0.000,0.000" |
||
− | cMissionLevelReady YucatanCasino3 |
||
− | LevelName = "LEVEL_YUCATAN_CASINO" |
||
− | cMissionCondition TwinsReward |
||
− | Condition = "6" |
||
− | ConditionParamater = "Case4-1Battle" |
||
− | cMissionSpawnItem TwinSword2 |
||
− | ItemName = "KatanaSword" |
||
− | Location = "401.608,5.611,-312.397" |
||
− | Rotation = "0.381,-0.919,0.000,0.084" |
||
− | cMissionSpawnItem TwinSword3 |
||
− | ItemName = "KatanaSword" |
||
− | Location = "400.992,5.611,-311.009" |
||
− | Rotation = "-0.005,0.071,-0.383,-0.921" |
||
− | cMissionLevelReady SouthPlaza16 |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | cMissionCondition MercGearCaseFive |
||
− | Condition = "6" |
||
− | ConditionParamater = "Case5-1" |
||
− | cMissionSpawnItem MetalBarricade3 |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-173.233,-5.902,30.952" |
||
− | Rotation = "0.052,0.014,-0.001,0.999" |
||
− | cMissionSpawnItem MetalBarricade2 |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-171.083,-5.904,30.299" |
||
− | Rotation = "-0.006,0.568,-0.012,0.823" |
||
− | cMissionSpawnItem Propane5 |
||
− | ItemName = "PropaneTank" |
||
− | Location = "-167.761,-6.144,40.163" |
||
− | Rotation = "0.000,-0.173,-0.000,-0.985" |
||
− | cMissionSpawnItem Propane4 |
||
− | ItemName = "PropaneTank" |
||
− | Location = "-167.351,-6.412,40.401" |
||
− | Rotation = "-0.706,0.304,-0.058,0.637" |
||
− | cMissionSpawnItem Crowbar10 |
||
− | ItemName = "Crowbar" |
||
− | Location = "-179.593,-6.406,34.426" |
||
− | Rotation = "-0.273,-0.257,0.653,0.658" |
||
− | cMissionSpawnItem Crowbar9 |
||
− | ItemName = "Crowbar" |
||
− | Location = "-175.767,-5.897,61.333" |
||
− | Rotation = "-0.704,-0.701,0.070,0.085" |
||
− | cMissionSpawnItem Hammer3 |
||
− | ItemName = "SledgeHammer" |
||
− | Location = "-175.544,-6.402,33.055" |
||
− | Rotation = "0.695,0.715,-0.053,-0.055" |
||
− | cMissionSpawnItem Knife3 |
||
− | ItemName = "BowieKnife" |
||
− | Location = "-175.891,-5.562,32.316" |
||
− | Rotation = "0.005,-0.707,-0.707,0.021" |
||
− | cMissionSpawnItem Knife2 |
||
− | ItemName = "BowieKnife" |
||
− | Location = "-173.975,-6.352,39.637" |
||
− | Rotation = "0.439,-0.570,-0.548,-0.427" |
||
− | cMissionSpawnItem HandGun2 |
||
− | ItemName = "HandGun" |
||
− | Location = "-165.195,-6.102,51.109" |
||
− | Rotation = "0.336,-0.568,-0.709,-0.251" |
||
− | cMissionSpawnItem EquipBox30 |
||
− | ItemName = "MilitaryCrate" |
||
− | Location = "-174.517,-6.237,39.731" |
||
− | Rotation = "0.000,0.279,0.000,0.960" |
||
− | cMissionSpawnItem EquipBox29 |
||
− | ItemName = "MilitaryCrate" |
||
− | Location = "-176.079,-6.229,32.282" |
||
− | Rotation = "0.000,0.000,0.000,1.000" |
||
− | cMissionSpawnItem EquipBox26 |
||
− | ItemName = "MilitaryCrate" |
||
− | Location = "-175.223,-6.212,32.038" |
||
− | Rotation = "0.000,-0.463,0.000,0.886" |
||
− | cMissionSpawnItem EquipBox25 |
||
− | ItemName = "MilitaryCrate" |
||
− | Location = "-174.439,-5.829,39.741" |
||
− | Rotation = "0.000,0.052,0.000,0.999" |
||
− | cMissionSpawnItem EquipBox24 |
||
− | ItemName = "MilitaryCrate" |
||
− | Location = "-175.716,-5.805,32.155" |
||
− | Rotation = "0.000,-0.445,0.000,0.896" |
||
− | cMissionSpawnItem EquipBox23 |
||
− | ItemName = "MilitaryCrate" |
||
− | Location = "-165.907,-6.016,58.675" |
||
− | Rotation = "-0.175,0.204,0.190,0.944" |
||
− | cMissionSpawnItem EquipBox21 |
||
− | ItemName = "MilitaryCrate" |
||
− | Location = "-165.335,-6.209,59.332" |
||
− | Rotation = "0.000,0.349,0.000,0.937" |
||
− | cMissionSpawnItem EquipBox20 |
||
− | ItemName = "MilitaryCrate" |
||
− | Location = "-171.551,-6.220,64.188" |
||
− | Rotation = "0.000,-0.397,0.000,0.918" |
||
− | cMissionSpawnItem EquipBox19 |
||
− | ItemName = "MilitaryCrate" |
||
− | Location = "-158.454,-6.219,52.092" |
||
− | Rotation = "0.000,-0.621,0.000,0.784" |
||
− | cMissionSpawnItem EquipBox18 |
||
− | ItemName = "MilitaryCrate" |
||
− | Location = "-164.887,-6.200,51.365" |
||
− | Rotation = "0.000,0.000,0.000,1.000" |
||
− | cMissionSpawnItem EquipBox17 |
||
− | ItemName = "MilitaryCrate" |
||
− | Location = "-165.943,-6.195,40.953" |
||
− | Rotation = "0.000,0.319,0.000,0.948" |
||
− | cMissionSpawnItem EquipBox14 |
||
− | ItemName = "MilitaryCrate" |
||
− | Location = "-174.043,-6.219,43.442" |
||
− | Rotation = "0.000,-0.979,0.000,0.207" |
||
− | cMissionSpawnItem EquipBox22 |
||
− | ItemName = "MilitaryCrate" |
||
− | Location = "-164.887,-6.200,51.365" |
||
− | Rotation = "0.000,0.000,0.000,1.000" |
||
− | cMissionCondition MercGuns |
||
− | Condition = "6" |
||
− | ConditionParamater = "Case5-2" |
||
− | cMissionSpawnItem MercAssaultRifle2 |
||
− | ItemName = "MercAssaultRifle" |
||
− | Location = "-172.725,-6.394,41.365" |
||
− | Rotation = "-0.013,0.005,-0.698,0.716" |
||
− | cMissionSpawnItem MercAssaultRifle3 |
||
− | ItemName = "MercAssaultRifle" |
||
− | Location = "-170.153,-6.396,34.600" |
||
− | Rotation = "0.502,-0.527,-0.477,0.492" |
||
+ | !<!--name-->cMissionFadeDown |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
+ | |<!--example--> |
||
+ | |align=center|<!--number of--> |
||
+ | |-valign=top |
||
+ | !<!--name-->cMissionFadeUp |
||
− | == X_AutoChuckThrowWeapons== |
||
+ | |<!--NOTES--> |
||
− | <pre> |
||
+ | |<!--example--> |
||
− | cMissionDefinition X_AutoChuckThrowWeapons |
||
+ | |align=center|<!--number of--> |
||
− | Color = "15869409" |
||
+ | |-valign=top |
||
− | DebugSpawnPoint = "EntryYucutan" |
||
− | DescriptionSummary = "3143" |
||
− | DisplayName = "7" |
||
− | Duration = "691200" |
||
− | ExplicitStart = "false" |
||
− | LevelToStartAtIfDebuggingMission = "FORTUNE_EXTERIOR" |
||
− | MissionType = "0" |
||
− | Module = "0" |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "302400" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionLevelReady turnonautochuck4 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSetChuckState TurnAutoChuckOn13 |
||
− | ChuckState = "59" |
||
− | cMissionSetChuckState TurnAutoChuckOn14 |
||
− | ChuckState = "62" |
||
− | cMissionSetChuckState TurnAutoChuckOn15 |
||
− | ChuckState = "76" |
||
− | cMissionPauseClock autopauseclock5 |
||
− | cMissionObjective objectives4 |
||
− | cMissionObjectiveEvent autochuckevent2 |
||
− | EventString = "TESTDONE" |
||
+ | !<!--name-->cMissionHideTriggerVolume |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
− | =Missions section 1= |
||
+ | |<!--example--> |
||
− | == AnIndustrialFashion== |
||
+ | |align=center|<!--number of--> |
||
− | <pre> |
||
+ | |-valign=top |
||
− | cMissionDefinition AnIndustrialFashion |
||
− | CantFailOnLevel = "SOUTH_PLAZA" |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "EntryArena" |
||
− | DescriptionSummary = "80533" |
||
− | DisplayName = "80007" |
||
− | Duration = "45000" |
||
− | LevelToStartAtIfDebuggingMission = "SOUTH_PLAZA" |
||
− | MissionType = "3" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "97200" |
||
− | cMissionTimer x143 |
||
− | DeltaTimeSecondsRealTime = "20" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall x144 |
||
− | cMissionDialogue x145 |
||
− | Dialogue0 = "65084" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionObjective AnIndustrialFashion-Objective |
||
− | cMissionObjectiveNPCJoin Terri |
||
− | ANDRESCUED = "false" |
||
− | MissionWaypoint = "SOUTH_PLAZA,-302.421,-7.421,114.843" |
||
− | NPCName = "srv_terri" |
||
− | cMissionObjectiveNPCJoin Willa |
||
− | ANDRESCUED = "false" |
||
− | MissionWaypoint = "SOUTH_PLAZA,-302.373,-7.421,114.728" |
||
− | NPCName = "srv_willa" |
||
− | cMissionTimer RemoveDelay2 |
||
− | DeltaTimeSecondsRealTime = "3" |
||
− | TriggerXTimes = "1" |
||
− | cMissionZombieRemoval BarnBurnerClear2 |
||
− | Location = "-310.923,-7.412,112.432" |
||
− | Radius = "5" |
||
− | cMissionOnFail x107 |
||
− | cMissionLevelReady Southplaza-Start |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | cMissionSpawnNPC Willa1 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_willa" |
||
− | Rotation = "0.99" |
||
− | SpawnPoint = "-311.196,-4.923,115.935" |
||
− | cMissionDialogue d320 |
||
− | Dialogue0 = "65091" |
||
− | Dialogue1 = "65092" |
||
− | Dialogue2 = "65093" |
||
− | Dialogue3 = "65090" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim3 = "15" |
||
− | Speaker3 = "srv_willa" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65170" |
||
− | SpeakerID2 = "65167" |
||
− | SpeakerID3 = "65170" |
||
− | cMissionSpawnNPC Terri6 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_terri" |
||
− | Rotation = "0.957" |
||
− | SpawnPoint = "-305.554,-7.413,116.522" |
||
− | WithProp = "LeadPipe" |
||
− | cMissionDialogueCondition WillaRescued |
||
− | ConditionParameter1 = "srv_willa" |
||
− | DialogueCondition = "19" |
||
− | cMissionDialogueCondition cond_d317 |
||
− | ConditionParameter1 = "srv_willa" |
||
− | ConditionParameter2 = "srv_terri" |
||
− | DialogueCondition = "20" |
||
− | cMissionDialogue TerriInteract6 |
||
− | Dialogue0 = "65086" |
||
− | Dialogue1 = "65087" |
||
− | Dialogue2 = "65989" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65169" |
||
− | SpeakerID2 = "65169" |
||
− | cMissionDialogueCondition cond_d320 |
||
− | ConditionParameter1 = "srv_willa" |
||
− | ConditionParameter2 = "srv_terri" |
||
− | DialogueCondition = "20" |
||
− | cMissionDialogue fail_d317 |
||
− | Dialogue0 = "65990" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "2" |
||
− | Speaker0 = "srv_terri" |
||
− | SpeakerID0 = "65169" |
||
− | cMissionDialogue d326 |
||
− | Dialogue0 = "65088" |
||
− | Dialogue1 = "65089" |
||
− | Dialogue2 = "65064" |
||
− | DialogueCondition = "3" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "0" |
||
− | Speaker0 = "srv_terri" |
||
− | SpeakerID0 = "65169" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65169" |
||
− | cMissionDialogue d330 |
||
− | Dialogue0 = "65088" |
||
− | Dialogue1 = "65089" |
||
− | Dialogue2 = "65064" |
||
− | DialogueCondition = "3" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "0" |
||
− | Speaker0 = "srv_terri" |
||
− | SpeakerID0 = "65169" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65169" |
||
− | cMissionDialogue d325 |
||
− | Dialogue0 = "65088" |
||
− | Dialogue1 = "65089" |
||
− | Dialogue2 = "65064" |
||
− | DialogueCondition = "3" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "0" |
||
− | Speaker0 = "srv_terri" |
||
− | SpeakerID0 = "65169" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65169" |
||
− | cMissionNPCAmbientDialogSequencer TerriAmbient |
||
− | DialogCycleInterval = "5" |
||
− | DialogStartRadius = "25" |
||
− | DialogStopRadius = "10" |
||
− | Position = "-305.554,-7.413,116.522" |
||
− | cMissionAmbientNPCDialog x5 |
||
− | Dialogue0 = "66151" |
||
− | SpeakerID0 = "65169" |
||
− | cMissionAmbientNPCDialog x70 |
||
− | Dialogue0 = "66152" |
||
− | SpeakerID0 = "65169" |
||
− | cMissionAmbientNPCDialog x65 |
||
− | Dialogue0 = "66153" |
||
− | SpeakerID0 = "65169" |
||
− | </pre> |
||
+ | !<!--name-->cMissionKillNPC |
||
− | == AnteUp== |
||
+ | |<!--NOTES--> |
||
− | <pre> |
||
+ | |<!--example--> |
||
− | cMissionDefinition AnteUp |
||
+ | |align=center|<!--number of--> |
||
− | CantFailOnLevel = "SAFEHOUSE" |
||
+ | |-valign=top |
||
− | Color = "3826405" |
||
− | DebugSpawnPoint = "Exit_Safehouse" |
||
− | DescriptionSummary = "80534" |
||
− | DisplayName = "80054" |
||
− | Duration = "86460" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "ROYAL_FLUSH" |
||
− | MissionType = "3" |
||
− | Module = "0" |
||
− | PrerequisiteMission = "SuppressStripPokerTable" |
||
− | ShowInDebugMenu = "true" |
||
− | ShowInHUD = "false" |
||
− | StartTime = "205200" |
||
− | cMissionObjective AnteUpOver |
||
− | MissionWaypoint = "SAFEHOUSE,-22.726,-1.097,10.999" |
||
− | cMissionObjectiveEvent EndMission7 |
||
− | EventString = "AnteUpEnds" |
||
− | MissionWaypoint = "SAFEHOUSE,-22.541,-1.081,10.834" |
||
− | cMissionTimer StripPokerPhoneCall |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall StripCall |
||
− | cMissionDialogue StrippokerCall |
||
− | Dialogue0 = "67732" |
||
− | SpeakerID0 = "77510" |
||
+ | !<!--name-->cMissionLevelLoading |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
− | == ReturntoPoker== |
||
+ | |<!--example--> |
||
− | <pre> |
||
+ | |align=center|<!--number of--> |
||
− | cMissionDefinition ReturntoPoker |
||
+ | |-valign=top |
||
− | CantFailOnLevel = "SAFEHOUSE" |
||
− | Color = "3826405" |
||
− | DebugSpawnPoint = "Exit_Safehouse" |
||
− | DescriptionSummary = "80534" |
||
− | DisplayName = "80054" |
||
− | Duration = "86460" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "ROYAL_FLUSH" |
||
− | MissionType = "12" |
||
− | Module = "0" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "false" |
||
− | StartTime = "205200" |
||
− | cMissionObjective ReturntoPoker-Objective |
||
− | cMissionObjectiveEvent EndMission11 |
||
− | EventString = "AnteUpAllBeaten" |
||
− | MissionWaypoint = "SAFEHOUSE,-22.541,-1.081,10.834" |
||
− | cMissionLevelReady InTheSafehouse |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSendCommandToProp DestroyLevelTable |
||
− | PropCommand = "17" |
||
− | PropName = "pokertable_interactive" |
||
− | cMissionTimer DelaySpawn |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | cMissionSpawnItem PokerTable |
||
− | ItemName = "pokertable_strip" |
||
− | Location = "-22.726,-0.657,10.999" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionPrereq AnteUpStarted |
||
− | cMissionObjectiveMissionStatus AnteUpStarted1 |
||
− | MissionName = "AnteUp" |
||
− | Started = "true" |
||
− | cMissionOnSuccess NoninteractiveTable |
||
− | cMissionSendCommandToProp MakeTableNoGo |
||
− | PropCommand = "22" |
||
− | PropName = "PokerTable" |
||
+ | !<!--name-->cMissionLevelReady |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
− | == ArtAppreciation== |
||
+ | |<!--example--> |
||
− | <pre> |
||
+ | |align=center|<!--number of--> |
||
− | cMissionDefinition ArtAppreciation |
||
+ | |-valign=top |
||
− | CantFailOnLevel = "PALISADES" |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "EntryYucutan" |
||
− | DescriptionSummary = "80535" |
||
− | DisplayName = "80033" |
||
− | Duration = "28800" |
||
− | LevelToStartAtIfDebuggingMission = "PALISADES" |
||
− | MissionType = "3" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "213000" |
||
− | cMissionTimer x244 |
||
− | DeltaTimeSecondsRealTime = "10" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall x245 |
||
− | cMissionDialogue x246 |
||
− | Dialogue0 = "65639" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionObjective ArtAppreciation-Objective |
||
− | cMissionObjectiveNPCJoin x247 |
||
− | MissionWaypoint = "PALISADES,270.664,6.928,-146.207" |
||
− | NPCName = "srv_randolph" |
||
− | cMissionLevelReady x248 |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionSpawnNPC T317 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_randolph" |
||
− | Rotation = "0.123" |
||
− | SpawnPoint = "271.711,6.928,-145.512" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogue RandTalk |
||
− | Dialogue0 = "65640" |
||
− | Dialogue1 = "65641" |
||
− | Dialogue2 = "65642" |
||
− | Dialogue3 = "65643" |
||
− | ReactionAnim1 = "2" |
||
− | ReactionAnim3 = "3" |
||
− | Speaker1 = "srv_randolph" |
||
− | Speaker3 = "srv_randolph" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65631" |
||
− | SpeakerID2 = "65167" |
||
− | SpeakerID3 = "65631" |
||
− | cMissionOnTrigger Begging |
||
− | InnerRadius = "5" |
||
− | Location = "258.627,9.012,-153.626" |
||
− | Radius = "5" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionDialogue RandBegging |
||
− | Dialogue0 = "65646" |
||
− | Dialogue1 = "65647" |
||
− | ReactionAnim0 = "2" |
||
− | ReactionAnim1 = "15" |
||
− | Speaker0 = "srv_randolph" |
||
− | Speaker1 = "srv_randolph" |
||
− | SpeakerID0 = "65631" |
||
− | SpeakerID1 = "65631" |
||
− | cMissionDialogue d334 |
||
− | Dialogue0 = "65644" |
||
− | Dialogue1 = "65645" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | Speaker1 = "srv_randolph" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65631" |
||
− | cMissionDialogueCondition cond_d335 |
||
− | ConditionParameter1 = "3000" |
||
− | DialogueCondition = "10" |
||
− | cMissionDialogue fail_d335 |
||
− | Dialogue0 = "65881" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "1" |
||
− | Speaker0 = "srv_randolph" |
||
− | SpeakerID0 = "65631" |
||
− | cMissionDialogue d335 |
||
− | Dialogue0 = "65882" |
||
− | DialogueCondition = "10" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "0" |
||
− | Speaker0 = "srv_randolph" |
||
− | SpeakerID0 = "65631" |
||
− | cMissionChangeNPCState PaintingSale2 |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "4" |
||
− | NPCName = "srv_randolph" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionSendCommandToProp EnableArtPickup1 |
||
− | PropCommand = "23" |
||
− | PropName = "ArtPiece" |
||
− | cMissionSpawnItem ArtPiece |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "FunnyPainting" |
||
− | Location = "271.836,6.968,-144.407" |
||
− | Rotation = "0.002,-0.916,-0.121,0.376" |
||
− | cMissionChangeNPCState Sad |
||
− | Nature = "0" |
||
− | NPCName = "srv_randolph" |
||
− | cMissionSendCommandToProp DisableArtPickup |
||
− | PropCommand = "22" |
||
− | PropName = "ArtPiece" |
||
− | cMissionNPCAmbientDialogSequencer RandlophCries |
||
− | DialogCycleInterval = "4" |
||
− | DialogStartRadius = "25" |
||
− | DialogStopRadius = "15" |
||
− | Position = "270.680,6.928,-146.129" |
||
− | cMissionAmbientNPCDialog Cry1 |
||
− | Dialogue0 = "65870" |
||
− | SpeakerID0 = "65631" |
||
− | cMissionAmbientNPCDialog Cry5 |
||
− | Dialogue0 = "65871" |
||
− | SpeakerID0 = "65631" |
||
− | cMissionAmbientNPCDialog Cry4 |
||
− | Dialogue0 = "65872" |
||
− | SpeakerID0 = "65631" |
||
− | cMissionAmbientNPCDialog Cry3 |
||
− | Dialogue0 = "65873" |
||
− | SpeakerID0 = "65631" |
||
− | cMissionAmbientNPCDialog Cry2 |
||
− | Dialogue0 = "65874" |
||
− | SpeakerID0 = "65631" |
||
− | cMissionAmbientNPCDialog Cry6 |
||
− | Dialogue0 = "65875" |
||
− | SpeakerID0 = "65631" |
||
− | </pre> |
||
− | == BankRun== |
||
− | <pre> |
||
− | cMissionDefinition BankRun |
||
− | CantFailOnLevel = "FOOD_BARN" |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "EntrySlotBarn" |
||
− | DescriptionSummary = "80536" |
||
− | DisplayName = "80015" |
||
− | Duration = "39600" |
||
− | LevelToStartAtIfDebuggingMission = "FORTUNE_EXTERIOR" |
||
− | MissionType = "3" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "194400" |
||
− | cMissionTimer Call_BankRun_OnTime |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall Call_Civic_Phone |
||
− | cMissionDialogue Call_Civic_Dialog |
||
− | Dialogue0 = "65291" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionObjective Bankl-Objective |
||
− | cMissionObjectiveEvent TalkToWoodrow |
||
− | EventString = "Talkedtowoodrow" |
||
− | MissionWaypoint = "FOOD_BARN,-16.606,-1.619,-123.365" |
||
− | cMissionSendEvent AddMoney11 |
||
− | Value = "AddMoneyToCase" |
||
− | cMissionObjectiveEvent YucutanATM |
||
− | EventString = "ATM1" |
||
− | MissionWaypoint = "FOOD_BARN,-49.670,-1.618,-140.869" |
||
− | cMissionSendEvent AddMoney8 |
||
− | Value = "AddMoneyToCase" |
||
− | cMissionObjectiveEvent PalisadesATM |
||
− | EventString = "ATM2" |
||
− | MissionWaypoint = "FOOD_BARN,39.218,-1.360,-219.746" |
||
− | cMissionSendEvent AddMoney7 |
||
− | Value = "AddMoneyToCase" |
||
− | cMissionObjectiveEvent AtlanticaATM |
||
− | EventString = "ATM3" |
||
− | MissionWaypoint = "FOOD_BARN,92.200,-1.389,-231.785" |
||
− | cMissionSendEvent AddMoney9 |
||
− | Value = "AddMoneyToCase" |
||
− | cMissionObjectiveNPCJoin Mayor |
||
− | NPCName = "srv_woodrow_0" |
||
− | cMissionLevelReady Mayor1 |
||
− | LevelName = "LEVEL_FOOD_BARN" |
||
− | cMissionTimer x146 |
||
− | DeltaTimeSecondsRealTime = ".1" |
||
− | TriggerXTimes = "1" |
||
− | cMissionZombieRemoval x22 |
||
− | Location = "-16.869,-1.619,-123.384" |
||
− | Radius = "10" |
||
− | cMissionAdjustZombieTuning x10 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | cMissionSpawnNPC Mayor2 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_woodrow_0" |
||
− | Rotation = "2.656" |
||
− | SpawnPoint = "-16.626,-1.619,-123.644" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | WithProp = "MoneyCase" |
||
− | cMissionDialogue MayorTalk1 |
||
− | Dialogue0 = "65292" |
||
− | Dialogue1 = "65296" |
||
− | Dialogue2 = "65294" |
||
− | JoinChuckAfter = "false" |
||
− | Speaker1 = "srv_woodrow_0" |
||
− | Speaker2 = "srv_woodrow_0" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65185" |
||
− | SpeakerID2 = "65185" |
||
− | cMissionDialogue Mayor4 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65297" |
||
− | Dialogue1 = "65298" |
||
− | Dialogue2 = "65299" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LeadChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | Speaker0 = "srv_woodrow_0" |
||
− | Speaker2 = "srv_woodrow_0" |
||
− | SpeakerID0 = "65185" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65185" |
||
− | cMissionDialogue MAyor6 |
||
− | AutoStart = "false" |
||
− | ClearPreJoinAfterReaction1 = "true" |
||
− | Dialogue0 = "65302" |
||
− | Dialogue1 = "65303" |
||
− | Dialogue2 = "65390" |
||
− | LeadChuckAfter = "false" |
||
− | ReactionAnim1 = "0" |
||
− | Speaker1 = "srv_woodrow_0" |
||
− | Speaker2 = "srv_woodrow_0" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65185" |
||
− | SpeakerID2 = "65185" |
||
− | cMissionDialogue MAyor7 |
||
− | AutoStart = "true" |
||
− | ClearPreJoinAfterReaction1 = "false" |
||
− | LeadChuckAfter = "true" |
||
− | cMissionSetNPCScriptedAction LeadATMOne2 |
||
− | ExecuteOnce = "true" |
||
− | GotoPoint = "-49.766,-1.618,-140.755" |
||
− | NPCName = "srv_woodrow_0" |
||
− | Orientation = "316.328" |
||
− | SetOrientation = "true" |
||
− | cMissionSendEvent WoodrowStart3 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "StartWoodrow" |
||
− | cMissionAdjustZombieTuning x325 |
||
− | RemoveMissionAdjustedTuning = "true" |
||
− | cMissionSendEvent TalkedToWoodrow1 |
||
− | Value = "Talkedtowoodrow" |
||
− | cMissionDialogueCondition ATMThird1 |
||
− | AutoStart = "true" |
||
− | ConditionParameter1 = "WoodrowATMThree" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogueCondition ATMSecond1 |
||
− | AutoStart = "true" |
||
− | ConditionParameter1 = "WoodrowATMTwo" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogueCondition ATMFirst3 |
||
− | AutoStart = "true" |
||
− | ConditionParameter1 = "StartWoodrow" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue EmptyLoopFirst |
||
− | AutoStart = "true" |
||
− | LoopThisNode = "true" |
||
− | cMissionSetNPCScriptedAction LeadATMOneBackup |
||
− | ExecuteOnce = "true" |
||
− | GotoPoint = "-49.766,-1.618,-140.755" |
||
− | NPCName = "srv_woodrow_0" |
||
− | Orientation = "316.328" |
||
− | SetOrientation = "false" |
||
− | cMissionSendEvent WoodrowStart2 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "StartWoodrow" |
||
+ | !<!--name-->cMissionLoadAnimBank |
||
− | cMissionDialogue EggingChuckOn19 |
||
+ | |<!--NOTES--> |
||
− | AutoStart = "true" |
||
+ | |<!--example--> |
||
− | Dialogue0 = "65304" |
||
+ | |align=center|<!--number of--> |
||
− | LoopThisNode = "false" |
||
+ | |-valign=top |
||
− | Speaker0 = "srv_woodrow_0" |
||
− | SpeakerID0 = "65185" |
||
− | cMissionSetNPCScriptedAction LeadATMTwo1 |
||
− | GotoPoint = "39.939,-1.360,-220.338" |
||
− | NPCName = "srv_woodrow_0" |
||
− | Orientation = "320.658" |
||
− | ReactionAnim = "15" |
||
− | SetOrientation = "false" |
||
− | UseOrientation = "true" |
||
− | cMissionSendEvent WoodrowGoTwo |
||
− | DialogManagerOnly = "true" |
||
− | Value = "WoodrowATMTwo" |
||
− | cMissionSendEvent ATMOne3 |
||
− | Value = "ATM1" |
||
− | cMissionTimer AmbientTimer6 |
||
− | DeltaTimeSecondsRealTime = "18" |
||
− | TriggerXTimes = "1" |
||
− | cMissionDialogue HurryChuck9 |
||
− | Dialogue0 = "65389" |
||
− | Speaker0 = "srv_woodrow_0" |
||
− | SpeakerID0 = "65185" |
||
− | cMissionTimer AmbientTimer7 |
||
− | DeltaTimeSecondsRealTime = "30" |
||
− | TriggerXTimes = "1" |
||
− | cMissionDialogue EggingChuckOn22 |
||
− | Dialogue0 = "65307" |
||
− | Speaker0 = "srv_woodrow_0" |
||
− | SpeakerID0 = "65185" |
||
− | cMissionDialogue EmptyLoop1 |
||
− | AutoStart = "true" |
||
− | LoopThisNode = "true" |
||
− | cMissionDialogue EggingChuckOn21 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "65309" |
||
− | LoopThisNode = "false" |
||
− | Speaker0 = "srv_woodrow_0" |
||
− | SpeakerID0 = "65185" |
||
− | cMissionSetNPCScriptedAction LeadATMThree1 |
||
− | ExecuteOnce = "false" |
||
− | GotoPoint = "78.368,-1.338,-193.165" |
||
− | NPCName = "srv_woodrow_0" |
||
− | Orientation = "210.289" |
||
− | ReactionAnim = "15" |
||
− | SetOrientation = "false" |
||
− | UseOrientation = "true" |
||
− | cMissionSendEvent WoodrowGoThree1 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "WoodrowATMThree" |
||
− | cMissionSendEvent ATMTwo2 |
||
− | Value = "ATM2" |
||
− | cMissionTimer AmbientTimer4 |
||
− | DeltaTimeSecondsRealTime = "10" |
||
− | TriggerXTimes = "1" |
||
− | cMissionDialogue EggingChuckOn17 |
||
− | Dialogue0 = "65311" |
||
− | Speaker0 = "srv_woodrow_0" |
||
− | SpeakerID0 = "65185" |
||
− | cMissionTimer AmbientTimer5 |
||
− | DeltaTimeSecondsRealTime = "20" |
||
− | TriggerXTimes = "1" |
||
− | cMissionDialogue EggingChuckOn13 |
||
− | Dialogue0 = "65308" |
||
− | Speaker0 = "srv_woodrow_0" |
||
− | SpeakerID0 = "65185" |
||
− | cMissionDialogue EmptyLoop2 |
||
− | AutoStart = "true" |
||
− | LoopThisNode = "true" |
||
− | cMissionDialogue JoinChuck4 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "65313" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | Speaker0 = "srv_woodrow_0" |
||
− | SpeakerID0 = "65185" |
||
− | cMissionTimer WaitOnAnim |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | IgnoreAction = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionDialogue JoinChuck |
||
− | Dialogue0 = "65314" |
||
− | JoinChuckAfter = "true" |
||
− | Speaker0 = "srv_woodrow_0" |
||
− | SpeakerID0 = "65185" |
||
− | cMissionSetNPCScriptedAction ATM4Animate3 |
||
− | ExecuteOnce = "true" |
||
− | NPCName = "srv_woodrow_0" |
||
− | Orientation = "22.547" |
||
− | ReactionAnim = "15" |
||
− | SetOrientation = "false" |
||
− | UseOrientation = "true" |
||
− | cMissionSendEvent ATMThree2 |
||
− | Value = "ATM3" |
||
− | cMissionDialogue JoinChuck1 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65314" |
||
− | JoinChuckAfter = "true" |
||
− | Joiner0 = "srv_woodrow_0" |
||
− | Speaker0 = "srv_woodrow_0" |
||
− | SpeakerID0 = "65185" |
||
− | cMissionChangeNPCState NoGrapple |
||
− | Interactability = "Full" |
||
− | InvulnerableToGrapples = "true" |
||
− | NPCName = "srv_woodrow_0" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionSpawnItem WheelchairBlocking |
||
− | ItemName = "WheelChair" |
||
− | Location = "-21.001,-1.110,-133.857" |
||
− | Rotation = "-0.000,-0.033,0.000,0.999" |
||
− | cMissionSendCommandToProp DestroyWheelChair |
||
− | PropCommand = "17" |
||
− | PropName = "WheelChair" |
||
− | cMissionOnEvent AddMoney |
||
− | EventString = "AddMoneyToCase" |
||
− | cMissionSendCommandToProp ATM9 |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "3" |
||
− | PropName = "MoneyCase" |
||
− | Value = "500" |
||
+ | !<!--name-->cMissionLoadLevel |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
− | == BarnBurner== |
||
+ | |<!--example--> |
||
− | <pre> |
||
+ | |align=center|<!--number of--> |
||
− | cMissionDefinition BarnBurner |
||
+ | |-valign=top |
||
− | CantFailOnLevel = "ARENA_BACKSTAGE" |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "EntrySouthStrip" |
||
− | DescriptionSummary = "80537" |
||
− | DisplayName = "80053" |
||
− | Duration = "32400" |
||
− | LevelToStartAtIfDebuggingMission = "ARENA_BACKSTAGE" |
||
− | MissionType = "3" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "61260" |
||
− | cMissionTimer x1610 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall x1611 |
||
− | cMissionDialogue x1612 |
||
− | Dialogue0 = "65896" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionObjective BarnBurnerOBJ |
||
− | cMissionObjectiveNPCJoin Elrod1 |
||
− | MissionWaypoint = "ARENA_BACKSTAGE,-53.186,9.169,-10.064" |
||
− | NPCName = "srv_elrod" |
||
− | cMissionObjectiveNPCJoin Trixie |
||
− | MissionWaypoint = "ARENA_BACKSTAGE,-55.355,9.169,-10.014" |
||
− | NPCName = "srv_trixielynn_0" |
||
− | cMissionObjectiveItemDestroyed WallOfFireDestroyed |
||
− | InstaceName = "WallOfFire" |
||
− | Item = "WallOfFire" |
||
− | cMissionSendAudioEvent FireOff |
||
− | AudioEvent = "ScoopBarnBurnerFireOff" |
||
− | cMissionSendCommandToProp InteractableFuel1 |
||
− | PropCommand = "23" |
||
− | PropName = "FireFuel1" |
||
− | cMissionSendCommandToProp InteractableFuel3 |
||
− | PropCommand = "23" |
||
− | PropName = "FireFuel3" |
||
− | cMissionSendCommandToProp InteractableFuel2 |
||
− | PropCommand = "23" |
||
− | PropName = "FireFuel2" |
||
− | cMissionSendCommandToProp InteractableFuel4 |
||
− | PropCommand = "23" |
||
− | PropName = "FireFuel4" |
||
− | cMissionSendCommandToProp InteractableFuel5 |
||
− | PropCommand = "23" |
||
− | PropName = "FireFuel5" |
||
− | cMissionSendCommandToProp BlockingWall |
||
− | PropCommand = "17" |
||
− | PropName = "BlockingWall1" |
||
− | cMissionSetNPCScriptedAction ElrodHooray |
||
− | NPCName = "srv_elrod" |
||
− | ReactionAnim = "1" |
||
− | cMissionSetNPCScriptedAction TrixieHooray |
||
− | NPCName = "srv_trixielynn_0" |
||
− | ReactionAnim = "13" |
||
− | cMissionSetNPCScriptedAction ElrodHooray1 |
||
− | NPCName = "srv_elrod" |
||
− | ReactionAnim = "18" |
||
− | cMissionSetNPCScriptedAction TrixieHooray1 |
||
− | NPCName = "srv_trixielynn_0" |
||
− | ReactionAnim = "18" |
||
− | cMissionChangeNPCState MakeInvalnurable2 |
||
− | InvulnerableToGrapples = "false" |
||
− | NPCName = "srv_elrod" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | SurvivorVULNERABLEToDamage = "true" |
||
− | cMissionChangeNPCState MakeInvalnurable3 |
||
− | InvulnerableToGrapples = "false" |
||
− | NPCName = "srv_trixielynn_0" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | SurvivorVULNERABLEToDamage = "true" |
||
− | cMissionLevelReady x1613 |
||
− | LevelName = "LEVEL_ARENA_BACKSTAGE" |
||
− | cMissionSpawnNPC Elrod |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_elrod" |
||
− | Rotation = "-1.951" |
||
− | SpawnPoint = "-53.186,9.169,-10.064" |
||
− | WithProp = "BaseballBat" |
||
− | cMissionDialogueCondition cond_ElrodInteract |
||
− | ConditionParameter1 = "WallOfFire" |
||
− | DialogueCondition = "14" |
||
− | cMissionDialogue fail_ElrodInteract |
||
− | Dialogue0 = "65837" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "" |
||
− | Speaker0 = "srv_elrod" |
||
− | SpeakerID0 = "65197" |
||
− | cMissionDialogue ElrodInteract |
||
− | Dialogue0 = "65840" |
||
− | Dialogue1 = "65841" |
||
− | Dialogue2 = "65842" |
||
− | Dialogue3 = "65843" |
||
− | DialogueCondition = "14" |
||
− | ReactionAnim0 = "0" |
||
− | ReactionAnim3 = "3" |
||
− | Speaker0 = "srv_elrod" |
||
− | Speaker3 = "srv_elrod" |
||
− | SpeakerID0 = "65197" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65197" |
||
− | SpeakerID3 = "65197" |
||
− | cMissionDialogue ElrodJoin |
||
− | Dialogue0 = "65844" |
||
− | Dialogue1 = "65845" |
||
− | JoinChuckAfter = "true" |
||
− | Joiner0 = "srv_trixielynn_0" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "5" |
||
− | Speaker0 = "srv_elrod" |
||
− | SpeakerID0 = "65197" |
||
− | SpeakerID1 = "65197" |
||
− | cMissionChangeNPCState MakeInvalnurable |
||
− | InvulnerableToGrapples = "false" |
||
− | NPCName = "srv_elrod" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "true" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | SurvivorVULNERABLEToDamage = "false" |
||
− | cMissionSpawnNPC TrixieLyn |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_trixielynn_0" |
||
− | Rotation = "-3.126" |
||
− | SpawnPoint = "-55.355,9.169,-10.014" |
||
− | cMissionDialogueCondition cond_TrixieInteract |
||
− | ConditionParameter1 = "WallOfFire" |
||
− | DialogueCondition = "14" |
||
− | cMissionDialogue fail_TrixieInteract |
||
− | ClearPreJoinAfterReaction0 = "true" |
||
− | Dialogue0 = "66159" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "" |
||
− | Speaker0 = "srv_trixielynn_0" |
||
− | SpeakerID0 = "65198" |
||
− | cMissionDialogue TrixieInteract |
||
− | ClearPreJoinAfterReaction0 = "true" |
||
− | Dialogue0 = "65846" |
||
− | Dialogue1 = "65847" |
||
− | Dialogue2 = "65848" |
||
− | Dialogue3 = "65849" |
||
− | DialogueCondition = "14" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "0" |
||
− | Speaker0 = "srv_trixielynn_0" |
||
− | Speaker2 = "srv_trixielynn_0" |
||
− | SpeakerID0 = "65198" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65198" |
||
− | SpeakerID3 = "65167" |
||
− | cMissionDialogue TrixieInteract2 |
||
− | Dialogue0 = "65850" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "0" |
||
− | Speaker0 = "srv_trixielynn_0" |
||
− | SpeakerID0 = "65198" |
||
− | cMissionChangeNPCState MakeInvalnurable1 |
||
− | InvulnerableToGrapples = "false" |
||
− | NPCName = "srv_trixielynn_0" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "true" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | SurvivorVULNERABLEToDamage = "false" |
||
− | cMissionOnTrigger FireCall |
||
− | InnerRadius = "5" |
||
− | Location = "-55.283,9.169,-14.874" |
||
− | Radius = "5" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionDialogue CallChuck1 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "65837" |
||
− | Dialogue1 = "65838" |
||
− | Dialogue2 = "65839" |
||
− | SpeakerID0 = "65197" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65197" |
||
− | cMissionTimer RemoveDelay1 |
||
− | DeltaTimeSecondsRealTime = "3" |
||
− | TriggerXTimes = "1" |
||
− | cMissionZombieRemoval BarnBurnerClear1 |
||
− | Location = "-54.426,9.169,-8.278" |
||
− | Radius = "8" |
||
− | cMissionSpawnZombie x15 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.000" |
||
− | SpawnPoint = "-53.299,9.169,-17.008" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie x61 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1" |
||
− | SpawnPoint = "-57.485,9.168,-15.139" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie x31 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "0" |
||
− | SpawnPoint = "-54.813,9.169,-14.206" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie x17 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "0" |
||
− | SpawnPoint = "-55.385,9.169,-16.713" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionOnTrigger x545 |
||
− | InnerRadius = "8" |
||
− | Location = "-102.716,9.177,-10.781" |
||
− | Radius = "8" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSendCommandToProp OpenDoorDelta61 |
||
− | PropCommand = "8" |
||
− | PropName = "ArenaDoorDelta3" |
||
− | cMissionSendCommandToProp OpenDoorDelta5 |
||
− | PropCommand = "8" |
||
− | PropName = "ArenaDoorDelta4" |
||
− | cMissionSendAudioEvent BarnBurnerStart |
||
− | AudioEvent = "ScoopBarnBurnerStart" |
||
− | cMissionSpawnItem WallOfFire |
||
− | ItemName = "WallOfFire" |
||
− | Location = "-54.922,9.169,-14.390" |
||
− | Rotation = "0.002,0.085,-0.001,0.996" |
||
− | cMissionSpawnItem BlockingWall1 |
||
− | ItemName = "wall_short_blocking" |
||
− | Location = "-54.958,9.169,-12.829" |
||
− | Rotation = "-0.054,0.064,0.677,0.728" |
||
− | cMissionSpawnItem FireFuel1 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "ProtesterSign" |
||
− | Location = "-54.854,9.587,-13.517" |
||
− | Rotation = "-0.833,0.040,0.025,0.545" |
||
− | TextureSubType = "1" |
||
− | cMissionSendCommandToProp NonInteractableFuel2 |
||
− | PropCommand = "22" |
||
− | PropName = "FireFuel1" |
||
− | cMissionSpawnItem FireFuel3 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "ProtesterSign" |
||
− | Location = "-54.693,9.191,-14.304" |
||
− | Rotation = "-0.222,0.673,0.670,0.220" |
||
− | TextureSubType = "1" |
||
− | cMissionSendCommandToProp NonInteractableFuel3 |
||
− | PropCommand = "22" |
||
− | PropName = "FireFuel3" |
||
− | cMissionSpawnItem FireFuel2 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "ProtesterSign" |
||
− | Location = "-55.376,9.288,-14.246" |
||
− | Rotation = "0.320,0.639,0.630,-0.305" |
||
− | TextureSubType = "1" |
||
− | cMissionSendCommandToProp NonInteractableFuel4 |
||
− | PropCommand = "22" |
||
− | PropName = "FireFuel2" |
||
− | cMissionSpawnItem FireFuel4 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "TwoByFour" |
||
− | Location = "-54.263,9.227,-14.007" |
||
− | Rotation = "0.452,-0.001,0.892,-0.003" |
||
− | cMissionSendCommandToProp NonInteractableFuel5 |
||
− | PropCommand = "22" |
||
− | PropName = "FireFuel4" |
||
− | cMissionSpawnItem FireFuel5 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "TwoByFour" |
||
− | Location = "-55.465,9.189,-14.230" |
||
− | Rotation = "0.665,-0.661,0.246,-0.246" |
||
− | cMissionSendCommandToProp NonInteractableFuel6 |
||
− | PropCommand = "22" |
||
− | PropName = "FireFuel5" |
||
− | cMissionOnEnd MissionEnd |
||
− | cMissionSendAudioEvent BarnBurnerEnd4 |
||
− | AudioEvent = "ScoopBarnBurnerEnd" |
||
− | </pre> |
||
− | == BarnBurnerFail== |
||
− | <pre> |
||
− | cMissionDefinition BarnBurnerFail |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "EntrySouthStrip" |
||
− | Duration = "32400" |
||
− | ExplicitStart = "true" |
||
− | FailPrerequisiteMission = "BarnBurner" |
||
− | LevelToStartAtIfDebuggingMission = "ARENA_BACKSTAGE" |
||
− | MissionType = "12" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "61260" |
||
− | cMissionObjective BarnBurnerFail-Objective |
||
− | cMissionObjectiveEvent EndThis |
||
− | EventString = "BarnBurnerFail" |
||
− | cMissionLevelReady BarnBurnerFail-Start |
||
− | LevelName = "LEVEL_ARENA_BACKSTAGE" |
||
− | cMissionSpawnNPC Elrod2 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_elrod" |
||
− | Rotation = "-1.951" |
||
− | SpawnPoint = "-53.186,9.169,-10.064" |
||
− | WithProp = "BaseballBat" |
||
− | cMissionDialogue ElrodJoin1 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "66157" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "6" |
||
− | Speaker0 = "srv_elrod" |
||
− | SpeakerID0 = "65197" |
||
− | cMissionSetNPCScriptedAction ElrodDefects1 |
||
− | Defect = "true" |
||
− | NPCName = "srv_elrod" |
||
− | cMissionSpawnNPC TrixieLyn1 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_trixielynn_0" |
||
− | Rotation = "-3.126" |
||
− | SpawnPoint = "-55.355,9.169,-10.014" |
||
− | cMissionDialogueCondition cond_TrixieInteract1 |
||
− | ConditionParameter1 = "WallOfFire" |
||
− | DialogueCondition = "14" |
||
− | cMissionDialogue Putoutfire |
||
− | Dialogue0 = "66163" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "13" |
||
− | SpeakerID0 = "65198" |
||
− | cMissionDialogue TrixieInteract1 |
||
− | Dialogue0 = "66158" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "13" |
||
− | Speaker0 = "srv_trixielynn" |
||
− | SpeakerID0 = "65198" |
||
− | cMissionLevelReady SouthPlazaReady |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | cMissionSendEvent SendEnd |
||
− | Value = "BarnBurnerFail" |
||
− | cMissionLevelReady ExteriorReady |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSendEvent SendEnd2 |
||
− | Value = "BarnBurnerFail" |
||
− | cMissionLevelReady AmericanaReady |
||
− | LevelName = "LEVEL_AMERICANA_CASINO" |
||
− | cMissionSendEvent SendEnd1 |
||
− | Value = "BarnBurnerFail" |
||
+ | !<!--name-->cMissionNPCAmbientDialogSequencer |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
− | == BentWood== |
||
+ | |<!--example--> |
||
− | <pre> |
||
+ | |align=center|<!--number of--> |
||
− | cMissionDefinition BentWood |
||
+ | |-valign=top |
||
− | CantFailOnLevel = "SAFEHOUSE" |
||
− | Color = "3826405" |
||
− | DebugSpawnPoint = "Exit_Safehouse" |
||
− | DescriptionSummary = "80538" |
||
− | DisplayName = "80060" |
||
− | Duration = "14400" |
||
− | LevelRequiredToStartName = "NONE" |
||
− | LevelToStartAtIfDebuggingMission = "ROYAL_FLUSH" |
||
− | MissionComplete_PP = "60000" |
||
− | MissionIsScoopRequest = "true" |
||
− | MissionType = "3" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "230400" |
||
− | cMissionObjective BentWoodObj |
||
− | MissionWaypoint = "SAFEHOUSE,-12.655,-1.083,16.109" |
||
− | cMissionObjectiveGiveItemToNPC BentWoodGive |
||
− | ITEM_NAME = "GolfClub" |
||
− | MissionWaypoint = "SAFEHOUSE,-13.528,-1.098,17.558" |
||
− | NPCName = "srv_luz" |
||
− | cMissionObjectiveEvent EndofWood |
||
− | EventString = "GotClub" |
||
− | cMissionLevelReady BentWoodLevelReady |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnNPC BentLuz |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_luz" |
||
− | Rotation = "1.164" |
||
− | SpawnPoint = "-13.528,-1.098,17.558" |
||
− | cMissionDialogue LuzWood1 |
||
− | Dialogue0 = "65580" |
||
− | Dialogue1 = "65581" |
||
− | Dialogue2 = "65582" |
||
− | ReactionAnim1 = "6" |
||
− | Speaker1 = "srv_luz" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65176" |
||
− | SpeakerID2 = "65167" |
||
− | cMissionDialogue LuzWood5 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65583" |
||
− | Dialogue1 = "65584" |
||
− | Dialogue2 = "65585" |
||
− | ReactionAnim0 = "0" |
||
− | ReactionAnim2 = "11" |
||
− | Speaker0 = "srv_luz" |
||
− | Speaker2 = "srv_luz" |
||
− | SpeakerID0 = "65176" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65176" |
||
− | cMissionDialogueCondition cond_LuzWood4 |
||
− | AutoStart = "false" |
||
− | ConditionParameter1 = "GolfClub" |
||
− | DialogueCondition = "7" |
||
− | cMissionDialogue fail_LuzWood4 |
||
− | Dialogue0 = "65586" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "2" |
||
− | Speaker0 = "srv_luz" |
||
− | SpeakerID0 = "65176" |
||
− | cMissionDialogue LuzWood4 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65587" |
||
− | Dialogue1 = "65588" |
||
− | DialogueCondition = "7" |
||
− | ReactionAnim0 = "13" |
||
− | Speaker0 = "srv_luz" |
||
− | SpeakerID0 = "65176" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionTimer DelayEndMission1 |
||
− | DeltaTimeSecondsRealTime = "10" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendEvent ClubGiven2 |
||
− | Value = "GotClub" |
||
− | cMissionTimer x3114 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall x3115 |
||
− | cMissionDialogue x3116 |
||
− | Dialogue0 = "65579" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionOnSuccess money |
||
− | cMissionSetChuckState LuzPayment3 |
||
− | ChuckState = "9" |
||
− | Value = "50000" |
||
− | cMissionPrereq LuzAlive1 |
||
− | cMissionObjectiveNPCJoin LuzRescued |
||
− | ANDRESCUED = "true" |
||
− | NPCName = "srv_luz" |
||
+ | !<!--name-->cMissionObjective |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
− | == BigGameStakes== |
||
+ | |<!--example--> |
||
− | <pre> |
||
+ | |align=center|<!--number of--> |
||
− | cMissionDefinition BigGameStakes |
||
+ | |-valign=top |
||
− | CantFailOnLevel = "FORTUNE_EXTERIOR" |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "EntryAtlanticaCasino" |
||
− | DescriptionSummary = "80539" |
||
− | DisplayName = "80012" |
||
− | Duration = "50400" |
||
− | LevelToStartAtIfDebuggingMission = "FORTUNE_EXTERIOR" |
||
− | MissionType = "3" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "154800" |
||
− | cMissionObjective BigGameStakes-Objective |
||
− | cMissionObjectiveNPCJoin Janus |
||
− | ANDRESCUED = "true" |
||
− | MissionWaypoint = "FORTUNE_EXTERIOR,-26.480,-1.218,32.586" |
||
− | NPCName = "srv_janus" |
||
− | cMissionLevelReady x169 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSpawnNPC Janus1 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_janus" |
||
− | Rotation = "5" |
||
− | SpawnPoint = "-26.446,-1.218,32.632" |
||
− | WithProp = "MoneyCase" |
||
− | cMissionDialogue JanusInteract1 |
||
− | Dialogue0 = "65096" |
||
− | Dialogue1 = "65097" |
||
− | Dialogue2 = "65098" |
||
− | SpeakerID0 = "65171" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65171" |
||
− | cMissionDialogueCondition cond_d315 |
||
− | DialogueCondition = "8" |
||
− | cMissionDialogue fail_d315 |
||
− | Dialogue0 = "65099" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "1" |
||
− | Speaker0 = "srv_janus" |
||
− | SpeakerID0 = "65171" |
||
− | cMissionDialogue d315 |
||
− | Dialogue0 = "65100" |
||
− | Dialogue1 = "65101" |
||
− | Dialogue2 = "65102" |
||
− | DialogueCondition = "8" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "11" |
||
− | ReactionAnim1 = "18" |
||
− | Speaker0 = "srv_janus" |
||
− | Speaker1 = "srv_janus" |
||
− | SpeakerID0 = "65171" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65171" |
||
− | cMissionChangeNPCState RazoUnGrapple10 |
||
− | IgnoreAction = "true" |
||
− | InvulnerableToGrapples = "true" |
||
− | NPCName = "srv_janus" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionZombieRemoval BigGameZombieRemoval |
||
− | Location = "-26.390,-1.218,32.514" |
||
− | Radius = "15" |
||
− | cMissionNPCAmbientDialogSequencer JanusCalling |
||
− | DialogCycleInterval = "4" |
||
− | DialogStartRadius = "15" |
||
− | DialogStopRadius = "8" |
||
− | Position = "-26.378,-1.218,32.736" |
||
− | cMissionAmbientNPCDialog JanusCalls |
||
− | Dialogue0 = "65095" |
||
− | SpeakerID0 = "65171" |
||
− | cMissionAmbientNPCDialog JanusCalls1 |
||
− | Dialogue0 = "65139" |
||
− | SpeakerID0 = "65171" |
||
− | cMissionAmbientNPCDialog JanusCalls2 |
||
− | Dialogue0 = "65138" |
||
− | SpeakerID0 = "65171" |
||
− | cMissionOnZombieEnterArea ScareJanus |
||
− | CentreLocation = "FORTUNE_EXTERIOR,-26.446,-1.218,32.632" |
||
− | MinimumZombies = "1" |
||
− | Radius = "5" |
||
− | cMissionSetNPCScriptedAction JanusIsScared |
||
− | NPCName = "srv_janus" |
||
− | ReactionAnim = "7" |
||
− | </pre> |
||
− | == BrainsOverBrawn== |
||
− | <pre> |
||
− | cMissionDefinition BrainsOverBrawn |
||
− | CantFailOnLevel = "SOUTH_PLAZA" |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "EntryArena" |
||
− | DescriptionSummary = "77696" |
||
− | DisplayName = "80023" |
||
− | Duration = "37800" |
||
− | LevelToStartAtIfDebuggingMission = "SOUTH_PLAZA" |
||
− | MissionType = "3" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "55800" |
||
− | cMissionTimer BrainsCall |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall StripCall1 |
||
− | HighPriority = "" |
||
− | cMissionObjective BrainsOverBrawn-Objective |
||
− | cMissionObjectiveNPCJoin John1 |
||
− | MissionWaypoint = "SOUTH_PLAZA,-317.213,-7.427,174.877" |
||
− | NPCName = "srv_john" |
||
− | cMissionObjectiveNPCJoin Curtis1 |
||
− | MissionWaypoint = "SOUTH_PLAZA,-318.686,-7.427,174.714" |
||
− | NPCName = "srv_curtis" |
||
− | cMissionObjectiveNPCJoin Kevin1 |
||
− | MissionWaypoint = "SOUTH_PLAZA,-317.205,-7.427,176.371" |
||
− | NPCName = "srv_kevin" |
||
− | cMissionObjectiveNPCJoin Brian1 |
||
− | MissionWaypoint = "SOUTH_PLAZA,-318.987,-7.427,176.408" |
||
− | NPCName = "srv_brian" |
||
− | cMissionLevelReady x142 |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | cMissionSpawnNPC John |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_john" |
||
− | Rotation = "-0.169" |
||
− | SpawnPoint = "-317.213,-7.427,174.877" |
||
− | cMissionDialogueCondition GirlForJohn |
||
− | ConditionParameter1 = "GotoGirlSpeech" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue JohnTalk4 |
||
− | Dialogue0 = "65355" |
||
− | Dialogue1 = "65356" |
||
− | Dialogue2 = "65357" |
||
− | Dialogue3 = "65966" |
||
− | Dialogue4 = "65967" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | SpeakerID0 = "65193" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65193" |
||
− | SpeakerID3 = "65193" |
||
− | SpeakerID4 = "65193" |
||
− | cMissionDialogue JohnTalk5 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65968" |
||
− | Dialogue1 = "65969" |
||
− | Dialogue2 = "65970" |
||
− | Dialogue3 = "65971" |
||
− | Dialogue4 = "65972" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | SpeakerID0 = "65193" |
||
− | SpeakerID1 = "65193" |
||
− | SpeakerID2 = "65193" |
||
− | SpeakerID3 = "65193" |
||
− | SpeakerID4 = "65167" |
||
− | cMissionDialogue JohnTalk6 |
||
− | Dialogue0 = "65973" |
||
− | Dialogue1 = "65974" |
||
− | Dialogue2 = "65358" |
||
− | Dialogue3 = "65359" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | SpeakerID0 = "65193" |
||
− | SpeakerID1 = "65193" |
||
− | SpeakerID2 = "65167" |
||
− | SpeakerID3 = "65193" |
||
− | cMissionDialogue JohnJoin2 |
||
− | AutoStart = "false" |
||
− | ClearPreJoinAfterReaction0 = "true" |
||
− | Dialogue0 = "65360" |
||
− | Dialogue1 = "65663" |
||
− | Dialogue2 = "65361" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "true" |
||
− | Joiner0 = "srv_curtis" |
||
− | Joiner1 = "srv_kevin" |
||
− | Joiner2 = "srv_brian" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "15" |
||
− | ReactionAnim2 = "13" |
||
− | Speaker0 = "srv_john" |
||
− | Speaker1 = "srv_john" |
||
− | Speaker2 = "srv_john" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65193" |
||
− | SpeakerID2 = "65193" |
||
− | cMissionTimer DelayGetup2 |
||
− | DeltaTimeSecondsRealTime = "5" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSetNPCScriptedAction GetUp9 |
||
− | NPCName = "srv_brian" |
||
− | ReactionAnim = "15" |
||
− | cMissionSetNPCScriptedAction GetUp10 |
||
− | NPCName = "srv_curtis" |
||
− | ReactionAnim = "15" |
||
− | cMissionSetNPCScriptedAction GetUp11 |
||
− | NPCName = "srv_kevin" |
||
− | ReactionAnim = "15" |
||
− | cMissionSetNPCScriptedAction ClearPreJoin7 |
||
− | NPCName = "srv_curtis" |
||
− | ReactionAnim = "18" |
||
− | cMissionSetNPCScriptedAction ClearPreJoin8 |
||
− | NPCName = "srv_kevin" |
||
− | ReactionAnim = "18" |
||
− | cMissionSetNPCScriptedAction ClearPreJoin9 |
||
− | NPCName = "srv_brian" |
||
− | ReactionAnim = "18" |
||
+ | !<!--name-->cMissionObjectiveBeAtLocation |
||
− | cMissionDialogue JohnTalk7 |
||
+ | |<!--NOTES--> |
||
− | ClearPreJoinAfterReaction1 = "true" |
||
+ | |<!--example--> |
||
− | Dialogue0 = "65961" |
||
+ | |align=center|<!--number of--> |
||
− | Dialogue1 = "65962" |
||
+ | |-valign=top |
||
− | Dialogue2 = "65963" |
||
− | Dialogue3 = "65964" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim1 = "15" |
||
− | ReactionAnim2 = "18" |
||
− | ReactionAnim3 = "13" |
||
− | Speaker1 = "srv_john" |
||
− | Speaker2 = "srv_john" |
||
− | Speaker3 = "srv_john" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65193" |
||
− | SpeakerID2 = "65193" |
||
− | SpeakerID3 = "65193" |
||
− | cMissionTimer DelayGetup3 |
||
− | DeltaTimeSecondsRealTime = "10" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSetNPCScriptedAction GetUp3 |
||
− | NPCName = "srv_brian" |
||
− | ReactionAnim = "15" |
||
− | cMissionSetNPCScriptedAction GetUp22 |
||
− | NPCName = "srv_curtis" |
||
− | ReactionAnim = "15" |
||
− | cMissionSetNPCScriptedAction GetUp12 |
||
− | NPCName = "srv_kevin" |
||
− | ReactionAnim = "15" |
||
− | cMissionSetNPCScriptedAction ClearPreJoin10 |
||
− | NPCName = "srv_brian" |
||
− | ReactionAnim = "18" |
||
− | cMissionSetNPCScriptedAction ClearPreJoin11 |
||
− | NPCName = "srv_curtis" |
||
− | ReactionAnim = "18" |
||
− | cMissionSetNPCScriptedAction ClearPreJoin12 |
||
− | NPCName = "srv_kevin" |
||
− | ReactionAnim = "18" |
||
− | cMissionDialogue JohnJoin3 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "65965" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "true" |
||
− | Joiner0 = "srv_curtis" |
||
− | Joiner1 = "srv_kevin" |
||
− | Joiner2 = "srv_brian" |
||
− | LoopThisNode = "false" |
||
− | Speaker0 = "srv_john" |
||
− | SpeakerID0 = "65193" |
||
− | cMissionSpawnNPC Curtis |
||
− | DefaultBehaviour = "idle" |
||
− | NPCName = "srv_curtis" |
||
− | Rotation = "0.681" |
||
− | SpawnPoint = "-318.686,-7.427,174.714" |
||
− | cMissionDialogueCondition GirlForCurtis |
||
− | ConditionParameter1 = "GotoGirlSpeech" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue CurtisTalk2 |
||
− | Dialogue0 = "65340" |
||
− | Dialogue1 = "65341" |
||
− | Dialogue2 = "65342" |
||
− | DialogueCondition = "0" |
||
− | SpeakerID0 = "65194" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65194" |
||
− | cMissionDialogue CurtisJoin2 |
||
− | Dialogue0 = "65343" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "65194" |
||
− | cMissionDialogue CurtisTalk3 |
||
− | Dialogue0 = "65956" |
||
− | Dialogue1 = "65957" |
||
− | Dialogue2 = "65958" |
||
− | Dialogue3 = "65959" |
||
− | DialogueCondition = "0" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65194" |
||
− | SpeakerID2 = "65194" |
||
− | SpeakerID3 = "65194" |
||
− | cMissionDialogue CurtisJoin3 |
||
− | Dialogue0 = "65960" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "65194" |
||
− | cMissionSpawnNPC Kevin |
||
− | DefaultBehaviour = "idle" |
||
− | NPCName = "srv_kevin" |
||
− | Rotation = "-2.112" |
||
− | SpawnPoint = "-317.205,-7.427,176.371" |
||
− | cMissionDialogueCondition GirlForKevin |
||
− | ConditionParameter1 = "GotoGirlSpeech" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue KevinTalk2 |
||
− | Dialogue0 = "65351" |
||
− | Dialogue1 = "65233" |
||
− | Dialogue2 = "65352" |
||
− | Dialogue3 = "65353" |
||
− | DialogueCondition = "0" |
||
− | SpeakerID0 = "50126" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "50126" |
||
− | SpeakerID3 = "65167" |
||
− | cMissionDialogue KevinJoin2 |
||
− | Dialogue0 = "65354" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50126" |
||
− | cMissionDialogue KevinTalk3 |
||
− | Dialogue0 = "65951" |
||
− | Dialogue1 = "65952" |
||
− | Dialogue2 = "65953" |
||
− | Dialogue3 = "65954" |
||
− | DialogueCondition = "0" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50126" |
||
− | SpeakerID2 = "65167" |
||
− | SpeakerID3 = "50126" |
||
− | cMissionDialogue KevinJoin3 |
||
− | Dialogue0 = "65955" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50126" |
||
− | cMissionSpawnNPC Brian |
||
− | DefaultBehaviour = "idle" |
||
− | NPCName = "srv_brian" |
||
− | Rotation = "2.356" |
||
− | SpawnPoint = "-318.987,-7.427,176.408" |
||
− | cMissionDialogueCondition GirlForBrian |
||
− | ConditionParameter1 = "GotoGirlSpeech" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue BrianTalk3 |
||
− | Dialogue0 = "65344" |
||
− | Dialogue1 = "65345" |
||
− | Dialogue2 = "65346" |
||
− | Dialogue3 = "65347" |
||
− | DialogueCondition = "0" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65195" |
||
− | SpeakerID2 = "65167" |
||
− | SpeakerID3 = "65195" |
||
− | cMissionDialogue BrianTalk4 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65348" |
||
− | Dialogue1 = "65349" |
||
− | DialogueCondition = "0" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65195" |
||
− | SpeakerID3 = "65195" |
||
− | cMissionDialogue BrianJoin2 |
||
− | Dialogue0 = "65350" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "65195" |
||
− | cMissionDialogue BrianTalk5 |
||
− | Dialogue0 = "65947" |
||
− | Dialogue1 = "65948" |
||
− | Dialogue2 = "65949" |
||
− | DialogueCondition = "0" |
||
− | SpeakerID0 = "65195" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65195" |
||
− | cMissionDialogue BrianJoin3 |
||
− | Dialogue0 = "65950" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "65195" |
||
− | cMissionSpawnItem Barrier5 |
||
− | ItemName = "Bench" |
||
− | Location = "-326.900,-6.538,178.658" |
||
− | Rotation = "0.691,0.135,-0.132,0.698" |
||
− | cMissionSpawnItem Barrier6 |
||
− | ItemName = "Particle_Board" |
||
− | Location = "-327.860,-6.768,181.087" |
||
− | Rotation = "-0.007,-0.010,0.531,0.847" |
||
− | cMissionSpawnItem Barrier7 |
||
− | ItemName = "Pallet" |
||
− | Location = "-327.260,-6.932,180.116" |
||
− | Rotation = "-0.100,-0.066,0.830,0.544" |
||
− | cMissionSpawnItem Barrier8 |
||
− | ItemName = "CardboardCutout" |
||
− | Location = "-327.386,-6.877,179.487" |
||
− | Rotation = "-0.011,-0.851,0.004,0.525" |
||
− | cMissionSpawnItem Barrier9 |
||
− | ItemName = "TwoByFour" |
||
− | Location = "-329.435,-7.378,182.238" |
||
− | Rotation = "0.000,-0.044,-0.007,0.999" |
||
− | cMissionSpawnItem Barrier13 |
||
− | ItemName = "TwoByFour" |
||
− | Location = "-327.388,-7.125,181.370" |
||
− | Rotation = "0.617,0.357,0.368,0.597" |
||
− | cMissionSpawnItem Barrier12 |
||
− | ItemName = "TwoByFour" |
||
− | Location = "-326.734,-7.013,179.584" |
||
− | Rotation = "0.686,0.306,0.274,0.601" |
||
− | cMissionSpawnItem Barrier11 |
||
− | ItemName = "TwoByFour" |
||
− | Location = "-328.639,-7.404,178.069" |
||
− | Rotation = "-0.212,-0.212,0.675,0.674" |
||
− | cMissionSpawnItem Barrier10 |
||
− | ItemName = "Bucket" |
||
− | Location = "-328.205,-7.217,181.959" |
||
− | Rotation = "-0.002,0.809,0.000,0.588" |
||
− | cMissionSpawnItem Barrier14 |
||
− | ItemName = "SledgeHammer" |
||
− | Location = "-327.870,-6.532,183.894" |
||
− | Rotation = "0.948,-0.225,0.217,-0.052" |
||
− | cMissionSpawnItem Supplies |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Pizza" |
||
− | Location = "-320.613,-7.430,176.338" |
||
− | Rotation = "-0.454,-0.457,-0.541,-0.541" |
||
− | cMissionSpawnItem Supplies7 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Snack" |
||
− | Location = "-320.569,-7.398,175.897" |
||
− | Rotation = "0.480,-0.369,-0.489,-0.628" |
||
− | cMissionSpawnItem Supplies9 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Snack" |
||
− | Location = "-321.126,-7.397,175.866" |
||
− | Rotation = "0.176,-0.607,-0.734,-0.248" |
||
− | cMissionSpawnItem Supplies6 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Cookies" |
||
− | Location = "-320.303,-7.438,176.071" |
||
− | Rotation = "0.002,-0.734,-0.000,-0.679" |
||
− | cMissionSpawnItem Supplies10 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Cookies" |
||
− | Location = "-320.445,-7.438,176.141" |
||
− | Rotation = "0.002,-0.734,-0.000,-0.679" |
||
− | cMissionSpawnItem Supplies4 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "LargeSoda" |
||
− | Location = "-317.749,-7.336,173.401" |
||
− | Rotation = "0.000,0.000,0.001,1.000" |
||
− | cMissionSpawnItem Supplies3 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "LargeSoda" |
||
− | Location = "-321.788,-7.338,175.701" |
||
− | Rotation = "0.002,0.000,0.000,1.000" |
||
− | cMissionSpawnItem Supplies2 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "LargeSoda" |
||
− | Location = "-321.711,-7.338,175.214" |
||
− | Rotation = "0.002,0.000,0.000,1.000" |
||
− | cMissionSpawnItem Supplies1 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "LargeSoda" |
||
− | Location = "-321.151,-7.337,175.481" |
||
− | Rotation = "0.003,0.002,-0.000,1.000" |
||
− | cMissionSpawnItem Supplies5 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "BoardGame" |
||
− | Location = "-318.271,-7.427,175.906" |
||
− | Rotation = "-0.641,-0.310,-0.318,0.626" |
||
− | cMissionSpawnItem Toys |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Mannequin_Female" |
||
− | Location = "-308.880,-6.420,178.408" |
||
− | Rotation = "-0.076,-0.595,-0.087,0.795" |
||
− | cMissionSpawnItem Toys1 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Mannequin_Female" |
||
− | Location = "-308.603,-6.420,178.928" |
||
− | Rotation = "-0.106,-0.207,-0.044,0.972" |
||
− | cMissionSpawnItem Toys2 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "ServbotMask" |
||
− | Location = "-309.568,-7.237,177.390" |
||
− | Rotation = "0.000,-0.132,0.001,0.991" |
||
− | TextureSubType = "5" |
||
− | cMissionSpawnItem Toys5 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "ServbotMask" |
||
− | Location = "-311.353,-7.238,179.129" |
||
− | Rotation = "0.000,-0.729,-0.001,0.684" |
||
− | TextureSubType = "4" |
||
− | cMissionSpawnItem Toys4 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "ServbotMask" |
||
− | Location = "-310.210,-7.237,177.993" |
||
− | Rotation = "0.002,0.474,-0.001,0.881" |
||
− | cMissionSpawnItem Toys3 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "ServbotMask" |
||
− | Location = "-309.265,-7.239,179.936" |
||
− | Rotation = "0.000,-0.978,0.001,-0.208" |
||
− | cMissionSpawnItem Toys6 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Bench" |
||
− | Location = "-310.460,-7.048,179.541" |
||
− | Rotation = "0.001,-0.260,-0.001,-0.966" |
||
− | cMissionSpawnItem Toys7 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Shampoo" |
||
− | Location = "-310.324,-7.386,178.707" |
||
− | Rotation = "-0.035,-0.032,-0.707,-0.706" |
||
− | cMissionSpawnItem Toys8 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "RCHelicopter" |
||
− | Location = "-317.688,-7.276,178.500" |
||
− | Rotation = "-0.040,0.373,0.052,-0.926" |
||
− | cMissionSpawnItem Toys9 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "WaterGun" |
||
− | Location = "-316.499,-7.399,173.093" |
||
− | Rotation = "0.009,0.008,-0.710,-0.704" |
||
− | cMissionSpawnItem Toys10 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "GoblinMask" |
||
− | Location = "-311.872,-7.202,175.147" |
||
− | Rotation = "0.555,-0.591,-0.322,0.489" |
||
− | cMissionNPCAmbientDialogSequencer Chatty |
||
− | DialogCycleInterval = "10" |
||
− | DialogStartRadius = "25" |
||
− | DialogStopRadius = "5" |
||
− | Position = "-318.220,-7.427,175.958" |
||
− | cMissionAmbientNPCDialog GeekTalk1 |
||
− | Dialogue0 = "65333" |
||
− | SpeakerID0 = "65194" |
||
− | cMissionAmbientNPCDialog GeekTalk2 |
||
− | Dialogue0 = "65332" |
||
− | SpeakerID0 = "65193" |
||
− | cMissionAmbientNPCDialog GeekTalk3 |
||
− | Dialogue0 = "65334" |
||
− | SpeakerID0 = "50126" |
||
− | cMissionAmbientNPCDialog GeekTalk4 |
||
− | Dialogue0 = "65335" |
||
− | SpeakerID0 = "65195" |
||
− | cMissionAmbientNPCDialog GeekTalk5 |
||
− | Dialogue0 = "65336" |
||
− | SpeakerID0 = "50126" |
||
− | cMissionAmbientNPCDialog GeekTalk6 |
||
− | Dialogue0 = "65337" |
||
− | SpeakerID0 = "50126" |
||
− | cMissionAmbientNPCDialog GeekTalk7 |
||
− | Dialogue0 = "65338" |
||
− | SpeakerID0 = "65194" |
||
− | cMissionAmbientNPCDialog GeekTalk8 |
||
− | Dialogue0 = "65339" |
||
− | SpeakerID0 = "65193" |
||
− | cMissionAmbientNPCDialog GeekTalk9 |
||
− | Dialogue0 = "65935" |
||
− | SpeakerID0 = "65193" |
||
− | cMissionAmbientNPCDialog GeekTalk10 |
||
− | Dialogue0 = "65937" |
||
− | SpeakerID0 = "65195" |
||
− | cMissionAmbientNPCDialog GeekTalk11 |
||
− | Dialogue0 = "65938" |
||
− | SpeakerID0 = "65193" |
||
− | cMissionAmbientNPCDialog GeekTalk12 |
||
− | Dialogue0 = "65939" |
||
− | SpeakerID0 = "50126" |
||
− | cMissionAmbientNPCDialog GeekTalk13 |
||
− | Dialogue0 = "65940" |
||
− | SpeakerID0 = "65194" |
||
− | cMissionAmbientNPCDialog GeekTalk14 |
||
− | Dialogue0 = "65941" |
||
− | SpeakerID0 = "65195" |
||
− | cMissionAmbientNPCDialog GeekTalk15 |
||
− | Dialogue0 = "65942" |
||
− | SpeakerID0 = "65193" |
||
− | cMissionAmbientNPCDialog GeekTalk16 |
||
− | Dialogue0 = "65943" |
||
− | SpeakerID0 = "65194" |
||
− | cMissionAmbientNPCDialog GeekTalk17 |
||
− | Dialogue0 = "65944" |
||
− | SpeakerID0 = "50126" |
||
− | cMissionAmbientNPCDialog GeekTalk18 |
||
− | Dialogue0 = "65945" |
||
− | SpeakerID0 = "65195" |
||
− | cMissionAmbientNPCDialog GeekTalk19 |
||
− | Dialogue0 = "65946" |
||
− | SpeakerID0 = "65193" |
||
− | cMissionTimer Destroyzombies |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionZombieRemoval RemoveforBrainOverBrawn |
||
− | Location = "-317.861,-7.427,181.185" |
||
− | Radius = "14" |
||
− | cMissionOnZombieEnterArea ZombiesScareGamers |
||
− | CentreLocation = "SOUTH_PLAZA,-317.213,-7.427,174.877" |
||
− | MinimumZombies = "1" |
||
− | Radius = "6" |
||
− | cMissionSetNPCScriptedAction GetUp6 |
||
− | NPCName = "srv_brian" |
||
− | ReactionAnim = "15" |
||
− | cMissionSetNPCScriptedAction GetUp7 |
||
− | NPCName = "srv_john" |
||
− | ReactionAnim = "15" |
||
− | cMissionSetNPCScriptedAction GetUp24 |
||
− | NPCName = "srv_curtis" |
||
− | ReactionAnim = "15" |
||
− | cMissionSetNPCScriptedAction GetUp14 |
||
− | NPCName = "srv_kevin" |
||
− | ReactionAnim = "15" |
||
− | cMissionTimer ClearScaredPreJoin |
||
− | DeltaTimeSecondsRealTime = "0.5" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSetNPCScriptedAction ClearPreJoin22 |
||
− | NPCName = "srv_brian" |
||
− | ReactionAnim = "18" |
||
− | cMissionSetNPCScriptedAction ClearPreJoin24 |
||
− | NPCName = "srv_john" |
||
− | ReactionAnim = "18" |
||
− | cMissionSetNPCScriptedAction ClearPreJoin25 |
||
− | NPCName = "srv_curtis" |
||
− | ReactionAnim = "18" |
||
− | cMissionSetNPCScriptedAction ClearPreJoin26 |
||
− | NPCName = "srv_kevin" |
||
− | ReactionAnim = "18" |
||
− | cMissionTimer PlayScared |
||
− | DeltaTimeSecondsRealTime = "1" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSetNPCScriptedAction KevinScared1 |
||
− | NPCName = "srv_kevin" |
||
− | ReactionAnim = "7" |
||
− | cMissionSetNPCScriptedAction JohnScared1 |
||
− | NPCName = "srv_john" |
||
− | ReactionAnim = "7" |
||
− | cMissionSetNPCScriptedAction CurtisScared2 |
||
− | NPCName = "srv_curtis" |
||
− | ReactionAnim = "7" |
||
− | cMissionSetNPCScriptedAction BrianScared1 |
||
− | NPCName = "srv_brian" |
||
− | ReactionAnim = "7" |
||
+ | !<!--name-->cMissionObjectiveBringItem |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
− | == IsThereaGirl== |
||
+ | |<!--example--> |
||
− | <pre> |
||
+ | |align=center|<!--number of--> |
||
− | cMissionDefinition IsThereaGirl |
||
+ | |-valign=top |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "EntryArena" |
||
− | Duration = "41400" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "SOUTH_PLAZA" |
||
− | MissionType = "8" |
||
− | ParentMission = "BrainsOverBrawn" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "55800" |
||
− | cMissionObjective IsThereaGirl-Objective |
||
− | cMissionObjectiveBringNPC BringEsther |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | Location = "-318.960,-7.425,177.596" |
||
− | NPC_NAME = "srv_esther" |
||
− | NPCNameTo = "srv_john" |
||
− | Radius = "10" |
||
− | cMissionSendEvent GotoGirlSpeech |
||
− | DialogManagerOnly = "true" |
||
− | Value = "GotoGirlSpeech" |
||
− | cMissionObjectiveBringNPC BringBrittany |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | Location = "-318.937,-7.425,177.605" |
||
− | NPC_NAME = "srv_brittany" |
||
− | NPCNameTo = "srv_john" |
||
− | Radius = "10" |
||
− | cMissionSendEvent GotoGirlSpeech1 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "GotoGirlSpeech" |
||
− | cMissionObjectiveBringNPC TrixieLynn |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | Location = "-318.939,-7.425,177.609" |
||
− | NPC_NAME = "srv_trixielynn_0" |
||
− | NPCNameTo = "srv_john" |
||
− | Radius = "10" |
||
− | cMissionSendEvent GotoGirlSpeech2 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "GotoGirlSpeech" |
||
− | cMissionObjectiveBringNPC Europa |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | Location = "-318.904,-7.425,177.701" |
||
− | NPC_NAME = "srv_europa" |
||
− | NPCNameTo = "srv_john" |
||
− | Radius = "10" |
||
− | cMissionSendEvent GotoGirlSpeech3 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "GotoGirlSpeech" |
||
− | cMissionObjectiveBringNPC Kristin |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | Location = "-319.071,-7.425,177.617" |
||
− | NPC_NAME = "srv_kristin" |
||
− | NPCNameTo = "srv_john" |
||
− | Radius = "10" |
||
− | cMissionSendEvent GotoGirlSpeech4 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "GotoGirlSpeech" |
||
− | cMissionObjectiveBringNPC Vikki2 |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | Location = "-318.969,-7.425,177.628" |
||
− | NPC_NAME = "srv_vikki" |
||
− | NPCNameTo = "srv_john" |
||
− | Radius = "10" |
||
− | cMissionSendEvent GotoGirlSpeech5 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "GotoGirlSpeech" |
||
− | cMissionObjectiveBringNPC LaShawndra |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | Location = "-318.918,-7.425,177.680" |
||
− | NPC_NAME = "srv_lashawndra" |
||
− | NPCNameTo = "srv_john" |
||
− | Radius = "10" |
||
− | cMissionSendEvent GotoGirlSpeech6 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "GotoGirlSpeech" |
||
− | cMissionObjectiveBringNPC Rebecca |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | Location = "-318.939,-7.425,177.615" |
||
− | NPC_NAME = "cast_rebecca" |
||
− | NPCNameTo = "srv_john" |
||
− | Radius = "10" |
||
− | cMissionSendEvent GotoGirlSpeech7 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "GotoGirlSpeech" |
||
− | cMissionObjectiveBringNPC Doris1 |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | Location = "-318.939,-7.425,177.615" |
||
− | NPC_NAME = "srv_doris" |
||
− | NPCNameTo = "srv_john" |
||
− | Radius = "10" |
||
− | cMissionSendEvent GotoGirlSpeech12 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "GotoGirlSpeech" |
||
− | cMissionObjectiveBringNPC Terri2 |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | Location = "-318.939,-7.425,177.615" |
||
− | NPC_NAME = "srv_terri" |
||
− | NPCNameTo = "srv_john" |
||
− | Radius = "10" |
||
− | cMissionSendEvent GotoGirlSpeech11 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "GotoGirlSpeech" |
||
− | cMissionObjectiveBringNPC Willa3 |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | Location = "-318.939,-7.425,177.615" |
||
− | NPC_NAME = "srv_willa" |
||
− | NPCNameTo = "srv_john" |
||
− | Radius = "10" |
||
− | cMissionSendEvent GotoGirlSpeech10 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "GotoGirlSpeech" |
||
− | cMissionObjectiveBringNPC Jeanna |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | Location = "-318.939,-7.425,177.615" |
||
− | NPC_NAME = "srv_jeanna" |
||
− | NPCNameTo = "srv_john" |
||
− | Radius = "10" |
||
− | cMissionSendEvent GotoGirlSpeech9 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "GotoGirlSpeech" |
||
− | cMissionObjectiveBringNPC Cinda2 |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | Location = "-318.939,-7.425,177.615" |
||
− | NPC_NAME = "srv_cinda" |
||
− | NPCNameTo = "srv_john" |
||
− | Radius = "10" |
||
− | cMissionSendEvent GotoGirlSpeech8 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "GotoGirlSpeech" |
||
− | </pre> |
||
− | =Cases= |
||
− | == Case1-1== |
||
− | <pre> |
||
− | cMissionDefinition Case1-1 |
||
− | CaseFileScreenDescription = "80600" |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "End1-1" |
||
− | DescriptionSummary = "80501" |
||
− | DisplayName = "81551" |
||
− | Duration = "7200" |
||
− | ExplicitStart = "false" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "1" |
||
− | PrerequisiteMission = "Zombrex1GiveZombrex" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "25200" |
||
− | cMissionOnEnter Case1-1-Start |
||
− | cMissionSetAudioParam SetCaseID11 |
||
− | AudioParamName = "CaseID" |
||
− | AudioParamValue = "1.1" |
||
− | cMissionTimer Delay5 |
||
− | DeltaTimeSecondsRealTime = ".5" |
||
− | TriggerXTimes = "1" |
||
− | cMissionRaiseDialog HideBlackBackground3 |
||
− | Hide_Black_Background = "true" |
||
− | Show_Black_Background = "false" |
||
− | cMissionSendEvent x322 |
||
− | Value = "EndCase1-1" |
||
− | cMissionObjective Case7-1-Objective4 |
||
− | cMissionObjectiveEvent x590 |
||
− | EventString = "EndCase1-1" |
||
− | cMissionLevelReady Safehouse1 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionTimer Delay4 |
||
− | DeltaTimeSecondsRealTime = ".5" |
||
− | TriggerBothPlayers = "false" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendEvent x323 |
||
− | Value = "EndCase1-1" |
||
− | cMissionOnSuccess x30 |
||
− | cMissionCinematic TriggerFramed1 |
||
− | CinematicName = "024_framed" |
||
− | cMissionTeleportPlayer Lounge1 |
||
− | SpawnPoint = "End1-1" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionHideTriggerVolume x755 |
||
− | TriggerName = "Lounge_Room_Load_Trigger" |
||
− | cMissionSetClock HourFour5 |
||
− | Time = "32400" |
||
− | cMissionShowCaseFileScreen Case1_2 |
||
− | Case = "1" |
||
− | Chapter = "1" |
||
− | EventType = "1" |
||
− | cMissionOnFail CaseFail |
||
− | cMissionShowCaseFileScreen Fail2 |
||
− | Case = "1" |
||
− | Chapter = "1" |
||
− | EventType = "6" |
||
− | cMissionSendEvent Failed |
||
− | Value = "Case1Fail" |
||
− | </pre> |
||
+ | !<!--name-->cMissionObjectiveBringNPC |
||
− | == Case1-2== |
||
+ | |<!--NOTES--> |
||
− | <pre> |
||
+ | |<!--example--> |
||
− | cMissionDefinition Case1-2 |
||
+ | |align=center|<!--number of--> |
||
− | CaseFileScreenDescription = "80601" |
||
+ | |-valign=top |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EntryFortuneHotel" |
||
− | DescriptionSummary = "80502" |
||
− | DisplayName = "81552" |
||
− | Duration = "36000" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | LevelToStartAtIfDebuggingMission = "FORTUNE_EXTERIOR" |
||
− | MissionType = "2" |
||
− | ParentMission = "Case1-1" |
||
− | PrerequisiteMission = "Case1-1" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "25200" |
||
− | cMissionOnEnter Case12Start |
||
− | cMissionSetAudioParam SetCaseID12 |
||
− | AudioParamName = "CaseID" |
||
− | AudioParamValue = "1.2" |
||
− | cMissionSendCommandToProp x754 |
||
− | PropCommand = "13" |
||
− | PropName = "Door_Survivor_Room2" |
||
− | cMissionTimer DelayTut |
||
− | DeltaTimeSecondsRealTime = ".5" |
||
− | TriggerXTimes = "1" |
||
− | cMissionRaiseDialog CaseFileTut1 |
||
− | FullScreen_TutorialID = "1" |
||
− | cMissionTimer Delay10 |
||
− | DeltaTimeSecondsRealTime = "1" |
||
− | KeepAliveAfterMissionEnd = "false" |
||
− | TriggerXTimes = "1" |
||
− | cMissionRaiseDialog Timeslate1 |
||
− | show_time_until_rescue = "true" |
||
− | cMissionObjective Case1-2-Objective |
||
− | cMissionObjectiveEvent ComboNISDone5 |
||
− | EventString = "Case1Guide" |
||
− | MissionWaypoint = "SAFEHOUSE,-8.437,-3.764,38.106" |
||
− | cMissionObjectiveBeAtLocation Meet_Rebecca |
||
− | MissionWaypoint = "SOUTH_PLAZA,-155.927,-6.408,50.810" |
||
− | RadiusFromWaypoint = "24" |
||
− | cMissionOnSuccess Completed |
||
− | cMissionCinematic MeetRebecca |
||
− | CinematicName = "025_rebecca_chang" |
||
− | UseLastPlayerWhoSwitchedLevel = "true" |
||
− | cMissionTeleportPlayer Teleport1 |
||
− | SpawnPoint = "ExitCase1_2" |
||
− | cMissionOnFail CaseFail2 |
||
− | cMissionShowCaseFileScreen Fail7 |
||
− | Case = "1" |
||
− | Chapter = "2" |
||
− | EventType = "6" |
||
− | cMissionSendEvent Failed1 |
||
− | Value = "Case1Fail" |
||
− | cMissionLevelReady Royal2 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionSendEvent Case1Guide |
||
− | Value = "Case1Guide" |
||
− | cMissionLevelReady SouthPlaza17 |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | cMissionZombieRemoval x27 |
||
− | Location = "-397.203,-7.428,131.987" |
||
− | Radius = "8" |
||
− | cMissionZombieRemoval x37 |
||
− | Location = "-386.434,-7.427,134.681" |
||
− | Radius = "8" |
||
− | cMissionZombieRemoval x1664 |
||
− | Location = "-184.984,-7.411,68.034" |
||
− | Radius = "10" |
||
− | cMissionZombieRemoval x83 |
||
− | Location = "-162.537,-5.825,55.251" |
||
− | Radius = "20" |
||
− | cMissionZombieRemoval x96 |
||
− | Location = "-172.859,-6.411,36.944" |
||
− | Radius = "10" |
||
− | cMissionZombieRemoval x99 |
||
− | Location = "-142.914,-6.411,43.396" |
||
− | Radius = "10" |
||
− | </pre> |
||
− | == Case1-3== |
||
− | <pre> |
||
− | cMissionDefinition Case1-3 |
||
− | CaseFileScreenDescription = "80602" |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "ExitCase1_2" |
||
− | DescriptionSummary = "80503" |
||
− | DisplayName = "81553" |
||
− | Duration = "36000" |
||
− | LevelRequiredToStartName = "SOUTH_PLAZA" |
||
− | LevelToStartAtIfDebuggingMission = "SOUTH_PLAZA" |
||
− | MissionType = "2" |
||
− | ParentMission = "Case1-1" |
||
− | PrerequisiteMission = "Case1-2" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "25200" |
||
− | cMissionOnEnter Case13Start |
||
− | cMissionSetAudioParam SetCaseID13 |
||
− | AudioParamName = "CaseID" |
||
− | AudioParamValue = "1.3" |
||
− | cMissionShowCaseFileScreen Case1_3 |
||
− | Case = "1" |
||
− | Chapter = "2" |
||
− | EventType = "1" |
||
− | cMissionObjective Case1-3-Objective |
||
− | cMissionObjectiveEvent RebeccaOnTheMove |
||
− | EventString = "TotheBathroom" |
||
− | MissionWaypoint = "SOUTH_PLAZA,-166.187,-6.405,51.682" |
||
− | cMissionObjectiveEvent RebeccaAtBathroom1 |
||
− | EventString = "TalkedToRebecca" |
||
− | MissionWaypoint = "SOUTH_PLAZA,-198.276,-7.402,104.125" |
||
− | cMissionObjectiveMissionStatus GatesOpen |
||
− | MissionName = "Case1-3OpenGate1" |
||
− | MissionWaypoint = "SOUTH_PLAZA,-405.656,-7.429,117.962" |
||
− | Success = "true" |
||
− | cMissionObjectiveEvent ChuckUsesSecurityDoor |
||
− | EventString = "SecurityDoor_Opened" |
||
− | MissionWaypoint = "ARENA_BACKSTAGE,-87.767,9.169,35.816" |
||
− | cMissionObjectiveSurvivorLives RebeccaLives |
||
− | IgnoreAction = "false" |
||
− | KillSurvivor = "false" |
||
− | Name = "cast_rebecca" |
||
− | cMissionObjectiveBringNPC BringRebecca |
||
− | LevelName = "LEVEL_ARENA_BACKSTAGE" |
||
− | Location = "-88.101,9.168,35.268" |
||
− | NPC_NAME = "cast_rebecca" |
||
− | Radius = "6" |
||
− | cMissionLevelReady SouthPlaza |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | cMissionZombieRemoval x6 |
||
− | Location = "-397.203,-7.428,131.987" |
||
− | Radius = "8" |
||
− | cMissionZombieRemoval x24 |
||
− | Location = "-386.434,-7.427,134.681" |
||
− | Radius = "8" |
||
− | cMissionZombieRemoval x1662 |
||
− | Location = "-184.984,-7.411,68.034" |
||
− | Radius = "10" |
||
− | cMissionZombieRemoval x80 |
||
− | Location = "-162.537,-5.825,55.251" |
||
− | Radius = "20" |
||
− | cMissionZombieRemoval x84 |
||
− | Location = "-172.859,-6.411,36.944" |
||
− | Radius = "10" |
||
− | cMissionZombieRemoval x88 |
||
− | Location = "-142.914,-6.411,43.396" |
||
− | Radius = "10" |
||
− | cMissionZombieFactory AtriumsWithStops |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthPlaza_Case_1" |
||
− | cMissionLevelReady Arena3 |
||
− | LevelName = "LEVEL_ARENA_BACKSTAGE" |
||
− | cMissionZombieRemoval CleartheWay |
||
− | Location = "-118.167,9.169,15.447" |
||
− | Radius = "4" |
||
− | cMissionZombieRemoval CleartheWay5 |
||
− | Location = "-116.801,7.403,-21.291" |
||
− | Radius = "4" |
||
− | cMissionZombieRemoval CleartheWay4 |
||
− | Location = "-121.292,8.164,-13.289" |
||
− | Radius = "4" |
||
− | cMissionZombieRemoval CleartheWay3 |
||
− | Location = "-110.143,9.169,13.826" |
||
− | Radius = "4" |
||
− | cMissionZombieRemoval CleartheWay1 |
||
− | Location = "-115.339,9.169,25.483" |
||
− | Radius = "6" |
||
− | cMissionZombieRemoval CleartheWay2 |
||
− | Location = "-107.633,9.169,17.539" |
||
− | Radius = "4" |
||
− | cMissionZombieRemoval CleartheWay6 |
||
− | Location = "-135.139,6.926,25.434" |
||
− | Radius = "4" |
||
− | cMissionSendCommandToProp x112 |
||
− | PropCommand = "13" |
||
− | PropName = "ArenaHallwayRight" |
||
− | cMissionOnSuccess Completed1 |
||
− | cMissionCinematic x482 |
||
− | CinematicName = "026_central_security" |
||
− | cMissionTeleportPlayer x168 |
||
− | IgnoreAction = "false" |
||
− | SpawnPoint = "EndCase1_3" |
||
− | cMissionSendCommandToProp x51 |
||
− | IgnoreAction = "false" |
||
− | PropCommand = "13" |
||
− | PropName = "SecurityDoor" |
||
− | cMissionSendCommandToProp x52 |
||
− | IgnoreAction = "false" |
||
− | PropCommand = "46" |
||
− | Value = "1" |
||
− | cMissionDestroyNPC x49 |
||
− | NPCName = "cast_rebecca" |
||
− | cMissionOnFail RebeccaDied1 |
||
− | cMissionShowCaseFileScreen Fail1 |
||
− | Case = "1" |
||
− | Chapter = "3" |
||
− | EventType = "6" |
||
− | cMissionSendEvent Failed2 |
||
− | Value = "Case1Fail" |
||
− | </pre> |
||
− | == Case1-4== |
||
− | <pre> |
||
− | cMissionDefinition Case1-4 |
||
− | CaseFileScreenDescription = "80603" |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EndCase1_3" |
||
− | DescriptionSummary = "80504" |
||
− | DisplayName = "81554" |
||
− | Duration = "36000" |
||
− | LevelRequiredToStartName = "ARENA_BACKSTAGE" |
||
− | LevelToStartAtIfDebuggingMission = "ARENA_BACKSTAGE" |
||
− | MissionType = "14" |
||
− | ParentMission = "Case1-1" |
||
− | PrerequisiteMission = "Case1-3" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "false" |
||
− | StartTime = "25200" |
||
− | cMissionObjective Case1-4-Objective |
||
− | cMissionObjectiveEvent x750 |
||
− | EventString = "Door_Security_Room_Opened" |
||
− | MissionWaypoint = "SAFEHOUSE,-3.513,-1.109,12.700" |
||
− | cMissionObjectiveSurvivorLives RebeccaLives1 |
||
− | IgnoreAction = "false" |
||
− | KillSurvivor = "false" |
||
− | Name = "cast_rebecca" |
||
− | cMissionOnSuccess Alliance |
||
− | cMissionCinematic Alliance1 |
||
− | CinematicName = "027_alliance" |
||
− | cMissionTeleportPlayer CaseEnd |
||
− | SpawnPoint = "EndCase1_4" |
||
− | cMissionSetNPCScriptedAction x3923 |
||
− | IsLooping = "false" |
||
− | NPCName = "cast_stacey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionSetNPCScriptedAction x367 |
||
− | IsLooping = "false" |
||
− | NPCName = "cast_katey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionShowCaseFileScreen Fail4 |
||
− | Case = "1" |
||
− | Chapter = "4" |
||
− | EventType = "3" |
||
− | ShowSavePrompt = "true" |
||
− | cMissionOnEnter Case14Start |
||
− | cMissionSetAudioParam SetCaseID14 |
||
− | AudioParamName = "CaseID" |
||
− | AudioParamValue = "1.4" |
||
− | cMissionShowCaseFileScreen Start1_4 |
||
− | Case = "1" |
||
− | Chapter = "3" |
||
− | EventType = "1" |
||
− | cMissionLevelReady x187 |
||
− | LevelName = "LEVEL_ARENA_BACKSTAGE" |
||
− | cMissionSpawnNPC Rebecca2 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "cast_rebecca" |
||
− | Rotation = "-0.164" |
||
− | SpawnPoint = "-80.342,9.239,43.175" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | WithProp = "npc_videocamera" |
||
− | cMissionSetNPCScriptedAction x3940 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_rebecca" |
||
− | ScriptedActionName = "RebeccaConsoleIdle" |
||
− | SnapToState = "true" |
||
− | cMissionDialogue x189 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "77597" |
||
− | LeadChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50047" |
||
− | cMissionSendCommandToProp x1892 |
||
− | ExecuteOnce = "false" |
||
− | PropCommand = "17" |
||
− | PropName = "Gate" |
||
− | cMissionSendCommandToProp x759 |
||
− | ExecuteOnce = "false" |
||
− | PropCommand = "17" |
||
− | PropName = "Gate8" |
||
− | cMissionHideTriggerVolume x608 |
||
− | Show = "true" |
||
− | TriggerName = "AmericanaCasino" |
||
− | cMissionHideTriggerVolume x609 |
||
− | Show = "true" |
||
− | TriggerName = "AmericanaCasino1" |
||
− | cMissionZombieRemoval CleartheWay8 |
||
− | Location = "-135.139,6.926,25.434" |
||
− | Radius = "4" |
||
− | cMissionZombieRemoval CleartheWay9 |
||
− | Location = "-113.555,7.405,66.822" |
||
− | Radius = "4" |
||
− | cMissionZombieRemoval CleartheWay7 |
||
− | Location = "-107.144,9.169,24.331" |
||
− | Radius = "4" |
||
− | cMissionLevelReady x618 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnNPC Sulli46 |
||
− | NPCName = "cast_sullivan" |
||
− | Rotation = "2.869" |
||
− | SpawnPoint = "-5.021,-1.098,11.891" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition Success45 |
||
− | ConditionParameter1 = "Case1-1" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Fail33 |
||
− | ConditionParameter1 = "Case1-1" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue x497 |
||
− | Dialogue0 = "77583" |
||
− | Dialogue1 = "77584" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue x498 |
||
− | Dialogue0 = "70008" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | cMissionDialogueCondition Success46 |
||
− | ConditionParameter1 = "Case1-2" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Fail34 |
||
− | ConditionParameter1 = "Case1-2" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue x524 |
||
− | Dialogue0 = "77583" |
||
− | Dialogue1 = "77584" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue x527 |
||
− | Dialogue0 = "70008" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | cMissionDialogueCondition Success47 |
||
− | ConditionParameter1 = "Case1-3" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Fail35 |
||
− | ConditionParameter1 = "Case1-3" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue x531 |
||
− | Dialogue0 = "77583" |
||
− | Dialogue1 = "77584" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue x535 |
||
− | Dialogue0 = "70008" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | cMissionDialogueCondition Success48 |
||
− | ConditionParameter1 = "Case1-4" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Fail36 |
||
− | ConditionParameter1 = "Case1-4" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue x499 |
||
− | Dialogue0 = "77583" |
||
− | Dialogue1 = "77584" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue x538 |
||
− | Dialogue0 = "70008" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | cMissionDialogue x558 |
||
− | Dialogue0 = "77585" |
||
− | Dialogue1 = "77588" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionOnFail RebeccaDied |
||
− | cMissionShowCaseFileScreen Fail |
||
− | Case = "1" |
||
− | Chapter = "4" |
||
− | EventType = "6" |
||
− | cMissionSendEvent Failed3 |
||
− | Value = "Case1Fail" |
||
− | cMissionOnZombieEnterArea ZombiesScareRebecca |
||
− | CentreLocation = "ARENA_BACKSTAGE,-80.342,9.239,43.175" |
||
− | MinimumZombies = "1" |
||
− | Radius = "8" |
||
− | cMissionSetNPCScriptedAction x3944 |
||
− | IsLooping = "false" |
||
− | NPCName = "cast_rebecca" |
||
− | ScriptedActionName = "SIdle" |
||
− | SnapToState = "false" |
||
− | </pre> |
||
− | == Case1-3AmericanaGate== |
||
− | <pre> |
||
− | cMissionDefinition Case1-3AmericanaGate |
||
− | Color = "8117675" |
||
− | DescriptionSummary = "80503" |
||
− | DisplayName = "81553" |
||
− | DontAutoCompleteOnDebugJump = "true" |
||
− | Duration = "590400" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "9" |
||
− | ParentMission = "Case1-3" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "0" |
||
− | cMissionObjective x186 |
||
− | cMissionObjectiveMissionStatus x518 |
||
− | MissionName = "Case1-3" |
||
− | Success = "true" |
||
− | cMissionLevelReady Arena7 |
||
− | LevelName = "LEVEL_ARENA_BACKSTAGE" |
||
− | cMissionSpawnItem Gate |
||
− | ItemName = "Gate" |
||
− | Location = "-121.368,7.404,72.003" |
||
− | Rotation = "0.000,-0.302,0.000,0.956" |
||
− | cMissionSpawnItem Gate8 |
||
− | ItemName = "Gate" |
||
− | Location = "-117.001,9.169,34.972" |
||
− | Rotation = "0.000,0.006,0.000,0.998" |
||
− | cMissionHideTriggerVolume x595 |
||
− | TriggerName = "AmericanaCasino" |
||
− | cMissionHideTriggerVolume x599 |
||
− | TriggerName = "AmericanaCasino1" |
||
− | cMissionLevelReady Americana7 |
||
− | LevelName = "LEVEL_AMERICANA_CASINO" |
||
− | cMissionSpawnItem Gate2 |
||
− | ItemName = "Gate" |
||
− | Location = "-434.818,-4.766,14.981" |
||
− | Rotation = "0.000,-0.133,0.000,0.995" |
||
− | cMissionHideTriggerVolume x454 |
||
− | TriggerName = "Arena" |
||
− | cMissionHideTriggerVolume x455 |
||
− | TriggerName = "Arena1" |
||
− | cMissionOnSuccess x1871 |
||
− | cMissionSendCommandToProp x1891 |
||
− | ExecuteOnce = "false" |
||
− | PropCommand = "17" |
||
− | PropName = "Gate" |
||
− | cMissionSendCommandToProp x190 |
||
− | ExecuteOnce = "false" |
||
− | PropCommand = "17" |
||
− | PropName = "Gate2" |
||
− | cMissionSendCommandToProp x753 |
||
− | ExecuteOnce = "false" |
||
− | PropCommand = "17" |
||
− | PropName = "Gate8" |
||
− | cMissionSendCommandToProp x580 |
||
− | ExecuteOnce = "false" |
||
− | PropCommand = "17" |
||
− | PropName = "Gate9" |
||
− | </pre> |
||
− | == Case1-3SouthPlaza== |
||
− | <pre> |
||
− | cMissionDefinition Case1-3SouthPlaza |
||
− | Color = "8117675" |
||
− | DescriptionSummary = "80503" |
||
− | DisplayName = "81553" |
||
− | DontAutoCompleteOnDebugJump = "true" |
||
− | Duration = "518400" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "9" |
||
− | ParentMission = "Case1-3" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "0" |
||
− | cMissionObjective x188 |
||
− | cMissionObjectiveEvent x424 |
||
− | EventString = "RemoveGates" |
||
− | cMissionLevelReady Arena8 |
||
− | LevelName = "LEVEL_ARENA_BACKSTAGE" |
||
− | cMissionSpawnItem Gate1 |
||
− | ItemName = "Gate" |
||
− | Location = "-116.956,9.185,-6.830" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSpawnItem Gate7 |
||
− | ItemName = "Gate" |
||
− | Location = "-116.863,7.403,-32.797" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionHideTriggerVolume x4282 |
||
− | TriggerName = "SouthPlaza1" |
||
− | cMissionHideTriggerVolume x4292 |
||
− | TriggerName = "SouthPlaza" |
||
− | cMissionLevelReady SouthPlaza5 |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | cMissionSpawnItem Gate3 |
||
− | ItemName = "Gate" |
||
− | Location = "-403.108,-7.447,124.056" |
||
− | Rotation = "0.000,0.169,0.000,0.988" |
||
− | cMissionHideTriggerVolume x426 |
||
− | TriggerName = "Arena" |
||
− | cMissionHideTriggerVolume x516 |
||
− | TriggerName = "Arena1" |
||
− | cMissionOnSuccess x491 |
||
− | cMissionSendCommandToProp x569 |
||
− | ExecuteOnce = "false" |
||
− | PropCommand = "17" |
||
− | PropName = "Gate3" |
||
− | cMissionSendCommandToProp x568 |
||
− | ExecuteOnce = "false" |
||
− | PropCommand = "17" |
||
− | PropName = "Gate1" |
||
− | cMissionSendCommandToProp x559 |
||
− | ExecuteOnce = "false" |
||
− | PropCommand = "17" |
||
− | PropName = "Gate7" |
||
− | cMissionHideTriggerVolume x4283 |
||
− | Show = "true" |
||
− | TriggerName = "SouthPlaza1" |
||
− | cMissionHideTriggerVolume x4293 |
||
− | Show = "true" |
||
− | TriggerName = "SouthPlaza" |
||
− | </pre> |
||
− | == Case1-3OpenGate1== |
||
− | <pre> |
||
− | cMissionDefinition Case1-3OpenGate1 |
||
− | Color = "8117675" |
||
− | DescriptionSummary = "80503" |
||
− | DisplayName = "81553" |
||
− | DontAutoCompleteOnDebugJump = "true" |
||
− | Duration = "75600" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "9" |
||
− | ParentMission = "Case1-3" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "0" |
||
− | cMissionPrereq RebeccaHere |
||
− | cMissionObjectiveBringNPC x565 |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | Location = "-398.188,-7.427,125.162" |
||
− | NPC_NAME = "cast_rebecca" |
||
− | Radius = "3" |
||
− | cMissionObjective x570 |
||
− | cMissionObjectiveEvent x425 |
||
− | EventString = "RemoveGates" |
||
− | cMissionLevelReady SouthPlaza6 |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | cMissionOnTrigger SouthGateTrigger2 |
||
− | Cooperative = "true" |
||
− | DisplayName = "50455" |
||
− | InnerRadius = "3" |
||
− | InteractButton = "false" |
||
− | Location = "-399.458,-7.427,124.675" |
||
− | Radius = "3" |
||
− | RenderSphere = "true" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionCinematic x760 |
||
− | CinematicName = "025a_opening_the_gate" |
||
− | ExitFromVehicle = "true" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionTeleportPlayer movechucktoexit |
||
− | SpawnPoint = "EntryArena" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionLoadLevel x761 |
||
− | Level = "ARENA_BACKSTAGE" |
||
− | LevelSpawnPoint = "EntrySouthPlaza" |
||
− | cMissionSendEvent x762 |
||
− | Value = "RemoveGates" |
||
− | </pre> |
||
− | == Case1-4FailZombrex== |
||
− | <pre> |
||
− | cMissionDefinition Case1-4FailZombrex |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EndCase1_3" |
||
− | Duration = "432000" |
||
− | FailPrerequisiteMission = "Case1-4" |
||
− | LevelRequiredToStartName = "ARENA_BACKSTAGE" |
||
− | LevelToStartAtIfDebuggingMission = "ARENA_BACKSTAGE" |
||
− | MissionType = "8" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "false" |
||
− | StartTime = "25200" |
||
− | cMissionPrereq NeedtoBeat1_3 |
||
− | cMissionObjectiveMissionStatus case1_3 |
||
− | MissionName = "Case1-3" |
||
− | Success = "true" |
||
− | cMissionObjective Case1-4-Objective1 |
||
− | cMissionObjectiveEvent End |
||
− | EventString = "EndFail1-4" |
||
− | cMissionLevelReady x193 |
||
− | LevelName = "LEVEL_ARENA_BACKSTAGE" |
||
− | cMissionSpawnNPC Rebecca9 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "cast_rebecca" |
||
− | Rotation = "-0.164" |
||
− | SpawnPoint = "-79.550,9.169,41.884" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | WithProp = "RebeccasGun" |
||
− | cMissionDialogue x194 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "77602" |
||
− | Dialogue1 = "77563" |
||
− | Dialogue2 = "77604" |
||
− | JoinChuckAfter = "false" |
||
− | LeadChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "5" |
||
− | ReactionAnim2 = "6" |
||
− | Speaker0 = "cast_rebecca" |
||
− | Speaker2 = "cast_rebecca" |
||
− | SpeakerID0 = "50047" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "50047" |
||
− | cMissionLevelReady Americana20 |
||
− | LevelName = "LEVEL_AMERICANA_CASINO" |
||
− | cMissionSendEvent Ende |
||
− | Value = "EndFail1-4" |
||
− | cMissionLevelReady South2 |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | cMissionSendEvent Ende1 |
||
− | Value = "EndFail1-4" |
||
− | cMissionLevelReady SouthStrip1 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSendEvent Ende2 |
||
− | Value = "EndFail1-4" |
||
− | </pre> |
||
− | == Case1-3FailZombrex1== |
||
− | <pre> |
||
− | cMissionDefinition Case1-3FailZombrex1 |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EndCase1_3" |
||
− | Duration = "432000" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "ARENA_BACKSTAGE" |
||
− | MissionType = "8" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "false" |
||
− | StartTime = "25200" |
||
− | cMissionPrereq NeedtoBeat1_2 |
||
− | cMissionObjectiveMissionStatus case1_2 |
||
− | MissionName = "Case1-2" |
||
− | Success = "true" |
||
− | cMissionObjectiveMissionStatus case1_4 |
||
− | Failed = "true" |
||
− | MissionName = "Case1-3" |
||
− | cMissionOnEnter x133 |
||
− | cMissionChangeNPCState x230 |
||
− | IgnoreAction = "false" |
||
− | InvulnerableToGrapples = "false" |
||
− | NPCName = "cast_rebecca" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorLeavesTheParty = "true" |
||
− | cMissionObjective Case1-4-Objective2 |
||
− | cMissionObjectiveEvent End4 |
||
− | EventString = "EndFail1-3" |
||
− | cMissionTimer delay |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerBothPlayers = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSpawnNPC Rebecca17 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "cast_rebecca" |
||
− | UseRotationAndLocationIfSpawned = "false" |
||
− | cMissionDialogue x319 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "77605" |
||
− | Dialogue1 = "77571" |
||
− | Dialogue2 = "77621" |
||
− | JoinChuckAfter = "false" |
||
− | LeadChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "5" |
||
− | ReactionAnim2 = "6" |
||
− | Speaker0 = "cast_rebecca" |
||
− | Speaker2 = "cast_rebecca" |
||
− | SpeakerID0 = "50047" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "50047" |
||
− | cMissionLevelLoading Loading |
||
− | LevelName = "LEVEL_ARENA_BACKSTAGE" |
||
− | cMissionSendEvent x222 |
||
− | Value = "EndFail1-3" |
||
− | cMissionLevelLoading Loading3 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSendEvent x335 |
||
− | Value = "EndFail1-3" |
||
− | cMissionLevelLoading Loading2 |
||
− | LevelName = "LEVEL_AMERICANA_CASINO" |
||
− | cMissionSendEvent x264 |
||
− | Value = "EndFail1-3" |
||
− | cMissionLevelLoading Loading1 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionSendEvent x231 |
||
− | Value = "EndFail1-3" |
||
− | </pre> |
||
− | == Case1Dialogue== |
||
− | <pre> |
||
− | cMissionDefinition Case1Dialogue |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "End1-1" |
||
− | Duration = "518400" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "12" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "25200" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective Case1Dialogue1 |
||
− | cMissionObjectiveMissionStatus NextCaseBegins |
||
− | DontFailOnCaseFlowFailure = "true" |
||
− | Failed = "false" |
||
− | MissionName = "Case2-1" |
||
− | Started = "true" |
||
− | Success = "true" |
||
− | cMissionLevelReady x617 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnNPC SpawnKatey30 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "cast_katey" |
||
− | Rotation = "-4" |
||
− | SpawnPoint = "-10.613,-1.020,9.882" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition Success25 |
||
− | ConditionParameter1 = "Case1-1" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Fail11 |
||
− | ConditionParameter1 = "Case1-1" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue ZombrexPlease13 |
||
− | Dialogue0 = "81713" |
||
− | Dialogue1 = "81714" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue ZombrexPlease20 |
||
− | Dialogue0 = "70011" |
||
− | Dialogue1 = "70022" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogueCondition Success26 |
||
− | ConditionParameter1 = "Case1-2" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Fail12 |
||
− | ConditionParameter1 = "Case1-2" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue ZombrexPlease14 |
||
− | Dialogue0 = "81713" |
||
− | Dialogue1 = "81714" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue ZombrexPlease21 |
||
− | Dialogue0 = "70011" |
||
− | Dialogue1 = "70022" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogueCondition Success27 |
||
− | ConditionParameter1 = "Case1-3" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Fail13 |
||
− | ConditionParameter1 = "Case1-3" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue ZombrexPlease17 |
||
− | Dialogue0 = "81713" |
||
− | Dialogue1 = "81714" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue ZombrexPlease22 |
||
− | Dialogue0 = "70011" |
||
− | Dialogue1 = "70022" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogueCondition Success28 |
||
− | ConditionParameter1 = "Case1-4" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Fail14 |
||
− | ConditionParameter1 = "Case1-4" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue ZombrexPlease18 |
||
− | Dialogue0 = "81713" |
||
− | Dialogue1 = "81714" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue ZombrexPlease23 |
||
− | Dialogue0 = "70011" |
||
− | Dialogue1 = "70022" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue ZombrexPlease31 |
||
− | Dialogue0 = "77587" |
||
− | Dialogue1 = "77590" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionSetNPCScriptedAction x554 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_katey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC y24 |
||
− | NPCName = "cast_stacey" |
||
− | Rotation = "2.0" |
||
− | SpawnPoint = "-3.6,-1.110,7.1" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition Success29 |
||
− | ConditionParameter1 = "Case1-1" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Fail15 |
||
− | ConditionParameter1 = "Case1-1" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue BeCareful6 |
||
− | Dialogue0 = "81711" |
||
− | Dialogue1 = "81712" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue BeCareful25 |
||
− | Dialogue0 = "70014" |
||
− | Dialogue1 = "70019" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogueCondition Success30 |
||
− | ConditionParameter1 = "Case1-2" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Fail16 |
||
− | ConditionParameter1 = "Case1-2" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue BeCareful7 |
||
− | Dialogue0 = "81711" |
||
− | Dialogue1 = "81712" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue BeCareful27 |
||
− | Dialogue0 = "70014" |
||
− | Dialogue1 = "70019" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogueCondition Success32 |
||
− | ConditionParameter1 = "Case1-3" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Fail18 |
||
− | ConditionParameter1 = "Case1-3" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue BeCareful10 |
||
− | Dialogue0 = "81711" |
||
− | Dialogue1 = "81712" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue BeCareful31 |
||
− | Dialogue0 = "70014" |
||
− | Dialogue1 = "70019" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogueCondition Success31 |
||
− | ConditionParameter1 = "Case1-4" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Fail17 |
||
− | ConditionParameter1 = "Case1-4" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue BeCareful9 |
||
− | Dialogue0 = "81711" |
||
− | Dialogue1 = "81712" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue BeCareful30 |
||
− | Dialogue0 = "70014" |
||
− | Dialogue1 = "70019" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue BeCareful38 |
||
− | Dialogue0 = "77586" |
||
− | Dialogue1 = "77589" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionSetNPCScriptedAction x3970 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_stacey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC Sulli44 |
||
− | NPCName = "cast_sullivan" |
||
− | Rotation = "-1.299" |
||
− | SpawnPoint = "-2.904,-1.098,32.005" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition Success33 |
||
− | ConditionParameter1 = "Case1-1" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Fail19 |
||
− | ConditionParameter1 = "Case1-1" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue x485 |
||
− | Dialogue0 = "77583" |
||
− | Dialogue1 = "77584" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue x490 |
||
− | Dialogue0 = "70008" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | cMissionDialogueCondition Success36 |
||
− | ConditionParameter1 = "Case1-2" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Fail24 |
||
− | ConditionParameter1 = "Case1-2" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue x503 |
||
− | Dialogue0 = "77583" |
||
− | Dialogue1 = "77584" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue x504 |
||
− | Dialogue0 = "70008" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | cMissionDialogueCondition Success35 |
||
− | ConditionParameter1 = "Case1-3" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Fail23 |
||
− | ConditionParameter1 = "Case1-3" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue x500 |
||
− | Dialogue0 = "77583" |
||
− | Dialogue1 = "77584" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue x502 |
||
− | Dialogue0 = "70008" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | cMissionDialogueCondition Success34 |
||
− | ConditionParameter1 = "Case1-4" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Fail21 |
||
− | ConditionParameter1 = "Case1-4" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue x493 |
||
− | Dialogue0 = "77583" |
||
− | Dialogue1 = "77584" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue x494 |
||
− | Dialogue0 = "70008" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | cMissionDialogue x555 |
||
− | Dialogue0 = "77585" |
||
− | Dialogue1 = "77588" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
+ | !<!--name-->cMissionObjectiveEvent |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
− | == Case2CountDown== |
||
+ | |<!--example--> |
||
− | <pre> |
||
+ | |align=center|<!--number of--> |
||
− | cMissionDefinition Case2CountDown |
||
+ | |-valign=top |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EndCase1_3" |
||
− | DescriptionSummary = "80620" |
||
− | DisplayName = "81555" |
||
− | Duration = "48600" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "ARENA_BACKSTAGE" |
||
− | MissionType = "12" |
||
− | PrerequisiteMission = "Case1-4" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "25200" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective Case21Started |
||
− | cMissionObjectiveMissionStatus Case21Started1 |
||
− | MissionName = "Case2-1" |
||
− | MissionWaypoint = "SAFEHOUSE,-3.513,-1.109,12.700" |
||
− | Started = "true" |
||
− | Success = "true" |
||
− | </pre> |
||
− | == Case1-3RebeccaAtDoor== |
||
− | <pre> |
||
− | cMissionDefinition Case1-3RebeccaAtDoor |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "ExitCase1_2" |
||
− | DescriptionSummary = "80503" |
||
− | DisplayName = "81553" |
||
− | Duration = "36000" |
||
− | LevelRequiredToStartName = "ARENA_BACKSTAGE" |
||
− | LevelToStartAtIfDebuggingMission = "SOUTH_PLAZA" |
||
− | MissionType = "12" |
||
− | ParentMission = "Case1-1" |
||
− | PrerequisiteMission = "Case1-2" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "25200" |
||
− | cMissionPrereq RebeccaHere1 |
||
− | cMissionObjectiveBringNPC BringRebecca1 |
||
− | LevelName = "LEVEL_ARENA_BACKSTAGE" |
||
− | Location = "-88.101,9.168,35.268" |
||
− | NPC_NAME = "cast_rebecca" |
||
− | Radius = "6" |
||
− | cMissionObjective Case1-3-Objective1 |
||
− | cMissionObjectiveMissionStatus Complete1_3 |
||
− | MissionName = "Case1-3" |
||
− | Success = "true" |
||
− | cMissionLevelReady Arena9 |
||
− | LevelName = "LEVEL_ARENA_BACKSTAGE" |
||
− | cMissionSpawnNPC Rebecca4 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "cast_rebecca" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | WithProp = "RebeccasGun" |
||
− | cMissionDialogue x191 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "85517" |
||
− | LeadChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50047" |
||
+ | !<!--name-->cMissionObjectiveGiveItemToNPC |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
− | == Case1-3RebeccaAtBathRoom== |
||
+ | |<!--example--> |
||
− | <pre> |
||
+ | |align=center|<!--number of--> |
||
− | cMissionDefinition Case1-3RebeccaAtBathRoom |
||
+ | |-valign=top |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "ExitCase1_2" |
||
− | DescriptionSummary = "80503" |
||
− | DisplayName = "81553" |
||
− | Duration = "36000" |
||
− | LevelRequiredToStartName = "SOUTH_PLAZA" |
||
− | LevelToStartAtIfDebuggingMission = "SOUTH_PLAZA" |
||
− | MissionType = "12" |
||
− | ParentMission = "Case1-1" |
||
− | PrerequisiteMission = "Case1-2" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "25200" |
||
− | cMissionPrereq RebeccaHere2 |
||
− | cMissionObjectiveBringNPC BringRebecca3 |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | Location = "-201.219,-7.387,99.205" |
||
− | NPC_NAME = "cast_rebecca" |
||
− | Radius = "4" |
||
− | cMissionOnEnter LeaveParty2 |
||
− | cMissionChangeNPCState LeaveParty3 |
||
− | InvulnerableToGrapples = "false" |
||
− | NPCName = "cast_rebecca" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "true" |
||
− | SurvivorVULNERABLEToDamage = "false" |
||
− | cMissionObjective Case1-3-Objective2 |
||
− | cMissionObjectiveBringNPC BringRebecca2 |
||
− | LevelName = "LEVEL_ARENA_BACKSTAGE" |
||
− | Location = "-88.101,9.168,35.268" |
||
− | NPC_NAME = "cast_rebecca" |
||
− | Radius = "6" |
||
− | cMissionLevelReady SouthPlaza10 |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | cMissionSpawnNPC Rebecca7 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "cast_rebecca" |
||
− | Rotation = "-2.555" |
||
− | SpawnPoint = "-198.281,-7.402,104.133" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | WithProp = "RebeccasGun" |
||
− | cMissionDialogue x199 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "77682" |
||
− | Dialogue1 = "77683" |
||
− | LeadChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | SpeakerID0 = "50047" |
||
− | SpeakerID1 = "50047" |
||
− | cMissionDialogue x201 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "77684" |
||
− | LeadChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | SpeakerID0 = "50047" |
||
− | cMissionTimer DelayonfScripted3 |
||
− | DeltaTimeSecondsRealTime = "3" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendEvent WaitingForGoto2 |
||
− | Value = "StartGoToRebecca" |
||
− | cMissionSendEvent TalkedToRebecca |
||
− | Value = "TalkedToRebecca" |
||
+ | !<!--name-->cMissionObjectiveItemDestroyed |
||
− | cMissionLevelReady Arena4 |
||
+ | |<!--NOTES--> |
||
− | LevelName = "LEVEL_ARENA_BACKSTAGE" |
||
+ | |<!--example-->Case3-2-Objective, drill destroyed, van destroyed (11 of the 13 instances) |
||
− | cMissionSetNPCScriptedAction gotoVerona72 |
||
− | GotoPoint = "-99.643,9.172,40.018" |
||
− | IsLooping = "false" |
||
− | NPCName = "cast_rebecca" |
||
− | SnapToState = "false" |
||
− | UseOrientation = "false" |
||
− | cMissionSetNPCScriptedAction gotoVerona74 |
||
− | GotoPoint = "-88.169,9.168,34.440" |
||
− | IsLooping = "false" |
||
− | NPCName = "cast_rebecca" |
||
− | SnapToState = "false" |
||
− | UseOrientation = "false" |
||
− | cMissionSetNPCScriptedAction gotoVerona75 |
||
− | IsLooping = "false" |
||
− | NPCName = "cast_rebecca" |
||
− | Orientation = "221.386" |
||
− | SnapToState = "false" |
||
− | UseOrientation = "true" |
||
− | cMissionChangeNPCState LeaveParty1 |
||
− | InvulnerableToGrapples = "false" |
||
− | NPCName = "cast_rebecca" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "true" |
||
+ | Two's Company, destroy trophy |
||
− | cMissionSendCommandToProp x192 |
||
− | PropCommand = "14" |
||
− | PropName = "ArenaHallwayLeft" |
||
− | cMissionOnEvent FirstAction |
||
− | EventString = "StartGoToRebecca" |
||
− | cMissionSetNPCScriptedAction GotoPoint20 |
||
− | GotoPoint = "-226.010,-7.421,95.717" |
||
− | NPCName = "cast_rebecca" |
||
− | cMissionSetNPCScriptedAction GotoPoint21 |
||
− | GotoPoint = "-270.779,-7.422,120.022" |
||
− | NPCName = "cast_rebecca" |
||
− | cMissionSetNPCScriptedAction GotoPoint26 |
||
− | GotoPoint = "-350.762,-7.427,165.045" |
||
− | NPCName = "cast_rebecca" |
||
− | cMissionSetNPCScriptedAction GotoPoint28 |
||
− | GotoPoint = "-398.413,-7.427,124.730" |
||
− | NPCName = "cast_rebecca" |
||
− | Orientation = "4" |
||
− | SetOrientation = "false" |
||
− | UseOrientation = "true" |
||
+ | Barn Burner, wall of fire destroyed |
||
− | </pre> |
||
+ | |align=center|<!--number of-->13 |
||
− | == Case1-3RebeccaInHotel== |
||
+ | |-valign=top |
||
− | <pre> |
||
− | cMissionDefinition Case1-3RebeccaInHotel |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "ExitCase1_2" |
||
− | DescriptionSummary = "80503" |
||
− | DisplayName = "81553" |
||
− | Duration = "36000" |
||
− | LevelRequiredToStartName = "SOUTH_PLAZA" |
||
− | LevelToStartAtIfDebuggingMission = "SOUTH_PLAZA" |
||
− | MissionType = "12" |
||
− | ParentMission = "Case1-1" |
||
− | PrerequisiteMission = "Case1-2" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "25200" |
||
− | cMissionObjective Case1-3-Objective3 |
||
− | cMissionObjectiveBringNPC BringRebecca4 |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | Location = "-201.219,-7.387,99.205" |
||
− | NPC_NAME = "cast_rebecca" |
||
− | Radius = "4" |
||
− | cMissionLevelReady SouthPlaza2 |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | cMissionSpawnNPC Rebecca8 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "cast_rebecca" |
||
− | Rotation = "2.472" |
||
− | SpawnPoint = "-166.187,-6.405,51.682" |
||
− | WithProp = "RebeccasGun" |
||
− | cMissionDialogue x223 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "82001" |
||
− | LeadChuckAfter = "false" |
||
− | SpeakerID0 = "50047" |
||
− | cMissionDialogue x259 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "85364" |
||
− | LeadChuckAfter = "true" |
||
− | SpeakerID0 = "50047" |
||
− | cMissionTimer DelayonfScripted5 |
||
− | DeltaTimeSecondsRealTime = "3" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendEvent WaitingForGoto4 |
||
− | Value = "TotheBathroom" |
||
− | cMissionOnEvent FirstAction2 |
||
− | EventString = "TotheBathroom" |
||
− | cMissionSetNPCScriptedAction GotoPoint18 |
||
− | GotoPoint = "-198.276,-7.402,104.125" |
||
− | NPCName = "cast_rebecca" |
||
− | cMissionSetNPCScriptedAction GotoPoint19 |
||
− | NPCName = "cast_rebecca" |
||
− | Orientation = "29.938" |
||
− | SetOrientation = "false" |
||
− | UseOrientation = "true" |
||
− | </pre> |
||
− | == Case2-1== |
||
− | <pre> |
||
− | cMissionDefinition Case2-1 |
||
− | CaseFileScreenDescription = "80604" |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "BoilerRoomEntry" |
||
− | DescriptionSummary = "80505" |
||
− | DisplayName = "81555" |
||
− | Duration = "3600" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "1" |
||
− | PrerequisiteMission = "Case1-4" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "70200" |
||
− | cMissionTimer GetToSafehouse |
||
− | DeltaTimeSecondsRealTime = ".5" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall Call_GoTo_SAFEHOUSE1 |
||
− | HighPriority = "true" |
||
− | cMissionDialogue BackToSafehouse2 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "77574" |
||
− | SpeakerID0 = "50052" |
||
− | cMissionObjective Case2-1-Objective |
||
− | cMissionObjectiveEvent x638 |
||
− | EventString = "Door_Security_Room_Opened" |
||
− | MissionWaypoint = "SAFEHOUSE,-3.513,-1.109,12.700" |
||
− | cMissionLevelReady Safehosue6 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionOnTriggerCuboid x640 |
||
− | Height = "2.0" |
||
− | Vertex1 = "-2.131,-1.141,14.050" |
||
− | Vertex2 = "-11.462,-1.140,14.098" |
||
− | Vertex3 = "-11.464,-1.140,4.715" |
||
− | Vertex4 = "-2.073,-1.140,5.542" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSendEvent EndCase6-3 |
||
− | Value = "Door_Security_Room_Opened" |
||
− | cMissionOnSuccess TriggerCinematic |
||
− | cMissionCinematic TriggerStaceySees |
||
− | CinematicName = "029_stacey_sees_something" |
||
− | cMissionTeleportPlayer ControlRoom |
||
− | SpawnPoint = "Zombrex1Start" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionOnFail CaseFail1 |
||
− | cMissionShowCaseFileScreen Fail3 |
||
− | Case = "2" |
||
− | Chapter = "1" |
||
− | EventType = "6" |
||
− | </pre> |
||
− | == Case2-2== |
||
− | <pre> |
||
− | cMissionDefinition Case2-2 |
||
− | CaseFileScreenDescription = "80605" |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EntryLoadingBay" |
||
− | DescriptionSummary = "80506" |
||
− | DisplayName = "81556" |
||
− | Duration = "36000" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | LevelToStartAtIfDebuggingMission = "UNDERGROUND" |
||
− | MissionType = "14" |
||
− | PrerequisiteMission = "Case2-1" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "70200" |
||
− | cMissionOnEnter x25 |
||
− | cMissionShowCaseFileScreen Start2_2 |
||
− | Case = "2" |
||
− | Chapter = "1" |
||
− | EventType = "1" |
||
− | cMissionObjective Case2-2-Objective |
||
− | cMissionObjectiveBeAtLocation UndergroundDoor |
||
− | MissionWaypoint = "PALISADES,246.142,-0.555,-149.180" |
||
− | RadiusFromWaypoint = "4" |
||
− | cMissionObjectiveKillBoss x54 |
||
− | BOSS_NAME = "Train Platform" |
||
− | MissionWaypoint = "UNDERGROUND,261.444,-7.535,-136.759" |
||
− | cMissionObjectiveKillBoss x362 |
||
− | BOSS_NAME = "Train Chase" |
||
− | cMissionObjectiveKillBoss x363 |
||
− | BOSS_NAME = "Train Battle" |
||
− | cMissionObjectiveEvent DoneTrain2 |
||
− | EventString = "DoneTrain" |
||
− | cMissionLevelReady FourtuneUnderground |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | cMissionSendCommandToProp DestroyTrain |
||
− | PropCommand = "17" |
||
− | PropName = "KCTrain05Post" |
||
− | cMissionSendCommandToProp ClearJumps |
||
− | PropCommand = "17" |
||
− | PropName = "IndustrialCart14" |
||
− | cMissionSendCommandToProp ClearJumps1 |
||
− | PropCommand = "17" |
||
− | PropName = "IndustrialCart4" |
||
− | cMissionSendCommandToProp ClearJumps2 |
||
− | PropCommand = "17" |
||
− | PropName = "IndustrialCart9" |
||
− | cMissionSendCommandToProp ClearJumps3 |
||
− | PropCommand = "17" |
||
− | PropName = "IndustrialCart10" |
||
− | cMissionSendCommandToProp ClearJumps4 |
||
− | PropCommand = "17" |
||
− | PropName = "IndustrialCart12" |
||
− | cMissionZombieRemoval x312 |
||
− | Location = "244.622,-7.535,-137.273" |
||
− | Radius = "60" |
||
− | cMissionZombieRemoval ClearPushers |
||
− | Location = "-414.985,-8.505,-67.403" |
||
− | Radius = "2" |
||
− | cMissionZombieRemoval ClearPushers5 |
||
− | Location = "-51.245,-8.535,-136.537" |
||
− | Radius = "2" |
||
− | cMissionZombieRemoval ClearPushers4 |
||
− | Location = "138.100,-8.535,4.356" |
||
− | Radius = "2" |
||
− | cMissionZombieRemoval ClearPushers3 |
||
− | Location = "-311.364,-8.505,165.874" |
||
− | Radius = "2" |
||
− | cMissionZombieRemoval ClearPushers2 |
||
− | Location = "-405.157,-8.492,64.646" |
||
− | Radius = "2" |
||
− | cMissionZombieRemoval ClearPushers1 |
||
− | Location = "-177.891,-8.535,-156.179" |
||
− | Radius = "2" |
||
− | cMissionZombieRemoval ClearPushers9 |
||
− | Location = "123.291,-8.535,-294.231" |
||
− | Radius = "2" |
||
− | cMissionZombieRemoval ClearPushers8 |
||
− | Location = "299.783,-8.527,-193.829" |
||
− | Radius = "2" |
||
− | cMissionZombieRemoval ClearPushers7 |
||
− | Location = "243.417,-8.497,-8.330" |
||
− | Radius = "2" |
||
− | cMissionZombieRemoval ClearPushers6 |
||
− | Location = "-8.883,-8.505,61.636" |
||
− | Radius = "2" |
||
− | cMissionZombieRemoval ClearPushers12 |
||
− | Location = "-167.510,-8.493,202.649" |
||
− | Radius = "2" |
||
− | cMissionZombieRemoval ClearPushers11 |
||
− | Location = "-191.829,-8.535,-167.259" |
||
− | Radius = "2" |
||
− | cMissionZombieRemoval ClearPushers10 |
||
− | Location = "12.797,-8.535,-190.222" |
||
− | Radius = "2" |
||
− | cMissionLevelReady palisades2 |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionSpawnItem Crowbar |
||
− | ItemName = "Crowbar" |
||
− | Location = "244.894,-0.557,-148.932" |
||
− | Rotation = "0.427,0.440,0.565,0.552" |
||
− | cMissionSpawnItem Crowbar1 |
||
− | ItemName = "Crowbar" |
||
− | Location = "247.232,-0.556,-148.992" |
||
− | Rotation = "0.620,0.613,-0.340,-0.351" |
||
− | cMissionSpawnItem SledgeHammer |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "SledgeHammer" |
||
− | Location = "247.400,-0.562,-150.611" |
||
− | Rotation = "0.143,0.827,0.088,0.530" |
||
− | cMissionSpawnItem DuffleBag |
||
− | ItemName = "MercDuffleBag" |
||
− | Location = "243.767,-0.483,-148.680" |
||
− | Rotation = "0.000,0.712,0.000,0.705" |
||
− | cMissionSpawnItem Dynamite |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "Dynamite" |
||
− | Location = "243.702,-0.446,-148.906" |
||
− | Rotation = "0.088,-0.982,-0.165,-0.009" |
||
− | cMissionSpawnItem EquipBox31 |
||
− | ItemName = "EquipmentBox" |
||
− | Location = "247.530,-0.371,-150.192" |
||
− | Rotation = "0.000,-0.445,0.000,0.896" |
||
− | cMissionSpawnItem EquipBox16 |
||
− | ItemName = "EquipmentBox" |
||
− | Location = "247.868,-0.401,-149.271" |
||
− | Rotation = "0.000,-0.126,0.000,0.992" |
||
− | cMissionSpawnItem EquipBox15 |
||
− | ItemName = "EquipmentBox" |
||
− | Location = "247.764,0.077,-149.855" |
||
− | Rotation = "0.000,0.080,0.000,0.997" |
||
− | cMissionSpawnZombie DeadZombie6 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.000" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "243.191,-0.563,-152.943" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie DeadZombie7 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "5.000" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "246.439,-0.563,-153.665" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionStartEffect Blood19 |
||
− | EffectEnum = "31" |
||
− | Location = "247.529,-0.163,-154.303" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood21 |
||
− | EffectEnum = "20" |
||
− | Location = "242.368,0.037,-152.955" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionOnFail BringCaseFail |
||
− | cMissionSendEvent SendFailedEvent |
||
− | Value = "Case2_2Failed" |
||
− | cMissionOnEvent Case2_2Failed |
||
− | EventString = "Case2_2Failed" |
||
− | OnlyExecuteOnce = "true" |
||
− | cMissionSpawnItem UndergroundKey3 |
||
− | ItemName = "Key_undergroundkey" |
||
− | Location = "-318.619,-7.030,136.936" |
||
− | Rotation = "-0.272,0.713,-0.634,0.126" |
||
− | cMissionSpawnItem Beer9 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | IsStatic = "false" |
||
− | ItemName = "Beer" |
||
− | Location = "-316.666,-7.203,137.853" |
||
− | NonInteractableProp = "false" |
||
− | Rotation = "-0.706,-0.636,-0.046,0.309" |
||
− | cMissionSpawnItem Chair2 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | IsStatic = "true" |
||
− | ItemName = "Chair_3" |
||
− | Location = "-317.966,-7.247,137.949" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "-0.638,-0.252,-0.234,0.689" |
||
− | cMissionSpawnItem CopCorpse2 |
||
− | ItemName = "Dale_Corpse1" |
||
− | Location = "-317.747,-6.885,137.745" |
||
− | Rotation = "-0.605,-0.213,-0.314,0.702" |
||
− | </pre> |
||
− | === Case2Gate=== |
||
− | <pre> |
||
− | cMissionDefinition Case2Gate |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EntryLoadingBay" |
||
− | DescriptionSummary = "80506" |
||
− | DisplayName = "81556" |
||
− | DontAutoCompleteOnDebugJump = "false" |
||
− | Duration = "572400" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | LevelToStartAtIfDebuggingMission = "UNDERGROUND" |
||
− | MissionType = "8" |
||
− | PrerequisiteMission = "Case2-1" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "70200" |
||
− | cMissionObjective Case2-2-Objective1 |
||
− | cMissionObjectiveKillBoss x160 |
||
− | BOSS_NAME = "Train Platform" |
||
− | cMissionTimer DelayGateDestroy |
||
− | DeltaTimeSecondsRealTime = "1 " |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendCommandToProp x64 |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "17" |
||
− | PropName = "Gate6" |
||
− | cMissionSendCommandToProp x76 |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "17" |
||
− | PropName = "Gate9" |
||
− | cMissionSendCommandToProp x77 |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "17" |
||
− | PropName = "Gate4" |
||
+ | !<!--name-->cMissionObjectiveKillBoss |
||
− | cMissionLevelReady FourtuneUnderground1 |
||
+ | |<!--NOTES--> |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
+ | |<!--example--> |
||
− | cMissionSpawnItem Gate4 |
||
+ | |align=center|<!--number of--> |
||
− | ItemName = "GateTKBattle" |
||
+ | |-valign=top |
||
− | Location = "276.130,-7.535,-137.566" |
||
− | Rotation = "0.000,-0.705,0.000,0.708" |
||
− | cMissionSpawnItem Gate9 |
||
− | ItemName = "GateTKBattle" |
||
− | Location = "276.070,-7.535,-144.087" |
||
− | Rotation = "0.000,-0.701,0.000,0.712" |
||
− | cMissionSpawnItem Gate6 |
||
− | ItemName = "GateTKBattle" |
||
− | Location = "276.064,-7.535,-131.053" |
||
− | Rotation = "0.000,-0.712,0.000,0.701" |
||
− | cMissionSpawnItem BlockingVolume |
||
− | ItemName = "wall_short_blocking" |
||
− | Location = "275.652,-5.845,-144.217" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,-0.712,0.000,0.701" |
||
− | cMissionSpawnItem BlockingVolume3 |
||
− | ItemName = "wall_short_blocking" |
||
− | Location = "275.652,-5.845,-139.417" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,-0.712,0.000,0.701" |
||
− | cMissionSpawnItem BlockingVolume2 |
||
− | ItemName = "wall_short_blocking" |
||
− | Location = "275.652,-5.845,-133.847" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,-0.712,0.000,0.701" |
||
− | cMissionSpawnItem BlockingVolume1 |
||
− | ItemName = "wall_short_blocking" |
||
− | Location = "275.652,-5.845,-129.317" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,-0.712,0.000,0.701" |
||
− | cMissionSpawnItem BlockingVolume4 |
||
− | ItemName = "wall_short_blocking" |
||
− | Location = "275.652,-4.465,-129.317" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,-0.712,0.000,0.701" |
||
− | cMissionZombieRemoval x298 |
||
− | Location = "285.542,-7.535,-136.479" |
||
− | Radius = "16" |
||
− | </pre> |
||
− | === Case2GateBroken=== |
||
− | <pre> |
||
− | cMissionDefinition Case2GateBroken |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EntryLoadingBay" |
||
− | DescriptionSummary = "80506" |
||
− | DisplayName = "81556" |
||
− | DontAutoCompleteOnDebugJump = "true" |
||
− | Duration = "489600" |
||
− | LevelRequiredToStartName = "UNDERGROUND" |
||
− | LevelToStartAtIfDebuggingMission = "UNDERGROUND" |
||
− | MissionType = "8" |
||
− | ParentMission = "Case2-2" |
||
− | PrerequisiteMission = "Case2Gate" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "70200" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionLevelReady FourtuneUnderground2 |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | cMissionSpawnItem Gate5 |
||
− | ItemName = "Broken_Gate" |
||
− | Location = "276.020,-5.635,-137.559" |
||
− | Rotation = "0.000,-0.740,0.000,0.674" |
||
− | cMissionSpawnItem Gate31 |
||
− | ItemName = "GateTKBattle" |
||
− | Location = "276.064,-7.535,-131.053" |
||
− | Rotation = "0.000,-0.712,0.000,0.701" |
||
− | cMissionSpawnItem Gate32 |
||
− | ItemName = "GateTKBattle" |
||
− | Location = "276.070,-7.535,-144.087" |
||
− | Rotation = "0.000,-0.701,0.000,0.712" |
||
− | </pre> |
||
− | === Case2PostMercBike=== |
||
− | <pre> |
||
− | cMissionDefinition Case2PostMercBike |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EntryLoadingBay" |
||
− | DescriptionSummary = "80506" |
||
− | DisplayName = "81556" |
||
− | DontAutoCompleteOnDebugJump = "true" |
||
− | Duration = "518400" |
||
− | LevelRequiredToStartName = "UNDERGROUND" |
||
− | LevelToStartAtIfDebuggingMission = "UNDERGROUND" |
||
− | MissionType = "8" |
||
− | PrerequisiteMission = "Case2-2" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "70200" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionLevelReady FourtuneUnderground3 |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | cMissionSpawnItem MercBike1 |
||
− | ItemName = "MercenaryBike" |
||
− | Location = "292.965,-6.927,-130.992" |
||
− | Rotation = "-0.000,0.000,0.001,0.996" |
||
− | </pre> |
||
− | === Case2PostWin=== |
||
− | <pre> |
||
− | cMissionDefinition Case2PostWin |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "End1-1" |
||
− | DontAutoCompleteOnDebugJump = "true" |
||
− | Duration = "39600" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "8" |
||
− | PrerequisiteMission = "Case2-2" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "70200" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective Dialogue1 |
||
− | cMissionObjectiveMissionStatus NextStarted1 |
||
− | Failed = "true" |
||
− | MissionName = "Case3-1" |
||
− | Started = "true" |
||
− | Success = "true" |
||
− | cMissionLevelReady x589 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnNPC SpawnKatey28 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "cast_katey" |
||
− | Rotation = "-4" |
||
− | SpawnPoint = "-10.613,-1.020,9.882" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogue ZombrexPlease29 |
||
− | Dialogue0 = "85385" |
||
− | Dialogue1 = "85386" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionSetNPCScriptedAction x550 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_katey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionLevelReady Underground22 |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | cMissionZombieFactory EndCase2 |
||
− | Amount0 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | ZombieWarehouseName = "EndCase2_2" |
||
− | cMissionSendEvent TriggerEndNIS |
||
− | Value = "TriggerCase2End" |
||
− | cMissionOnEvent TriggerCase2End |
||
− | EventString = "TriggerCase2End" |
||
− | OnlyExecuteOnce = "true" |
||
− | cMissionCinematic Case2End33a1 |
||
− | CinematicName = "033a_katey_needs_zombrex_2" |
||
− | cMissionTeleportPlayer EndofCase3 |
||
− | SpawnPoint = "EndCase2" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionSetChuckState GiveKeystoBike5 |
||
− | ChuckState = "20" |
||
− | Value = "85017" |
||
− | cMissionTimer DelayKey1 |
||
− | DeltaTimeSecondsRealTime = "3" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionShowCaseFileScreen x416 |
||
− | Case = "2" |
||
− | Chapter = "2" |
||
− | EventType = "3" |
||
− | ShowSavePrompt = "true" |
||
− | </pre> |
||
− | === Case2Dialogue=== |
||
− | <pre> |
||
− | cMissionDefinition Case2Dialogue |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "End1-1" |
||
− | Duration = "518400" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "12" |
||
− | PrerequisiteMission = "Case1-4" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "70200" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective Dialogue |
||
− | cMissionObjectiveMissionStatus NextStarted |
||
− | DontFailOnCaseFlowFailure = "true" |
||
− | Failed = "false" |
||
− | MissionName = "Case3-1" |
||
− | Started = "true" |
||
− | Success = "true" |
||
− | cMissionLevelReady Safehouse4 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnNPC Stacey23 |
||
− | NPCName = "cast_stacey" |
||
− | Rotation = "2.0" |
||
− | SpawnPoint = "-3.6,-1.110,7.1" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition Success24 |
||
− | ConditionParameter1 = "Case2-1" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Fail10 |
||
− | ConditionParameter1 = "Case2-1" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue x730 |
||
− | LoopThisNode = "true" |
||
− | cMissionDialogue x733 |
||
− | Dialogue0 = "85367" |
||
− | Dialogue1 = "85368" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogueCondition Success23 |
||
− | ConditionParameter1 = "Case2-2" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Fail9 |
||
− | ConditionParameter1 = "Case2-2" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue BeCareful13 |
||
− | Dialogue0 = "81715" |
||
− | Dialogue1 = "81716" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue x731 |
||
− | Dialogue0 = "85377" |
||
− | Dialogue1 = "85378" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue x732 |
||
− | Dialogue0 = "85383" |
||
− | Dialogue1 = "85384" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionSetNPCScriptedAction x3977 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_stacey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC Sulli61 |
||
− | NPCName = "cast_sullivan" |
||
− | Rotation = "0.009" |
||
− | SpawnPoint = "-3.398,-1.098,27.286" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition Success21 |
||
− | ConditionParameter1 = "Case2-1" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Fail5 |
||
− | ConditionParameter1 = "Case2-1" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue x725 |
||
− | Dialogue0 = "85365" |
||
− | Dialogue1 = "85366" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue x726 |
||
− | Dialogue0 = "85371" |
||
− | Dialogue1 = "85372" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogueCondition Success22 |
||
− | ConditionParameter1 = "Case2-2" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Fail8 |
||
− | ConditionParameter1 = "Case2-2" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue x727 |
||
− | Dialogue0 = "85373" |
||
− | Dialogue1 = "85374" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue BeCareful12 |
||
− | Dialogue0 = "81715" |
||
− | Dialogue1 = "81716" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue x728 |
||
− | Dialogue0 = "85381" |
||
− | Dialogue1 = "85382" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue x729 |
||
− | Dialogue0 = "85387" |
||
− | Dialogue1 = "85388" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionSetNPCScriptedAction SullivanSits5 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_sullivan" |
||
− | ScriptedActionName = "SSullivanSit" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC SleepingKatey |
||
− | NPCName = "cast_katey" |
||
− | Rotation = "-4" |
||
− | SpawnPoint = "-10.613,-0.590,9.882" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionSetNPCScriptedAction x1386 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_katey" |
||
− | ScriptedActionName = "KatieSleeping" |
||
− | SnapToState = "true" |
||
− | cMissionLevelReady FourtuneUnderground4 |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | cMissionCondition Case2Failed |
||
− | Condition = "7" |
||
− | ConditionParamater = "Case2-2" |
||
− | cMissionSpawnItem CopCorpse4 |
||
− | ItemName = "Dale_Corpse1" |
||
− | Location = "-320.218,-6.805,139.821" |
||
− | Rotation = "-0.653,-0.204,-0.290,0.673" |
||
− | cMissionSpawnItem Chair4 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | IsStatic = "true" |
||
− | ItemName = "Chair_3" |
||
− | Location = "-320.390,-7.247,139.991" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "-0.638,-0.252,-0.234,0.689" |
||
− | cMissionSpawnItem Beer17 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | IsStatic = "false" |
||
− | ItemName = "Beer" |
||
− | Location = "-319.315,-7.503,140.678" |
||
− | NonInteractableProp = "false" |
||
− | Rotation = "0.700,0.661,-0.104,0.251" |
||
− | cMissionSpawnItem UndergroundKey6 |
||
− | ItemName = "Key_undergroundkey" |
||
− | Location = "-321.754,-7.528,140.054" |
||
− | Rotation = "-0.083,0.640,-0.684,0.341" |
||
+ | !<!--name-->cMissionObjectiveKillZombies |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
− | === Case2-2FailPlatform=== |
||
+ | |<!--example--> |
||
− | <pre> |
||
+ | |align=center|<!--number of--> |
||
− | cMissionDefinition Case2-2FailPlatform |
||
+ | |-valign=top |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EntryLoadingBay" |
||
− | DescriptionSummary = "80506" |
||
− | DisplayName = "81556" |
||
− | DontAutoCompleteOnDebugJump = "true" |
||
− | Duration = "43200" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "UNDERGROUND" |
||
− | MissionType = "8" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "70200" |
||
− | cMissionPrereq FailCase2 |
||
− | cMissionObjectiveMissionStatus FailCase4 |
||
− | Failed = "true" |
||
− | MissionName = "Case2-2" |
||
− | cMissionObjectiveMissionStatus FailMercs |
||
− | Failed = "true" |
||
− | MissionName = "Case2-2MercPlatformbattle" |
||
− | cMissionObjectiveEvent DuringMercBattle |
||
− | EventString = "FailMercBattle" |
||
− | cMissionObjective Case2-2-Objective2 |
||
− | cMissionObjectiveEvent FailNISPlayed |
||
− | EventString = "EndMercBattleFail" |
||
− | cMissionLevelReady Underground3 |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | cMissionTimer WaitNIS3 |
||
− | DeltaTimeSecondsRealTime = "0.5" |
||
− | TriggerXTimes = "1" |
||
− | cMissionZombieRemoval x311 |
||
− | DestroyWorldEnemies = "true" |
||
− | Location = "285.542,-7.535,-136.479" |
||
− | Radius = "16" |
||
− | cMissionCinematic FailNIS5 |
||
− | CinematicName = "627_tk_train_boss_defeated_1" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSendEvent EndFailMission7 |
||
− | Value = "EndMercBattleFail" |
||
− | cMissionShowCaseFileScreen x89 |
||
− | Case = "2" |
||
− | Chapter = "2" |
||
− | EventType = "6" |
||
+ | !<!--name-->cMissionObjectiveMissionStatus |
||
− | cMissionOnSuccess x81 |
||
+ | |<!--NOTES--> |
||
− | cMissionSendCommandToProp x376 |
||
+ | |<!--example--> |
||
− | ExecuteOnce = "true" |
||
+ | |align=center|<!--number of--> |
||
− | PropCommand = "17" |
||
+ | |-valign=top |
||
− | PropName = "Train" |
||
− | cMissionSendCommandToProp x397 |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "17" |
||
− | PropName = "Train1" |
||
− | cMissionSendCommandToProp x393 |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "17" |
||
− | PropName = "BlockingVolume" |
||
− | cMissionSendCommandToProp x406 |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "17" |
||
− | PropName = "BlockingVolume1" |
||
− | cMissionSendCommandToProp x399 |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "17" |
||
− | PropName = "BlockingVolume2" |
||
− | cMissionSendCommandToProp x396 |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "17" |
||
− | PropName = "BlockingVolume3" |
||
− | cMissionDestroyNPC x301 |
||
− | NPCName = "cast_tk_shirt" |
||
− | cMissionZombieRemoval x304 |
||
− | Location = "285.542,-7.535,-136.479" |
||
− | Radius = "16" |
||
− | cMissionLevelReady Americana3 |
||
− | LevelName = "LEVEL_AMERICANA_CASINO" |
||
− | cMissionSendEvent EndThisFail |
||
− | Value = "EndMercBattleFail" |
||
− | cMissionShowCaseFileScreen x234 |
||
− | Case = "2" |
||
− | Chapter = "2" |
||
− | EventType = "6" |
||
− | cMissionLevelReady Arena5 |
||
− | LevelName = "LEVEL_ARENA_BACKSTAGE" |
||
− | cMissionSendEvent EndThisFail1 |
||
− | Value = "EndMercBattleFail" |
||
− | cMissionShowCaseFileScreen x242 |
||
− | Case = "2" |
||
− | Chapter = "2" |
||
− | EventType = "6" |
||
− | cMissionLevelReady Atlantica2 |
||
− | LevelName = "LEVEL_ATLANTICA_CASINO" |
||
− | cMissionSendEvent EndThisFail2 |
||
− | Value = "EndMercBattleFail" |
||
− | cMissionShowCaseFileScreen x249 |
||
− | Case = "2" |
||
− | Chapter = "2" |
||
− | EventType = "6" |
||
− | cMissionLevelReady FoodBarn5 |
||
− | LevelName = "LEVEL_FOOD_BARN" |
||
− | cMissionSendEvent EndThisFail3 |
||
− | Value = "EndMercBattleFail" |
||
− | cMissionShowCaseFileScreen x250 |
||
− | Case = "2" |
||
− | Chapter = "2" |
||
− | EventType = "6" |
||
− | cMissionLevelReady Exterior10 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSendEvent EndThisFail4 |
||
− | Value = "EndMercBattleFail" |
||
− | cMissionShowCaseFileScreen x251 |
||
− | Case = "2" |
||
− | Chapter = "2" |
||
− | EventType = "6" |
||
− | cMissionLevelReady Palisades9 |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionSendEvent EndThisFail5 |
||
− | Value = "EndMercBattleFail" |
||
− | cMissionShowCaseFileScreen x252 |
||
− | Case = "2" |
||
− | Chapter = "2" |
||
− | EventType = "6" |
||
− | cMissionLevelReady RoyalFlush6 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionSendEvent EndThisFail6 |
||
− | Value = "EndMercBattleFail" |
||
− | cMissionShowCaseFileScreen x253 |
||
− | Case = "2" |
||
− | Chapter = "2" |
||
− | EventType = "6" |
||
− | cMissionLevelReady SouthPlaza4 |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | cMissionSendEvent EndThisFail7 |
||
− | Value = "EndMercBattleFail" |
||
− | cMissionShowCaseFileScreen x261 |
||
− | Case = "2" |
||
− | Chapter = "2" |
||
− | EventType = "6" |
||
− | cMissionLevelReady SafeHouse1 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSendEvent EndThisFail8 |
||
− | Value = "EndMercBattleFail" |
||
− | cMissionShowCaseFileScreen x276 |
||
− | Case = "2" |
||
− | Chapter = "2" |
||
− | EventType = "6" |
||
− | cMissionLevelReady Yucutan1 |
||
− | LevelName = "LEVEL_YUCATAN_CASINO" |
||
− | cMissionSendEvent EndThisFail9 |
||
− | Value = "EndMercBattleFail" |
||
− | cMissionShowCaseFileScreen x277 |
||
− | Case = "2" |
||
− | Chapter = "2" |
||
− | EventType = "6" |
||
− | cMissionLevelReady RoofTopSafehouse |
||
− | LevelName = "LEVEL_ROOFTOP_SAFEHOUSE" |
||
− | cMissionSendEvent EndThisFail10 |
||
− | Value = "EndMercBattleFail" |
||
− | cMissionShowCaseFileScreen x279 |
||
− | Case = "2" |
||
− | Chapter = "2" |
||
− | EventType = "6" |
||
− | cMissionLevelReady RooftopTheatre |
||
− | LevelName = "LEVEL_ROOFTOP_THEATER" |
||
− | cMissionSendEvent EndThisFail11 |
||
− | Value = "EndMercBattleFail" |
||
− | cMissionShowCaseFileScreen x283 |
||
− | Case = "2" |
||
− | Chapter = "2" |
||
− | EventType = "6" |
||
− | cMissionLevelReady RooftopAtlantica1 |
||
− | LevelName = "LEVEL_ROOFTOP_ATLANTICA" |
||
− | cMissionSendEvent EndThisFail12 |
||
− | Value = "EndMercBattleFail" |
||
− | cMissionShowCaseFileScreen x294 |
||
− | Case = "2" |
||
− | Chapter = "2" |
||
− | EventType = "6" |
||
− | cMissionLevelReady RooftopRoyal1 |
||
− | LevelName = "LEVEL_ROOFTOP_ROYAL" |
||
− | cMissionSendEvent EndThisFail13 |
||
− | Value = "EndMercBattleFail" |
||
− | cMissionShowCaseFileScreen x309 |
||
− | Case = "2" |
||
− | Chapter = "2" |
||
− | EventType = "6" |
||
− | </pre> |
||
− | === Case2-2MercPlatformbattle=== |
||
− | <pre> |
||
− | cMissionDefinition Case2-2MercPlatformbattle |
||
− | CantFailOnLevel = "UNDERGROUND" |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EntryLoadingBay" |
||
− | DescriptionSummary = "80506" |
||
− | DisplayName = "81556" |
||
− | DontAutoCompleteOnDebugJump = "true" |
||
− | Duration = "36000" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | LevelToStartAtIfDebuggingMission = "UNDERGROUND" |
||
− | MissionType = "8" |
||
− | ParentMission = "Case2-2" |
||
− | PrerequisiteMission = "Case2-1" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "70200" |
||
− | cMissionObjective Case2-2-Objective4 |
||
− | cMissionObjectiveKillBoss x55 |
||
− | BOSS_NAME = "Train Platform" |
||
− | MissionWaypoint = "UNDERGROUND,261.444,-7.535,-136.759" |
||
− | cMissionSendEvent StopMercBattleFail |
||
− | Value = "EndMercBattleFail" |
||
− | cMissionSetMissionState SetNextTriggerPlayer |
||
− | MissionName = "Case2-2TrainChase" |
||
− | mMissionState = "0" |
||
− | cMissionLevelReady FourtuneUnderground5 |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | cMissionOnTriggerCuboid x1524 |
||
− | Height = "2.0" |
||
− | Location = "0.000,0.000,0.000" |
||
− | Vertex1 = "240.287,-7.554,-126.274" |
||
− | Vertex2 = "253.657,-7.554,-126.286" |
||
− | Vertex3 = "253.669,-7.554,-150.006" |
||
− | Vertex4 = "238.239,-7.542,-150.015" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionCinematic x1532 |
||
− | CinematicName = "030_tk_train_boss_battle_intro" |
||
− | cMissionBossBattle x1542 |
||
− | BattleFile = "data/datafile/battle_traina.txt" |
||
− | BattleName = "Train Platform" |
||
− | cMissionTeleportPlayer x2923 |
||
− | SpawnPoint = "TrainA" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionSendEvent StartFailMission |
||
− | Value = "FailMercBattle" |
||
− | cMissionSpawnZombie mercs26 |
||
− | IgnoreAction = "false" |
||
− | NumberOfZombies = "0" |
||
− | ZombieType = "mercenary" |
||
− | cMissionSpawnZombie mercs66 |
||
− | IgnoreAction = "false" |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "6" |
||
− | SpawnPoint = "292.708,-7.534,-128.379" |
||
− | ZombieType = "mercenary" |
||
− | cMissionSpawnZombie mercs67 |
||
− | IgnoreAction = "false" |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "6" |
||
− | SpawnPoint = "292.654,-7.534,-138.537" |
||
− | ZombieType = "mercenary" |
||
− | cMissionSpawnItem Train |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | IsStatic = "true" |
||
− | ItemName = "TrainPostBattle05" |
||
− | Location = "297.607,-6.885,-131.282" |
||
− | Rotation = "0.000,-0.715,0.000,-0.705" |
||
− | cMissionSpawnItem Train1 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | IsStatic = "true" |
||
− | ItemName = "TrainPostBattle04" |
||
− | Location = "297.237,-6.065,-147.412" |
||
− | Rotation = "0.000,-0.715,0.000,-0.705" |
||
− | cMissionSpawnNPC x2933 |
||
− | NPCName = "cast_tk_shirt" |
||
− | Rotation = "-1.62" |
||
− | SpawnPoint = "292.401,-7.534,-133.664" |
||
− | cMissionChangeNPCState Invalnurable1 |
||
− | InvulnerableToGrapples = "true" |
||
− | NPCName = "cast_tk_shirt" |
||
− | SurvivorAttacksDisabled = "true" |
||
− | SurvivorInvulnerableToDamage = "true" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | SurvivorVULNERABLEToDamage = "false" |
||
− | cMissionOnSuccess FinishPlatformFight |
||
− | cMissionSendCommandToProp x364 |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "17" |
||
− | PropName = "Train" |
||
− | cMissionSendCommandToProp x374 |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "17" |
||
− | PropName = "Train1" |
||
− | cMissionSendCommandToProp x377 |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "17" |
||
− | PropName = "BlockingVolume" |
||
− | cMissionSendCommandToProp x391 |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "17" |
||
− | PropName = "BlockingVolume1" |
||
− | cMissionSendCommandToProp x390 |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "17" |
||
− | PropName = "BlockingVolume2" |
||
− | cMissionSendCommandToProp x385 |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "17" |
||
− | PropName = "BlockingVolume3" |
||
− | cMissionDestroyNPC x296 |
||
− | NPCName = "cast_tk_shirt" |
||
− | cMissionZombieRemoval x297 |
||
− | DestroyWorldEnemies = "true" |
||
− | Location = "297.026,-7.388,-135.124" |
||
− | Radius = "16" |
||
− | </pre> |
||
− | === Case2-2TrainChase=== |
||
− | <pre> |
||
− | cMissionDefinition Case2-2TrainChase |
||
− | CantFailOnLevel = "UNDERGROUND" |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EntryLoadingBay" |
||
− | DescriptionSummary = "80506" |
||
− | DisplayName = "81556" |
||
− | DontAutoCompleteOnDebugJump = "true" |
||
− | Duration = "36000" |
||
− | LevelRequiredToStartName = "UNDERGROUND" |
||
− | LevelToStartAtIfDebuggingMission = "UNDERGROUND" |
||
− | MissionType = "8" |
||
− | ParentMission = "Case2-2" |
||
− | PrerequisiteMission = "Case2-2MercPlatformbattle" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "70200" |
||
− | cMissionObjective Case2-2-Objective5 |
||
− | cMissionObjectiveKillBoss x111 |
||
− | BOSS_NAME = "Train Chase" |
||
− | cMissionLevelReady FourtuneUnderground6 |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | cMissionSendEvent StartFailMission1 |
||
− | Value = "StartChaseMission" |
||
− | cMissionTimer TickerTimer6 |
||
− | DeltaTimeSecondsRealTime = "10" |
||
− | TriggerXTimes = "9999" |
||
− | cMissionRaiseDialog TrainChaseHint5 |
||
− | Mission_Ticker = "85389" |
||
− | TickerTutorial = "true" |
||
− | TickerTutorial_Time = "5" |
||
− | cMissionSetChuckState CallsOff |
||
− | ChuckState = "60" |
||
− | Value = "1" |
||
− | cMissionSpawnItem MercBike5 |
||
− | ItemName = "MercenaryBike" |
||
− | Location = "291.520,-6.896,-135.502" |
||
− | Rotation = "-0.004,-0.130,0.063,-0.990" |
||
− | cMissionSendCommandToProp NoDamage10 |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "26" |
||
− | PropName = "MercBike5" |
||
− | cMissionSpawnItem P2MercBike3 |
||
− | CoopOnly = "true" |
||
− | ItemName = "MercenaryBike" |
||
− | Location = "289.075,-6.927,-129.793" |
||
− | Rotation = "0.000,0.181,0.000,1.000" |
||
− | cMissionSendCommandToProp NoDamage9 |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "26" |
||
− | PropName = "P2MercBike3" |
||
− | cMissionCinematic TrainAFin4 |
||
− | CinematicName = "031_tk_train_boss_battle_escalation" |
||
− | cMissionTeleportPlayer x461 |
||
− | SpawnPoint = "TrainChaseB" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionBossBattle Chase7 |
||
− | BattleFile = "data/datafile/battle_trainb.txt" |
||
− | BattleName = "Train Chase" |
||
− | cMissionTimer DelayBikeTutorial |
||
− | DeltaTimeSecondsRealTime = ".5" |
||
− | TriggerXTimes = "1" |
||
− | cMissionRaiseDialog BikeTutorial1 |
||
− | FullScreen_TutorialID = "18" |
||
− | cMissionSetChuckState SpawnOnBike9 |
||
− | ChuckState = "17" |
||
− | Item = "P2MercBike3" |
||
− | Value = "1" |
||
− | cMissionSetChuckState SpawnOnBike13 |
||
− | ChuckState = "17" |
||
− | Item = "MercBike5" |
||
− | Value = "0" |
||
− | cMissionLevelReady Palisades15 |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionBossBattle Chase8 |
||
− | BattleEvent = "2" |
||
− | BattleFile = "data/datafile/battle_trainb.txt" |
||
− | BattleName = "Train Chase" |
||
− | cMissionOnSuccess x295 |
||
− | cMissionCinematic TrainBFin5 |
||
− | CinematicName = "032_chucks_big_entrance" |
||
− | ExitFromVehicle = "true" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSetChuckState CallsOff4 |
||
− | ChuckState = "60" |
||
− | Value = "0" |
||
− | cMissionSendEvent StopChaseFail3 |
||
− | Value = "EndChaseFail" |
||
− | cMissionLoadLevel TrainBattle9 |
||
− | Level = "BOSSBATTLE_TRAIN" |
||
− | cMissionOnFail TurnonPhone |
||
− | cMissionSetChuckState CallsOff5 |
||
− | ChuckState = "60" |
||
− | Value = "0" |
||
− | </pre> |
||
− | === Case2-2TrainBattle=== |
||
− | <pre> |
||
− | cMissionDefinition Case2-2TrainBattle |
||
− | CantFailOnLevel = "BOSSBATTLE_TRAIN" |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EntryLoadingBay" |
||
− | DescriptionSummary = "80506" |
||
− | DisplayName = "81556" |
||
− | DontAutoCompleteOnDebugJump = "true" |
||
− | Duration = "36000" |
||
− | LevelRequiredToStartName = "BOSSBATTLE_TRAIN" |
||
− | LevelToStartAtIfDebuggingMission = "UNDERGROUND" |
||
− | MissionType = "8" |
||
− | ParentMission = "Case2-2" |
||
− | PrerequisiteMission = "Case2-2TrainChase" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "70200" |
||
− | cMissionObjective Case2-2-Objective6 |
||
− | cMissionObjectiveKillBoss x307 |
||
− | BOSS_NAME = "Train Battle" |
||
− | cMissionLoadLevel x318 |
||
− | Level = "UNDERGROUND" |
||
− | LevelSpawnPoint = "EndCase2" |
||
− | cMissionObjectiveEvent DoneTrain1 |
||
− | EventString = "DoneTrain" |
||
− | cMissionLevelReady TrainBattle6 |
||
− | LevelName = "LEVEL_BOSSBATTLE_TRAIN" |
||
− | cMissionSetChuckState CallsOff1 |
||
− | ChuckState = "60" |
||
− | Value = "1" |
||
− | cMissionSpawnZombie x330 |
||
− | NumberOfZombies = "0" |
||
− | ZombieType = "mercenary" |
||
− | cMissionBossBattle Battle5 |
||
− | BattleFile = "data/datafile/battle_trainc.txt" |
||
− | BattleName = "Train Battle" |
||
− | cMissionSendEvent StartTrainBattle1 |
||
− | Value = "StartTrainBattle" |
||
− | cMissionSetLevelFlags Underground17 |
||
− | FlagsToAdd = "4" |
||
− | Level = "UNDERGROUND" |
||
− | cMissionLevelReady Underground11 |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | cMissionCinematic TrainCFin3 |
||
− | CinematicName = "033_tk_train_boss_defeated" |
||
− | NoTeleportAfterIsOK = "false" |
||
− | cMissionTeleportPlayer ToEndPoint |
||
− | SpawnPoint = "EndCase2" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionZombieRemoval Suppress_zombies |
||
− | Location = "-322.927,-7.535,141.195" |
||
− | Radius = "20" |
||
− | cMissionSetChuckState CallsOff6 |
||
− | ChuckState = "60" |
||
− | Value = "0" |
||
− | cMissionSendEvent DoneTrain |
||
− | Value = "DoneTrain" |
||
− | cMissionOnSuccess x331 |
||
− | cMissionOnFail Failed4 |
||
− | cMissionSetChuckState CallsOff3 |
||
− | ChuckState = "60" |
||
− | Value = "0" |
||
− | </pre> |
||
− | === Case2-2FailChase=== |
||
− | <pre> |
||
− | cMissionDefinition Case2-2FailChase |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EntryLoadingBay" |
||
− | DescriptionSummary = "80506" |
||
− | DisplayName = "81556" |
||
− | DontAutoCompleteOnDebugJump = "true" |
||
− | Duration = "43200" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "UNDERGROUND" |
||
− | MissionType = "8" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "70200" |
||
− | cMissionPrereq FailCase5 |
||
− | cMissionObjectiveMissionStatus FailCase6 |
||
− | Failed = "true" |
||
− | MissionName = "Case2-2" |
||
− | cMissionObjectiveMissionStatus FailTrainChase |
||
− | Failed = "true" |
||
− | MissionName = "Case2-2TrainChase" |
||
− | cMissionObjectiveMissionStatus MercsDefeated |
||
− | Failed = "false" |
||
− | MissionName = "Case2-2MercPlatformbattle" |
||
− | Success = "true" |
||
− | cMissionObjectiveEvent DuringMercBattle1 |
||
− | EventString = "StartChaseMission" |
||
− | cMissionObjective Case2-2-Objective7 |
||
− | cMissionObjectiveEvent FailNISPlayed1 |
||
− | EventString = "EndChaseFail" |
||
− | cMissionLevelReady Underground5 |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | cMissionTimer WaitNIS4 |
||
− | DeltaTimeSecondsRealTime = "0.5" |
||
− | TriggerXTimes = "1" |
||
− | cMissionCinematic FailNIS9 |
||
− | CinematicName = "628_tk_train_boss_defeated_2" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionShowCaseFileScreen x106 |
||
− | Case = "2" |
||
− | Chapter = "2" |
||
− | EventType = "6" |
||
− | cMissionSendEvent EndFailMission8 |
||
− | Value = "EndChaseFail" |
||
+ | !<!--name-->cMissionObjectiveNPCJoin |
||
− | cMissionLevelReady Americana19 |
||
+ | |<!--NOTES--> |
||
− | LevelName = "LEVEL_AMERICANA_CASINO" |
||
+ | |<!--example--> |
||
− | cMissionSendEvent EndThisFail14 |
||
+ | |align=center|<!--number of--> |
||
− | Value = "EndChaseFail" |
||
+ | |-valign=top |
||
− | cMissionShowCaseFileScreen x118 |
||
− | Case = "2" |
||
− | Chapter = "2" |
||
− | EventType = "6" |
||
− | cMissionLevelReady Arena6 |
||
− | LevelName = "LEVEL_ARENA_BACKSTAGE" |
||
− | cMissionSendEvent EndThisFail15 |
||
− | Value = "EndChaseFail" |
||
− | cMissionShowCaseFileScreen x134 |
||
− | Case = "2" |
||
− | Chapter = "2" |
||
− | EventType = "6" |
||
− | cMissionLevelReady Atlantica3 |
||
− | LevelName = "LEVEL_ATLANTICA_CASINO" |
||
− | cMissionSendEvent EndThisFail16 |
||
− | Value = "EndChaseFail" |
||
− | cMissionShowCaseFileScreen x137 |
||
− | Case = "2" |
||
− | Chapter = "2" |
||
− | EventType = "6" |
||
− | cMissionLevelReady FoodBarn6 |
||
− | LevelName = "LEVEL_FOOD_BARN" |
||
− | cMissionSendEvent EndThisFail17 |
||
− | Value = "EndChaseFail" |
||
− | cMissionShowCaseFileScreen x148 |
||
− | Case = "2" |
||
− | Chapter = "2" |
||
− | EventType = "6" |
||
− | cMissionLevelReady Exterior14 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSendEvent EndThisFail18 |
||
− | Value = "EndChaseFail" |
||
− | cMissionShowCaseFileScreen x151 |
||
− | Case = "2" |
||
− | Chapter = "2" |
||
− | EventType = "6" |
||
− | cMissionLevelReady Palisades10 |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionSendEvent EndThisFail19 |
||
− | Value = "EndChaseFail" |
||
− | cMissionShowCaseFileScreen x174 |
||
− | Case = "2" |
||
− | Chapter = "2" |
||
− | EventType = "6" |
||
− | cMissionLevelReady RoyalFlush7 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionSendEvent EndThisFail20 |
||
− | Value = "EndChaseFail" |
||
− | cMissionShowCaseFileScreen x176 |
||
− | Case = "2" |
||
− | Chapter = "2" |
||
− | EventType = "6" |
||
− | cMissionLevelReady SouthPlaza7 |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | cMissionSendEvent EndThisFail21 |
||
− | Value = "EndChaseFail" |
||
− | cMissionShowCaseFileScreen x177 |
||
− | Case = "2" |
||
− | Chapter = "2" |
||
− | EventType = "6" |
||
− | cMissionLevelReady SafeHouse2 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSendEvent EndThisFail22 |
||
− | Value = "EndChaseFail" |
||
− | cMissionShowCaseFileScreen x179 |
||
− | Case = "2" |
||
− | Chapter = "2" |
||
− | EventType = "6" |
||
− | cMissionLevelReady Yucutan2 |
||
− | LevelName = "LEVEL_YUCATAN_CASINO" |
||
− | cMissionSendEvent EndThisFail23 |
||
− | Value = "EndChaseFail" |
||
− | cMissionShowCaseFileScreen x185 |
||
− | Case = "2" |
||
− | Chapter = "2" |
||
− | EventType = "6" |
||
− | cMissionLevelReady RoofTopSafehouse1 |
||
− | LevelName = "LEVEL_ROOFTOP_SAFEHOUSE" |
||
− | cMissionSendEvent EndThisFail24 |
||
− | Value = "EndChaseFail" |
||
− | cMissionShowCaseFileScreen x195 |
||
− | Case = "2" |
||
− | Chapter = "2" |
||
− | EventType = "6" |
||
− | cMissionLevelReady RooftopTheatre1 |
||
− | LevelName = "LEVEL_ROOFTOP_THEATER" |
||
− | cMissionSendEvent EndThisFail25 |
||
− | Value = "EndChaseFail" |
||
− | cMissionShowCaseFileScreen x225 |
||
− | Case = "2" |
||
− | Chapter = "2" |
||
− | EventType = "6" |
||
− | cMissionLevelReady RooftopAtlantica2 |
||
− | LevelName = "LEVEL_ROOFTOP_ATLANTICA" |
||
− | cMissionSendEvent EndThisFail26 |
||
− | Value = "EndChaseFail" |
||
− | cMissionShowCaseFileScreen x226 |
||
− | Case = "2" |
||
− | Chapter = "2" |
||
− | EventType = "6" |
||
− | cMissionLevelReady RooftopRoyal2 |
||
− | LevelName = "LEVEL_ROOFTOP_ROYAL" |
||
− | cMissionSendEvent EndThisFail27 |
||
− | Value = "EndChaseFail" |
||
− | cMissionShowCaseFileScreen x228 |
||
− | Case = "2" |
||
− | Chapter = "2" |
||
− | EventType = "6" |
||
− | </pre> |
||
− | === Case2-2FailTrainBattle=== |
||
− | <pre> |
||
− | cMissionDefinition Case2-2FailTrainBattle |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EntryLoadingBay" |
||
− | DescriptionSummary = "80506" |
||
− | DisplayName = "81556" |
||
− | DontAutoCompleteOnDebugJump = "true" |
||
− | Duration = "43200" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "UNDERGROUND" |
||
− | MissionType = "8" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "70200" |
||
− | cMissionPrereq FailCase7 |
||
− | cMissionObjectiveMissionStatus FailCase8 |
||
− | Failed = "true" |
||
− | MissionName = "Case2-2" |
||
− | cMissionObjectiveMissionStatus ChaseComplete |
||
− | Failed = "false" |
||
− | MissionName = "Case2-2TrainChase" |
||
− | Success = "true" |
||
− | cMissionObjectiveMissionStatus MercsDefeated1 |
||
− | Failed = "false" |
||
− | MissionName = "Case2-2MercPlatformbattle" |
||
− | Success = "true" |
||
− | cMissionObjectiveEvent DuringMercBattle2 |
||
− | EventString = "StartTrainBattle" |
||
− | cMissionObjective Case2-2-Objective8 |
||
− | cMissionObjectiveEvent FailNISPlayed2 |
||
− | EventString = "EndTrainBattleFail" |
||
− | cMissionLevelReady Underground6 |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | cMissionCinematic FailNIS7 |
||
− | CinematicName = "629_tk_train_boss_defeated_3" |
||
− | cMissionTeleportPlayer FailCase9 |
||
− | SpawnPoint = "EndCase2" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionShowCaseFileScreen x116 |
||
− | Case = "2" |
||
− | Chapter = "2" |
||
− | EventType = "6" |
||
− | cMissionSendEvent EndFailMission5 |
||
− | Value = "EndTrainBattleFail" |
||
− | cMissionOnEnter failtrainenter |
||
− | cMissionTimer WaitLoad1 |
||
− | DeltaTimeSecondsRealTime = "0.5" |
||
− | TriggerXTimes = "1" |
||
− | cMissionLoadLevel LoadBacktoUnderground4 |
||
− | Level = "UNDERGROUND" |
||
− | LevelSpawnPoint = "EndCase2" |
||
+ | !<!--name-->cMissionObjectiveSurvivorLives |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
− | == Case3CountDown== |
||
+ | |<!--example--> |
||
− | <pre> |
||
+ | |align=center|<!--number of--> |
||
− | cMissionDefinition Case3CountDown |
||
+ | |-valign=top |
||
− | DescriptionSummary = "80621" |
||
− | DisplayName = "81557" |
||
− | Duration = "57600" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "12" |
||
− | PrerequisiteMission = "Case2-2" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "70200" |
||
− | cMissionObjective Case3CountDown-Objective |
||
− | cMissionObjectiveMissionStatus CAse3Started |
||
− | MissionName = "Case3-1" |
||
− | MissionWaypoint = "SAFEHOUSE,-3.513,-1.109,12.700" |
||
− | Started = "true" |
||
− | Success = "true" |
||
− | </pre> |
||
− | === Case2-2FailPreMercs=== |
||
− | <pre> |
||
− | cMissionDefinition Case2-2FailPreMercs |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EntryLoadingBay" |
||
− | DescriptionSummary = "80506" |
||
− | DisplayName = "81556" |
||
− | Duration = "147600" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "UNDERGROUND" |
||
− | MissionType = "9" |
||
− | PrerequisiteMission = "Case2-1" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "70200" |
||
− | cMissionObjective Case2-2-Objective3 |
||
− | cMissionObjectiveEvent DuringMercBattle3 |
||
− | EventString = "FailMercBattle" |
||
− | cMissionOnEvent Case2_2Failed1 |
||
− | EventString = "Case2_2Failed" |
||
− | cMissionShowCaseFileScreen x310 |
||
− | Case = "2" |
||
− | Chapter = "2" |
||
− | EventType = "6" |
||
+ | !<!--name-->cMissionOnEnd |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
− | == Case3-1== |
||
+ | |<!--example--> |
||
− | <pre> |
||
+ | |align=center|<!--number of--> |
||
− | cMissionDefinition Case3-1 |
||
+ | |-valign=top |
||
− | CaseFileScreenDescription = "80606" |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "Exit_Safehouse" |
||
− | DescriptionSummary = "80504" |
||
− | DisplayName = "81557" |
||
− | Duration = "3600" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "ROYAL_FLUSH" |
||
− | MissionType = "1" |
||
− | PrerequisiteMission = "Case2-2" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "122400" |
||
− | cMissionOnEnter EnterCase31 |
||
− | cMissionSetAudioParam SetCaseID31 |
||
− | AudioParamName = "CaseID" |
||
− | AudioParamValue = "3.1" |
||
− | cMissionPhoneCall Call1 |
||
− | HighPriority = "true" |
||
− | cMissionDialogue BackToSafehouse3 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "77575" |
||
− | SpeakerID0 = "50052" |
||
− | cMissionObjective Case3-1-Objective |
||
− | cMissionObjectiveEvent x756 |
||
− | EventString = "Door_Security_Room_Opened" |
||
− | MissionWaypoint = "SAFEHOUSE,-3.513,-1.109,12.700" |
||
− | cMissionLevelReady Safehosue9 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionOnTriggerCuboid x757 |
||
− | Height = "2.0" |
||
− | Vertex1 = "-2.131,-1.141,14.050" |
||
− | Vertex2 = "-11.462,-1.140,14.098" |
||
− | Vertex3 = "-11.464,-1.140,4.715" |
||
− | Vertex4 = "-2.073,-1.140,5.542" |
||
− | cMissionSendEvent EndCase6-5 |
||
− | Value = "Door_Security_Room_Opened" |
||
− | cMissionSpawnNPC SpawnKatey36 |
||
− | NPCName = "cast_katey" |
||
− | Rotation = "-4" |
||
− | SpawnPoint = "-10.613,-1.020,9.882" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionSpawnNPC Stacey25 |
||
− | NPCName = "cast_stacey" |
||
− | Rotation = "2.0" |
||
− | SpawnPoint = "-3.6,-1.110,7.1" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionSetNPCScriptedAction x3979 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_stacey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC Sulli57 |
||
− | NPCName = "cast_sullivan" |
||
− | Rotation = "-1.299" |
||
− | SpawnPoint = "-2.904,-1.098,32.005" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogue x758 |
||
− | Dialogue0 = "81732" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | cMissionSetNPCScriptedAction SulliNormal14 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_sullivan" |
||
− | ScriptedActionName = "SIdle" |
||
− | SnapToState = "true" |
||
− | cMissionOnSuccess TriggerCinematic4 |
||
− | cMissionCinematic Cinematic9 |
||
− | CinematicName = "036_explosion" |
||
− | cMissionTeleportPlayer ChuckAfterExplosion3 |
||
− | SpawnPoint = "SecurityExit" |
||
− | cMissionDestroyNPC Rebecca6 |
||
− | NPCName = "cast_rebecca" |
||
− | cMissionOnFail CaseFail3 |
||
− | cMissionShowCaseFileScreen Fail6 |
||
− | Case = "3" |
||
− | Chapter = "1" |
||
− | EventType = "6" |
||
− | </pre> |
||
− | == Case3-2== |
||
− | <pre> |
||
− | cMissionDefinition Case3-2 |
||
− | CaseFileScreenDescription = "80607" |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EntryRoyalFlushPlaza" |
||
− | DescriptionSummary = "80508" |
||
− | DisplayName = "81558" |
||
− | Duration = "39600" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | LevelToStartAtIfDebuggingMission = "FOOD_BARN" |
||
− | MissionType = "14" |
||
− | PrerequisiteMission = "Case3-1" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "122400" |
||
− | cMissionOnEnter x200 |
||
− | cMissionSetAudioParam SetCaseID32 |
||
− | AudioParamName = "CaseID" |
||
− | AudioParamValue = "3.2" |
||
− | cMissionShowCaseFileScreen ShowCase33 |
||
− | Case = "3" |
||
− | Chapter = "1" |
||
− | EventType = "1" |
||
− | cMissionObjective Case3-2-Objective |
||
− | cMissionObjectiveItemDestroyed Drill9 |
||
− | InstaceName = "DrillD" |
||
− | Item = "SafeCracker" |
||
− | MissionWaypoint = "AMERICANA_CASINO,-283.414,-5.785,-35.131" |
||
− | cMissionRaiseDialog Case3Ticker1 |
||
− | Mission_Ticker = "81803" |
||
− | cMissionTimer DelayDrillCall1 |
||
− | DeltaTimeSecondsRealTime = "6" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall Drill30 |
||
− | HighPriority = "true" |
||
− | cMissionDialogue Drill37 |
||
− | Dialogue0 = "81721" |
||
− | Speaker0 = "cast_stacey" |
||
− | SpeakerID0 = "50052" |
||
+ | !<!--name-->cMissionOnEnter |
||
− | cMissionObjectiveItemDestroyed Drill1 |
||
+ | |<!--NOTES--> |
||
− | InstaceName = "DrillA" |
||
+ | |<!--example--> |
||
− | Item = "SafeCracker" |
||
+ | |align=center|<!--number of--> |
||
− | MissionWaypoint = "FOOD_BARN,-44.274,-1.757,-183.559" |
||
+ | |-valign=top |
||
− | cMissionRaiseDialog Case3Ticker2 |
||
− | Mission_Ticker = "81803" |
||
− | cMissionTimer DelayDrillCall2 |
||
− | DeltaTimeSecondsRealTime = "6" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall Drill35 |
||
− | HighPriority = "true" |
||
− | cMissionDialogue Drill36 |
||
− | Dialogue0 = "81722" |
||
− | Speaker0 = "cast_stacey" |
||
− | SpeakerID0 = "50052" |
||
+ | !<!--name-->cMissionOnEvent |
||
− | cMissionObjectiveItemDestroyed Drill2 |
||
+ | |<!--NOTES--> |
||
− | InstaceName = "DrillB" |
||
+ | |<!--example--> |
||
− | Item = "SafeCracker" |
||
+ | |align=center|<!--number of--> |
||
− | MissionWaypoint = "YUCATAN_CASINO,360.021,-0.119,-309.430" |
||
+ | |-valign=top |
||
− | cMissionRaiseDialog Case3Ticker3 |
||
− | Mission_Ticker = "81803" |
||
− | cMissionTimer DelayDrillCall4 |
||
− | DeltaTimeSecondsRealTime = "6" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall Drill40 |
||
− | HighPriority = "true" |
||
− | cMissionDialogue Drill41 |
||
− | Dialogue0 = "81723" |
||
− | Dialogue1 = "81729" |
||
− | Dialogue2 = "81730" |
||
− | Speaker0 = "cast_stacey" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "50052" |
||
+ | !<!--name-->cMissionOnFail |
||
− | cMissionObjectiveItemDestroyed DestroyVan |
||
+ | |<!--NOTES--> |
||
− | HideFromFE = "true" |
||
+ | |<!--example--> |
||
− | Item = "merc_van_dmg" |
||
+ | |align=center|<!--number of--> |
||
− | MissionWaypoint = "FORTUNE_EXTERIOR,-21.338,-1.497,-15.649" |
||
+ | |-valign=top |
||
− | cMissionRaiseDialog VanDestroyed |
||
− | Mission_Message = "85391" |
||
− | cMissionSendEvent Delay3_2NIS |
||
− | Value = "Case32DelayNIS" |
||
− | cMissionObjectiveEvent Show32NIS |
||
− | EventString = "EndCase32" |
||
− | cMissionOnSuccess VaultsCleared |
||
− | cMissionSendCommandToProp StopHelicopterCinematic2 |
||
− | PropCommand = "16" |
||
− | PropName = "GetawayHelicopter" |
||
− | cMissionCinematic DrillsDone4 |
||
− | CinematicName = "037_thwarted" |
||
− | cMissionTeleportPlayer x26 |
||
− | SpawnPoint = "End3-2" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionZombieRemoval KillMercsHack1 |
||
− | DestroyWorldEnemies = "true" |
||
− | Location = "-23.409,-1.517,-15.775" |
||
− | Radius = "20" |
||
− | cMissionShowCaseFileScreen End3_3 |
||
− | Case = "3" |
||
− | Chapter = "2" |
||
− | EventType = "3" |
||
− | ShowSavePrompt = "true" |
||
− | cMissionStartEffect VanSmoke1 |
||
− | EffectEnum = "47" |
||
− | Location = "-26.118,-0.387,-14.975" |
||
− | Loop = "true" |
||
− | Noise = "0" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect VanSmoke2 |
||
− | EffectEnum = "47" |
||
− | Location = "-25.898,-0.117,-16.843" |
||
− | Loop = "true" |
||
− | Noise = "0" |
||
− | Number = "1" |
||
− | Rotation = "0.000,-0.711,0.000,-0.703" |
||
− | cMissionSpawnZombie RefillCase3a |
||
− | NumberOfZombies = "3" |
||
− | SpawnPoint = "-23.950,-1.487,5.587" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie RefillCase3a8 |
||
− | NumberOfZombies = "3" |
||
− | SpawnPoint = "-40.506,-1.487,-12.452" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie RefillCase3a9 |
||
− | NumberOfZombies = "3" |
||
− | SpawnPoint = "-28.055,-1.487,-5.250" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie RefillCase3a10 |
||
− | NumberOfZombies = "3" |
||
− | SpawnPoint = "-22.824,-1.487,0.449" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie RefillCase3a11 |
||
− | NumberOfZombies = "3" |
||
− | SpawnPoint = "-28.198,0.550,-33.733" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie RefillCase3a1 |
||
− | NumberOfZombies = "3" |
||
− | SpawnPoint = "-33.821,-1.487,0.081" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie RefillCase3a2 |
||
− | NumberOfZombies = "2" |
||
− | SpawnPoint = "-38.676,-1.487,-15.028" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie RefillCase3a3 |
||
− | NumberOfZombies = "3" |
||
− | SpawnPoint = "-21.103,0.559,-35.479" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie RefillCase3a4 |
||
− | NumberOfZombies = "2" |
||
− | SpawnPoint = "-25.569,-0.669,-26.874" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie RefillCase3a5 |
||
− | NumberOfZombies = "3" |
||
− | SpawnPoint = "-26.644,-1.487,-2.667" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie RefillCase3a6 |
||
− | NumberOfZombies = "2" |
||
− | SpawnPoint = "-30.391,-1.487,-23.355" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie RefillCase3a7 |
||
− | NumberOfZombies = "3" |
||
− | SpawnPoint = "-27.391,0.550,-36.731" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie RefillCase3a12 |
||
− | NumberOfZombies = "3" |
||
− | SpawnPoint = "-26.862,-1.487,-0.893" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSetAudioParam SetCaseID321 |
||
− | AudioParamName = "CaseID" |
||
− | AudioParamValue = "3.21" |
||
− | cMissionOnEvent DelayNIS1 |
||
− | EventString = "Case32DelayNIS" |
||
− | cMissionTimer SlowNIS |
||
− | DeltaTimeSecondsRealTime = "4" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendEvent EndCase32 |
||
− | Value = "EndCase32" |
||
− | cMissionLevelReady Case3Royal |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionOnTrigger StaceyDirections |
||
− | InnerRadius = "3" |
||
− | Location = "-302.723,-1.544,-114.933" |
||
− | Radius = "3" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionPhoneCall Case3Directions |
||
− | HighPriority = "true" |
||
− | cMissionDialogue StaceyDirections3 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "81751" |
||
− | Dialogue1 = "81752" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "50052" |
||
+ | !<!--name-->cMissionOnPlayerKilled |
||
− | cMissionLevelReady AmericanaDrill3 |
||
+ | |<!--NOTES--> |
||
− | LevelName = "LEVEL_AMERICANA_CASINO" |
||
+ | |<!--example--> |
||
− | cMissionSpawnItem Sledge1 |
||
+ | |align=center|<!--number of--> |
||
− | ItemName = "SledgeHammer" |
||
+ | |-valign=top |
||
− | Location = "-278.718,-5.630,-37.056" |
||
− | Rotation = "-0.311,-0.319,0.624,0.642" |
||
− | cMissionSpawnItem Battery1 |
||
− | ItemName = "Battery" |
||
− | Location = "-279.806,-5.630,-33.512" |
||
− | Rotation = "0.000,0.778,0.000,-0.629" |
||
− | cMissionSpawnItem Gun8 |
||
− | ItemName = "HandGun" |
||
− | Location = "-282.200,-4.730,-37.293" |
||
− | Rotation = "-0.311,-0.319,0.624,0.642" |
||
− | cMissionSpawnItem Case11 |
||
− | ItemName = "SmallSuitcase" |
||
− | Location = "-278.442,-5.450,-30.810" |
||
− | Rotation = "-0.001,-0.692,-0.001,0.721" |
||
− | cMissionSpawnItem Case18 |
||
− | ItemName = "SmallSuitcase" |
||
− | Location = "-278.984,-5.430,-30.673" |
||
− | Rotation = "0.938,-0.004,0.024,0.346" |
||
− | cMissionSpawnItem Case35 |
||
− | ItemName = "SmallSuitcase" |
||
− | Location = "-278.937,-5.536,-31.052" |
||
− | Rotation = "-0.495,0.504,-0.506,-0.496" |
||
− | cMissionSpawnItem Case36 |
||
− | ItemName = "ConstructionHat" |
||
− | Location = "-282.038,-4.606,-38.272" |
||
− | Rotation = "-0.713,0.050,-0.696,0.068" |
||
− | cMissionSpawnItem Case37 |
||
− | ItemName = "Crowbar" |
||
− | Location = "-280.939,-4.880,-30.358" |
||
− | Rotation = "0.121,0.132,0.697,0.695" |
||
− | cMissionSpawnItem Case38 |
||
− | ItemName = "MoneyCase" |
||
− | Location = "-288.629,-5.481,-29.865" |
||
− | Rotation = "-0.001,-0.719,0.001,0.695" |
||
− | cMissionSpawnItem Case39 |
||
− | ItemName = "PropaneTank" |
||
− | Location = "-282.987,-5.356,-37.533" |
||
− | Rotation = "0.027,0.095,-0.007,0.995" |
||
− | cMissionSpawnItem Case40 |
||
− | ItemName = "PropaneTank" |
||
− | Location = "-283.063,-5.456,-37.997" |
||
− | Rotation = "0.666,0.677,-0.241,-0.201" |
||
− | cMissionSpawnItem BigDrillAmer2 |
||
− | ItemName = "BigDrillMotor" |
||
− | Location = "-278.728,-5.494,-32.957" |
||
− | Rotation = "0.000,0.247,0.000,0.969" |
||
− | cMissionSpawnItem Coffee13 |
||
− | ItemName = "Coffee" |
||
− | Location = "-288.661,-4.775,-37.252" |
||
− | Rotation = "-0.014,-0.003,-0.036,0.999" |
||
− | cMissionSpawnItem Coffee14 |
||
− | ItemName = "Coffee" |
||
− | Location = "-288.397,-4.776,-37.298" |
||
− | Rotation = "-0.000,-0.566,-0.002,0.825" |
||
− | cMissionSpawnItem Coffee15 |
||
− | ItemName = "CoffeeCreamer" |
||
− | Location = "-288.661,-4.762,-37.492" |
||
− | Rotation = "-0.001,0.990,0.002,0.138" |
||
− | cMissionLevelReady YucatanDrill3 |
||
− | LevelName = "LEVEL_YUCATAN_CASINO" |
||
− | cMissionSpawnItem Power7 |
||
− | ItemName = "PowerDrill" |
||
− | Location = "357.130,0.916,-313.353" |
||
− | Rotation = "0.695,0.678,-0.189,-0.146" |
||
− | cMissionSpawnItem Bags27 |
||
− | ItemName = "SmallSuitcase" |
||
− | Location = "361.608,0.116,-305.154" |
||
− | Rotation = "0.412,0.576,-0.575,0.409" |
||
− | cMissionSpawnItem Bags28 |
||
− | ItemName = "SmallSuitcase" |
||
− | Location = "360.826,0.020,-305.259" |
||
− | Rotation = "0.494,0.508,-0.507,0.490" |
||
− | cMissionSpawnItem Bags29 |
||
− | ItemName = "SmallSuitcase" |
||
− | Location = "361.564,0.020,-305.692" |
||
− | Rotation = "0.707,-0.034,0.038,0.704" |
||
− | cMissionSpawnItem Bags30 |
||
− | ItemName = "SmallSuitcase" |
||
− | Location = "360.831,0.118,-305.536" |
||
− | Rotation = "0.604,0.368,-0.368,0.604" |
||
− | cMissionSpawnItem Hat5 |
||
− | ItemName = "ConstructionHat" |
||
− | Location = "357.075,1.022,-314.281" |
||
− | Rotation = "0.672,0.706,-0.155,-0.160" |
||
− | cMissionSpawnItem Battery7 |
||
− | ItemName = "Battery" |
||
− | Location = "360.302,0.008,-309.530" |
||
− | Rotation = "-0.000,0.990,-0.001,0.138" |
||
− | cMissionSpawnItem Crowbar11 |
||
− | ItemName = "Crowbar" |
||
− | Location = "349.895,0.925,-312.988" |
||
− | Rotation = "0.690,0.686,-0.157,-0.171" |
||
− | cMissionSpawnItem BigDrillYuc2 |
||
− | ItemName = "BigDrillMotor" |
||
− | Location = "361.504,0.140,-307.805" |
||
− | Rotation = "0.000,0.247,0.000,0.969" |
||
− | cMissionSpawnItem Propane11 |
||
− | ItemName = "PropaneTank" |
||
− | Location = "349.235,0.285,-306.794" |
||
− | Rotation = "-0.000,0.999,-0.000,-0.054" |
||
− | cMissionSpawnItem Bags31 |
||
− | ItemName = "SmallSuitcase" |
||
− | Location = "344.685,1.020,-310.219" |
||
− | Rotation = "0.494,0.508,-0.507,0.490" |
||
− | cMissionSpawnItem Chips12 |
||
− | ItemName = "CasinoChips" |
||
− | Location = "344.547,1.009,-310.816" |
||
− | Rotation = "0.010,0.712,-0.006,0.702" |
||
− | cMissionSpawnItem Chips13 |
||
− | ItemName = "CasinoChips" |
||
− | Location = "344.546,1.036,-311.248" |
||
− | Rotation = "0.010,0.797,-0.006,0.603" |
||
− | cMissionSpawnItem Chips14 |
||
− | ItemName = "CasinoChips" |
||
− | Location = "344.727,1.036,-311.366" |
||
− | Rotation = "0.010,0.671,-0.006,0.741" |
||
− | cMissionSpawnItem Chips15 |
||
− | ItemName = "CasinoChips" |
||
− | Location = "344.795,1.036,-310.805" |
||
− | Rotation = "0.010,0.712,-0.006,0.702" |
||
− | cMissionSpawnItem Beer10 |
||
− | ItemName = "Beer" |
||
− | Location = "357.396,1.073,-304.946" |
||
− | Rotation = "0.002,0.717,0.006,0.697" |
||
− | cMissionSpawnItem Beer12 |
||
− | ItemName = "Beer" |
||
− | Location = "356.973,1.076,-304.954" |
||
− | Rotation = "-0.002,0.714,0.003,0.700" |
||
− | cMissionSpawnItem Beer13 |
||
− | ItemName = "Beer" |
||
− | Location = "356.903,1.074,-306.268" |
||
− | Rotation = "-0.002,0.722,0.004,0.692" |
||
− | cMissionSpawnItem Beer19 |
||
− | ItemName = "Beer" |
||
− | Location = "358.238,0.926,-313.162" |
||
− | Rotation = "-0.001,0.710,0.002,0.704" |
||
− | cMissionSpawnItem Cake4 |
||
− | ItemName = "Cake" |
||
− | Location = "357.206,0.972,-304.536" |
||
− | Rotation = "-0.000,0.712,0.000,0.702" |
||
− | cMissionLevelReady SlotBarnDrill4 |
||
− | LevelName = "LEVEL_FOOD_BARN" |
||
− | cMissionSpawnItem Power8 |
||
− | ItemName = "PowerDrill" |
||
− | Location = "-41.363,-1.614,-175.072" |
||
− | Rotation = "0.654,0.654,-0.275,-0.263" |
||
− | cMissionSpawnItem Bags32 |
||
− | ItemName = "SmallSuitcase" |
||
− | Location = "-41.653,-1.493,-180.631" |
||
− | Rotation = "-0.406,-0.606,-0.509,0.457" |
||
− | cMissionSpawnItem Bags35 |
||
− | ItemName = "SmallSuitcase" |
||
− | Location = "-41.693,-1.436,-180.852" |
||
− | Rotation = "0.803,0.170,-0.432,0.374" |
||
− | cMissionSpawnItem Bags36 |
||
− | ItemName = "SmallSuitcase" |
||
− | Location = "-40.538,-1.411,-180.440" |
||
− | Rotation = "0.627,-0.211,-0.158,0.733" |
||
− | cMissionSpawnItem Bags37 |
||
− | ItemName = "SmallSuitcase" |
||
− | Location = "-40.816,-1.521,-180.859" |
||
− | Rotation = "0.379,0.597,-0.597,0.379" |
||
− | cMissionSpawnItem Bags38 |
||
− | ItemName = "SmallSuitcase" |
||
− | Location = "-40.804,-1.618,-180.116" |
||
− | Rotation = "0.387,0.592,-0.592,0.386" |
||
− | cMissionSpawnItem Hat6 |
||
− | ItemName = "ConstructionHat" |
||
− | Location = "357.075,1.022,-314.281" |
||
− | Rotation = "0.672,0.706,-0.155,-0.160" |
||
− | cMissionSpawnItem Battery10 |
||
− | ItemName = "Battery" |
||
− | Location = "-42.756,-1.608,-183.632" |
||
− | Rotation = "0.030,0.983,-0.004,0.186" |
||
− | cMissionSpawnItem BigDrillRanch2 |
||
− | ItemName = "BigDrillMotor" |
||
− | Location = "-46.754,-1.482,-181.587" |
||
− | Rotation = "0.000,0.605,0.000,0.796" |
||
− | cMissionSpawnItem Crowbar12 |
||
− | ItemName = "Crowbar" |
||
− | Location = "-45.948,-1.614,-179.738" |
||
− | Rotation = "-0.704,-0.701,0.070,0.085" |
||
− | cMissionSpawnItem Battery11 |
||
− | ItemName = "Battery" |
||
− | Location = "395.958,-99.862,-299.191" |
||
− | Rotation = "0.000,0.282,0.001,0.959" |
||
− | cMissionSpawnItem Propane12 |
||
− | ItemName = "PropaneTank" |
||
− | Location = "-41.924,-1.444,-173.633" |
||
− | Rotation = "-0.706,0.304,-0.058,0.637" |
||
− | </pre> |
||
− | === Case3-2-DrillAmericana=== |
||
− | <pre> |
||
− | cMissionDefinition Case3-2-DrillAmericana |
||
− | Color = "8117675" |
||
− | DescriptionSummary = "80508" |
||
− | Duration = "39600" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "9" |
||
− | ParentMission = "Case3-2" |
||
− | PrerequisiteMission = "Case3-1" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "122400" |
||
− | cMissionObjective DrillOneAndDrillTwo-Objective |
||
− | cMissionObjectiveItemDestroyed Drill10 |
||
− | InstaceName = "DrillD" |
||
− | Item = "SafeCracker" |
||
− | cMissionRaiseDialog DrillTwoDestroyed1 |
||
− | Mission_Message = "81571" |
||
− | cMissionSendAudioEvent DrillBattleEnd1 |
||
− | AudioEvent = "DrillBattleEnd" |
||
− | cMissionLevelReady AmericanaDrill1 |
||
− | LevelName = "LEVEL_AMERICANA_CASINO" |
||
− | cMissionSpawnItem DrillD |
||
− | ItemName = "SafeCracker" |
||
− | Location = "-278.704,-5.765,-34.974" |
||
− | Rotation = "0.002,0.710,-0.002,0.698" |
||
− | cMissionSendCommandToProp show_health_of_drillB1 |
||
− | PropCommand = "20" |
||
− | PropName = "DrillD" |
||
− | cMissionSpawnZombie mercs13 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.505" |
||
− | SpawnPoint = "-280.925,-5.631,-39.190" |
||
− | ZombieType = "mercenary" |
||
− | cMissionSpawnZombie mercs14 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.034" |
||
− | SpawnPoint = "-283.398,-5.634,-28.735" |
||
− | ZombieType = "mercenary" |
||
− | cMissionSpawnZombie mercs15 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.803" |
||
− | SpawnPoint = "-297.895,-5.642,-34.843" |
||
− | ZombieType = "mercenary" |
||
− | cMissionSpawnZombie mercs17 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3" |
||
− | SpawnPoint = "-301.532,-5.642,-41.457" |
||
− | ZombieType = "mercenary" |
||
− | cMissionSpawnZombie mercs18 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3" |
||
− | SpawnPoint = "-304.757,-5.642,-38.511" |
||
− | ZombieType = "mercenary" |
||
− | cMissionSendCommandToProp OpenAmerCashierCage3 |
||
− | PropCommand = "9" |
||
− | PropName = "CashierDoor" |
||
− | cMissionSendAudioEvent DrillBattle1 |
||
− | AudioEvent = "DrillBattleStart" |
||
− | cMissionStartEffect DoorSmoke7 |
||
− | EffectEnum = "47" |
||
− | Location = "-300.728,-5.643,-40.185" |
||
− | Loop = "true" |
||
− | Rotation = "0,0,0,1" |
||
− | </pre> |
||
− | === Case3-2-DrillThree=== |
||
− | <pre> |
||
− | cMissionDefinition Case3-2-DrillThree |
||
− | Color = "8117675" |
||
− | DescriptionSummary = "80598" |
||
− | DisplayName = "80597" |
||
− | Duration = "39600" |
||
− | MissionType = "9" |
||
− | ParentMission = "Case3-2" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "false" |
||
− | StartTime = "122400" |
||
− | cMissionObjective DrillThree-Objective |
||
− | cMissionObjectiveItemDestroyed Drill6 |
||
− | Item = "merc_van_dmg" |
||
− | MissionWaypoint = "FORTUNE_EXTERIOR,-21.338,-1.497,-15.649" |
||
− | cMissionSendAudioEvent DrillBattleEnd4 |
||
− | AudioEvent = "DrillBattleEnd" |
||
− | cMissionLevelReady ExteriorDrill |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSpawnItem DrillC |
||
− | ItemName = "merc_van" |
||
− | Location = "-23.409,-1.517,-15.775" |
||
− | Rotation = "-0.002,0.709,-0.004,-0.702" |
||
− | cMissionSendCommandToProp show_health_of_drillC |
||
− | PropCommand = "20" |
||
− | PropName = "DrillC" |
||
− | cMissionSpawnItem Case9 |
||
− | ItemName = "SmallSuitcase" |
||
− | Location = "-24.375,-1.399,-18.288" |
||
− | Rotation = "-0.692,-0.145,0.145,-0.692" |
||
− | cMissionSpawnItem Case14 |
||
− | ItemName = "SmallSuitcase" |
||
− | Location = "-23.819,-1.374,-17.892" |
||
− | Rotation = "-0.301,0.643,0.638,0.298" |
||
− | cMissionSpawnItem Case15 |
||
− | ItemName = "SmallSuitcase" |
||
− | Location = "-24.425,-1.237,-17.733" |
||
− | Rotation = "0.557,0.166,0.490,0.650" |
||
− | cMissionSpawnItem Case16 |
||
− | ItemName = "SmallSuitcase" |
||
− | Location = "-24.197,-1.337,-17.651" |
||
− | Rotation = "-0.734,0.262,0.481,0.402" |
||
− | cMissionSpawnItem Case10 |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-26.144,-0.989,-12.935" |
||
− | Rotation = "0.002,-0.440,-0.001,0.898" |
||
− | cMissionSpawnItem Case17 |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-23.002,-0.979,-19.589" |
||
− | Rotation = "0.009,0.198,0.001,0.980" |
||
− | cMissionSpawnItem Case13 |
||
− | ItemName = "Crowbar" |
||
− | Location = "-28.119,-1.493,-15.306" |
||
− | Rotation = "0.669,-0.667,-0.227,0.237" |
||
− | cMissionSpawnItem Propane |
||
− | ItemName = "PropaneTank" |
||
− | Location = "-22.621,-1.234,-18.242" |
||
− | Rotation = "-0.000,-0.029,-0.000,1.000" |
||
− | cMissionSpawnItem Propane1 |
||
− | ItemName = "PropaneTank" |
||
− | Location = "-22.806,-1.320,-17.707" |
||
− | Rotation = "0.587,-0.726,-0.277,0.227" |
||
− | cMissionSpawnZombie mercs |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.29" |
||
− | SpawnPoint = "-23.996,-0.793,-10.645" |
||
− | ZombieType = "mercenary" |
||
− | cMissionSpawnZombie mercs7 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.306" |
||
− | SpawnPoint = "-29.094,-1.497,-10.223" |
||
− | ZombieType = "mercenary" |
||
− | cMissionSpawnZombie mercs8 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.566" |
||
− | SpawnPoint = "-27.911,-1.497,-14.346" |
||
− | ZombieType = "mercenary" |
||
− | cMissionSpawnZombie mercs9 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3" |
||
− | SpawnPoint = "-24.578,-1.167,-20.393" |
||
− | ZombieType = "mercenary" |
||
− | cMissionSpawnZombie mercs10 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3" |
||
− | SpawnPoint = "-24.099,-1.500,-22.400" |
||
− | ZombieType = "mercenary" |
||
− | cMissionSpawnZombie mercs12 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.619" |
||
− | SpawnPoint = "-31.429,-1.497,-16.154" |
||
− | ZombieType = "mercenary" |
||
− | cMissionSpawnZombie mercs16 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3" |
||
− | SpawnPoint = "-28.567,-1.498,-20.627" |
||
− | ZombieType = "mercenary" |
||
− | cMissionOnTrigger TriggerAudioExplosion |
||
− | InnerRadius = "20" |
||
− | Location = "108.8,0.5,-183.6" |
||
− | Radius = "20" |
||
− | RenderSphere = "true" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSendEvent SendExplosionEvent |
||
− | Value = "ExteriorExplosion" |
||
− | cMissionSendAudioEvent DrillBattle4 |
||
− | AudioEvent = "DrillBattleStart" |
||
− | cMissionStartEffect Smoke10 |
||
− | EffectEnum = "327" |
||
− | Location = "-21.129,3.355,-13.489" |
||
− | Loop = "true" |
||
− | Number = "1" |
||
− | Rotation = "0.000,-0.707,0.000,-0.707" |
||
− | cMissionLevelReady ExteriorDrill1 |
||
− | LevelName = "LEVEL_ROOFTOP_ATLANTICA" |
||
− | cMissionSpawnItem DrillC1 |
||
− | ItemName = "merc_van" |
||
− | Location = "-23.409,-1.517,-15.775" |
||
− | Rotation = "-0.002,0.709,-0.004,-0.702" |
||
− | cMissionSpawnItem Case22 |
||
− | ItemName = "SmallSuitcase" |
||
− | Location = "-24.375,-1.399,-18.288" |
||
− | Rotation = "-0.692,-0.145,0.145,-0.692" |
||
− | cMissionSpawnItem Case23 |
||
− | ItemName = "SmallSuitcase" |
||
− | Location = "-23.819,-1.374,-17.892" |
||
− | Rotation = "-0.301,0.643,0.638,0.298" |
||
− | cMissionSpawnItem Case24 |
||
− | ItemName = "SmallSuitcase" |
||
− | Location = "-24.425,-1.237,-17.733" |
||
− | Rotation = "0.557,0.166,0.490,0.650" |
||
− | cMissionSpawnItem Case25 |
||
− | ItemName = "SmallSuitcase" |
||
− | Location = "-24.197,-1.337,-17.651" |
||
− | Rotation = "-0.734,0.262,0.481,0.402" |
||
− | cMissionSpawnItem Case28 |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-26.144,-0.989,-12.935" |
||
− | Rotation = "0.002,-0.440,-0.001,0.898" |
||
− | cMissionSpawnItem Case31 |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-23.002,-0.979,-19.589" |
||
− | Rotation = "0.009,0.198,0.001,0.980" |
||
− | cMissionSpawnItem Case32 |
||
− | ItemName = "SledgeHammer" |
||
− | Location = "-25.224,-1.354,-13.393" |
||
− | Rotation = "-0.243,0.195,-0.707,0.635" |
||
− | cMissionSpawnItem Case33 |
||
− | ItemName = "SledgeHammer" |
||
− | Location = "-22.301,-1.495,-21.528" |
||
− | Rotation = "0.081,0.080,-0.692,-0.713" |
||
− | cMissionSpawnItem Case34 |
||
− | ItemName = "Crowbar" |
||
− | Location = "-28.119,-1.493,-15.306" |
||
− | Rotation = "0.669,-0.667,-0.227,0.237" |
||
− | cMissionStartEffect Smoke12 |
||
− | EffectEnum = "327" |
||
− | Location = "-21.129,3.355,-13.489" |
||
− | Loop = "true" |
||
− | Number = "1" |
||
− | Rotation = "0.000,-0.707,0.000,-0.707" |
||
− | cMissionOnEnter Case3-2-DrillThree-x299 |
||
− | cMissionSetAudioParam SetCaseID322 |
||
− | AudioParamName = "CaseID" |
||
− | AudioParamValue = "3.22" |
||
− | cMissionSetLevelFlags AtlanticaBoom |
||
− | FlagsToAdd = "2" |
||
− | FlagsToRemove = "131072" |
||
− | Level = "FORTUNE_EXTERIOR" |
||
− | cMissionTimer DelayDrillCall5 |
||
− | DeltaTimeSecondsRealTime = "8" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall Drill21 |
||
− | HighPriority = "true" |
||
− | cMissionDialogue Drill22 |
||
− | Dialogue0 = "81574" |
||
− | Speaker0 = "cast_stacey" |
||
− | SpeakerID0 = "50052" |
||
− | cMissionSendCommandToProp show_drill_in_map |
||
− | PropCommand = "44" |
||
− | TargetNPCName = "Case3-2" |
||
− | Value = "DestroyVan" |
||
− | cMissionPrereq Destroy3Drills |
||
− | cMissionObjectiveItemDestroyed Drill11 |
||
− | InstaceName = "DrillD" |
||
− | Item = "SafeCracker" |
||
− | MissionWaypoint = "AMERICANA_CASINO,-285.600,-5.640,-35.071" |
||
− | cMissionObjectiveItemDestroyed Drill7 |
||
− | InstaceName = "DrillA" |
||
− | Item = "SafeCracker" |
||
− | MissionWaypoint = "FOOD_BARN,-43.734,-1.602,-181.474" |
||
− | cMissionObjectiveItemDestroyed Drill8 |
||
− | InstaceName = "DrillB" |
||
− | Item = "SafeCracker" |
||
− | MissionWaypoint = "YUCATAN_CASINO,347.077,0.976,-305.318" |
||
− | cMissionOnEvent AudioExplosion |
||
− | EventString = "ExteriorExplosion" |
||
− | OnlyExecuteOnce = "true" |
||
− | cMissionTimer explosion |
||
− | DeltaTimeSecondsGameTime = "50" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendAudioEvent ExteriorExplosionEvent1 |
||
− | AudioEvent = "ExteriorExplosionStart" |
||
+ | !<!--name-->cMissionOnSuccess |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
− | === Case3SafehouseDialogue=== |
||
+ | |<!--example--> |
||
− | <pre> |
||
+ | |align=center|<!--number of--> |
||
− | cMissionDefinition Case3SafehouseDialogue |
||
+ | |-valign=top |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "End1-1" |
||
− | Duration = "518400" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "12" |
||
− | PrerequisiteMission = "Case3-1" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "122400" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionLevelReady x594 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnNPC SpawnKatey29 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "cast_katey" |
||
− | Rotation = "-4" |
||
− | SpawnPoint = "-10.613,-1.020,9.882" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition Case3Success1 |
||
− | ConditionParameter1 = "Case3-2" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Case3Fail1 |
||
− | ConditionParameter1 = "Case3-2" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue KateyDuring |
||
− | Dialogue0 = "81719" |
||
− | Dialogue1 = "81720" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue KateyFail |
||
− | Dialogue0 = "81745" |
||
− | Dialogue1 = "81746" |
||
− | Dialogue2 = "81747" |
||
− | Dialogue3 = "81748" |
||
− | Dialogue4 = "81749" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "50051" |
||
− | SpeakerID3 = "65167" |
||
− | SpeakerID4 = "50051" |
||
− | cMissionDialogue KateySuccess |
||
− | Dialogue0 = "81742" |
||
− | Dialogue1 = "81743" |
||
− | Dialogue2 = "81744" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "50051" |
||
− | cMissionSetNPCScriptedAction x560 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_katey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC Case3Stacey |
||
− | NPCName = "cast_stacey" |
||
− | Rotation = "2.0" |
||
− | SpawnPoint = "-3.6,-1.110,7.1" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition Case3Success |
||
− | ConditionParameter1 = "Case3-2" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Case3Fail |
||
− | ConditionParameter1 = "Case3-2" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue StaceyDuring |
||
− | Dialogue0 = "81717" |
||
− | Dialogue1 = "81750" |
||
− | Dialogue2 = "81718" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_stacey" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "50052" |
||
− | SpeakerID2 = "65167" |
||
− | cMissionDialogue StaceyFail |
||
− | Dialogue0 = "81740" |
||
− | Dialogue1 = "81741" |
||
− | Dialogue2 = "65235" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "50052" |
||
− | cMissionDialogue StaceySuccess |
||
− | Dialogue0 = "81737" |
||
− | Dialogue1 = "81738" |
||
− | Dialogue2 = "81739" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "50052" |
||
− | cMissionSetNPCScriptedAction x3971 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_stacey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC Sulli45 |
||
− | NPCName = "cast_sullivan" |
||
− | Rotation = "-1.299" |
||
− | SpawnPoint = "-2.904,-1.098,32.005" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition Case3Success2 |
||
− | ConditionParameter1 = "Case3-2" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Case3Fail2 |
||
− | ConditionParameter1 = "Case3-2" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue SulliDuring |
||
− | Dialogue0 = "81733" |
||
− | Dialogue1 = "81734" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "50222" |
||
− | cMissionDialogue SulliFail |
||
− | Dialogue0 = "81736" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | cMissionDialogue SulliSuccess |
||
− | Dialogue0 = "81735" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | cMissionSetNPCScriptedAction SulliNormal15 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_sullivan" |
||
− | ScriptedActionName = "SIdle" |
||
− | SnapToState = "true" |
||
− | cMissionObjective EndDialogueCase3 |
||
− | cMissionObjectiveMissionStatus NextCaseStarted |
||
− | DontFailOnCaseFlowFailure = "true" |
||
− | Failed = "false" |
||
− | MissionName = "Case4-1" |
||
− | Started = "true" |
||
− | Success = "true" |
||
− | </pre> |
||
− | === Case3-2-DrillYucatan=== |
||
− | <pre> |
||
− | cMissionDefinition Case3-2-DrillYucatan |
||
− | Color = "8117675" |
||
− | DescriptionSummary = "80508" |
||
− | Duration = "39600" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "9" |
||
− | ParentMission = "Case3-2" |
||
− | PrerequisiteMission = "Case3-1" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "122400" |
||
− | cMissionObjective DrillOneAndDrillTwo-Objective1 |
||
− | cMissionObjectiveItemDestroyed Drill23 |
||
− | InstaceName = "DrillB" |
||
− | Item = "SafeCracker" |
||
− | cMissionRaiseDialog DrillTwoDestroyed2 |
||
− | Mission_Message = "81571" |
||
− | cMissionSendAudioEvent DrillBattleEnd3 |
||
− | AudioEvent = "DrillBattleEnd" |
||
− | cMissionLevelReady YucatanDrill1 |
||
− | LevelName = "LEVEL_YUCATAN_CASINO" |
||
− | cMissionSpawnItem DrillB |
||
− | ItemName = "SafeCracker" |
||
− | Location = "360.632,-0.119,-310.778" |
||
− | Rotation = "0.000,0.711,0.000,0.703" |
||
− | cMissionSendCommandToProp show_health_of_drillB2 |
||
− | PropCommand = "20" |
||
− | PropName = "DrillB" |
||
− | cMissionSpawnZombie mercs34 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.619" |
||
− | SpawnPoint = "357.466,0.020,-309.749" |
||
− | ZombieType = "mercenary" |
||
− | cMissionSpawnZombie mercs35 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.651" |
||
− | SpawnPoint = "358.316,0.020,-304.489" |
||
− | ZombieType = "mercenary" |
||
− | cMissionSpawnZombie mercs36 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3" |
||
− | SpawnPoint = "343.715,0.029,-309.156" |
||
− | ZombieType = "mercenary" |
||
− | cMissionSpawnZombie mercs37 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.526" |
||
− | SpawnPoint = "349.605,0.020,-308.778" |
||
− | ZombieType = "mercenary" |
||
− | cMissionSpawnZombie mercs38 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.832" |
||
− | SpawnPoint = "338.483,0.022,-317.512" |
||
− | ZombieType = "mercenary" |
||
− | cMissionSpawnZombie mercs39 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.832" |
||
− | SpawnPoint = "336.421,0.022,-319.912" |
||
− | ZombieType = "mercenary" |
||
− | cMissionSpawnZombie mercs40 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.677" |
||
− | SpawnPoint = "358.278,0.020,-314.966" |
||
− | ZombieType = "mercenary" |
||
− | cMissionStartEffect DoorSmoke2 |
||
− | EffectEnum = "47" |
||
− | Location = "338.340,0.060,-320.093" |
||
− | Loop = "true" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect DoorSmoke3 |
||
− | EffectEnum = "47" |
||
− | Location = "343.028,0.080,-317.521" |
||
− | Loop = "true" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect DoorSmoke4 |
||
− | EffectEnum = "47" |
||
− | Location = "344.504,0.060,-317.592" |
||
− | Loop = "true" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect DoorSmoke1 |
||
− | EffectEnum = "47" |
||
− | Location = "339.426,0.100,-319.599" |
||
− | Loop = "true" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSendAudioEvent DrillBattle6 |
||
− | AudioEvent = "DrillBattleStart" |
||
− | cMissionSendCommandToProp OpenYucCashierCage4 |
||
− | PropCommand = "9" |
||
− | PropName = "CashierCage" |
||
− | cMissionSendCommandToProp OpenYucCashierCage5 |
||
− | PropCommand = "9" |
||
− | PropName = "CashierCage2" |
||
− | </pre> |
||
− | === Case3-2-DrilSlotBarn=== |
||
− | <pre> |
||
− | cMissionDefinition Case3-2-DrilSlotBarn |
||
− | Color = "8117675" |
||
− | DescriptionSummary = "80508" |
||
− | Duration = "39600" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "9" |
||
− | ParentMission = "Case3-2" |
||
− | PrerequisiteMission = "Case3-1" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "122400" |
||
− | cMissionObjective DrillOneAndDrillTwo-Objective2 |
||
− | cMissionObjectiveItemDestroyed Drill29 |
||
− | InstaceName = "DrillA" |
||
− | Item = "SafeCracker" |
||
− | cMissionRaiseDialog DrillOneDestroyed2 |
||
− | Mission_Message = "81571" |
||
− | cMissionSendAudioEvent DrillBattleEnd2 |
||
− | AudioEvent = "DrillBattleEnd" |
||
− | cMissionLevelReady SlotBarnDrill2 |
||
− | LevelName = "LEVEL_FOOD_BARN" |
||
− | cMissionSpawnItem DrillA |
||
− | ItemName = "SafeCracker" |
||
− | Location = "-44.628,-1.757,-183.164" |
||
− | Rotation = "0.000,1.000,0.000,0.005" |
||
− | cMissionSendCommandToProp show_health_of_drillA2 |
||
− | PropCommand = "20" |
||
− | PropName = "DrillA" |
||
− | cMissionSpawnZombie mercs47 |
||
− | IgnoreAction = "false" |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.273" |
||
− | SpawnPoint = "-43.317,-1.603,-159.057" |
||
− | ZombieType = "mercenary" |
||
− | cMissionSpawnZombie mercs48 |
||
− | IgnoreAction = "false" |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.379" |
||
− | SpawnPoint = "-39.531,-1.618,-175.142" |
||
− | ZombieType = "mercenary" |
||
− | cMissionSpawnZombie mercs49 |
||
− | IgnoreAction = "false" |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.148" |
||
− | SpawnPoint = "-43.564,-1.573,-177.253" |
||
− | ZombieType = "mercenary" |
||
− | cMissionSpawnZombie mercs50 |
||
− | IgnoreAction = "false" |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.779" |
||
− | SpawnPoint = "-49.665,-1.618,-148.619" |
||
− | ZombieType = "mercenary" |
||
− | cMissionSpawnZombie mercs51 |
||
− | IgnoreAction = "false" |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.515" |
||
− | SpawnPoint = "-47.386,-1.618,-141.879" |
||
− | ZombieType = "mercenary" |
||
− | cMissionSpawnZombie mercs52 |
||
− | IgnoreAction = "false" |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2" |
||
− | SpawnPoint = "-46.191,-1.617,-164.914" |
||
− | ZombieType = "mercenary" |
||
− | cMissionSendCommandToProp OpenFoodCashierCage2 |
||
− | PropCommand = "9" |
||
− | PropName = "CashierCage" |
||
− | cMissionSendAudioEvent DrillBattle2 |
||
− | AudioEvent = "DrillBattleStart" |
||
− | cMissionStartEffect DoorSmoke5 |
||
− | EffectEnum = "47" |
||
− | Location = "-47.236,-1.610,-149.670" |
||
− | Loop = "true" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect DoorSmoke6 |
||
− | EffectEnum = "47" |
||
− | Location = "-47.223,-1.610,-150.652" |
||
− | Loop = "true" |
||
− | Rotation = "0,0,0,1" |
||
− | </pre> |
||
− | === Case3-2Fail=== |
||
− | <pre> |
||
− | cMissionDefinition Case3-2Fail |
||
− | Duration = "43200" |
||
− | ExplicitStart = "true" |
||
− | FailPrerequisiteMission = "Case3-2" |
||
− | MissionType = "8" |
||
− | PrerequisiteMission = "Case2-2" |
||
− | StartTime = "122400" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionOnEnter PlayFailNIS |
||
− | cMissionShowCaseFileScreen FailCase10 |
||
− | Case = "3" |
||
− | Chapter = "2" |
||
− | EventType = "6" |
||
− | cMissionSendAudioEvent DrillFail2 |
||
− | AudioEvent = "DrillBattleEnd" |
||
− | cMissionPrereq Case3Started |
||
− | cMissionObjectiveMissionStatus DidCase3Start |
||
− | MissionName = "Case3-2" |
||
− | Started = "true" |
||
− | </pre> |
||
− | == MercWeapons== |
||
− | <pre> |
||
− | cMissionDefinition MercWeapons |
||
− | Duration = "432000" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "12" |
||
− | PrerequisiteMission = "Case3-2" |
||
− | StartTime = "122400" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionLevelReady AmericanaDrill2 |
||
− | LevelName = "LEVEL_AMERICANA_CASINO" |
||
− | cMissionSpawnItem Case7 |
||
− | ItemName = "SmallSuitcase" |
||
− | Location = "-287.385,-5.545,-32.756" |
||
− | Rotation = "0.703,0.079,-0.079,0.703" |
||
− | cMissionSpawnItem Case8 |
||
− | ItemName = "SmallSuitcase" |
||
− | Location = "-287.273,-5.490,-32.189" |
||
− | Rotation = "0.848,0.082,-0.136,0.505" |
||
− | cMissionSpawnItem Case12 |
||
− | ItemName = "SmallSuitcase" |
||
− | Location = "-287.520,-5.541,-31.657" |
||
− | Rotation = "-0.501,0.511,-0.498,-0.489" |
||
− | cMissionSpawnItem Case26 |
||
− | ItemName = "ConstructionHat" |
||
− | Location = "-286.142,-4.743,-37.929" |
||
− | Rotation = "-0.501,0.511,-0.498,-0.489" |
||
− | cMissionSpawnItem Case27 |
||
− | ItemName = "Crowbar" |
||
− | Location = "-283.283,-5.637,-33.228" |
||
− | Rotation = "0.533,0.541,0.465,0.455" |
||
− | cMissionSpawnItem Case29 |
||
− | ItemName = "PropaneTank" |
||
− | Location = "-286.997,-5.375,-38.451" |
||
− | Rotation = "0.000,0.007,0.000,1.000" |
||
− | cMissionSpawnItem Case30 |
||
− | ItemName = "MercAssaultRifle" |
||
− | Location = "-285.417,-5.622,-39.725" |
||
− | Rotation = "-0.055,-0.063,-0.707,-0.702" |
||
− | cMissionSpawnItem BigDrillAmer1 |
||
− | ItemName = "BigDrillMotor" |
||
− | Location = "-278.728,-5.494,-32.957" |
||
− | Rotation = "0.000,0.247,0.000,0.969" |
||
− | cMissionLevelReady YucatanDrill2 |
||
− | LevelName = "LEVEL_YUCATAN_CASINO" |
||
− | cMissionSpawnItem Power5 |
||
− | ItemName = "PowerDrill" |
||
− | Location = "357.130,0.916,-313.353" |
||
− | Rotation = "0.695,0.678,-0.189,-0.146" |
||
− | cMissionSpawnItem Bags25 |
||
− | ItemName = "SmallSuitcase" |
||
− | Location = "361.608,0.116,-305.154" |
||
− | Rotation = "0.412,0.576,-0.575,0.409" |
||
− | cMissionSpawnItem Bags26 |
||
− | ItemName = "SmallSuitcase" |
||
− | Location = "360.826,0.020,-305.259" |
||
− | Rotation = "0.494,0.508,-0.507,0.490" |
||
− | cMissionSpawnItem Crowbar7 |
||
− | ItemName = "Crowbar" |
||
− | Location = "349.895,0.925,-312.988" |
||
− | Rotation = "0.690,0.686,-0.157,-0.171" |
||
− | cMissionSpawnItem Propane9 |
||
− | ItemName = "PropaneTank" |
||
− | Location = "349.235,0.285,-306.794" |
||
− | Rotation = "-0.000,0.999,-0.000,-0.054" |
||
− | cMissionSpawnItem Chips8 |
||
− | ItemName = "CasinoChips" |
||
− | Location = "344.547,1.009,-310.816" |
||
− | Rotation = "0.010,0.712,-0.006,0.702" |
||
− | cMissionSpawnItem BigDrillYuc1 |
||
− | ItemName = "BigDrillMotor" |
||
− | Location = "361.504,0.140,-307.805" |
||
− | Rotation = "0.000,0.247,0.000,0.969" |
||
− | cMissionSpawnItem Chips9 |
||
− | ItemName = "CasinoChips" |
||
− | Location = "344.546,1.036,-311.248" |
||
− | Rotation = "0.010,0.797,-0.006,0.603" |
||
− | cMissionSpawnItem Chips10 |
||
− | ItemName = "CasinoChips" |
||
− | Location = "344.727,1.036,-311.366" |
||
− | Rotation = "0.010,0.671,-0.006,0.741" |
||
− | cMissionSpawnItem Chips11 |
||
− | ItemName = "CasinoChips" |
||
− | Location = "344.795,1.036,-310.805" |
||
− | Rotation = "0.010,0.712,-0.006,0.702" |
||
− | cMissionSpawnItem GunMercs |
||
− | ItemName = "MercAssaultRifle" |
||
− | Location = "357.210,0.940,-304.533" |
||
− | Rotation = "-0.645,0.643,-0.290,0.293" |
||
− | cMissionLevelReady SlotBarnDrill3 |
||
− | LevelName = "LEVEL_FOOD_BARN" |
||
− | cMissionSpawnItem Power6 |
||
− | ItemName = "PowerDrill" |
||
− | Location = "-41.363,-1.614,-175.072" |
||
− | Rotation = "0.654,0.654,-0.275,-0.263" |
||
− | cMissionSpawnItem Bags33 |
||
− | ItemName = "SmallSuitcase" |
||
− | Location = "-40.508,-1.423,-180.258" |
||
− | Rotation = "0.582,0.241,-0.736,0.249" |
||
− | cMissionSpawnItem Bags34 |
||
− | ItemName = "SmallSuitcase" |
||
− | Location = "-40.804,-1.618,-180.116" |
||
− | Rotation = "0.387,0.592,-0.592,0.386" |
||
− | cMissionSpawnItem Crowbar8 |
||
− | ItemName = "Crowbar" |
||
− | Location = "-45.948,-1.614,-179.738" |
||
− | Rotation = "-0.704,-0.701,0.070,0.085" |
||
− | cMissionSpawnItem BigDrillRanch1 |
||
− | ItemName = "BigDrillMotor" |
||
− | Location = "-46.754,-1.482,-181.587" |
||
− | Rotation = "0.000,0.605,0.000,0.796" |
||
− | cMissionSpawnItem GunMercs1 |
||
− | ItemName = "MercAssaultRifle" |
||
− | Location = "-45.868,-0.798,-158.348" |
||
− | Rotation = "0.088,-0.092,-0.702,0.701" |
||
− | cMissionSpawnItem Propane10 |
||
− | ItemName = "PropaneTank" |
||
− | Location = "-41.924,-1.444,-173.633" |
||
− | Rotation = "-0.706,0.304,-0.058,0.637" |
||
− | </pre> |
||
− | === MercWeapons1=== |
||
− | <pre> |
||
− | cMissionDefinition MercWeapons1 |
||
− | Duration = "432000" |
||
− | ExplicitStart = "false" |
||
− | LevelRequiredToStartName = "FORTUNE_EXTERIOR" |
||
− | MissionType = "12" |
||
− | PrerequisiteMission = "MercWeaponsSetup" |
||
− | StartTime = "122400" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionLevelReady ExteriorDrill2 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSpawnItem Case41 |
||
− | ItemName = "SmallSuitcase" |
||
− | Location = "-24.197,-1.337,-17.651" |
||
− | Rotation = "-0.734,0.262,0.481,0.402" |
||
− | cMissionSpawnItem Case44 |
||
− | ItemName = "Crowbar" |
||
− | Location = "-21.609,-1.492,-10.961" |
||
− | Rotation = "0.668,-0.673,-0.235,0.215" |
||
− | </pre> |
||
− | === MercWeaponsSetup=== |
||
− | <pre> |
||
− | cMissionDefinition MercWeaponsSetup |
||
− | Duration = "432000" |
||
− | ExplicitStart = "true" |
||
− | LevelRequiredToStartName = "FORTUNE_EXTERIOR" |
||
− | MissionType = "12" |
||
− | PrerequisiteMission = "Case3-2" |
||
− | StartTime = "122400" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionLevelReady Arena2 |
||
− | LevelName = "LEVEL_ARENA_BACKSTAGE" |
||
− | cMissionSendEvent StartNextMission |
||
− | Value = "SpawnMercMeapons" |
||
− | cMissionLevelReady Americana |
||
− | LevelName = "LEVEL_AMERICANA_CASINO" |
||
− | cMissionSendEvent StartNextMission1 |
||
− | Value = "SpawnMercMeapons" |
||
− | cMissionLevelReady RoyalFlush8 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionSendEvent StartNextMission2 |
||
− | Value = "SpawnMercMeapons" |
||
− | cMissionLevelReady FoodBarn1 |
||
− | LevelName = "LEVEL_FOOD_BARN" |
||
− | cMissionSendEvent StartNextMission3 |
||
− | Value = "SpawnMercMeapons" |
||
− | cMissionLevelReady Yucatan3 |
||
− | LevelName = "LEVEL_YUCATAN_CASINO" |
||
− | cMissionSendEvent StartNextMission4 |
||
− | Value = "SpawnMercMeapons" |
||
− | cMissionLevelReady Atlantica |
||
− | LevelName = "LEVEL_ATLANTICA_CASINO" |
||
− | cMissionSendEvent StartNextMission5 |
||
− | Value = "SpawnMercMeapons" |
||
− | cMissionLevelReady SouthPlaza1 |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | cMissionSendEvent StartNextMission6 |
||
− | Value = "SpawnMercMeapons" |
||
− | cMissionLevelReady Underground12 |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | cMissionSendEvent StartNextMission7 |
||
− | Value = "SpawnMercMeapons" |
||
− | cMissionLevelReady RooftopRoyal |
||
− | LevelName = "LEVEL_ROOFTOP_ROYAL" |
||
− | cMissionSendEvent StartNextMission8 |
||
− | Value = "SpawnMercMeapons" |
||
− | cMissionLevelReady RooftopTheater |
||
− | LevelName = "LEVEL_ROOFTOP_THEATER" |
||
− | cMissionSendEvent StartNextMission9 |
||
− | Value = "SpawnMercMeapons" |
||
− | cMissionLevelReady RooftopAtlantica |
||
− | LevelName = "LEVEL_ROOFTOP_ATLANTICA" |
||
− | cMissionSendEvent StartNextMission10 |
||
− | Value = "SpawnMercMeapons" |
||
− | cMissionObjective EndMercSpawn |
||
− | cMissionObjectiveEvent SpawnMercWepons1 |
||
− | EventString = "SpawnMercMeapons" |
||
− | </pre> |
||
− | == PreCase3-1== |
||
− | <pre> |
||
− | cMissionDefinition PreCase3-1 |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "BoilerRoomEntry" |
||
− | DescriptionSummary = "80507" |
||
− | DisplayName = "81557" |
||
− | Duration = "3900" |
||
− | ExplicitStart = "false" |
||
− | LevelRequiredToStartName = "ROYAL_FLUSH" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "12" |
||
− | PrerequisiteMission = "Case2-2" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "122100" |
||
− | cMissionObjective PreCase3-1-Objective |
||
− | cMissionObjectiveMissionStatus Case3_1Status |
||
− | Failed = "true" |
||
− | MissionName = "Case3-1" |
||
− | Success = "true" |
||
− | cMissionLevelReady PreCase3-1-Start |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnNPC Rebecca5 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "cast_rebecca" |
||
− | Rotation = "-0.133" |
||
− | SpawnPoint = "-5.859,-1.101,7.599" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | </pre> |
||
− | == Case4CountDown== |
||
− | <pre> |
||
− | cMissionDefinition Case4CountDown |
||
− | DescriptionSummary = "80622" |
||
− | DisplayName = "81559" |
||
− | Duration = "61200" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "12" |
||
− | PrerequisiteMission = "Case3-2" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "122400" |
||
− | cMissionObjective Case4CountDown-Objective1 |
||
− | cMissionObjectiveMissionStatus Case4Started |
||
− | MissionName = "Case4-1" |
||
− | MissionWaypoint = "YUCATAN_CASINO,396.710,5.520,-312.103" |
||
− | Started = "true" |
||
− | Success = "true" |
||
+ | !<!--name-->cMissionOnTrigger |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
− | == Case4-1== |
||
+ | |<!--example--> |
||
− | <pre> |
||
+ | |align=center|<!--number of--> |
||
− | cMissionDefinition Case4-1 |
||
+ | |-valign=top |
||
− | CaseFileScreenDescription = "80608" |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EntryFoodCourt" |
||
− | DescriptionSummary = "80509" |
||
− | DisplayName = "81559" |
||
− | Duration = "14400" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "YUCATAN_CASINO" |
||
− | MissionType = "1" |
||
− | PrerequisiteMission = "Case3-2" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "169200" |
||
− | cMissionObjective Case4-1-Objective |
||
− | cMissionObjectiveKillBoss KillTwins |
||
− | BOSS_NAME = "Twins" |
||
− | MissionWaypoint = "YUCATAN_CASINO,396.710,5.520,-312.103" |
||
− | cMissionObjectiveSurvivorLives KeepRebeccaAlive2 |
||
− | KillSurvivor = "false" |
||
− | Name = "cast_rebecca_bound" |
||
− | cMissionObjectiveEvent TwinsCineOver1 |
||
− | EventString = "TwinsOver" |
||
− | cMissionTimer x451 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall x452 |
||
− | HighPriority = "true" |
||
− | cMissionDialogue x453 |
||
− | Dialogue0 = "70023" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionOnFail RebeccaDead2 |
||
− | cMissionShowCaseFileScreen Case4_1Failed1 |
||
− | Case = "4" |
||
− | Chapter = "1" |
||
− | EventType = "6" |
||
− | cMissionOnSuccess Finished4_1 |
||
− | cMissionDestroyNPC x523 |
||
− | NPCName = "cast_rebecca_bound" |
||
− | cMissionSendCommandToProp SetDoorOpen11 |
||
− | IgnoreAction = "false" |
||
− | PropCommand = "8" |
||
− | PropName = "NightClubDoor" |
||
− | cMissionSendCommandToProp SetDoorOpen18 |
||
− | IgnoreAction = "false" |
||
− | PropCommand = "8" |
||
− | PropName = "NightClubDoor1" |
||
− | cMissionSendCommandToProp SetDoorOpen19 |
||
− | IgnoreAction = "false" |
||
− | PropCommand = "14" |
||
− | PropName = "NightClubDoor" |
||
− | cMissionSendCommandToProp SetDoorOpen20 |
||
− | IgnoreAction = "false" |
||
− | PropCommand = "13" |
||
− | PropName = "NightClubDoor1" |
||
− | cMissionTeleportPlayer Teleport12 |
||
− | SpawnPoint = "RebeccaEnd" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionSendCommandToProp x533 |
||
− | PropCommand = "17" |
||
− | PropName = "RebeccaRope" |
||
− | cMissionShowCaseFileScreen End4_5 |
||
− | Case = "4" |
||
− | Chapter = "1" |
||
− | EventType = "3" |
||
− | ShowSavePrompt = "true" |
||
− | cMissionTimer DelayPP |
||
− | DeltaTimeSecondsRealTime = ".5" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSetChuckState TwinsPP9 |
||
− | ChuckState = "24" |
||
− | Value = "35000" |
||
− | cMissionLevelReady YucatanCase4 |
||
− | LevelName = "LEVEL_YUCATAN_CASINO" |
||
− | cMissionOnTriggerCuboid InsidetheClub |
||
− | Height = "2.0" |
||
− | Vertex1 = "422.150,6.048,-296.800" |
||
− | Vertex2 = "421.174,6.048,-337.111" |
||
− | Vertex3 = "374.875,6.048,-338.563" |
||
− | Vertex4 = "376.021,6.048,-296.743" |
||
− | cMissionSendEvent StartTwinFight |
||
− | Value = "NightClubDoor_Opened" |
||
− | cMissionSendCommandToProp MakeShoalDoorCoop |
||
− | PropCommand = "37" |
||
− | PropName = "NightClubDoor" |
||
− | cMissionSendCommandToProp MakeShoalDoorCoop1 |
||
− | PropCommand = "37" |
||
− | PropName = "NightClubDoor1" |
||
− | cMissionOnEvent TwinGoldDeadSuccess1 |
||
− | EventString = "TwinsGoldKilled" |
||
− | cMissionCinematic x140 |
||
− | CinematicName = "041a_twins_boss_defeated_2" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSendEvent GoldTwinsCineDone2 |
||
− | Value = "TwinsOver" |
||
− | cMissionOnEvent TwinSilverDeadSuccess1 |
||
− | EventString = "TwinsSilverKilled" |
||
− | cMissionCinematic x141 |
||
− | CinematicName = "041a_twins_boss_defeated_2_s" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSendEvent GoldTwinsCineDone3 |
||
− | Value = "TwinsOver" |
||
− | cMissionOnEvent NightClubDoorsOpen |
||
− | EventString = "NightClubDoor_Opened" |
||
− | cMissionSetChuckState strandsurvivors3 |
||
− | ChuckState = "48" |
||
− | cMissionSendEvent StartTwinsBattle2 |
||
− | Value = "StartTwinsBattle" |
||
− | cMissionSetMissionState set_twin_battle_intro_triggering_player |
||
− | MissionName = "Case4-1Battle" |
||
− | mMissionState = "0" |
||
− | </pre> |
||
− | === Case4-1SafehouseDialogue=== |
||
− | <pre> |
||
− | cMissionDefinition Case4-1SafehouseDialogue |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EntryFoodCourt" |
||
− | DescriptionSummary = "80509" |
||
− | DisplayName = "81559" |
||
− | Duration = "518400" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "YUCATAN_CASINO" |
||
− | MissionType = "12" |
||
− | PrerequisiteMission = "Case3-2" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "169200" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective x469 |
||
− | cMissionObjectiveMissionStatus StartedNextCase |
||
− | DontFailOnCaseFlowFailure = "true" |
||
− | Failed = "false" |
||
− | MissionName = "Case5-1" |
||
− | Started = "true" |
||
− | Success = "true" |
||
− | cMissionLevelReady Safehouse19 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionCondition Case4SpawnFilters |
||
− | Condition = "3" |
||
− | ConditionParamater = "Overtime" |
||
− | cMissionSpawnNPC SulliCase4 |
||
− | NPCName = "cast_sullivan" |
||
− | Rotation = "0.009" |
||
− | SpawnPoint = "-3.398,-1.098,27.286" |
||
− | cMissionDialogueCondition SulliCase4Success |
||
− | ConditionParameter1 = "Case4-1" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition SulliCase4Fail |
||
− | ConditionParameter1 = "Case4-1" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue x477 |
||
− | Dialogue0 = "70007" |
||
− | Dialogue1 = "70016" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue x476 |
||
− | Dialogue0 = "70008" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | cMissionDialogue x458 |
||
− | Dialogue0 = "70024" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | cMissionSetNPCScriptedAction SullivanSits4 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_sullivan" |
||
− | ScriptedActionName = "SSullivanSit" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC StaceyCase4 |
||
− | NPCName = "cast_stacey" |
||
− | Rotation = "2.0" |
||
− | SpawnPoint = "-3.6,-1.110,7.1" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition StaceyCase4Success |
||
− | ConditionParameter1 = "Case4-1" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition StaceyCase4Fail |
||
− | ConditionParameter1 = "Case4-1" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue BeCareful14 |
||
− | Dialogue0 = "70012" |
||
− | Dialogue1 = "70017" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_stacey" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue BeCareful15 |
||
− | Dialogue0 = "70014" |
||
− | Dialogue1 = "70019" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_stacey" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue BeCareful8 |
||
− | Dialogue0 = "70013" |
||
− | Dialogue1 = "70018" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_stacey" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionSetNPCScriptedAction x3927 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_stacey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC KateyCase5 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "cast_katey" |
||
− | Rotation = "-4" |
||
− | SpawnPoint = "-10.613,-1.020,9.882" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition KateyCase4Success1 |
||
− | ConditionParameter1 = "Case4-1" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition KateyCase4Fail1 |
||
− | ConditionParameter1 = "Case4-1" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue ZombrexPlease19 |
||
− | Dialogue0 = "70009" |
||
− | Dialogue1 = "70020" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue ZombrexPlease24 |
||
− | Dialogue0 = "70011" |
||
− | Dialogue1 = "70022" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue ZombrexPlease25 |
||
− | Dialogue0 = "70010" |
||
− | Dialogue1 = "70021" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionSetNPCScriptedAction x456 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_katey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | </pre> |
||
− | === Case4-1FailRebeccaAlive=== |
||
− | <pre> |
||
− | cMissionDefinition Case4-1FailRebeccaAlive |
||
− | CantFailOnLevel = "YUCATAN_CASINO" |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EntryFoodCourt" |
||
− | DescriptionSummary = "80509" |
||
− | DisplayName = "81559" |
||
− | Duration = "18000" |
||
− | ExplicitStart = "true" |
||
− | LevelRequiredToStartName = "YUCATAN_CASINO" |
||
− | LevelToStartAtIfDebuggingMission = "YUCATAN_CASINO" |
||
− | MissionType = "8" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "169200" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective Case4-1-Objective11 |
||
− | cMissionObjectiveEvent EndCase4NIS7 |
||
− | EventString = "EndCase4NIS" |
||
− | cMissionPrereq IsRebeccaAlive |
||
− | cMissionObjectiveSurvivorLives KeepRebeccaAlive |
||
− | KillSurvivor = "false" |
||
− | Name = "cast_rebecca_bound" |
||
− | cMissionObjectiveMissionStatus Case4_1Fail |
||
− | Failed = "true" |
||
− | MissionName = "Case4-1" |
||
− | cMissionOnEvent TwinGoldDeadFailRebAlive |
||
− | EventString = "TwinsGoldKilled" |
||
− | cMissionCinematic GoldDeadRAlive |
||
− | CinematicName = "041_twin_boss_defeated" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionCinematic x563 |
||
− | CinematicName = "630_twin_boss_defeated_3" |
||
− | cMissionTeleportPlayer Teleport18 |
||
− | SpawnPoint = "RebeccaEnd" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionDestroyNPC x539 |
||
− | NPCName = "cast_rebecca_bound" |
||
− | cMissionSendCommandToProp SetDoorOpen32 |
||
− | IgnoreAction = "false" |
||
− | PropCommand = "8" |
||
− | PropName = "NightClubDoor" |
||
− | cMissionSendCommandToProp SetDoorOpen41 |
||
− | IgnoreAction = "false" |
||
− | PropCommand = "8" |
||
− | PropName = "NightClubDoor1" |
||
− | cMissionSendCommandToProp SetDoorOpen21 |
||
− | IgnoreAction = "false" |
||
− | PropCommand = "14" |
||
− | PropName = "NightClubDoor" |
||
− | cMissionSendCommandToProp SetDoorOpen23 |
||
− | IgnoreAction = "false" |
||
− | PropCommand = "13" |
||
− | PropName = "NightClubDoor1" |
||
− | cMissionSendCommandToProp x604 |
||
− | PropCommand = "17" |
||
− | PropName = "RebeccaRope" |
||
− | cMissionSetChuckState TwinsPP15 |
||
− | ChuckState = "24" |
||
− | Value = "35000" |
||
− | cMissionSendEvent EndCase4NIS15 |
||
− | Value = "EndCase4NIS" |
||
+ | !<!--name-->cMissionOnTriggerCuboid |
||
− | cMissionOnEvent TwinSilverDeadFailRebAlive |
||
+ | |<!--NOTES--> |
||
− | EventString = "TwinsSilverKilled" |
||
+ | |<!--example--> |
||
− | cMissionCinematic SilverdDeadRAlive |
||
+ | |align=center|<!--number of--> |
||
− | CinematicName = "041_twin_boss_defeated_s" |
||
+ | |-valign=top |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionCinematic x571 |
||
− | CinematicName = "630_twin_boss_defeated_3" |
||
− | cMissionTeleportPlayer Teleport19 |
||
− | SpawnPoint = "RebeccaEnd" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionDestroyNPC x540 |
||
− | NPCName = "cast_rebecca_bound" |
||
− | cMissionSendCommandToProp SetDoorOpen42 |
||
− | IgnoreAction = "false" |
||
− | PropCommand = "8" |
||
− | PropName = "NightClubDoor" |
||
− | cMissionSendCommandToProp SetDoorOpen43 |
||
− | IgnoreAction = "false" |
||
− | PropCommand = "8" |
||
− | PropName = "NightClubDoor1" |
||
− | cMissionSendCommandToProp SetDoorOpen22 |
||
− | IgnoreAction = "false" |
||
− | PropCommand = "14" |
||
− | PropName = "NightClubDoor" |
||
− | cMissionSendCommandToProp SetDoorOpen24 |
||
− | IgnoreAction = "false" |
||
− | PropCommand = "13" |
||
− | PropName = "NightClubDoor1" |
||
− | cMissionSendCommandToProp x610 |
||
− | PropCommand = "17" |
||
− | PropName = "RebeccaRope" |
||
− | cMissionSetChuckState TwinsPP16 |
||
− | ChuckState = "24" |
||
− | Value = "35000" |
||
− | cMissionSendEvent EndCase4NIS16 |
||
− | Value = "EndCase4NIS" |
||
− | </pre> |
||
− | === Case4-1Battle=== |
||
− | <pre> |
||
− | cMissionDefinition Case4-1Battle |
||
− | CantFailOnLevel = "YUCATAN_CASINO" |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EntryFoodCourt" |
||
− | DescriptionSummary = "80509" |
||
− | DisplayName = "81559" |
||
− | Duration = "14400" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "YUCATAN_CASINO" |
||
− | MissionType = "8" |
||
− | PrerequisiteMission = "Case3-2" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "169200" |
||
− | cMissionObjective Case4-1-Objective1 |
||
− | cMissionObjectiveKillBoss KillTwins1 |
||
− | BOSS_NAME = "Twins" |
||
− | MissionWaypoint = "YUCATAN_CASINO,396.710,5.520,-312.103" |
||
− | cMissionLevelReady YucatanCasino1 |
||
− | LevelName = "LEVEL_YUCATAN_CASINO" |
||
− | cMissionSpawnNPC x492 |
||
− | DefaultBehaviour = "Idle" |
||
− | IgnoreAction = "false" |
||
− | NPCName = "cast_rebecca_bound" |
||
− | Rotation = "2.655" |
||
− | SpawnPoint = "402.408,6.023,-299.908" |
||
− | WithProp = "RebeccaRope" |
||
− | cMissionDialogue RebeccaTied |
||
− | Dialogue0 = "70015" |
||
− | SpeakerID0 = "50047" |
||
− | cMissionOnEnd Unstrandsurvivors1 |
||
− | cMissionSetChuckState x82 |
||
− | ChuckState = "49" |
||
− | cMissionOnEnter StartTwinsBattle |
||
− | cMissionSetChuckState turn_phone_off |
||
− | ChuckState = "60" |
||
− | Value = "1" |
||
− | cMissionCinematic Twins3 |
||
− | CinematicName = "039_twins_boss_intro" |
||
− | cMissionTeleportPlayer StartTwins2 |
||
− | SpawnPoint = "StartTwins" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionZombieRemoval x305 |
||
− | Location = "397.024,5.520,-312.098" |
||
− | Radius = "26" |
||
− | cMissionSendCommandToProp x526 |
||
− | IgnoreAction = "false" |
||
− | PropCommand = "12" |
||
− | PropName = "NightClubDoor" |
||
− | cMissionSendCommandToProp x530 |
||
− | IgnoreAction = "false" |
||
− | PropCommand = "12" |
||
− | PropName = "NightClubDoor1" |
||
− | cMissionSendCommandToProp x534 |
||
− | IgnoreAction = "false" |
||
− | PropCommand = "11" |
||
− | PropName = "NightClubDoor1" |
||
− | cMissionSendCommandToProp x529 |
||
− | IgnoreAction = "false" |
||
− | PropCommand = "11" |
||
− | PropName = "NightClubDoor" |
||
− | cMissionBossBattle TwinsBattle5 |
||
− | BattleFile = "data/datafile/battle_twins.txt" |
||
− | BattleName = "Twins" |
||
− | cMissionPrereq TwinsBattle |
||
− | cMissionObjectiveEvent StartTheFight |
||
− | EventString = "StartTwinsBattle" |
||
− | cMissionOnSuccess TwinsDefeated1 |
||
− | cMissionSetChuckState Twins_turn_phone_one |
||
− | ChuckState = "60" |
||
− | Value = "0" |
||
− | cMissionSpawnItem TwinSword4 |
||
− | ItemName = "KatanaSword" |
||
− | Location = "401.608,5.611,-312.397" |
||
− | Rotation = "0.381,-0.919,0.000,0.084" |
||
− | cMissionSpawnItem TwinSword5 |
||
− | ItemName = "KatanaSword" |
||
− | Location = "400.992,5.611,-311.009" |
||
− | Rotation = "-0.005,0.071,-0.383,-0.921" |
||
− | </pre> |
||
− | === Case4-1FinishRebeccaDead=== |
||
− | <pre> |
||
− | cMissionDefinition Case4-1FinishRebeccaDead |
||
− | CantFailOnLevel = "YUCATAN_CASINO" |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EntryFoodCourt" |
||
− | DescriptionSummary = "80509" |
||
− | DisplayName = "81559" |
||
− | Duration = "18000" |
||
− | ExplicitStart = "true" |
||
− | LevelRequiredToStartName = "YUCATAN_CASINO" |
||
− | LevelToStartAtIfDebuggingMission = "YUCATAN_CASINO" |
||
− | MissionType = "8" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "169200" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective Case4-1-Objective10 |
||
− | cMissionObjectiveEvent EndCase4NIS3 |
||
− | EventString = "EndCase4NIS" |
||
− | cMissionPrereq IsRebeccaAlive1 |
||
− | cMissionObjectiveSurvivorLives RebeccaDies |
||
− | KillSurvivor = "true" |
||
− | Name = "cast_rebecca_bound" |
||
− | cMissionOnEvent TwinGoldDeadFail2 |
||
− | EventString = "TwinsGoldKilled" |
||
− | cMissionCinematic x147 |
||
− | CinematicName = "041_twin_boss_defeated" |
||
− | cMissionTeleportPlayer Teleport11 |
||
− | SpawnPoint = "RebeccaEnd" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionSendCommandToProp SetDoorOpen37 |
||
− | IgnoreAction = "false" |
||
− | PropCommand = "8" |
||
− | PropName = "NightClubDoor" |
||
− | cMissionSendCommandToProp SetDoorOpen38 |
||
− | IgnoreAction = "false" |
||
− | PropCommand = "8" |
||
− | PropName = "NightClubDoor1" |
||
− | cMissionSetChuckState TwinsPP8 |
||
− | ChuckState = "24" |
||
− | Value = "35000" |
||
− | cMissionSendEvent EndCase4NIS10 |
||
− | Value = "EndCase4NIS" |
||
− | cMissionSendCommandToProp x630 |
||
− | PropCommand = "17" |
||
− | PropName = "RebeccaRope" |
||
− | cMissionOnEvent TwinSilverDeadFail1 |
||
− | EventString = "TwinsSilverKilled" |
||
− | cMissionCinematic SilverDiedFail1 |
||
− | CinematicName = "041_twin_boss_defeated_s" |
||
− | cMissionTeleportPlayer Teleport17 |
||
− | SpawnPoint = "RebeccaEnd" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionSendCommandToProp SetDoorOpen39 |
||
− | IgnoreAction = "false" |
||
− | PropCommand = "8" |
||
− | PropName = "NightClubDoor" |
||
− | cMissionSendCommandToProp SetDoorOpen40 |
||
− | IgnoreAction = "false" |
||
− | PropCommand = "8" |
||
− | PropName = "NightClubDoor1" |
||
− | cMissionSetChuckState TwinsPP14 |
||
− | ChuckState = "24" |
||
− | Value = "35000" |
||
− | cMissionSendEvent EndCase4NIS14 |
||
− | Value = "EndCase4NIS" |
||
− | cMissionSendCommandToProp x631 |
||
− | PropCommand = "17" |
||
− | PropName = "RebeccaRope" |
||
+ | !<!--name-->cMissionOnZombieEnterArea |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
− | == Case5CountDown== |
||
+ | |<!--example--> |
||
− | <pre> |
||
+ | |align=center|<!--number of--> |
||
− | cMissionDefinition Case5CountDown |
||
+ | |-valign=top |
||
− | DescriptionSummary = "80623" |
||
− | DisplayName = "81560" |
||
− | Duration = "75600" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "12" |
||
− | PrerequisiteMission = "Case4-1" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "169200" |
||
− | cMissionObjective Case5CountDown-Objective2 |
||
− | cMissionObjectiveMissionStatus case5Started |
||
− | MissionName = "Case5-1" |
||
− | MissionWaypoint = "ROOFTOP_SAFEHOUSE,-218.372,17.659,-91.709" |
||
− | Started = "true" |
||
− | Success = "true" |
||
+ | !<!--name-->cMissionPauseClock |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
− | == Case5-1== |
||
+ | |<!--example--> |
||
− | <pre> |
||
+ | |align=center|<!--number of--> |
||
− | cMissionDefinition Case5-1 |
||
+ | |-valign=top |
||
− | CaseFileScreenDescription = "80609" |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "ExitRoof" |
||
− | DescriptionSummary = "80510" |
||
− | DisplayName = "81560" |
||
− | Duration = "3600" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "1" |
||
− | PrerequisiteMission = "Case4-1" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "241200" |
||
− | cMissionObjective Case5-1-Objective |
||
− | cMissionObjectiveBeAtLocation GetToAmericanaRoof |
||
− | MissionWaypoint = "ROOFTOP_SAFEHOUSE,-218.372,17.659,-91.709" |
||
− | RadiusFromWaypoint = "6" |
||
− | cMissionTimer x475 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall x515 |
||
− | HighPriority = "true" |
||
− | cMissionDialogue x519 |
||
− | Dialogue0 = "70032" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionLevelReady SafeHouseRoof1 |
||
− | LevelName = "LEVEL_ROOFTOP_SAFEHOUSE" |
||
− | cMissionCinematic x460 |
||
− | CinematicName = "043_the_getaway" |
||
− | UseLastPlayerWhoSwitchedLevel = "true" |
||
− | cMissionTeleportPlayer ChuckRoof3 |
||
− | SpawnPoint = "Case5" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionShowCaseFileScreen CaseSuccess4 |
||
− | Case = "5" |
||
− | Chapter = "1" |
||
− | EventType = "1" |
||
− | cMissionOnFail Fail52 |
||
− | cMissionShowCaseFileScreen Fail51Flow |
||
− | Case = "5" |
||
− | Chapter = "1" |
||
− | EventType = "6" |
||
− | cMissionOnSuccess Done |
||
− | </pre> |
||
− | == Case5-2== |
||
− | <pre> |
||
− | cMissionDefinition Case5-2 |
||
− | CaseFileScreenDescription = "80610" |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EntryFortunePark" |
||
− | DescriptionSummary = "80511" |
||
− | DisplayName = "81561" |
||
− | Duration = "32400" |
||
− | LevelRequiredToStartName = "ROOFTOP_SAFEHOUSE" |
||
− | LevelToStartAtIfDebuggingMission = "SOUTH_PLAZA" |
||
− | MissionType = "14" |
||
− | PrerequisiteMission = "Case5-1" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "241200" |
||
− | cMissionObjective Case5-2-Objective |
||
− | cMissionObjectiveEvent ElevatorTrigger1 |
||
− | EventString = "ElevatorTriggerUsed" |
||
− | MissionWaypoint = "SOUTH_PLAZA,-180.455,-5.312,32.916" |
||
− | cMissionObjectiveKillBoss HotelMercs |
||
− | BOSS_NAME = "Hotel" |
||
− | MissionWaypoint = "SOUTH_PLAZA,-179.582,-6.412,30.604" |
||
− | cMissionObjectiveKillBoss Helicopter |
||
− | BOSS_NAME = "Helicopter" |
||
− | MissionWaypoint = "ROOFTOP_HOTEL,-148.870,72.024,48.561" |
||
− | cMissionSetMissionState set_cinematic_player_tk_in_safehouse |
||
− | MissionName = "Case5-2EndTrigger" |
||
− | mMissionState = "0" |
||
− | cMissionCinematic HelicopterOutro3 |
||
− | CinematicName = "046_helicopter_death_01" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | UseLastPlayerWhoSwitchedLevel = "false" |
||
− | cMissionTeleportPlayer collectsurvivors |
||
− | MoveAllSurvivors = "true" |
||
− | SpawnPoint = "HotelRoof" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionLoadLevel safehouse8 |
||
− | Level = "SAFEHOUSE" |
||
− | LevelSpawnPoint = "End5-2" |
||
− | cMissionObjectiveEvent x117 |
||
− | EventString = "EndCase5" |
||
− | cMissionObjectiveSurvivorLives x13 |
||
− | KillSurvivor = "false" |
||
− | Name = "cast_rebecca" |
||
− | cMissionLevelReady SafeHouseRoof |
||
− | LevelName = "LEVEL_ROOFTOP_SAFEHOUSE" |
||
− | cMissionSpawnItem GetawayHelicopter3 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | IsStatic = "false" |
||
− | ItemName = "GetawayHelicopter" |
||
− | Location = "-147.724,79.330,36.501" |
||
− | Rotation = "-0.051,0.962,-0.014,-0.288" |
||
− | cMissionSendCommandToProp x2123 |
||
− | IgnoreAction = "false" |
||
− | PropCommand = "15" |
||
− | PropName = "GetawayHelicopter3" |
||
− | Value = "battle_helicopter_idle~prop.anm" |
||
− | cMissionLevelReady AtlanticaRoof1 |
||
− | LevelName = "LEVEL_ROOFTOP_ATLANTICA" |
||
− | cMissionSpawnItem GetawayHelicopter7 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | IsStatic = "false" |
||
− | ItemName = "GetawayHelicopter" |
||
− | Location = "-147.724,51.630,36.501" |
||
− | Rotation = "-0.051,0.962,-0.014,-0.288" |
||
− | cMissionSendCommandToProp x2146 |
||
− | IgnoreAction = "false" |
||
− | PropCommand = "15" |
||
− | PropName = "GetawayHelicopter7" |
||
− | Value = "battle_helicopter_idle~prop.anm" |
||
− | cMissionLevelReady RoyalRoof |
||
− | LevelName = "LEVEL_ROOFTOP_ROYAL" |
||
− | cMissionSpawnItem GetawayHelicopter6 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | IsStatic = "false" |
||
− | ItemName = "GetawayHelicopter" |
||
− | Location = "-147.724,79.330,36.501" |
||
− | Rotation = "-0.051,0.962,-0.014,-0.288" |
||
− | cMissionSendCommandToProp x2145 |
||
− | IgnoreAction = "false" |
||
− | PropCommand = "15" |
||
− | PropName = "GetawayHelicopter6" |
||
− | Value = "battle_helicopter_idle~prop.anm" |
||
− | cMissionLevelReady TheatreRoof1 |
||
− | LevelName = "LEVEL_ROOFTOP_THEATER" |
||
− | cMissionSpawnItem GetawayHelicopter5 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | IsStatic = "false" |
||
− | ItemName = "GetawayHelicopter" |
||
− | Location = "-137.797,83.130,31.182" |
||
− | Rotation = "-0.051,0.962,-0.014,-0.288" |
||
− | cMissionSendCommandToProp x2124 |
||
− | IgnoreAction = "false" |
||
− | PropCommand = "15" |
||
− | PropName = "GetawayHelicopter5" |
||
− | Value = "battle_helicopter_idle~prop.anm" |
||
− | cMissionLevelReady Exterior8 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSpawnItem GetawayHelicopter4 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | IsStatic = "false" |
||
− | ItemName = "GetawayHelicopter" |
||
− | Location = "-141.376,87.315,34.332" |
||
− | NonInteractableProp = "false" |
||
− | Rotation = "0.052,-0.927,0.006,0.376" |
||
− | cMissionSendCommandToProp x2122 |
||
− | IgnoreAction = "false" |
||
− | PropCommand = "15" |
||
− | PropName = "GetawayHelicopter4" |
||
− | Value = "battle_helicopter_idle~prop.anm" |
||
− | cMissionLevelReady HotelRoofTop1 |
||
− | LevelName = "LEVEL_ROOFTOP_HOTEL" |
||
− | cMissionSpawnNPC RebeccaOnRoof6 |
||
− | IgnoreAction = "false" |
||
− | NPCName = "cast_rebecca" |
||
− | Rotation = "-2.664" |
||
− | SpawnPoint = "-141.127,70.640,71.269" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | WithProp = "npc_videocamera" |
||
− | cMissionDialogue Hit6 |
||
− | Dialogue0 = "70182" |
||
− | Speaker0 = "cast_rebecca" |
||
− | SpeakerID0 = "50047" |
||
− | cMissionSetNPCScriptedAction x881 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_rebecca" |
||
− | ScriptedActionName = "RebeccaFilmLoop" |
||
− | SnapToState = "true" |
||
− | cMissionCinematic HelicopterIntro7 |
||
− | CinematicName = "045_helicopter_intro_02" |
||
− | cMissionTeleportPlayer ReadyForChopter8 |
||
− | SpawnPoint = "ChopterStart" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionBossBattle Helicopter10 |
||
− | BattleFile = "data/datafile/battle_helicopter.txt" |
||
− | BattleName = "Helicopter" |
||
− | IgnoreAction = "false" |
||
− | cMissionSendEvent StartChopper |
||
− | Value = "StartChopper" |
||
− | cMissionSetNPCScriptedAction x880 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_rebecca" |
||
− | ScriptedActionName = "RebeccaFilmLoop" |
||
− | SnapToState = "true" |
||
− | cMissionOnSuccess HelicopterDead |
||
− | cMissionShowCaseFileScreen EndOfCase |
||
− | Case = "5" |
||
− | Chapter = "2" |
||
− | EventType = "3" |
||
− | ShowSavePrompt = "true" |
||
− | </pre> |
||
− | === Case5-2Elevators=== |
||
− | <pre> |
||
− | cMissionDefinition Case5-2Elevators |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EntryFoodCourt" |
||
− | DescriptionSummary = "80509" |
||
− | DisplayName = "81559" |
||
− | Duration = "32400" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "YUCATAN_CASINO" |
||
− | MissionType = "8" |
||
− | ParentMission = "Case5-2" |
||
− | PrerequisiteMission = "Case5-1" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "241200" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective MercsKilled |
||
− | cMissionObjectiveKillBoss KillMercs |
||
− | BOSS_NAME = "Hotel" |
||
− | cMissionSpawnZombie HotelMerc6 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2" |
||
− | SpawnPoint = "-179.552,-6.412,31.344" |
||
− | ZombieType = "mercenary_tk" |
||
− | cMissionLevelReady Hotel22 |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | cMissionTimer WaitforSuppression |
||
− | DeltaTimeSecondsRealTime = "0.2" |
||
− | cMissionBossBattle Mercs4 |
||
− | BattleFile = "data/datafile/battle_hotel.txt" |
||
− | BattleName = "Hotel" |
||
− | cMissionSpawnZombie HotelMerc5 |
||
− | IgnoreWarning = "true" |
||
− | NumberOfZombies = "0" |
||
− | Rotation = "2" |
||
− | SpawnPoint = "-179.552,-6.412,31.344" |
||
− | ZombieType = "mercenary_tk" |
||
− | cMissionZombieRemoval SuppressZombies |
||
− | Location = "-170.464,-6.412,40.861" |
||
− | Radius = "6" |
||
− | cMissionZombieRemoval SuppressZombies2 |
||
− | Location = "-154.378,-6.411,55.766" |
||
− | Radius = "5" |
||
− | cMissionZombieRemoval SuppressZombies1 |
||
− | Location = "-170.247,-6.408,54.415" |
||
− | Radius = "5" |
||
− | </pre> |
||
− | === Case5-2Merc=== |
||
− | <pre> |
||
− | cMissionDefinition Case5-2Merc |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EntryFortunePark" |
||
− | DescriptionSummary = "80511" |
||
− | DisplayName = "81561" |
||
− | Duration = "32400" |
||
− | LevelRequiredToStartName = "SOUTH_PLAZA" |
||
− | LevelToStartAtIfDebuggingMission = "SOUTH_PLAZA" |
||
− | MissionType = "8" |
||
− | ParentMission = "Case5-2" |
||
− | PrerequisiteMission = "Case5-1" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "241200" |
||
− | cMissionObjective Case5-2-Objective1 |
||
− | cMissionObjectiveKillBoss HotelMercs1 |
||
− | BOSS_NAME = "Hotel" |
||
− | MissionWaypoint = "SOUTH_PLAZA,-180.455,-5.312,32.916" |
||
− | cMissionTimer x621 |
||
− | DeltaTimeSecondsRealTime = "1.5" |
||
− | KeepAliveAfterMissionEnd = "false" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendCommandToProp x626 |
||
− | PropCommand = "9" |
||
− | PropName = "HotelElevator1" |
||
− | cMissionTimer x639 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionDisableTriggerVolume DisableElevatorTrigger |
||
− | TriggerName = "LeftElevator" |
||
− | cMissionObjectiveBeAtLocation x505 |
||
− | MissionWaypoint = "ROOFTOP_HOTEL,-137.604,71.639,42.532" |
||
− | RadiusFromWaypoint = "6" |
||
− | cMissionLevelReady Hotel21 |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | cMissionOnTrigger ToHeli01 |
||
− | DisplayName = "81572" |
||
− | InnerRadius = "1" |
||
− | InteractButton = "true" |
||
− | Location = "-180.455,-5.312,32.916" |
||
− | Radius = "1" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSendEvent ElevatorTriggerUsed |
||
− | Value = "ElevatorTriggerUsed" |
||
− | cMissionSetMissionState set_helicoptor_cinematic_player |
||
− | MissionName = "Case5-2" |
||
− | mMissionState = "0" |
||
− | cMissionCinematic MercsDeadCine7 |
||
− | CinematicName = "044_helicopter_intro_01" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | UseLastPlayerWhoSwitchedLevel = "false" |
||
− | cMissionLoadLevel LoadRoof8 |
||
− | Level = "ROOFTOP_HOTEL" |
||
− | LevelSpawnPoint = "HotelRoof" |
||
− | cMissionHideTriggerVolume HideRegularRoof |
||
− | TriggerName = "HotelRoof" |
||
− | cMissionHideTriggerVolume HideRegularRoof1 |
||
− | TriggerName = "HotelRoof1" |
||
− | cMissionSpawnZombie DeadZombie15 |
||
− | Rotation = "1" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-164.962,-6.320,46.847" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadZombie12 |
||
− | Rotation = "-2" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-165.489,-6.409,48.558" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadZombie11 |
||
− | Rotation = "-1.5" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-167.044,-6.410,47.282" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadZombie10 |
||
− | Rotation = "3" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-168.390,-6.410,49.204" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadZombie9 |
||
− | Rotation = "2.2" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-166.685,-6.408,50.681" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadZombie8 |
||
− | Rotation = "0.4" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-162.079,-6.411,47.795" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadZombie14 |
||
− | Rotation = "1.3" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-162.197,-6.412,46.273" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadZombie13 |
||
− | Rotation = "1" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-158.702,-6.412,47.499" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionOnFail FailStuff |
||
− | cMissionHideTriggerVolume ShowRegularRoof3 |
||
− | Show = "true" |
||
− | TriggerName = "HotelRoof" |
||
− | cMissionHideTriggerVolume ShowRegularRoof2 |
||
− | Show = "false" |
||
− | TriggerName = "ToHeli01" |
||
− | </pre> |
||
− | == Case5-1Dialogue== |
||
− | <pre> |
||
− | cMissionDefinition Case5-1Dialogue |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EntryFoodCourt" |
||
− | DescriptionSummary = "80509" |
||
− | DisplayName = "81559" |
||
− | Duration = "432000" |
||
− | ExplicitStart = "true" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | LevelToStartAtIfDebuggingMission = "YUCATAN_CASINO" |
||
− | MissionType = "12" |
||
− | PrerequisiteMission = "Case4-1" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "241200" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective x478 |
||
− | cMissionObjectiveMissionStatus Zombrex18 |
||
− | DontFailOnCaseFlowFailure = "true" |
||
− | Failed = "false" |
||
− | MissionName = "Case6-1" |
||
− | Started = "true" |
||
− | Success = "true" |
||
− | cMissionLevelReady Safehouse22 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionCondition Case5_SpawnFilters |
||
− | Condition = "3" |
||
− | ConditionParamater = "Overtime" |
||
− | cMissionSpawnNPC Sulli6 |
||
− | NPCName = "cast_sullivan" |
||
− | Rotation = "0.009" |
||
− | SpawnPoint = "-3.398,-1.098,27.286" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition Sul51Success |
||
− | ConditionParameter1 = "Case5-1" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Sul51Fail |
||
− | ConditionParameter1 = "Case5-1" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue Sul51During |
||
− | Dialogue0 = "70026" |
||
− | Dialogue1 = "70027" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue Sul51Fail1 |
||
− | Dialogue0 = "70033" |
||
− | Dialogue1 = "70034" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogueCondition Sul52Success |
||
− | ConditionParameter1 = "Case5-2" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Sul52Fail |
||
− | ConditionParameter1 = "Case5-2" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue Sul52During |
||
− | Dialogue0 = "70026" |
||
− | Dialogue1 = "70027" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue Sul52Fail1 |
||
− | Dialogue0 = "70033" |
||
− | Dialogue1 = "70034" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue x483 |
||
− | Dialogue0 = "70035" |
||
− | Dialogue1 = "70036" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionSetNPCScriptedAction SullivanAntsy |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_sullivan" |
||
− | ScriptedActionName = "SSullivanSit2" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC Stacey1 |
||
− | NPCName = "cast_stacey" |
||
− | Rotation = "2.0" |
||
− | SpawnPoint = "-3.6,-1.110,7.1" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition Stacey51Success |
||
− | ConditionParameter1 = "Case5-1" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Stacey51Fail |
||
− | ConditionParameter1 = "Case5-1" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue GoToRoof |
||
− | Dialogue0 = "70030" |
||
− | Dialogue1 = "70031" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_stacey" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue TKGotAway1 |
||
− | Dialogue0 = "70047" |
||
− | Dialogue1 = "70048" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_stacey" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogueCondition Stacey52Success |
||
− | ConditionParameter1 = "Case5-2" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Stacey52Fail |
||
− | ConditionParameter1 = "Case5-2" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue GoToHotel |
||
− | Dialogue0 = "70043" |
||
− | Dialogue1 = "70044" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_stacey" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue TKGotAway |
||
− | Dialogue0 = "70047" |
||
− | Dialogue1 = "70048" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_stacey" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue TKinSafehouse |
||
− | Dialogue0 = "70045" |
||
− | Dialogue1 = "70046" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_stacey" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionSetNPCScriptedAction x3924 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_stacey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC SpawnKatey9 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "cast_katey" |
||
− | Rotation = "-4" |
||
− | SpawnPoint = "-10.613,-1.020,9.882" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition Success52 |
||
− | ConditionParameter1 = "Case5-1" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Fail53 |
||
− | ConditionParameter1 = "Case5-1" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue Katey51During1 |
||
− | Dialogue0 = "70028" |
||
− | Dialogue1 = "70029" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue Katey51Fail1 |
||
− | Dialogue0 = "70041" |
||
− | Dialogue1 = "70042" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogueCondition Case52Success1 |
||
− | ConditionParameter1 = "Case5-2" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Case52Fail1 |
||
− | ConditionParameter1 = "Case5-2" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue Katey52During1 |
||
− | Dialogue0 = "70037" |
||
− | Dialogue1 = "70038" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue Katey52Fail2 |
||
− | Dialogue0 = "70041" |
||
− | Dialogue1 = "70042" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue Katey51Success1 |
||
− | Dialogue0 = "70039" |
||
− | Dialogue1 = "70040" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionSetNPCScriptedAction Katey5_1Sit |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_katey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionDestroyNPC DestroyRebecca2 |
||
− | NPCName = "cast_rebecca" |
||
+ | !<!--name-->cMissionPawnShopAddItem |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
− | == Case5-2EndTrigger== |
||
+ | |<!--example--> |
||
− | <pre> |
||
+ | |align=center|<!--number of--> |
||
− | cMissionDefinition Case5-2EndTrigger |
||
+ | |-valign=top |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EntryFoodCourt" |
||
− | DescriptionSummary = "80509" |
||
− | DisplayName = "81559" |
||
− | Duration = "432000" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "YUCATAN_CASINO" |
||
− | MissionType = "12" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "241200" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionPrereq HeliDead |
||
− | cMissionObjectiveMissionStatus CompleteFiveOne |
||
− | MissionName = "Case5-1" |
||
− | Success = "true" |
||
− | cMissionObjectiveKillBoss KillHeli |
||
− | BOSS_NAME = "Helicopter" |
||
− | cMissionObjective x136 |
||
− | cMissionObjectiveMissionStatus Zombrex19 |
||
− | Failed = "true" |
||
− | MissionName = "Case6-1" |
||
− | Started = "true" |
||
− | Success = "true" |
||
− | cMissionLevelLoading LevelLoading |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSetChuckState skiprescue |
||
− | ChuckState = "77" |
||
− | cMissionLevelReady Safehouse6 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnNPC TK2 |
||
− | NPCName = "cast_tk_shirt" |
||
− | Rotation = "1.761" |
||
− | SpawnPoint = "-30.991,-1.135,41.152" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionSetNPCScriptedAction x576 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_tk_shirt" |
||
− | ScriptedActionName = "GurneyLying" |
||
− | cMissionSpawnNPC Sulli19 |
||
− | NPCName = "cast_sullivan" |
||
− | Rotation = "3.026" |
||
− | SpawnPoint = "-24.885,-1.098,33.935" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition Sul51Success1 |
||
− | ConditionParameter1 = "Case5-1" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Sul51Fail2 |
||
− | ConditionParameter1 = "Case5-1" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue Sul51During1 |
||
− | Dialogue0 = "70026" |
||
− | Dialogue1 = "70027" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue Sul51Fail3 |
||
− | Dialogue0 = "70033" |
||
− | Dialogue1 = "70034" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogueCondition Sul52Success1 |
||
− | ConditionParameter1 = "Case5-2" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Sul52Fail2 |
||
− | ConditionParameter1 = "Case5-2" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue Sul52During1 |
||
− | Dialogue0 = "70026" |
||
− | Dialogue1 = "70027" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue Sul52Fail3 |
||
− | Dialogue0 = "70033" |
||
− | Dialogue1 = "70034" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue x488 |
||
− | Dialogue0 = "70035" |
||
− | Dialogue1 = "70036" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionSetNPCScriptedAction SulliNormal4 |
||
− | NPCName = "cast_sullivan" |
||
− | cMissionSendCommandToProp LockFirstAid |
||
− | PropCommand = "11" |
||
− | PropName = "Door_First_Aid" |
||
− | cMissionCinematic TKinhouse |
||
− | CinematicName = "048_tk_in_the_house" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | UseLastPlayerWhoSwitchedLevel = "false" |
||
− | cMissionSendEvent End52Event |
||
− | Value = "EndCase5" |
||
− | cMissionCinematic Zombrex20 |
||
− | CinematicName = "048a_tk_in_the_house" |
||
− | UseLastPlayerWhoSwitchedLevel = "false" |
||
− | cMissionTeleportPlayer End25 |
||
− | SpawnPoint = "ExitOutsideSecurity" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionTimer WaittoAwardPP |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSetChuckState AwardPP1 |
||
− | ChuckState = "24" |
||
− | Value = "50000" |
||
+ | !<!--name-->cMissionPhoneCall |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
− | == Case5-2FailDuringHeli== |
||
+ | |<!--example--> |
||
− | <pre> |
||
+ | |align=center|<!--number of--> |
||
− | cMissionDefinition Case5-2FailDuringHeli |
||
+ | |-valign=top |
||
− | CantFailOnLevel = "ROOFTOP_HOTEL" |
||
− | Duration = "46860" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "8" |
||
− | StartTime = "241200" |
||
− | cMissionPrereq KilledMercs |
||
− | cMissionObjectiveKillBoss KillMercs1 |
||
− | BOSS_NAME = "Hotel" |
||
− | cMissionObjectiveEvent HeliBattleStarted |
||
− | EventString = "StartChopper" |
||
− | cMissionObjectiveMissionStatus FailedCase |
||
− | Failed = "true" |
||
− | MissionName = "Case5-2" |
||
− | cMissionObjective Case5-2FailDuringHeli-Objective |
||
− | cMissionObjectiveEvent LeftRoof |
||
− | EventString = "LeftHotelRoof" |
||
− | cMissionOnEnter EndCase |
||
− | cMissionSendEvent ShowCaseScreen5 |
||
− | Value = "ShowCaseScreen" |
||
− | cMissionLevelReady HotelRoof1 |
||
− | LevelName = "LEVEL_ROOFTOP_HOTEL" |
||
− | cMissionBossBattle HelicopterFailDur9 |
||
− | BattleEvent = "2" |
||
− | BattleName = "Helicopter" |
||
− | cMissionCinematic HeliEscape13 |
||
− | CinematicName = "047a_helicopter_gets_away" |
||
− | IgnoreAction = "false" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSpawnNPC RebeccaOnRoof9 |
||
− | IgnoreAction = "false" |
||
− | NPCName = "cast_rebecca" |
||
− | Rotation = "-3.083" |
||
− | SpawnPoint = "-136.214,70.640,63.627" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | WithProp = "npc_videocamera " |
||
− | cMissionDialogue Hit9 |
||
− | Dialogue0 = "70183" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_rebecca" |
||
− | SpeakerID0 = "50047" |
||
− | cMissionSetNPCScriptedAction RebeccaIdle4 |
||
− | NPCName = "cast_rebecca" |
||
+ | !<!--name-->cMissionPrereq |
||
− | cMissionLevelReady SouthPlaza9 |
||
+ | |<!--NOTES--> |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
+ | |<!--example--> |
||
− | cMissionSendEvent EndCase7 |
||
+ | |align=center|<!--number of--> |
||
− | Value = "LeftHotelRoof" |
||
+ | |-valign=top |
||
− | cMissionLevelReady Exterior9 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSendEvent EndCase8 |
||
− | Value = "LeftHotelRoof" |
||
− | cMissionLevelReady Arena13 |
||
− | LevelName = "LEVEL_ARENA_BACKSTAGE" |
||
− | cMissionSendEvent EndCase9 |
||
− | Value = "LeftHotelRoof" |
||
− | cMissionLevelReady Americana1 |
||
− | LevelName = "LEVEL_AMERICANA_CASINO" |
||
− | cMissionSendEvent EndCase10 |
||
− | Value = "LeftHotelRoof" |
||
− | cMissionLevelReady Atlantica7 |
||
− | LevelName = "LEVEL_ATLANTICA_CASINO" |
||
− | cMissionSendEvent EndCase11 |
||
− | Value = "LeftHotelRoof" |
||
− | cMissionLevelReady Royal4 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionSendEvent EndCase12 |
||
− | Value = "LeftHotelRoof" |
||
− | cMissionLevelReady Safehouse10 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSendEvent EndCase13 |
||
− | Value = "LeftHotelRoof" |
||
− | cMissionLevelReady FoodBarn7 |
||
− | LevelName = "LEVEL_FOOD_BARN" |
||
− | cMissionSendEvent EndCase14 |
||
− | Value = "LeftHotelRoof" |
||
− | cMissionLevelReady Yuc1 |
||
− | LevelName = "LEVEL_YUCATAN_CASINO" |
||
− | cMissionSendEvent EndCase15 |
||
− | Value = "LeftHotelRoof" |
||
− | cMissionLevelReady Palisades11 |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionSendEvent EndCase16 |
||
− | Value = "LeftHotelRoof" |
||
− | cMissionLevelReady Underground13 |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | cMissionSendEvent EndCase18 |
||
− | Value = "LeftHotelRoof" |
||
− | cMissionLevelReady TheatreRoof2 |
||
− | LevelName = "LEVEL_ROOFTOP_THEATER" |
||
− | cMissionSendEvent EndCase19 |
||
− | Value = "LeftHotelRoof" |
||
− | cMissionLevelReady AtlanticaRoof2 |
||
− | LevelName = "LEVEL_ROOFTOP_ATLANTICA" |
||
− | cMissionSendEvent EndCase20 |
||
− | Value = "LeftHotelRoof" |
||
− | cMissionLevelReady RoyalRoof1 |
||
− | LevelName = "LEVEL_ROOFTOP_ROYAL" |
||
− | cMissionSendEvent EndCase21 |
||
− | Value = "LeftHotelRoof" |
||
− | cMissionLevelReady SafehouseRoof1 |
||
− | LevelName = "LEVEL_ROOFTOP_SAFEHOUSE" |
||
− | cMissionSendEvent EndCase22 |
||
− | Value = "LeftHotelRoof" |
||
− | cMissionOnEvent ShowCaseScreen2 |
||
− | EventString = "ShowCaseScreen" |
||
− | cMissionTimer ShowCaseScreen3 |
||
− | DeltaTimeSecondsRealTime = "1.5" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | TriggerBothPlayers = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSetChuckState DestroyChopper2 |
||
− | ChuckState = "40" |
||
− | Item = "GetawayHelicopter" |
||
− | cMissionShowCaseFileScreen Fail26 |
||
− | Case = "5" |
||
− | Chapter = "2" |
||
− | EventType = "6" |
||
+ | !<!--name-->cMissionPropSpawnRestrictions |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
− | == Case5-2FailPreChopper== |
||
+ | |<!--example--> |
||
− | <pre> |
||
+ | |align=center|<!--number of--> |
||
− | cMissionDefinition Case5-2FailPreChopper |
||
+ | |-valign=top |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EntryFortunePark" |
||
− | DescriptionSummary = "80511" |
||
− | DisplayName = "81561" |
||
− | Duration = "36000" |
||
− | LevelRequiredToStartName = "SOUTH_PLAZA" |
||
− | LevelToStartAtIfDebuggingMission = "SOUTH_PLAZA" |
||
− | MissionType = "8" |
||
− | ParentMission = "Case5-2" |
||
− | PrerequisiteMission = "Case5-1" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "241200" |
||
− | cMissionObjective Case5-2-Objective2 |
||
− | cMissionObjectiveBeAtLocation x506 |
||
− | MissionWaypoint = "ROOFTOP_HOTEL,-137.604,71.639,42.532" |
||
− | RadiusFromWaypoint = "6" |
||
− | cMissionObjectiveKillBoss HotelMercs2 |
||
− | BOSS_NAME = "Hotel" |
||
− | MissionWaypoint = "SOUTH_PLAZA,-179.582,-6.412,30.604" |
||
− | cMissionOnFail FailedBeforeHeli |
||
− | cMissionShowCaseFileScreen Fail20 |
||
− | Case = "5" |
||
− | Chapter = "2" |
||
− | EventType = "6" |
||
− | cMissionSetChuckState DestroyChopper |
||
− | ChuckState = "40" |
||
− | Item = "GetawayHelicopter" |
||
− | </pre> |
||
− | == Case6CountDown== |
||
− | <pre> |
||
− | cMissionDefinition Case6CountDown |
||
− | DescriptionSummary = "80624" |
||
− | DisplayName = "81562" |
||
− | Duration = "54000" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "12" |
||
− | PrerequisiteMission = "Case5-2" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "241200" |
||
− | cMissionObjective Case6CountDown-Objective3 |
||
− | cMissionObjectiveMissionStatus Case6Started |
||
− | MissionName = "Case6-1" |
||
− | MissionWaypoint = "SAFEHOUSE,-3.513,-1.109,12.700" |
||
− | Started = "true" |
||
− | Success = "true" |
||
+ | !<!--name-->cMissionRaiseDialog |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
− | == Case6-1== |
||
+ | |<!--example--> |
||
− | <pre> |
||
+ | |align=center|<!--number of--> |
||
− | cMissionDefinition Case6-1 |
||
+ | |-valign=top |
||
− | CaseFileScreenDescription = "80611" |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "BoilerRoomEntry" |
||
− | DescriptionSummary = "80512" |
||
− | DisplayName = "81562" |
||
− | Duration = "3600" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "1" |
||
− | PrerequisiteMission = "Zombrex4GiveZombrex1" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "291600" |
||
− | cMissionPrereq Case5Complete |
||
− | cMissionObjectiveMissionStatus Case5Complete1 |
||
− | MissionName = "Case5-2" |
||
− | Success = "true" |
||
− | cMissionOnEnter Mission_6_1_Enter |
||
− | cMissionSendEvent Event_StartZ4 |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | Value = "Zombrex4" |
||
− | cMissionSendEvent Event_EndZombrex4 |
||
− | Value = "EndZombrex4" |
||
− | cMissionSendEvent endCase2Dialogue1 |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | Value = "KillCase2Dialogue" |
||
− | cMissionTimer PhoneCallTimer6_1 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall Call_6_1 |
||
− | HighPriority = "true" |
||
− | cMissionDialogue BackToSafehouse7 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "77573" |
||
− | SpeakerID0 = "50052" |
||
− | cMissionObjective Case6-1-Objective |
||
− | cMissionObjectiveEvent OpenedDoor |
||
− | EventString = "Door_Security_Room_Opened" |
||
− | MissionWaypoint = "SAFEHOUSE,-3.513,-1.109,12.700" |
||
− | cMissionSetMissionState set_cinematic_player_case_6_2 |
||
− | MissionName = "Case6-1Cinematics2" |
||
− | mMissionState = "0" |
||
− | cMissionCinematic mov_050a_bloodbath1 |
||
− | CinematicName = "050a_bloodbath" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | UseLastPlayerWhoSwitchedLevel = "false" |
||
− | cMissionSendEvent StartCinematics |
||
− | Value = "StartCinematics" |
||
− | cMissionLoadLevel LoadExterior_for_050b1 |
||
− | Level = "FORTUNE_EXTERIOR" |
||
− | LevelSpawnPoint = "Start" |
||
− | cMissionObjectiveMissionStatus Case6Cine2 |
||
− | MissionName = "Case6-1Cinematics2" |
||
− | Success = "true" |
||
− | cMissionLevelReady Safehouse6-1 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionTimer LockFirstAidRoom1 |
||
− | DeltaTimeSecondsRealTime = ".25" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendCommandToProp LockAidRoom1 |
||
− | PropCommand = "11" |
||
− | PropName = "Door_First_Aid" |
||
− | cMissionSpawnNPC TK_Case6-1 |
||
− | IgnoreAction = "false" |
||
− | NPCName = "cast_tk_shirt" |
||
− | Rotation = "1.761" |
||
− | SpawnPoint = "-30.991,-1.135,41.152" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionSetNPCScriptedAction Injured6-1 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_tk_shirt" |
||
− | ScriptedActionName = "GurneyLying" |
||
− | cMissionSpawnNPC SpawnKatey6-1 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "cast_katey" |
||
− | Rotation = "1.554" |
||
− | SpawnPoint = "-10.613,-1.09,9.882" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionSetNPCScriptedAction BeforeSit6-1 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_katey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC Stacey_6-1 |
||
− | NPCName = "cast_stacey" |
||
− | Rotation = "2.0" |
||
− | SpawnPoint = "-3.6,-1.110,7.1" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionSetNPCScriptedAction StaceySit6-1 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_stacey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC Sullivan_6-1 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "cast_sullivan" |
||
− | Rotation = "-2.97" |
||
− | SpawnPoint = "-24.639,-1.097,34.428" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogue Sulli_6_1_Dialogue |
||
− | Dialogue0 = "70124" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_rebecca" |
||
− | SpeakerID0 = "50222" |
||
− | cMissionSetNPCScriptedAction SullivanAntsy4 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_sullivan" |
||
− | ScriptedActionName = "SSullivanPace" |
||
− | SnapToState = "true" |
||
− | cMissionOnTriggerCuboid SecurityRoom_Case6_2 |
||
− | Height = "2.0" |
||
− | Vertex1 = "-2.131,-1.141,14.050" |
||
− | Vertex2 = "-11.462,-1.140,14.098" |
||
− | Vertex3 = "-11.464,-1.140,4.715" |
||
− | Vertex4 = "-2.073,-1.140,5.542" |
||
− | cMissionSendEvent Case6_1_End1 |
||
− | Value = "Door_Security_Room_Opened" |
||
+ | !<!--name-->cMissionSendAudioEvent |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
− | == Case6-2== |
||
+ | |<!--example--> |
||
− | <pre> |
||
+ | |align=center|<!--number of--> |
||
− | cMissionDefinition Case6-2 |
||
+ | |-valign=top |
||
− | CaseFileScreenDescription = "80612" |
||
− | Color = "8117675" |
||
− | DescriptionSummary = "80513" |
||
− | DisplayName = "81563" |
||
− | Duration = "28800" |
||
− | IgnoreAction = "false" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | MissionType = "2" |
||
− | PrerequisiteMission = "Case6-1" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "291600" |
||
− | cMissionOnEnter Mission_6_2_Enter |
||
− | cMissionShowCaseFileScreen Case6_2 |
||
− | Case = "6" |
||
− | Chapter = "1" |
||
− | EventType = "1" |
||
− | cMissionSetLevelFlags Underground15 |
||
− | FlagsToAdd = "2" |
||
− | FlagsToRemove = "1" |
||
− | Level = "UNDERGROUND" |
||
− | cMissionObjective Case6-2-Objective |
||
− | cMissionObjectiveKillBoss KillBoykinObjective |
||
− | BOSS_NAME = "Boykin" |
||
− | MissionWaypoint = "LEVEL_UNDERGROUND,213.471,-7.503,-229.446" |
||
− | cMissionDestroyNPC BoundRebecca |
||
− | NPCName = "cast_rebecca_bound" |
||
− | cMissionCinematic BoykinOutro2 |
||
− | CinematicName = "053_military_boss_death" |
||
− | cMissionTeleportPlayer Move_Chuck_After_NIS2 |
||
− | SpawnPoint = "EndofBoykin" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionSpawnItem SpawnBoykinReward2 |
||
− | ItemName = "M249" |
||
− | Location = "239.928,-7.402,-242.249" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSpawnItem BustedHummer2 |
||
− | ItemName = "MilitaryHummer3" |
||
− | Location = "237.457,-6.340,-247.123" |
||
− | Rotation = "0.002,-0.000,-0.001,1.000" |
||
− | cMissionShowCaseFileScreen Case6_5 |
||
− | Case = "6" |
||
− | Chapter = "2" |
||
− | EventType = "1" |
||
− | cMissionSendEvent DoneBoykin |
||
− | Value = "DoneBoykin" |
||
− | cMissionObjectiveEvent BoykinOutroComplete |
||
− | EventString = "DoneBoykin" |
||
− | cMissionLevelReady Underground16 |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | cMissionOnTrigger BoykinLoading |
||
− | IgnoreAction = "false" |
||
− | InnerRadius = "4" |
||
− | Location = "209.804,-7.501,-219.143" |
||
− | Radius = "10.500" |
||
− | RenderSphere = "true" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionCinematic BoykinIntro2 |
||
− | CinematicName = "052_military_boss_intro" |
||
− | ExitFromOtherThanBike = "true" |
||
− | UseLastPlayerWhoSwitchedLevel = "false" |
||
− | cMissionTeleportPlayer To_Boykin_Fight2 |
||
− | Location = "213.513,-7.502,-229.530" |
||
− | SpawnPoint = "BoykinSpawn2" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionBossBattle BoykinBattle2 |
||
− | BattleFile = "data/datafile/battle_boykin.txt" |
||
− | BattleName = "Boykin" |
||
− | cMissionHideTriggerVolume HidePlatform |
||
− | TriggerName = "BoykinPlatform" |
||
− | cMissionSendEvent BoykinEngaged |
||
− | Value = "BoykinEngaged" |
||
− | cMissionChangeNPCState RebeccaGodMode1 |
||
− | InvulnerableToGrapples = "false" |
||
− | NPCName = "cast_rebecca_bound" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "true" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | SurvivorVULNERABLEToDamage = "false" |
||
− | cMissionOnTriggerCuboid BoykinPlatform |
||
− | Height = "3.0" |
||
− | IgnoreAction = "true" |
||
− | Vertex1 = "202.305,-7.521,-238.127" |
||
− | Vertex2 = "206.446,-7.521,-243.458" |
||
− | Vertex3 = "229.962,-7.521,-218.890" |
||
− | Vertex4 = "226.851,-7.521,-215.822" |
||
− | cMissionCinematic BoykinIntro1 |
||
− | CinematicName = "052_military_boss_intro" |
||
− | cMissionTeleportPlayer To_Boykin_Fight1 |
||
− | SpawnPoint = "BoykinSpawn2" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionBossBattle BoykinBattle1 |
||
− | BattleFile = "data/datafile/battle_boykin.txt" |
||
− | BattleName = "Boykin" |
||
− | cMissionHideTriggerVolume HideLoading |
||
− | TriggerName = "BoykinLoading" |
||
− | cMissionSpawnItem BoykinHummer |
||
− | ItemName = "MilitaryHummer1" |
||
− | Location = "237.457,-6.340,-247.123" |
||
− | Rotation = "0.002,-0.000,-0.001,1.000" |
||
− | cMissionSpawnNPC SpawnBoundRebecca |
||
− | NPCName = "cast_rebecca_bound" |
||
− | Rotation = "-0.098" |
||
− | SpawnPoint = "237.463,-6.502,-247.537" |
||
− | cMissionChangeNPCState RebeccaGodMode |
||
− | InvulnerableToGrapples = "false" |
||
− | NPCName = "cast_rebecca_bound" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "true" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | SurvivorVULNERABLEToDamage = "false" |
||
− | cMissionSpawnZombie Soldier |
||
− | IgnoreAction = "true" |
||
− | NumberOfZombies = "0" |
||
− | ZombieType = "soldier" |
||
− | cMissionTimer BloodSpawn |
||
− | DeltaTimeSecondsRealTime = ".25" |
||
− | TriggerXTimes = "1" |
||
− | cMissionStartEffect Blood1 |
||
− | EffectEnum = "11" |
||
− | Location = "229.974,-7.0,-247.461" |
||
− | Noise = "1" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood2 |
||
− | EffectEnum = "11" |
||
− | Location = "225.595,-7.0,-247.403" |
||
− | Noise = "1" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood3 |
||
− | EffectEnum = "22" |
||
− | Location = "231.115,-7.0,-242.374" |
||
− | Noise = "1" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood4 |
||
− | EffectEnum = "11" |
||
− | Location = "246.344,-7.0,-244.902" |
||
− | Noise = "1" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood5 |
||
− | EffectEnum = "11" |
||
− | Location = "224.992,-7.0,-242.053" |
||
− | Noise = "1" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood6 |
||
− | EffectEnum = "22" |
||
− | Location = "233.234,-7.0,-233.822" |
||
− | Noise = "1" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood20 |
||
− | EffectEnum = "11" |
||
− | Location = "234.669,-7,-239.562" |
||
− | Noise = "1" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSendCommandToProp DestroyBoxes2 |
||
− | PropCommand = "17" |
||
− | PropName = "CardboardBox60" |
||
− | cMissionSendCommandToProp DestroyBoxes7 |
||
− | PropCommand = "17" |
||
− | PropName = "CardboardBox61" |
||
− | cMissionSendCommandToProp DestroyBoxes6 |
||
− | PropCommand = "17" |
||
− | PropName = "CardboardBox62" |
||
− | cMissionSendCommandToProp DestroyBoxes5 |
||
− | PropCommand = "17" |
||
− | PropName = "CardboardBox76" |
||
− | cMissionSendCommandToProp DestroyBoxes4 |
||
− | PropCommand = "17" |
||
− | PropName = "CardboardBox94" |
||
− | cMissionSendCommandToProp DestroyBoxes3 |
||
− | PropCommand = "17" |
||
− | PropName = "CardboardBox95" |
||
− | cMissionZombieRemoval SupressZombies |
||
− | Location = "215.255,-7.502,-213.742" |
||
− | Radius = "20" |
||
− | cMissionLevelReady RoyalFlush_6-2 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionSpawnZombie Gas_Zombie1 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.8" |
||
− | SpawnPoint = "-309.051,-4.798,-136.972" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie Gas_Zombie2 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.8" |
||
− | SpawnPoint = "-308.373,-4.798,-134.397" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionOnSuccess DeadBoykin |
||
− | cMissionSendCommandToProp DestroyHummer |
||
− | PropCommand = "17" |
||
− | PropName = "BoykinHummer" |
||
− | cMissionOnFail FailCase6-2 |
||
− | cMissionTimer WaitForFail |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionShowCaseFileScreen Fail6-5 |
||
− | Case = "6" |
||
− | Chapter = "2" |
||
− | EventType = "6" |
||
+ | !<!--name-->cMissionSendCommandToProp |
||
− | </pre> |
||
+ | |<!--NOTES-->All have propcommand = "#" |
||
− | == Case6-3== |
||
+ | |<!--example-->[[Workers Compensation]] |
||
− | <pre> |
||
− | cMissionDefinition Case6-3 |
||
− | CaseFileScreenDescription = "80613" |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EntryLoadingBay" |
||
− | DescriptionSummary = "80514" |
||
− | DisplayName = "81564" |
||
− | Duration = "28800" |
||
− | LevelRequiredToStartName = "UNDERGROUND" |
||
− | LevelToStartAtIfDebuggingMission = "UNDERGROUND" |
||
− | MissionType = "2" |
||
− | PrerequisiteMission = "Case6-2" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "291600" |
||
− | cMissionOnEnter CaseStarted |
||
− | cMissionTimer WaitToAwardPP |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSetChuckState AwardPPBoykin3 |
||
− | ChuckState = "24" |
||
− | Value = "50000" |
||
− | cMissionObjective Case6-3-Objective |
||
− | cMissionObjectiveSurvivorLives RebeccaLives2 |
||
− | KillSurvivor = "false" |
||
− | Name = "cast_rebecca_injured" |
||
− | cMissionObjectiveBringNPC BringRebeccaBack |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | Location = "-7.028,-3.817,38.175" |
||
− | NPC_NAME = "cast_rebecca_injured" |
||
− | Radius = "6" |
||
− | cMissionDestroyNPC DestroyRebecca |
||
− | NPCName = "cast_rebecca_injured" |
||
− | cMissionCinematic NIS8 |
||
− | CinematicName = "054a_safehouse_is_overrun_a" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionTeleportPlayer Lounge7 |
||
− | SpawnPoint = "End1-1" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionRaiseDialog BlackBackground |
||
− | Show_Black_Background = "true" |
||
− | cMissionSendEvent EndThisCase2 |
||
− | Value = "End62" |
||
− | cMissionObjectiveEvent CinemaDone |
||
− | EventString = "End62" |
||
− | IgnoreAction = "false" |
||
− | cMissionLevelReady Underground1 |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | cMissionSpawnNPC Spawn_Rebecca1 |
||
− | DefaultBehaviour = "Follow" |
||
− | NPCName = "cast_rebecca_injured" |
||
− | Rotation = "-2.827" |
||
− | SpawnPoint = "217.754,-7.503,-235.829" |
||
− | cMissionDialogue RebbecaAfterBoykin1 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "77525" |
||
− | JoinChuckAfter = "true" |
||
− | Speaker0 = "cast_rebecca_injured" |
||
− | SpeakerID0 = "50047" |
||
− | cMissionChangeNPCState RebeccaInjured |
||
− | Health = "1" |
||
− | InvulnerableToGrapples = "false" |
||
− | NPCName = "cast_rebecca_injured" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | SurvivorVULNERABLEToDamage = "false" |
||
− | cMissionOnSuccess Case_6_3_Success |
||
− | cMissionOnFail FailCase6-3 |
||
− | cMissionShowCaseFileScreen Fail6-3 |
||
− | Case = "6" |
||
− | Chapter = "3" |
||
− | EventType = "6" |
||
− | </pre> |
||
− | == Case6-4== |
||
− | <pre> |
||
− | cMissionDefinition Case6-4 |
||
− | CaseFileScreenDescription = "80614" |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "ExitOutsideSecurity" |
||
− | DescriptionSummary = "80515" |
||
− | DisplayName = "81565" |
||
− | Duration = "28800" |
||
− | ExplicitStart = "true" |
||
− | IgnoreAction = "false" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "14" |
||
− | PrerequisiteMission = "Case6-3" |
||
− | ShowInDebugMenu = "true" |
||
− | ShowInHUD = "false" |
||
− | StartTime = "291600" |
||
− | cMissionPrereq Case63Success |
||
− | cMissionObjectiveMissionStatus Case63Complete1 |
||
− | MissionName = "Case6-3" |
||
− | Success = "true" |
||
− | SuccessOnly = "true" |
||
− | cMissionObjective Case6-4-Objective |
||
− | cMissionObjectiveSurvivorLives StaceyMustLive |
||
− | KillSurvivor = "false" |
||
− | Name = "cast_stacey" |
||
− | cMissionObjectiveSurvivorLives RebeccaMustLive |
||
− | KillSurvivor = "false" |
||
− | Name = "cast_rebecca" |
||
− | cMissionObjectiveMissionStatus FinishedBreach |
||
− | MissionName = "Case6-4_Breach" |
||
− | Success = "true" |
||
− | cMissionObjectiveEvent HackCineDone2 |
||
− | EventString = "HackCineDone" |
||
− | cMissionSetChuckState TurnOnSurvivorLoadVolumes1 |
||
− | ChuckState = "36" |
||
− | Value = "0" |
||
− | cMissionSendCommandToProp EnableSafehouseSpawingSurvivors |
||
− | PropCommand = "36" |
||
− | Value = "1" |
||
− | cMissionCinematic WhatHappened3 |
||
− | CinematicName = "055a_what_the_hell_happened_a" |
||
− | NoTeleportAfterIsOK = "false" |
||
− | UseLastPlayerWhoSwitchedLevel = "false" |
||
− | cMissionTeleportPlayer Lounge2 |
||
− | SpawnPoint = "EndCase1_4" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionRaiseDialog ShowBlackBackground |
||
− | Show_Black_Background = "true" |
||
− | cMissionShowCaseFileScreen EndofCase1 |
||
− | Case = "6" |
||
− | Chapter = "4" |
||
− | EventType = "4" |
||
− | ShowSavePrompt = "true" |
||
− | cMissionSendCommandToProp KillZombies11 |
||
− | PropCommand = "18" |
||
− | cMissionSendEvent StartNextCase |
||
− | Value = "StartCase7" |
||
− | cMissionSetMissionState set_part_b_cinematic_player |
||
− | MissionName = "Case7-1" |
||
− | mMissionState = "0" |
||
− | cMissionObjectiveEvent BreachOver2 |
||
− | EventString = "StartCase7" |
||
− | cMissionOnSuccess Case_6_4Completed |
||
− | cMissionSendCommandToProp Disable_GateHackProp |
||
− | PropCommand = "22" |
||
− | PropName = "GateHackThingy_Object" |
||
− | cMissionSendCommandToProp ventDoor1 |
||
− | PropCommand = "14" |
||
− | PropName = "door_vent" |
||
− | Value = "0" |
||
− | cMissionEnableTriggerVolume EnableRoyal |
||
− | TriggerName = "ExitToAmericana" |
||
− | cMissionSendAudioEvent Case64End |
||
− | AudioEvent = "Case64End" |
||
− | cMissionSendCommandToProp lockdoor |
||
− | PropCommand = "8" |
||
− | PropName = "Door_Security_Room" |
||
− | cMissionSendCommandToProp UnlockElevatorR |
||
− | PropCommand = "8" |
||
− | PropName = "SafehouseElevatorR" |
||
− | Value = "0" |
||
− | cMissionSendCommandToProp UnlockElevatorL |
||
− | PropCommand = "8" |
||
− | PropName = "SafehouseElevatorR" |
||
− | Value = "0" |
||
− | cMissionSendCommandToProp DestroyAnimGate |
||
− | PropCommand = "17" |
||
− | PropName = "Safehousegate64_change_this_u_die" |
||
− | Value = "0" |
||
− | cMissionSpawnItem SpawnClosedGate2 |
||
− | ItemName = "SafehouseGate" |
||
− | Location = "3.022,-2.621,9.781" |
||
− | Rotation = "0.000,1.000,0.000,0.000" |
||
− | cMissionOnFail FailCase6-4 |
||
− | cMissionShowCaseFileScreen Fail6-4 |
||
− | Case = "6" |
||
− | Chapter = "4" |
||
− | EventType = "6" |
||
− | </pre> |
||
− | === Case6-4_Breach=== |
||
− | <pre> |
||
− | cMissionDefinition Case6-4_Breach |
||
− | DescriptionSummary = "80515" |
||
− | DisplayName = "81565" |
||
− | Duration = "460800" |
||
− | ExplicitStart = "true" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | MissionType = "9" |
||
− | ParentMission = "Case6-4Bridge" |
||
− | StartTime = "291600" |
||
− | cMissionPrereq CaseStarted1 |
||
− | cMissionObjectiveMissionStatus Started |
||
− | MissionName = "Case6-4Bridge" |
||
− | Success = "true" |
||
− | cMissionObjective Case6-4_Breach-Objective |
||
− | cMissionObjectiveEvent ItemsGathered |
||
− | EventString = "ItemGatherComplete" |
||
− | cMissionTimer FadeTimer |
||
− | DeltaTimeSecondsRealTime = "3.5" |
||
− | TriggerBothPlayers = "false" |
||
− | TriggerXTimes = "1" |
||
− | cMissionFadeUp FadeIn |
||
− | ForActivePlayer = "true" |
||
− | cMissionSetChuckState HideWeapon2 |
||
− | ChuckState = "11" |
||
− | cMissionSetChuckState PlayAssemble1 |
||
− | ChuckState = "34" |
||
− | Value = "1" |
||
− | cMissionTimer WaitToKillzombies |
||
− | DeltaTimeSecondsRealTime = "3.5" |
||
− | TriggerBothPlayers = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSetChuckState UngrapplePlayer1 |
||
− | ChuckState = "72" |
||
− | cMissionSendCommandToProp DestroyBarrel1 |
||
− | PropCommand = "17" |
||
− | PropName = "BreachBarrelPlaced1" |
||
− | cMissionSendCommandToProp Generator1 |
||
− | PropCommand = "17" |
||
− | PropName = "BreachGeneratorPlaced" |
||
− | cMissionSendCommandToProp Wire1 |
||
− | PropCommand = "17" |
||
− | PropName = "BreachWirePlaced" |
||
− | cMissionSpawnItem GateHackThingy_Object |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "GateHack" |
||
− | Location = "2.077,-0.747,3.672" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionTimer WaitToFadeDown |
||
− | DeltaTimeSecondsRealTime = "1.5" |
||
− | TriggerBothPlayers = "false" |
||
− | TriggerXTimes = "1" |
||
− | cMissionFadeDown FadeOut |
||
− | ForActivePlayer = "true" |
||
− | cMissionTimer TurnOffAssembleInvulnerable |
||
− | DeltaTimeSecondsRealTime = "9" |
||
− | TriggerBothPlayers = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSetChuckState InvulnerableOFF |
||
− | ChuckState = "6" |
||
− | cMissionSetChuckState UnhideWeapon1 |
||
− | ChuckState = "50" |
||
− | cMissionObjectiveEvent GateHackComplete1 |
||
− | EventString = "GateClosed" |
||
− | MissionWaypoint = "SAFEHOUSE,2.259,-1.088,4.473" |
||
− | cMissionTimer Showmsg |
||
− | DeltaTimeSecondsGameTime = "2" |
||
− | TriggerBothPlayers = "true" |
||
− | cMissionRaiseDialog SecuredMsg1 |
||
− | Mission_Message = "77572" |
||
− | cMissionTimer SecuredSafehouse |
||
− | DeltaTimeSecondsRealTime = "2.5" |
||
− | TriggerBothPlayers = "false" |
||
− | cMissionSendCommandToProp StopZombieSpawners5 |
||
− | PropCommand = "6" |
||
− | cMissionSendEvent HackCineDone3 |
||
− | Value = "HackCineDone" |
||
− | cMissionSendCommandToProp Disable_GateHackProp1 |
||
− | PropCommand = "22" |
||
− | PropName = "GateHackThingy_Object" |
||
− | cMissionObjectiveEvent HackCineDone |
||
− | EventString = "HackCineDone" |
||
− | cMissionOnSuccess FinishedItemFetch |
||
− | cMissionDestroyNPC Dest_Kirby |
||
− | NPCName = "srv_kirby" |
||
− | cMissionDestroyNPC Dest_Crystal |
||
− | NPCName = "srv_crystal" |
||
− | cMissionDestroyNPC Dest_Terri1 |
||
− | NPCName = "srv_terri" |
||
− | cMissionDestroyNPC Dest_Kristopher1 |
||
− | NPCName = "srv_kristopher" |
||
− | cMissionDestroyNPC Dest_Skylar1 |
||
− | NPCName = "srv_skylar" |
||
− | cMissionDestroyNPC Dest_Anim1 |
||
− | NPCName = "srv_anim" |
||
− | cMissionDestroyNPC Dest_Tamara1 |
||
− | NPCName = "srv_tamara" |
||
− | cMissionDestroyNPC Dest_Wade |
||
− | NPCName = "srv_wade" |
||
− | cMissionSurvivorZombification EnableZombification |
||
− | NPCCustomEvent = "2" |
||
− | cMissionLevelReady Breach_Safehouse |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSendAudioEvent Case64Start |
||
− | AudioEvent = "Case64Start" |
||
− | cMissionSetChuckState EnableAttacks |
||
− | ChuckState = "2" |
||
− | cMissionAdjustZombieTuning MakeZombiesMad |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "1" |
||
− | cMissionZombieFactory BreachEntrance_Warehouse |
||
− | Amount0 = "15" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | IgnoreAction = "false" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_gas" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "BreachEntrance_Warehouse" |
||
− | cMissionZombieFactory EntranceLight |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | IgnoreAction = "false" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "EntranceLight" |
||
− | cMissionZombieFactory Breach_Safehouse1 |
||
− | Amount0 = "15" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "3" |
||
− | IgnoreAction = "false" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_gas" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Breach_Safehouse" |
||
− | cMissionSpawnZombieCrate RespawnEntrance |
||
− | DisableIfChuckIsCloserThan = "20" |
||
− | IgnoreAction = "false" |
||
− | ShapeName = "Breach" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "3" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate RespawnEntrance1 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | IgnoreAction = "true" |
||
− | ShapeName = "Breach1" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "5" |
||
− | cMissionSpawnZombieCrate RespawnEntrance2 |
||
− | DisableIfChuckIsCloserThan = "6" |
||
− | IgnoreAction = "false" |
||
− | ShapeName = "Breach3" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "3" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate RespawnSafeHouse |
||
− | DisableIfChuckIsCloserThan = "6" |
||
− | IgnoreAction = "false" |
||
− | ShapeName = "BreachSafeHouse_9" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate RespawnSafeHouse1 |
||
− | DisableIfChuckIsCloserThan = "6" |
||
− | IgnoreAction = "false" |
||
− | ShapeName = "BreachSafeHouse_8" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate RespawnSafeHouse2 |
||
− | DisableIfChuckIsCloserThan = "6" |
||
− | IgnoreAction = "false" |
||
− | ShapeName = "BreachSafeHouse_6" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "3" |
||
− | cMissionSpawnZombieCrate RespawnSafeHouse3 |
||
− | DisableIfChuckIsCloserThan = "6" |
||
− | IgnoreAction = "false" |
||
− | ShapeName = "BreachSafeHouse_2" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate RespawnSafeHouse4 |
||
− | DisableIfChuckIsCloserThan = "6" |
||
− | IgnoreAction = "false" |
||
− | ShapeName = "BreachSafeHouse" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnItem Lure_Node_1 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "59.031,2.915,-13.542" |
||
− | Rotation = "0.000,-0.477,0.000,1.177" |
||
− | cMissionSpawnItem Lure_Node_2 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "52.285,-0.330,-6.495" |
||
− | Rotation = "0.000,-0.477,0.000,1.177" |
||
− | cMissionSpawnItem Lure_Node_3 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "44.227,-1.093,1.551" |
||
− | Rotation = "0.000,-0.477,0.000,1.177" |
||
− | cMissionSpawnItem Lure_Node_4 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "39.231,-1.093,6.632" |
||
− | Rotation = "0.000,-0.477,0.000,1.177" |
||
− | cMissionSpawnItem Lure_Node_5 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "33.013,-1.093,10.172" |
||
− | Rotation = "0.000,-1.404,0.000,1.278" |
||
− | cMissionSpawnItem Lure_Node_6 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "25.026,-1.093,10.082" |
||
− | Rotation = "0.000,-1.364,0.000,1.314" |
||
− | cMissionSpawnItem Lure_Node_7a |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "13.018,-1.097,12.667" |
||
− | Rotation = "0.000,-2.096,0.000,1.000" |
||
− | cMissionSpawnItem Lure_Node_7b |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "13.175,-1.089,7.200" |
||
− | Rotation = "0.000,-0.808,0.000,1.200" |
||
− | cMissionSpawnItem Lure_Node_8 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "6.091,-1.093,9.766" |
||
− | Rotation = "0.000,-1.062,0.000,1.000" |
||
− | cMissionSpawnItem Lure_Node_9 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "-3.399,-1.098,13.081" |
||
− | Rotation = "0.000,0.103,0.000,1.000" |
||
− | cMissionSpawnItem Lure_Node_10b |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "-2.945,-1.097,7.596" |
||
− | Rotation = "0.000,0.296,0.000,3.270" |
||
− | cMissionSpawnItem Lure_Node_11 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "0.452,-1.099,29.439" |
||
− | Rotation = "0.000,-1.424,0.000,1.325" |
||
− | cMissionSpawnItem Lure_Node_12 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "-3.545,-2.929,35.853" |
||
− | Rotation = "0.000,-0.673,0.000,1.000" |
||
− | cMissionSpawnItem Lure_Node_13 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "-9.532,-1.097,27.591" |
||
− | Rotation = "0.000,-1.539,0.000,1.000" |
||
− | cMissionSpawnItem Lure_Node_14 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "-19.168,-1.097,28.151" |
||
− | Rotation = "0.000,-0.360,0.000,1.433" |
||
− | cMissionSpawnItem Lure_Node_15 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "-26.617,-1.097,32.517" |
||
− | Rotation = "0.000,-1.547,0.000,1.000" |
||
− | cMissionSpawnItem Lure_Node_16 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "-31.192,-2.433,23.815" |
||
− | Rotation = "0.000,-3.135,0.000,1.000" |
||
− | cMissionSpawnItem Lure_Node_17 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "-40.866,-1.094,32.383" |
||
− | Rotation = "0.000,2.938,0.000,1.486" |
||
− | cMissionSpawnItem Lure_Node_18 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "-40.931,4.502,14.892" |
||
− | Rotation = "0.000,-0.008,0.000,1.935" |
||
− | cMissionSpawnItem Lure_Node_19 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "-31.353,-5.520,12.172" |
||
− | Rotation = "0.000,3.274,0.000,0.099" |
||
− | cMissionSpawnItem Lure_Node_21 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "-25.709,-5.526,-0.444" |
||
− | Rotation = "0.000,1.553,0.000,1.128" |
||
− | cMissionSpawnItem Lure_Node_22 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "-18.475,-1.139,3.516" |
||
− | Rotation = "0.000,-1.000,0.000,0.008" |
||
− | cMissionSpawnItem Lure_Node_23 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "-31.433,-5.540,-2.594" |
||
− | Rotation = "0.000,0.125,0.000,3.260" |
||
− | cMissionSpawnItem Lure_Node_24 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "-5.464,-5.529,-12.980" |
||
− | Rotation = "0.000,-0.432,0.000,0.902" |
||
− | cMissionSpawnItem Lure_Node_28 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "1.172,-1.098,4.619" |
||
− | Rotation = "0.000,0.135,0.000,-3.205" |
||
− | cMissionSpawnItem Broadsword |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Broadsword" |
||
− | Location = "-30.525,-5.414,25.188" |
||
− | Rotation = "0.707,0.707,0.000,0.000" |
||
− | cMissionSpawnItem TwoByFour |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "TwoByFour" |
||
− | Location = "1.750,-1.067,1.521" |
||
− | Rotation = "-0.704,0.709,-0.031,0.032" |
||
− | cMissionSpawnItem TwoByFour1 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "TwoByFour" |
||
− | Location = "1.475,-1.010,2.188" |
||
− | Rotation = "0.000,2.915,0.000,-1.332" |
||
− | cMissionSpawnItem TwoByFour2 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "TwoByFour" |
||
− | Location = "-19.523,-5.522,-6.769" |
||
− | Rotation = "0.000,2.915,0.000,-1.332" |
||
− | cMissionSpawnItem TwoByFour3 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "TwoByFour" |
||
− | Location = "-17.704,-5.122,-6.881" |
||
− | Rotation = "-0.517,2.554,0.371,1.828" |
||
− | cMissionSpawnItem LeadPipe |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "LeadPipe" |
||
− | Location = "-19.816,-0.959,30.106" |
||
− | Rotation = "0.000,0.000,0.707,0.707" |
||
− | cMissionSpawnItem Pallete |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Pallet" |
||
− | Location = "1.331,-1.010,0.816" |
||
− | Rotation = "0.000,2.915,0.000,-1.332" |
||
− | cMissionSpawnItem Pallete1 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Pallet" |
||
− | Location = "2.452,-1.097,12.741" |
||
− | Rotation = "0.000,2.915,0.000,-1.332" |
||
− | cMissionSpawnItem Pallete2 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Pallet" |
||
− | Location = "-22.396,-5.491,-10.211" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSpawnItem Pallete3 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Pallet" |
||
− | Location = "-22.435,-5.301,-10.161" |
||
− | Rotation = "0.000,-0.060,0.000,1.000" |
||
− | cMissionSpawnItem BaseballBat |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "BaseballBat" |
||
− | Location = "-15.402,-5.522,-3.118" |
||
− | Rotation = "0.660,-0.172,-0.250,-0.688" |
||
− | cMissionStartEffect PanelSpark |
||
− | EffectEnum = "167" |
||
− | Location = "2.613,0.442,4.586" |
||
− | Loop = "true" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionTimer DoorStuff |
||
− | DeltaTimeSecondsRealTime = ".25" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendCommandToProp FirstAid_Lock |
||
− | PropCommand = "14" |
||
− | PropName = "Door_First_Aid" |
||
− | cMissionSendCommandToProp PokerRoom_Lock |
||
− | PropCommand = "11" |
||
− | PropName = "Door_Poker_Room" |
||
− | cMissionSendCommandToProp Surv_Room_11 |
||
− | PropCommand = "11" |
||
− | PropName = "Door_Survivor_Room11" |
||
− | cMissionSendCommandToProp Surv_Room_10 |
||
− | PropCommand = "11" |
||
− | PropName = "Door_Survivor_Room10" |
||
− | cMissionSendCommandToProp Surv_Room_09 |
||
− | PropCommand = "11" |
||
− | PropName = "Door_Survivor_Room9" |
||
− | cMissionSendCommandToProp Surv_Room_08 |
||
− | PropCommand = "11" |
||
− | PropName = "Door_Survivor_Room8" |
||
− | cMissionSendCommandToProp Surv_Room_07 |
||
− | PropCommand = "11" |
||
− | PropName = "Door_Survivor_Room7" |
||
− | cMissionSendCommandToProp Surv_Room_06 |
||
− | PropCommand = "11" |
||
− | PropName = "Door_Survivor_Room6" |
||
− | cMissionSendCommandToProp Surv_Room_05 |
||
− | PropCommand = "11" |
||
− | PropName = "Door_Survivor_Room5" |
||
− | cMissionSendCommandToProp Surv_Room_04 |
||
− | PropCommand = "11" |
||
− | PropName = "Door_Survivor_Room4" |
||
− | cMissionSendCommandToProp Surv_Room_03 |
||
− | PropCommand = "11" |
||
− | PropName = "Door_Survivor_Room3" |
||
− | cMissionSendCommandToProp Surv_Room_01 |
||
− | PropCommand = "11" |
||
− | PropName = "Door_Survivor_Room1" |
||
− | cMissionSendCommandToProp OpenGeneratorRoom |
||
− | PropCommand = "10" |
||
− | PropName = "Door_Survivor_Room2_1" |
||
− | cMissionSendCommandToProp OpenHallwayAirlock1 |
||
− | PropCommand = "9" |
||
− | PropName = "Airlock1" |
||
− | cMissionSendCommandToProp OpenHallwayAirlock2 |
||
− | PropCommand = "10" |
||
− | PropName = "Airlock2" |
||
− | cMissionSendCommandToProp SecurityRoom_Lock |
||
− | PropCommand = "11" |
||
− | PropName = "Door_Security_Room" |
||
− | cMissionSendAudioEvent CaseCStart1 |
||
− | AudioEvent = "CaseCStart" |
||
− | cMissionSetAudioParam CaseID7 |
||
− | AudioParamName = "CaseID" |
||
− | AudioParamValue = "102" |
||
− | cMissionSpawnNPC StaceyBreach |
||
− | NPCName = "cast_stacey" |
||
− | Rotation = "2.0" |
||
− | SpawnPoint = "-3.173,-1.070,7.610" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionSetNPCScriptedAction SetToSafehouseBreachIdle |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_stacey" |
||
− | ScriptedActionName = "SSafehouseBreach" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC RebeccaLounge |
||
− | Location = "0.000,0.000,0.000" |
||
− | NPCName = "cast_rebecca" |
||
− | Rotation = "3.008" |
||
− | Scale = "2.772,1.558,3.482" |
||
− | SpawnPoint = "-5.020,-1.101,6.666" |
||
− | Translation = "-36.171,0.438,30.644" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionSetNPCScriptedAction SetToSafehouseBreachIdle1 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_rebecca" |
||
− | ScriptedActionName = "RebeccaBreachIdle" |
||
− | SnapToState = "true" |
||
− | cMissionSetChuckState TurnOffSurvivorLoadVolumes |
||
− | ChuckState = "36" |
||
− | Value = "1" |
||
− | cMissionSendCommandToProp DisableSafehouseSpawingSurvivors |
||
− | PropCommand = "36" |
||
− | Value = "0" |
||
− | cMissionSendCommandToProp ventDoor |
||
− | PropCommand = "12" |
||
− | PropName = "door_vent" |
||
− | Value = "0" |
||
− | cMissionSendCommandToProp LockElevatorR |
||
− | PropCommand = "11" |
||
− | PropName = "SafehouseElevatorR" |
||
− | Value = "0" |
||
− | cMissionSendCommandToProp LockElevatorL |
||
− | PropCommand = "11" |
||
− | PropName = "SafehouseElevatorL" |
||
− | Value = "0" |
||
− | cMissionTimer DestroyNPCs |
||
− | DeltaTimeSecondsRealTime = "0.1" |
||
− | TriggerXTimes = "1" |
||
− | cMissionDestroyNPC destroyRebecca |
||
− | NPCName = "cast_rebecca_injured" |
||
− | cMissionDestroyNPC destroySullivan |
||
− | NPCName = "cast_sullivan" |
||
− | cMissionDestroyNPC destroyKatey |
||
− | NPCName = "cast_katey" |
||
− | cMissionDestroyNPC destroyTK |
||
− | NPCName = "cast_tk_shirt_injured" |
||
− | cMissionDisableTriggerVolume DisableRoyal1 |
||
− | TriggerName = "ExitToAmericana" |
||
− | cMissionTeleportPlayer BreachStart1 |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | SpawnPoint = "BreachStart" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionRaiseDialog Tutorial5 |
||
− | FullScreen_TutorialID = "11" |
||
− | cMissionTimer SpawnSurvivors1 |
||
− | DeltaTimeSecondsRealTime = "0.2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSpawnNPC Breach_Kirby |
||
− | DefaultBehaviour = "Idle" |
||
− | IgnoreAction = "false" |
||
− | NPCName = "srv_kirby" |
||
− | Rotation = "-2.096" |
||
− | SpawnPoint = "-31.745,-5.528,3.061" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | WithProp = "LeadPipe" |
||
− | cMissionSetChuckState EnableAttacksy62 |
||
− | ChuckState = "37" |
||
− | cMissionChangeNPCState Brave3 |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "5" |
||
− | NPCName = "srv_kirby" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionSpawnNPC Breach_Crystal |
||
− | DefaultBehaviour = "Idle" |
||
− | IgnoreAction = "false" |
||
− | Location = "1.257,1.092,2.699" |
||
− | NPCName = "srv_crystal" |
||
− | Rotation = "0.000,0.504,0.000,-0.863" |
||
− | SpawnPoint = "0.047,-1.098,-2.452" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | WithProp = "FireAxe" |
||
− | cMissionSetChuckState EnableAttacksy63 |
||
− | ChuckState = "37" |
||
− | cMissionChangeNPCState Scared3 |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "3" |
||
− | NPCName = "srv_crystal" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionSpawnNPC Breach_Terri2 |
||
− | DefaultBehaviour = "Idle" |
||
− | IgnoreAction = "false" |
||
− | NPCName = "srv_terri" |
||
− | Rotation = "-0.523" |
||
− | SpawnPoint = "-7.133,-5.529,-6.156" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | WithProp = "SledgeHammer" |
||
− | cMissionSetChuckState EnableAttacksy64 |
||
− | ChuckState = "37" |
||
− | cMissionChangeNPCState Brave4 |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "5" |
||
− | NPCName = "srv_terri" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionSpawnNPC Breach_Kristopher2 |
||
− | DefaultBehaviour = "Idle" |
||
− | IgnoreAction = "false" |
||
− | NPCName = "srv_kristopher" |
||
− | Rotation = "-0.59" |
||
− | SpawnPoint = "-7.305,-1.095,28.480" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | WithProp = "PushBroom" |
||
− | cMissionSetChuckState EnableAttacksy65 |
||
− | ChuckState = "37" |
||
− | cMissionChangeNPCState Aggressive2 |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "2" |
||
− | NPCName = "srv_kristopher" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionSpawnNPC Breach_Skylar2 |
||
− | DefaultBehaviour = "Idle" |
||
− | IgnoreAction = "false" |
||
− | NPCName = "srv_skylar" |
||
− | Rotation = "3.001" |
||
− | SpawnPoint = "0.827,-1.100,26.896" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | WithProp = "BaseballBat" |
||
− | cMissionSetChuckState EnableAttacksy66 |
||
− | ChuckState = "37" |
||
− | cMissionChangeNPCState Scared4 |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "3" |
||
− | NPCName = "srv_skylar" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionSpawnNPC Breach_Anim2 |
||
− | DefaultBehaviour = "Idle" |
||
− | IgnoreAction = "false" |
||
− | NPCName = "srv_anim" |
||
− | Rotation = "1.318" |
||
− | SpawnPoint = "-18.967,-5.533,-12.963" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | WithProp = "LeadPipe" |
||
− | cMissionSetChuckState EnableAttacksy67 |
||
− | ChuckState = "37" |
||
− | cMissionChangeNPCState Brave5 |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "5" |
||
− | NPCName = "srv_anim" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionSpawnNPC Breach_Wade |
||
− | DefaultBehaviour = "Idle" |
||
− | IgnoreAction = "false" |
||
− | NPCName = "srv_wade" |
||
− | Rotation = "-0.87" |
||
− | SpawnPoint = "-30.263,-5.531,-11.037" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | WithProp = "TwoByFour" |
||
− | cMissionSetChuckState EnableAttacksy68 |
||
− | ChuckState = "37" |
||
− | cMissionChangeNPCState Scared5 |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "2" |
||
− | NPCName = "srv_wade" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionSpawnNPC Breach_Tamara2 |
||
− | DefaultBehaviour = "Idle" |
||
− | IgnoreAction = "false" |
||
− | NPCName = "srv_tamara" |
||
− | Rotation = "-2.421" |
||
− | SpawnPoint = "-31.671,-1.094,28.605" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | WithProp = "PushBroom" |
||
− | cMissionSetChuckState EnableAttacksy69 |
||
− | ChuckState = "37" |
||
− | cMissionChangeNPCState Aggressive3 |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "2" |
||
− | NPCName = "srv_tamara" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionZombieRemoval SupressByPanel |
||
− | Location = "0.866,-1.096,10.281" |
||
− | Radius = "8" |
||
− | cMissionPropSpawnRestrictions AllowFood |
||
− | Level = "SAFEHOUSE" |
||
− | PropType = "cFoodItem" |
||
− | RemoveProp = "false" |
||
− | cMissionSendCommandToProp DestroyOldDoors |
||
− | PropCommand = "17" |
||
− | PropName = "BreachDoorRFront" |
||
− | cMissionSendCommandToProp DestroyOldDoors2 |
||
− | PropCommand = "17" |
||
− | PropName = "BreachDoorLBack" |
||
− | cMissionSendCommandToProp DestroyOldDoors3 |
||
− | PropCommand = "17" |
||
− | PropName = "BreachDoorLFront" |
||
− | cMissionSendCommandToProp DestroyOldDoors1 |
||
− | PropCommand = "17" |
||
− | PropName = "BreachDoorRBack" |
||
− | cMissionSendCommandToProp DestroyCardboardBox |
||
− | PropCommand = "17" |
||
− | PropName = "CardboardBox5" |
||
− | cMissionSendCommandToProp DestroyCardboardBox2 |
||
− | PropCommand = "17" |
||
− | PropName = "CardboardBox6" |
||
− | cMissionSendCommandToProp DestroyCardboardBox1 |
||
− | PropCommand = "17" |
||
− | PropName = "CardboardBox7" |
||
− | cMissionSpawnItem BreachDoorLBack2 |
||
− | ItemName = "BreachDoorL" |
||
− | Location = "17.455,-1.091,5.258" |
||
− | Rotation = "0.000,0.000,0.000,1.000" |
||
− | cMissionSpawnItem BreachDoorRBack2 |
||
− | ItemName = "BreachDoorR" |
||
− | Location = "17.454,-1.092,14.706" |
||
− | Rotation = "0.000,0.000,0.000,1.000" |
||
− | cMissionSpawnItem BreachDoorLFront1 |
||
− | ItemName = "BreachDoorL" |
||
− | Location = "8.507,-1.091,5.487" |
||
− | Rotation = "0.000,0.000,0.000,1.000" |
||
− | cMissionSpawnItem BreachDoorRFront3 |
||
− | ItemName = "BreachDoorR" |
||
− | Location = "8.507,-1.093,14.815" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSpawnItem Nectar |
||
− | ItemName = "NectarJuice" |
||
− | Location = "52.532,-1.056,-8.449" |
||
− | Rotation = "-0.071,0.697,-0.676,0.228" |
||
− | cMissionSurvivorZombification DisableZombification |
||
− | NPCCustomEvent = "1" |
||
− | cMissionSetChuckState SurvivorsTough |
||
− | ChuckState = "70" |
||
− | Value = "15" |
||
− | cMissionTimer WaittoWeakenSurvivors |
||
− | DeltaTimeSecondsRealTime = "120" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSetChuckState SurvivorsNormal |
||
− | ChuckState = "70" |
||
− | Value = "100" |
||
− | cMissionSpawnItem Safehousegate64_change_this_u_die |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "SafehouseGate" |
||
− | Location = "3.070,-2.750,1.225" |
||
− | Rotation = "0.000,1.000,0.000,0.000" |
||
− | </pre> |
||
− | == Case6-4_GetItems== |
||
− | <pre> |
||
− | cMissionDefinition Case6-4_GetItems |
||
− | DescriptionSummary = "80515" |
||
− | DisplayName = "81565" |
||
− | Duration = "460800" |
||
− | ExplicitStart = "true" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | MissionType = "9" |
||
− | ParentMission = "Case6-4_Breach" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "false" |
||
− | StartTime = "291600" |
||
− | cMissionPrereq CaseStarted2 |
||
− | cMissionObjectiveMissionStatus Started1 |
||
− | MissionName = "Case6-4Bridge" |
||
− | Success = "true" |
||
− | cMissionObjective Case6-4_GetItems-Objective1 |
||
− | cMissionObjectiveEvent GeneratorDone |
||
− | EventString = "GeneratorDone" |
||
− | MissionWaypoint = "SAFEHOUSE,-33.752,-1.098,33.829" |
||
− | cMissionRaiseDialog GeneratorDiag1 |
||
− | Mission_Message = "77529" |
||
− | cMissionSpawnItem BreachGeneratorPlaced |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | IsStatic = "true" |
||
− | ItemName = "Generator" |
||
− | Location = "2.614,-0.798,4.521" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,-0.707,0.000,0.707" |
||
− | cMissionSendAudioEvent GeneratorDiagAudio1 |
||
− | AudioEvent = "ObtainKeyItem" |
||
− | cMissionSetMissionState set_success_player1 |
||
− | MissionName = "Case6-4_GetItems" |
||
− | mMissionState = "1" |
||
− | cMissionObjectiveEvent WireDone |
||
− | EventString = "WireDone" |
||
− | MissionWaypoint = "SAFEHOUSE,-35.383,-6.322,-3.046" |
||
− | cMissionRaiseDialog WireDiag1 |
||
− | Mission_Message = "77530" |
||
− | cMissionSpawnItem BreachWirePlaced |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | IsStatic = "true" |
||
− | ItemName = "SpoolWire" |
||
− | Location = "2.630,-0.788,5.186" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSendAudioEvent WireDiagAudio |
||
− | AudioEvent = "ObtainKeyItem" |
||
− | cMissionSetMissionState set_success_player3 |
||
− | MissionName = "Case6-4_GetItems" |
||
− | mMissionState = "1" |
||
− | cMissionObjectiveEvent BarrelDone1 |
||
− | EventString = "BarrelDone" |
||
− | MissionWaypoint = "SAFEHOUSE,-18.632,-5.526,-3.490" |
||
− | cMissionRaiseDialog BarrelDiag2 |
||
− | Mission_Message = "77528" |
||
− | cMissionSpawnItem BreachBarrelPlaced1 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | IsStatic = "true" |
||
− | ItemName = "GasBarrel" |
||
− | Location = "2.570,-0.798,3.773" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,0.000,0.000,1.000" |
||
− | cMissionSendAudioEvent BarrelDiagAudio |
||
− | AudioEvent = "ObtainKeyItem" |
||
− | cMissionSetMissionState set_success_player7 |
||
− | MissionName = "Case6-4_GetItems" |
||
− | mMissionState = "1" |
||
− | cMissionLevelReady SafeHouse |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionOnTrigger PlaceItems |
||
− | DisplayName = "50795" |
||
− | InnerRadius = "1.5" |
||
− | InteractButton = "true" |
||
− | Location = "2.785,-0.200,4.546" |
||
− | NeverFinish = "true" |
||
− | Radius = "5" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionCondition GotBarrel |
||
− | Condition = "2" |
||
− | ConditionParamater = "GasBarrel" |
||
− | cMissionSetChuckState PlaceItemAnimation7 |
||
− | ChuckState = "34" |
||
− | cMissionTimer WaitforPlacement4 |
||
− | DeltaTimeSecondsRealTime = "0.5" |
||
− | IgnoreAction = "false" |
||
− | TriggerBothPlayers = "false" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendCommandToProp GetRidofBarrel8 |
||
− | PropCommand = "17" |
||
− | PropName = "BreachBarrel" |
||
− | cMissionSendEvent Event_Placed_Barrel7 |
||
− | Value = "EVENT_PLACED_BARREL" |
||
− | cMissionCondition GotWire |
||
− | Condition = "2" |
||
− | ConditionParamater = "SpoolWire" |
||
− | cMissionSetChuckState PlaceItemAnimation1 |
||
− | ChuckState = "34" |
||
− | cMissionTimer WaitforPlacement5 |
||
− | DeltaTimeSecondsRealTime = "0.5" |
||
− | IgnoreAction = "false" |
||
− | TriggerBothPlayers = "false" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendCommandToProp GetRidofWire2 |
||
− | PropCommand = "17" |
||
− | PropName = "BreachWire" |
||
− | cMissionSendEvent Event_Placed_SPOOL1 |
||
− | Value = "EVENT_PLACED_SPOOL" |
||
− | cMissionCondition GotGenerator |
||
− | Condition = "2" |
||
− | ConditionParamater = "Generator" |
||
− | cMissionSetChuckState PlaceItemAnimation8 |
||
− | ChuckState = "34" |
||
− | cMissionTimer WaitforPlacement6 |
||
− | DeltaTimeSecondsRealTime = "0.5" |
||
− | IgnoreAction = "false" |
||
− | TriggerBothPlayers = "false" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendCommandToProp GetRidofGenerator2 |
||
− | PropCommand = "17" |
||
− | PropName = "BreachGenerator" |
||
− | cMissionSendEvent Event_Placed_Generator1 |
||
− | Value = "EVENT_PLACED_GENERATOR" |
||
+ | <pre>cMissionSendCommandToProp DamageSlotMachine3 |
||
− | cMissionTimer HintsPopUp |
||
+ | { |
||
− | DeltaTimeSecondsRealTime = "15" |
||
− | + | ExecuteOnce = "true" |
|
+ | PropCommand = "35" |
||
− | cMissionRaiseDialog BreachTutorial1 |
||
+ | PropName = "Turkeys13" |
||
− | Mission_Ticker = "70156" |
||
+ | } |
||
− | cMissionRaiseDialog BreachTutorial2 |
||
− | Mission_Ticker = "70157" |
||
− | cMissionOnSuccess AllItemsPlaced |
||
− | cMissionSetChuckState InvulnerableForAssemble |
||
− | ChuckState = "5" |
||
− | cMissionSendEvent ItemGatherComplete |
||
− | Value = "ItemGatherComplete" |
||
− | cMissionHideTriggerVolume HideItemTrigger |
||
− | TriggerName = "PlaceItems" |
||
− | cMissionDisableTriggerVolume DisableItemTrigger |
||
− | TriggerName = "PlaceItems" |
||
</pre> |
</pre> |
||
− | == Case6-1Cinematics2== |
||
− | <pre> |
||
− | cMissionDefinition Case6-1Cinematics2 |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "BoilerRoomEntry" |
||
− | DescriptionSummary = "80512" |
||
− | DisplayName = "81562" |
||
− | Duration = "3600" |
||
− | ExplicitStart = "false" |
||
− | LevelRequiredToStartName = "FORTUNE_EXTERIOR" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "9" |
||
− | ParentMission = "Case6-1" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "291600" |
||
− | cMissionPrereq Started61 |
||
− | cMissionObjectiveEvent StartCinemas |
||
− | EventString = "StartCinematics" |
||
− | cMissionObjective Case6CineFinished |
||
− | cMissionObjectiveEvent FinishedCase6Cine |
||
− | EventString = "EndCase6Cine" |
||
− | cMissionLevelReady Exterior_BloodbathB |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSendCommandToProp DestroyBenches |
||
− | PropCommand = "17" |
||
− | PropName = "Bench21" |
||
− | cMissionSendCommandToProp DestroyBenches3 |
||
− | PropCommand = "17" |
||
− | PropName = "Bench22" |
||
− | cMissionSendCommandToProp DestroyBenches2 |
||
− | PropCommand = "17" |
||
− | PropName = "Bench24" |
||
− | cMissionSendCommandToProp DestroyBenches1 |
||
− | PropCommand = "17" |
||
− | PropName = "Bench25" |
||
− | cMissionSendCommandToProp DestroyBenches7 |
||
− | PropCommand = "17" |
||
− | PropName = "Bench35" |
||
− | cMissionSendCommandToProp DestroyBenches6 |
||
− | PropCommand = "17" |
||
− | PropName = "Bench36" |
||
− | cMissionSendCommandToProp DestroySign |
||
− | PropCommand = "17" |
||
− | PropName = "SquareSign7" |
||
− | cMissionSendCommandToProp DestroyNewsPaperBox |
||
− | PropCommand = "17" |
||
− | PropName = "NewspaperBox5" |
||
− | cMissionSendCommandToProp DestroyNewsPaperBox1 |
||
− | PropCommand = "17" |
||
− | PropName = "NewspaperBox8" |
||
− | cMissionSendCommandToProp DestroyNewsPaperBox4 |
||
− | PropCommand = "17" |
||
− | PropName = "NewspaperBox4" |
||
− | cMissionSendCommandToProp DestroyNewsPaperBox3 |
||
− | PropCommand = "17" |
||
− | PropName = "NewspaperBox6" |
||
− | cMissionSendCommandToProp GarbageCan |
||
− | PropCommand = "17" |
||
− | PropName = "GarbageCan14" |
||
− | cMissionSendCommandToProp GarbageCan2 |
||
− | PropCommand = "17" |
||
− | PropName = "GarbageCan12" |
||
− | cMissionSendCommandToProp DestroySoda |
||
− | PropCommand = "17" |
||
− | PropName = "LargeSoda9" |
||
− | cMissionSendCommandToProp DestroyHotDog |
||
− | PropCommand = "17" |
||
− | PropName = "HotDog" |
||
− | cMissionSendCommandToProp DestroyGoblinMask |
||
− | PropCommand = "17" |
||
− | PropName = "GoblinMask" |
||
− | cMissionSendCommandToProp DestroyHunkOfMeat |
||
− | PropCommand = "17" |
||
− | PropName = "HunkOfMeat4" |
||
− | cMissionSendCommandToProp DestroyPlant |
||
− | PropCommand = "17" |
||
− | PropName = "PottedPlant_49" |
||
− | cMissionSendCommandToProp DestroyPlant1 |
||
− | PropCommand = "17" |
||
− | PropName = "PottedPlant_53" |
||
− | cMissionCinematic mov_050b_bloodbath_b |
||
− | CinematicName = "050b_bloodbath_b" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionLoadLevel LoadSafehouse_for_051 |
||
− | Level = "SAFEHOUSE" |
||
− | LevelSpawnPoint = "Start" |
||
− | cMissionLevelReady Safehouse_All_Hell |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionCinematic mov_051_all_hell_broken_loose |
||
− | CinematicName = "051_all_hell_broken_loose" |
||
− | UseLastPlayerWhoSwitchedLevel = "false" |
||
− | cMissionTeleportPlayer Post_051 |
||
− | SpawnPoint = "ExitOutsideSecurity" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionSendEvent EndCase6Cine |
||
− | Value = "EndCase6Cine" |
||
+ | |align=center|<!--number of-->617 |
||
− | </pre> |
||
+ | |-valign=top |
||
− | == Case6_BeforeBreach== |
||
− | <pre> |
||
− | cMissionDefinition Case6_BeforeBreach |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "BoilerRoomEntry" |
||
− | Duration = "518400" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "12" |
||
− | ParentMission = "Case6-4_Breach" |
||
− | PrerequisiteMission = "Case6-1" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "291600" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective BeforeBreach |
||
− | cMissionObjectiveMissionStatus Complete6_3 |
||
− | MissionName = "Case6-3" |
||
− | Success = "true" |
||
− | cMissionLevelReady SafehouseBeforeBreach |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionTimer LockFirstAidRoom |
||
− | DeltaTimeSecondsRealTime = ".25" |
||
− | TriggerBothPlayers = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendCommandToProp LockAidRoom |
||
− | PropCommand = "11" |
||
− | PropName = "Door_First_Aid" |
||
− | cMissionSpawnNPC TK_Case6_BeforeBreach |
||
− | IgnoreAction = "false" |
||
− | NPCName = "cast_tk_shirt" |
||
− | Rotation = "1.761" |
||
− | SpawnPoint = "-30.991,-1.135,41.152" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionSetNPCScriptedAction x702 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_tk_shirt" |
||
− | ScriptedActionName = "GurneyLying" |
||
− | cMissionSpawnNPC SpawnKateyBeforeBreach |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "cast_katey" |
||
− | Rotation = "1.554" |
||
− | SpawnPoint = "-10.613,-1.09,9.882" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionSetNPCScriptedAction BeforeBreachSit |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_katey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionDialogueCondition Case6_2_Success_K |
||
− | ConditionParameter1 = "Case6-2" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Case6_2_Failed_K |
||
− | ConditionParameter1 = "Case6-2" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue Case6_2_During_K |
||
− | Dialogue0 = "70116" |
||
− | Dialogue1 = "70117" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue Failed_Case6_2_K |
||
− | Dialogue0 = "70110" |
||
− | Dialogue1 = "70111" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogueCondition Case6_3_Success_K |
||
− | ConditionParameter1 = "Case6-3" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Case6_3_Failed_K |
||
− | ConditionParameter1 = "Case6-3" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue Case6_3_During_K |
||
− | Dialogue0 = "70116" |
||
− | Dialogue1 = "70117" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue Failed_Case6_3_K |
||
− | Dialogue0 = "70110" |
||
− | Dialogue1 = "70111" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue BeforeBreach_Blank |
||
− | cMissionSpawnNPC StaceyBeforeBreach |
||
− | NPCName = "cast_stacey" |
||
− | Rotation = "2.0" |
||
− | SpawnPoint = "-3.6,-1.110,7.1" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionSetNPCScriptedAction StaceySit_BeforeBreach |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_stacey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionDialogueCondition Case6_2_Success_St |
||
− | ConditionParameter1 = "Case6-2" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Case6_2_Failed_St |
||
− | ConditionParameter1 = "Case6-2" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue Case6-2-During_Stacey |
||
− | Dialogue0 = "70112" |
||
− | Dialogue1 = "70113" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_stacey" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogueCondition RebbacaDead |
||
− | ConditionParameter1 = "cast_rebecca" |
||
− | DialogueCondition = "17" |
||
− | cMissionDialogue Yousuck |
||
− | Dialogue0 = "70118" |
||
− | Dialogue1 = "70109" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_stacey" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue Failed_Case_6_2_St |
||
− | Dialogue0 = "70106" |
||
− | Dialogue1 = "70107" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogueCondition Case6_3_Success_St |
||
− | ConditionParameter1 = "Case6-3" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Case6_3_Failed_St |
||
− | ConditionParameter1 = "Case6-3" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue Case6-3-During_Stacey |
||
− | Dialogue0 = "70127" |
||
− | Dialogue1 = "70128" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_stacey" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogueCondition RebbacaDead1 |
||
− | ConditionParameter1 = "cast_rebecca" |
||
− | DialogueCondition = "17" |
||
− | cMissionDialogue Yousuck1 |
||
− | Dialogue0 = "70118" |
||
− | Dialogue1 = "70109" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_stacey" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue Failed_Case_6_3_St |
||
− | Dialogue0 = "70133" |
||
− | Dialogue1 = "70134" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue BeforeBreach_Blank1 |
||
− | cMissionSpawnNPC Sullivan_BeforeBreach |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "cast_sullivan" |
||
− | Rotation = "0.196" |
||
− | SpawnPoint = "-6.115,-1.101,7.164" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionSetNPCScriptedAction SullivanAntsy1 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_sullivan" |
||
− | ScriptedActionName = "SSullivanPace" |
||
− | SnapToState = "true" |
||
− | cMissionDialogueCondition Case6_2_Success_Sul |
||
− | ConditionParameter1 = "Case6-2" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Case6_2_Failed_Sul |
||
− | ConditionParameter1 = "Case6-2" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue Case6_2_During_Sul |
||
− | Dialogue0 = "70114" |
||
− | Dialogue1 = "70115" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue Failed_Case_6_2_Sul |
||
− | Dialogue0 = "70108" |
||
− | Dialogue1 = "70109" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogueCondition Case6_3_Success_Sul |
||
− | ConditionParameter1 = "Case6-3" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Case6_3_Failed_Sul |
||
− | ConditionParameter1 = "Case6-3" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue Case6_3_During_Sul |
||
− | Dialogue0 = "70129" |
||
− | Dialogue1 = "70130" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue Failed_Case_6_3_Sul |
||
− | Dialogue0 = "70108" |
||
− | Dialogue1 = "70109" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue BeforeBreach_Blank2 |
||
+ | !<!--name-->cMissionSendEvent |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
− | === Case6-4Fail=== |
||
+ | |<!--example--> |
||
− | <pre> |
||
+ | |align=center|<!--number of--> |
||
− | cMissionDefinition Case6-4Fail |
||
+ | |-valign=top |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "BoilerRoomEntry" |
||
− | Duration = "518400" |
||
− | ExplicitStart = "true" |
||
− | IgnoreAction = "false" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "8" |
||
− | ParentMission = "Case6-4_Breach" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "291600" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionPrereq FailedCase1 |
||
− | cMissionObjectiveMissionStatus FailedCase2 |
||
− | Failed = "true" |
||
− | MissionName = "Case6-4" |
||
− | cMissionObjectiveMissionStatus CompleteBreach |
||
− | Failed = "false" |
||
− | MissionName = "Case6-4_Breach" |
||
− | Success = "true" |
||
− | cMissionOnEnter StartFail |
||
− | cMissionFadeDown GoToBlack |
||
− | cMissionTimer FadeUp |
||
− | DeltaTimeSecondsRealTime = "1.5" |
||
− | cMissionSendCommandToProp KillZombies12 |
||
− | PropCommand = "18" |
||
− | cMissionFadeUp BackToGameplay |
||
− | cMissionLevelReady Safehosue3 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionTimer ClearSurvivorBus |
||
− | DeltaTimeSecondsRealTime = "0.5" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSpawnNPC Stacey15 |
||
− | NPCName = "cast_stacey" |
||
− | Rotation = "2.0" |
||
− | SpawnPoint = "-3.6,-1.110,7.1" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogue BeCareful22 |
||
− | Dialogue0 = "70118" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_stacey" |
||
− | SpeakerID0 = "50052" |
||
− | cMissionSetNPCScriptedAction x3956 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_stacey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC RebeccaLounge1 |
||
− | NPCName = "cast_rebecca" |
||
− | Rotation = "3.008" |
||
− | SpawnPoint = "-5.020,-1.101,6.666" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionSetNPCScriptedAction SetToSafehouseBreachIdle2 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_rebecca" |
||
− | ScriptedActionName = "RebeccaBreachIdle" |
||
− | SnapToState = "true" |
||
− | cMissionDialogue RebbecaAfterBoykin7 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "77621" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_rebecca" |
||
− | SpeakerID0 = "50047" |
||
− | cMissionSpawnNPC SpawnKatey26 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "cast_katey" |
||
− | Rotation = "-4" |
||
− | SpawnPoint = "-10.613,-1.020,9.882" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogue ZombrexPlease26 |
||
− | Dialogue0 = "70110" |
||
− | Dialogue1 = "70111" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionSetNPCScriptedAction BeforeBreachSit1 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_katey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionSendCommandToProp lockdoor2 |
||
− | PropCommand = "8" |
||
− | PropName = "Door_Security_Room" |
||
− | cMissionSendCommandToProp StopZombieSpawners3 |
||
− | PropCommand = "6" |
||
− | cMissionSendCommandToProp EnableSafehouseSpawingSurvivors2 |
||
− | PropCommand = "36" |
||
− | Value = "1" |
||
− | cMissionEnableTriggerVolume EnableRoyal2 |
||
− | TriggerName = "ExitToAmericana" |
||
− | cMissionSendCommandToProp ventDoor3 |
||
− | PropCommand = "14" |
||
− | PropName = "door_vent" |
||
− | Value = "0" |
||
− | cMissionTimer unLockDoors5 |
||
− | DeltaTimeSecondsRealTime = ".25" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendCommandToProp x850 |
||
− | PropCommand = "8" |
||
− | PropName = "Door_First_Aid" |
||
− | cMissionSendCommandToProp x851 |
||
− | PropCommand = "8" |
||
− | PropName = "Door_Poker_Room" |
||
− | cMissionSendCommandToProp x852 |
||
− | PropCommand = "8" |
||
− | PropName = "Door_Survivor_Room11" |
||
− | cMissionSendCommandToProp x853 |
||
− | PropCommand = "8" |
||
− | PropName = "Door_Survivor_Room10" |
||
− | cMissionSendCommandToProp x854 |
||
− | PropCommand = "8" |
||
− | PropName = "Door_Survivor_Room9" |
||
− | cMissionSendCommandToProp x855 |
||
− | PropCommand = "8" |
||
− | PropName = "Door_Survivor_Room8" |
||
− | cMissionSendCommandToProp x856 |
||
− | PropCommand = "8" |
||
− | PropName = "Door_Survivor_Room7" |
||
− | cMissionSendCommandToProp LockSafehouse4 |
||
− | PropCommand = "8" |
||
− | PropName = "Door_Survivor_Room6" |
||
− | cMissionSendCommandToProp Locksafehouse6 |
||
− | PropCommand = "8" |
||
− | PropName = "Door_Survivor_Room5" |
||
− | cMissionSendCommandToProp x857 |
||
− | PropCommand = "8" |
||
− | PropName = "Door_Survivor_Room4" |
||
− | cMissionSendCommandToProp x858 |
||
− | PropCommand = "8" |
||
− | PropName = "Door_Survivor_Room3" |
||
− | cMissionSendCommandToProp x863 |
||
− | PropCommand = "8" |
||
− | PropName = "Door_Survivor_Room1" |
||
− | cMissionSendCommandToProp x864 |
||
− | PropCommand = "12" |
||
− | PropName = "Door_Survivor_Room2_1" |
||
− | cMissionSendCommandToProp x865 |
||
− | PropCommand = "8" |
||
− | PropName = "Door_Security_Room" |
||
− | cMissionSpawnItem SpawnClosedGate |
||
− | ItemName = "SafehouseGate" |
||
− | Location = "3.022,-2.621,9.781" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSetChuckState DisableAttacks |
||
− | ChuckState = "1" |
||
− | </pre> |
||
− | === Case6-4_Get_Generator=== |
||
− | <pre> |
||
− | cMissionDefinition Case6-4_Get_Generator |
||
− | CantFailOnLevel = "SAFEHOUSE" |
||
− | DescriptionSummary = "80584" |
||
− | DisplayName = "80587" |
||
− | Duration = "28800" |
||
− | ExplicitStart = "false" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | MissionType = "9" |
||
− | ParentMission = "Case6-4_Breach" |
||
− | PrerequisiteMission = "Case6-4Bridge" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "291600" |
||
− | cMissionObjective GetGenerator |
||
− | cMissionObjectiveBringItem bringgenerator |
||
− | EventToWaitFor = "EVENT_PLACED_GENERATOR" |
||
− | Item = "Generator" |
||
− | MissionWaypoint = "SAFEHOUSE,2.166,-1.088,4.507" |
||
− | Radius = "1" |
||
− | RemoveItemAfterComplete = "false" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSendEvent GeneratorPlaced2 |
||
− | Value = "GeneratorDone" |
||
− | cMissionLevelReady Safehouse_Generator |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnItem BreachGenerator |
||
− | ItemName = "Generator" |
||
− | Location = "-18.103,-5.250,-3.292" |
||
− | Rotation = "-0.002,-0.474,0.001,0.880" |
||
− | </pre> |
||
− | === Case6-4_Get_Wire=== |
||
− | <pre> |
||
− | cMissionDefinition Case6-4_Get_Wire |
||
− | CantFailOnLevel = "SAFEHOUSE" |
||
− | DescriptionSummary = "80583" |
||
− | DisplayName = "80586" |
||
− | Duration = "28800" |
||
− | ExplicitStart = "false" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | MissionType = "9" |
||
− | ParentMission = "Case6-4_Breach" |
||
− | PrerequisiteMission = "Case6-4Bridge" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "291600" |
||
− | cMissionObjective GetWire |
||
− | cMissionObjectiveBringItem bringwire1 |
||
− | EventToWaitFor = "EVENT_PLACED_SPOOL" |
||
− | Item = "SpoolWire" |
||
− | MissionWaypoint = "SAFEHOUSE,2.166,-1.088,4.507" |
||
− | Radius = "1" |
||
− | RemoveItemAfterComplete = "false" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSendEvent WirePlaced2 |
||
− | Value = "WireDone" |
||
− | cMissionLevelReady Safehouse_Wire |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnItem BreachWire |
||
− | ItemName = "SpoolWire" |
||
− | Location = "-40.739,-6.052,6.191" |
||
− | Rotation = "-0.000,0.013,0.001,1.000" |
||
− | </pre> |
||
− | === Case6-4_Get_Barrel=== |
||
− | <pre> |
||
− | cMissionDefinition Case6-4_Get_Barrel |
||
− | CantFailOnLevel = "SAFEHOUSE" |
||
− | DescriptionSummary = "80582" |
||
− | DisplayName = "80585" |
||
− | Duration = "28800" |
||
− | ExplicitStart = "false" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | MissionType = "9" |
||
− | ParentMission = "Case6-4_Breach" |
||
− | PrerequisiteMission = "Case6-4Bridge" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "291600" |
||
− | cMissionObjective Get_Barrel |
||
− | cMissionObjectiveBringItem bringbarrel |
||
− | EventToWaitFor = "EVENT_PLACED_BARREL" |
||
− | Item = "GasBarrel" |
||
− | MissionWaypoint = "SAFEHOUSE,2.166,-1.088,4.507" |
||
− | Radius = "1" |
||
− | RemoveItemAfterComplete = "false" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSendEvent BarrelPlaced2 |
||
− | Value = "BarrelDone" |
||
− | cMissionLevelReady Safehouse_Barrel |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnItem BreachBarrel |
||
− | ItemName = "GasBarrel" |
||
− | Location = "-42.886,-0.835,34.586" |
||
− | Rotation = "0.000,-0.284,-0.000,0.959" |
||
− | </pre> |
||
− | == Case6-2_Fail_During_Boykin== |
||
− | <pre> |
||
− | cMissionDefinition Case6-2_Fail_During_Boykin |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EntryLoadingBay" |
||
− | DescriptionSummary = "80514" |
||
− | DisplayName = "81564" |
||
− | Duration = "518400" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "UNDERGROUND" |
||
− | MissionType = "12" |
||
− | ParentMission = "Case6-1" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "291600" |
||
− | cMissionPrereq BoykinAndCaseFail |
||
− | cMissionObjectiveEvent BoykinEngaged2 |
||
− | EventString = "BoykinEngaged" |
||
− | cMissionObjectiveMissionStatus Case6_2Failed |
||
− | Failed = "true" |
||
− | MissionName = "Case6-2" |
||
− | cMissionObjective Case6-2Fail-Objective1 |
||
− | cMissionObjectiveKillBoss KillBoykinObjective1 |
||
− | BOSS_NAME = "Boykin" |
||
− | MissionWaypoint = "LEVEL_UNDERGROUND,-267.653,-6.665,-25.837" |
||
− | cMissionLevelReady UnderGround |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | cMissionSpawnItem BoykinHummer1 |
||
− | ItemName = "MilitaryHummer1" |
||
− | Location = "237.457,-6.340,-247.123" |
||
− | Rotation = "0.002,-0.000,-0.001,1.000" |
||
− | cMissionSpawnNPC SpawnBoundRebecca1 |
||
− | NPCName = "cast_rebecca_bound" |
||
− | Rotation = "-0.098" |
||
− | SpawnPoint = "237.463,-6.502,-247.537" |
||
− | cMissionChangeNPCState ccho2 |
||
− | InvulnerableToGrapples = "false" |
||
− | NPCName = "cast_rebecca_bound" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "true" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | SurvivorVULNERABLEToDamage = "false" |
||
− | cMissionOnSuccess DeadBoykin1 |
||
− | cMissionDestroyNPC BoundRebecca1 |
||
− | NPCName = "cast_rebecca_bound" |
||
− | cMissionCinematic BoykinOutro3 |
||
− | CinematicName = "632_boykin_out_of_time" |
||
− | cMissionTeleportPlayer Move_Chuck_After_NIS3 |
||
− | SpawnPoint = "EndofBoykin" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionSendCommandToProp DestroyHummer2 |
||
− | PropCommand = "17" |
||
− | PropName = "BoykinHummer1" |
||
− | cMissionSendCommandToProp DestroyHummer3 |
||
− | PropCommand = "17" |
||
− | PropName = "BoykinHummer" |
||
− | cMissionSpawnItem SpawnBoykinReward4 |
||
− | ItemName = "M249" |
||
− | Location = "239.928,-7.402,-242.249" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSpawnItem BustedHummer4 |
||
− | ItemName = "MilitaryHummer3" |
||
− | Location = "237.457,-6.340,-247.123" |
||
− | Rotation = "0.002,-0.000,-0.001,1.000" |
||
− | cMissionSendEvent DoneBoykin2 |
||
− | Value = "DoneBoykin" |
||
+ | !<!--name-->cMissionSetAudioParam |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
− | == Case6-2_Fail_Survivor== |
||
+ | |<!--example--> |
||
− | <pre> |
||
+ | |align=center|<!--number of--> |
||
− | cMissionDefinition Case6-2_Fail_Survivor |
||
+ | |-valign=top |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EntryLoadingBay" |
||
− | DescriptionSummary = "80514" |
||
− | DisplayName = "81564" |
||
− | Duration = "518400" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "UNDERGROUND" |
||
− | MissionType = "12" |
||
− | ParentMission = "Case6-1" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "291600" |
||
− | cMissionPrereq DuringBoykinFail |
||
− | cMissionObjectiveMissionStatus FailBoykin |
||
− | MissionName = "Case6-2_Fail_During_Boykin" |
||
− | Success = "true" |
||
− | cMissionObjective Case6-2Fail-Objective2 |
||
− | cMissionObjectiveBringNPC BringRebeccaBack1 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | Location = "-7.028,-3.817,38.175" |
||
− | NPC_NAME = "cast_rebecca_injured" |
||
− | Radius = "6" |
||
− | cMissionDestroyNPC DestroyRebecca1 |
||
− | NPCName = "cast_rebecca_injured" |
||
− | cMissionLevelReady Underground_6-2_Fail1 |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | cMissionSpawnNPC Spawn_Rebecca3 |
||
− | IgnoreAction = "false" |
||
− | NPCName = "cast_rebecca_injured" |
||
− | Rotation = "-2.827" |
||
− | SpawnPoint = "217.756,-7.503,-235.828" |
||
− | cMissionDialogue RebbecaAfterBoykin3 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "77619" |
||
− | Dialogue1 = "77620" |
||
− | JoinChuckAfter = "true" |
||
− | Speaker0 = "cast_rebecca_injured" |
||
− | SpeakerID0 = "50047" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionChangeNPCState RebeccaInjured1 |
||
− | Health = "1" |
||
− | InvulnerableToGrapples = "false" |
||
− | NPCName = "cast_rebecca_injured" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | SurvivorVULNERABLEToDamage = "false" |
||
− | cMissionOnSuccess Rescued |
||
− | cMissionTimer AwardPP |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | TriggerBothPlayers = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSetChuckState GivePP1 |
||
− | ChuckState = "73" |
||
− | Value = "44000" |
||
+ | !<!--name-->cMissionSetChuckState |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
− | == Case6-2_Fail_Safehouse== |
||
+ | |<!--example--> |
||
− | <pre> |
||
+ | |align=center|<!--number of--> |
||
− | cMissionDefinition Case6-2_Fail_Safehouse |
||
+ | |-valign=top |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EntryLoadingBay" |
||
− | DescriptionSummary = "80514" |
||
− | DisplayName = "81564" |
||
− | Duration = "518400" |
||
− | ExplicitStart = "true" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | LevelToStartAtIfDebuggingMission = "UNDERGROUND" |
||
− | MissionType = "12" |
||
− | ParentMission = "Case6-1" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "291600" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionPrereq Survivor1 |
||
− | cMissionObjectiveMissionStatus FailSurvivor |
||
− | MissionName = "Case6-2_Fail_Survivor" |
||
− | Success = "true" |
||
− | cMissionLevelReady Safehouse_6_2Fail |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnNPC Spawn_Rebecca7 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "cast_rebecca" |
||
− | Rotation = "-1.266" |
||
− | SpawnPoint = "-5.579,-1.099,21.648" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogue RebbecaAfterBoykin8 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "77621" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_rebecca" |
||
− | SpeakerID0 = "50047" |
||
+ | !<!--name-->cMissionSetClock |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
− | === Case6-4Bridge=== |
||
+ | |<!--example--> |
||
− | <pre> |
||
+ | |align=center|<!--number of--> |
||
− | cMissionDefinition Case6-4Bridge |
||
+ | |-valign=top |
||
− | DebugSpawnPoint = "BreachStart" |
||
− | DescriptionSummary = "80515" |
||
− | DisplayName = "81565" |
||
− | Duration = "28800" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "9" |
||
− | ParentMission = "Case6-4" |
||
− | PrerequisiteMission = "Case6-1" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "false" |
||
− | StartTime = "291600" |
||
− | cMissionPrereq Wait63End |
||
− | cMissionObjectiveMissionStatus Case63Complete |
||
− | MissionName = "Case6-3" |
||
− | Success = "true" |
||
− | cMissionObjectiveMissionStatus Case64Started |
||
− | MissionName = "Case6-4" |
||
− | Started = "true" |
||
− | cMissionOnEnter Enter |
||
− | cMissionSendEvent Event_StartZ7 |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | Value = "Zombrex4" |
||
− | cMissionSendEvent Event_EndZombrex10 |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | Value = "EndZombrex4" |
||
− | cMissionSendEvent endCase2Dialogue2 |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | Value = "KillCase2Dialogue" |
||
− | cMissionShowCaseFileScreen Case6_6 |
||
− | Case = "6" |
||
− | Chapter = "3" |
||
− | EventType = "1" |
||
− | IgnoreAction = "false" |
||
− | ShowSavePrompt = "true" |
||
− | cMissionObjective Case6-4Bridge-Objective |
||
− | cMissionObjectiveEvent RealBreach |
||
− | EventString = "StartBreachReal" |
||
− | cMissionOnSuccess MissionComplete5 |
||
− | cMissionLoadLevel LoadSafehouse6-11 |
||
− | Level = "SAFEHOUSE" |
||
− | LevelSpawnPoint = "BreachStart" |
||
− | cMissionLevelReady SafeHouseStarted |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionTimer WaitForNIS |
||
− | DeltaTimeSecondsRealTime = "0.5" |
||
− | TriggerXTimes = "1" |
||
− | cMissionCinematic NIS6 |
||
− | CinematicName = "054a_safehouse_is_overrun_b" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSetLevelFlags x337 |
||
− | FlagsToAdd = "2" |
||
− | FlagsToRemove = "1" |
||
− | Level = "SAFEHOUSE" |
||
− | cMissionSendEvent StartBreach1 |
||
− | Value = "StartBreachReal" |
||
− | cMissionRaiseDialog HideBlackBackground1 |
||
− | Hide_Black_Background = "true" |
||
− | </pre> |
||
− | == Case6-2_Fail_Pre_Boykin== |
||
− | <pre> |
||
− | cMissionDefinition Case6-2_Fail_Pre_Boykin |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EntryLoadingBay" |
||
− | DescriptionSummary = "80514" |
||
− | DisplayName = "81564" |
||
− | Duration = "28801" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "UNDERGROUND" |
||
− | MissionType = "12" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "291600" |
||
− | cMissionPrereq Case6_2_Started |
||
− | cMissionObjectiveMissionStatus StartedCase |
||
− | MissionName = "Case6-2" |
||
− | Started = "true" |
||
− | cMissionObjective Case6-2Fail-Objective3 |
||
− | cMissionObjectiveEvent BoykinEngaged1 |
||
− | EventString = "BoykinEngaged" |
||
− | cMissionOnFail MissionFailed |
||
− | cMissionKillNPC Rebecca3 |
||
− | NPCName = "cast_rebecca" |
||
− | </pre> |
||
− | === Case6-4_HackThePanel=== |
||
− | <pre> |
||
− | cMissionDefinition Case6-4_HackThePanel |
||
− | DescriptionSummary = "80523" |
||
− | DisplayName = "80599" |
||
− | Duration = "28800" |
||
− | ExplicitStart = "true" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | MissionType = "9" |
||
− | ParentMission = "Case6-4_Breach" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "291600" |
||
− | cMissionPrereq ItemsGathered1 |
||
− | cMissionObjectiveMissionStatus Started2 |
||
− | MissionName = "Case6-4_GetItems" |
||
− | Success = "true" |
||
− | cMissionObjective Case6-4_GetItems-Objective2 |
||
− | cMissionObjectiveEvent GateHackComplete2 |
||
− | EventString = "GateClosed" |
||
− | MissionWaypoint = "SAFEHOUSE,2.259,-1.088,4.473" |
||
− | </pre> |
||
− | == Case6-3Fail== |
||
− | <pre> |
||
− | cMissionDefinition Case6-3Fail |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EndCase1_3" |
||
− | Duration = "36000" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "ARENA_BACKSTAGE" |
||
− | MissionType = "8" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "false" |
||
− | StartTime = "291600" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionPrereq NeedtoBeat1_4 |
||
− | cMissionObjectiveMissionStatus case1_5 |
||
− | MissionName = "Case6-2" |
||
− | Success = "true" |
||
− | cMissionObjectiveMissionStatus case1_6 |
||
− | Failed = "true" |
||
− | MissionName = "Case6-3" |
||
− | cMissionOnEnter x150 |
||
− | cMissionChangeNPCState x237 |
||
− | IgnoreAction = "false" |
||
− | InvulnerableToGrapples = "false" |
||
− | NPCName = "cast_rebecca_injured" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "true" |
||
− | SurvivorVULNERABLEToDamage = "false" |
||
− | cMissionTimer delay1 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerBothPlayers = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSpawnNPC Rebecca18 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "cast_rebecca_injured" |
||
− | UseRotationAndLocationIfSpawned = "false" |
||
− | cMissionDialogue x320 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "77605" |
||
− | Dialogue1 = "77571" |
||
− | Dialogue2 = "77621" |
||
− | JoinChuckAfter = "false" |
||
− | LeadChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "5" |
||
− | ReactionAnim2 = "6" |
||
− | Speaker0 = "cast_rebecca" |
||
− | Speaker2 = "cast_rebecca" |
||
− | SpeakerID0 = "50047" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "50047" |
||
− | </pre> |
||
− | == Case7-1== |
||
− | <pre> |
||
− | cMissionDefinition Case7-1 |
||
− | CaseFileScreenDescription = "80615" |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "BoilerRoomEntry" |
||
− | DescriptionSummary = "80516" |
||
− | DisplayName = "81566" |
||
− | Duration = "54000" |
||
− | ExplicitStart = "true" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "1" |
||
− | PrerequisiteMission = "Case6-4" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "291601" |
||
− | cMissionPrereq BreachOver |
||
− | cMissionObjectiveMissionStatus BreachDone |
||
− | MissionName = "Case6-4" |
||
− | Started = "false" |
||
− | Success = "true" |
||
− | cMissionObjective Case7-1-Objective |
||
− | cMissionObjectiveEvent Finished7-1 |
||
− | EventString = "Finish7-1" |
||
− | MissionWaypoint = "SAFEHOUSE,-9.253,-1.098,18.977" |
||
− | cMissionSendCommandToProp SetDoor3 |
||
− | PropCommand = "14" |
||
− | PropName = "Door_Survivor_Room2" |
||
− | cMissionLevelReady Safehouse3 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSetChuckState EnableAttacks3 |
||
− | ChuckState = "1" |
||
− | cMissionSetChuckState EnableJump |
||
− | ChuckState = "43" |
||
− | cMissionTimer unLockDoors4 |
||
− | DeltaTimeSecondsRealTime = ".25" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendCommandToProp x835 |
||
− | PropCommand = "8" |
||
− | PropName = "Door_First_Aid" |
||
− | cMissionSendCommandToProp x836 |
||
− | PropCommand = "8" |
||
− | PropName = "Door_Poker_Room" |
||
− | cMissionSendCommandToProp x837 |
||
− | PropCommand = "8" |
||
− | PropName = "Door_Survivor_Room11" |
||
− | cMissionSendCommandToProp x838 |
||
− | PropCommand = "8" |
||
− | PropName = "Door_Survivor_Room10" |
||
− | cMissionSendCommandToProp x839 |
||
− | PropCommand = "8" |
||
− | PropName = "Door_Survivor_Room9" |
||
− | cMissionSendCommandToProp x840 |
||
− | PropCommand = "8" |
||
− | PropName = "Door_Survivor_Room8" |
||
− | cMissionSendCommandToProp x843 |
||
− | PropCommand = "8" |
||
− | PropName = "Door_Survivor_Room7" |
||
− | cMissionSendCommandToProp LockSafehouse3 |
||
− | PropCommand = "8" |
||
− | PropName = "Door_Survivor_Room6" |
||
− | cMissionSendCommandToProp Locksafehouse5 |
||
− | PropCommand = "8" |
||
− | PropName = "Door_Survivor_Room5" |
||
− | cMissionSendCommandToProp x844 |
||
− | PropCommand = "8" |
||
− | PropName = "Door_Survivor_Room4" |
||
− | cMissionSendCommandToProp x845 |
||
− | PropCommand = "8" |
||
− | PropName = "Door_Survivor_Room3" |
||
− | cMissionSendCommandToProp x846 |
||
− | PropCommand = "8" |
||
− | PropName = "Door_Survivor_Room1" |
||
− | cMissionSendCommandToProp x847 |
||
− | PropCommand = "12" |
||
− | PropName = "Door_Survivor_Room2_1" |
||
− | cMissionSendCommandToProp x848 |
||
− | PropCommand = "8" |
||
− | PropName = "Door_Security_Room" |
||
− | cMissionSetChuckState EnableSurvivorRoomLoading4 |
||
− | ChuckState = "36" |
||
− | Value = "0" |
||
− | cMissionSendCommandToProp DestroyChair1 |
||
− | PropCommand = "17" |
||
− | PropName = "WoodenChair14" |
||
− | cMissionSendCommandToProp SetGasStateLight |
||
− | PropCommand = "40" |
||
− | cMissionSendEvent Event_EndZombrex5 |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | Value = "EndZombrex4" |
||
− | cMissionSendEvent Event_StartZ6 |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | Value = "Zombrex4" |
||
− | cMissionTimer WaitforNIS |
||
− | DeltaTimeSecondsRealTime = "1.0" |
||
− | TriggerBothPlayers = "false" |
||
− | TriggerXTimes = "1" |
||
− | cMissionCinematic HellHappenedB1 |
||
− | CinematicName = "055b_what_the_hell_happened_b" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | UseLastPlayerWhoSwitchedLevel = "false" |
||
− | cMissionCinematic Outbreakover6 |
||
− | CinematicName = "055c_what_the_hell_happened_c" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | UseLastPlayerWhoSwitchedLevel = "false" |
||
− | cMissionCinematic BiggerThanTk2 |
||
− | CinematicName = "057_this_is_bigger_than_tk" |
||
− | IgnoreAction = "false" |
||
− | NoTeleportAfterIsOK = "false" |
||
− | UseLastPlayerWhoSwitchedLevel = "false" |
||
− | cMissionTeleportPlayer Lounge |
||
− | SpawnPoint = "End1-1" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionSendCommandToProp DestroyZombiesBackup |
||
− | PropCommand = "18" |
||
− | cMissionSendEvent Finish7-3 |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | Value = "Finish7-1" |
||
− | cMissionRaiseDialog HideBlackBacground |
||
− | Hide_Black_Background = "true" |
||
+ | !<!--name-->cMissionSetLevelFlags |
||
− | cMissionOnFail FailCase7_1 |
||
+ | |<!--NOTES--> |
||
− | cMissionShowCaseFileScreen CaseFail4 |
||
+ | |<!--example--> |
||
− | Case = "7" |
||
+ | |align=center|<!--number of--> |
||
− | Chapter = "1" |
||
+ | |-valign=top |
||
− | EventType = "6" |
||
− | </pre> |
||
− | == Case7-2== |
||
− | <pre> |
||
− | cMissionDefinition Case7-2 |
||
− | CaseFileScreenDescription = "80616" |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EntryLoadingBay" |
||
− | DescriptionSummary = "80517" |
||
− | DisplayName = "81567" |
||
− | Duration = "54000" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | LevelToStartAtIfDebuggingMission = "UNDERGROUND" |
||
− | MissionType = "2" |
||
− | ParentMission = "Case7-1" |
||
− | PrerequisiteMission = "Case7-1" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "291601" |
||
− | cMissionOnEnter Mission_7_2_Enter1 |
||
− | cMissionShowCaseFileScreen Start7_2 |
||
− | Case = "7" |
||
− | Chapter = "1" |
||
− | EventType = "1" |
||
− | cMissionTeleportPlayer Lounge6 |
||
− | SpawnPoint = "End1-1" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionObjective Case7-2-Objective |
||
− | cMissionObjectiveEvent UndergroundDoorOpened |
||
− | EventString = "UndergroundDoor_Opened" |
||
− | MissionWaypoint = "SOUTH_PLAZA,-303.692,-7.517,106.825" |
||
− | cMissionObjectiveEvent OpenGate |
||
− | EventString = "TunnelLocked_Opened" |
||
− | MissionWaypoint = "UNDERGROUND,147.669,-7.25,-0.052" |
||
− | cMissionSetChuckState map_add_tunnel |
||
− | ChuckState = "33" |
||
− | Value = "599" |
||
− | cMissionSendCommandToProp Eject_From_Vehicle4 |
||
− | PropCommand = "19" |
||
− | cMissionCinematic EnterSewers2 |
||
− | CinematicName = "057a_enter_the_sewers" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionLoadLevel LoadLab1 |
||
− | Level = "LABORATORY" |
||
− | LevelSpawnPoint = "AfterQueenA" |
||
− | cMissionObjectiveEvent labFightTrigger1 |
||
− | EventString = "LabFightTriggered" |
||
− | MissionWaypoint = "LABORATORY,100.279,-4.521,-67.119" |
||
− | cMissionObjectiveEvent end_of_cinematic2 |
||
− | EventString = "case7over" |
||
− | cMissionCinematic queensExit4 |
||
− | CinematicName = "059_queens_exit" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | UseLastPlayerWhoSwitchedLevel = "false" |
||
− | cMissionTeleportPlayer AfterLAbFight |
||
− | IgnoreAction = "false" |
||
− | IgnoreWarning = "false" |
||
− | SpawnPoint = "LabSpawn" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionSetChuckState GiveLAbKey3 |
||
− | ChuckState = "20" |
||
− | Value = "85008" |
||
− | cMissionTimer WaitCaseScreen |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionShowCaseFileScreen Start7_14 |
||
− | Case = "7" |
||
− | Chapter = "2" |
||
− | EventType = "1" |
||
− | cMissionLevelReady Underground4 |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | REMOVE_BEFORE_SHIP = "false" |
||
− | cMissionTimer UserGotToUnderground |
||
− | DeltaTimeSecondsRealTime = "0.1" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendEvent UndergroundReached |
||
− | Value = "UndergroundDoor_Opened" |
||
− | cMissionSpawnItem lure |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "ZombieDirectionLure15m" |
||
− | Location = "300.529,-8.535,-127.166" |
||
− | Rotation = "0.000,0.011,0.000,1.000" |
||
− | cMissionSpawnItem lure10 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "ZombieDirectionLure15m" |
||
− | Location = "301.328,-8.535,-151.649" |
||
− | Rotation = "0.000,0.011,0.000,1.000" |
||
− | cMissionSpawnItem lure11 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "ZombieDirectionLure15m" |
||
− | Location = "301.153,-8.535,-173.961" |
||
− | Rotation = "0.000,0.011,0.000,1.000" |
||
− | cMissionSpawnItem lure1 |
||
− | ItemName = "ZombieDirectionLure15m" |
||
− | Location = "299.387,-8.535,-102.568" |
||
− | Rotation = "0.000,-0.073,0.000,1.012" |
||
− | cMissionSpawnItem lure2 |
||
− | ItemName = "ZombieDirectionLure15m" |
||
− | Location = "296.409,-8.536,-77.192" |
||
− | Rotation = "0.000,-0.177,0.000,1.121" |
||
− | cMissionSpawnItem lure3 |
||
− | ItemName = "ZombieDirectionLure15m" |
||
− | Location = "286.800,-8.536,-54.218" |
||
− | Rotation = "0.000,-0.295,0.000,1.120" |
||
− | cMissionSpawnItem lure4 |
||
− | ItemName = "ZombieDirectionLure15m" |
||
− | Location = "273.798,-8.536,-34.527" |
||
− | Rotation = "0.000,-0.418,0.000,1.144" |
||
− | cMissionSpawnItem lure5 |
||
− | ItemName = "ZombieDirectionLure15m" |
||
− | Location = "255.046,-8.536,-16.910" |
||
− | Rotation = "0.000,-0.695,0.000,1.240" |
||
− | cMissionSpawnItem lure7 |
||
− | ItemName = "ZombieDirectionLure15m" |
||
− | Location = "234.267,-8.536,-2.510" |
||
− | Rotation = "0.000,-0.915,0.000,1.361" |
||
− | cMissionSpawnItem lure6 |
||
− | ItemName = "ZombieDirectionLure15m" |
||
− | Location = "210.357,-8.536,5.465" |
||
− | Rotation = "0.000,-1.183,0.000,1.363" |
||
− | cMissionSpawnItem lure8 |
||
− | ItemName = "ZombieDirectionLure15m" |
||
− | Location = "183.965,-8.536,9.543" |
||
− | Rotation = "0.000,-1.457,0.000,1.158" |
||
− | cMissionSpawnItem lure9 |
||
− | ItemName = "ZombieDirectionLure15m" |
||
− | Location = "157.719,-8.535,8.225" |
||
− | Rotation = "0.000,-1.488,0.000,1.530" |
||
− | cMissionSpawnItem lure20 |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "123.631,-8.535,6.178" |
||
− | Rotation = "0.000,2.445,0.000,1.774" |
||
− | cMissionSpawnItem lure43 |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "130.031,-8.535,7.573" |
||
− | Rotation = "0.000,2.851,0.000,1.000" |
||
− | cMissionSpawnItem lure42 |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "133.911,-8.535,4.248" |
||
− | Rotation = "0.000,2.851,0.000,1.000" |
||
− | cMissionSpawnItem lure41 |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "137.981,-8.535,8.358" |
||
− | Rotation = "0.000,3.015,0.000,0.202" |
||
− | cMissionSpawnItem lure40 |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "138.111,-8.535,1.348" |
||
− | Rotation = "0.000,3.019,0.000,0.023" |
||
− | cMissionSpawnItem lure39 |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "142.381,-8.535,8.358" |
||
− | Rotation = "0.000,2.987,0.000,-0.444" |
||
− | cMissionSpawnItem lure47 |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "143.381,-8.535,2.358" |
||
− | Rotation = "0.000,2.969,0.000,-0.549" |
||
− | cMissionSpawnItem lure46 |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "137.241,-8.535,-3.242" |
||
− | Rotation = "0.000,2.993,0.000,0.414" |
||
− | cMissionSpawnItem lure44 |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "142.241,-8.535,-3.202" |
||
− | Rotation = "0.000,3.004,0.000,-0.310" |
||
− | cMissionSpawnItem lure21 |
||
− | ItemName = "ZombieDirectionLure15m" |
||
− | Location = "106.852,-8.535,10.496" |
||
− | Rotation = "0.000,1.560,0.000,1.394" |
||
− | cMissionSpawnItem lure25 |
||
− | ItemName = "ZombieDirectionLure15m" |
||
− | Location = "82.255,-8.505,11.200" |
||
− | Rotation = "0.000,1.546,0.000,1.326" |
||
− | cMissionSpawnItem lure24 |
||
− | ItemName = "ZombieDirectionLure15m" |
||
− | Location = "58.563,-8.505,15.958" |
||
− | Rotation = "0.000,1.521,0.000,1.245" |
||
− | cMissionSpawnItem lure23 |
||
− | ItemName = "ZombieDirectionLure15m" |
||
− | Location = "35.588,-8.505,25.483" |
||
− | Rotation = "0.000,1.928,0.000,1.228" |
||
− | cMissionSpawnItem lure22 |
||
− | ItemName = "ZombieDirectionLure15m" |
||
− | Location = "16.044,-8.505,38.140" |
||
− | Rotation = "0.000,2.098,0.000,1.054" |
||
− | cMissionSpawnItem lure26 |
||
− | ItemName = "ZombieDirectionLure15m" |
||
− | Location = "-3.890,-8.505,55.123" |
||
− | Rotation = "0.000,2.326,0.000,1.000" |
||
− | cMissionSpawnItem lure31 |
||
− | ItemName = "ZombieDirectionLure15m" |
||
− | Location = "-18.354,-8.505,70.731" |
||
− | Rotation = "0.000,2.413,0.000,1.000" |
||
− | cMissionSpawnItem lure30 |
||
− | ItemName = "ZombieDirectionLure15m" |
||
− | Location = "-39.242,-8.505,89.597" |
||
− | Rotation = "0.000,2.464,0.000,1.000" |
||
− | cMissionSpawnItem lure29 |
||
− | ItemName = "ZombieDirectionLure15m" |
||
− | Location = "-56.265,-8.505,105.133" |
||
− | Rotation = "0.000,2.373,0.000,1.000" |
||
− | cMissionSpawnItem lure28 |
||
− | ItemName = "ZombieDirectionLure15m" |
||
− | Location = "-71.602,-8.505,122.910" |
||
− | Rotation = "0.000,2.364,0.000,1.000" |
||
− | cMissionSpawnItem lure27 |
||
− | ItemName = "ZombieDirectionLure15m" |
||
− | Location = "-85.053,-8.505,136.738" |
||
− | Rotation = "0.000,2.483,0.000,1.000" |
||
− | cMissionSpawnItem lure38 |
||
− | ItemName = "ZombieDirectionLure15m" |
||
− | Location = "-109.776,-8.505,162.094" |
||
− | Rotation = "0.000,2.370,0.000,1.000" |
||
− | cMissionSpawnItem lure36 |
||
− | ItemName = "ZombieDirectionLure15m" |
||
− | Location = "-128.924,-8.505,180.269" |
||
− | Rotation = "0.000,2.444,0.000,1.000" |
||
− | cMissionSpawnItem lure35 |
||
− | ItemName = "ZombieDirectionLure15m" |
||
− | Location = "-163.402,-8.505,204.505" |
||
− | Rotation = "0.000,2.118,0.000,1.185" |
||
− | cMissionSpawnItem lure34 |
||
− | ItemName = "ZombieDirectionLure15m" |
||
− | Location = "-205.739,-8.505,213.854" |
||
− | Rotation = "0.000,1.573,0.000,1.395" |
||
− | cMissionSpawnItem lure33 |
||
− | ItemName = "ZombieDirectionLure15m" |
||
− | Location = "-245.078,-8.505,210.440" |
||
− | Rotation = "0.000,1.165,0.000,1.376" |
||
− | cMissionSpawnItem lure32 |
||
− | ItemName = "ZombieDirectionLure15m" |
||
− | Location = "-272.856,-8.505,200.294" |
||
− | Rotation = "0.000,0.844,0.000,1.347" |
||
− | cMissionSpawnItem lure37 |
||
− | ItemName = "ZombieDirectionLure15m" |
||
− | Location = "-297.562,-8.505,180.403" |
||
− | Rotation = "0.000,0.664,0.000,1.274" |
||
− | cMissionSpawnItem lure45 |
||
− | ItemName = "ZombieDirectionLure15m" |
||
− | Location = "-331.694,-8.505,146.454" |
||
− | Rotation = "0.000,0.578,0.000,1.269" |
||
− | cMissionZombieFactory LabEntrance |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | IgnoreAction = "false" |
||
− | NumberKelseyZombie0 = "16" |
||
− | PercentGas = "50" |
||
− | Type0 = "zombie_gas" |
||
− | Type1 = "zombie_skinny" |
||
− | ZombieCount = "16" |
||
− | ZombieWarehouseName = "LabEntrance" |
||
− | cMissionOnTrigger TriggerGate |
||
− | Cooperative = "true" |
||
− | DisplayName = "50455" |
||
− | InnerRadius = "2" |
||
− | InteractButton = "true" |
||
− | Location = "147.121,-7.196,-0.005" |
||
− | Radius = "2" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSendEvent OpenGate2 |
||
− | Value = "TunnelLocked_Opened" |
||
− | cMissionHideTriggerVolume HideLabEntrance1 |
||
− | TriggerName = "LabEntrance1" |
||
− | cMissionOnSuccess End7-2 |
||
− | cMissionTimer WaitLoad |
||
− | cMissionOnFail FailCase7_2 |
||
− | cMissionShowCaseFileScreen CaseFail5 |
||
− | Case = "7" |
||
− | Chapter = "2" |
||
− | EventType = "6" |
||
− | </pre> |
||
− | == Case7-3== |
||
− | <pre> |
||
− | cMissionDefinition Case7-3 |
||
− | CaseFileScreenDescription = "80617" |
||
− | Color = "8117675" |
||
− | DescriptionSummary = "80518" |
||
− | DisplayName = "81568" |
||
− | Duration = "54000" |
||
− | LevelToStartAtIfDebuggingMission = "LABORATORY" |
||
− | MissionType = "14" |
||
− | ParentMission = "Case7-1" |
||
− | PrerequisiteMission = "Case7-2" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "291601" |
||
− | cMissionObjective Case7-3-Objective |
||
− | cMissionObjectiveEvent Start_TheFacts_Obj2 |
||
− | EventString = "Door_Security_Room_Opened" |
||
− | MissionWaypoint = "SAFEHOUSE,-3.513,-1.109,12.700" |
||
− | cMissionOnEnter Started4 |
||
− | cMissionSetLevelFlags Safehouselaptop |
||
− | FlagsToAdd = "8" |
||
− | Level = "SAFEHOUSE" |
||
− | cMissionLevelReady Safehouse13 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionOnTriggerCuboid EnterSH_for_TheFacts3 |
||
− | Height = "2.0" |
||
− | Vertex1 = "-2.131,-1.141,14.050" |
||
− | Vertex2 = "-11.462,-1.140,14.098" |
||
− | Vertex3 = "-11.464,-1.140,4.715" |
||
− | Vertex4 = "-2.073,-1.140,5.542" |
||
− | cMissionSendEvent Start_TheFacts3 |
||
− | Value = "Door_Security_Room_Opened" |
||
− | cMissionSpawnNPC Sullivan_TheFacts3 |
||
− | NPCName = "cast_sullivan" |
||
− | Rotation = "-0.02" |
||
− | SpawnPoint = "-4.687,-1.098,28.581" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionSetNPCScriptedAction SullivanAntsy3 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_sullivan" |
||
− | ScriptedActionName = "SSullivanPace" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC Rebecca_TheFacts3 |
||
− | DefaultBehaviour = "RebeccaLoungingIdle" |
||
− | NPCName = "cast_rebecca" |
||
− | Rotation = "-1.9" |
||
− | SpawnPoint = "-3.428,-1.05,9.577" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionSetNPCScriptedAction Facts_Lounge_Rebecca4 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_rebecca" |
||
− | ScriptedActionName = "RebeccaLoungingIdle" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC StaceyTheFacts4 |
||
− | NPCName = "cast_stacey" |
||
− | Rotation = "2.0" |
||
− | SpawnPoint = "-3.6,-1.110,7.1" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionSetNPCScriptedAction Facts_Sit4 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_stacey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC SpawnKateyTheFacts5 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "cast_katey" |
||
− | Rotation = "1.554" |
||
− | SpawnPoint = "-10.613,-1.09,9.882" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionSetNPCScriptedAction Case7Sit6 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_katey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnItem RebeccaChair4 |
||
− | ItemName = "chair_security_rm" |
||
− | Location = "-3.426,-0.706,9.519" |
||
− | Rotation = "0.000,0.964,0.000,0.263" |
||
− | cMissionLevelReady Palisades1 |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionTimer ComebackSafeHouse3 |
||
− | DeltaTimeSecondsRealTime = "5" |
||
− | TriggerBothPlayers = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall PostLabFightCall3 |
||
− | HighPriority = "true" |
||
− | cMissionDialogue StaceyPostLabFight3 |
||
− | Dialogue0 = "77562" |
||
− | Dialogue1 = "77616" |
||
− | Dialogue2 = "77617" |
||
− | SpeakerID0 = "50047" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "50047" |
||
− | cMissionSpawnZombie GasZombie130 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.572" |
||
− | SpawnPoint = "85.940,0.709,-80.381" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie132 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3" |
||
− | SpawnPoint = "80.087,0.705,-78.738" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie131 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1" |
||
− | SpawnPoint = "79.430,0.705,-76.440" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionOnSuccess on7-3Finish |
||
− | cMissionSendAudioEvent ComputerLabEndEvent1 |
||
− | AudioEvent = "ComputerLabEnd" |
||
− | cMissionSetMissionState set_the_facts_cinematic_player |
||
− | MissionName = "TheFacts" |
||
− | mMissionState = "0" |
||
− | cMissionOnFail FailCase7_3 |
||
− | cMissionShowCaseFileScreen CaseFail6 |
||
− | Case = "7" |
||
− | Chapter = "3" |
||
− | EventType = "6" |
||
− | cMissionSendAudioEvent ComputerLabEndEvent2 |
||
− | AudioEvent = "ComputerLabEnd" |
||
− | </pre> |
||
− | == Case7-3LabFight== |
||
− | <pre> |
||
− | cMissionDefinition Case7-3LabFight |
||
− | Color = "8117675" |
||
− | DescriptionSummary = "80518" |
||
− | DisplayName = "81568" |
||
− | Duration = "54000" |
||
− | LevelRequiredToStartName = "LABORATORY" |
||
− | LevelToStartAtIfDebuggingMission = "UNDERGROUND" |
||
− | MissionType = "8" |
||
− | ParentMission = "Case7-1" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "291601" |
||
− | cMissionObjective Case7-3-Objective1 |
||
− | cMissionObjectiveSurvivorLives other_guy_dies |
||
− | KillSurvivor = "true" |
||
− | MissionWaypoint = "LABORATORY,147.851,-11.682,-103.500" |
||
− | Name = "srv_lab2" |
||
− | cMissionObjectiveSurvivorLives guy_dies1 |
||
− | KillSurvivor = "true" |
||
− | MissionWaypoint = "LABORATORY,147.851,-11.682,-103.500" |
||
− | Name = "srv_lab1" |
||
− | cMissionLevelReady Laboratory3 |
||
− | LevelName = "LEVEL_LABORATORY" |
||
− | cMissionOnTrigger TriggerLabFight |
||
− | Cooperative = "true" |
||
− | DisplayName = "50455" |
||
− | InnerRadius = "1.5" |
||
− | InteractButton = "true" |
||
− | Location = "103.580,-3.385,-67.848" |
||
− | Radius = "1.5" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSendEvent LabFightTrigger |
||
− | Value = "LabFightTriggered" |
||
− | cMissionCinematic TechsFound7 |
||
− | CinematicName = "058b_queens_b" |
||
− | UseLastPlayerWhoSwitchedLevel = "false" |
||
− | cMissionTeleportPlayer LabEntry2 |
||
− | SpawnPoint = "EnterLabs" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionSpawnNPC LabTech15 |
||
− | NPCName = "srv_lab1" |
||
− | Rotation = "1.976" |
||
− | SpawnPoint = "91.622,-4.515,-62.846" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | WithProp = "HandGun" |
||
− | cMissionSpawnNPC LabTech16 |
||
− | NPCName = "srv_lab2" |
||
− | Rotation = "0.262" |
||
− | SpawnPoint = "92.864,-4.515,-61.770" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | WithProp = "HandGun" |
||
− | cMissionSendAudioEvent ComputerLabEnter2 |
||
− | AudioEvent = "ComputerLabEnter" |
||
− | cMissionSendCommandToProp OpenLabDoor5 |
||
− | PropCommand = "10" |
||
− | PropName = "LabDoor4" |
||
− | cMissionSendCommandToProp OpenLabDoor6 |
||
− | PropCommand = "9" |
||
− | PropName = "LabDoor3" |
||
− | cMissionDisableTriggerVolume KillDoorTrigger |
||
− | TriggerName = "LabDoorTrigger" |
||
− | cMissionStartEffect GasPlumeDown |
||
− | EffectEnum = "363" |
||
− | Location = "126.899,0.640,-51.112" |
||
− | Loop = "true" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect GasPlumeDown7 |
||
− | EffectEnum = "363" |
||
− | Location = "123.542,0.640,-54.355" |
||
− | Loop = "true" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect GasPlumeDown6 |
||
− | EffectEnum = "363" |
||
− | Location = "119.954,0.640,-57.913" |
||
− | Loop = "true" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect GasPlumeDown5 |
||
− | EffectEnum = "363" |
||
− | Location = "116.473,0.640,-61.398" |
||
− | Loop = "true" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect GasPlumeDown4 |
||
− | EffectEnum = "363" |
||
− | Location = "94.120,0.710,-47.046" |
||
− | Loop = "true" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect GasPlumeDown3 |
||
− | EffectEnum = "363" |
||
− | Location = "108.645,0.710,-32.865" |
||
− | Loop = "true" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect GasPlumeDown8 |
||
− | EffectEnum = "363" |
||
− | Location = "105.351,0.710,-36.222" |
||
− | Loop = "true" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect GasPlumeDown2 |
||
− | EffectEnum = "363" |
||
− | Location = "101.820,0.710,-39.861" |
||
− | Loop = "true" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect GasPlumeDown1 |
||
− | EffectEnum = "363" |
||
− | Location = "98.234,0.710,-43.334" |
||
− | Loop = "true" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSpawnItem BFG |
||
− | ItemName = "BFG" |
||
− | Location = "90.546,-4.500,-49.179" |
||
− | Rotation = "0.098,-0.099,-0.699,0.702" |
||
− | cMissionSendAudioEvent LabFightMerc |
||
− | AudioEvent = "LabFightMerc" |
||
− | cMissionSpawnZombie ZombieSetSkinny |
||
− | NumberOfZombies = "0" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie ZombieSetFat |
||
− | NumberOfZombies = "0" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionCinematic QueensA4 |
||
− | CinematicName = "058a_queens_a" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionTeleportPlayer ToStart |
||
− | SpawnPoint = "AfterQueenA" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionSpawnZombie DeadHeadlessFat1 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.2" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "116.601,-8.534,-50.637" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadHeadlessFat2 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.2" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "118.352,-8.534,-45.088" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadHeadlessFat3 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "122.791,-8.534,-49.093" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadHeadlessFat4 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "115.683,-8.534,-52.228" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadHeadlessFat |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.3" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "109.818,-8.534,-44.884" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadHeadless1 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.9" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "108.269,-8.534,-46.507" |
||
− | SpecifyZombie = "8971800068736769" |
||
− | ZombieType = "zombie_skinny" |
||
− | ZombieVariation = "0" |
||
− | cMissionSpawnZombie DeadHeadless2 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.7" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "113.216,-8.534,-53.189" |
||
− | SpecifyZombie = "8971800068736769" |
||
− | ZombieType = "zombie_skinny" |
||
− | ZombieVariation = "0" |
||
− | cMissionSpawnZombie DeadHeadless3 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.7" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "121.559,-8.534,-47.221" |
||
− | SpecifyZombie = "8971800068736769" |
||
− | ZombieType = "zombie_skinny" |
||
− | ZombieVariation = "0" |
||
− | cMissionSpawnZombie DeadHeadless4 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.3" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "116.093,-8.534,-45.456" |
||
− | SpecifyZombie = "8971800068736769" |
||
− | ZombieType = "zombie_skinny" |
||
− | ZombieVariation = "0" |
||
− | cMissionSpawnZombie DeadHeadless |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.3" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "126.030,-8.534,-42.424" |
||
− | SpecifyZombie = "8971800068736769" |
||
− | ZombieType = "zombie_skinny" |
||
− | ZombieVariation = "0" |
||
− | cMissionSpawnZombie DeadGas3 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "0.3" |
||
− | SpawnDeadZombie = "false" |
||
− | SpawnPoint = "124.590,-8.534,-47.651" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadGas5 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "1" |
||
− | SpawnDeadZombie = "false" |
||
− | SpawnPoint = "120.318,-8.534,-42.092" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadGas4 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.3" |
||
− | SpawnDeadZombie = "false" |
||
− | SpawnPoint = "121.759,-8.534,-46.809" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadGas6 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.2" |
||
− | SpawnDeadZombie = "false" |
||
− | SpawnPoint = "114.322,-8.534,-49.938" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadGas7 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "1.2" |
||
− | SpawnDeadZombie = "false" |
||
− | SpawnPoint = "117.623,-8.534,-51.089" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadGas8 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.75" |
||
− | SpawnDeadZombie = "false" |
||
− | SpawnPoint = "103.871,-8.534,-42.603" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadGas9 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "1.999" |
||
− | SpawnDeadZombie = "false" |
||
− | SpawnPoint = "99.564,-8.534,-48.592" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadGas11 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.513" |
||
− | SpawnDeadZombie = "false" |
||
− | SpawnPoint = "108.132,-8.534,-57.821" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadGas2 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "-1.565" |
||
− | SpawnDeadZombie = "false" |
||
− | SpawnPoint = "113.630,-8.534,-47.624" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadGas1 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.378" |
||
− | SpawnDeadZombie = "false" |
||
− | SpawnPoint = "106.745,-8.534,-40.979" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadGas |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "-2.977" |
||
− | SpawnDeadZombie = "false" |
||
− | SpawnPoint = "110.030,-8.534,-46.283" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Entrance_Crowd |
||
− | NumberOfZombies = "5" |
||
− | Rotation = "-2.977" |
||
− | SpawnDeadZombie = "false" |
||
− | SpawnPoint = "138.667,-8.533,-16.858" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Entrance_Crowd4 |
||
− | NumberOfZombies = "5" |
||
− | Rotation = "-2.977" |
||
− | SpawnDeadZombie = "false" |
||
− | SpawnPoint = "141.723,-8.534,-14.027" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Entrance_Crowd3 |
||
− | NumberOfZombies = "5" |
||
− | Rotation = "-2.977" |
||
− | SpawnDeadZombie = "false" |
||
− | SpawnPoint = "140.518,-8.534,-11.919" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Entrance_Crowd2 |
||
− | NumberOfZombies = "5" |
||
− | Rotation = "-2.977" |
||
− | SpawnDeadZombie = "false" |
||
− | SpawnPoint = "137.190,-8.533,-11.019" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Entrance_Crowd1 |
||
− | NumberOfZombies = "5" |
||
− | Rotation = "-2.977" |
||
− | SpawnDeadZombie = "false" |
||
− | SpawnPoint = "142.963,-8.525,-10.798" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie PhenoMerc3 |
||
− | IgnoreAction = "false" |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.738" |
||
− | SpawnPoint = "111.673,-4.524,-65.264" |
||
− | ZombieType = "mercenary_pheno" |
||
− | cMissionSpawnZombie PhenoMerc2 |
||
− | IgnoreAction = "false" |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.256" |
||
− | SpawnPoint = "91.989,-4.534,-50.676" |
||
− | ZombieType = "mercenary_pheno" |
||
− | cMissionSpawnZombie PhenoMerc1 |
||
− | IgnoreAction = "false" |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.499" |
||
− | SpawnPoint = "89.899,-4.521,-49.384" |
||
− | ZombieType = "mercenary_pheno" |
||
− | cMissionSpawnZombie PhenoMerc |
||
− | IgnoreAction = "false" |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.244" |
||
− | SpawnPoint = "108.792,-4.533,-64.509" |
||
− | ZombieType = "mercenary_pheno" |
||
− | cMissionSendCommandToProp ZombiesHeadsExplode3 |
||
− | ExecuteOnce = "false" |
||
− | PropCommand = "25" |
||
− | Value = "6.5" |
||
− | cMissionOnSuccess x579 |
||
− | cMissionTimer WaitNIS7 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendEvent case7end6 |
||
− | Value = "case7over" |
||
− | cMissionOnFail Failed10 |
||
− | cMissionHideTriggerVolume HideNISTrigger |
||
− | TriggerName = "TriggerLabFight" |
||
− | cMissionDisableTriggerVolume DisableNISTrigger |
||
− | TriggerName = "TriggerLabFight" |
||
− | cMissionHideTriggerVolume ShowDoorTrigger |
||
− | Show = "true" |
||
− | TriggerName = "LabDoorTrigger" |
||
− | cMissionEnableTriggerVolume EnableDoorTrigger |
||
− | TriggerName = "LabDoorTrigger" |
||
− | </pre> |
||
− | == Case7Lights== |
||
− | <pre> |
||
− | cMissionDefinition Case7Lights |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "BoilerRoomEntry" |
||
− | Duration = "259200" |
||
− | ExplicitStart = "true" |
||
− | IgnoreAction = "false" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "12" |
||
− | PrerequisiteMission = "Case7-1" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "291601" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionLevelReady Underground |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | cMissionSpawnItem Spotlight |
||
− | ItemName = "UndergroundSpotLight" |
||
− | Location = "133.907,-5.695,0.092" |
||
− | Rotation = "-0.046,-0.707,-0.718,0.010" |
||
− | cMissionSpawnItem Spotlight1 |
||
− | ItemName = "UndergroundSpotLight" |
||
− | Location = "146.195,-5.595,0.036" |
||
− | Rotation = "0.030,-0.714,-0.704,-0.014" |
||
− | cMissionLevelReady SouthPlazaDoor |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | REMOVE_BEFORE_SHIP = "false" |
||
− | cMissionTimer UnlockUnderground |
||
− | DeltaTimeSecondsRealTime = ".5" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendCommandToProp UnlockUnderDoor2 |
||
− | PropCommand = "8" |
||
− | PropName = "UndergroundDoor" |
||
+ | !<!--name-->cMissionSetLookAtCamera |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
− | == Case7-2Sulli== |
||
+ | |<!--example--> |
||
− | <pre> |
||
+ | |align=center|<!--number of--> |
||
− | cMissionDefinition Case7-2Sulli |
||
+ | |-valign=top |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EntryLoadingBay" |
||
− | Duration = "54000" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | LevelToStartAtIfDebuggingMission = "UNDERGROUND" |
||
− | MissionType = "8" |
||
− | ParentMission = "Case7-1" |
||
− | PrerequisiteMission = "Case7-1" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "291601" |
||
− | cMissionObjective Case7-2-Objective2 |
||
− | cMissionObjectiveEvent OpenGate1 |
||
− | EventString = "MoveSulliCase7" |
||
− | MissionWaypoint = "UNDERGROUND,-19.084,-8.505,56.241" |
||
− | cMissionLevelReady safehouse7 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnNPC Sulli53 |
||
− | NPCName = "cast_sullivan" |
||
− | Rotation = "3.1" |
||
− | SpawnPoint = "-8.284,-1.102,25.972" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogue Sulli54 |
||
− | Dialogue0 = "77557" |
||
− | Dialogue1 = "77558" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionSetNPCScriptedAction SullivanAntsy2 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_sullivan" |
||
− | ScriptedActionName = "SSullivanPace" |
||
− | SnapToState = "true" |
||
− | cMissionLevelReady Royal5 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionOnTrigger x278 |
||
− | InnerRadius = "4" |
||
− | Location = "-306.509,-4.798,-154.419" |
||
− | Radius = "4" |
||
− | RenderSphere = "true" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSendEvent x619 |
||
− | Value = "MoveSulliCase7" |
||
+ | !<!--name-->cMissionSetMissionState |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
− | == Case7-2SulliZombrex== |
||
+ | |<!--example--> |
||
− | <pre> |
||
+ | |align=center|<!--number of--> |
||
− | cMissionDefinition Case7-2SulliZombrex |
||
+ | |-valign=top |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EntryLoadingBay" |
||
− | DescriptionSummary = "80517" |
||
− | DisplayName = "81567" |
||
− | Duration = "54000" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | LevelToStartAtIfDebuggingMission = "UNDERGROUND" |
||
− | MissionType = "8" |
||
− | ParentMission = "Case7-1" |
||
− | PrerequisiteMission = "Case7-2Sulli" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "291601" |
||
− | cMissionObjective Case7-2-Objective3 |
||
− | cMissionObjectiveMissionStatus Finish7_3_Sulli |
||
− | MissionName = "Case7-3" |
||
− | Started = "true" |
||
− | Success = "true" |
||
− | cMissionLevelReady Sulli_Safehouse |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnNPC Sulli_Zombrex_Case7 |
||
− | NPCName = "cast_sullivan" |
||
− | Rotation = "3.1" |
||
− | SpawnPoint = "-23.711,-1.098,34.367" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition Zombrex5_Failed |
||
− | ConditionParameter1 = "Zombrex5" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogue Zombrex5_Sulli |
||
− | Dialogue0 = "70170" |
||
− | Dialogue1 = "70171" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogueCondition Case7Fail |
||
− | ConditionParameter1 = "Case7-3" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogue Sulli_Case7 |
||
− | Dialogue0 = "77557" |
||
− | Dialogue1 = "77558" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue SulliBlank |
||
− | LoopThisNode = "true" |
||
− | cMissionSetNPCScriptedAction SulliNormal10 |
||
− | NPCName = "cast_sullivan" |
||
+ | !<!--name-->cMissionSetNPCFollowItem |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
− | == Case7_Dialogue== |
||
+ | |<!--example--> |
||
− | <pre> |
||
+ | |align=center|<!--number of--> |
||
− | cMissionDefinition Case7_Dialogue |
||
+ | |-valign=top |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "BoilerRoomEntry" |
||
− | Duration = "518400" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "12" |
||
− | PrerequisiteMission = "Case7-1" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "291601" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective BeforeBreach1 |
||
− | cMissionObjectiveMissionStatus Complete7_3 |
||
− | DontFailOnCaseFlowFailure = "true" |
||
− | Failed = "false" |
||
− | MissionName = "TheFacts" |
||
− | Started = "true" |
||
− | Success = "true" |
||
− | cMissionLevelReady Case7_Dialogues |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionCondition DontLoadFilters7_Dialogue |
||
− | Condition = "3" |
||
− | ConditionParamater = "Overtime" |
||
− | cMissionSpawnNPC SpawnKateyCase7 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "cast_katey" |
||
− | Rotation = "1.554" |
||
− | SpawnPoint = "-10.613,-1.09,9.882" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionSetNPCScriptedAction Case7Sit |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_katey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionDialogueCondition Case7_2_Success |
||
− | ConditionParameter1 = "Case7-2" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Case7_2_Failed_K |
||
− | ConditionParameter1 = "Case7-2" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue Case7_2_During_K |
||
− | Dialogue0 = "77564" |
||
− | Dialogue1 = "77565" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue Failed_Case7_2_K |
||
− | Dialogue0 = "77566" |
||
− | Dialogue1 = "77567" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogueCondition Case7_3_Success |
||
− | ConditionParameter1 = "Case7-3" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Case7_3_Failed_K |
||
− | ConditionParameter1 = "Case7-3" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue Case7_3_During_K |
||
− | Dialogue0 = "77564" |
||
− | Dialogue1 = "77565" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue Failed_Case7_3_K |
||
− | Dialogue0 = "77566" |
||
− | Dialogue1 = "77567" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_katey" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue BeforeBreach_Blank3 |
||
− | cMissionSpawnNPC Stacey_Case7 |
||
− | NPCName = "cast_stacey" |
||
− | Rotation = "2.0" |
||
− | SpawnPoint = "-3.6,-1.110,7.1" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionSetNPCScriptedAction Case7_sit_Stacey |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_stacey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionDialogueCondition Case7_2_Success_St |
||
− | ConditionParameter1 = "Case7-2" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Case7_2_Failed_St1 |
||
− | ConditionParameter1 = "Case7-2" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue Case7-2-During_Stacey1 |
||
− | Dialogue0 = "77568" |
||
− | Dialogue1 = "77569" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_stacey" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue Failed_Case_7_2_St1 |
||
− | Dialogue0 = "77570" |
||
− | Dialogue1 = "77571" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogueCondition Case7_3_Success_St |
||
− | ConditionParameter1 = "Case7-3" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Case7_3_Failed_St1 |
||
− | ConditionParameter1 = "Case7-3" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue Case7-3-During_Stacey1 |
||
− | Dialogue0 = "77568" |
||
− | Dialogue1 = "77569" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_stacey" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue Failed_Case_7_3_St1 |
||
− | Dialogue0 = "77570" |
||
− | Dialogue1 = "77571" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue BeforeBreach_Blank4 |
||
− | cMissionSpawnNPC Rebecca_Case7 |
||
− | DefaultBehaviour = "RebeccaLoungingIdle" |
||
− | NPCName = "cast_rebecca" |
||
− | Rotation = "-2.28" |
||
− | SpawnPoint = "-6.490,-1.099,21.134" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionSetNPCScriptedAction Case7_Lounge_Rebecca |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_rebecca" |
||
− | ScriptedActionName = "RebeccaLoungingIdle" |
||
− | SnapToState = "true" |
||
− | cMissionDialogueCondition Case7_2_Success_Reb |
||
− | ConditionParameter1 = "Case7-2" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Case7_2_Failed_Reb |
||
− | ConditionParameter1 = "Case7-2" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue Case7_2_During_Reb |
||
− | Dialogue0 = "77560" |
||
− | Dialogue1 = "77561" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_rebecca" |
||
− | SpeakerID0 = "50047" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue Failed_Case_7_2_Reb |
||
− | Dialogue0 = "77621" |
||
− | Dialogue1 = "77563" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_rebecca" |
||
− | SpeakerID0 = "50047" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogueCondition Case7_3_Success_Reb |
||
− | ConditionParameter1 = "Case7-3" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition Case7_3_Failed_Reb |
||
− | ConditionParameter1 = "Case7-3" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue Case7_3_During_Reb |
||
− | Dialogue0 = "77560" |
||
− | Dialogue1 = "77561" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_rebecca" |
||
− | SpeakerID0 = "50047" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue Failed_Case_7_3_Reb |
||
− | Dialogue0 = "77621" |
||
− | Dialogue1 = "77563" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50047" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue BeforeBreach_Blank6 |
||
− | </pre> |
||
− | == Case7-2UnlockLab== |
||
− | <pre> |
||
− | cMissionDefinition Case7-2UnlockLab |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EntryLoadingBay" |
||
− | Duration = "518400" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "UNDERGROUND" |
||
− | MissionType = "12" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "0" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionPrereq CompleteCase |
||
− | cMissionObjectiveMissionStatus CaseComplete |
||
− | Failed = "true" |
||
− | MissionName = "Case7-3LabFight" |
||
− | Success = "true" |
||
− | cMissionLevelReady Underground8 |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | REMOVE_BEFORE_SHIP = "false" |
||
− | cMissionOnTrigger LabEntrance3 |
||
− | DisplayName = "50455" |
||
− | InnerRadius = "1.5" |
||
− | InteractButton = "true" |
||
− | Location = "147.121,-7.196,-0.005" |
||
− | NeverFinish = "true" |
||
− | Radius = "5" |
||
− | RenderSphere = "true" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionLoadLevel Laboratory2 |
||
− | Level = "LABORATORY" |
||
− | LevelSpawnPoint = "Start" |
||
− | cMissionLevelReady Laboratory1 |
||
− | LevelName = "LEVEL_LABORATORY" |
||
− | REMOVE_BEFORE_SHIP = "false" |
||
− | cMissionOnTrigger LabExit1 |
||
− | DisplayName = "50455" |
||
− | InnerRadius = "1.5" |
||
− | InteractButton = "true" |
||
− | Location = "146.618,-7.302,-8.320" |
||
− | NeverFinish = "true" |
||
− | Radius = "5" |
||
− | RenderSphere = "true" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionLoadLevel Underground9 |
||
− | Level = "UNDERGROUND" |
||
− | LevelSpawnPoint = "TunnelExit" |
||
+ | !<!--name-->cMissionSetNPCScriptedAction |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
− | == Case7LockedLab== |
||
+ | |<!--example--> |
||
− | <pre> |
||
+ | |align=center|<!--number of--> |
||
− | cMissionDefinition Case7LockedLab |
||
+ | |-valign=top |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "EntryLoadingBay" |
||
− | Duration = "518400" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "UNDERGROUND" |
||
− | MissionType = "12" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "0" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective LabGateLock1 |
||
− | cMissionObjectiveMissionStatus FailCase13 |
||
− | Failed = "true" |
||
− | MissionName = "Case7-3LabFight" |
||
− | Started = "false" |
||
− | Success = "true" |
||
− | cMissionLevelReady Underground7 |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | REMOVE_BEFORE_SHIP = "false" |
||
− | cMissionOnTrigger LabEntrance1 |
||
− | DisplayName = "50455" |
||
− | InnerRadius = "1.5" |
||
− | InteractButton = "true" |
||
− | Location = "147.121,-7.196,-0.005" |
||
− | NeverFinish = "true" |
||
− | Radius = "5" |
||
− | RenderSphere = "true" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionRaiseDialog Locked |
||
− | Mission_Message = "50407" |
||
− | Use_Small_Slate = "true" |
||
− | cMissionHideTriggerVolume HideSelf2 |
||
− | TriggerName = "LabEntrance1" |
||
− | cMissionSendEvent UnhideSelf |
||
− | Value = "UnhideLabEntrance" |
||
− | cMissionLevelReady Laboratory |
||
− | LevelName = "LEVEL_LABORATORY" |
||
− | REMOVE_BEFORE_SHIP = "false" |
||
− | cMissionOnTrigger LabExit |
||
− | DisplayName = "50455" |
||
− | InnerRadius = "1.5" |
||
− | InteractButton = "true" |
||
− | Location = "146.618,-7.302,-8.320" |
||
− | NeverFinish = "true" |
||
− | Radius = "5" |
||
− | RenderSphere = "true" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionRaiseDialog Locked1 |
||
− | Mission_Message = "50407" |
||
− | Use_Small_Slate = "true" |
||
− | cMissionSendEvent UnhideSelf1 |
||
− | Value = "UnhideLabExit" |
||
− | cMissionHideTriggerVolume HideSelf3 |
||
− | TriggerName = "LabExit" |
||
− | cMissionOnEvent UnhideTrigger |
||
− | EventString = "UnhideLabEntrance" |
||
− | cMissionTimer Wait |
||
− | DeltaTimeSecondsRealTime = "3" |
||
− | cMissionHideTriggerVolume ShowTrigger |
||
− | Show = "true" |
||
− | TriggerName = "LabEntrance1" |
||
− | cMissionOnEvent UnhideLabExit |
||
− | EventString = "UnhideLabExit" |
||
− | cMissionTimer Wait1 |
||
− | DeltaTimeSecondsRealTime = "3" |
||
− | cMissionHideTriggerVolume ShowTrigger1 |
||
− | Show = "true" |
||
− | TriggerName = "LabExit" |
||
− | </pre> |
||
− | =Missions section 2= |
||
− | == Chef== |
||
− | <pre> |
||
− | cMissionDefinition Chef |
||
− | CantFailOnLevel = "FOOD_BARN" |
||
− | Color = "13058304" |
||
− | DebugSpawnPoint = "EntryFoodCourt" |
||
− | DescriptionSummary = "80541" |
||
− | DisplayName = "80024" |
||
− | Duration = "79200" |
||
− | LevelToStartAtIfDebuggingMission = "YUCATAN_CASINO" |
||
− | MissionType = "4" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "81000" |
||
− | cMissionPrereq SurvivorSpawned |
||
− | cMissionObjectiveMissionStatus ChefSurvivorStarted |
||
− | MissionName = "ChefSurvivors" |
||
− | Started = "true" |
||
− | cMissionObjective Chef-Objective |
||
− | MissionWaypoint = "FOOD_BARN,-20.803,-5.594,-193.971" |
||
− | cMissionObjectiveKillBoss Chef1 |
||
− | BOSS_NAME = "Antoine" |
||
− | MissionWaypoint = "FOOD_BARN,36.179,-1.352,-235.614" |
||
− | cMissionTimer x3120 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall x3121 |
||
− | cMissionDialogue x3122 |
||
− | Dialogue0 = "77545" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionLevelReady FoodBarn |
||
− | LevelName = "LEVEL_FOOD_BARN" |
||
− | cMissionOnTriggerCuboid Trigger_Cinematic_Chef |
||
− | Height = "10" |
||
− | Vertex1 = "49.767,-2,-243.472" |
||
− | Vertex2 = "43.964,-2,-221.401" |
||
− | Vertex3 = "37.861,-2.000,-223.264" |
||
− | Vertex4 = "48.123,-2.000,-244.133" |
||
− | cMissionCinematic ChefIntro2 |
||
− | CinematicName = "076_chef_boss_intro" |
||
− | cMissionTeleportPlayer ToTheFight2 |
||
− | SpawnPoint = "Chef_Start" |
||
− | cMissionBossBattle Chef3 |
||
− | BattleFile = "data/datafile/battle_antoine.txt" |
||
− | BattleName = "Antoine" |
||
− | cMissionSpawnItem ChefFood |
||
− | ItemName = "Chef_potroast" |
||
− | Location = "39.610,-0.582,-238.547" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,-0.110,0.000,0.995" |
||
− | cMissionSpawnItem ChefFood1 |
||
− | ItemName = "Chef_veganplate" |
||
− | Location = "37.383,-0.518,-229.948" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,0.000,0.000,1.000" |
||
− | cMissionSpawnItem ChefFood2 |
||
− | ItemName = "Chef_potroast" |
||
− | Location = "22.615,-0.407,-234.765" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,-0.751,0.000,0.661" |
||
− | cMissionSpawnItem ChefFood3 |
||
− | ItemName = "Chef_chilipot" |
||
− | Location = "20.653,-0.382,-240.619" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,0.000,0.000,1.000" |
||
− | cMissionSendCommandToProp DestroyChefFood |
||
− | PropCommand = "17" |
||
− | PropName = "Lobster" |
||
− | cMissionSendCommandToProp DestroyChefFood1 |
||
− | PropCommand = "17" |
||
− | PropName = "Lobster1" |
||
− | cMissionSendCommandToProp DestroyChefFood2 |
||
− | PropCommand = "17" |
||
− | PropName = "Pasta" |
||
− | cMissionSendCommandToProp DestroyChefFood3 |
||
− | PropCommand = "17" |
||
− | PropName = "Pasta3" |
||
− | cMissionSendCommandToProp DestroyChefFood4 |
||
− | PropCommand = "17" |
||
− | PropName = "Pasta4" |
||
− | cMissionSendCommandToProp DestroyChefFood5 |
||
− | PropCommand = "17" |
||
− | PropName = "Pasta5" |
||
− | cMissionSendCommandToProp DestroyChefFood6 |
||
− | PropCommand = "17" |
||
− | PropName = "Pineapple" |
||
− | cMissionSendCommandToProp DestroyChefFood7 |
||
− | PropCommand = "17" |
||
− | PropName = "Steak2" |
||
− | cMissionSendCommandToProp DestroyChefFood8 |
||
− | PropCommand = "17" |
||
− | PropName = "Wine" |
||
− | cMissionSendCommandToProp DestroyChefFood12 |
||
− | PropCommand = "17" |
||
− | PropName = "Wine4" |
||
− | cMissionSendCommandToProp DestroyChefFood11 |
||
− | PropCommand = "17" |
||
− | PropName = "Wine3" |
||
− | cMissionSendCommandToProp DestroyChefFood10 |
||
− | PropCommand = "17" |
||
− | PropName = "Wine2" |
||
− | cMissionSendCommandToProp DestroyChefFood9 |
||
− | PropCommand = "17" |
||
− | PropName = "Wine1" |
||
− | cMissionSendCommandToProp DestroyChefChair |
||
− | PropCommand = "17" |
||
− | PropName = "Chair_50" |
||
− | cMissionSendCommandToProp DestroyChefChair4 |
||
− | PropCommand = "17" |
||
− | PropName = "Chair_10" |
||
− | cMissionSendCommandToProp DestroyChefChair3 |
||
− | PropCommand = "17" |
||
− | PropName = "Chair_8" |
||
− | cMissionSendCommandToProp DestroyChefChair2 |
||
− | PropCommand = "17" |
||
− | PropName = "Chair_7" |
||
− | cMissionSendCommandToProp DestroyChefChair1 |
||
− | PropCommand = "17" |
||
− | PropName = "Chair_80" |
||
− | cMissionStartEffect Steam |
||
− | EffectEnum = "44" |
||
− | Location = "39.538,-0.456,-238.511" |
||
− | Loop = "true" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Steam1 |
||
− | EffectEnum = "44" |
||
− | Location = "20.663,-0.066,-240.677" |
||
− | Loop = "true" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Steam3 |
||
− | EffectEnum = "44" |
||
− | Location = "22.618,-0.244,-234.745" |
||
− | Loop = "true" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Steam2 |
||
− | EffectEnum = "44" |
||
− | Location = "37.351,-0.460,-229.834" |
||
− | Loop = "true" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionOnSuccess DeadChef |
||
− | cMissionCinematic ChefOutro |
||
− | CinematicName = "077_chef_boss_death" |
||
− | cMissionTeleportPlayer AfterFight |
||
− | SpawnPoint = "Chef_Finish" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionSetChuckState Kill_Chef_PP1 |
||
− | ChuckState = "24" |
||
− | Value = "20000" |
||
+ | !<!--name-->cMissionShowCaseFileScreen |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
− | === ChefSurvivors=== |
||
+ | |<!--example--> |
||
− | <pre> |
||
+ | |align=center|<!--number of--> |
||
− | cMissionDefinition ChefSurvivors |
||
+ | |-valign=top |
||
− | CantFailOnLevel = "FOOD_BARN" |
||
− | DescriptionSummary = "80024" |
||
− | DisplayName = "80024" |
||
− | Duration = "79200" |
||
− | ExplicitStart = "false" |
||
− | MissionType = "3" |
||
− | StartTime = "81000" |
||
− | cMissionObjective ChefSurvivors-Objective |
||
− | cMissionObjectiveNPCJoin Cinda |
||
− | NPCName = "srv_cinda" |
||
− | cMissionObjectiveNPCJoin Jasper3 |
||
− | MissionWaypoint = "FOOD_BARN,88.969,4.224,-213.353" |
||
− | NPCName = "srv_jasper" |
||
− | cMissionLevelReady ChefSurvivors-Start |
||
− | LevelName = "LEVEL_FOOD_BARN" |
||
− | cMissionSpawnNPC Cinda1 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_cinda" |
||
− | Rotation = "2.717" |
||
− | SpawnPoint = "15.000,-1.354,-228.962" |
||
− | WithProp = "RebeccaRope" |
||
− | cMissionDialogue Setup5 |
||
− | ClearPreJoinAfterReaction0 = "false" |
||
− | Dialogue0 = "65107" |
||
− | Speaker0 = "srv_cinda" |
||
− | SpeakerID0 = "65173" |
||
− | cMissionSetChuckState HideWeapon |
||
− | ChuckState = "11" |
||
− | cMissionSendCommandToProp DestroyRope6 |
||
− | PropCommand = "17" |
||
− | TargetNPCName = "srv_cinda" |
||
− | cMissionSetChuckState UntieCinda4 |
||
− | ChuckState = "39" |
||
− | Item = "Untie" |
||
− | cMissionSetNPCScriptedAction ClearCindaPreJoin1 |
||
− | NPCName = "srv_cinda" |
||
− | ReactionAnim = "18" |
||
− | cMissionDialogueCondition JasperDead1 |
||
− | ConditionParameter1 = "srv_jasper" |
||
− | DialogueCondition = "17" |
||
− | cMissionDialogueCondition cond_Join7 |
||
− | ConditionParameter1 = "srv_jasper" |
||
− | DialogueCondition = "19" |
||
− | cMissionDialogueCondition cond_Join9 |
||
− | ConditionParameter1 = "srv_jasper" |
||
− | ConditionParameter2 = "srv_cinda" |
||
− | DialogueCondition = "3" |
||
− | cMissionDialogueCondition cond_Join10 |
||
− | ConditionParameter1 = "srv_jasper" |
||
− | DialogueCondition = "24" |
||
− | cMissionDialogue Setup12 |
||
− | ClearPreJoinAfterReaction0 = "false" |
||
− | Dialogue0 = "65108" |
||
− | ReactionAnim0 = "1" |
||
− | Speaker0 = "srv_cinda" |
||
− | SpeakerID0 = "65173" |
||
− | cMissionDialogue Setup13 |
||
− | ClearPreJoinAfterReaction0 = "true" |
||
− | Dialogue0 = "65109" |
||
− | Dialogue1 = "65110" |
||
− | ReactionAnim0 = "0" |
||
− | ReactionAnim1 = "9" |
||
− | Speaker1 = "srv_cinda" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65173" |
||
− | cMissionDialogue fail_Join12 |
||
− | Dialogue0 = "65111" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "1" |
||
− | Speaker0 = "srv_cinda" |
||
− | SpeakerID0 = "65173" |
||
− | cMissionDialogue fail_Join8 |
||
− | Dialogue0 = "85430" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "1" |
||
− | SpeakerID0 = "65173" |
||
− | cMissionSendEvent CindaDefects1 |
||
− | Value = "CindaDefects" |
||
− | cMissionDialogue Setup14 |
||
− | ClearPreJoinAfterReaction0 = "false" |
||
− | Dialogue0 = "85520" |
||
− | Dialogue1 = "65118" |
||
− | Dialogue2 = "65117" |
||
− | ReactionAnim0 = "1" |
||
− | ReactionAnim1 = "13" |
||
− | Speaker0 = "srv_cinda" |
||
− | Speaker1 = "srv_jasper" |
||
− | SpeakerID0 = "65173" |
||
− | SpeakerID1 = "65172" |
||
− | SpeakerID2 = "65172" |
||
− | cMissionDialogue Setup15 |
||
− | ClearPreJoinAfterReaction0 = "false" |
||
− | Dialogue0 = "65112" |
||
− | JoinChuckAfter = "true" |
||
− | ReactionAnim0 = "5" |
||
− | SpeakerID0 = "65173" |
||
− | cMissionDialogue Setup16 |
||
− | ClearPreJoinAfterReaction0 = "false" |
||
− | Dialogue0 = "85520" |
||
− | ReactionAnim0 = "1" |
||
− | Speaker0 = "srv_cinda" |
||
− | SpeakerID0 = "65173" |
||
− | cMissionDialogue fail_Join13 |
||
− | Dialogue0 = "65114" |
||
− | Dialogue1 = "65113" |
||
− | Dialogue2 = "65112" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "1" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65173" |
||
− | cMissionDialogue JasperDead2 |
||
− | Dialogue0 = "85520" |
||
− | SpeakerID0 = "65173" |
||
− | cMissionDialogue JasperDead3 |
||
− | Dialogue0 = "85521" |
||
− | Dialogue1 = "85522" |
||
− | ReactionAnim1 = "2" |
||
− | Speaker1 = "srv_cinda" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65173" |
||
− | cMissionSendEvent CindaDefects |
||
− | Value = "CindaDefects" |
||
− | cMissionSpawnNPC Jasper1 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_jasper" |
||
− | Rotation = "-1.5" |
||
− | SpawnPoint = "90.118,3.683,-208.319" |
||
− | cMissionDialogue JasperStart2 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65163" |
||
− | Dialogue1 = "65104" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "5" |
||
− | ReactionAnim1 = "5" |
||
− | ReactionAnim2 = "4" |
||
− | ReactionAnim3 = "5" |
||
− | ReactionAnim4 = "21" |
||
− | Speaker1 = "srv_jasper" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65172" |
||
− | cMissionDialogue JasperStart3 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65105" |
||
− | Dialogue1 = "65106" |
||
− | Dialogue2 = "65977" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "4" |
||
− | ReactionAnim1 = "5" |
||
− | ReactionAnim2 = "21" |
||
− | ReactionAnim3 = "5" |
||
− | ReactionAnim4 = "21" |
||
− | Speaker0 = "srv_jasper" |
||
− | Speaker1 = "srv_jasper" |
||
− | Speaker2 = "srv_jasper" |
||
− | SpeakerID0 = "65172" |
||
− | SpeakerID1 = "65172" |
||
− | SpeakerID2 = "65172" |
||
− | cMissionDialogueCondition IsCindaDead1 |
||
− | AutoStart = "false" |
||
− | ConditionParameter1 = "srv_cinda" |
||
− | DialogueCondition = "17" |
||
− | cMissionDialogueCondition HasChuckMetCinda1 |
||
− | AutoStart = "false" |
||
− | ConditionParameter1 = "srv_cinda" |
||
− | DialogueCondition = "16" |
||
− | cMissionDialogue LetsFindCinda4 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65978" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | SpeakerID0 = "65167" |
||
− | cMissionDialogue LetsGoToCinda2 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65981" |
||
− | Dialogue1 = "65982" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65172" |
||
− | cMissionDialogue LetsGoToCinda3 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65979" |
||
− | Dialogue1 = "65980" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim1 = "8" |
||
− | Speaker1 = "srv_jasper" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65172" |
||
− | cMissionDialogue SorryButCindaIsDead3 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65981" |
||
− | Dialogue1 = "65982" |
||
− | Dialogue2 = "65983" |
||
− | Dialogue3 = "65984" |
||
− | ReactionAnim1 = "13" |
||
− | ReactionAnim3 = "5" |
||
− | Speaker1 = "srv_jasper" |
||
− | Speaker3 = "srv_jasper" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65172" |
||
− | SpeakerID2 = "65167" |
||
− | SpeakerID3 = "65172" |
||
− | cMissionDialogue SorryButCindaIsDead4 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65983" |
||
− | Dialogue1 = "65984" |
||
− | ReactionAnim1 = "5" |
||
− | ReactionAnim3 = "5" |
||
− | Speaker1 = "srv_jasper" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65172" |
||
− | cMissionDialogue SorryButCindaIsDead5 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "65986" |
||
− | Dialogue1 = "65987" |
||
− | Dialogue2 = "65988" |
||
− | JoinChuckAfter = "true" |
||
− | ReactionAnim0 = "6" |
||
− | Speaker0 = "srv_jasper" |
||
− | SpeakerID0 = "65172" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65172" |
||
− | cMissionSpawnItem JasperFood4 |
||
− | ItemName = "Coffee" |
||
− | Location = "89.798,4.323,-212.497" |
||
− | Rotation = "-0.001,-0.013,-0.001,1.000" |
||
− | cMissionSpawnItem JasperFood5 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "Coffee" |
||
− | Location = "89.372,4.739,-208.433" |
||
− | Rotation = "0.005,-0.497,-0.011,0.868" |
||
− | cMissionSpawnItem JasperFood6 |
||
− | ItemName = "Snack" |
||
− | Location = "90.051,4.246,-212.670" |
||
− | Rotation = "0.321,-0.531,-0.603,-0.502" |
||
− | cMissionSpawnItem JasperFood7 |
||
− | ItemName = "Snack" |
||
− | Location = "90.024,4.246,-212.267" |
||
− | Rotation = "0.724,0.277,0.206,-0.597" |
||
− | cMissionOnTrigger ClearPreJoin |
||
− | Location = "95.446,3.667,-216.353" |
||
− | Radius = "6" |
||
− | RenderSphere = "true" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSetNPCScriptedAction jell2 |
||
− | ExecuteOnce = "true" |
||
− | NPCName = "srv_jasper" |
||
− | ReactionAnim = "18" |
||
− | cMissionOnEvent DefectionForCinda |
||
− | EventString = "CindaDefects" |
||
− | cMissionTimer DelayDefection1 |
||
− | DeltaTimeSecondsRealTime = "5" |
||
− | TriggerBothPlayers = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSetNPCScriptedAction DefectCinda9 |
||
− | Defect = "true" |
||
− | NPCName = "srv_cinda" |
||
+ | !<!--name-->cMissionSpawnItem |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
+ | |<!--example--> |
||
+ | |align=center|<!--number of--> |
||
+ | |-valign=top |
||
+ | !<!--name-->cMissionSpawnNPC |
||
− | === Chef_Reward=== |
||
+ | |<!--NOTES--> |
||
− | <pre> |
||
+ | |<!--example--> |
||
− | cMissionDefinition Chef_Reward |
||
+ | |align=center|<!--number of--> |
||
− | Duration = "511200" |
||
+ | |-valign=top |
||
− | ExplicitStart = "true" |
||
− | LevelRequiredToStartName = "FOOD_BARN" |
||
− | MissionType = "12" |
||
− | PrerequisiteMission = "Chef" |
||
− | StartTime = "81000" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionLevelReady Chef_Reward2 |
||
− | LevelName = "LEVEL_FOOD_BARN" |
||
− | cMissionSpawnItem Chef_Reward3 |
||
− | ItemName = "ChefKnife" |
||
− | Location = "17.902,-1.354,-242.472" |
||
− | Rotation = "0.000,1.802,0.000,1.000" |
||
− | cMissionSpawnItem Chef_Reward4 |
||
− | ItemName = "MeatCleaver" |
||
− | Location = "17.622,-1.348,-243.342" |
||
− | Rotation = "0.648,-0.628,-0.322,0.286" |
||
− | cMissionSpawnItem Chef_Reward5 |
||
− | ItemName = "Pan" |
||
− | Location = "17.967,-1.354,-242.907" |
||
− | Rotation = "0.000,1.115,0.000,1.000" |
||
− | cMissionSendCommandToProp OpenFreezer2 |
||
− | PropCommand = "9" |
||
− | PropName = "FreezerDoor" |
||
− | cMissionSendCommandToProp FreezerNoInteract1 |
||
− | PropCommand = "22" |
||
− | PropName = "FreezerDoor" |
||
− | </pre> |
||
− | === ChefSurvivorsFail=== |
||
− | <pre> |
||
− | cMissionDefinition ChefSurvivorsFail |
||
− | DescriptionSummary = "80024" |
||
− | DisplayName = "80024" |
||
− | Duration = "79200" |
||
− | ExplicitStart = "true" |
||
− | FailPrerequisiteMission = "ChefSurvivors" |
||
− | MissionType = "8" |
||
− | StartTime = "81000" |
||
− | cMissionObjective ChefSurvivors-Objective1 |
||
− | cMissionObjectiveEvent EndFailMission |
||
− | EventString = "EndChefFailMission" |
||
− | cMissionLevelReady ChefSurvivors-Start1 |
||
− | LevelName = "LEVEL_FOOD_BARN" |
||
− | cMissionSpawnNPC Jasper2 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_jasper" |
||
− | Rotation = "-1.5" |
||
− | SpawnPoint = "90.118,3.683,-208.319" |
||
− | cMissionDialogue SorryButCindaIsDead6 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65163" |
||
− | Dialogue1 = "65105" |
||
− | Dialogue2 = "65977" |
||
− | ReactionAnim1 = "4" |
||
− | ReactionAnim2 = "3" |
||
− | ReactionAnim3 = "5" |
||
− | Speaker1 = "srv_jasper" |
||
− | Speaker2 = "srv_jasper" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65172" |
||
− | SpeakerID2 = "65172" |
||
− | cMissionDialogue SorryButCindaIsDead7 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65981" |
||
− | Dialogue1 = "65983" |
||
− | Dialogue2 = "65984" |
||
− | ReactionAnim2 = "5" |
||
− | Speaker2 = "srv_jasper" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65172" |
||
− | cMissionDialogue SorryButCindaIsDead8 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "65986" |
||
− | Dialogue1 = "65987" |
||
− | Dialogue2 = "65988" |
||
− | JoinChuckAfter = "true" |
||
− | ReactionAnim0 = "6" |
||
− | Speaker0 = "srv_jasper" |
||
− | SpeakerID0 = "65172" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65172" |
||
− | cMissionSendEvent CindaDefects5 |
||
− | Value = "EndChefFailMission" |
||
− | cMissionSpawnNPC Cinda6 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_cinda" |
||
− | Rotation = "2.717" |
||
− | SpawnPoint = "15.000,-1.354,-228.962" |
||
− | WithProp = "RebeccaRope" |
||
− | cMissionDialogue JasperDead9 |
||
− | Dialogue0 = "85520" |
||
− | SpeakerID0 = "65173" |
||
− | cMissionDialogue JasperDead10 |
||
− | Dialogue0 = "85521" |
||
− | Dialogue1 = "85522" |
||
− | ReactionAnim1 = "2" |
||
− | Speaker1 = "srv_cinda" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65173" |
||
− | cMissionSendEvent CindaDefects8 |
||
− | Value = "CindaDefects" |
||
− | cMissionSendEvent CindaDefects9 |
||
− | Value = "EndChefFailMission" |
||
− | cMissionTimer DelayDefection2 |
||
− | DeltaTimeSecondsRealTime = "5" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | TriggerBothPlayers = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSetNPCScriptedAction DefectCinda10 |
||
− | Defect = "true" |
||
− | NPCName = "srv_cinda" |
||
− | cMissionSendCommandToProp DestroyRope12 |
||
− | PropCommand = "17" |
||
− | TargetNPCName = "srv_cinda" |
||
− | cMissionSetNPCScriptedAction ClearCindaPreJoin7 |
||
− | NPCName = "srv_cinda" |
||
− | ReactionAnim = "18" |
||
− | cMissionSpawnItem JasperFood8 |
||
− | ItemName = "Coffee" |
||
− | Location = "89.798,4.323,-212.497" |
||
− | Rotation = "-0.001,-0.013,-0.001,1.000" |
||
− | cMissionSpawnItem JasperFood9 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "Coffee" |
||
− | Location = "89.372,4.739,-208.433" |
||
− | Rotation = "0.005,-0.497,-0.011,0.868" |
||
− | cMissionSpawnItem JasperFood10 |
||
− | ItemName = "Snack" |
||
− | Location = "90.051,4.246,-212.670" |
||
− | Rotation = "0.321,-0.531,-0.603,-0.502" |
||
− | cMissionSpawnItem JasperFood11 |
||
− | ItemName = "Snack" |
||
− | Location = "90.024,4.246,-212.267" |
||
− | Rotation = "0.724,0.277,0.206,-0.597" |
||
− | cMissionOnTrigger ClearPreJoin1 |
||
− | Location = "95.446,3.667,-216.353" |
||
− | Radius = "6" |
||
− | RenderSphere = "true" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSetNPCScriptedAction jell3 |
||
− | ExecuteOnce = "true" |
||
− | NPCName = "srv_jasper" |
||
− | ReactionAnim = "18" |
||
− | </pre> |
||
+ | !<!--name-->cMissionSpawnZombie |
||
− | == ChemicalDependency== |
||
+ | |<!--NOTES--> |
||
− | <pre> |
||
+ | |<!--example--> |
||
− | cMissionDefinition ChemicalDependency |
||
+ | |align=center|<!--number of--> |
||
− | Color = "3826405" |
||
+ | |-valign=top |
||
− | DebugSpawnPoint = "Exit_Safehouse" |
||
− | DescriptionSummary = "80542" |
||
− | DisplayName = "80061" |
||
− | Duration = "14340" |
||
− | LevelRequiredToStartName = "NONE" |
||
− | LevelToStartAtIfDebuggingMission = "ROYAL_FLUSH" |
||
− | MissionComplete_PP = "60000" |
||
− | MissionIsScoopRequest = "true" |
||
− | MissionType = "3" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "212400" |
||
− | cMissionObjective ChemicalObj |
||
− | MissionWaypoint = "SAFEHOUSE,-0.905,-1.088,-15.767" |
||
− | cMissionObjectiveEvent ChemDepEvent |
||
− | EventString = "ChemDepEnd" |
||
− | MissionWaypoint = "SAFEHOUSE,-9.205,-1.102,18.906" |
||
− | cMissionLevelReady ChemicalLevelReady |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnNPC ChemicalJared |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_jared" |
||
− | Rotation = "0.094" |
||
− | SpawnPoint = "-9.205,-1.102,18.906" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogue JaredChemical1 |
||
− | Dialogue0 = "65593" |
||
− | SpeakerID0 = "65533" |
||
− | cMissionDialogueCondition cond_JaredChemical2 |
||
− | DialogueCondition = "15" |
||
− | cMissionDialogue fail_JaredChemical2 |
||
− | Dialogue0 = "65622" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "10" |
||
− | Speaker0 = "srv_jared" |
||
− | SpeakerID0 = "65533" |
||
− | cMissionDialogue JaredChemical2 |
||
− | Dialogue0 = "65594" |
||
− | Dialogue1 = "65595" |
||
− | Dialogue2 = "65596" |
||
− | DialogueCondition = "15" |
||
− | ReactionAnim0 = "0" |
||
− | ReactionAnim2 = "8" |
||
− | Speaker0 = "srv_jared" |
||
− | Speaker2 = "srv_jared" |
||
− | SpeakerID0 = "65533" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65533" |
||
− | cMissionSendEvent ChemDepEnd1 |
||
− | Value = "ChemDepEnd" |
||
− | cMissionTimer ChemDepDeplay |
||
− | DeltaTimeSecondsRealTime = "12" |
||
− | TriggerBothPlayers = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionChangeNPCState health |
||
− | Health = "0" |
||
− | InvulnerableToGrapples = "false" |
||
− | NPCName = "srv_jared" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | SurvivorVULNERABLEToDamage = "false" |
||
+ | !<!--name-->cMissionSpawnZombieCrate |
||
− | cMissionSpawnNPC Sullivan1 |
||
+ | |<!--NOTES--> |
||
− | DefaultBehaviour = "idle" |
||
+ | |<!--example--> |
||
− | NPCName = "cast_sullivan" |
||
+ | |align=center|<!--number of--> |
||
− | Rotation = "0.295" |
||
+ | |-valign=top |
||
− | SpawnPoint = "-8.445,-1.101,27.223" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogue SullivanWarning |
||
− | Dialogue0 = "65597" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "2" |
||
− | Speaker0 = "cast_sullivan" |
||
− | SpeakerID0 = "50222" |
||
− | cMissionSetNPCScriptedAction SulliNormal11 |
||
− | NPCName = "cast_sullivan" |
||
− | cMissionTimer x3117 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall x3118 |
||
− | cMissionDialogue x3119 |
||
− | Dialogue0 = "65591" |
||
− | Dialogue1 = "65592" |
||
− | SpeakerID0 = "77510" |
||
− | SpeakerID1 = "50222" |
||
− | cMissionPrereq JaredRescued |
||
− | cMissionObjectiveNPCJoin JaredRescued1 |
||
− | ANDRESCUED = "true" |
||
− | NPCName = "srv_jared" |
||
− | </pre> |
||
− | === ChemicalFailSulivan=== |
||
− | <pre> |
||
− | cMissionDefinition ChemicalFailSulivan |
||
− | DisplayName = "80039" |
||
− | Duration = "28800" |
||
− | ExplicitStart = "false" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | MissionType = "8" |
||
− | StartTime = "212400" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionPrereq ChemicalDependancyComplete |
||
− | cMissionObjectiveMissionStatus ChemDepComplete |
||
− | Failed = "true" |
||
− | MissionName = "ChemicalDependency" |
||
− | Success = "true" |
||
− | cMissionObjectiveNPCJoin JaredRescued3 |
||
− | ANDRESCUED = "true" |
||
− | NPCName = "srv_jared" |
||
− | cMissionObjective x513 |
||
− | cMissionObjectiveBeAtLocation x28 |
||
− | MissionWaypoint = "ROYAL_FLUSH,-305.572,-4.798,-155.427" |
||
− | RadiusFromWaypoint = "20" |
||
− | cMissionLevelReady x27111 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnNPC sulivan1 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "cast_sullivan" |
||
− | Rotation = "-1.705" |
||
− | SpawnPoint = "-3.170,-1.098,31.678" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition JaredDead3 |
||
− | ConditionParameter1 = "srv_jared" |
||
− | DialogueCondition = "17" |
||
− | cMissionDialogue d33118 |
||
− | Dialogue0 = "65598" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "11" |
||
− | Speaker0 = "cast_sullivan" |
||
− | SpeakerID0 = "50222" |
||
− | cMissionDialogue x45 |
||
− | Dialogue0 = "65599" |
||
− | SpeakerID0 = "50222" |
||
− | cMissionDialogue x46 |
||
− | Dialogue0 = "65603" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | cMissionSetNPCScriptedAction SulliNormal12 |
||
− | NPCName = "cast_sullivan" |
||
+ | !<!--name-->cMissionStartEffect |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
+ | |<!--example--> |
||
+ | |align=center|<!--number of--> |
||
+ | |-valign=top |
||
+ | !<!--name-->cMissionSurvivorZombification |
||
− | == ChemicalFail1== |
||
+ | |<!--NOTES--> |
||
− | <pre> |
||
+ | |<!--example--> |
||
− | cMissionDefinition ChemicalFail1 |
||
+ | |align=center|<!--number of--> |
||
− | DisplayName = "80039" |
||
+ | |-valign=top |
||
− | Duration = "14400" |
||
− | ExplicitStart = "true" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | MissionType = "8" |
||
− | StartTime = "226740" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective ChemicalObj1 |
||
− | MissionWaypoint = "SAFEHOUSE,-0.905,-1.088,-15.767" |
||
− | cMissionObjectiveEvent ChemDepEvent1 |
||
− | EventString = "JaredIsDead" |
||
− | MissionWaypoint = "SAFEHOUSE,-9.205,-1.102,18.906" |
||
− | cMissionPrereq ChemicalDependancyFail |
||
− | cMissionObjectiveMissionStatus ChemicalDependancy |
||
− | Failed = "true" |
||
− | MissionName = "ChemicalDependency" |
||
− | cMissionObjectiveNPCJoin JaredRescued2 |
||
− | ANDRESCUED = "true" |
||
− | NPCName = "srv_jared" |
||
− | cMissionOnEnter KillTheJared |
||
− | cMissionCondition in_safehouse |
||
− | Condition = "14" |
||
− | ConditionParamater = "LEVEL_SAFEHOUSE" |
||
− | cMissionKillNPC KillJared9 |
||
− | IgnoreAction = "false" |
||
− | NPCName = "srv_jared" |
||
− | cMissionSendEvent ChemDepEnd4 |
||
− | Value = "JaredIsDead" |
||
− | cMissionLevelReady safehouse1 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionCinematic KilledJared5 |
||
− | CinematicName = "611_jared_death_in_the_safehouse" |
||
− | IgnoreAction = "false" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | UseLastPlayerWhoSwitchedLevel = "false" |
||
− | cMissionKillNPC KillJared8 |
||
− | IgnoreAction = "false" |
||
− | NPCName = "srv_jared" |
||
− | cMissionSendEvent ChemDepEnd5 |
||
− | Value = "JaredIsDead" |
||
− | </pre> |
||
− | == CodeBlue== |
||
− | <pre> |
||
− | cMissionDefinition CodeBlue |
||
− | CantFailOnLevel = "FORTUNE_EXTERIOR" |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "EntryYucutan" |
||
− | DescriptionSummary = "80543" |
||
− | DisplayName = "80052" |
||
− | Duration = "32940" |
||
− | LevelToStartAtIfDebuggingMission = "FORTUNE_EXTERIOR" |
||
− | MissionType = "3" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "79200" |
||
− | cMissionObjective CodeBlue-Objective |
||
− | MissionWaypoint = "FORTUNE_EXTERIOR,17.935,1.071,-144.229" |
||
− | cMissionObjectiveNPCJoin SvenhasJoined |
||
− | ANDRESCUED = "false" |
||
− | MissionWaypoint = "FORTUNE_EXTERIOR,16.709,1.102,-141.801" |
||
− | NPCName = "srv_sven" |
||
− | cMissionLevelReady Fortune_Exterior2 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSpawnNPC Sven |
||
− | NPCName = "srv_sven" |
||
− | Rotation = "-0.769" |
||
− | SpawnPoint = "15.474,0.841,-140.562" |
||
− | cMissionDialogue SvenIntro |
||
− | ClearPreJoinAfterReaction2 = "false" |
||
− | Dialogue0 = "65564" |
||
− | JoinChuckAfter = "false" |
||
− | SpeakerID0 = "65167" |
||
− | cMissionDialogueCondition ZombiesNear3 |
||
− | AutoStart = "true" |
||
− | ConditionParameter1 = "CodeBlueZombies" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue SvenNoZs5 |
||
− | AutoStart = "true" |
||
− | ClearPreJoinAfterReaction1 = "true" |
||
− | ClearPreJoinAfterReaction2 = "false" |
||
− | Dialogue0 = "65565" |
||
− | Dialogue1 = "65566" |
||
− | Dialogue2 = "65567" |
||
− | Dialogue3 = "65568" |
||
− | JoinChuckAfter = "false" |
||
− | ReactionAnim1 = "15" |
||
− | ReactionAnim2 = "6" |
||
− | ReactionAnim3 = "6" |
||
− | Speaker0 = "srv_sven" |
||
− | Speaker1 = "srv_sven" |
||
− | Speaker2 = "srv_sven" |
||
− | SpeakerID0 = "65199" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65199" |
||
− | SpeakerID3 = "65167" |
||
− | cMissionDialogue SvenJoin7 |
||
− | Dialogue0 = "65569" |
||
− | Dialogue1 = "65975" |
||
− | Dialogue2 = "65976" |
||
− | JoinChuckAfter = "true" |
||
− | ReactionAnim0 = "6" |
||
− | ReactionAnim2 = "11" |
||
− | ReactionAnim3 = "0" |
||
− | Speaker0 = "srv_sven" |
||
− | Speaker2 = "srv_sven" |
||
− | SpeakerID0 = "65199" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65199" |
||
− | cMissionDialogue SvenZs4 |
||
− | AutoStart = "true" |
||
− | ClearPreJoinAfterReaction2 = "false" |
||
− | Dialogue0 = "67865" |
||
− | Dialogue1 = "67866" |
||
− | Dialogue2 = "67867" |
||
− | Dialogue3 = "67868" |
||
− | JoinChuckAfter = "false" |
||
− | ReactionAnim0 = "6" |
||
− | ReactionAnim3 = "6" |
||
− | Speaker0 = "srv_sven" |
||
− | Speaker1 = "srv_sven" |
||
− | Speaker2 = "srv_sven" |
||
− | Speaker3 = "srv_sven" |
||
− | SpeakerID0 = "65199" |
||
− | SpeakerID1 = "65199" |
||
− | SpeakerID2 = "65199" |
||
− | SpeakerID3 = "65199" |
||
− | cMissionDialogue SvenJoin8 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "67869" |
||
− | Dialogue1 = "65975" |
||
− | Dialogue2 = "65976" |
||
− | JoinChuckAfter = "true" |
||
− | ReactionAnim0 = "6" |
||
− | ReactionAnim2 = "11" |
||
− | ReactionAnim3 = "0" |
||
− | Speaker0 = "srv_sven" |
||
− | Speaker2 = "srv_sven" |
||
− | SpeakerID0 = "65199" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65199" |
||
− | cMissionSpawnItem CPRCorpse |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "CodeBlue_corpse" |
||
− | Location = "15.472,0.800,-139.016" |
||
− | Rotation = "0.000,0.170,0.000,0.986" |
||
− | cMissionSpawnItem CPRApple |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Apple" |
||
− | Location = "13.688,1.988,-139.637" |
||
− | Rotation = "-0.992,-0.000,0.126,0.000" |
||
− | cMissionSpawnItem CPRTool |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Scissors" |
||
− | Location = "14.966,0.844,-141.696" |
||
− | Rotation = "-0.702,0.694,0.120,-0.125" |
||
− | cMissionSpawnItem CPRBarricade |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "PlasticBin" |
||
− | Location = "17.203,1.251,-136.968" |
||
− | Rotation = "-0.625,0.689,0.321,-0.179" |
||
− | cMissionSpawnItem CPRBarricade1 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "PottedPlant_5" |
||
− | Location = "15.268,1.144,-137.206" |
||
− | Rotation = "0.226,-0.272,-0.594,0.723" |
||
− | cMissionSpawnItem CPRBarricade2 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "PottedPlant_5" |
||
− | Location = "19.678,1.147,-141.216" |
||
− | Rotation = "-0.550,0.669,0.318,-0.386" |
||
− | cMissionSendCommandToProp Destroyplant1 |
||
− | PropCommand = "17" |
||
− | PropName = "PottedPlant_54" |
||
− | cMissionSendCommandToProp Destroyplant2 |
||
− | PropCommand = "17" |
||
− | PropName = "PottedPlant_56" |
||
− | cMissionSendCommandToProp DestroyPlasticBin |
||
− | PropCommand = "17" |
||
− | PropName = "PlasticBin6" |
||
− | cMissionOnTrigger CodeBlueBlood |
||
− | InnerRadius = "8" |
||
− | Location = "24.165,0.831,-125.902" |
||
− | NeverFinish = "true" |
||
− | Radius = "8" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionStartEffect CorpseBlood |
||
− | EffectEnum = "30" |
||
− | Location = "14.932,1.080,-140.048" |
||
− | Noise = "1" |
||
− | Number = "3" |
||
− | Rotation = "0.814,0.000,0.000,0.581" |
||
− | cMissionSetChuckState MetTim1 |
||
− | ChuckState = "51" |
||
− | Item = "srv_codebluecorpse" |
||
− | cMissionKillNPC KillTim2 |
||
− | NPCName = "srv_codebluecorpse" |
||
− | cMissionTimer StaceyCall2 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall CodeBlue1 |
||
− | cMissionOnZombieEnterArea CodeZombies |
||
− | CentreLocation = "FORTUNE_EXTERIOR,15.474,1.071,-140.562" |
||
− | MinimumZombies = "1" |
||
− | Radius = "5.5" |
||
− | cMissionSetNPCScriptedAction SvenUp |
||
− | NPCName = "srv_sven" |
||
− | ReactionAnim = "15" |
||
− | cMissionSetNPCScriptedAction SvenClear |
||
− | NPCName = "srv_sven" |
||
− | ReactionAnim = "18" |
||
− | cMissionSendEvent SvenZs |
||
− | DialogManagerOnly = "true" |
||
− | Value = "CodeBlueZombies" |
||
+ | !<!--name-->cMissionTeleportPlayer |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
− | == DeadOrAlive== |
||
+ | |<!--example--> |
||
− | <pre> |
||
+ | |align=center|<!--number of--> |
||
− | cMissionDefinition DeadOrAlive |
||
+ | |-valign=top |
||
− | CantFailOnLevel = "PALISADES" |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "EntryAtlanticaCasino" |
||
− | DescriptionSummary = "80544" |
||
− | DisplayName = "80045" |
||
− | Duration = "39600" |
||
− | LevelToStartAtIfDebuggingMission = "PALISADES" |
||
− | MissionType = "3" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "244800" |
||
− | cMissionTimer DeadOrAlive_Timer |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall DoA_Call |
||
− | cMissionDialogue StaceyCall_DoA |
||
− | Dialogue0 = "65895" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionObjective JoinTheHorde-Objective |
||
− | cMissionObjectiveNPCJoin AndyJoins |
||
− | MissionWaypoint = "PALISADES,155.568,1.898,-83.675" |
||
− | NPCName = "srv_andy" |
||
− | cMissionLevelReady Palisades_DoA |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionSpawnNPC SpawnAndy1 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_andy" |
||
− | Rotation = "2.571" |
||
− | SpawnPoint = "156.973,1.898,-83.787" |
||
− | WithProp = "Shotgun" |
||
− | cMissionChangeNPCState NotAggressive1 |
||
− | InvulnerableToGrapples = "false" |
||
− | NPCName = "srv_andy" |
||
− | SurvivorAttacksDisabled = "true" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionDialogue Andy |
||
− | Dialogue0 = "65768" |
||
− | Dialogue1 = "65769" |
||
− | ReactionAnim1 = "0" |
||
− | Speaker1 = "srv_andy" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50006" |
||
− | cMissionOnTriggerCuboid Kill_Andy3 |
||
− | Height = "10" |
||
− | Location = "185.003,-0.566,-90.006" |
||
− | RenderSphere = "false" |
||
− | Vertex1 = "185.561,-0.566,-66.539" |
||
− | Vertex2 = "131.440,-0.566,-121.071" |
||
− | Vertex3 = "228.435,-0.566,-214.355" |
||
− | Vertex4 = "281.505,-0.566,-161.218" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSetNPCScriptedAction AndyDefect |
||
− | Defect = "true" |
||
− | NPCName = "srv_andy" |
||
− | cMissionTimer AndySuicide |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | cMissionDialogue ByeBye4 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "65867" |
||
− | Speaker0 = "srv_andy" |
||
− | SpeakerID0 = "50006" |
||
− | cMissionTimer delay146 |
||
− | DeltaTimeSecondsRealTime = "5" |
||
− | IgnoreAction = "false" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | cMissionSetNPCScriptedAction eatgun126 |
||
− | GotoPoint = "156.393,-0.566,-86.806" |
||
− | NPCName = "srv_andy" |
||
− | ReactionAnim = "15" |
||
− | SnapToState = "true" |
||
− | cMissionOnTriggerCuboid Kill_Andy4 |
||
− | Cooperative = "false" |
||
− | Height = "10" |
||
− | Location = "185.003,-0.566,-90.006" |
||
− | RenderSphere = "false" |
||
− | Vertex1 = "135.314,-0.566,12.386" |
||
− | Vertex2 = "58.929,-0.566,-68.838" |
||
− | Vertex3 = "116.336,-0.566,-113.850" |
||
− | Vertex4 = "187.364,-0.566,-40.767" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSetNPCScriptedAction AndyDefect1 |
||
− | Defect = "true" |
||
− | NPCName = "srv_andy" |
||
− | cMissionTimer AndySuicide1 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | cMissionDialogue ByeBye5 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "65867" |
||
− | Speaker0 = "srv_andy" |
||
− | SpeakerID0 = "50006" |
||
− | cMissionTimer delay147 |
||
− | DeltaTimeSecondsRealTime = "5" |
||
− | IgnoreAction = "false" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | cMissionSetNPCScriptedAction eatgun127 |
||
− | GotoPoint = "156.393,-0.566,-86.806" |
||
− | NPCName = "srv_andy" |
||
− | ReactionAnim = "15" |
||
− | SnapToState = "true" |
||
− | cMissionOnTriggerCuboid Kill_Andy5 |
||
− | Cooperative = "false" |
||
− | Height = "20" |
||
− | Location = "185.003,-0.566,-90.006" |
||
− | RenderSphere = "false" |
||
− | Vertex1 = "126.543,-0.566,-104.744" |
||
− | Vertex2 = "144.609,-0.566,-90.167" |
||
− | Vertex3 = "152.355,-0.566,-97.721" |
||
− | Vertex4 = "142.270,-0.566,-118.481" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSetNPCScriptedAction AndyDefect2 |
||
− | Defect = "true" |
||
− | NPCName = "srv_andy" |
||
− | cMissionTimer AndySuicide2 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | cMissionDialogue ByeBye7 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "65867" |
||
− | Speaker0 = "srv_andy" |
||
− | SpeakerID0 = "50006" |
||
− | cMissionTimer delay148 |
||
− | DeltaTimeSecondsRealTime = "5" |
||
− | IgnoreAction = "false" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | cMissionSetNPCScriptedAction eatgun128 |
||
− | GotoPoint = "156.393,-0.566,-86.806" |
||
− | NPCName = "srv_andy" |
||
− | ReactionAnim = "15" |
||
− | SnapToState = "true" |
||
+ | !<!--name-->cMissionTimer |
||
− | cMissionDialogue Andy14 |
||
+ | |<!--NOTES--> |
||
− | Dialogue0 = "65770" |
||
+ | |<!--example--> |
||
− | Dialogue1 = "65771" |
||
+ | |align=center|<!--number of--> |
||
− | Speaker0 = "srv_andy" |
||
+ | |-valign=top |
||
− | SpeakerID0 = "50006" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue Andy13 |
||
− | Dialogue0 = "65772" |
||
− | Dialogue1 = "65773" |
||
− | ReactionAnim0 = "5" |
||
− | Speaker0 = "srv_andy" |
||
− | Speaker1 = "srv_andy" |
||
− | SpeakerID0 = "50006" |
||
− | SpeakerID1 = "50006" |
||
− | cMissionDialogue Andy12 |
||
− | Dialogue0 = "65774" |
||
− | Dialogue1 = "65775" |
||
− | ReactionAnim1 = "2" |
||
− | Speaker1 = "srv_andy" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50006" |
||
− | cMissionDialogue Andy11 |
||
− | Dialogue0 = "65776" |
||
− | Dialogue1 = "65777" |
||
− | Speaker1 = "srv_andy" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50006" |
||
− | cMissionDialogue Andy10 |
||
− | Dialogue0 = "65778" |
||
− | Dialogue1 = "65779" |
||
− | Speaker0 = "srv_andy" |
||
− | SpeakerID0 = "50006" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue Andy9 |
||
− | Dialogue0 = "65780" |
||
− | Dialogue1 = "65781" |
||
− | Speaker0 = "srv_andy" |
||
− | Speaker1 = "srv_andy" |
||
− | SpeakerID0 = "50006" |
||
− | SpeakerID1 = "50006" |
||
− | cMissionDialogue Andy8 |
||
− | Dialogue0 = "65785" |
||
− | Dialogue1 = "65786" |
||
− | ReactionAnim1 = "12" |
||
− | Speaker1 = "srv_andy" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50006" |
||
− | cMissionDialogue Andy7 |
||
− | Dialogue0 = "65787" |
||
− | Dialogue1 = "65788" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue Andy6 |
||
− | Dialogue0 = "65789" |
||
− | Dialogue1 = "65808" |
||
− | ReactionAnim0 = "12" |
||
− | Speaker0 = "srv_andy" |
||
− | Speaker1 = "srv_andy" |
||
− | SpeakerID0 = "50006" |
||
− | SpeakerID1 = "50006" |
||
− | cMissionDialogue Andy5 |
||
− | Dialogue0 = "65809" |
||
− | Dialogue1 = "65810" |
||
− | ReactionAnim1 = "5" |
||
− | Speaker1 = "srv_andy" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50006" |
||
− | cMissionDialogue Andy4 |
||
− | Dialogue0 = "65811" |
||
− | Dialogue1 = "65812" |
||
− | Speaker1 = "srv_andy" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50006" |
||
− | cMissionDialogue Andy3 |
||
− | Dialogue0 = "65813" |
||
− | Dialogue1 = "65814" |
||
− | Speaker1 = "srv_andy" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50006" |
||
− | cMissionDialogue Andy2 |
||
− | Dialogue0 = "65815" |
||
− | Dialogue1 = "65816" |
||
− | JoinChuckAfter = "true" |
||
− | ReactionAnim1 = "3" |
||
− | Speaker1 = "srv_andy" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50006" |
||
− | cMissionHideTriggerVolume KillAndy3 |
||
− | TriggerName = "Kill_Andy" |
||
− | cMissionHideTriggerVolume KillAndy4 |
||
− | TriggerName = "Kill_Andy1" |
||
− | cMissionHideTriggerVolume KillAndy5 |
||
− | TriggerName = "Kill_Andy2" |
||
− | cMissionChangeNPCState EnableNPCAttacks1 |
||
− | InvulnerableToGrapples = "false" |
||
− | NPCName = "srv_andy" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionSpawnItem ProtesterSign11 |
||
− | ItemName = "ProtesterSign" |
||
− | Location = "152.697,-0.521,-85.145" |
||
− | REMOVE_BEFORE_SHIP = "false" |
||
− | Rotation = "-0.575,0.413,0.415,0.571" |
||
− | cMissionSpawnItem ProtesterSign21 |
||
− | ItemName = "ProtesterSign" |
||
− | Location = "159.954,-0.545,-87.455" |
||
− | REMOVE_BEFORE_SHIP = "false" |
||
− | Rotation = "-0.575,-0.414,-0.408,0.576" |
||
− | cMissionSpawnItem ProtesterSign31 |
||
− | ItemName = "ProtesterSign" |
||
− | Location = "156.932,-0.488,-81.115" |
||
− | REMOVE_BEFORE_SHIP = "false" |
||
− | Rotation = "-0.575,0.413,0.415,0.571" |
||
− | cMissionSpawnItem ProtesterSign41 |
||
− | ItemName = "ProtesterSign" |
||
− | Location = "159.229,-0.533,-84.420" |
||
− | REMOVE_BEFORE_SHIP = "false" |
||
− | Rotation = "0.512,0.490,0.491,-0.507" |
||
− | cMissionSpawnZombie JumpHorde1 |
||
− | NumberOfZombies = "10" |
||
− | SpawnPoint = "157.708,-0.563,-85.059" |
||
− | ZombieType = "zombie_skinny" |
||
+ | !<!--name-->cMissionTIRMatch |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
− | == DeltaPoint1== |
||
+ | |<!--example--> |
||
− | <pre> |
||
+ | |align=center|<!--number of--> |
||
− | cMissionDefinition DeltaPoint1 |
||
+ | |-valign=top |
||
− | CantFailOnLevel = "FORTUNE_EXTERIOR" |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "EntryRoyalFlushPlaza" |
||
− | DescriptionSummary = "80545" |
||
− | DisplayName = "80049" |
||
− | Duration = "32400" |
||
− | LevelRequiredToStartName = "FORTUNE_EXTERIOR" |
||
− | LevelToStartAtIfDebuggingMission = "FORTUNE_EXTERIOR" |
||
− | MissionType = "3" |
||
− | PrerequisiteMission = "Case6-2" |
||
− | ShowInDebugMenu = "true" |
||
− | ShowInHUD = "false" |
||
− | StartTime = "291600" |
||
− | cMissionObjective DeltaPoint1-Objective |
||
− | MissionWaypoint = "FORTUNE_EXTERIOR,-125.820,-1.194,6.100" |
||
− | cMissionObjectiveNPCJoin x313 |
||
− | MissionWaypoint = "FORTUNE_EXTERIOR,-66.857,-1.596,10.058" |
||
− | NPCName = "srv_michael" |
||
− | cMissionObjectiveNPCJoin x3110 |
||
− | MissionWaypoint = "FORTUNE_EXTERIOR,-66.186,-1.662,13.199" |
||
− | NPCName = "srv_matthew" |
||
− | cMissionLevelReady DeltaPoint_Exterior |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSpawnNPC DeltaPoint_Michael |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_michael" |
||
− | Rotation = "1.557" |
||
− | SpawnPoint = "-66.772,-1.592,10.040" |
||
− | WithProp = "M16" |
||
− | cMissionDialogue Michael_1 |
||
− | Dialogue0 = "65286" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "12" |
||
− | Speaker0 = "srv_michael" |
||
− | SpeakerID0 = "65189" |
||
− | cMissionDialogue Michael_2 |
||
− | Dialogue0 = "65287" |
||
− | Dialogue1 = "65288" |
||
− | Dialogue2 = "65289" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim1 = "12" |
||
− | Speaker1 = "srv_michael" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65189" |
||
− | SpeakerID2 = "65167" |
||
− | cMissionDialogue MichaelJoin |
||
− | AutoStart = "true" |
||
− | ClearPreJoinAfterReaction1 = "true" |
||
− | ClearPreJoinAfterReaction2 = "true" |
||
− | ClearPreJoinAfterReaction3 = "false" |
||
− | Dialogue0 = "65290" |
||
− | Dialogue1 = "65282" |
||
− | Dialogue2 = "65283" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "true" |
||
− | Joiner0 = "srv_matthew" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "12" |
||
− | ReactionAnim2 = "3" |
||
− | Speaker0 = "srv_michael" |
||
− | Speaker2 = "srv_michael" |
||
− | SpeakerID0 = "65189" |
||
− | SpeakerID1 = "65190" |
||
− | SpeakerID2 = "65189" |
||
− | cMissionSpawnNPC DeltaPoint_Matthew |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_matthew" |
||
− | Rotation = "3.073" |
||
− | SpawnPoint = "-66.194,-1.662,13.198" |
||
− | WithProp = "HandGun" |
||
− | cMissionDialogue d3410 |
||
− | Dialogue0 = "65279" |
||
− | Dialogue1 = "65280" |
||
− | Dialogue2 = "65281" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65190" |
||
− | SpeakerID2 = "65190" |
||
− | cMissionDialogue d3412 |
||
− | ClearPreJoinAfterReaction0 = "false" |
||
− | ClearPreJoinAfterReaction1 = "false" |
||
− | Dialogue0 = "65282" |
||
− | Dialogue1 = "65283" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim1 = "3" |
||
− | Speaker0 = "srv_matthew" |
||
− | Speaker1 = "srv_michael" |
||
− | SpeakerID0 = "65190" |
||
− | SpeakerID1 = "65189" |
||
− | cMissionOnTrigger GunDialogue2 |
||
− | InnerRadius = "9" |
||
− | Location = "-59.580,-1.689,5.256" |
||
− | Radius = "9" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSendEvent Proxy1Complete1 |
||
− | Value = "Proximity1" |
||
− | cMissionSetNPCScriptedAction LookatChuck4 |
||
− | NPCName = "srv_michael" |
||
− | SetOrientation = "true" |
||
− | cMissionSetNPCScriptedAction LookatChuck5 |
||
− | NPCName = "srv_matthew" |
||
− | SetOrientation = "true" |
||
− | cMissionOnTrigger GunDialogue1b1 |
||
− | InnerRadius = "9" |
||
− | Location = "-77.908,-1.689,14.968" |
||
− | Radius = "9" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSendEvent Proxy1Completeb1 |
||
− | Value = "Proximity1" |
||
− | cMissionSetNPCScriptedAction LookatChuck6 |
||
− | NPCName = "srv_michael" |
||
− | SetOrientation = "true" |
||
− | cMissionSetNPCScriptedAction LookatChuck7 |
||
− | NPCName = "srv_matthew" |
||
− | SetOrientation = "true" |
||
− | cMissionOnTrigger GunDialogue3 |
||
− | InnerRadius = "6" |
||
− | Location = "-61.669,-1.689,6.952" |
||
− | Radius = "6" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSendEvent Proxy2Complete1 |
||
− | Value = "Proximity2" |
||
− | cMissionOnTrigger GunDialogueb1 |
||
− | InnerRadius = "6" |
||
− | Location = "-73.063,-1.689,15.150" |
||
− | Radius = "6" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSendEvent Proxy2Completeb1 |
||
− | Value = "Proximity2" |
||
− | cMissionSpawnItem DeltaPoint_Barricade |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-66.045,-1.044,9.861" |
||
− | Rotation = "-0.018,0.928,0.013,0.373" |
||
− | cMissionSpawnItem DeltaPoint_Barricade3 |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-68.018,-1.179,13.666" |
||
− | Rotation = "0.020,-0.383,0.006,0.923" |
||
− | cMissionSpawnItem DeltaPoint_Barricade4 |
||
− | ItemName = "MilitaryHummer2" |
||
− | Location = "-60.286,-0.313,10.580" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,-0.512,0.000,2.851" |
||
− | cMissionStartEffect Delta_HummerFire |
||
− | EffectEnum = "234" |
||
− | Location = "-60.684,-0.193,12.457" |
||
− | Loop = "true" |
||
− | Rotation = "0.000,0.824,0.000,1.000" |
||
− | cMissionOnEvent Proximity_1 |
||
− | EventString = "Proximity1" |
||
− | OnlyExecuteOnce = "true" |
||
− | cMissionDialogue GunTalk4 |
||
− | Dialogue0 = "65277" |
||
− | SpeakerID0 = "65189" |
||
− | cMissionOnEvent Proximity_2 |
||
− | EventString = "Proximity2" |
||
− | OnlyExecuteOnce = "true" |
||
− | cMissionDialogue GunTalk5 |
||
− | Dialogue0 = "65728" |
||
− | SpeakerID0 = "65189" |
||
+ | !<!--name-->cMissionZombieFactory |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
− | == DemandAndSupply== |
||
+ | |<!--example--> |
||
− | <pre> |
||
+ | |align=center|<!--number of--> |
||
− | cMissionDefinition DemandAndSupply |
||
+ | |-valign=top |
||
− | CantFailOnLevel = "SAFEHOUSE" |
||
− | Color = "3816421" |
||
− | DebugSpawnPoint = "Exit_Safehouse" |
||
− | DescriptionSummary = "80546" |
||
− | DisplayName = "80062" |
||
− | Duration = "14400" |
||
− | LevelRequiredToStartName = "NONE" |
||
− | LevelToStartAtIfDebuggingMission = "ROYAL_FLUSH" |
||
− | MissionComplete_PP = "10000" |
||
− | MissionIsScoopRequest = "true" |
||
− | MissionType = "3" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "248400" |
||
− | cMissionObjective DemandAndSupplyOBJ |
||
− | MissionWaypoint = "SAFEHOUSE,-24.363,-1.090,40.915" |
||
− | cMissionObjectiveEvent EndMuleOBJ |
||
− | EventString = "EndMule" |
||
− | cMissionLevelReady DemandAndSupplyLevelReady |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnNPC MuleSven |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_sven" |
||
− | Rotation = "-0.004" |
||
− | SpawnPoint = "-5.567,-1.094,18.946" |
||
− | cMissionDialogue BoozeSpeech |
||
− | Dialogue0 = "65655" |
||
− | Dialogue1 = "65656" |
||
− | Dialogue2 = "65657" |
||
− | ReactionAnim0 = "9" |
||
− | ReactionAnim1 = "5" |
||
− | Speaker0 = "srv_sven" |
||
− | Speaker2 = "srv_sven" |
||
− | SpeakerID0 = "65199" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65199" |
||
− | cMissionDialogue BoozeSpeech1 |
||
− | Dialogue0 = "65658" |
||
− | Dialogue1 = "65659" |
||
− | Dialogue2 = "66186" |
||
− | ReactionAnim1 = "2" |
||
− | ReactionAnim2 = "11" |
||
− | Speaker1 = "srv_sven" |
||
− | Speaker2 = "srv_sven" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65199" |
||
− | SpeakerID2 = "65199" |
||
− | cMissionDialogueCondition Whiskey2 |
||
− | ConditionParameter1 = "Whiskey" |
||
− | DialogueCondition = "7" |
||
− | cMissionDialogueCondition Vodka1 |
||
− | ConditionParameter1 = "Vodka" |
||
− | DialogueCondition = "7" |
||
− | cMissionDialogue fail_SvenDialogue2 |
||
− | Dialogue0 = "65661" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "2" |
||
− | Speaker0 = "srv_sven" |
||
− | SpeakerID0 = "65199" |
||
− | cMissionDialogue SvenDialogue2 |
||
− | Dialogue0 = "65660" |
||
− | DialogueCondition = "13" |
||
− | ReactionAnim0 = "0" |
||
− | Speaker0 = "srv_sven" |
||
− | SpeakerID0 = "65199" |
||
− | cMissionTimer EndDelay2 |
||
− | DeltaTimeSecondsRealTime = "13" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendEvent EndMule2 |
||
− | Value = "EndMule" |
||
− | cMissionTimer delayZombrex1 |
||
− | DeltaTimeSecondsRealTime = "8" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSetChuckState GiveZombrex3 |
||
− | ChuckState = "20" |
||
− | Value = "85001" |
||
− | cMissionChangeNPCState SvenCalm |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "4" |
||
− | NPCName = "srv_sven" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionDialogue SvenDialogue1 |
||
− | Dialogue0 = "65660" |
||
− | DialogueCondition = "13" |
||
− | ReactionAnim0 = "0" |
||
− | Speaker0 = "srv_sven" |
||
− | SpeakerID0 = "65199" |
||
− | cMissionTimer EndDelay1 |
||
− | DeltaTimeSecondsRealTime = "13" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendEvent EndMule1 |
||
− | Value = "EndMule" |
||
− | cMissionTimer delayZombrex |
||
− | DeltaTimeSecondsRealTime = "8" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSetChuckState GiveZombrex2 |
||
− | ChuckState = "20" |
||
− | Value = "85001" |
||
− | cMissionChangeNPCState SvenCalm1 |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "4" |
||
− | NPCName = "srv_sven" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionChangeNPCState SvenConfused |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "1" |
||
− | NPCName = "srv_sven" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionSpawnItem Tray |
||
− | ItemName = "ServingTray" |
||
− | Location = "-4.109,-1.098,20.295" |
||
− | Rotation = "-0.000,-0.434,0.000,0.901" |
||
− | cMissionSpawnItem Tray1 |
||
− | ItemName = "ServingTray" |
||
− | Location = "-5.767,-1.096,17.273" |
||
− | Rotation = "0.005,0.001,-1.000,0.000" |
||
− | cMissionSpawnItem Mustard |
||
− | ItemName = "Mustard" |
||
− | Location = "-7.292,-1.073,18.385" |
||
− | Rotation = "-0.589,0.390,-0.393,-0.588" |
||
− | cMissionSpawnItem Ketchup |
||
− | ItemName = "Ketchup" |
||
− | Location = "-5.167,-1.074,18.035" |
||
− | Rotation = "0.389,0.592,-0.584,0.397" |
||
− | cMissionSpawnItem Box |
||
− | ItemName = "CardboardBox" |
||
− | Location = "-7.944,-0.907,17.531" |
||
− | Rotation = "-0.002,0.742,0.002,0.670" |
||
− | cMissionSpawnItem Box1 |
||
− | ItemName = "CardboardBox" |
||
− | Location = "-3.797,-0.830,17.810" |
||
− | Rotation = "-0.416,0.570,0.573,0.417" |
||
− | cMissionOnSuccess GiveZombrex |
||
− | cMissionPrereq SvenAlive1 |
||
− | cMissionObjectiveNPCJoin SvenRescued |
||
− | ANDRESCUED = "true" |
||
− | NPCName = "srv_sven" |
||
+ | !<!--name-->cMissionZombieRemoval |
||
− | </pre> |
||
+ | |<!--NOTES--> |
||
− | == Diva== |
||
+ | |<!--example--> |
||
− | <pre> |
||
+ | |align=center|<!--number of--> |
||
− | cMissionDefinition Diva |
||
+ | |-valign=top |
||
− | DebugSpawnPoint = "EntryRoyalFlushPlaza" |
||
+ | |} |
||
− | DescriptionSummary = "80547" |
||
− | DisplayName = "80027" |
||
− | Duration = "75600" |
||
− | LevelToStartAtIfDebuggingMission = "FOOD_BARN" |
||
− | MissionType = "4" |
||
− | ShowInDebugMenu = "true" |
||
− | ShowInHUD = "false" |
||
− | StartTime = "226800" |
||
− | cMissionTimer x471 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | IgnoreAction = "false" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall x472 |
||
− | cMissionDialogue x528 |
||
− | Dialogue0 = "65899" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionObjective Diva-Objective2 |
||
− | cMissionObjectiveEvent StartDiva |
||
− | EventString = "StartDivaBattle" |
||
− | MissionWaypoint = "FOOD_BARN,-56.861,-1.131,-129.731" |
||
− | cMissionObjectiveEvent StartMiniGames1 |
||
− | EventString = "EndZombieFetch" |
||
− | MissionWaypoint = "FOOD_BARN,-64.739,0.197,-128.034" |
||
− | cMissionObjectiveNPCJoin Allison3 |
||
− | NPCName = "srv_allison" |
||
− | cMissionObjectiveNPCJoin Juan3 |
||
− | NPCName = "srv_juan" |
||
− | cMissionObjectiveNPCJoin Cameron3 |
||
− | NPCName = "srv_cameron" |
||
− | cMissionLevelReady Diva1 |
||
− | LevelName = "LEVEL_FOOD_BARN" |
||
− | cMissionTimer x9 |
||
− | DeltaTimeSecondsRealTime = ".25" |
||
− | TriggerXTimes = "1" |
||
− | cMissionZombieRemoval x8 |
||
− | Location = "-55.942,-1.130,-130.491" |
||
− | Radius = "17" |
||
− | cMissionSpawnNPC SpawnAllison1 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_allison" |
||
− | Rotation = "2.0" |
||
− | SpawnPoint = "-65.173,-1.120,-129.987" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | WithProp = "RebeccaRope" |
||
− | cMissionDialogueCondition ReadyToExplain4 |
||
− | ConditionParameter1 = "GoAllison" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue Explaination |
||
− | Dialogue0 = "66115" |
||
− | Dialogue1 = "66016" |
||
− | Speaker0 = "srv_allison" |
||
− | Speaker1 = "srv_allison" |
||
− | SpeakerID0 = "65177" |
||
− | SpeakerID1 = "65177" |
||
− | cMissionDialogue FetchQuestsLoop8 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "66019" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "srv_allison" |
||
− | SpeakerID0 = "65177" |
||
− | cMissionDialogueCondition DrinkFetch2 |
||
− | ConditionParameter1 = "YayDrink" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue DrinkExplain2 |
||
− | Dialogue0 = "66181" |
||
− | Dialogue1 = "66171" |
||
− | LoopThisNode = "true" |
||
− | Speaker1 = "srv_allison" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65177" |
||
− | cMissionDialogueCondition SuitFetch2 |
||
− | ConditionParameter1 = "YaySuit" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue SuitExplain2 |
||
− | Dialogue0 = "66114" |
||
− | Dialogue1 = "66179" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "srv_allison" |
||
− | Speaker1 = "srv_allison" |
||
− | SpeakerID0 = "65177" |
||
− | SpeakerID1 = "65177" |
||
− | cMissionDialogueCondition AudienceFetch2 |
||
− | ConditionParameter1 = "AudienceComplete" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue AudienceExplain2 |
||
− | Dialogue0 = "66183" |
||
− | Dialogue1 = "66011" |
||
− | Dialogue2 = "66180" |
||
− | LoopThisNode = "true" |
||
− | Speaker1 = "srv_allison" |
||
− | Speaker2 = "srv_allison" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65177" |
||
− | SpeakerID2 = "65177" |
||
− | cMissionDialogue GoodToGo5 |
||
− | Dialogue0 = "66168" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "srv_allison" |
||
− | SpeakerID0 = "65177" |
||
− | cMissionSpawnNPC SpawnCameron1 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_cameron" |
||
− | Rotation = "-1.031" |
||
− | SpawnPoint = "-47.915,-1.518,-132.580" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | WithProp = "RebeccaRope" |
||
− | cMissionDialogue SpeakLoop2 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "66020" |
||
− | LoopThisNode = "false" |
||
− | Speaker0 = "srv_cameron" |
||
− | SpeakerID0 = "65179" |
||
− | cMissionSpawnNPC SpawnJuan1 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_juan" |
||
− | Rotation = "-1" |
||
− | SpawnPoint = "-48.656,-1.518,-135.258" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | WithProp = "RebeccaRope" |
||
− | cMissionDialogue SpeakLoop4 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "66021" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "srv_juan" |
||
− | SpeakerID0 = "65180" |
||
− | cMissionOnTrigger DivaIntro1 |
||
− | InnerRadius = "9.5" |
||
− | InteractButton = "false" |
||
− | Location = "-56.198,-0.951,-130.549" |
||
− | Radius = "9.500" |
||
− | RenderSphere = "true" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionCinematic DivaIntro4 |
||
− | CinematicName = "082_diva_boss_intro" |
||
− | cMissionTeleportPlayer Start17 |
||
− | SpawnPoint = "DivaStartFetch" |
||
− | cMissionSendEvent DivaIntrocomplete |
||
− | Value = "AllowBoom" |
||
− | cMissionSendEvent EndFallBack1 |
||
− | Value = "EndFallback" |
||
− | cMissionSendCommandToProp DestroyBeer |
||
− | PropCommand = "17" |
||
− | PropName = "BeerDiva" |
||
− | cMissionSendCommandToProp DestroyBeer1 |
||
− | PropCommand = "17" |
||
− | PropName = "BeerDiva1" |
||
− | cMissionSpawnItem HunkOfMeat1 |
||
− | ItemName = "HunkOfMeat" |
||
− | Location = "-43.810,-1.602,-139.713" |
||
− | Rotation = "0.044,-0.837,-0.030,0.545" |
||
− | cMissionSpawnItem HunkOfMeat3 |
||
− | ItemName = "HunkOfMeat" |
||
− | Location = "-64.046,-1.565,-109.678" |
||
− | Rotation = "-0.120,-0.027,0.992,0.039" |
||
− | cMissionSpawnItem HunkOfMeat2 |
||
− | ItemName = "HunkOfMeat" |
||
− | Location = "-45.429,-1.603,-104.799" |
||
− | Rotation = "-0.006,0.031,-0.050,0.998" |
||
− | cMissionSpawnItem ToyHelicopter1 |
||
− | ItemName = "RCHelicopter" |
||
− | Location = "46.305,-1.366,-190.548" |
||
− | Rotation = "0.308,0.031,-0.002,0.951" |
||
− | cMissionSpawnItem FireCracker |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "FireCrackers" |
||
− | Location = "-65.880,-0.412,-135.438" |
||
− | Rotation = "0.707,0.052,-0.055,0.703" |
||
− | cMissionSpawnItem FireCracker1 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "FireCrackers" |
||
− | Location = "-65.831,-0.422,-135.854" |
||
− | Rotation = "-0.360,-0.612,-0.610,0.353" |
||
− | cMissionSpawnItem FireCracker2 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "FireCrackers" |
||
− | Location = "-65.501,-0.432,-135.790" |
||
− | Rotation = "0.695,0.125,-0.126,0.696" |
||
− | cMissionSpawnItem FireCracker4 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "FireCrackers" |
||
− | Location = "-65.638,-1.102,-134.658" |
||
− | Rotation = "0.695,0.125,-0.126,0.696" |
||
− | cMissionSpawnItem FireCracker3 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "FireCrackers" |
||
− | Location = "-65.775,-1.106,-133.299" |
||
− | Rotation = "0.695,0.125,-0.126,0.696" |
||
− | cMissionSpawnItem FireCracker5 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "FireCrackers" |
||
− | Location = "-65.464,-1.102,-133.568" |
||
− | Rotation = "0.695,0.125,-0.126,0.696" |
||
− | cMissionSpawnItem FireCracker6 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "FireCrackers" |
||
− | Location = "-57.562,-1.102,-141.129" |
||
− | Rotation = "0.695,0.125,-0.126,0.696" |
||
− | cMissionSpawnItem FireCracker7 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "FireCrackers" |
||
− | Location = "-58.712,-1.102,-141.114" |
||
− | Rotation = "0.695,0.125,-0.126,0.696" |
||
− | cMissionSpawnItem FireworksPot |
||
− | ItemName = "FireworksPotSm" |
||
− | Location = "-55.175838,-1.100000,-127.74162 " |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSpawnItem FireworksPot5 |
||
− | ItemName = "FireworksPotSm" |
||
− | Location = "-53.761623,-1.100000,-129.15584 " |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSpawnItem FireworksPot4 |
||
− | ItemName = "FireworksPotSm" |
||
− | Location = "-59.630611,-1.100000,-128.66086 " |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSpawnItem FireworksPot3 |
||
− | ItemName = "FireworksPotSm" |
||
− | Location = "-54.680862,-1.100000,-133.61061 " |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSpawnItem FireworksPot2 |
||
− | ItemName = "FireworksPotSm" |
||
− | Location = "-61.681221,-1.100000,-132.12569 " |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSpawnItem FireworksPot1 |
||
− | ItemName = "FireworksPotSm" |
||
− | Location = "-58.145687,-1.100000,-135.66122" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSpawnZombie ExtraZombies |
||
− | NumberOfZombies = "2" |
||
− | SpawnPoint = "-31.805,-1.619,-112.912" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie ExtraZombies1 |
||
− | NumberOfZombies = "2" |
||
− | SpawnPoint = "-32.487,-1.619,-112.560" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie ExtraZombies2 |
||
− | NumberOfZombies = "2" |
||
− | SpawnPoint = "-32.521,-1.619,-114.108" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie ExtraZombies3 |
||
− | NumberOfZombies = "2" |
||
− | SpawnPoint = "-30.660,-1.619,-113.821" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie ExtraZombies7 |
||
− | NumberOfZombies = "2" |
||
− | SpawnPoint = "-33.339,-1.619,-111.016" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie ExtraZombies6 |
||
− | NumberOfZombies = "2" |
||
− | SpawnPoint = "-34.398,-1.619,-110.924" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie ExtraZombies5 |
||
− | NumberOfZombies = "2" |
||
− | SpawnPoint = "-34.041,-1.619,-109.364" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie ExtraZombies4 |
||
− | NumberOfZombies = "2" |
||
− | SpawnPoint = "-31.907,-1.619,-108.586" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie ExtraZombies11 |
||
− | NumberOfZombies = "2" |
||
− | SpawnPoint = "-30.131,-1.619,-107.201" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie ExtraZombies10 |
||
− | NumberOfZombies = "2" |
||
− | SpawnPoint = "-31.794,-1.619,-106.842" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie ExtraZombies9 |
||
− | NumberOfZombies = "2" |
||
− | SpawnPoint = "-32.791,-1.619,-105.661" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie ExtraZombies8 |
||
− | NumberOfZombies = "2" |
||
− | SpawnPoint = "-35.209,-1.619,-110.245" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie ExtraZombies15 |
||
− | NumberOfZombies = "2" |
||
− | SpawnPoint = "-42.283,-1.618,-115.237" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie ExtraZombies14 |
||
− | NumberOfZombies = "2" |
||
− | SpawnPoint = "-43.428,-1.618,-114.641" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie ExtraZombies13 |
||
− | NumberOfZombies = "2" |
||
− | SpawnPoint = "-41.370,-1.618,-113.518" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie ExtraZombies12 |
||
− | NumberOfZombies = "2" |
||
− | SpawnPoint = "-38.344,-1.618,-114.509" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie ExtraZombies19 |
||
− | NumberOfZombies = "2" |
||
− | SpawnPoint = "-74.117,-1.619,-116.407" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie ExtraZombies18 |
||
− | NumberOfZombies = "2" |
||
− | SpawnPoint = "-74.547,-1.619,-115.520" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie ExtraZombies17 |
||
− | NumberOfZombies = "2" |
||
− | SpawnPoint = "-73.617,-1.619,-114.319" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie ExtraZombies16 |
||
− | NumberOfZombies = "2" |
||
− | SpawnPoint = "-71.206,-1.619,-114.712" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie ExtraZombies25 |
||
− | NumberOfZombies = "2" |
||
− | SpawnPoint = "-45.057,-1.618,-100.680" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie ExtraZombies24 |
||
− | NumberOfZombies = "2" |
||
− | SpawnPoint = "-43.255,-1.618,-101.385" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie ExtraZombies23 |
||
− | NumberOfZombies = "2" |
||
− | SpawnPoint = "-43.945,-1.618,-103.293" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie ExtraZombies22 |
||
− | NumberOfZombies = "2" |
||
− | SpawnPoint = "-45.559,-1.618,-105.249" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie ExtraZombies21 |
||
− | NumberOfZombies = "2" |
||
− | SpawnPoint = "-47.091,-1.618,-105.584" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie ExtraZombies20 |
||
− | NumberOfZombies = "2" |
||
− | SpawnPoint = "-47.415,-1.618,-104.382" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie ExtraZombies26 |
||
− | NumberOfZombies = "2" |
||
− | SpawnPoint = "-52.813,-1.610,-108.950" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie ExtraZombies27 |
||
− | NumberOfZombies = "2" |
||
− | SpawnPoint = "-53.605,-1.610,-110.515" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie ExtraZombies29 |
||
− | NumberOfZombies = "2" |
||
− | SpawnPoint = "-33.526,-1.610,-125.603" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie ExtraZombies28 |
||
− | NumberOfZombies = "2" |
||
− | SpawnPoint = "-34.557,-1.610,-124.854" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie ExtraZombies30 |
||
− | NumberOfZombies = "2" |
||
− | SpawnPoint = "-35.212,-1.610,-126.480" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionZombieFactory DivaExtraZombies |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "30" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "DivaWarehouse" |
||
− | cMissionSpawnItem ZombieDirection2 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "-50.390,-2.118,-133.064" |
||
− | Rotation = "0.000,0.077,0.000,1.002" |
||
− | cMissionSpawnItem DivaBomb |
||
− | ItemName = "cine_diva_bomb" |
||
− | Location = "-67.320,0.005,-130.023" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "-0.653,-0.653,0.271,0.271" |
||
− | cMissionSpawnItem DivaBomb1 |
||
− | ItemName = "cine_diva_bomb" |
||
− | Location = "-49.037,-1.248,-132.677" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,0.000,1.000,0.000" |
||
− | cMissionSpawnItem DivaBomb2 |
||
− | ItemName = "cine_diva_bomb" |
||
− | Location = "-50.220,-1.238,-135.586" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.241,0.000,0.972,0.000" |
||
− | cMissionOnFail DivaDied3 |
||
− | cMissionSendEvent EndZombieFetch2 |
||
− | Value = "EndZombieFetch" |
||
− | cMissionSendEvent DivaDied4 |
||
− | Value = "PlayDeathNIS" |
||
− | cMissionSetChuckState DestroyallRope4 |
||
− | ChuckState = "40" |
||
− | Item = "RebeccaRope" |
||
− | cMissionPrereq divaprereq |
||
− | cMissionObjectiveMissionStatus divabusfree |
||
− | MissionName = "DivaBusHolder" |
||
− | Started = "true" |
||
− | </pre> |
||
− | === ZombieAudience=== |
||
− | <pre> |
||
− | cMissionDefinition ZombieAudience |
||
− | Duration = "75600" |
||
− | ExplicitStart = "true" |
||
− | IgnoreAction = "false" |
||
− | LevelRequiredToStartName = "FOOD_BARN" |
||
− | MissionType = "8" |
||
− | ParentMission = "Diva" |
||
− | StartTime = "226800" |
||
− | cMissionPrereq DivaInitialize |
||
− | cMissionObjectiveEvent StartCountingZombies |
||
− | EventString = "StartZombieCount" |
||
− | cMissionObjective ZombieAudience-Objective |
||
− | cMissionObjectiveEvent EndZombieFetching1 |
||
− | EventString = "EndZombieFetch" |
||
− | cMissionObjectiveKillZombies CountFive |
||
− | BringThem = "true" |
||
− | MissionWaypoint = "FOOD_BARN,-56.198,-0.951,-130.549" |
||
− | Radius = "9.500" |
||
− | ZombiesToHave = "5" |
||
− | cMissionDialogue NeedMore |
||
− | Dialogue0 = "66012" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50798" |
||
− | cMissionObjectiveKillZombies Count10 |
||
− | BringThem = "true" |
||
− | MissionWaypoint = "FOOD_BARN,-56.198,-0.951,-130.549" |
||
− | Radius = "9.500" |
||
− | ZombiesToHave = "10" |
||
− | cMissionDialogue AlmostThere |
||
− | Dialogue0 = "66113" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50798" |
||
− | cMissionObjectiveKillZombies Count15 |
||
− | BringThem = "true" |
||
− | MissionWaypoint = "FOOD_BARN,-56.198,-0.951,-130.549" |
||
− | Radius = "9.500" |
||
− | ZombiesToHave = "15" |
||
− | cMissionDialogue AlmostThere1 |
||
− | Dialogue0 = "66006" |
||
− | Dialogue1 = "66007" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "8" |
||
− | ReactionAnim1 = "2" |
||
− | Speaker0 = "srv_diva" |
||
− | Speaker1 = "srv_diva" |
||
− | SpeakerID0 = "50798" |
||
− | SpeakerID1 = "50798" |
||
− | cMissionSendEvent AudienceGathered |
||
− | DialogManagerOnly = "true" |
||
− | Value = "AudienceComplete" |
||
− | cMissionLevelReady FoodBarn2 |
||
− | LevelName = "LEVEL_FOOD_BARN" |
||
− | cMissionSpawnItem ZombieDirection |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "-49.890,-1.603,-124.082" |
||
− | Rotation = "0.000,-2.403,0.000,0.916" |
||
− | cMissionSpawnItem ZombieDirection1 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "-50.390,-2.118,-133.064" |
||
− | Rotation = "0.000,0.077,0.000,1.002" |
||
− | </pre> |
||
− | |||
− | === DivaMiniGames=== |
||
− | <pre> |
||
− | cMissionDefinition DivaMiniGames |
||
− | Duration = "75600" |
||
− | ExplicitStart = "true" |
||
− | LevelRequiredToStartName = "FOOD_BARN" |
||
− | MissionType = "8" |
||
− | ParentMission = "DivaDivaWatch" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "226800" |
||
− | cMissionPrereq BossBattleReady |
||
− | cMissionObjectiveEvent Ready |
||
− | EventString = "StartDivaBattle" |
||
− | cMissionObjective DivaMiniGames-Objective5 |
||
− | cMissionObjectiveKillBoss BeatDiva |
||
− | BOSS_NAME = "Diva" |
||
− | cMissionLevelReady LetsGoBoss |
||
− | LevelName = "LEVEL_FOOD_BARN" |
||
− | cMissionOnTrigger StartShowActual1 |
||
− | Cooperative = "true" |
||
− | DisplayName = "66176" |
||
− | InnerRadius = "2.01" |
||
− | InteractButton = "true" |
||
− | Location = "-65.260,0.197,-128.507" |
||
− | Radius = "5" |
||
− | RenderSphere = "false" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSendEvent EndZombieFetching2 |
||
− | DialogManagerOnly = "false" |
||
− | Value = "EndZombieFetch" |
||
− | cMissionSpawnNPC Diva8 |
||
− | NPCName = "srv_diva" |
||
− | SpawnPoint = "90.592,3.921,-208.949" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionHideTriggerVolume HideSelf |
||
− | TriggerName = "StartShowActual1" |
||
− | cMissionSetChuckState NoCalls |
||
− | ChuckState = "60" |
||
− | Value = "1" |
||
− | cMissionCinematic MiniGameIntro2 |
||
− | CinematicName = "082a_diva_minigame_intro" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionBossBattle GoDiva2 |
||
− | BattleFile = "data/datafile/battle_diva.txt" |
||
− | BattleName = "Diva" |
||
− | cMissionTimer WaitToPauseClock |
||
− | DeltaTimeSecondsRealTime = "5" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPauseClock PauseTime1 |
||
− | |||
− | cMissionStartEffect GreenLight |
||
− | EffectEnum = "342" |
||
− | Location = "-65.201,0.193,-128.596" |
||
− | Loop = "true" |
||
− | Rotation = "0.000,0.095,0.000,0.996" |
||
− | cMissionOnSuccess PassedMiniGames |
||
− | cMissionZombieRemoval x418 |
||
− | Location = "-55.942,-1.130,-130.491" |
||
− | Radius = "15" |
||
− | cMissionSetChuckState DestroyallRope1 |
||
− | ChuckState = "40" |
||
− | Item = "RebeccaRope" |
||
− | cMissionSetChuckState GoCalls |
||
− | ChuckState = "60" |
||
− | Value = "0" |
||
− | cMissionCinematic SuccessCinema |
||
− | CinematicName = "083_diva_boss_death" |
||
− | cMissionSendEvent EndDivaFailMission |
||
− | Value = "EndDivaFail" |
||
− | cMissionDialogue EveryoneJoins |
||
− | Dialogue0 = "66177" |
||
− | JoinChuckAfter = "true" |
||
− | Joiner0 = "srv_allison" |
||
− | Joiner1 = "srv_cameron" |
||
− | Joiner2 = "srv_juan" |
||
− | SpeakerID0 = "65177" |
||
− | cMissionTeleportPlayer ToFailSpot1 |
||
− | SpawnPoint = "DivaDone" |
||
− | cMissionSetChuckState PPReward1 |
||
− | ChuckState = "24" |
||
− | Value = "40000" |
||
− | cMissionOnFail Failed6 |
||
− | cMissionSendEvent EndZombieFetch3 |
||
− | Value = "EndZombieFetch" |
||
− | cMissionSendEvent DivaDied6 |
||
− | Value = "PlayDeathNIS" |
||
− | </pre> |
||
− | |||
− | === DivaSurvivor=== |
||
− | <pre> |
||
− | cMissionDefinition DivaSurvivor |
||
− | Duration = "75600" |
||
− | ExplicitStart = "true" |
||
− | LevelRequiredToStartName = "FOOD_BARN" |
||
− | MissionType = "8" |
||
− | ParentMission = "Diva" |
||
− | PrerequisiteMission = "DivaMiniGames" |
||
− | StartTime = "226800" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective FetchAudience-Objective1 |
||
− | cMissionObjectiveNPCJoin DivaJoin |
||
− | NPCName = "srv_diva" |
||
− | cMissionLevelReady FetchAudience-Start1 |
||
− | LevelName = "LEVEL_FOOD_BARN" |
||
− | cMissionSpawnNPC DivaSpawn7 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_diva" |
||
− | Rotation = "-2.525" |
||
− | SpawnPoint = "-51.605,-2.118,-125.596" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionSetNPCScriptedAction x366 |
||
− | NPCName = "srv_diva" |
||
− | ReactionAnim = "18" |
||
− | cMissionChangeNPCState DivaScared |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "3" |
||
− | NPCName = "srv_diva" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionDialogueCondition SafeArea |
||
− | DialogueCondition = "9" |
||
− | cMissionDialogue NotSafe |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "66178" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50798" |
||
− | cMissionDialogue DivaJoin1 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "66022" |
||
− | Dialogue1 = "66013" |
||
− | Dialogue2 = "66014" |
||
− | JoinChuckAfter = "true" |
||
− | Speaker2 = "srv_diva" |
||
− | SpeakerID0 = "50798" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "50798" |
||
− | cMissionChangeNPCState DivaScared1 |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "5" |
||
− | NPCName = "srv_diva" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionZombieFactory x235 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | ZombieWarehouseName = "DivaEndZombies" |
||
− | </pre> |
||
− | === DivaFailNIS1=== |
||
− | <pre> |
||
− | cMissionDefinition DivaFailNIS1 |
||
− | Duration = "75599" |
||
− | ExplicitStart = "false" |
||
− | LevelRequiredToStartName = "FOOD_BARN" |
||
− | MissionType = "8" |
||
− | StartTime = "226800" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionPrereq DivaIntroDone |
||
− | cMissionObjectiveEvent AllowBoom |
||
− | EventString = "AllowBoom" |
||
− | cMissionObjective DivaFailNIS1-Objective |
||
− | cMissionObjectiveEvent EndDivaFail |
||
− | EventString = "EndDivaFail" |
||
− | cMissionObjectiveMissionStatus fetchclosed |
||
− | MissionName = "DivaFetchQuests" |
||
− | Success = "true" |
||
− | cMissionOnEvent DivaDied |
||
− | EventString = "PlayDeathNIS" |
||
− | OnlyExecuteOnce = "true" |
||
− | cMissionCondition infoodbarn |
||
− | Condition = "13" |
||
− | ConditionParamater = "LEVEL_FOOD_BARN" |
||
− | cMissionSetChuckState DestroyallRope5 |
||
− | ChuckState = "40" |
||
− | Item = "RebeccaRope" |
||
− | cMissionCinematic FailMiniGames7 |
||
− | CinematicName = "083a_diva_boss_death_02" |
||
− | IgnoreAction = "false" |
||
− | UseLastPlayerWhoSwitchedLevel = "false" |
||
− | cMissionTeleportPlayer ToFailSpot |
||
− | SpawnPoint = "FailDiva" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionSetChuckState setupdiva |
||
− | ChuckState = "68" |
||
− | cMissionSpawnNPC SpawnDivaBelow7 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_diva" |
||
− | Rotation = "-1.539" |
||
− | SpawnPoint = "-49.340,-2.103,-131.315" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionKillNPC KillNPCs29 |
||
− | NPCName = "srv_diva" |
||
− | cMissionSendEvent EndSelf8 |
||
− | Value = "EndDivaFail" |
||
− | cMissionTimer WaitExplode |
||
− | DeltaTimeSecondsRealTime = "1" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSpawnItem SpawnExplodeAllison7 |
||
− | ItemName = "PropaneTank" |
||
− | Location = "-65.468,-1.102,-129.444" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSendCommandToProp Detonate31 |
||
− | PropCommand = "4" |
||
− | PropName = "SpawnExplodeAllison7" |
||
− | cMissionSpawnItem SpawnExplodeDiva7 |
||
− | ItemName = "PropaneTank" |
||
− | Location = "-47.890,-2.103,-131.361" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSendCommandToProp Detonate30 |
||
− | PropCommand = "4" |
||
− | PropName = "SpawnExplodeDiva7" |
||
− | cMissionSpawnItem SpawnExplodeRightGuy7 |
||
− | ItemName = "PropaneTank" |
||
− | Location = "-47.999,-2.118,-132.666" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSendCommandToProp Detonate29 |
||
− | PropCommand = "4" |
||
− | PropName = "SpawnExplodeRightGuy7" |
||
− | cMissionSpawnItem SpawnExplodeLeftGuy7 |
||
− | ItemName = "PropaneTank" |
||
− | Location = "-48.882,-2.118,-135.124" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSendCommandToProp Detonate28 |
||
− | PropCommand = "4" |
||
− | PropName = "SpawnExplodeLeftGuy7" |
||
− | cMissionKillNPC KillNPCs31 |
||
− | NPCName = "srv_cameron" |
||
− | cMissionKillNPC KillNPCs30 |
||
− | NPCName = "srv_allison" |
||
− | cMissionKillNPC KillNPCs28 |
||
− | IgnoreAction = "false" |
||
− | NPCName = "srv_juan" |
||
− | cMissionSendCommandToProp DestroyBomb |
||
− | PropCommand = "17" |
||
− | PropName = "DivaBomb" |
||
− | cMissionSendCommandToProp DestroyBomb2 |
||
− | PropCommand = "17" |
||
− | PropName = "DivaBomb1" |
||
− | cMissionSendCommandToProp DestroyBomb1 |
||
− | PropCommand = "17" |
||
− | PropName = "DivaBomb2" |
||
− | |||
− | cMissionCondition notinfoodbarn |
||
− | Condition = "14" |
||
− | ConditionParamater = "LEVEL_FOOD_BARN" |
||
− | cMissionSendEvent EndSelf9 |
||
− | Value = "EndDivaFail" |
||
− | |||
− | </pre> |
||
− | === DivaFetchQuests=== |
||
− | <pre> |
||
− | cMissionDefinition DivaFetchQuests |
||
− | Duration = "75600" |
||
− | ExplicitStart = "true" |
||
− | LevelRequiredToStartName = "FOOD_BARN" |
||
− | MissionType = "8" |
||
− | ParentMission = "DivaDivaWatch" |
||
− | StartTime = "226800" |
||
− | cMissionPrereq DivaIntro2 |
||
− | cMissionObjectiveEvent AllowBoom1 |
||
− | EventString = "AllowBoom" |
||
− | cMissionObjective DivaFetchQuests-Objective1 |
||
− | cMissionObjectiveEvent EndMission |
||
− | EventString = "EndZombieFetch" |
||
− | cMissionLevelReady DivaFetchQuests-Start1 |
||
− | LevelName = "LEVEL_FOOD_BARN" |
||
− | cMissionSpawnNPC DivaSpawn14 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_diva" |
||
− | Rotation = "1.785" |
||
− | SpawnPoint = "-56.861,-1.131,-129.731" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogue FetchQuestsSetup3 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "66000" |
||
− | Dialogue1 = "66001" |
||
− | Dialogue2 = "66002" |
||
− | ReactionAnim0 = "9" |
||
− | ReactionAnim2 = "2" |
||
− | Speaker0 = "srv_diva" |
||
− | Speaker1 = "srv_diva" |
||
− | Speaker2 = "srv_diva" |
||
− | SpeakerID0 = "50798" |
||
− | SpeakerID1 = "50798" |
||
− | SpeakerID2 = "50798" |
||
− | cMissionSendEvent ReadyToExplain2 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "GoAllison" |
||
− | cMissionDialogueCondition BringDrink1 |
||
− | AutoStart = "false" |
||
− | DialogueCondition = "6" |
||
− | cMissionDialogue FailDrink1 |
||
− | Dialogue0 = "66004" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "2" |
||
− | Speaker0 = "srv_diva" |
||
− | SpeakerID0 = "50798" |
||
− | cMissionDialogue DrinkSuccess1 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "66005" |
||
− | Dialogue1 = "66169" |
||
− | DialogueCondition = "7" |
||
− | ReactionAnim0 = "13" |
||
− | Speaker0 = "srv_diva" |
||
− | Speaker1 = "srv_diva" |
||
− | SpeakerID0 = "50798" |
||
− | SpeakerID1 = "50798" |
||
− | cMissionSendEvent DrinkBrought1 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "YayDrink" |
||
− | cMissionDialogueCondition WearSuit1 |
||
− | ConditionParameter1 = "OUTFIT_BLACK_TUXEDO_BOW_TIE" |
||
− | DialogueCondition = "11" |
||
− | cMissionDialogue FailSuit2 |
||
− | Dialogue0 = "66008" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "9" |
||
− | Speaker0 = "srv_diva" |
||
− | SpeakerID0 = "50798" |
||
− | cMissionDialogue SuitSuccess1 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "66009" |
||
− | Dialogue1 = "66010" |
||
− | DialogueCondition = "11" |
||
− | ReactionAnim0 = "13" |
||
− | ReactionAnim1 = "5" |
||
− | Speaker0 = "srv_diva" |
||
− | Speaker1 = "srv_diva" |
||
− | SpeakerID0 = "50798" |
||
− | SpeakerID1 = "50798" |
||
− | cMissionSendEvent CountZombiesNow1 |
||
− | Value = "StartZombieCount" |
||
− | cMissionSendEvent SuitBrought1 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "YaySuit" |
||
− | cMissionDialogueCondition BringAudience1 |
||
− | ConditionParameter1 = "AudienceComplete" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue FailAudience1 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "66010" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "5" |
||
− | Speaker0 = "srv_diva" |
||
− | SpeakerID0 = "50798" |
||
− | cMissionDialogue AudienceSuccess1 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "66170" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "13" |
||
− | Speaker0 = "srv_diva" |
||
− | SpeakerID0 = "50798" |
||
− | cMissionSendEvent StartDivaMiniGames2 |
||
− | Value = "StartDivaBattle" |
||
− | cMissionDisableTriggerVolume DisableFakeTrigger |
||
− | TriggerName = "StartShowFake" |
||
− | cMissionHideTriggerVolume HideFakeTrigger2 |
||
− | TriggerName = "StartShowFake" |
||
− | </pre> |
||
− | === DivaKilledInitial=== |
||
− | <pre> |
||
− | cMissionDefinition DivaKilledInitial |
||
− | Duration = "75600" |
||
− | ExplicitStart = "true" |
||
− | IgnoreAction = "false" |
||
− | StartTime = "226800" |
||
− | cMissionObjective DivaKilledInitial-Objective |
||
− | cMissionObjectiveEvent EndFallBack |
||
− | EventString = "EndFallback" |
||
− | cMissionLevelReady DivaKilledInitial-Start |
||
− | LevelName = "LEVEL_FOOD_BARN" |
||
− | cMissionSpawnNPC SpawnJuan2 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_juan" |
||
− | Rotation = "-0.459" |
||
− | SpawnPoint = "-48.656,-1.518,-135.258" |
||
− | UseRotationAndLocationIfSpawned = "false" |
||
− | cMissionDialogue SpeakLoop5 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "66175" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "srv_juan" |
||
− | SpeakerID0 = "65180" |
||
− | cMissionSpawnNPC SpawnCameron2 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_cameron" |
||
− | Rotation = "-1.031" |
||
− | SpawnPoint = "-47.915,-1.518,-132.580" |
||
− | cMissionDialogue SpeakLoop3 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "66017" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "srv_cameron" |
||
− | SpeakerID0 = "65179" |
||
− | cMissionSpawnNPC Allison |
||
− | NPCName = "srv_allison" |
||
− | Rotation = "2.41" |
||
− | SpawnPoint = "-65.173,-1.120,-129.987" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogue x71 |
||
− | Dialogue0 = "66018" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "srv_allison" |
||
− | SpeakerID0 = "65177" |
||
− | cMissionDestroyNPC DestroyDiva |
||
− | NPCName = "srv_diva" |
||
− | cMissionLevelReady Yucutan |
||
− | LevelName = "LEVEL_YUCATAN_CASINO" |
||
− | cMissionSendEvent EndFallback |
||
− | Value = "EndFallback" |
||
− | cMissionLevelReady Exterior5 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSendEvent EndFallback1 |
||
− | Value = "EndFallback" |
||
− | cMissionLevelReady RoyalFlush9 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSendEvent EndFallback2 |
||
− | Value = "EndFallback" |
||
− | cMissionPrereq diva_started_prereq1 |
||
− | cMissionObjectiveMissionStatus diva_started1 |
||
− | MissionName = "Diva" |
||
− | Started = "true" |
||
− | </pre> |
||
− | === DivaDivaWatch=== |
||
− | <pre> |
||
− | cMissionDefinition DivaDivaWatch |
||
− | Duration = "75600" |
||
− | ExplicitStart = "true" |
||
− | IgnoreWarning = "false" |
||
− | MissionType = "8" |
||
− | StartTime = "226800" |
||
− | cMissionPrereq DivaStarted |
||
− | cMissionObjectiveEvent AllowBoom2 |
||
− | EventString = "AllowBoom" |
||
− | cMissionObjective DivaDivaWatch-Objective |
||
− | cMissionObjectiveNPCJoin Diva2 |
||
− | IgnoreWarning = "true" |
||
− | NPCName = "srv_diva" |
||
− | cMissionOnFail DivaDied5 |
||
− | cMissionTimer WaitASec |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendEvent EndZombieFetch4 |
||
− | Value = "EndZombieFetch" |
||
− | cMissionSendEvent DivaDied7 |
||
− | Value = "PlayDeathNIS" |
||
− | |||
− | </pre> |
||
− | === DivaFakeTrigger=== |
||
− | <pre> |
||
− | cMissionDefinition DivaFakeTrigger |
||
− | Duration = "75600" |
||
− | ExplicitStart = "true" |
||
− | LevelRequiredToStartName = "FOOD_BARN" |
||
− | MissionType = "8" |
||
− | ParentMission = "Diva" |
||
− | StartTime = "226800" |
||
− | cMissionObjective DivaFetchQuests-Objective2 |
||
− | cMissionObjectiveEvent EndMission1 |
||
− | EventString = "StartDivaBattle" |
||
− | cMissionLevelReady DivaFetchQuests-Start2 |
||
− | LevelName = "LEVEL_FOOD_BARN" |
||
− | cMissionOnTrigger StartShowFake1 |
||
− | Cooperative = "true" |
||
− | DisplayName = "66176" |
||
− | InnerRadius = "2.01" |
||
− | InteractButton = "true" |
||
− | Location = "-65.260,0.197,-128.507" |
||
− | NeverFinish = "true" |
||
− | Radius = "5" |
||
− | RenderSphere = "false" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionRaiseDialog ControlPanel1 |
||
− | Mission_Message = "66184" |
||
− | Use_Small_Slate = "true" |
||
− | cMissionHideTriggerVolume HideFakeTrigger4 |
||
− | IgnoreAction = "false" |
||
− | TriggerName = "StartShowFake1" |
||
− | cMissionSendEvent ShowSelf1 |
||
− | Value = "ShowFakeTrigger" |
||
− | cMissionOnEvent FakeTriggerdisable1 |
||
− | EventString = "ShowFakeTrigger" |
||
− | cMissionTimer ThreeSeconds1 |
||
− | DeltaTimeSecondsRealTime = "3" |
||
− | cMissionHideTriggerVolume ShowFakeTrigger1 |
||
− | Show = "true" |
||
− | TriggerName = "StartShowFake1" |
||
− | cMissionOnSuccess ClearTrigger |
||
− | cMissionHideTriggerVolume HideFakeTrigger5 |
||
− | TriggerName = "StartShowFake1" |
||
− | cMissionOnFail ClearTrigger1 |
||
− | cMissionHideTriggerVolume HideFakeTrigger6 |
||
− | TriggerName = "StartShowFake1" |
||
− | cMissionPrereq diva_started_prereq |
||
− | cMissionObjectiveMissionStatus diva_started |
||
− | MissionName = "Diva" |
||
− | Started = "true" |
||
− | </pre> |
||
− | === DivaBusHolder=== |
||
− | <pre> |
||
− | cMissionDefinition DivaBusHolder |
||
− | DescriptionSummary = "16" |
||
− | DisplayName = "16" |
||
− | Duration = "75600" |
||
− | ExplicitStart = "false" |
||
− | MissionType = "3" |
||
− | ParentMission = "Diva" |
||
− | StartTime = "226800" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective FetchAudience-Objective2 |
||
− | cMissionObjectiveNPCJoin DivaJoin2 |
||
− | NPCName = "srv_diva" |
||
− | cMissionLevelReady unused_level |
||
− | LevelName = "LEVEL_TKOT_BATTLE" |
||
− | cMissionSpawnNPC DivaSpawn8 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_diva" |
||
− | Rotation = "-2.525" |
||
− | SpawnPoint = "-51.605,-2.118,-125.596" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | |||
− | </pre> |
||
− | == FamilyFeud== |
||
− | <pre> |
||
− | cMissionDefinition FamilyFeud |
||
− | CantFailOnLevel = "ROOFTOP_HOTEL" |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "HotelRoof" |
||
− | DescriptionSummary = "80548" |
||
− | DisplayName = "80008" |
||
− | Duration = "32400" |
||
− | LevelToStartAtIfDebuggingMission = "ROOFTOP_HOTEL" |
||
− | MissionType = "3" |
||
− | PrerequisiteMission = "Case5-2Merc" |
||
− | ShowInDebugMenu = "true" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "266400" |
||
− | cMissionTimer FamFeudCall |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall FamFeudPhone |
||
− | cMissionDialogue FamFeudStacey |
||
− | Dialogue0 = "65202" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionObjective FamilyFeud-Objective |
||
− | cMissionObjectiveEvent TalktoLilian |
||
− | EventString = "MetLil" |
||
− | MissionWaypoint = "ROOFTOP_HOTEL,-162.981,71.642,29.128" |
||
− | cMissionObjectiveBeAtLocation ToCamille |
||
− | MissionWaypoint = "ATLANTICA_CASINO,-6.144,0.253,39.126" |
||
− | RadiusFromWaypoint = "3" |
||
− | cMissionObjectiveNPCJoin LilianJoin |
||
− | MissionWaypoint = "ROOFTOP_HOTEL,-162.981,71.642,29.128" |
||
− | NPCName = "srv_lillian" |
||
− | cMissionLevelReady RooftopHotel |
||
− | LevelName = "LEVEL_ROOFTOP_HOTEL" |
||
− | cMissionSpawnNPC Lillian |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_lillian" |
||
− | Rotation = "-2.452" |
||
− | SpawnPoint = "-163.216,71.641,28.983" |
||
− | cMissionDialogue LilianMeet3 |
||
− | Dialogue0 = "65205" |
||
− | Dialogue1 = "65206" |
||
− | Dialogue2 = "65207" |
||
− | Dialogue3 = "65208" |
||
− | Dialogue4 = "65209" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65186" |
||
− | SpeakerID2 = "65167" |
||
− | SpeakerID3 = "65186" |
||
− | SpeakerID4 = "65167" |
||
− | cMissionSendEvent SendLilEvent1 |
||
− | Value = "MetLil" |
||
− | cMissionDialogue LilianMeet5 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "65210" |
||
− | SpeakerID0 = "65186" |
||
− | cMissionDialogueCondition CamilleDead |
||
− | ConditionParameter1 = "srv_camille" |
||
− | DialogueCondition = "17" |
||
− | cMissionDialogueCondition MomRescued |
||
− | ConditionParameter1 = "srv_camille" |
||
− | DialogueCondition = "19" |
||
− | cMissionDialogueCondition cond_d316 |
||
− | AutoStart = "true" |
||
− | ConditionParameter1 = "srv_camille" |
||
− | ConditionParameter2 = "srv_lillian" |
||
− | DialogueCondition = "3" |
||
− | cMissionDialogue fail_d316 |
||
− | Dialogue0 = "65211" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "" |
||
− | Speaker0 = "srv_lillian" |
||
− | SpeakerID0 = "65186" |
||
− | cMissionDialogue d322 |
||
− | Dialogue0 = "65220" |
||
− | Dialogue1 = "65223" |
||
− | Dialogue2 = "65224" |
||
− | DialogueCondition = "3" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | Speaker0 = "srv_camille" |
||
− | Speaker1 = "srv_lillian" |
||
− | SpeakerID0 = "50309" |
||
− | SpeakerID1 = "65186" |
||
− | SpeakerID2 = "65167" |
||
− | cMissionChangeNPCState LilScared |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "3" |
||
− | NPCName = "srv_lillian" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionDialogue x59 |
||
− | Dialogue0 = "65212" |
||
− | Dialogue1 = "66129" |
||
− | Dialogue2 = "66130" |
||
− | Dialogue3 = "65214" |
||
− | Dialogue4 = "65215" |
||
− | SpeakerID0 = "65186" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65186" |
||
− | SpeakerID3 = "65186" |
||
− | SpeakerID4 = "65186" |
||
− | cMissionSetChuckState MakeLillianInvincible0 |
||
− | ChuckState = "78" |
||
− | cMissionTimer x419 |
||
− | DeltaTimeSecondsRealTime = "18.5" |
||
− | TriggerXTimes = "1" |
||
− | cMissionKillNPC x10113 |
||
− | NPCName = "srv_lillian" |
||
− | cMissionTimer RunDelay4 |
||
− | DeltaTimeSecondsRealTime = "10" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSetNPCScriptedAction JumpOffLedge3 |
||
− | NPCName = "srv_lillian" |
||
− | Orientation = "2.514" |
||
− | ReactionAnim = "16" |
||
− | SetOrientation = "false" |
||
− | UseOrientation = "false" |
||
− | cMissionTimer ChuckNOOOO5 |
||
− | DeltaTimeSecondsRealTime = "11" |
||
− | TriggerXTimes = "1" |
||
− | cMissionDialogue lilianDead10 |
||
− | Dialogue0 = "65216" |
||
− | SpeakerID0 = "65167" |
||
− | |||
− | cMissionDialogue d3116 |
||
− | Dialogue0 = "65212" |
||
− | Dialogue1 = "65213" |
||
− | Dialogue2 = "65214" |
||
− | Dialogue3 = "65215" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim2 = "6" |
||
− | Speaker2 = "srv_lillian" |
||
− | Speaker3 = "srv_lillian" |
||
− | SpeakerID0 = "65186" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65186" |
||
− | SpeakerID3 = "65186" |
||
− | cMissionSetChuckState MakeLillianInvincible1 |
||
− | ChuckState = "78" |
||
− | cMissionTimer x411 |
||
− | DeltaTimeSecondsRealTime = "18.5" |
||
− | TriggerBothPlayers = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionKillNPC x10112 |
||
− | NPCName = "srv_lillian" |
||
− | cMissionTimer RunDelay3 |
||
− | DeltaTimeSecondsRealTime = "10" |
||
− | TriggerBothPlayers = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSetNPCScriptedAction JumpOffLedge2 |
||
− | NPCName = "srv_lillian" |
||
− | Orientation = "2.514" |
||
− | ReactionAnim = "16" |
||
− | SetOrientation = "false" |
||
− | UseOrientation = "false" |
||
− | cMissionTimer ChuckNOOOO4 |
||
− | DeltaTimeSecondsRealTime = "11" |
||
− | TriggerBothPlayers = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionDialogue lilianDead9 |
||
− | Dialogue0 = "65216" |
||
− | SpeakerID0 = "65167" |
||
− | |||
− | cMissionOnTrigger LilianAmbient |
||
− | InnerRadius = "12" |
||
− | Location = "-146.242,72.021,50.646" |
||
− | Radius = "12" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionDialogue StarterConverstation |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "65203" |
||
− | Dialogue1 = "65204" |
||
− | SpeakerID0 = "65186" |
||
− | SpeakerID1 = "65186" |
||
− | cMissionOnTrigger LiliansLament |
||
− | InnerRadius = "3" |
||
− | Location = "-159.758,71.640,39.082" |
||
− | Radius = "3" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionDialogue LiliansLament2 |
||
− | Dialogue0 = "65391" |
||
− | SpeakerID0 = "65186" |
||
− | cMissionLevelReady TIOD |
||
− | LevelName = "LEVEL_TAPE_DIE" |
||
− | cMissionSpawnNPC Camille2 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_camille" |
||
− | Rotation = "5" |
||
− | SpawnPoint = "-6.144,0.253,39.126" |
||
− | WithProp = "LeadPipe" |
||
− | </pre> |
||
− | === FamilyFeud_SpawnMother=== |
||
− | <pre> |
||
− | cMissionDefinition FamilyFeud_SpawnMother |
||
− | CantFailOnLevel = "ATLANTICA_CASINO" |
||
− | Color = "16422912" |
||
− | DisplayName = "80008" |
||
− | Duration = "32400" |
||
− | MissionType = "0" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "266400" |
||
− | cMissionPrereq GettoLilian |
||
− | cMissionObjectiveEvent MetLilian |
||
− | EventString = "MetLil" |
||
− | cMissionObjective FamilyFeud-Objective1 |
||
− | cMissionObjectiveNPCJoin CamilleJoin |
||
− | NPCName = "srv_camille" |
||
− | cMissionLevelReady FamFeud_Atlantica |
||
− | LevelName = "LEVEL_ATLANTICA_CASINO" |
||
− | cMissionSpawnNPC Camille1 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_camille" |
||
− | Rotation = "5" |
||
− | SpawnPoint = "-6.144,0.253,39.126" |
||
− | WithProp = "LeadPipe" |
||
− | cMissionSetNPCScriptedAction FaceChuck_FF1 |
||
− | NPCName = "srv_camille" |
||
− | SetOrientation = "true" |
||
− | cMissionDialogueCondition DaughterDead |
||
− | ConditionParameter1 = "srv_lillian" |
||
− | DialogueCondition = "17" |
||
− | cMissionDialogue CammileJoin |
||
− | Dialogue0 = "65217" |
||
− | Dialogue1 = "65218" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "0" |
||
− | Speaker0 = "srv_camille" |
||
− | SpeakerID0 = "50309" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue CammileJoin1 |
||
− | Dialogue0 = "65219" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "7" |
||
− | Speaker0 = "srv_camille" |
||
− | SpeakerID0 = "50309" |
||
− | cMissionDialogue Lili_Dead_Setup |
||
− | Dialogue0 = "66124" |
||
− | Dialogue1 = "66125" |
||
− | Dialogue2 = "66126" |
||
− | Dialogue3 = "66127" |
||
− | Dialogue4 = "66128" |
||
− | JoinChuckAfter = "false" |
||
− | ReactionAnim1 = "12" |
||
− | ReactionAnim4 = "6" |
||
− | Speaker1 = "srv_camille" |
||
− | Speaker4 = "srv_camille" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50309" |
||
− | SpeakerID2 = "65167" |
||
− | SpeakerID3 = "65167" |
||
− | SpeakerID4 = "50309" |
||
− | cMissionDialogue Lili_Dead_Loop |
||
− | Dialogue0 = "66128" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "6" |
||
− | Speaker0 = "srv_camille" |
||
− | SpeakerID0 = "50309" |
||
− | cMissionSpawnZombie SpawnCamilleZombie |
||
− | NumberOfZombies = "5" |
||
− | Rotation = "1.9" |
||
− | SpawnPoint = "-11.784,0.445,40.015" |
||
− | SurvivorToTargetName = "srv_camille" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie SpawnCamilleZombie1 |
||
− | NumberOfZombies = "5" |
||
− | Rotation = "0.9" |
||
− | SpawnPoint = "-11.893,0.456,36.101" |
||
− | SurvivorToTargetName = "srv_camille" |
||
− | ZombieType = "zombie_skinny" |
||
− | |||
− | </pre> |
||
− | == FetchingFemales== |
||
− | <pre> |
||
− | cMissionDefinition FetchingFemales |
||
− | CantFailOnLevel = "PALISADES" |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "EntryAtlanticaCasino" |
||
− | DescriptionSummary = "80549" |
||
− | DisplayName = "80032" |
||
− | Duration = "21600" |
||
− | LevelToStartAtIfDebuggingMission = "PALISADES" |
||
− | MissionType = "3" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "183600" |
||
− | cMissionTimer x239 |
||
− | DeltaTimeSecondsRealTime = "10" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall x240 |
||
− | cMissionDialogue x241 |
||
− | Dialogue0 = "65226" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionObjective FetchingFemales-Objective |
||
− | MissionWaypoint = "PALISADES,131.461,1.456,-90.775" |
||
− | cMissionObjectiveNPCJoin Cora |
||
− | MissionWaypoint = "PALISADES,200.479,5.424,-120.773" |
||
− | NPCName = "srv_cora_0" |
||
− | cMissionObjectiveNPCJoin Summer |
||
− | MissionWaypoint = "PALISADES,200.484,5.424,-120.773" |
||
− | NPCName = "srv_summer" |
||
− | cMissionObjectiveNPCJoin Nina |
||
− | MissionWaypoint = "PALISADES,200.479,5.423,-120.779" |
||
− | NPCName = "srv_nina" |
||
− | cMissionLevelReady x243 |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionSpawnNPC T316 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_cora_0" |
||
− | Rotation = "-2.064" |
||
− | SpawnPoint = "200.483,5.424,-120.777" |
||
− | cMissionDialogue CoraTalk1 |
||
− | Dialogue0 = "65037" |
||
− | Dialogue1 = "65038" |
||
− | Dialogue2 = "65232" |
||
− | Dialogue3 = "65042" |
||
− | Speaker0 = "srv_cora_0" |
||
− | Speaker2 = "srv_cora_0" |
||
− | SpeakerID0 = "50201" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "50201" |
||
− | SpeakerID3 = "50201" |
||
− | cMissionSendEvent CoraTalked1 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "SpokeToCora" |
||
− | cMissionDialogueCondition NinaDeal1 |
||
− | ConditionParameter1 = "NinaDeal" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue CoraTalk3 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65233" |
||
− | Dialogue1 = "65234" |
||
− | Dialogue2 = "65783" |
||
− | Speaker1 = "srv_cora_0" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50201" |
||
− | SpeakerID2 = "65167" |
||
− | cMissionDialogueCondition cond_d3312 |
||
− | ConditionParameter1 = "10000" |
||
− | DialogueCondition = "10" |
||
− | cMissionDialogue fail_d3312 |
||
− | Dialogue0 = "65236" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "" |
||
− | SpeakerID0 = "50201" |
||
− | cMissionDialogue d3315 |
||
− | Dialogue0 = "65237" |
||
− | DialogueCondition = "10" |
||
− | JoinChuckAfter = "true" |
||
− | Joiner0 = "srv_summer" |
||
− | Joiner1 = "srv_nina" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "0" |
||
− | Speaker0 = "srv_cora_0" |
||
− | SpeakerID0 = "50201" |
||
− | cMissionDialogue NinasDeal1 |
||
− | Dialogue0 = "67892" |
||
− | Dialogue1 = "67893" |
||
− | Dialogue2 = "67894" |
||
− | Speaker0 = "srv_cora_0" |
||
− | SpeakerID0 = "50201" |
||
− | SpeakerID1 = "50201" |
||
− | SpeakerID2 = "50201" |
||
− | cMissionDialogueCondition PayDiscount1 |
||
− | ConditionParameter1 = "5000" |
||
− | DialogueCondition = "10" |
||
− | cMissionDialogue NinasDeal2 |
||
− | Dialogue0 = "67895" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "srv_cora_0" |
||
− | SpeakerID0 = "50201" |
||
− | cMissionDialogue NinasDeal3 |
||
− | Dialogue0 = "65237" |
||
− | JoinChuckAfter = "true" |
||
− | Joiner0 = "srv_nina" |
||
− | Joiner1 = "srv_summer" |
||
− | ReactionAnim0 = "0" |
||
− | Speaker0 = "srv_cora_0" |
||
− | SpeakerID0 = "50201" |
||
− | cMissionSpawnNPC SpawnSummer |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_summer" |
||
− | Rotation = "3.132" |
||
− | SpawnPoint = "197.875,5.420,-119.153" |
||
− | cMissionDialogue SummerTalk1 |
||
− | Dialogue0 = "65034" |
||
− | Dialogue1 = "65045" |
||
− | Speaker0 = "srv_summer" |
||
− | Speaker1 = "srv_summer" |
||
− | SpeakerID0 = "77519" |
||
− | SpeakerID1 = "77519" |
||
− | cMissionDialogue SummerTalk2 |
||
− | Dialogue0 = "65033" |
||
− | Dialogue1 = "65035" |
||
− | Speaker0 = "srv_summer" |
||
− | Speaker1 = "srv_summer" |
||
− | SpeakerID0 = "77519" |
||
− | SpeakerID1 = "77519" |
||
− | cMissionDialogue fail_SummerTalk4 |
||
− | Dialogue0 = "65239" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "" |
||
− | SpeakerID0 = "77519" |
||
− | cMissionSpawnNPC SpawnNina |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_nina" |
||
− | Rotation = "-1.118" |
||
− | SpawnPoint = "200.035,5.421,-123.463" |
||
− | cMissionDialogue NinaTalk1 |
||
− | Dialogue0 = "65029" |
||
− | Dialogue1 = "65229" |
||
− | SpeakerID0 = "50103" |
||
− | SpeakerID1 = "50103" |
||
− | cMissionDialogue NinaTalk2 |
||
− | Dialogue0 = "65041" |
||
− | JoinChuckAfter = "false" |
||
− | SpeakerID0 = "50103" |
||
− | cMissionDialogue NinaTalk3 |
||
− | Dialogue0 = "65238" |
||
− | JoinChuckAfter = "false" |
||
− | SpeakerID0 = "50103" |
||
− | cMissionDialogue NinaTalk4 |
||
− | Dialogue0 = "65238" |
||
− | JoinChuckAfter = "false" |
||
− | SpeakerID0 = "50103" |
||
− | cMissionDialogue NinaTalk5 |
||
− | Dialogue0 = "65238" |
||
− | JoinChuckAfter = "false" |
||
− | SpeakerID0 = "50103" |
||
− | cMissionDialogueCondition TalkedtoCora |
||
− | ConditionParameter1 = "SpokeToCora" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue NinaTalk14 |
||
− | Dialogue0 = "66026" |
||
− | Dialogue1 = "66027" |
||
− | JoinChuckAfter = "false" |
||
− | SpeakerID0 = "50103" |
||
− | SpeakerID1 = "50103" |
||
− | cMissionDialogue NinaTalk13 |
||
− | Dialogue0 = "66028" |
||
− | Dialogue1 = "66029" |
||
− | JoinChuckAfter = "false" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50103" |
||
− | cMissionDialogue NinaTalk12 |
||
− | Dialogue0 = "66030" |
||
− | Dialogue1 = "66031" |
||
− | Dialogue2 = "66032" |
||
− | JoinChuckAfter = "false" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50103" |
||
− | SpeakerID2 = "50103" |
||
− | cMissionDialogueCondition TalkedtoCora1 |
||
− | ConditionParameter1 = "SpokeToCora" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue NinaTalk16 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "66033" |
||
− | Dialogue1 = "66034" |
||
− | Dialogue2 = "66035" |
||
− | JoinChuckAfter = "false" |
||
− | SpeakerID0 = "50103" |
||
− | SpeakerID1 = "50103" |
||
− | SpeakerID2 = "50103" |
||
− | cMissionSendEvent TalkedToNina1 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "NinaDeal" |
||
− | cMissionDialogue NinaTalk11 |
||
− | Dialogue0 = "67896" |
||
− | Dialogue1 = "66036" |
||
− | Dialogue2 = "66037" |
||
− | DialogueCondition = "10" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50103" |
||
− | SpeakerID1 = "50103" |
||
− | SpeakerID2 = "50103" |
||
− | cMissionDialogue NinaTalk7 |
||
− | Dialogue0 = "65238" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50103" |
||
− | cMissionDialogue NinaTalk8 |
||
− | Dialogue0 = "65238" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50103" |
||
− | cMissionOnZombieEnterArea FetchingZombies |
||
− | CentreLocation = "PALISADES,198.438,5.412,-121.464" |
||
− | MinimumZombies = "1" |
||
− | Radius = "10" |
||
− | cMissionSetNPCScriptedAction SummerZombie |
||
− | NPCName = "srv_summer" |
||
− | ReactionAnim = "18" |
||
− | cMissionSetNPCScriptedAction CoraZombie |
||
− | NPCName = "srv_cora_0" |
||
− | ReactionAnim = "18" |
||
− | cMissionSetNPCScriptedAction NinaZombie |
||
− | NPCName = "srv_nina" |
||
− | ReactionAnim = "18" |
||
− | cMissionSetNPCScriptedAction CoraZombie3 |
||
− | NPCName = "srv_cora_0" |
||
− | ReactionAnim = "8" |
||
− | cMissionSetNPCScriptedAction SummerZombie1 |
||
− | NPCName = "srv_summer" |
||
− | ReactionAnim = "3" |
||
− | cMissionSetNPCScriptedAction NinaZombie1 |
||
− | NPCName = "srv_nina" |
||
− | ReactionAnim = "3" |
||
− | |||
− | </pre> |
||
− | === FetchingFemales-SummerAndNina=== |
||
− | <pre> |
||
− | cMissionDefinition FetchingFemales-SummerAndNina |
||
− | Duration = "432000" |
||
− | MissionType = "8" |
||
− | PrerequisiteMission = "FetchingFemales" |
||
− | StartTime = "183600" |
||
− | cMissionObjective FetchingFemales-SummerAndNina-Objective |
||
− | cMissionObjectiveEvent SummerNinaOver |
||
− | EventString = "SummerNinaOver" |
||
− | cMissionObjectiveSurvivorLives SummerAlive1 |
||
− | KillSurvivor = "false" |
||
− | Name = "srv_summer" |
||
− | cMissionObjectiveSurvivorLives NinaAlive1 |
||
− | KillSurvivor = "false" |
||
− | Name = "srv_nina" |
||
− | cMissionTimer x3011 |
||
− | DeltaTimeSecondsRealTime = "3" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSpawnNPC WaitingSummer |
||
− | InvulnerableToGrapples = "false" |
||
− | NPCName = "srv_summer" |
||
− | SpawnDynamically = "true" |
||
− | cMissionDialogue fail_x802 |
||
− | Dialogue0 = "66025" |
||
− | LoopThisNode = "false" |
||
− | Speaker0 = "srv_summer" |
||
− | SpeakerID0 = "77519" |
||
− | cMissionDialogueCondition cond_x801 |
||
− | ConditionParameter1 = "5000" |
||
− | DialogueCondition = "10" |
||
− | cMissionDialogue fail_x801 |
||
− | Dialogue0 = "66025" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "" |
||
− | SpeakerID0 = "77519" |
||
− | cMissionDialogue x801 |
||
− | Dialogue0 = "67897" |
||
− | DialogueCondition = "10" |
||
− | JoinChuckAfter = "true" |
||
− | Joiner0 = "srv_nina" |
||
− | ReactionAnim0 = "0" |
||
− | Speaker0 = "srv_summer" |
||
− | SpeakerID0 = "77519" |
||
− | cMissionSendEvent OverForSummerNina |
||
− | Value = "SummerNinaOver" |
||
− | cMissionSpawnNPC WaitingNina |
||
− | NPCName = "srv_nina" |
||
− | SpawnDynamically = "true" |
||
− | cMissionDialogue fail_x803 |
||
− | Dialogue0 = "66024" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "" |
||
− | SpeakerID0 = "50103" |
||
− | cMissionDialogueCondition cond_x823 |
||
− | ConditionParameter1 = "5000" |
||
− | DialogueCondition = "10" |
||
− | cMissionDialogue fail_x823 |
||
− | Dialogue0 = "66024" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "" |
||
− | SpeakerID0 = "50103" |
||
− | cMissionDialogue x823 |
||
− | Dialogue0 = "67898" |
||
− | DialogueCondition = "10" |
||
− | JoinChuckAfter = "true" |
||
− | Joiner0 = "srv_summer" |
||
− | ReactionAnim0 = "0" |
||
− | Speaker0 = "srv_nina" |
||
− | SpeakerID0 = "50103" |
||
− | cMissionSendEvent OverForSummerNina1 |
||
− | Value = "SummerNinaOver" |
||
− | |||
− | cMissionOnEnter GirlsLEave |
||
− | cMissionChangeNPCState SummerLeaves2 |
||
− | InvulnerableToGrapples = "true" |
||
− | Nature = "3" |
||
− | NPCName = "srv_summer" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "true" |
||
− | cMissionChangeNPCState NinaLeaves2 |
||
− | InvulnerableToGrapples = "true" |
||
− | Nature = "0" |
||
− | NPCName = "srv_nina" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "true" |
||
− | cMissionSetNPCScriptedAction MakeSummerSad |
||
− | NPCName = "srv_summer" |
||
− | ReactionAnim = "6" |
||
− | cMissionSetNPCScriptedAction MakeNinaSad |
||
− | NPCName = "srv_nina" |
||
− | ReactionAnim = "6" |
||
− | cMissionPrereq CoraDied |
||
− | cMissionObjectiveSurvivorLives CoraDies1 |
||
− | KillSurvivor = "true" |
||
− | Name = "srv_cora_0" |
||
− | cMissionOnSuccess ReturnToNormal |
||
− | cMissionChangeNPCState SummerReturns |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "2" |
||
− | NPCName = "srv_summer" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionChangeNPCState NinaReturns |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "5" |
||
− | NPCName = "srv_nina" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | </pre> |
||
− | === FetchingFemales-SummerAndCora=== |
||
− | <pre> |
||
− | cMissionDefinition FetchingFemales-SummerAndCora |
||
− | Duration = "432000" |
||
− | MissionType = "8" |
||
− | PrerequisiteMission = "FetchingFemales" |
||
− | StartTime = "183600" |
||
− | cMissionObjective FetchingFemales-SummerAndCora-Objective |
||
− | cMissionObjectiveEvent SummerCoraOver |
||
− | EventString = "SummerCoraOver" |
||
− | cMissionObjectiveSurvivorLives SummerAlive2 |
||
− | KillSurvivor = "false" |
||
− | Name = "srv_summer" |
||
− | cMissionObjectiveSurvivorLives CoraAlive2 |
||
− | KillSurvivor = "false" |
||
− | Name = "srv_cora_0" |
||
− | cMissionTimer x3022 |
||
− | DeltaTimeSecondsRealTime = "3" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSpawnNPC WaitingSummer2 |
||
− | NPCName = "srv_summer" |
||
− | SpawnDynamically = "true" |
||
− | cMissionDialogue fail_x807 |
||
− | Dialogue0 = "66025" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "" |
||
− | SpeakerID0 = "77519" |
||
− | cMissionDialogueCondition cond_x831 |
||
− | ConditionParameter1 = "5000" |
||
− | DialogueCondition = "10" |
||
− | cMissionDialogue fail_x831 |
||
− | Dialogue0 = "66025" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "" |
||
− | SpeakerID0 = "77519" |
||
− | cMissionDialogue x831 |
||
− | Dialogue0 = "67897" |
||
− | DialogueCondition = "10" |
||
− | JoinChuckAfter = "true" |
||
− | Joiner0 = "srv_cora_0" |
||
− | ReactionAnim0 = "0" |
||
− | Speaker0 = "srv_summer" |
||
− | SpeakerID0 = "77519" |
||
− | cMissionSendEvent OverForSummerCora |
||
− | Value = "SummerCoraOver" |
||
− | cMissionSpawnNPC WaitingCora |
||
− | NPCName = "srv_cora_0" |
||
− | SpawnDynamically = "true" |
||
− | cMissionDialogue fail_x806 |
||
− | Dialogue0 = "66023" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "" |
||
− | SpeakerID0 = "50201" |
||
− | cMissionDialogueCondition cond_x842 |
||
− | ConditionParameter1 = "5000" |
||
− | DialogueCondition = "10" |
||
− | cMissionDialogue fail_x842 |
||
− | Dialogue0 = "66023" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "" |
||
− | SpeakerID0 = "50201" |
||
− | cMissionDialogue x842 |
||
− | Dialogue0 = "65387" |
||
− | DialogueCondition = "10" |
||
− | JoinChuckAfter = "true" |
||
− | Joiner0 = "srv_summer" |
||
− | ReactionAnim0 = "0" |
||
− | Speaker0 = "srv_cora_0" |
||
− | SpeakerID0 = "50201" |
||
− | cMissionSendEvent OverForSummerCora1 |
||
− | Value = "SummerCoraOver" |
||
− | |||
− | cMissionPrereq NinaDied |
||
− | cMissionObjectiveSurvivorLives NinaDies1 |
||
− | KillSurvivor = "true" |
||
− | Name = "srv_nina" |
||
− | cMissionOnEnter GirlsLeave2 |
||
− | cMissionChangeNPCState SummerLeaves3 |
||
− | InvulnerableToGrapples = "true" |
||
− | Nature = "3" |
||
− | NPCName = "srv_summer" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "true" |
||
− | cMissionChangeNPCState CoraLeaves2 |
||
− | InvulnerableToGrapples = "true" |
||
− | Nature = "0" |
||
− | NPCName = "srv_cora_0" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "true" |
||
− | cMissionSetNPCScriptedAction MakeSummerSad2 |
||
− | NPCName = "srv_summer" |
||
− | ReactionAnim = "6" |
||
− | cMissionSetNPCScriptedAction MakeCoraSad |
||
− | NPCName = "srv_cora_0" |
||
− | ReactionAnim = "6" |
||
− | cMissionOnSuccess ReturnToNormal1 |
||
− | cMissionChangeNPCState SummerReturns2 |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "2" |
||
− | NPCName = "srv_summer" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionChangeNPCState CoraReturns |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "4" |
||
− | NPCName = "srv_cora_0" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | </pre> |
||
− | === FetchingFemales-NinaAndCora=== |
||
− | <pre> |
||
− | cMissionDefinition FetchingFemales-NinaAndCora |
||
− | Duration = "432000" |
||
− | MissionType = "8" |
||
− | PrerequisiteMission = "FetchingFemales" |
||
− | StartTime = "183600" |
||
− | cMissionObjective FetchingFemales-NinaAndCora-Objective |
||
− | cMissionObjectiveEvent NinaCoraOver |
||
− | EventString = "NinaCoraOver" |
||
− | cMissionObjectiveSurvivorLives NinaAlive2 |
||
− | KillSurvivor = "false" |
||
− | Name = "srv_nina" |
||
− | cMissionObjectiveSurvivorLives CoraAlive1 |
||
− | KillSurvivor = "false" |
||
− | Name = "srv_cora_0" |
||
− | cMissionTimer x3021 |
||
− | DeltaTimeSecondsRealTime = "3" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSpawnNPC WaitingCora1 |
||
− | NPCName = "srv_cora_0" |
||
− | SpawnDynamically = "true" |
||
− | cMissionDialogue fail_x805 |
||
− | Dialogue0 = "66023" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "" |
||
− | SpeakerID0 = "50201" |
||
− | cMissionDialogueCondition cond_x841 |
||
− | ConditionParameter1 = "5000" |
||
− | DialogueCondition = "10" |
||
− | cMissionDialogue fail_x841 |
||
− | Dialogue0 = "66023" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "" |
||
− | SpeakerID0 = "50201" |
||
− | cMissionDialogue x841 |
||
− | Dialogue0 = "65387" |
||
− | DialogueCondition = "10" |
||
− | JoinChuckAfter = "true" |
||
− | Joiner0 = "srv_nina" |
||
− | ReactionAnim0 = "0" |
||
− | Speaker0 = "srv_cora_0" |
||
− | SpeakerID0 = "50201" |
||
− | cMissionSendEvent OverNinaCora |
||
− | Value = "NinaCoraOver" |
||
− | cMissionSpawnNPC WaitingNina1 |
||
− | NPCName = "srv_nina" |
||
− | SpawnDynamically = "true" |
||
− | cMissionDialogue fail_x804 |
||
− | Dialogue0 = "66024" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "" |
||
− | SpeakerID0 = "50103" |
||
− | cMissionDialogueCondition cond_x120 |
||
− | ConditionParameter1 = "5000" |
||
− | DialogueCondition = "10" |
||
− | cMissionDialogue fail_x120 |
||
− | Dialogue0 = "66024" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "" |
||
− | SpeakerID0 = "50103" |
||
− | cMissionDialogue x120 |
||
− | Dialogue0 = "67898" |
||
− | DialogueCondition = "10" |
||
− | JoinChuckAfter = "true" |
||
− | Joiner0 = "srv_cora_0" |
||
− | ReactionAnim0 = "0" |
||
− | Speaker0 = "srv_nina" |
||
− | SpeakerID0 = "50103" |
||
− | cMissionSendEvent OverNinaCora1 |
||
− | Value = "NinaCoraOver" |
||
− | |||
− | cMissionOnEnter SummerDied |
||
− | cMissionChangeNPCState NinaLeaves3 |
||
− | InvulnerableToGrapples = "true" |
||
− | Nature = "3" |
||
− | NPCName = "srv_nina" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "true" |
||
− | cMissionChangeNPCState CoraLeaves4 |
||
− | InvulnerableToGrapples = "true" |
||
− | Nature = "0" |
||
− | NPCName = "srv_cora_0" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "true" |
||
− | cMissionSetNPCScriptedAction MakeCoraSad1 |
||
− | NPCName = "srv_cora_0" |
||
− | ReactionAnim = "6" |
||
− | cMissionSetNPCScriptedAction MakeNinaSad2 |
||
− | NPCName = "srv_nina" |
||
− | ReactionAnim = "6" |
||
− | cMissionPrereq SummerDied1 |
||
− | cMissionObjectiveSurvivorLives SummerDies1 |
||
− | KillSurvivor = "true" |
||
− | Name = "srv_summer" |
||
− | cMissionOnSuccess ReturnToNormal2 |
||
− | cMissionChangeNPCState CoraReturns1 |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "4" |
||
− | NPCName = "srv_cora_0" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionChangeNPCState NinaReturns1 |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "5" |
||
− | NPCName = "srv_nina" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | </pre> |
||
− | === FetchingFemales-SummerLeft=== |
||
− | <pre> |
||
− | cMissionDefinition FetchingFemales-SummerLeft |
||
− | Duration = "432000" |
||
− | MissionType = "8" |
||
− | PrerequisiteMission = "FetchingFemales" |
||
− | StartTime = "183600" |
||
− | cMissionObjective FetchingFemales-SummerAndNina-Objective1 |
||
− | cMissionObjectiveEvent SummerOver1 |
||
− | EventString = "SummerOver" |
||
− | cMissionObjectiveSurvivorLives SummerAlive |
||
− | KillSurvivor = "false" |
||
− | Name = "srv_summer" |
||
− | cMissionTimer x3012 |
||
− | DeltaTimeSecondsRealTime = "3" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSpawnNPC WaitingSummer1 |
||
− | InvulnerableToGrapples = "false" |
||
− | NPCName = "srv_summer" |
||
− | SpawnDynamically = "true" |
||
− | cMissionDialogue SummerAlone1 |
||
− | Dialogue0 = "67910" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "6" |
||
− | Speaker0 = "srv_summer" |
||
− | SpeakerID0 = "77519" |
||
− | cMissionDialogue SummerAlone2 |
||
− | Dialogue0 = "67911" |
||
− | Dialogue1 = "67912" |
||
− | Dialogue2 = "67913" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "" |
||
− | ReactionAnim1 = "2" |
||
− | Speaker1 = "srv_summer" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "77519" |
||
− | SpeakerID2 = "77519" |
||
− | cMissionDialogueCondition cond_x802 |
||
− | ConditionParameter1 = "10000" |
||
− | DialogueCondition = "10" |
||
− | cMissionDialogue fail_x809 |
||
− | Dialogue0 = "67914" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "" |
||
− | SpeakerID0 = "77519" |
||
− | cMissionDialogue x803 |
||
− | Dialogue0 = "67915" |
||
− | DialogueCondition = "10" |
||
− | JoinChuckAfter = "true" |
||
− | Joiner0 = "srv_nina" |
||
− | ReactionAnim0 = "0" |
||
− | Speaker0 = "srv_summer" |
||
− | SpeakerID0 = "77519" |
||
− | cMissionSendEvent OverForSummerNina2 |
||
− | Value = "SummerOver" |
||
− | |||
− | cMissionOnEnter GirlsLEave1 |
||
− | cMissionChangeNPCState SummerLeaves4 |
||
− | InvulnerableToGrapples = "true" |
||
− | Nature = "0" |
||
− | NPCName = "srv_summer" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "true" |
||
− | cMissionSetNPCScriptedAction MakeSummerSad3 |
||
− | NPCName = "srv_summer" |
||
− | ReactionAnim = "6" |
||
− | cMissionPrereq CoraNinaDied |
||
− | cMissionObjectiveSurvivorLives CoraDies2 |
||
− | KillSurvivor = "true" |
||
− | Name = "srv_cora_0" |
||
− | cMissionObjectiveSurvivorLives NinaDies2 |
||
− | KillSurvivor = "true" |
||
− | Name = "srv_nina" |
||
− | cMissionOnSuccess ReturnToNormal3 |
||
− | cMissionChangeNPCState SummerReturns3 |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "2" |
||
− | NPCName = "srv_summer" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | </pre> |
||
− | === FetchingFemales-NinaLeft=== |
||
− | <pre> |
||
− | cMissionDefinition FetchingFemales-NinaLeft |
||
− | Duration = "432000" |
||
− | MissionType = "8" |
||
− | PrerequisiteMission = "FetchingFemales" |
||
− | StartTime = "183600" |
||
− | cMissionObjective FetchingFemales-NinaAndCora-Objective1 |
||
− | cMissionObjectiveEvent NinaOver |
||
− | EventString = "NinaOver" |
||
− | cMissionObjectiveSurvivorLives NinaAlive |
||
− | KillSurvivor = "false" |
||
− | Name = "srv_nina" |
||
− | cMissionTimer x3023 |
||
− | DeltaTimeSecondsRealTime = "3" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSpawnNPC WaitingNina2 |
||
− | NPCName = "srv_nina" |
||
− | SpawnDynamically = "true" |
||
− | cMissionDialogue fail_x811 |
||
− | Dialogue0 = "67899" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "6" |
||
− | Speaker0 = "srv_nina" |
||
− | SpeakerID0 = "50103" |
||
− | cMissionDialogue fail_x812 |
||
− | Dialogue0 = "67900" |
||
− | Dialogue1 = "67901" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "12" |
||
− | Speaker0 = "srv_nina" |
||
− | Speaker1 = "srv_nina" |
||
− | SpeakerID0 = "50103" |
||
− | SpeakerID1 = "50103" |
||
− | cMissionDialogueCondition cond_x121 |
||
− | ConditionParameter1 = "10000" |
||
− | DialogueCondition = "10" |
||
− | cMissionDialogue fail_x121 |
||
− | Dialogue0 = "67901" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "" |
||
− | SpeakerID0 = "50103" |
||
− | cMissionDialogue x135 |
||
− | Dialogue0 = "67902" |
||
− | DialogueCondition = "10" |
||
− | JoinChuckAfter = "true" |
||
− | Joiner0 = "srv_cora_0" |
||
− | ReactionAnim0 = "0" |
||
− | Speaker0 = "srv_nina" |
||
− | SpeakerID0 = "50103" |
||
− | cMissionSendEvent OverNinaCora3 |
||
− | Value = "NinaOver" |
||
− | |||
− | cMissionOnEnter SummerDied2 |
||
− | cMissionChangeNPCState NinaLeaves4 |
||
− | InvulnerableToGrapples = "true" |
||
− | Nature = "0" |
||
− | NPCName = "srv_nina" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "true" |
||
− | cMissionSetNPCScriptedAction MakeNinaSad3 |
||
− | NPCName = "srv_nina" |
||
− | ReactionAnim = "6" |
||
− | cMissionPrereq SummerDied3 |
||
− | cMissionObjectiveSurvivorLives SummerDies2 |
||
− | KillSurvivor = "true" |
||
− | Name = "srv_summer" |
||
− | cMissionObjectiveSurvivorLives CoraDies4 |
||
− | KillSurvivor = "true" |
||
− | Name = "srv_cora_0" |
||
− | cMissionOnSuccess ReturnToNormal4 |
||
− | cMissionChangeNPCState NinaReturns2 |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "5" |
||
− | NPCName = "srv_nina" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | </pre> |
||
− | === FetchingFemales-CoraLeft=== |
||
− | <pre> |
||
− | cMissionDefinition FetchingFemales-CoraLeft |
||
− | Duration = "432000" |
||
− | MissionType = "8" |
||
− | PrerequisiteMission = "FetchingFemales" |
||
− | StartTime = "183600" |
||
− | cMissionObjective FetchingFemales-NinaAndCora-Objective2 |
||
− | cMissionObjectiveEvent CoraOver |
||
− | EventString = "CoraOver" |
||
− | cMissionObjectiveSurvivorLives CoraAlive |
||
− | KillSurvivor = "false" |
||
− | Name = "srv_cora_0" |
||
− | cMissionTimer x3024 |
||
− | DeltaTimeSecondsRealTime = "3" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSpawnNPC WaitingCora2 |
||
− | NPCName = "srv_cora_0" |
||
− | SpawnDynamically = "true" |
||
− | cMissionDialogue fail_x810 |
||
− | Dialogue0 = "67903" |
||
− | Dialogue1 = "67904" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "6" |
||
− | Speaker0 = "srv_cora_0" |
||
− | Speaker1 = "srv_cora_0" |
||
− | SpeakerID0 = "50201" |
||
− | SpeakerID1 = "50201" |
||
− | cMissionDialogue fail_x813 |
||
− | Dialogue0 = "67905" |
||
− | Dialogue1 = "67906" |
||
− | Dialogue2 = "67907" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim1 = "1" |
||
− | ReactionAnim2 = "12" |
||
− | Speaker1 = "srv_cora_0" |
||
− | Speaker2 = "srv_cora_0" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50201" |
||
− | SpeakerID2 = "50201" |
||
− | cMissionDialogueCondition cond_x843 |
||
− | ConditionParameter1 = "10000" |
||
− | DialogueCondition = "10" |
||
− | cMissionDialogue fail_x843 |
||
− | Dialogue0 = "67908" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "" |
||
− | SpeakerID0 = "50201" |
||
− | cMissionDialogue x849 |
||
− | Dialogue0 = "67909" |
||
− | DialogueCondition = "10" |
||
− | JoinChuckAfter = "true" |
||
− | Joiner0 = "srv_nina" |
||
− | ReactionAnim0 = "0" |
||
− | Speaker0 = "srv_cora_0" |
||
− | SpeakerID0 = "50201" |
||
− | cMissionSendEvent OverNinaCora2 |
||
− | Value = "CoraOver" |
||
− | |||
− | cMissionOnEnter SummerDied4 |
||
− | cMissionChangeNPCState CoraLeaves5 |
||
− | InvulnerableToGrapples = "true" |
||
− | Nature = "0" |
||
− | NPCName = "srv_cora_0" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "true" |
||
− | cMissionSetNPCScriptedAction MakeCoraSad2 |
||
− | NPCName = "srv_cora_0" |
||
− | ReactionAnim = "6" |
||
− | cMissionPrereq SummerDied5 |
||
− | cMissionObjectiveSurvivorLives SummerDies4 |
||
− | KillSurvivor = "true" |
||
− | Name = "srv_summer" |
||
− | cMissionObjectiveSurvivorLives NinaDies5 |
||
− | KillSurvivor = "true" |
||
− | Name = "srv_nina" |
||
− | cMissionOnSuccess ReturnToNormal5 |
||
− | cMissionChangeNPCState CoraReturns2 |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "4" |
||
− | NPCName = "srv_cora_0" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | |||
− | </pre> |
||
− | == FortuneCityBotanyClub== |
||
− | <pre> |
||
− | cMissionDefinition FortuneCityBotanyClub |
||
− | CantFailOnLevel = "SAFEHOUSE" |
||
− | Color = "3826405" |
||
− | DebugSpawnPoint = "Exit_Safehouse" |
||
− | DescriptionSummary = "80550" |
||
− | DisplayName = "80063" |
||
− | Duration = "28800" |
||
− | LevelToStartAtIfDebuggingMission = "ROYAL_FLUSH" |
||
− | MissionComplete_PP = "10000" |
||
− | MissionIsScoopRequest = "true" |
||
− | MissionType = "3" |
||
− | ShowInDebugMenu = "true" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "273600" |
||
− | cMissionPrereq VikkiAlive2 |
||
− | cMissionObjectiveNPCJoin Vikki3 |
||
− | ANDRESCUED = "true" |
||
− | NPCName = "srv_vikki" |
||
− | cMissionTimer BotanyClubPhone |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall BotanyClubPhonecall |
||
− | cMissionDialogue BotanyClubPhoneStacey |
||
− | Dialogue0 = "65375" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionObjective BotanyObj |
||
− | MissionWaypoint = "SAFEHOUSE,-9.152,-1.098,20.827" |
||
− | cMissionObjectiveEvent TalkToVikki |
||
− | EventString = "TalkToVikki" |
||
− | MissionWaypoint = "SAFEHOUSE,-9.291,-1.098,20.843" |
||
− | cMissionObjectiveEvent GuideArrowto_Palisades1 |
||
− | EventString = "KillBotanyGuide" |
||
− | MissionWaypoint = "PALISADES,265.713,6.929,-148.991" |
||
− | cMissionObjectiveGiveItemToNPC BotanyGive |
||
− | ITEM_NAME = "PeaceArt" |
||
− | MissionWaypoint = "SAFEHOUSE,-9.291,-1.098,20.843" |
||
− | NPCName = "srv_vikki" |
||
− | cMissionObjectiveEvent MissionOver |
||
− | EventString = "FCBCOver" |
||
− | cMissionLevelReady BotanyLevelReady |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnNPC Vikki_Botany |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_vikki" |
||
− | Rotation = "5" |
||
− | SpawnPoint = "-9.291,-1.098,20.843" |
||
− | cMissionDialogue VikkiTalk2 |
||
− | Dialogue0 = "65376" |
||
− | Dialogue1 = "65377" |
||
− | Dialogue2 = "65378" |
||
− | Dialogue3 = "65379" |
||
− | Dialogue4 = "65380" |
||
− | SpeakerID0 = "65178" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65178" |
||
− | SpeakerID3 = "65167" |
||
− | SpeakerID4 = "65178" |
||
− | cMissionDialogue VikkiTalk3 |
||
− | Dialogue0 = "65381" |
||
− | Dialogue1 = "65382" |
||
− | Dialogue2 = "65383" |
||
− | Dialogue3 = "65384" |
||
− | SpeakerID0 = "65178" |
||
− | SpeakerID1 = "65178" |
||
− | SpeakerID2 = "65167" |
||
− | SpeakerID3 = "65178" |
||
− | cMissionSendEvent TalkedToVikki |
||
− | Value = "TalkToVikki" |
||
− | cMissionDialogueCondition GivePeaceArt |
||
− | ConditionParameter1 = "PeaceArt" |
||
− | DialogueCondition = "7" |
||
− | cMissionDialogue DoNotHavePeaceArt |
||
− | Dialogue0 = "65385" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "" |
||
− | Speaker0 = "srv_vikki" |
||
− | SpeakerID0 = "65178" |
||
− | cMissionDialogue GavePeaceArt |
||
− | ClearPreJoinAfterReaction0 = "false" |
||
− | Dialogue0 = "65386" |
||
− | DialogueCondition = "7" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | Speaker0 = "srv_vikki" |
||
− | SpeakerID0 = "65178" |
||
− | cMissionSendEvent KillTheBotanyGuideArrow1 |
||
− | Value = "KillBotanyGuide" |
||
− | cMissionSetNPCScriptedAction setholdingplant3 |
||
− | IsLooping = "true" |
||
− | NPCName = "srv_vikki" |
||
− | ScriptedActionName = "BotanyPlantHolding" |
||
− | SnapToState = "false" |
||
− | cMissionTimer DelayEnd |
||
− | DeltaTimeSecondsRealTime = "4" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendEvent FCBCOver |
||
− | Value = "FCBCOver" |
||
− | cMissionLevelReady PalisadesGuideArrow |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionOnTrigger SendTheEvent |
||
− | InnerRadius = "5" |
||
− | Location = "265.713,6.929,-148.991" |
||
− | Radius = "5" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSendEvent KillTheBotanyGuideArrow |
||
− | Value = "KillBotanyGuide" |
||
− | </pre> |
||
− | == HappilyEverAfterSortOf== |
||
− | <pre> |
||
− | cMissionDefinition HappilyEverAfterSortOf |
||
− | CantFailOnLevel = "ROYAL_FLUSH" |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "Exit_Safehouse" |
||
− | DescriptionSummary = "1" |
||
− | DisplayName = "80000" |
||
− | Duration = "36000" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | LevelToStartAtIfDebuggingMission = "ROYAL_FLUSH" |
||
− | MissionType = "3" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "20700" |
||
− | cMissionObjective HappilyEverAfterSortOf-Objective |
||
− | cMissionObjectiveNPCJoin GordonJoin3 |
||
− | MissionWaypoint = "ROYAL_FLUSH,-281.732,-1.545,-121.191" |
||
− | NPCName = "srv_gordon" |
||
− | cMissionSendEvent KillAmbient |
||
− | Value = "KillHapplyAmbient" |
||
− | cMissionObjectiveNPCJoin LaShawndraJoin5 |
||
− | MissionWaypoint = "ROYAL_FLUSH,-249.328,-0.421,-78.536" |
||
− | NPCName = "srv_lashawndra" |
||
− | cMissionSendEvent KillAmbient1 |
||
− | Value = "KillHapplyAmbient" |
||
− | cMissionOnFail HappilyEverAfterSortOf-x |
||
− | cMissionLevelReady x1112 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionSpawnNPC Gordon1 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_gordon" |
||
− | Rotation = "1.863" |
||
− | SpawnPoint = "-283.286,-1.558,-93.173" |
||
− | cMissionChangeNPCState GordonCry6 |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "0" |
||
− | NPCName = "srv_gordon" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionDialogueCondition DidLaShawndraJoin |
||
− | ConditionParameter1 = "srv_lashawndra" |
||
− | DialogueCondition = "20" |
||
− | cMissionDialogue GordonIntro1 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65905" |
||
− | Dialogue1 = "65906" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50090" |
||
− | cMissionDialogueCondition MetLaShawndra3 |
||
− | ConditionParameter1 = "srv_lashawndra" |
||
− | DialogueCondition = "16" |
||
− | cMissionDialogue NotMetLaShawndra2 |
||
− | Dialogue0 = "65907" |
||
− | Dialogue1 = "65908" |
||
− | Dialogue2 = "65909" |
||
− | Dialogue3 = "65910" |
||
− | JoinChuckAfter = "true" |
||
− | ReactionAnim3 = "11" |
||
− | Speaker3 = "srv_gordon" |
||
− | SpeakerID0 = "50090" |
||
− | SpeakerID1 = "50090" |
||
− | SpeakerID2 = "65167" |
||
− | SpeakerID3 = "50090" |
||
− | cMissionChangeNPCState GordonScared10 |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "3" |
||
− | NPCName = "srv_gordon" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionDialogue SpokeToLaShawndra2 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65914" |
||
− | Dialogue1 = "65915" |
||
− | Dialogue2 = "65916" |
||
− | Dialogue3 = "65917" |
||
− | JoinChuckAfter = "true" |
||
− | ReactionAnim2 = "13" |
||
− | ReactionAnim3 = "3" |
||
− | Speaker2 = "srv_gordon" |
||
− | Speaker3 = "srv_gordon" |
||
− | SpeakerID0 = "50090" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "50090" |
||
− | SpeakerID3 = "50090" |
||
− | cMissionChangeNPCState GordonScared11 |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "3" |
||
− | NPCName = "srv_gordon" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionDialogueCondition LaShawndraInProximity |
||
− | ConditionParameter1 = "srv_lashawndra" |
||
− | ConditionParameter2 = "srv_gordon" |
||
− | DialogueCondition = "3" |
||
− | cMissionDialogue GordonIntro2 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65905" |
||
− | Dialogue1 = "65906" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50090" |
||
− | cMissionDialogueCondition LaShawndraInProximity2 |
||
− | ConditionParameter1 = "srv_lashawndra" |
||
− | ConditionParameter2 = "srv_gordon" |
||
− | DialogueCondition = "3" |
||
− | cMissionDialogue LaShawndraFoundIntro1 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65914" |
||
− | Dialogue1 = "65915" |
||
− | Dialogue2 = "65918" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim2 = "12" |
||
− | Speaker2 = "srv_gordon" |
||
− | SpeakerID0 = "50090" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "50090" |
||
− | cMissionDialogueCondition LaShawndraInProximity3 |
||
− | ConditionParameter1 = "srv_lashawndra" |
||
− | ConditionParameter2 = "srv_gordon" |
||
− | DialogueCondition = "3" |
||
− | cMissionDialogue LaShawndraFoundIntro2 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "66133" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | SpeakerID0 = "65167" |
||
− | cMissionChangeNPCState MakeGordonFeelBetter |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "3" |
||
− | NPCName = "srv_gordon" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionDialogueCondition LaShawndraInProximity4 |
||
− | ConditionParameter1 = "srv_lashawndra" |
||
− | ConditionParameter2 = "srv_gordon" |
||
− | DialogueCondition = "3" |
||
− | cMissionDialogue GordonAskingForLaShawndra |
||
− | Dialogue0 = "66134" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "5" |
||
− | Speaker0 = "srv_gordon" |
||
− | SpeakerID0 = "50090" |
||
− | cMissionDialogue GordonLaShawndraReunite10 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65929" |
||
− | Dialogue1 = "65930" |
||
− | Dialogue2 = "65931" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim1 = "11" |
||
− | ReactionAnim2 = "4" |
||
− | Speaker1 = "srv_lashawndra" |
||
− | Speaker2 = "srv_gordon" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50121" |
||
− | SpeakerID2 = "50090" |
||
− | cMissionChangeNPCState GordonScared17 |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "3" |
||
− | NPCName = "srv_gordon" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionDialogue GordonLaShawndraReunite9 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65929" |
||
− | Dialogue1 = "65930" |
||
− | Dialogue2 = "65931" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim1 = "11" |
||
− | ReactionAnim2 = "4" |
||
− | Speaker1 = "srv_lashawndra" |
||
− | Speaker2 = "srv_gordon" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50121" |
||
− | SpeakerID2 = "50090" |
||
− | cMissionChangeNPCState GordonScared16 |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "3" |
||
− | NPCName = "srv_gordon" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionDialogue GordonLaShawndraReunite8 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65929" |
||
− | Dialogue1 = "65930" |
||
− | Dialogue2 = "65931" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim1 = "11" |
||
− | ReactionAnim2 = "4" |
||
− | Speaker1 = "srv_lashawndra" |
||
− | Speaker2 = "srv_gordon" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50121" |
||
− | SpeakerID2 = "50090" |
||
− | cMissionChangeNPCState GordonScared15 |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "3" |
||
− | NPCName = "srv_gordon" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionDialogue GordonLaShawndraReunite6 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65929" |
||
− | Dialogue1 = "65930" |
||
− | Dialogue2 = "65931" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim1 = "11" |
||
− | ReactionAnim2 = "4" |
||
− | Speaker1 = "srv_lashawndra" |
||
− | Speaker2 = "srv_gordon" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50121" |
||
− | SpeakerID2 = "50090" |
||
− | cMissionChangeNPCState GordonScared9 |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "3" |
||
− | NPCName = "srv_gordon" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionSpawnNPC Leshawndra |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_lashawndra" |
||
− | Rotation = "-3.037" |
||
− | SpawnPoint = "-249.326,-0.421,-78.538" |
||
− | WithProp = "LeadPipe" |
||
− | cMissionDialogueCondition DidGordonJoin |
||
− | ConditionParameter1 = "srv_gordon" |
||
− | DialogueCondition = "20" |
||
− | cMissionDialogue LaShawndraIntro2 |
||
− | Dialogue0 = "65003" |
||
− | Dialogue1 = "65901" |
||
− | Dialogue2 = "65902" |
||
− | DialogueCondition = "0" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50121" |
||
− | SpeakerID2 = "50121" |
||
− | cMissionDialogueCondition MetGordon2 |
||
− | ConditionParameter1 = "srv_gordon" |
||
− | DialogueCondition = "16" |
||
− | cMissionDialogue NotMetGordon3 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65903" |
||
− | Dialogue1 = "65904" |
||
− | JoinChuckAfter = "true" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50121" |
||
− | cMissionDialogue SpokeToGordon3 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65911" |
||
− | Dialogue1 = "65912" |
||
− | Dialogue2 = "65913" |
||
− | JoinChuckAfter = "true" |
||
− | ReactionAnim2 = "2" |
||
− | Speaker2 = "srv_lashawndra" |
||
− | SpeakerID0 = "50121" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "50121" |
||
− | cMissionDialogueCondition GordonInProximity |
||
− | ConditionParameter1 = "srv_gordon" |
||
− | ConditionParameter2 = "srv_lashawndra" |
||
− | DialogueCondition = "3" |
||
− | cMissionDialogue LaShawndraIntro3 |
||
− | Dialogue0 = "65003" |
||
− | Dialogue1 = "65901" |
||
− | Dialogue2 = "65902" |
||
− | DialogueCondition = "0" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50121" |
||
− | SpeakerID2 = "50121" |
||
− | cMissionDialogueCondition GordonInProximity2 |
||
− | ConditionParameter1 = "srv_gordon" |
||
− | ConditionParameter2 = "srv_lashawndra" |
||
− | DialogueCondition = "3" |
||
− | cMissionDialogue GordonFoundIntro1 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65911" |
||
− | Dialogue1 = "65912" |
||
− | Dialogue2 = "65925" |
||
− | Dialogue3 = "66132" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim2 = "12" |
||
− | Speaker2 = "srv_lashawndra" |
||
− | SpeakerID0 = "50121" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "50121" |
||
− | SpeakerID3 = "65167" |
||
− | cMissionDialogueCondition GordonInProximity3 |
||
− | ConditionParameter1 = "srv_gordon" |
||
− | ConditionParameter2 = "srv_lashawndra" |
||
− | DialogueCondition = "3" |
||
− | cMissionDialogue LaShawndraAskingForGordon1 |
||
− | Dialogue0 = "66131" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "5" |
||
− | Speaker0 = "srv_lashawndra" |
||
− | SpeakerID0 = "50121" |
||
− | cMissionDialogue GordonLaShawndraReunite12 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65929" |
||
− | Dialogue1 = "65930" |
||
− | Dialogue2 = "65931" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim1 = "11" |
||
− | ReactionAnim2 = "4" |
||
− | Speaker1 = "srv_lashawndra" |
||
− | Speaker2 = "srv_gordon" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50121" |
||
− | SpeakerID2 = "50090" |
||
− | cMissionDialogue GordonLaShawndraReunite11 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65929" |
||
− | Dialogue1 = "65930" |
||
− | Dialogue2 = "65931" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim1 = "11" |
||
− | ReactionAnim2 = "4" |
||
− | Speaker1 = "srv_lashawndra" |
||
− | Speaker2 = "srv_gordon" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50121" |
||
− | SpeakerID2 = "50090" |
||
− | cMissionDialogue GordonLaShawndraReunite4 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65929" |
||
− | Dialogue1 = "65930" |
||
− | Dialogue2 = "65931" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim1 = "11" |
||
− | ReactionAnim2 = "4" |
||
− | Speaker1 = "srv_lashawndra" |
||
− | Speaker2 = "srv_gordon" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50121" |
||
− | SpeakerID2 = "50090" |
||
− | cMissionZombieRemoval ClearLaShawndra |
||
− | Location = "-257.949,-1.463,-81.149" |
||
− | Radius = "6" |
||
− | cMissionSpawnItem Bench |
||
− | ItemName = "Bench" |
||
− | Location = "-286.020,-1.262,-88.582" |
||
− | Rotation = "-0.534,-0.579,0.417,0.456" |
||
− | cMissionSpawnItem Bench1 |
||
− | ItemName = "Bench" |
||
− | Location = "-284.449,-1.086,-87.374" |
||
− | Rotation = "0.676,-0.185,-0.675,0.229" |
||
− | </pre> |
||
− | === HEA_GordonJoin1=== |
||
− | <pre> |
||
− | cMissionDefinition HEA_GordonJoin1 |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "Exit_Safehouse" |
||
− | DescriptionSummary = "1" |
||
− | DisplayName = "80000" |
||
− | Duration = "36000" |
||
− | LevelRequiredToStartName = "ROYAL_FLUSH" |
||
− | LevelToStartAtIfDebuggingMission = "ROYAL_FLUSH" |
||
− | MissionType = "8" |
||
− | ParentMission = "HappilyEverAfterSortOf" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "20700" |
||
− | cMissionObjective HappilyEverAfterGordonJoin-Objective2 |
||
− | cMissionObjectiveEvent Done1 |
||
− | EventString = "KillHapplyAmbient" |
||
− | cMissionLevelReady LaShawndraAmbient1 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionNPCAmbientDialogSequencer LashawndraAngry1 |
||
− | DialogCycleInterval = "4" |
||
− | DialogStartRadius = "5.2" |
||
− | DialogStopRadius = "3" |
||
− | Position = "-282.756,-1.558,-92.757" |
||
− | cMissionAmbientNPCDialog Angry1 |
||
− | Dialogue0 = "65008" |
||
− | SpeakerID0 = "50090" |
||
− | cMissionAmbientNPCDialog Angry7 |
||
− | Dialogue0 = "65009" |
||
− | SpeakerID0 = "50090" |
||
− | cMissionAmbientNPCDialog Angry8 |
||
− | Dialogue0 = "65010" |
||
− | SpeakerID0 = "50090" |
||
− | cMissionAmbientNPCDialog Angry9 |
||
− | Dialogue0 = "65011" |
||
− | SpeakerID0 = "50090" |
||
− | cMissionAmbientNPCDialog Angry10 |
||
− | Dialogue0 = "65012" |
||
− | SpeakerID0 = "50090" |
||
− | cMissionPrereq hea_prereq |
||
− | cMissionObjectiveMissionStatus hea_prereq1 |
||
− | MissionName = "HappilyEverAfterSortOf" |
||
− | Started = "true" |
||
− | </pre> |
||
− | === HEA_LeShawndraJoin1=== |
||
− | <pre> |
||
− | cMissionDefinition HEA_LeShawndraJoin1 |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "Exit_Safehouse" |
||
− | DescriptionSummary = "1" |
||
− | DisplayName = "80000" |
||
− | Duration = "36000" |
||
− | LevelRequiredToStartName = "ROYAL_FLUSH" |
||
− | LevelToStartAtIfDebuggingMission = "ROYAL_FLUSH" |
||
− | MissionType = "8" |
||
− | ParentMission = "HappilyEverAfterSortOf" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "20700" |
||
− | cMissionObjective HappilyEverAfterLeShawndraJoin-Objective1 |
||
− | cMissionObjectiveEvent Done2 |
||
− | EventString = "KillHapplyAmbient" |
||
− | cMissionLevelReady LaShawndraAmbient2 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionNPCAmbientDialogSequencer LashawndraAngry2 |
||
− | DialogCycleInterval = "4" |
||
− | DialogStartRadius = "13" |
||
− | DialogStopRadius = "10" |
||
− | Position = "-249.326,-0.421,-78.538" |
||
− | cMissionAmbientNPCDialog Angry11 |
||
− | Dialogue0 = "65000" |
||
− | SpeakerID0 = "50121" |
||
− | cMissionAmbientNPCDialog Angry12 |
||
− | Dialogue0 = "65001" |
||
− | SpeakerID0 = "50121" |
||
− | cMissionAmbientNPCDialog Angry13 |
||
− | Dialogue0 = "65002" |
||
− | SpeakerID0 = "50121" |
||
− | cMissionAmbientNPCDialog Angry14 |
||
− | Dialogue0 = "65004" |
||
− | SpeakerID0 = "50121" |
||
− | cMissionAmbientNPCDialog Angry15 |
||
− | Dialogue0 = "65005" |
||
− | SpeakerID0 = "50121" |
||
− | cMissionAmbientNPCDialog Angry16 |
||
− | Dialogue0 = "65006" |
||
− | SpeakerID0 = "50121" |
||
− | cMissionPrereq hea_prereq2 |
||
− | cMissionObjectiveMissionStatus hea_prereq3 |
||
− | MissionName = "HappilyEverAfterSortOf" |
||
− | Started = "true" |
||
− | </pre> |
||
− | === HEA_SortOfFail=== |
||
− | <pre> |
||
− | cMissionDefinition HEA_SortOfFail |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "Exit_Safehouse" |
||
− | DescriptionSummary = "1" |
||
− | DisplayName = "80000" |
||
− | Duration = "36000" |
||
− | ExplicitStart = "true" |
||
− | FailPrerequisiteMission = "HappilyEverAfterSortOf" |
||
− | LevelToStartAtIfDebuggingMission = "ROYAL_FLUSH" |
||
− | MissionType = "8" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "20700" |
||
− | cMissionObjective HEA_SortOfFail-Objective |
||
− | cMissionObjectiveEvent FailMissionOver |
||
− | EventString = "HappilyFailOver" |
||
− | cMissionLevelReady FailRoyalFlush |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionSpawnNPC Gordon2 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_gordon" |
||
− | Rotation = "-1.393" |
||
− | SpawnPoint = "-283.289,-1.554,-92.851" |
||
− | cMissionChangeNPCState GordonCry7 |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "0" |
||
− | NPCName = "srv_gordon" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionDialogue LaShawndraDeadIntro3 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65914" |
||
− | Dialogue1 = "65915" |
||
− | Dialogue2 = "65918" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim2 = "12" |
||
− | Speaker2 = "srv_gordon" |
||
− | SpeakerID0 = "50090" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "50090" |
||
− | cMissionDialogue LaShawndraDeadConvoA4 |
||
− | Dialogue0 = "65919" |
||
− | Dialogue1 = "65920" |
||
− | Dialogue2 = "65921" |
||
− | Dialogue3 = "65922" |
||
− | ReactionAnim3 = "6" |
||
− | Speaker1 = "srv_gordon" |
||
− | Speaker3 = "srv_gordon" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50090" |
||
− | SpeakerID2 = "65167" |
||
− | SpeakerID3 = "50090" |
||
− | cMissionDialogue LaShawndraDeadConvoB3 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "65923" |
||
− | Dialogue1 = "65924" |
||
− | JoinChuckAfter = "true" |
||
− | ReactionAnim1 = "6" |
||
− | Speaker1 = "srv_gordon" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50090" |
||
− | cMissionTimer waittoendhappily |
||
− | DeltaTimeSecondsRealTime = "3" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendEvent end_happily |
||
− | Value = "HappilyFailOver" |
||
− | |||
− | cMissionSpawnNPC Leshawndra1 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_lashawndra" |
||
− | Rotation = "-2.741" |
||
− | SpawnPoint = "-249.554,-0.421,-66.914" |
||
− | WithProp = "LeadPipe" |
||
− | cMissionDialogue GordonDeadIntro4 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65911" |
||
− | Dialogue1 = "65912" |
||
− | Dialogue2 = "65925" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim2 = "12" |
||
− | Speaker2 = "srv_lashawndra" |
||
− | SpeakerID0 = "50121" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "50121" |
||
− | cMissionDialogue GordonDeadConvoA3 |
||
− | Dialogue0 = "65926" |
||
− | Dialogue1 = "65927" |
||
− | Dialogue2 = "65923" |
||
− | Dialogue3 = "65928" |
||
− | JoinChuckAfter = "true" |
||
− | ReactionAnim1 = "6" |
||
− | ReactionAnim3 = "11" |
||
− | Speaker1 = "srv_lashawndra" |
||
− | Speaker3 = "srv_lashawndra" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50121" |
||
− | SpeakerID2 = "65167" |
||
− | SpeakerID3 = "50121" |
||
− | cMissionTimer waittoendhappily1 |
||
− | DeltaTimeSecondsRealTime = "3" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendEvent end_happily1 |
||
− | Value = "HappilyFailOver" |
||
− | |||
− | </pre> |
||
− | == High_Rollers== |
||
− | <pre> |
||
− | cMissionDefinition High_Rollers |
||
− | CantFailOnLevel = "ATLANTICA_CASINO" |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "EntryFortunePark" |
||
− | DescriptionSummary = "80552" |
||
− | DisplayName = "80014" |
||
− | Duration = "43200" |
||
− | LevelToStartAtIfDebuggingMission = "ATLANTICA_CASINO" |
||
− | MissionType = "3" |
||
− | ShowInDebugMenu = "true" |
||
− | ShowInHUD = "false" |
||
− | StartTime = "176400" |
||
− | cMissionObjective High_Rollers-Objective |
||
− | cMissionObjectiveNPCJoin JessicaJoin |
||
− | NPCName = "srv_jessica" |
||
− | cMissionObjectiveNPCJoin JacobJoin |
||
− | NPCName = "srv_jacob" |
||
− | cMissionObjectiveNPCJoin NevadaJoin |
||
− | NPCName = "srv_nevada" |
||
− | cMissionLevelReady High_Rollers-Start |
||
− | LevelName = "LEVEL_ATLANTICA_CASINO" |
||
− | cMissionCondition did_we_talk_to_jessica |
||
− | Condition = "11" |
||
− | ConditionParamater = "TableGo" |
||
− | cMissionSendCommandToProp MakePokerTableGoNow3 |
||
− | PropCommand = "23" |
||
− | PropName = "HighRollerTable" |
||
− | cMissionSpawnNPC Jessica4 |
||
− | NPCName = "srv_jessica" |
||
− | Rotation = "-1.101" |
||
− | SpawnPoint = "34.274,1.898,3.882" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition SpeechDone2 |
||
− | AutoStart = "false" |
||
− | ConditionParameter1 = "IntroSpeechDone" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue JessicaIntro5 |
||
− | Dialogue0 = "66076" |
||
− | Dialogue1 = "66077" |
||
− | Dialogue2 = "66078" |
||
− | Speaker0 = "srv_jessica" |
||
− | Speaker2 = "srv_jessica" |
||
− | SpeakerID0 = "81725" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "81725" |
||
− | cMissionDialogue JessicaIntro6 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "66079" |
||
− | Dialogue1 = "66097" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "srv_jessica" |
||
− | Speaker1 = "srv_jessica" |
||
− | SpeakerID0 = "81725" |
||
− | SpeakerID1 = "81725" |
||
− | cMissionSendEvent EndHRIntroSpeech3 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "IntroSpeechDone" |
||
− | cMissionSendEvent TableEvent10 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "TableGo" |
||
− | cMissionSendCommandToProp MakePokerTableGoNow2 |
||
− | PropCommand = "23" |
||
− | PropName = "HighRollerTable" |
||
− | cMissionDialogue JoinText14 |
||
− | Dialogue0 = "66080" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "81725" |
||
− | cMissionSpawnNPC Jacob4 |
||
− | NPCName = "srv_jacob" |
||
− | Rotation = "-0.253" |
||
− | SpawnPoint = "33.429,1.898,0.849" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition SpeechDone1 |
||
− | AutoStart = "false" |
||
− | ConditionParameter1 = "IntroSpeechDone" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue JacobIntro4 |
||
− | Dialogue0 = "66081" |
||
− | Dialogue1 = "66082" |
||
− | Dialogue2 = "66083" |
||
− | Speaker0 = "srv_jacob" |
||
− | Speaker2 = "srv_jacob" |
||
− | SpeakerID0 = "81726" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "81726" |
||
− | cMissionDialogue JacobIntro5 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "66084" |
||
− | Dialogue1 = "66085" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim1 = "11" |
||
− | Speaker1 = "srv_jacob" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "81726" |
||
− | cMissionDialogue JacobIntro6 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "66086" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "11" |
||
− | Speaker0 = "srv_jacob" |
||
− | SpeakerID0 = "81726" |
||
− | cMissionSendEvent EndHRIntroSpeech8 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "IntroSpeechDone" |
||
− | cMissionSendEvent TableEvent11 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "TableGo" |
||
− | cMissionSendCommandToProp MakePokerTableGoNow5 |
||
− | PropCommand = "23" |
||
− | PropName = "HighRollerTable" |
||
− | cMissionDialogue JoinText15 |
||
− | Dialogue0 = "66098" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "srv_jacob" |
||
− | SpeakerID0 = "81726" |
||
− | cMissionSendEvent TableEvent7 |
||
− | Value = "TableGo" |
||
− | cMissionSpawnNPC Nevada4 |
||
− | NPCName = "srv_nevada" |
||
− | Rotation = "-0.605" |
||
− | SpawnPoint = "40.343,1.898,1.468" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition SpeechDone |
||
− | AutoStart = "false" |
||
− | ConditionParameter1 = "IntroSpeechDone" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue NevadaIntro3 |
||
− | Dialogue0 = "66087" |
||
− | Dialogue1 = "66088" |
||
− | Dialogue2 = "66089" |
||
− | ReactionAnim2 = "11" |
||
− | Speaker0 = "srv_nevada" |
||
− | Speaker2 = "srv_nevada" |
||
− | SpeakerID0 = "81727" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "81727" |
||
− | cMissionDialogue NevadaIntro4 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "66090" |
||
− | Dialogue1 = "66091" |
||
− | Dialogue2 = "66092" |
||
− | LoopThisNode = "false" |
||
− | Speaker0 = "srv_nevada" |
||
− | Speaker1 = "srv_nevada" |
||
− | SpeakerID0 = "81727" |
||
− | SpeakerID1 = "81727" |
||
− | SpeakerID2 = "65167" |
||
− | cMissionDialogue NevadaIntro5 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "66093" |
||
− | Dialogue1 = "66094" |
||
− | Dialogue2 = "66095" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim2 = "11" |
||
− | Speaker0 = "srv_nevada" |
||
− | Speaker2 = "srv_nevada" |
||
− | SpeakerID0 = "81727" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "81727" |
||
− | cMissionDialogue Nevada |
||
− | Dialogue0 = "66101" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "srv_nevada" |
||
− | SpeakerID0 = "81727" |
||
− | cMissionSendEvent EndHRIntroSpeech10 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "IntroSpeechDone" |
||
− | cMissionSendEvent TableEvent12 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "TableGo" |
||
− | cMissionSendCommandToProp MakePokerTableGoNow6 |
||
− | PropCommand = "23" |
||
− | PropName = "HighRollerTable" |
||
− | cMissionDialogue JoinText16 |
||
− | Dialogue0 = "66099" |
||
− | Dialogue1 = "66100" |
||
− | Dialogue2 = "66096" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim2 = "6" |
||
− | Speaker0 = "srv_nevada" |
||
− | Speaker2 = "srv_nevada" |
||
− | SpeakerID0 = "81727" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "81727" |
||
− | cMissionSendEvent TableEvent8 |
||
− | Value = "TableGo" |
||
− | |||
− | cMissionOnSuccess TurnOffTable |
||
− | cMissionSendCommandToProp StopPokerWin |
||
− | PropCommand = "22" |
||
− | PropName = "HighRollerTable" |
||
− | cMissionOnFail NoMorePoker |
||
− | cMissionSendCommandToProp StopPokerFail |
||
− | PropCommand = "22" |
||
− | PropName = "HighRollerTable" |
||
− | cMissionOnEvent DestroytheHighRollerZombies |
||
− | EventString = "DestroyPokerZombies" |
||
− | cMissionZombieRemoval HighRollerZombiesGoBuhBye |
||
− | Location = "36.519,1.898,-1.493" |
||
− | Radius = "15" |
||
− | cMissionSendCommandToProp LCloseDoorsIn3 |
||
− | PropCommand = "32" |
||
− | PropName = "Door6" |
||
− | cMissionSendCommandToProp RCloseDoorsIn2 |
||
− | PropCommand = "32" |
||
− | PropName = "Door7" |
||
− | cMissionOnEvent JessicaLose |
||
− | EventString = "PokerBeatJessica" |
||
− | cMissionDialogue JessicaLoss2 |
||
− | Dialogue0 = "66105" |
||
− | JoinChuckAfter = "true" |
||
− | Joiner0 = "srv_jessica" |
||
− | Joiner1 = "srv_jacob" |
||
− | Joiner2 = "srv_nevada" |
||
− | ReactionAnim0 = "11" |
||
− | Speaker0 = "srv_jessica" |
||
− | SpeakerID0 = "81725" |
||
− | cMissionOnEvent NevadaLose1 |
||
− | EventString = "PokerBeatNevada" |
||
− | cMissionDialogue NevadaLoss2 |
||
− | Dialogue0 = "66103" |
||
− | JoinChuckAfter = "true" |
||
− | Joiner0 = "srv_jessica" |
||
− | Joiner1 = "srv_jacob" |
||
− | Joiner2 = "srv_nevada" |
||
− | Speaker0 = "srv_nevada" |
||
− | SpeakerID0 = "81727" |
||
− | cMissionOnEvent JacobLose1 |
||
− | EventString = "PokerBeatJacob" |
||
− | cMissionDialogue JacobLoss2 |
||
− | Dialogue0 = "66107" |
||
− | JoinChuckAfter = "true" |
||
− | Joiner0 = "srv_jessica" |
||
− | Joiner1 = "srv_jacob" |
||
− | Joiner2 = "srv_nevada" |
||
− | ReactionAnim0 = "2" |
||
− | Speaker0 = "srv_jacob" |
||
− | SpeakerID0 = "81726" |
||
− | cMissionOnEvent QuitGame |
||
− | EventString = "HIGHROLLERS_QUIT" |
||
− | cMissionDialogue TooBad |
||
− | Dialogue0 = "66191" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "srv_jessica" |
||
− | SpeakerID0 = "81725" |
||
− | cMissionOnEvent LostGame |
||
− | EventString = "HIGHROLLERS_LOST" |
||
− | cMissionDialogue TooBad1 |
||
− | Dialogue0 = "66192" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "srv_jessica" |
||
− | SpeakerID0 = "81725" |
||
− | cMissionOnEnter SCF_highrollers |
||
− | cMissionSendEvent CF_highrollers |
||
− | Value = "CF_highrollers" |
||
− | </pre> |
||
− | == HighRollerFail== |
||
− | <pre> |
||
− | cMissionDefinition HighRollerFail |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "EntryFortunePark" |
||
− | DescriptionSummary = "99999" |
||
− | DisplayName = "80014" |
||
− | Duration = "47100" |
||
− | ExplicitStart = "true" |
||
− | FailPrerequisiteMission = "High_Rollers" |
||
− | LevelToStartAtIfDebuggingMission = "ATLANTICA_CASINO" |
||
− | MissionType = "8" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "false" |
||
− | StartTime = "176400" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective HighRollerFail1 |
||
− | cMissionObjectiveEvent KillThisMission |
||
− | EventString = "KillHighRollerFail" |
||
− | cMissionLevelReady High_Rollers-Fail |
||
− | LevelName = "LEVEL_ATLANTICA_CASINO" |
||
− | cMissionSpawnNPC Jessica3 |
||
− | NPCName = "srv_jessica" |
||
− | Rotation = "-1.101" |
||
− | SpawnPoint = "33.103,1.898,4.745" |
||
− | cMissionDialogue JoinText9 |
||
− | Dialogue0 = "67858" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "1" |
||
− | Speaker0 = "srv_jessica" |
||
− | SpeakerID0 = "81725" |
||
− | cMissionSpawnNPC Nevada3 |
||
− | NPCName = "srv_nevada" |
||
− | Rotation = "-0.605" |
||
− | SpawnPoint = "40.343,1.898,1.468" |
||
− | cMissionDialogue JoinText11 |
||
− | Dialogue0 = "67860" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "1" |
||
− | Speaker0 = "srv_nevada" |
||
− | SpeakerID0 = "81727" |
||
− | cMissionSpawnNPC Jacob3 |
||
− | NPCName = "srv_jacob" |
||
− | Rotation = "-0.253" |
||
− | SpawnPoint = "33.510,1.898,-0.168" |
||
− | cMissionDialogue Jacob |
||
− | Dialogue0 = "67859" |
||
− | ReactionAnim0 = "1" |
||
− | Speaker0 = "srv_jacob" |
||
− | SpeakerID0 = "81726" |
||
− | cMissionTimer delaystatechange1 |
||
− | DeltaTimeSecondsRealTime = "1" |
||
− | TriggerXTimes = "1" |
||
− | cMissionChangeNPCState JessicaScared |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "3" |
||
− | NPCName = "srv_jessica" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionChangeNPCState NevadaScared |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "3" |
||
− | NPCName = "srv_jessica" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionChangeNPCState JacobMadState |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "2" |
||
− | NPCName = "srv_jacob" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionSetNPCScriptedAction JessicaNoMorePreJoin1 |
||
− | NPCName = "srv_jessica" |
||
− | ReactionAnim = "18" |
||
− | cMissionSetNPCScriptedAction JacobMad1 |
||
− | Defect = "true" |
||
− | NPCName = "srv_jacob" |
||
− | cMissionLevelReady Palisades14 |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionSendEvent KillSelf |
||
− | Value = "KillHighRollerFail" |
||
− | cMissionLevelReady Exterior22 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSendEvent KillSelf1 |
||
− | Value = "KillHighRollerFail" |
||
− | cMissionPrereq prereq_cf |
||
− | cMissionObjectiveEvent cf_highrollers |
||
− | EventString = "CF_highrollers" |
||
− | |||
− | </pre> |
||
− | == HungerPains== |
||
− | <pre> |
||
− | cMissionDefinition HungerPains |
||
− | CantFailOnLevel = "FORTUNE_EXTERIOR" |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "EntryAmericanaCasino" |
||
− | DescriptionSummary = "80553" |
||
− | DisplayName = "80006" |
||
− | Duration = "28800" |
||
− | LevelToStartAtIfDebuggingMission = "FORTUNE_EXTERIOR" |
||
− | MissionType = "3" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "180000" |
||
− | cMissionTimer x203 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall x204 |
||
− | cMissionDialogue x205 |
||
− | Dialogue0 = "65074" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionObjective HungerPains-Objective |
||
− | cMissionObjectiveNPCJoin Richard |
||
− | MissionWaypoint = "FORTUNE_EXTERIOR,-245.524,-2.661,42.704" |
||
− | NPCName = "srv_richard" |
||
− | cMissionLevelReady x206 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSpawnNPC Richard1 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_richard" |
||
− | Rotation = "-1.105" |
||
− | SpawnPoint = "-245.524,-2.661,42.704" |
||
− | cMissionDialogue RichardInteract1 |
||
− | ClearPreJoinAfterReaction1 = "true" |
||
− | Dialogue0 = "65075" |
||
− | Dialogue1 = "65076" |
||
− | Dialogue2 = "65077" |
||
− | Dialogue3 = "65078" |
||
− | Dialogue4 = "65079" |
||
− | ReactionAnim1 = "15" |
||
− | ReactionAnim3 = "16" |
||
− | Speaker1 = "srv_richard" |
||
− | Speaker3 = "srv_richard" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65168" |
||
− | SpeakerID2 = "65167" |
||
− | SpeakerID3 = "65168" |
||
− | SpeakerID4 = "65167" |
||
− | cMissionDialogue RichardInteract3 |
||
− | Dialogue0 = "65080" |
||
− | ReactionAnim0 = "16" |
||
− | Speaker0 = "srv_richard" |
||
− | SpeakerID0 = "65168" |
||
− | cMissionDialogueCondition cond_d323 |
||
− | DialogueCondition = "5" |
||
− | cMissionDialogueCondition give_spoiled_food |
||
− | AutoStart = "false" |
||
− | DialogueCondition = "25" |
||
− | mLooping = "true" |
||
− | cMissionDialogue fail_d323 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65081" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "16" |
||
− | Speaker0 = "srv_richard" |
||
− | SpeakerID0 = "65168" |
||
− | cMissionDialogue empty_loop_vomit |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65083" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim1 = "10" |
||
− | Speaker0 = "srv_richard" |
||
− | Speaker1 = "srv_richard" |
||
− | SpeakerID0 = "65168" |
||
− | cMissionDialogue d323 |
||
− | Dialogue0 = "65083" |
||
− | DialogueCondition = "5" |
||
− | JoinChuckAfter = "false" |
||
− | LeadChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | SpeakerID0 = "65168" |
||
− | cMissionDialogue RichardLEads3 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65742" |
||
− | JoinChuckAfter = "true" |
||
− | LeadChuckAfter = "false" |
||
− | ReactionAnim0 = "17" |
||
− | Speaker0 = "srv_richard" |
||
− | SpeakerID0 = "65168" |
||
− | cMissionTimer DelayHungerRemoval |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionZombieRemoval HungerLooterRemoval |
||
− | DestroyWorldEnemies = "true" |
||
− | Location = "-234.038,-2.147,41.912" |
||
− | Radius = "19" |
||
− | cMissionSpawnItem RichardMess1 |
||
− | ItemName = "Coffeepot" |
||
− | Location = "-243.903,-2.597,43.245" |
||
− | Rotation = "-0.515,-0.283,-0.590,0.553" |
||
− | cMissionSpawnItem RichardMess2 |
||
− | ItemName = "MeatCleaver" |
||
− | Location = "-243.922,-2.668,42.268" |
||
− | Rotation = "-0.086,0.117,-0.702,0.697" |
||
− | cMissionSpawnItem RichardMess4 |
||
− | ItemName = "Plates" |
||
− | Location = "-245.042,-2.650,44.842" |
||
− | Rotation = "-0.078,-0.003,-0.997,-0.001" |
||
− | cMissionSpawnItem RichardMess3 |
||
− | ItemName = "Plates" |
||
− | Location = "-243.046,-2.650,41.981" |
||
− | Rotation = "0.027,0.001,1.000,-0.001" |
||
− | cMissionSpawnItem RichardMess5 |
||
− | ItemName = "ServingTray" |
||
− | Location = "-244.995,-2.623,44.620" |
||
− | Rotation = "-0.096,0.216,0.000,0.972" |
||
− | cMissionSendCommandToProp RichardAteIt2 |
||
− | PropCommand = "17" |
||
− | PropName = "Beer25" |
||
− | cMissionSendCommandToProp RichardAteIt3 |
||
− | PropCommand = "17" |
||
− | PropName = "Beer26" |
||
− | cMissionSendCommandToProp RichardAteIt4 |
||
− | PropCommand = "17" |
||
− | PropName = "Beer27" |
||
− | cMissionSendCommandToProp RichardAteIt5 |
||
− | PropCommand = "17" |
||
− | PropName = "Beer28" |
||
− | cMissionSendCommandToProp RichardAteIt6 |
||
− | PropCommand = "17" |
||
− | PropName = "Hamburger1" |
||
− | cMissionSendCommandToProp RichardAteIt7 |
||
− | PropCommand = "17" |
||
− | PropName = "Vodka21" |
||
− | cMissionSendCommandToProp RichardAteIt8 |
||
− | PropCommand = "17" |
||
− | PropName = "Vodka22" |
||
− | cMissionSendCommandToProp RichardAteIt9 |
||
− | PropCommand = "17" |
||
− | PropName = "Beer1" |
||
− | cMissionSendCommandToProp RichardAteIt10 |
||
− | PropCommand = "17" |
||
− | PropName = "Beer2" |
||
− | cMissionSendCommandToProp RichardAteIt11 |
||
− | PropCommand = "17" |
||
− | PropName = "Beer6" |
||
− | cMissionSendCommandToProp RichardAteIt12 |
||
− | PropCommand = "17" |
||
− | PropName = "Beer29" |
||
− | cMissionSendCommandToProp RichardAteIt13 |
||
− | PropCommand = "17" |
||
− | PropName = "Beer30" |
||
− | cMissionSendCommandToProp RichardAteIt14 |
||
− | PropCommand = "17" |
||
− | PropName = "Beer31" |
||
− | cMissionSendCommandToProp RichardAteIt15 |
||
− | PropCommand = "17" |
||
− | PropName = "Beer32" |
||
− | cMissionSendCommandToProp RichardAteIt16 |
||
− | PropCommand = "17" |
||
− | PropName = "Beer33" |
||
− | cMissionSendCommandToProp RichardAteIt17 |
||
− | PropCommand = "17" |
||
− | PropName = "BeerA" |
||
− | cMissionSendCommandToProp RichardAteIt18 |
||
− | PropCommand = "17" |
||
− | PropName = "Whiskey6" |
||
− | cMissionSendCommandToProp RichardAteIt19 |
||
− | PropCommand = "17" |
||
− | PropName = "Whiskey7" |
||
− | cMissionSendCommandToProp RichardAteIt20 |
||
− | PropCommand = "17" |
||
− | PropName = "Coffee" |
||
− | cMissionSendCommandToProp RichardAteIt21 |
||
− | PropCommand = "17" |
||
− | PropName = "Coffee1" |
||
− | cMissionSendCommandToProp RichardAteIt22 |
||
− | PropCommand = "17" |
||
− | PropName = "Coffee2" |
||
− | cMissionSendCommandToProp RichardAteIt23 |
||
− | PropCommand = "17" |
||
− | PropName = "CoffeeCreamer" |
||
− | cMissionSendCommandToProp RichardAteIt24 |
||
− | PropCommand = "17" |
||
− | PropName = "CoffeeCreamer1" |
||
− | cMissionSendCommandToProp RichardAteIt25 |
||
− | PropCommand = "17" |
||
− | PropName = "LargeSoda6" |
||
− | cMissionSendCommandToProp RichardAteIt26 |
||
− | PropCommand = "17" |
||
− | PropName = "LargeSoda7" |
||
− | cMissionSendCommandToProp RichardAteIt27 |
||
− | PropCommand = "17" |
||
− | PropName = "Pie" |
||
− | cMissionSendCommandToProp RichardAteIt28 |
||
− | PropCommand = "17" |
||
− | PropName = "Pie1" |
||
− | cMissionSendCommandToProp RichardAteIt29 |
||
− | PropCommand = "17" |
||
− | PropName = "Pie2" |
||
− | cMissionSendCommandToProp RichardAteIt30 |
||
− | PropCommand = "17" |
||
− | PropName = "Pie3" |
||
− | cMissionSendCommandToProp RichardAteIt31 |
||
− | PropCommand = "17" |
||
− | PropName = "Pie4" |
||
− | cMissionSendCommandToProp RichardAteIt32 |
||
− | PropCommand = "17" |
||
− | PropName = "Pie6" |
||
− | cMissionSendCommandToProp RichardAteIt33 |
||
− | PropCommand = "17" |
||
− | PropName = "Pie7" |
||
− | cMissionSendCommandToProp RichardAteIt34 |
||
− | PropCommand = "17" |
||
− | PropName = "Pie8" |
||
− | cMissionSendCommandToProp RichardAteIt35 |
||
− | PropCommand = "17" |
||
− | PropName = "Pizza" |
||
− | cMissionSendCommandToProp RichardAteIt36 |
||
− | PropCommand = "17" |
||
− | PropName = "Pizza1" |
||
− | cMissionSendCommandToProp RichardAteIt37 |
||
− | PropCommand = "17" |
||
− | PropName = "Pizza2" |
||
− | cMissionSendCommandToProp RichardAteIt38 |
||
− | PropCommand = "17" |
||
− | PropName = "HotDog1" |
||
− | cMissionSendCommandToProp RichardAteIt39 |
||
− | PropCommand = "17" |
||
− | PropName = "LargeSoda5" |
||
− | cMissionSendCommandToProp RichardAteIt40 |
||
− | PropCommand = "17" |
||
− | PropName = "Pie5" |
||
− | cMissionSendCommandToProp RichardAteIt41 |
||
− | PropCommand = "17" |
||
− | PropName = "Hotdog1" |
||
− | cMissionSendCommandToProp RichardAteIt42 |
||
− | PropCommand = "17" |
||
− | PropName = "Hotdog2" |
||
− | cMissionSendCommandToProp RichardAteIt43 |
||
− | PropCommand = "17" |
||
− | PropName = "JellyBeans1" |
||
− | cMissionSendCommandToProp RichardAteIt44 |
||
− | PropCommand = "17" |
||
− | PropName = "JellyBeans2" |
||
− | cMissionSendCommandToProp RichardAteIt45 |
||
− | PropCommand = "17" |
||
− | PropName = "JellyBeans3" |
||
− | cMissionSendCommandToProp RichardAteIt46 |
||
− | PropCommand = "17" |
||
− | PropName = "JellyBeans4" |
||
− | cMissionSendCommandToProp RichardAteIt47 |
||
− | PropCommand = "17" |
||
− | PropName = "LargeSoda" |
||
− | cMissionSendCommandToProp RichardAteIt48 |
||
− | PropCommand = "17" |
||
− | PropName = "LargeSoda1" |
||
− | cMissionSendCommandToProp RichardAteIt49 |
||
− | PropCommand = "17" |
||
− | PropName = "LargeSoda3" |
||
− | cMissionSendCommandToProp RichardAteIt50 |
||
− | PropCommand = "17" |
||
− | PropName = "LargeSoda4" |
||
− | cMissionSendCommandToProp RichardAteIt51 |
||
− | PropCommand = "17" |
||
− | PropName = "Snack2" |
||
− | </pre> |
||
− | == RichardsGluttony== |
||
− | <pre> |
||
− | cMissionDefinition RichardsGluttony |
||
− | Duration = "345600" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | MissionType = "12" |
||
− | StartTime = "180000" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionOnEnter DestroySafehouseFood1 |
||
− | cMissionPropSpawnRestrictions NoFood3 |
||
− | Level = "SAFEHOUSE" |
||
− | PropType = "cFoodItem" |
||
− | RemoveProp = "true" |
||
− | cMissionPrereq SaveRichard |
||
− | cMissionObjectiveNPCJoin RescueRichard |
||
− | ANDRESCUED = "true" |
||
− | NPCName = "srv_richard" |
||
− | cMissionObjective Complete |
||
− | cMissionObjectiveMissionStatus Case63Complete2 |
||
− | MissionName = "Case6-3" |
||
− | Success = "true" |
||
− | |||
− | </pre> |
||
− | == KnowWhenToFoldEm== |
||
− | <pre> |
||
− | cMissionDefinition KnowWhenToFoldEm |
||
− | CantFailOnLevel = "FORTUNE_EXTERIOR" |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "EntryYucutan" |
||
− | DescriptionSummary = "80554" |
||
− | DisplayName = "80055" |
||
− | Duration = "28800" |
||
− | LevelToStartAtIfDebuggingMission = "FORTUNE_EXTERIOR" |
||
− | MissionType = "3" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "219600" |
||
− | cMissionTimer x1614 |
||
− | DeltaTimeSecondsRealTime = "5" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall x1615 |
||
− | cMissionDialogue x1616 |
||
− | Dialogue0 = "65876" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionObjective KnowWhenToFoldEmOBJ |
||
− | MissionWaypoint = "FORTUNE_EXTERIOR,105.906,0.752,-120.385" |
||
− | cMissionObjectiveNPCJoin BillJoin |
||
− | MissionWaypoint = "FORTUNE_EXTERIOR,105.763,0.752,-120.742" |
||
− | NPCName = "srv_bill" |
||
− | cMissionLevelReady x1617 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSpawnNPC BillSpawn |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_bill" |
||
− | Rotation = "-1.388" |
||
− | SpawnPoint = "105.763,0.752,-120.742" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogue BillInteract1 |
||
− | Dialogue0 = "65683" |
||
− | Dialogue1 = "65684" |
||
− | Dialogue2 = "65685" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65535" |
||
− | SpeakerID2 = "65167" |
||
− | cMissionDialogue d317 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65686" |
||
− | Dialogue1 = "65687" |
||
− | Dialogue2 = "65688" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim2 = "1" |
||
− | Speaker0 = "srv_bill" |
||
− | Speaker2 = "srv_bill" |
||
− | SpeakerID0 = "65535" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65535" |
||
− | cMissionDialogueCondition cond_d318 |
||
− | AutoStart = "false" |
||
− | ConditionParameter1 = "20000" |
||
− | DialogueCondition = "10" |
||
− | cMissionDialogue fail_d318 |
||
− | Dialogue0 = "65690" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "1" |
||
− | Speaker0 = "srv_bill" |
||
− | SpeakerID0 = "65535" |
||
− | cMissionDialogue d318 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65691" |
||
− | Dialogue1 = "65765" |
||
− | DialogueCondition = "10" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "3" |
||
− | Speaker0 = "srv_bill" |
||
− | SpeakerID0 = "65535" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogueCondition cond_d319 |
||
− | AutoStart = "false" |
||
− | ConditionParameter1 = "5000" |
||
− | DialogueCondition = "10" |
||
− | cMissionDialogue fail_d319 |
||
− | Dialogue0 = "65767" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "11" |
||
− | Speaker0 = "srv_bill" |
||
− | SpeakerID0 = "65535" |
||
− | cMissionDialogue d319 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65766" |
||
− | DialogueCondition = "10" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "0" |
||
− | Speaker0 = "srv_bill" |
||
− | SpeakerID0 = "65535" |
||
− | cMissionChangeNPCState BillnoGrapple |
||
− | InvulnerableToGrapples = "true" |
||
− | NPCName = "srv_bill" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionNPCAmbientDialogSequencer Chatty1 |
||
− | DialogCycleInterval = "8" |
||
− | DialogStartRadius = "15" |
||
− | DialogStopRadius = "8" |
||
− | Position = "105.860,0.752,-120.345" |
||
− | cMissionAmbientNPCDialog BillProximity1 |
||
− | Dialogue0 = "65877" |
||
− | SpeakerID0 = "65535" |
||
− | cMissionOnTrigger x60 |
||
− | InnerRadius = "8" |
||
− | Location = "86.233,0.709,-134.714" |
||
− | NeverFinish = "true" |
||
− | Radius = "8" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSendCommandToProp DisableDoctorCash |
||
− | PropCommand = "22" |
||
− | PropName = "slot_doctor_cash54" |
||
− | cMissionSendCommandToProp DisableDoctorCash2 |
||
− | PropCommand = "22" |
||
− | PropName = "slot_doctor_cash55" |
||
− | cMissionZombieRemoval RemoveAroundBill |
||
− | Location = "105.763,0.752,-120.742" |
||
− | Radius = "10" |
||
− | cMissionOnSuccess ReEnableLuckyLapdance1 |
||
− | cMissionSendCommandToProp EnableDoctorCash1 |
||
− | PropCommand = "23" |
||
− | PropName = "slot_doctor_cash54" |
||
− | cMissionSendCommandToProp EnableDoctorCash2 |
||
− | PropCommand = "23" |
||
− | PropName = "slot_doctor_cash55" |
||
− | |||
− | </pre> |
||
− | == LootersSpawn== |
||
− | <pre> |
||
− | cMissionDefinition LootersSpawn |
||
− | Color = "16514560" |
||
− | Duration = "54000" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "11" |
||
− | StartTime = "54000" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionLevelReady RoyalFlush_Looters |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionZombieFactory Looter_RoyalFlush |
||
− | Amount0 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "looter" |
||
− | ZombieWarehouseName = "RoyalFlush_Looters_01_X" |
||
− | cMissionZombieFactory Looter_RoyalFlush1 |
||
− | Amount0 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "looter" |
||
− | ZombieWarehouseName = "RoyalFlush_Looters_02_X" |
||
− | cMissionZombieFactory Looter_RoyalFlush2 |
||
− | Amount0 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "looter" |
||
− | ZombieWarehouseName = "RoyalFlush_Looters_03_X" |
||
− | cMissionLevelReady South_Strip_Looters |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionZombieFactory Looter_SouthStrip1 |
||
− | Amount0 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "looter" |
||
− | ZombieWarehouseName = "South_Strip_Looters_01" |
||
− | cMissionLevelReady Palisades_Looters |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionSpawnZombie Looter2 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "-2.0" |
||
− | SpawnPoint = "156.041,6.926,-34.148" |
||
− | ZombieType = "looter" |
||
− | cMissionSpawnZombie Looter3 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.0" |
||
− | SpawnPoint = "150.329,6.926,-43.294" |
||
− | ZombieType = "looter" |
||
− | cMissionSpawnZombie Looter4 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.7" |
||
− | SpawnPoint = "145.243,6.926,-38.605" |
||
− | ZombieType = "looter" |
||
− | cMissionSpawnZombie Looter5 |
||
− | Rotation = "-0.9" |
||
− | SpawnPoint = "148.344,6.926,-33.478" |
||
− | ZombieType = "looter" |
||
− | cMissionSpawnZombie Looter11 |
||
− | Rotation = "-0.5" |
||
− | SpawnPoint = "150.588,6.926,-31.285" |
||
− | ZombieType = "looter" |
||
− | cMissionSpawnZombie Looter12 |
||
− | Rotation = "-2.2" |
||
− | SpawnPoint = "155.244,6.926,-30.639" |
||
− | ZombieType = "looter" |
||
− | cMissionSpawnZombie Looter13 |
||
− | Rotation = "-0.9" |
||
− | SpawnPoint = "153.943,6.926,-33.418" |
||
− | ZombieType = "looter" |
||
− | cMissionCondition WelcomeFamily_Over |
||
− | Condition = "8" |
||
− | ConditionParamater = "WelcomeToTheFamily" |
||
− | cMissionZombieFactory Palisades_looters2 |
||
− | Amount0 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "looter" |
||
− | ZombieWarehouseName = "Looter_Shanks" |
||
− | cMissionLevelReady LooterSpawnSouth_Plaza-Start1 |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | cMissionCondition Case1_Success |
||
− | Condition = "6" |
||
− | ConditionParamater = "Case1-3" |
||
− | cMissionZombieFactory Looters_SouthPlaza4 |
||
− | Amount0 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "looter" |
||
− | ZombieWarehouseName = "South_Plaza_Looters_01" |
||
− | |||
− | </pre> |
||
− | === LootersSpawn1=== |
||
− | <pre> |
||
− | cMissionDefinition LootersSpawn1 |
||
− | Color = "16514560" |
||
− | Duration = "82800" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "11" |
||
− | StartTime = "198000" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionLevelReady RoyalFlush_Looters1 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionZombieFactory Looter_RoyalFlush3 |
||
− | Amount0 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "looter" |
||
− | ZombieWarehouseName = "RoyalFlush_Looters_01_X" |
||
− | cMissionZombieFactory Looter_RoyalFlush4 |
||
− | Amount0 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "looter" |
||
− | ZombieWarehouseName = "RoyalFlush_Looters_02_X" |
||
− | cMissionZombieFactory Looter_RoyalFlush5 |
||
− | Amount0 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "looter" |
||
− | ZombieWarehouseName = "RoyalFlush_Looters_03_X" |
||
− | cMissionLevelReady South_Strip_Looters1 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionZombieFactory Looter_SouthStrip2 |
||
− | Amount0 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "looter" |
||
− | ZombieWarehouseName = "South_Strip_Looters_01" |
||
− | </pre> |
||
− | === LootersSpawnIntro=== |
||
− | <pre> |
||
− | cMissionDefinition LootersSpawnIntro |
||
− | Color = "16514560" |
||
− | DontAutoCompleteOnDebugJump = "true" |
||
− | Duration = "54000" |
||
− | ExplicitStart = "false" |
||
− | MissionType = "11" |
||
− | StartTime = "54000" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective Spawnintro |
||
− | cMissionObjectiveEvent IntroOver3 |
||
− | EventString = "EndLooterIntro" |
||
− | cMissionLevelReady RoyalFlush_Looters2 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionTimer DelayClear |
||
− | DeltaTimeSecondsRealTime = ".25" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionZombieRemoval ClearLooters1 |
||
− | Location = "-230.415,-1.552,-90.989" |
||
− | Radius = "12" |
||
− | cMissionSpawnItem SprayCan |
||
− | ItemName = "Spraypaint" |
||
− | Location = "-228.529,-1.520,-91.525" |
||
− | Rotation = "-0.549,-0.525,-0.445,0.474" |
||
− | cMissionSpawnItem SprayCan5 |
||
− | ItemName = "Spraypaint" |
||
− | Location = "-230.358,-1.520,-91.749" |
||
− | Rotation = "0.661,-0.110,0.251,0.698" |
||
− | cMissionSpawnItem SprayCan4 |
||
− | ItemName = "Spraypaint" |
||
− | Location = "-229.612,-1.520,-92.984" |
||
− | Rotation = "-0.280,0.198,0.651,0.677" |
||
− | cMissionSpawnItem SprayCan3 |
||
− | ItemName = "Spraypaint" |
||
− | Location = "-231.489,-1.519,-92.504" |
||
− | Rotation = "-0.352,-0.374,-0.614,0.600" |
||
− | cMissionSpawnItem SprayCan2 |
||
− | ItemName = "Spraypaint" |
||
− | Location = "-233.868,-1.528,-92.026" |
||
− | Rotation = "0.281,-0.649,0.644,-0.292" |
||
− | cMissionSpawnItem SprayCan1 |
||
− | ItemName = "Spraypaint" |
||
− | Location = "-230.288,-1.533,-93.032" |
||
− | Rotation = "-0.438,-0.654,0.555,0.268" |
||
− | cMissionTimer DelayLooterSpawn |
||
− | DeltaTimeSecondsRealTime = "3" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSpawnZombie Looter10 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "5" |
||
− | SpawnPoint = "-236.061,-1.552,-91.441" |
||
− | ZombieType = "looter" |
||
− | cMissionSpawnZombie Looter9 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3" |
||
− | SpawnPoint = "-233.242,-1.552,-88.528" |
||
− | ZombieType = "looter" |
||
− | cMissionSpawnZombie Looter8 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2" |
||
− | SpawnPoint = "-229.068,-1.552,-93.138" |
||
− | ZombieType = "looter" |
||
− | cMissionSpawnZombie Looter7 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "6" |
||
− | SpawnPoint = "-232.719,-1.552,-92.934" |
||
− | ZombieType = "looter" |
||
− | cMissionSpawnZombie Looter6 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "4" |
||
− | SpawnPoint = "-229.393,-1.552,-87.207" |
||
− | ZombieType = "looter" |
||
− | cMissionSendEvent EndLooterIntro |
||
− | Value = "EndLooterIntro" |
||
− | |||
− | </pre> |
||
− | == Lost== |
||
− | <pre> |
||
− | cMissionDefinition Lost |
||
− | CantFailOnLevel = "FORTUNE_EXTERIOR" |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "EntryFortunePark" |
||
− | DescriptionSummary = "80556" |
||
− | DisplayName = "80028" |
||
− | Duration = "46800" |
||
− | LevelToStartAtIfDebuggingMission = "ROYAL_FLUSH" |
||
− | MissionType = "3" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "33000" |
||
− | cMissionTimer Lost_Timer1 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall Lost_Call |
||
− | cMissionDialogue Lost_Stacey |
||
− | Dialogue0 = "66166" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionObjective Lost-Objective |
||
− | MissionWaypoint = "FORTUNE_EXTERIOR,-368.496,-5.233,36.125" |
||
− | cMissionObjectiveNPCJoin Lost_Obj_Doris |
||
− | MissionWaypoint = "FORTUNE_EXTERIOR,-368.066,-5.233,35.965" |
||
− | NPCName = "srv_doris" |
||
− | cMissionSendEvent CrackersOVer |
||
− | Value = "KillCrackers" |
||
− | cMissionObjectiveNPCJoin Lost_Chad |
||
− | MissionWaypoint = "FORTUNE_EXTERIOR,-368.066,-5.233,35.965" |
||
− | NPCName = "srv_chad" |
||
− | cMissionLevelReady Lost_FortuneExterior |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSpawnNPC Doris2 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_doris" |
||
− | Rotation = "-1.042" |
||
− | SpawnPoint = "-367.103,-5.224,36.662" |
||
− | WithProp = "HandGun" |
||
− | cMissionOnTriggerCuboid PlayerClimbsUp1 |
||
− | Height = "2.0" |
||
− | Vertex1 = "-366.869,-5.232,34.030" |
||
− | Vertex2 = "-366.060,-5.251,35.918" |
||
− | Vertex3 = "-369.114,-5.229,37.568" |
||
− | Vertex4 = "-370.586,-5.420,35.811" |
||
− | cMissionSetNPCScriptedAction DorisFaceChuck |
||
− | NPCName = "srv_doris" |
||
− | ScriptedActionName = "SIDLE" |
||
− | SetOrientation = "true" |
||
− | cMissionDialogue PlayerClimbedUp |
||
− | AutoStart = "true" |
||
− | ClearPreJoinAfterReaction0 = "true" |
||
− | Dialogue0 = "66160" |
||
− | LoopThisNode = "false" |
||
− | RandomDelay = "false" |
||
− | ReactionAnim0 = "12" |
||
− | Speaker0 = "srv_doris" |
||
− | SpeakerID0 = "65532" |
||
− | cMissionDialogueCondition ChadDead1 |
||
− | AutoStart = "false" |
||
− | ConditionParameter1 = "srv_chad" |
||
− | DialogueCondition = "17" |
||
− | cMissionDialogueCondition ChadRescued1 |
||
− | AutoStart = "false" |
||
− | ConditionParameter1 = "srv_chad" |
||
− | DialogueCondition = "19" |
||
− | cMissionDialogueCondition ChadBrought |
||
− | AutoStart = "false" |
||
− | ConditionParameter1 = "srv_chad" |
||
− | ConditionParameter2 = "srv_doris" |
||
− | DialogueCondition = "3" |
||
− | cMissionDialogue ChadNotPresent |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "66161" |
||
− | Dialogue1 = "66162" |
||
− | LoopThisNode = "false" |
||
− | RandomDelay = "false" |
||
− | Speaker1 = "srv_doris" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65532" |
||
− | cMissionDialogue ChadNotPresent1 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "66116" |
||
− | LoopThisNode = "true" |
||
− | RandomDelay = "false" |
||
− | Speaker0 = "srv_doris" |
||
− | SpeakerID0 = "65532" |
||
− | cMissionSendEvent CrackersOVer1 |
||
− | Value = "KillCrackers" |
||
− | cMissionDialogue ChadBrought2 |
||
− | AutoStart = "true" |
||
− | ClearPreJoinAfterReaction0 = "true" |
||
− | ClearPreJoinAfterReaction1 = "false" |
||
− | Dialogue0 = "65546" |
||
− | Dialogue1 = "65545" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "18" |
||
− | Speaker0 = "srv_doris" |
||
− | Speaker1 = "srv_chad" |
||
− | SpeakerID0 = "65532" |
||
− | SpeakerID1 = "65531" |
||
− | cMissionDialogue ChadBroughtJoin2 |
||
− | ClearPreJoinAfterReaction1 = "false" |
||
− | Dialogue0 = "65548" |
||
− | Dialogue1 = "65549" |
||
− | Dialogue2 = "65550" |
||
− | Dialogue3 = "65551" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim1 = "9" |
||
− | ReactionAnim3 = "11" |
||
− | Speaker1 = "srv_doris" |
||
− | Speaker3 = "srv_doris" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65532" |
||
− | SpeakerID2 = "65167" |
||
− | SpeakerID3 = "65532" |
||
− | cMissionDialogue ChadRescued2 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "65544" |
||
− | Dialogue1 = "66116" |
||
− | JoinChuckAfter = "false" |
||
− | SpeakerID0 = "65532" |
||
− | SpeakerID1 = "65532" |
||
− | cMissionDialogue ChadRescuedJoin1 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "66120" |
||
− | Dialogue1 = "66121" |
||
− | Dialogue2 = "66122" |
||
− | JoinChuckAfter = "true" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65532" |
||
− | SpeakerID2 = "65167" |
||
− | cMissionSendEvent CrackersOVer2 |
||
− | Value = "KillCrackers" |
||
− | cMissionDialogue ChadDeadDialogue1 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "65544" |
||
− | Dialogue1 = "66116" |
||
− | Dialogue2 = "66117" |
||
− | Dialogue3 = "66118" |
||
− | Dialogue4 = "66119" |
||
− | JoinChuckAfter = "true" |
||
− | ReactionAnim3 = "6" |
||
− | SpeakerID0 = "65532" |
||
− | SpeakerID1 = "65532" |
||
− | SpeakerID2 = "65167" |
||
− | SpeakerID3 = "65532" |
||
− | SpeakerID4 = "65167" |
||
− | cMissionChangeNPCState DorisSad2 |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "0" |
||
− | NPCName = "srv_doris" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionSendEvent CrackersOVer3 |
||
− | Value = "KillCrackers" |
||
− | cMissionOnTrigger DorisYell1 |
||
− | InnerRadius = "15" |
||
− | Location = "-368.067,-5.233,34.585" |
||
− | Radius = "15" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionDialogue DorisYelling |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "67923" |
||
− | Dialogue1 = "65543" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | SpeakerID0 = "65532" |
||
− | SpeakerID1 = "65532" |
||
− | cMissionSetNPCScriptedAction DorisThrow1 |
||
− | NPCName = "srv_doris" |
||
− | ReactionAnim = "15" |
||
− | cMissionTimer DelayFirework1 |
||
− | DeltaTimeSecondsRealTime = "3" |
||
− | TriggerXTimes = "1" |
||
− | cMissionStartEffect DorisCrackers |
||
− | EffectEnum = "62" |
||
− | Location = "-374.563,-7.535,44.330" |
||
− | Noise = "2" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect DorisCrackers3 |
||
− | EffectEnum = "62" |
||
− | Location = "-374.556,-7.539,44.321" |
||
− | Noise = "2" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect DorisCrackers5 |
||
− | EffectEnum = "62" |
||
− | Location = "-374.557,-7.539,44.322" |
||
− | Noise = "2" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionTimer DelayFirework2 |
||
− | DeltaTimeSecondsRealTime = "3.5" |
||
− | TriggerXTimes = "1" |
||
− | cMissionStartEffect DorisCrackers6 |
||
− | EffectEnum = "62" |
||
− | Location = "-374.563,-7.535,44.330" |
||
− | Noise = "2" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect DorisCrackers7 |
||
− | EffectEnum = "62" |
||
− | Location = "-374.556,-7.539,44.321" |
||
− | Noise = "2" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect DorisCrackers8 |
||
− | EffectEnum = "62" |
||
− | Location = "-374.557,-7.539,44.322" |
||
− | Noise = "2" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionTimer DelayFirework3 |
||
− | DeltaTimeSecondsRealTime = "4" |
||
− | TriggerXTimes = "1" |
||
− | cMissionStartEffect DorisCrackers9 |
||
− | EffectEnum = "62" |
||
− | Location = "-374.563,-7.535,44.330" |
||
− | Noise = "2" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect DorisCrackers10 |
||
− | EffectEnum = "62" |
||
− | Location = "-374.556,-7.539,44.321" |
||
− | Noise = "2" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect DorisCrackers11 |
||
− | EffectEnum = "62" |
||
− | Location = "-374.557,-7.539,44.322" |
||
− | Noise = "2" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionTimer DelayFirework4 |
||
− | DeltaTimeSecondsRealTime = "4.5" |
||
− | TriggerXTimes = "1" |
||
− | cMissionStartEffect DorisCrackers12 |
||
− | EffectEnum = "62" |
||
− | Location = "-374.563,-7.535,44.330" |
||
− | Noise = "2" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect DorisCrackers13 |
||
− | EffectEnum = "62" |
||
− | Location = "-374.556,-7.539,44.321" |
||
− | Noise = "2" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect DorisCrackers14 |
||
− | EffectEnum = "62" |
||
− | Location = "-374.557,-7.539,44.322" |
||
− | Noise = "2" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionTimer DelayFirework5 |
||
− | DeltaTimeSecondsRealTime = "5" |
||
− | TriggerXTimes = "1" |
||
− | cMissionStartEffect DorisCrackers15 |
||
− | EffectEnum = "62" |
||
− | Location = "-374.563,-7.535,44.330" |
||
− | Noise = "2" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect DorisCrackers16 |
||
− | EffectEnum = "62" |
||
− | Location = "-374.556,-7.539,44.321" |
||
− | Noise = "2" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect DorisCrackers17 |
||
− | EffectEnum = "62" |
||
− | Location = "-374.557,-7.539,44.322" |
||
− | Noise = "2" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionTimer DelayFirework6 |
||
− | DeltaTimeSecondsRealTime = "5.5" |
||
− | TriggerXTimes = "1" |
||
− | cMissionStartEffect DorisCrackers18 |
||
− | EffectEnum = "62" |
||
− | Location = "-374.563,-7.535,44.330" |
||
− | Noise = "2" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect DorisCrackers19 |
||
− | EffectEnum = "62" |
||
− | Location = "-374.556,-7.539,44.321" |
||
− | Noise = "2" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect DorisCrackers20 |
||
− | EffectEnum = "62" |
||
− | Location = "-374.557,-7.539,44.322" |
||
− | Noise = "2" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionTimer DelayFirework7 |
||
− | DeltaTimeSecondsRealTime = "6" |
||
− | TriggerXTimes = "1" |
||
− | cMissionStartEffect DorisCrackers21 |
||
− | EffectEnum = "62" |
||
− | Location = "-374.563,-7.535,44.330" |
||
− | Noise = "2" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect DorisCrackers22 |
||
− | EffectEnum = "62" |
||
− | Location = "-374.556,-7.539,44.321" |
||
− | Noise = "2" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect DorisCrackers23 |
||
− | EffectEnum = "62" |
||
− | Location = "-374.557,-7.539,44.322" |
||
− | Noise = "2" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionTimer DelayFirework8 |
||
− | DeltaTimeSecondsRealTime = "6.5" |
||
− | TriggerXTimes = "1" |
||
− | cMissionStartEffect DorisCrackers24 |
||
− | EffectEnum = "62" |
||
− | Location = "-374.563,-7.535,44.330" |
||
− | Noise = "2" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect DorisCrackers25 |
||
− | EffectEnum = "62" |
||
− | Location = "-374.556,-7.539,44.321" |
||
− | Noise = "2" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect DorisCrackers26 |
||
− | EffectEnum = "62" |
||
− | Location = "-374.557,-7.539,44.322" |
||
− | Noise = "2" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionTimer DelayFirework9 |
||
− | DeltaTimeSecondsRealTime = "7" |
||
− | TriggerXTimes = "1" |
||
− | cMissionStartEffect DorisCrackers27 |
||
− | EffectEnum = "62" |
||
− | Location = "-374.563,-7.535,44.330" |
||
− | Noise = "2" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect DorisCrackers28 |
||
− | EffectEnum = "62" |
||
− | Location = "-374.556,-7.539,44.321" |
||
− | Noise = "2" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect DorisCrackers29 |
||
− | EffectEnum = "62" |
||
− | Location = "-374.557,-7.539,44.322" |
||
− | Noise = "2" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionTimer DelayFirework10 |
||
− | DeltaTimeSecondsRealTime = "7.5" |
||
− | TriggerXTimes = "1" |
||
− | cMissionStartEffect DorisCrackers30 |
||
− | EffectEnum = "62" |
||
− | Location = "-374.563,-7.535,44.330" |
||
− | Noise = "2" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect DorisCrackers31 |
||
− | EffectEnum = "62" |
||
− | Location = "-374.556,-7.539,44.321" |
||
− | Noise = "2" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect DorisCrackers32 |
||
− | EffectEnum = "62" |
||
− | Location = "-374.557,-7.539,44.322" |
||
− | Noise = "2" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionTimer DelayFirework11 |
||
− | DeltaTimeSecondsRealTime = "8" |
||
− | TriggerXTimes = "1" |
||
− | cMissionStartEffect DorisCrackers33 |
||
− | EffectEnum = "62" |
||
− | Location = "-374.563,-7.535,44.330" |
||
− | Noise = "2" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect DorisCrackers34 |
||
− | EffectEnum = "62" |
||
− | Location = "-374.556,-7.539,44.321" |
||
− | Noise = "2" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect DorisCrackers35 |
||
− | EffectEnum = "62" |
||
− | Location = "-374.557,-7.539,44.322" |
||
− | Noise = "2" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSpawnItem DorisLure2 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "ZombieDirectionLure15m" |
||
− | Location = "-358.564,-7.757,42.767" |
||
− | Rotation = "0.000,-0.697,0.000,0.717" |
||
− | cMissionSpawnItem DorisLure3 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "-381.996,-7.165,43.022" |
||
− | Rotation = "-0.593,0.375,0.372,0.595" |
||
− | cMissionSpawnItem DorisLure4 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "ZombieDirectionLure15m" |
||
− | Location = "-392.576,-7.165,58.847" |
||
− | Rotation = "-0.264,0.654,0.651,0.265" |
||
− | cMissionSpawnItem DorisLure5 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "ZombieDirectionLure15m" |
||
− | Location = "-393.669,-7.165,28.270" |
||
− | Rotation = "-0.567,0.416,0.415,0.570" |
||
− | cMissionSpawnItem DorisLure18 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "-376.373,-7.165,48.680" |
||
− | Rotation = "0.000,-1.672,0.000,-0.175" |
||
− | cMissionSpawnItem DorisLure17 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "ZombieDirectionLure4m" |
||
− | Location = "-376.380,-7.165,37.304" |
||
− | Rotation = "0.000,0.273,0.000,1.668" |
||
− | cMissionSpawnItem Snack13 |
||
− | ItemName = "Snack" |
||
− | Location = "-367.243,-5.202,34.811" |
||
− | Rotation = "0.485,-0.429,0.560,0.517" |
||
− | cMissionSpawnItem Snack14 |
||
− | ItemName = "Snack" |
||
− | Location = "-369.303,-5.203,35.905" |
||
− | Rotation = "0.721,-0.035,0.162,0.671" |
||
− | cMissionSpawnItem Snack15 |
||
− | ItemName = "Snack" |
||
− | Location = "-369.650,-5.202,36.287" |
||
− | Rotation = "-0.040,-0.670,0.737,0.083" |
||
− | cMissionSpawnItem Crackers |
||
− | ItemName = "FireCrackers" |
||
− | Location = "-368.185,-5.177,36.891" |
||
− | Rotation = "-0.702,0.079,0.081,0.703" |
||
− | cMissionSpawnNPC Chad2 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_chad" |
||
− | Rotation = "-2.401" |
||
− | SpawnPoint = "-232.974,-2.778,25.002" |
||
− | WithProp = "Shotgun" |
||
− | cMissionDialogueCondition ChadNotSafe3 |
||
− | AutoStart = "false" |
||
− | ConditionParameter1 = "srv_chad" |
||
− | DialogueCondition = "9" |
||
− | cMissionDialogue ChadNotSafeDialogue3 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "66146" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | RandomDelay = "false" |
||
− | Speaker0 = "srv_chad" |
||
− | SpeakerID0 = "65531" |
||
− | cMissionDialogueCondition MetDoris4 |
||
− | AutoStart = "false" |
||
− | ConditionParameter1 = "srv_doris" |
||
− | DialogueCondition = "16" |
||
− | cMissionDialogue NotMetDoris7 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "65537" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "3" |
||
− | Speaker0 = "srv_chad" |
||
− | SpeakerID0 = "65531" |
||
− | cMissionDialogue NotMetDoris8 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65538" |
||
− | Dialogue1 = "65539" |
||
− | Dialogue2 = "65540" |
||
− | Dialogue3 = "65541" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65531" |
||
− | SpeakerID2 = "65167" |
||
− | SpeakerID3 = "65531" |
||
− | cMissionDialogue ChadJoinNotMetDoris3 |
||
− | AutoStart = "false" |
||
− | ClearPreJoinAfterReaction0 = "false" |
||
− | Dialogue0 = "65542" |
||
− | Dialogue1 = "65623" |
||
− | JoinChuckAfter = "true" |
||
− | ReactionAnim1 = "11" |
||
− | Speaker1 = "srv_chad" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65531" |
||
− | cMissionDialogue MetDorisChad5 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "65537" |
||
− | Dialogue1 = "66147" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "3" |
||
− | Speaker0 = "srv_chad" |
||
− | SpeakerID0 = "65531" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue MetDorisChadJoin7 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "66148" |
||
− | Dialogue1 = "66149" |
||
− | Dialogue2 = "66150" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim2 = "13" |
||
− | Speaker2 = "srv_chad" |
||
− | SpeakerID0 = "65531" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65531" |
||
− | cMissionTimer Lost_ZombieRemove |
||
− | DeltaTimeSecondsRealTime = ".25" |
||
− | TriggerXTimes = "1" |
||
− | cMissionZombieRemoval Doris_Zombie_Removal |
||
− | Location = "-360.129,-7.745,32.828" |
||
− | Radius = "5" |
||
− | cMissionZombieRemoval Doris_Zombie_Removal1 |
||
− | Location = "-366.301,-7.745,40.657" |
||
− | Radius = "5" |
||
− | cMissionZombieRemoval Doris_Zombie_Removal2 |
||
− | Location = "-366.467,-7.745,47.416" |
||
− | Radius = "5" |
||
− | cMissionZombieRemoval Doris_Zombie_Removal3 |
||
− | Location = "-350.578,-7.745,35.010" |
||
− | Radius = "5" |
||
− | cMissionZombieRemoval Doris_Zombie_Removal4 |
||
− | Location = "-359.061,-7.745,49.999" |
||
− | Radius = "5" |
||
− | cMissionOnEvent KillCrackers1 |
||
− | EventString = "KillCrackers" |
||
− | cMissionSendCommandToProp KillLure6 |
||
− | PropCommand = "17" |
||
− | PropName = "DorisLure17" |
||
− | cMissionSendCommandToProp KillLure8 |
||
− | PropCommand = "17" |
||
− | PropName = "DorisLure4" |
||
− | cMissionSendCommandToProp KillLure9 |
||
− | PropCommand = "17" |
||
− | PropName = "DorisLure5" |
||
− | cMissionSendCommandToProp KillLure10 |
||
− | PropCommand = "17" |
||
− | PropName = "DorisLure18" |
||
− | cMissionSendCommandToProp KillLure11 |
||
− | PropCommand = "17" |
||
− | PropName = "DorisLure3" |
||
− | cMissionSendCommandToProp KillLure12 |
||
− | PropCommand = "17" |
||
− | PropName = "DorisLure2" |
||
− | cMissionOnEnter SCF_lost |
||
− | cMissionSendEvent CF_lost |
||
− | Value = "CF_lost" |
||
− | </pre> |
||
− | === LostFail=== |
||
− | <pre> |
||
− | cMissionDefinition LostFail |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "EntryFortunePark" |
||
− | DescriptionSummary = "80556" |
||
− | DisplayName = "80028" |
||
− | Duration = "46800" |
||
− | LevelRequiredToStartName = "FORTUNE_EXTERIOR" |
||
− | LevelToStartAtIfDebuggingMission = "ROYAL_FLUSH" |
||
− | MissionType = "8" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "33000" |
||
− | cMissionPrereq FailLost |
||
− | cMissionObjectiveMissionStatus FailLost1 |
||
− | Failed = "true" |
||
− | MissionName = "Lost" |
||
− | cMissionObjectiveEvent cf_highrollers1 |
||
− | EventString = "CF_lost" |
||
− | cMissionObjective Lost-Objective1 |
||
− | MissionWaypoint = "FORTUNE_EXTERIOR,-368.496,-5.233,36.125" |
||
− | cMissionObjectiveEvent EndMission6 |
||
− | EventString = "EndLostFail" |
||
− | cMissionLevelReady Lost_FortuneExterior1 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSpawnNPC Doris3 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_doris" |
||
− | Rotation = "0.651" |
||
− | SpawnPoint = "-367.103,-5.224,36.662" |
||
− | WithProp = "HandGun" |
||
− | cMissionDialogueCondition ChadDead2 |
||
− | AutoStart = "false" |
||
− | ConditionParameter1 = "srv_chad" |
||
− | DialogueCondition = "17" |
||
− | cMissionDialogueCondition ChadRescued3 |
||
− | AutoStart = "false" |
||
− | ConditionParameter1 = "srv_chad" |
||
− | DialogueCondition = "24" |
||
− | cMissionDialogue ChadBrought3 |
||
− | AutoStart = "false" |
||
− | ClearPreJoinAfterReaction0 = "true" |
||
− | ClearPreJoinAfterReaction1 = "false" |
||
− | Dialogue0 = "65546" |
||
− | Dialogue1 = "65545" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "18" |
||
− | Speaker0 = "srv_doris" |
||
− | Speaker1 = "srv_chad" |
||
− | SpeakerID0 = "65532" |
||
− | SpeakerID1 = "65531" |
||
− | cMissionDialogue ChadRescued4 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "85471" |
||
− | Dialogue1 = "85472" |
||
− | Dialogue2 = "85473" |
||
− | JoinChuckAfter = "false" |
||
− | SpeakerID0 = "65532" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65532" |
||
− | cMissionDialogue ChadRescuedJoin2 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "85474" |
||
− | JoinChuckAfter = "false" |
||
− | SpeakerID0 = "65532" |
||
− | cMissionTimer DelayDefect1 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSetNPCScriptedAction DorisDefects2 |
||
− | Defect = "true" |
||
− | NPCName = "srv_doris" |
||
− | cMissionSendEvent EndIt4 |
||
− | Value = "EndLostFail" |
||
− | |||
− | cMissionDialogue ChadDeadDialogue2 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "65544" |
||
− | Dialogue1 = "66116" |
||
− | Dialogue2 = "66117" |
||
− | Dialogue3 = "66118" |
||
− | Dialogue4 = "66119" |
||
− | JoinChuckAfter = "true" |
||
− | ReactionAnim3 = "6" |
||
− | SpeakerID0 = "65532" |
||
− | SpeakerID1 = "65532" |
||
− | SpeakerID2 = "65167" |
||
− | SpeakerID3 = "65532" |
||
− | SpeakerID4 = "65167" |
||
− | cMissionChangeNPCState DorisSad3 |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "0" |
||
− | NPCName = "srv_doris" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionSendEvent EndIt1 |
||
− | Value = "EndLostFail" |
||
− | cMissionOnTrigger DorisYell2 |
||
− | InnerRadius = "15" |
||
− | Location = "-368.067,-5.233,34.585" |
||
− | Radius = "15" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionDialogue DorisYelling1 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "65543" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | SpeakerID0 = "65532" |
||
− | cMissionSpawnNPC Chad3 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_chad" |
||
− | Rotation = "-2.401" |
||
− | SpawnPoint = "-232.974,-2.778,25.002" |
||
− | WithProp = "Shotgun" |
||
− | cMissionDialogueCondition ChadNotSafe4 |
||
− | AutoStart = "false" |
||
− | ConditionParameter1 = "srv_chad" |
||
− | DialogueCondition = "9" |
||
− | cMissionDialogue ChadNotSafeDialogue4 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "66146" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | RandomDelay = "false" |
||
− | Speaker0 = "srv_chad" |
||
− | SpeakerID0 = "65531" |
||
− | cMissionDialogueCondition MetDoris6 |
||
− | AutoStart = "false" |
||
− | ConditionParameter1 = "srv_doris" |
||
− | DialogueCondition = "17" |
||
− | cMissionDialogueCondition MetDoris5 |
||
− | AutoStart = "false" |
||
− | ConditionParameter1 = "srv_doris" |
||
− | DialogueCondition = "24" |
||
− | cMissionDialogue NotMetDoris9 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "65537" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "3" |
||
− | Speaker0 = "srv_chad" |
||
− | SpeakerID0 = "65531" |
||
− | cMissionDialogue MetDorisChad6 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "85475" |
||
− | Dialogue1 = "85476" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "3" |
||
− | Speaker0 = "srv_chad" |
||
− | SpeakerID0 = "65531" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue MetDorisChad7 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "85477" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "3" |
||
− | Speaker0 = "srv_chad" |
||
− | SpeakerID0 = "65531" |
||
− | cMissionTimer DelayDefect2 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSetNPCScriptedAction ChadDefects1 |
||
− | Defect = "true" |
||
− | NPCName = "srv_chad" |
||
− | cMissionSendEvent EndIt2 |
||
− | Value = "EndLostFail" |
||
− | |||
− | cMissionDialogue MetDorisChad8 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "85478" |
||
− | Dialogue1 = "85479" |
||
− | Dialogue2 = "85480" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "3" |
||
− | ReactionAnim2 = "6" |
||
− | Speaker0 = "srv_chad" |
||
− | Speaker2 = "srv_chad" |
||
− | SpeakerID0 = "65531" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65531" |
||
− | cMissionChangeNPCState ChadSad |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "0" |
||
− | NPCName = "srv_chad" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionDialogue MetDorisChadJoin8 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "85481" |
||
− | Dialogue1 = "85482" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65531" |
||
− | cMissionSendEvent EndIt3 |
||
− | Value = "EndLostFail" |
||
− | |||
− | </pre> |
||
− | == Lush-iousLady== |
||
− | <pre> |
||
− | cMissionDefinition Lush-iousLady |
||
− | CantFailOnLevel = "AMERICANA_CASINO" |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "EntryRoyalFlushPlaza" |
||
− | DescriptionSummary = "80557" |
||
− | DisplayName = "80041" |
||
− | Duration = "45000" |
||
− | LevelToStartAtIfDebuggingMission = "AMERICANA_CASINO" |
||
− | MissionType = "3" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "50400" |
||
− | cMissionTimer Lush_Timer |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall Lush_Call |
||
− | cMissionDialogue Lush_Dialogue |
||
− | Dialogue0 = "65265" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionObjective Lush-iousLady-Objective |
||
− | cMissionObjectiveNPCJoin KristinJoinObj |
||
− | MissionWaypoint = "AMERICANA_CASINO,-309.919,-5.611,-86.779" |
||
− | NPCName = "srv_kristin" |
||
− | cMissionLevelReady Lush_Americana |
||
− | LevelName = "LEVEL_AMERICANA_CASINO" |
||
− | cMissionSpawnNPC Kristin1 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_kristin" |
||
− | Rotation = "-0.561" |
||
− | SpawnPoint = "-310.435,-5.642,-85.148" |
||
− | cMissionTimer KristinPreJoin |
||
− | DeltaTimeSecondsRealTime = "15" |
||
− | TriggerXTimes = "9999" |
||
− | cMissionSetNPCScriptedAction KristinVomit |
||
− | NPCName = "srv_kristin" |
||
− | ReactionAnim = "10" |
||
− | cMissionDialogue Kristin_Setup |
||
− | Dialogue0 = "65266" |
||
− | Dialogue1 = "65267" |
||
− | Dialogue2 = "65268" |
||
− | Dialogue3 = "65269" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim1 = "5" |
||
− | ReactionAnim3 = "15" |
||
− | Speaker1 = "srv_kristin" |
||
− | Speaker3 = "srv_kristin" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65192" |
||
− | SpeakerID2 = "65167" |
||
− | SpeakerID3 = "65192" |
||
− | cMissionDialogue KristinTalk3 |
||
− | Dialogue0 = "65270" |
||
− | Dialogue1 = "65271" |
||
− | Dialogue2 = "65272" |
||
− | Dialogue3 = "65273" |
||
− | ReactionAnim1 = "5" |
||
− | Speaker1 = "srv_kristin" |
||
− | Speaker3 = "srv_kristin" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65192" |
||
− | SpeakerID2 = "65167" |
||
− | SpeakerID3 = "65192" |
||
− | cMissionDialogue KristinJoin |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65274" |
||
− | Dialogue1 = "65275" |
||
− | Dialogue2 = "65276" |
||
− | JoinChuckAfter = "true" |
||
− | ReactionAnim1 = "15" |
||
− | Speaker1 = "srv_kristin" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65192" |
||
− | SpeakerID2 = "65167" |
||
− | cMissionSpawnItem Booze2 |
||
− | ItemName = "Vodka" |
||
− | Location = "-309.254,-5.582,-85.249" |
||
− | Rotation = "-0.623,-0.334,-0.335,0.623" |
||
− | cMissionSpawnItem Booze5 |
||
− | ItemName = "Vodka" |
||
− | Location = "-312.560,-5.605,-86.204" |
||
− | Rotation = "0.377,0.117,0.598,0.697" |
||
− | cMissionSpawnItem Booze3 |
||
− | ItemName = "Vodka" |
||
− | Location = "-310.000,-5.468,-85.941" |
||
− | Rotation = "-0.000,0.000,0.003,1.000" |
||
− | cMissionSpawnItem Booze6 |
||
− | ItemName = "Vodka" |
||
− | Location = "-310.320,-5.605,-83.442" |
||
− | Rotation = "-0.119,0.598,0.697,0.377" |
||
− | cMissionSpawnItem Booze4 |
||
− | ItemName = "Wine" |
||
− | Location = "-311.539,-5.598,-85.830" |
||
− | Rotation = "-0.051,-0.590,0.705,-0.389" |
||
− | |||
− | </pre> |
||
− | == Magicians== |
||
− | <pre> |
||
− | cMissionDefinition Magicians |
||
− | CantFailOnLevel = "ATLANTICA_CASINO" |
||
− | Color = "13058304" |
||
− | DebugSpawnPoint = "EntryAtlanticaCasino" |
||
− | DescriptionSummary = "80558" |
||
− | DisplayName = "80057" |
||
− | Duration = "32400" |
||
− | LevelToStartAtIfDebuggingMission = "PALISADES" |
||
− | MissionType = "4" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "259200" |
||
− | cMissionTimer Mag_Call |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall Stacey_Mag_Call |
||
− | cMissionDialogue Mag_Dialogue |
||
− | Dialogue0 = "65898" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionObjective Magicians-Objective |
||
− | cMissionObjectiveKillBoss KillMagicians |
||
− | BOSS_NAME = "Magicians" |
||
− | MissionWaypoint = "ATLANTICA_CASINO,68.478,2.887,49.948" |
||
− | cMissionCinematic Win9 |
||
− | CinematicName = "085_magicians_boss_death" |
||
− | cMissionSetChuckState GiveComboCardFireworks1 |
||
− | ChuckState = "19" |
||
− | Value = "35" |
||
− | cMissionTeleportPlayer MagiciansEnd2 |
||
− | SpawnPoint = "MagEnd" |
||
− | cMissionSetChuckState GivePP |
||
− | ChuckState = "24" |
||
− | Value = "50000" |
||
− | cMissionSendCommandToProp EnableDoors4 |
||
− | PropCommand = "23" |
||
− | PropName = "ShowDoor1" |
||
− | cMissionSendCommandToProp EnableDoors5 |
||
− | PropCommand = "23" |
||
− | PropName = "ShowDoor2" |
||
− | cMissionSendCommandToProp EnableDoors6 |
||
− | PropCommand = "23" |
||
− | PropName = "ShowDoor3" |
||
− | cMissionSendCommandToProp EnableDoors7 |
||
− | PropCommand = "23" |
||
− | PropName = "ShowDoor4" |
||
− | |||
− | cMissionLevelReady Atlantica1 |
||
− | LevelName = "LEVEL_ATLANTICA_CASINO" |
||
− | cMissionTimer x39410 |
||
− | DeltaTimeSecondsRealTime = ".25" |
||
− | TriggerXTimes = "1" |
||
− | cMissionZombieRemoval x3693 |
||
− | Location = "69.745,1.436,25.805" |
||
− | Radius = "8" |
||
− | cMissionZombieRemoval x3694 |
||
− | Location = "56.367,1.436,26.306" |
||
− | Radius = "8" |
||
− | cMissionZombieRemoval x3695 |
||
− | Location = "46.498,1.436,40.837" |
||
− | Radius = "9" |
||
− | cMissionSendCommandToProp RemoveChair |
||
− | PropCommand = "17" |
||
− | PropName = "Chair_73" |
||
− | cMissionSendCommandToProp RemoveChair34 |
||
− | PropCommand = "17" |
||
− | PropName = "PalChair7" |
||
− | cMissionSendCommandToProp RemoveChair33 |
||
− | PropCommand = "17" |
||
− | PropName = "PalChair126" |
||
− | cMissionSendCommandToProp RemoveChair32 |
||
− | PropCommand = "17" |
||
− | PropName = "PalChair125" |
||
− | cMissionSendCommandToProp RemoveChair31 |
||
− | PropCommand = "17" |
||
− | PropName = "PalChair133" |
||
− | cMissionSendCommandToProp RemoveChair30 |
||
− | PropCommand = "17" |
||
− | PropName = "PalChair109" |
||
− | cMissionSendCommandToProp RemoveChair29 |
||
− | PropCommand = "17" |
||
− | PropName = "PalChair110" |
||
− | cMissionSendCommandToProp RemoveChair28 |
||
− | PropCommand = "17" |
||
− | PropName = "PalChair103" |
||
− | cMissionSendCommandToProp RemoveChair27 |
||
− | PropCommand = "17" |
||
− | PropName = "PalChair104" |
||
− | cMissionSendCommandToProp RemoveChair26 |
||
− | PropCommand = "17" |
||
− | PropName = "PalChair106" |
||
− | cMissionSendCommandToProp RemoveChair25 |
||
− | PropCommand = "17" |
||
− | PropName = "PalChair115" |
||
− | cMissionSendCommandToProp RemoveChair24 |
||
− | PropCommand = "17" |
||
− | PropName = "PalChair140" |
||
− | cMissionSendCommandToProp RemoveChair23 |
||
− | PropCommand = "17" |
||
− | PropName = "PalChair129" |
||
− | cMissionSendCommandToProp RemoveChair22 |
||
− | PropCommand = "17" |
||
− | PropName = "PalChair131" |
||
− | cMissionSendCommandToProp RemoveChair21 |
||
− | PropCommand = "17" |
||
− | PropName = "PalChair128" |
||
− | cMissionSendCommandToProp RemoveChair20 |
||
− | PropCommand = "17" |
||
− | PropName = "PalChair83" |
||
− | cMissionSendCommandToProp RemoveChair19 |
||
− | PropCommand = "17" |
||
− | PropName = "PalChair84" |
||
− | cMissionSendCommandToProp RemoveChair18 |
||
− | PropCommand = "17" |
||
− | PropName = "PalChair92" |
||
− | cMissionSendCommandToProp RemoveChair17 |
||
− | PropCommand = "17" |
||
− | PropName = "PalChair96" |
||
− | cMissionSendCommandToProp RemoveChair16 |
||
− | PropCommand = "17" |
||
− | PropName = "PalChair97" |
||
− | cMissionSendCommandToProp RemoveChair15 |
||
− | PropCommand = "17" |
||
− | PropName = "PalChair141" |
||
− | cMissionSendCommandToProp RemoveChair14 |
||
− | PropCommand = "17" |
||
− | PropName = "PalChair75" |
||
− | cMissionSendCommandToProp RemoveChair13 |
||
− | PropCommand = "17" |
||
− | PropName = "PalChair116" |
||
− | cMissionSendCommandToProp RemoveChair12 |
||
− | PropCommand = "17" |
||
− | PropName = "PalChair66" |
||
− | cMissionSendCommandToProp RemoveChair11 |
||
− | PropCommand = "17" |
||
− | PropName = "PalChair69" |
||
− | cMissionSendCommandToProp RemoveChair10 |
||
− | PropCommand = "17" |
||
− | PropName = "PalChair38" |
||
− | cMissionSendCommandToProp RemoveChair9 |
||
− | PropCommand = "17" |
||
− | PropName = "PalSmallChair2" |
||
− | cMissionSendCommandToProp RemoveChair8 |
||
− | PropCommand = "17" |
||
− | PropName = "PalSmallChair1" |
||
− | cMissionSendCommandToProp RemoveChair7 |
||
− | PropCommand = "17" |
||
− | PropName = "PalSmallChair" |
||
− | cMissionStartEffect Blood |
||
− | EffectEnum = "9" |
||
− | Location = "70.149,3.528,51.783" |
||
− | Noise = "1" |
||
− | Number = "8" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionZombieRemoval ZombieRemovalMagician |
||
− | Location = "50.584,1.429,29.385" |
||
− | Radius = "12" |
||
− | cMissionZombieRemoval ZombieRemovalMagician1 |
||
− | Location = "65.737,1.429,17.809" |
||
− | Radius = "12" |
||
− | cMissionZombieRemoval ZombieRemovalMagician2 |
||
− | Location = "42.455,1.429,50.701" |
||
− | Radius = "12" |
||
− | cMissionZombieRemoval ZombieRemovalMagician3 |
||
− | Location = "84.122,1.429,19.010" |
||
− | Radius = "12" |
||
− | cMissionZombieRemoval ZombieRemovalMagician4 |
||
− | Location = "53.397,1.429,7.128" |
||
− | Radius = "8" |
||
− | cMissionZombieRemoval ZombieRemovalMagician5 |
||
− | Location = "73.541,1.429,32.535" |
||
− | Radius = "6" |
||
− | cMissionSendCommandToProp MakeCoop10 |
||
− | PropCommand = "37" |
||
− | PropName = "ShowDoor1" |
||
− | cMissionSendCommandToProp MakeCoop13 |
||
− | PropCommand = "37" |
||
− | PropName = "ShowDoor2" |
||
− | cMissionSendCommandToProp MakeCoop12 |
||
− | PropCommand = "37" |
||
− | PropName = "ShowDoor3" |
||
− | cMissionSendCommandToProp MakeCoop11 |
||
− | PropCommand = "37" |
||
− | PropName = "ShowDoor4" |
||
− | cMissionOnEvent OnDoorOpen3 |
||
− | EventString = "ShowDoor1_Opened" |
||
− | cMissionSendEvent StartBattle5 |
||
− | Value = "StartMagicians" |
||
− | cMissionOnEvent OnDoorOpen6 |
||
− | EventString = "ShowDoor2_Opened" |
||
− | cMissionSendEvent StartBattle6 |
||
− | Value = "StartMagicians" |
||
− | cMissionOnEvent OnDoorOpen7 |
||
− | EventString = "ShowDoor3_Opened" |
||
− | cMissionSendEvent StartBattle7 |
||
− | Value = "StartMagicians" |
||
− | cMissionOnEvent OnDoorOpen8 |
||
− | EventString = "ShowDoor4_Opened" |
||
− | cMissionSendEvent StartBattle12 |
||
− | Value = "StartMagicians" |
||
− | cMissionOnEvent StartMagic1 |
||
− | EventString = "StartMagicians" |
||
− | cMissionCinematic Intro8 |
||
− | CinematicName = "084_magicians_boss_intro" |
||
− | cMissionBossBattle Magicians3 |
||
− | BattleFile = "data/datafile/battle_highrollers.txt" |
||
− | BattleName = "Magicians" |
||
− | cMissionSetChuckState MetMadison |
||
− | ChuckState = "51" |
||
− | Item = "srv_madison" |
||
− | cMissionSendEvent OpenCurtains2 |
||
− | Value = "OpenCurtains" |
||
− | cMissionSendCommandToProp DisableDoor12 |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "22" |
||
− | PropName = "ShowDoor4" |
||
− | cMissionSendCommandToProp DisableDoor13 |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "22" |
||
− | PropName = "ShowDoor3" |
||
− | cMissionSendCommandToProp DisableDoor14 |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "22" |
||
− | PropName = "ShowDoor2" |
||
− | cMissionSendCommandToProp DisableDoor15 |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "22" |
||
− | PropName = "ShowDoor1" |
||
− | cMissionSendCommandToProp OpenDoors16 |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "14" |
||
− | PropName = "ShowDoor4" |
||
− | cMissionSendCommandToProp OpenDoors17 |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "13" |
||
− | PropName = "ShowDoor3" |
||
− | cMissionSendCommandToProp OpenDoors18 |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "13" |
||
− | PropName = "ShowDoor2" |
||
− | cMissionSendCommandToProp OpenDoors19 |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "14" |
||
− | PropName = "ShowDoor1" |
||
− | cMissionKillNPC KillMadison |
||
− | NPCName = "srv_madison" |
||
− | cMissionTeleportPlayer MagiciansStart2 |
||
− | SpawnPoint = "MagFight" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionZombieRemoval ZombieRemovalMagician6 |
||
− | Location = "47.931,1.450,45.675" |
||
− | Radius = "12" |
||
− | |||
− | </pre> |
||
− | === Magicians_Reward=== |
||
− | <pre> |
||
− | cMissionDefinition Magicians_Reward |
||
− | Duration = "432000" |
||
− | LevelRequiredToStartName = "ATLANTICA_CASINO" |
||
− | MissionType = "12" |
||
− | PrerequisiteMission = "Magicians" |
||
− | StartTime = "259200" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionLevelReady Magicians_Reward-Start1 |
||
− | LevelName = "LEVEL_ATLANTICA_CASINO" |
||
− | cMissionSpawnItem SpawnBossRewardMagicianFireworks |
||
− | ItemName = "FireworksBazooka_reward" |
||
− | Location = "73.064,2.538,51.321" |
||
− | Rotation = "-0.596,0.717,-0.232,0.279" |
||
− | cMissionSpawnItem SpawnBossRewardMagicianSwords |
||
− | ItemName = "MagicianSword" |
||
− | Location = "74.046,2.436,50.568" |
||
− | Rotation = "-0.643,0.299,0.301,0.637" |
||
− | |||
− | </pre> |
||
− | == MainMenuZombies== |
||
− | <pre> |
||
− | cMissionDefinition MainMenuZombies |
||
− | Duration = "518400" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "12" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionLevelReady MainMenuZombies-Start |
||
− | LevelName = "LEVEL_MAIN_MENU" |
||
− | cMissionAdjustZombieTuning main_menu_tuning |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | MaxNumUpdatingZombies = "100" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = ".5" |
||
− | cMissionZombieFactory MainMenuZombies1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_showgirl" |
||
− | Type1 = "zombie_showgirl" |
||
− | Type2 = "zombie_cocktaildress" |
||
− | Type3 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "ArenaStairs" |
||
− | cMissionPauseClock PauseClockInFE |
||
− | |||
− | </pre> |
||
− | == Mascot== |
||
− | <pre> |
||
− | cMissionDefinition Mascot |
||
− | CantFailOnLevel = "PALISADES" |
||
− | Color = "13058304" |
||
− | DebugSpawnPoint = "EntryPalisadesMall" |
||
− | DescriptionSummary = "80559" |
||
− | DisplayName = "80058" |
||
− | Duration = "54000" |
||
− | LevelToStartAtIfDebuggingMission = "ATLANTICA_CASINO" |
||
− | MissionType = "4" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "129600" |
||
− | cMissionObjective Mascot-Objective |
||
− | MissionWaypoint = "PALISADES,266.013,6.928,-174.129" |
||
− | cMissionObjectiveKillBoss Mascot2 |
||
− | BOSS_NAME = "Mascot" |
||
− | MissionWaypoint = "PALISADES,266.013,6.928,-174.129" |
||
− | cMissionSendCommandToProp DestroySuzie |
||
− | PropCommand = "17" |
||
− | PropName = "Dead_GF" |
||
− | cMissionLevelReady Exterior6 |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionOnTrigger MascotTrigger1 |
||
− | Cooperative = "true" |
||
− | DisplayName = "50455" |
||
− | InnerRadius = "5" |
||
− | InteractButton = "true" |
||
− | Location = "266.013,7.778,-173.849" |
||
− | Radius = "10" |
||
− | RenderSphere = "false" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionCinematic Intro2 |
||
− | CinematicName = "086_mascot_boss_intro" |
||
− | cMissionTeleportPlayer Start4 |
||
− | SpawnPoint = "SlappyStart" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionZombieRemoval RemoveZombies |
||
− | Location = "261.480,6.928,-161.944" |
||
− | Radius = "6" |
||
− | cMissionHideTriggerVolume x101 |
||
− | TriggerName = "MascotTrigger1" |
||
− | cMissionBossBattle Mascot5 |
||
− | BattleFile = "data/datafile/battle_mascot.txt" |
||
− | BattleName = "Mascot" |
||
− | cMissionSetChuckState MetSuzie |
||
− | ChuckState = "51" |
||
− | Item = "boss_mascotgirlfriend" |
||
− | cMissionSetChuckState MetSlappy |
||
− | ChuckState = "51" |
||
− | Item = "boss_mascot" |
||
− | cMissionSetChuckState MarkSuzieAsDead |
||
− | ChuckState = "71" |
||
− | Item = "boss_mascotgirlfriend" |
||
− | cMissionSpawnItem Dead_GF |
||
− | ItemName = "Mascot_dead_gf" |
||
− | Location = "266.013,6.928,-174.069" |
||
− | Rotation = "0.000,-0.482,0.000,0.881" |
||
− | cMissionTimer x368 |
||
− | DeltaTimeSecondsRealTime = ".25" |
||
− | TriggerXTimes = "1" |
||
− | cMissionZombieRemoval x3691 |
||
− | Location = "266.013,6.928,-174.129" |
||
− | Radius = "12" |
||
− | cMissionOnTrigger SuziesBlood |
||
− | InnerRadius = "40" |
||
− | Location = "267.013,7.778,-174.849" |
||
− | Radius = "40" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionStartEffect CorpseBlood1 |
||
− | EffectEnum = "30" |
||
− | Location = "266.013,7.188,-174.069" |
||
− | Noise = "2" |
||
− | Number = "6" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect CorpseBlood2 |
||
− | EffectEnum = "30" |
||
− | Location = "264.571,7.188,-172.038" |
||
− | Noise = "4" |
||
− | Number = "6" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect CorpseBlood3 |
||
− | EffectEnum = "30" |
||
− | Location = "264.147,7.188,-173.265" |
||
− | Noise = "4" |
||
− | Number = "6" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSpawnZombie SuziesWrath1 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "265.503,6.928,-171.150" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie SuziesWrath7 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "262.712,6.928,-175.132" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie SuziesWrath6 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "264.083,6.928,-172.122" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie SuziesWrath2 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "264.339,6.928,-175.106" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie SuziesWrath4 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "4" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "266.115,6.928,-172.396" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie SuziesWrath8 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "8" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "263.490,6.928,-173.534" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionOnSuccess Win3 |
||
− | cMissionCinematic Win4 |
||
− | CinematicName = "087_mascot_boss_death" |
||
− | cMissionSetChuckState GiveComboCard |
||
− | ChuckState = "19" |
||
− | Value = "34" |
||
− | cMissionTeleportPlayer Start5 |
||
− | SpawnPoint = "SlappyEnd" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionSetChuckState AddMascotPP2 |
||
− | ChuckState = "24" |
||
− | Value = "20000" |
||
− | cMissionTimer MascotCall |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall MascotCall1 |
||
− | cMissionDialogue StaceyMascotCall |
||
− | Dialogue0 = "66043" |
||
− | SpeakerID0 = "77510" |
||
− | |||
− | </pre> |
||
− | === Mascot_Reward=== |
||
− | <pre> |
||
− | cMissionDefinition Mascot_Reward |
||
− | Duration = "432000" |
||
− | LevelRequiredToStartName = "PALISADES" |
||
− | MissionType = "12" |
||
− | PrerequisiteMission = "Mascot" |
||
− | StartTime = "129600" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionLevelReady Mascot_Reward-Start |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionSpawnItem SpawnBossRewardMascot |
||
− | ItemName = "FlameThrower" |
||
− | Location = "265.218,6.945,-173.455" |
||
− | Rotation = "0.072,0.099,-0.593,-0.796" |
||
− | |||
− | </pre> |
||
− | == MilitiaMen== |
||
− | <pre> |
||
− | cMissionDefinition MilitiaMen |
||
− | CantFailOnLevel = "FORTUNE_EXTERIOR" |
||
− | Color = "13058304" |
||
− | DebugSpawnPoint = "EntryFortuneHotel" |
||
− | DescriptionSummary = "80560" |
||
− | DisplayName = "80009" |
||
− | Duration = "86400" |
||
− | LevelToStartAtIfDebuggingMission = "FORTUNE_EXTERIOR" |
||
− | MissionType = "4" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "205200" |
||
− | cMissionObjective MilitiaMen-Objective |
||
− | cMissionObjectiveKillBoss Mascot9 |
||
− | BOSS_NAME = "Militia" |
||
− | MissionWaypoint = "FORTUNE_EXTERIOR,-136.054,1.504,38.373" |
||
− | cMissionLevelReady Exterior3 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionCinematic Intro6 |
||
− | CinematicName = "088_militiamen_intro" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | UseLastPlayerWhoSwitchedLevel = "false" |
||
− | cMissionBossBattle Mascot7 |
||
− | BattleFile = "data/datafile/battle_militia.txt" |
||
− | BattleName = "Militia" |
||
− | |||
− | </pre> |
||
− | == MMWpnSpawn== |
||
− | <pre> |
||
− | cMissionDefinition MMWpnSpawn |
||
− | Color = "13058304" |
||
− | DebugSpawnPoint = "EntryFortuneHotel" |
||
− | Duration = "432000" |
||
− | ExplicitStart = "true" |
||
− | LevelRequiredToStartName = "FORTUNE_EXTERIOR" |
||
− | LevelToStartAtIfDebuggingMission = "FORTUNE_EXTERIOR" |
||
− | MissionType = "12" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "205200" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionLevelReady TheaterRooftop |
||
− | LevelName = "LEVEL_ROOFTOP_THEATER" |
||
− | cMissionSpawnItem WeaponCache |
||
− | ItemName = "Chair_9" |
||
− | Location = "-199.941,4.382,-4.749" |
||
− | Rotation = "-0.187,-0.605,-0.147,0.760" |
||
− | cMissionSpawnItem WeaponCache1 |
||
− | ItemName = "HandGun" |
||
− | Location = "-200.926,4.340,-1.671" |
||
− | Rotation = "0.591,-0.613,-0.340,0.399" |
||
− | cMissionSpawnItem WeaponCache6 |
||
− | ItemName = "Hamburger" |
||
− | Location = "-200.013,4.373,-5.689" |
||
− | Rotation = "-0.148,-0.147,0.689,0.694" |
||
− | cMissionSpawnItem WeaponCache7 |
||
− | ItemName = "Snack" |
||
− | Location = "-200.990,4.520,-5.208" |
||
− | Rotation = "0.000,-0.318,0.000,0.949" |
||
− | cMissionSpawnItem WeaponCache16 |
||
− | ItemName = "Snack" |
||
− | Location = "-200.602,4.520,-5.488" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionLevelReady AtlanticaRooftop |
||
− | LevelName = "LEVEL_ROOFTOP_ATLANTICA" |
||
− | cMissionSpawnItem WeaponCache3 |
||
− | ItemName = "Chair_9" |
||
− | Location = "-32.456,18.522,25.994" |
||
− | Rotation = "-0.024,-0.949,-0.074,0.306" |
||
− | cMissionSpawnItem WeaponCache5 |
||
− | ItemName = "BowieKnife" |
||
− | Location = "-32.127,18.493,25.373" |
||
− | Rotation = "-0.580,-0.377,0.375,-0.618" |
||
− | cMissionSpawnItem WeaponCache8 |
||
− | ItemName = "Beer" |
||
− | Location = "-31.533,18.524,25.834" |
||
− | Rotation = "0.190,0.684,0.682,-0.177" |
||
− | cMissionSpawnItem WeaponCache9 |
||
− | ItemName = "Beer" |
||
− | Location = "-31.995,18.525,26.072" |
||
− | Rotation = "-0.181,0.190,0.683,0.681" |
||
− | cMissionSpawnItem WeaponCache21 |
||
− | ItemName = "Beer" |
||
− | Location = "-31.984,19.613,26.363" |
||
− | Rotation = "-0.001,0.001,-0.002,1.000" |
||
− | cMissionSpawnItem WeaponCache20 |
||
− | ItemName = "Beer" |
||
− | Location = "-31.756,19.613,26.447" |
||
− | Rotation = "-0.001,0.001,-0.002,1.000" |
||
− | cMissionLevelReady RoyalRooftop |
||
− | LevelName = "LEVEL_ROOFTOP_ROYAL" |
||
− | cMissionSpawnItem WeaponCache10 |
||
− | ItemName = "Chair_9" |
||
− | Location = "-67.002,11.539,-82.224" |
||
− | Rotation = "-0.157,0.585,0.117,0.787" |
||
− | cMissionSpawnItem WeaponCache11 |
||
− | ItemName = "HandGun" |
||
− | Location = "-65.467,11.500,-82.727" |
||
− | Rotation = "-0.180,0.225,-0.655,0.698" |
||
− | cMissionSpawnItem WeaponCache12 |
||
− | ItemName = "BowieKnife" |
||
− | Location = "-67.377,11.500,-81.013" |
||
− | Rotation = "0.441,-0.571,0.549,0.423" |
||
− | cMissionSpawnItem WeaponCache13 |
||
− | ItemName = "Hamburger" |
||
− | Location = "-65.684,11.532,-81.305" |
||
− | Rotation = "-0.047,-0.046,0.705,0.706" |
||
− | cMissionSpawnItem WeaponCache14 |
||
− | ItemName = "Beer" |
||
− | Location = "-66.241,11.532,-82.374" |
||
− | Rotation = "-0.498,-0.684,0.500,0.184" |
||
− | cMissionLevelReady ExteriorRoofTop |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSpawnItem WeaponCache15 |
||
− | ItemName = "Chair_9" |
||
− | Location = "-168.493,-0.679,21.784" |
||
− | Rotation = "-0.274,0.097,0.027,0.956" |
||
− | cMissionSpawnItem WeaponCache17 |
||
− | ItemName = "BowieKnife" |
||
− | Location = "-169.029,-0.720,21.941" |
||
− | Rotation = "0.385,-0.608,0.595,0.358" |
||
− | cMissionSpawnItem WeaponCache18 |
||
− | ItemName = "Hamburger" |
||
− | Location = "-168.870,-0.689,22.357" |
||
− | Rotation = "-0.463,-0.466,0.535,0.532" |
||
− | cMissionSpawnItem WeaponCache19 |
||
− | ItemName = "Beer" |
||
− | Location = "-168.023,-0.567,22.017" |
||
− | Rotation = "-0.002,0.000,0.003,1.000" |
||
− | |||
− | </pre> |
||
− | == NightZombiesNIS== |
||
− | <pre> |
||
− | cMissionDefinition NightZombiesNIS |
||
− | Color = "7697781" |
||
− | Duration = "3600" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "12" |
||
− | StartTime = "68400" |
||
− | cMissionObjective NightZombies |
||
− | cMissionObjectiveEvent EndNightZombies |
||
− | EventString = "EndNightZombies" |
||
− | cMissionOnEnter NightZombiesNIS-Start |
||
− | cMissionCinematic Night |
||
− | CinematicName = "028_nightdead" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSendEvent EndMission9 |
||
− | Value = "EndNightZombies" |
||
− | </pre> |
||
− | == OnceBitten== |
||
− | <pre> |
||
− | cMissionDefinition OnceBitten |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "EntryFortunePark" |
||
− | DescriptionSummary = "80561" |
||
− | DisplayName = "80039" |
||
− | Duration = "47100" |
||
− | LevelToStartAtIfDebuggingMission = "ROYAL_FLUSH" |
||
− | MissionType = "3" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "70500" |
||
− | cMissionTimer x271 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall x272 |
||
− | cMissionDialogue x273 |
||
− | Dialogue0 = "65554" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionObjective OnceBitten-Objective |
||
− | cMissionObjectiveNPCJoin x274 |
||
− | MissionWaypoint = "ROYAL_FLUSH,-194.957,5.944,-144.708" |
||
− | NPCName = "srv_jared" |
||
− | cMissionObjectiveSurvivorLives JaredAlive |
||
− | KillSurvivor = "false" |
||
− | Name = "srv_jared" |
||
− | cMissionLevelReady x275 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionSpawnNPC T321 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_jared" |
||
− | Rotation = "1.243" |
||
− | SpawnPoint = "-193.641,5.942,-143.018" |
||
− | cMissionDialogue d338 |
||
− | Dialogue0 = "65555" |
||
− | Dialogue1 = "65556" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65533" |
||
− | cMissionSendEvent TalkedToJared |
||
− | Value = "TalkedToJared" |
||
− | cMissionDialogue d339 |
||
− | Dialogue0 = "65557" |
||
− | Dialogue1 = "65558" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65533" |
||
− | cMissionDialogueCondition cond_d3313 |
||
− | ConditionParameter1 = "85001" |
||
− | DialogueCondition = "21" |
||
− | cMissionDialogue fail_d3313 |
||
− | Dialogue0 = "65559" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "" |
||
− | SpeakerID0 = "65533" |
||
− | cMissionDialogue fail_d3315 |
||
− | Dialogue0 = "85461" |
||
− | Dialogue1 = "85462" |
||
− | Dialogue2 = "85463" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "" |
||
− | SpeakerID0 = "65533" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65533" |
||
− | cMissionDialogueCondition cond_d3314 |
||
− | DialogueCondition = "15" |
||
− | cMissionDialogue fail_d3314 |
||
− | Dialogue0 = "65559" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "" |
||
− | SpeakerID0 = "65533" |
||
− | cMissionDialogue d3313 |
||
− | ClearPreJoinAfterReaction0 = "true" |
||
− | Dialogue0 = "65560" |
||
− | Dialogue1 = "65561" |
||
− | Dialogue2 = "85465" |
||
− | Dialogue3 = "65562" |
||
− | DialogueCondition = "15" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "15" |
||
− | ReactionAnim2 = "16" |
||
− | Speaker0 = "srv_jared" |
||
− | Speaker2 = "srv_jared" |
||
− | SpeakerID0 = "65533" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65533" |
||
− | SpeakerID3 = "65533" |
||
− | cMissionSendCommandToProp AttachNeedle |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "2" |
||
− | PropName = "ZombrexSyringe" |
||
− | TargetNPCName = "srv_jared" |
||
− | cMissionOnTrigger TriggerBlood1 |
||
− | InnerRadius = "6" |
||
− | Location = "-188.051,8.654,-115.888" |
||
− | Radius = "6" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionStartEffect JaredBloody |
||
− | EffectEnum = "39" |
||
− | Location = "-193.637,6.900,-143.179" |
||
− | Noise = "1" |
||
− | Number = "5" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionOnTrigger TriggerBlood2 |
||
− | InnerRadius = "6" |
||
− | Location = "-169.270,8.084,-136.499" |
||
− | Radius = "6" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionStartEffect JaredBloody1 |
||
− | EffectEnum = "39" |
||
− | Location = "-193.637,6.1,-143.179" |
||
− | Noise = "1" |
||
− | Number = "5" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSpawnItem BittenBarricade |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-186.730,6.448,-131.167" |
||
− | Rotation = "-0.007,0.413,-0.012,0.910" |
||
− | cMissionSpawnItem BittenBarricade1 |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-182.994,6.449,-135.319" |
||
− | Rotation = "-0.004,0.393,-0.013,0.919" |
||
− | cMissionSpawnItem BittenBarricade2 |
||
− | ItemName = "Bench" |
||
− | Location = "-185.162,6.323,-132.833" |
||
− | Rotation = "0.000,0.931,0.000,0.364" |
||
− | cMissionSpawnItem BittenBarricade3 |
||
− | ItemName = "CardboardCutout" |
||
− | Location = "-183.950,6.509,-133.600" |
||
− | Rotation = "-0.036,0.482,0.017,0.875" |
||
− | cMissionSpawnItem BittenBarricade4 |
||
− | ItemName = "GarbageCan_1" |
||
− | Location = "-184.409,6.349,-134.051" |
||
− | Rotation = "0.000,0.000,-0.001,1.000" |
||
− | cMissionSpawnItem ZombrexSyringe |
||
− | ItemName = "ZombrexSyringe" |
||
− | Location = "0,0,0" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionOnSuccess Win |
||
− | cMissionTimer DelayDestroy |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendCommandToProp AttachNeedle2 |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "17" |
||
− | PropName = "ZombrexSyringe" |
||
− | |||
− | </pre> |
||
− | == JaredsFate== |
||
− | <pre> |
||
− | cMissionDefinition JaredsFate |
||
− | CantFailOnLevel = "ROYAL_FLUSH" |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "EntryFortunePark" |
||
− | DisplayName = "80039" |
||
− | Duration = "900" |
||
− | ExplicitStart = "true" |
||
− | FailPrerequisiteMission = "OnceBitten" |
||
− | LevelToStartAtIfDebuggingMission = "ROYAL_FLUSH" |
||
− | MissionType = "8" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "117300" |
||
− | cMissionPrereq TalkedToJared1 |
||
− | cMissionObjectiveEvent TalkedToJared2 |
||
− | EventString = "TalkedToJared" |
||
− | cMissionObjectiveSurvivorLives JaredAlive2 |
||
− | KillSurvivor = "false" |
||
− | Name = "srv_jared" |
||
− | cMissionObjective JaredsFate-Objective |
||
− | cMissionObjectiveEvent FinishJared |
||
− | EventString = "FinishJared" |
||
− | cMissionLevelReady JaredsFate-Start |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionSpawnNPC T327 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_jared" |
||
− | Rotation = "1.243" |
||
− | SpawnPoint = "-193.641,5.942,-143.018" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionOnTrigger ZombifyJared1 |
||
− | InnerRadius = "10" |
||
− | Location = "-193.641,5.942,-143.018" |
||
− | Radius = "10" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionCinematic Zombified |
||
− | CinematicName = "612_jared_death_in_the_field" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionDestroyNPC DestroyJared |
||
− | NPCName = "srv_jared" |
||
− | cMissionSpawnZombie JaredZombie1 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.243" |
||
− | SpawnPoint = "-193.641,5.942,-143.018" |
||
− | SpawnZombifiedSurvivor = "false" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSendEvent Finished1 |
||
− | Value = "FinishJared" |
||
− | |||
− | </pre> |
||
− | = Overtime= |
||
− | <pre> |
||
− | cMissionDefinition Overtime |
||
− | Color = "13107200" |
||
− | DebugSpawnPoint = "SecurityExit" |
||
− | DescriptionSummary = "80520" |
||
− | DisplayName = "81570" |
||
− | DontAutoCompleteOnDebugJump = "true" |
||
− | Duration = "97200" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "3" |
||
− | PrerequisiteMission = "Zombrex5" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "291606" |
||
− | cMissionOnEnter AchievementUnlocked |
||
− | cMissionSetChuckState UnlockOvertimeAchievement |
||
− | ChuckState = "12" |
||
− | Value = "1337" |
||
− | cMissionSetChuckState OT_Survivors_Off |
||
− | ChuckState = "36" |
||
− | Value = "1" |
||
− | cMissionSendCommandToProp DisableSafehouseSpawingSurvivors1 |
||
− | PropCommand = "36" |
||
− | Value = "0" |
||
− | cMissionRaiseDialog hide_zombrex |
||
− | hide_zombrex_counter = "true" |
||
− | cMissionObjective Overtime-Objective |
||
− | cMissionObjectiveMissionStatus Photo |
||
− | MissionName = "OvertimePhoto" |
||
− | Success = "true" |
||
− | cMissionObjectiveMissionStatus GiftBasket |
||
− | MissionName = "OvertimeGiftBasket" |
||
− | Success = "true" |
||
− | cMissionObjectiveMissionStatus Champagne |
||
− | MissionName = "OvertimeChampagne" |
||
− | Success = "true" |
||
− | cMissionObjectiveMissionStatus BlueTooth |
||
− | MissionName = "OvertimeBlueTooth" |
||
− | Success = "true" |
||
− | cMissionObjectiveMissionStatus QueenCase |
||
− | MissionName = "OvertimeQueenCase" |
||
− | Success = "true" |
||
− | cMissionObjectiveMissionStatus USB |
||
− | MissionName = "OvertimeUSB" |
||
− | Success = "true" |
||
− | cMissionObjectiveMissionStatus LabSuit |
||
− | MissionName = "OvertimeLabSuit" |
||
− | Success = "true" |
||
− | cMissionObjectiveKillBoss KillTK |
||
− | BOSS_NAME = "TK Overtime" |
||
− | cMissionSetChuckState AwardOvertimeCompletedAchievement2 |
||
− | ChuckState = "12" |
||
− | Value = "1338" |
||
− | cMissionLevelReady Safehouse5 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionOnTrigger KateyBackpackReaction1 |
||
− | DisplayName = "50455" |
||
− | InnerRadius = "2" |
||
− | InteractButton = "true" |
||
− | Location = "-6.870,-1.099,9.023" |
||
− | NeverFinish = "true" |
||
− | Radius = "2" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionDialogue ChuckKateyPack |
||
− | Dialogue0 = "77615" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "65167" |
||
− | cMissionSpawnItem Backpack |
||
− | ItemName = "Katey_Backpack" |
||
− | Location = "-6.870,-1.099,9.023" |
||
− | Rotation = "0.701,-0.075,-0.046,0.709" |
||
− | cMissionSendEvent ShowCaseScreen |
||
− | Value = "FactsCaseScreen" |
||
− | cMissionSendCommandToProp OpenFADoor |
||
− | PropCommand = "9" |
||
− | PropName = "Door_First_Aid" |
||
− | cMissionLevelReady TKBattle |
||
− | LevelName = "LEVEL_TKOT_BATTLE" |
||
− | cMissionZombieFactory ArenaZombies1 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | Amount2 = "15" |
||
− | Amount3 = "15" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_protester" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_maintenance" |
||
− | ZombieWarehouseName = "TKOT_Zombie" |
||
− | cMissionCinematic TKIntro |
||
− | CinematicName = "066_tk_boss_intro" |
||
− | NoTeleportAfterIsOK = "false" |
||
− | UseLastPlayerWhoSwitchedLevel = "false" |
||
− | cMissionTeleportPlayer TeleportOTBattle |
||
− | SpawnPoint = "TKOTStart" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionTimer WaitforNISOver |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerBothPlayers = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPauseClock StopTime |
||
− | cMissionBossBattle TKBattle2 |
||
− | BattleFile = "data/datafile/battle_kc.txt" |
||
− | BattleName = "TK Overtime" |
||
− | cMissionSetChuckState EmptyInventory |
||
− | ChuckState = "35" |
||
− | cMissionSetChuckState ChuckNoWatch |
||
− | ChuckState = "52" |
||
− | cMissionLevelReady Backstage |
||
− | LevelName = "LEVEL_ARENA_BACKSTAGE" |
||
− | cMissionSendAudioEvent TKTauntOn |
||
− | AudioEvent = "StartTKHallTaunt" |
||
− | cMissionLevelReady Americana8 |
||
− | LevelName = "LEVEL_AMERICANA_CASINO" |
||
− | cMissionSendAudioEvent TKTauntOff |
||
− | AudioEvent = "EndTKHallTaunt" |
||
− | cMissionLevelReady FortuneExterior3 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSendAudioEvent TKTauntOff1 |
||
− | AudioEvent = "EndTKHallTaunt" |
||
− | cMissionLevelReady SouthPlaza8 |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | cMissionSendAudioEvent TKTauntOff2 |
||
− | AudioEvent = "EndTKHallTaunt" |
||
− | cMissionTimer WaitForTK6 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionDialogue TKTaunt10 |
||
− | Dialogue0 = "77578" |
||
− | IgnoreAction = "true" |
||
− | SpeakerID0 = "50310" |
||
− | cMissionLevelReady Palisades8 |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionSendAudioEvent TKTauntOff3 |
||
− | AudioEvent = "EndTKHallTaunt" |
||
− | cMissionTimer WaitForTK7 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionDialogue TKTaunt11 |
||
− | Dialogue0 = "77576" |
||
− | IgnoreAction = "true" |
||
− | SpeakerID0 = "50310" |
||
− | cMissionLevelReady FoodBarn8 |
||
− | LevelName = "LEVEL_FOOD_BARN" |
||
− | cMissionSendAudioEvent TKTauntOff4 |
||
− | AudioEvent = "EndTKHallTaunt" |
||
− | cMissionTimer WaitForTK8 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionDialogue TKTaunt12 |
||
− | Dialogue0 = "77544" |
||
− | IgnoreAction = "true" |
||
− | SpeakerID0 = "50310" |
||
− | cMissionLevelReady Atlantica5 |
||
− | LevelName = "LEVEL_ATLANTICA_CASINO" |
||
− | cMissionSendAudioEvent TKTauntOff5 |
||
− | AudioEvent = "EndTKHallTaunt" |
||
− | cMissionTimer WaitForTK9 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionDialogue TKTaunt13 |
||
− | Dialogue0 = "77543" |
||
− | IgnoreAction = "true" |
||
− | SpeakerID0 = "50310" |
||
− | cMissionLevelReady BossBattleTK |
||
− | LevelName = "LEVEL_BOSSBATTLE_KCOT" |
||
− | cMissionSendAudioEvent TKTauntOff6 |
||
− | AudioEvent = "EndTKHallTaunt" |
||
− | cMissionLevelReady Yuc |
||
− | LevelName = "LEVEL_YUCATAN_CASINO" |
||
− | cMissionHideTriggerVolume HideElevatorButton |
||
− | TriggerName = "YucatanRoof2" |
||
− | cMissionDisableTriggerVolume DisableElevatorButton |
||
− | TriggerName = "YucatanRoof2" |
||
− | cMissionOnEvent CaseFileScreenFacts |
||
− | EventString = "FactsCaseScreen" |
||
− | OnlyExecuteOnce = "true" |
||
− | cMissionShowCaseFileScreen FactsDone2 |
||
− | Case = "8" |
||
− | Chapter = "1" |
||
− | EventType = "4" |
||
− | ShowSavePrompt = "true" |
||
− | cMissionTimer WaitNIS2 |
||
− | DeltaTimeSecondsRealTime = "0.5" |
||
− | TriggerXTimes = "1" |
||
− | cMissionCinematic x342 |
||
− | CinematicName = "064_tk_returns" |
||
− | cMissionTeleportPlayer x344 |
||
− | SpawnPoint = "Zombrex1Start" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionRaiseDialog ClearBlackBackground |
||
− | Hide_Black_Background = "true" |
||
− | cMissionSetChuckState AwardPP2 |
||
− | ChuckState = "24" |
||
− | Value = "60000" |
||
− | |||
− | cMissionOnEvent StaceyKateyEaten |
||
− | EventString = "Katey_Stacey_Eaten" |
||
− | OnlyExecuteOnce = "true" |
||
− | cMissionSetChuckState endmaingame1 |
||
− | ChuckState = "66" |
||
− | Value = "0" |
||
− | cMissionCinematic extraending |
||
− | CinematicName = "631_ending_a3" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | UseLastPlayerWhoSwitchedLevel = "false" |
||
− | cMissionSendCommandToProp AutoFailMissionOverTime1 |
||
− | PropCommand = "43" |
||
− | Value = "Overtime" |
||
− | cMissionPrereq TheFactsDone |
||
− | cMissionObjectiveMissionStatus TheFacts2 |
||
− | MissionName = "TheFactsOvertimeBridge" |
||
− | Success = "true" |
||
− | </pre> |
||
− | === OvertimePhoto=== |
||
− | <pre> |
||
− | cMissionDefinition OvertimePhoto |
||
− | Color = "13107200" |
||
− | DescriptionSummary = "80588" |
||
− | DisplayName = "85004" |
||
− | Duration = "97200" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | MissionType = "8" |
||
− | PrerequisiteMission = "Zombrex5" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "291606" |
||
− | cMissionObjective Overtime_GetPhoto |
||
− | MissionWaypoint = "AMERICANA_CASINO,-315.520,-4.793,-83.797" |
||
− | cMissionObjectiveGiveItemToNPC GetPhoto |
||
− | ITEM_NAME = "Key_photo" |
||
− | MissionWaypoint = "AMERICANA_CASINO,-315.520,-4.793,-83.797" |
||
− | cMissionTimer GotPhoto |
||
− | DeltaTimeSecondsRealTime = "3" |
||
− | TriggerBothPlayers = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionDialogue TK_GotPhoto |
||
− | Dialogue0 = "77538" |
||
− | IgnoreAction = "true" |
||
− | SpeakerID0 = "50310" |
||
− | cMissionSendEvent FinishPhoto |
||
− | Value = "TimerDone2" |
||
− | cMissionObjectiveEvent PhotoFinished |
||
− | EventString = "TimerDone2" |
||
− | MissionWaypoint = "AMERICANA_CASINO,0.000,0.000,0.000" |
||
− | cMissionLevelReady OT_Americana |
||
− | LevelName = "LEVEL_AMERICANA_CASINO" |
||
− | cMissionSpawnItem SpawnPhoto |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "Key_photo" |
||
− | Location = "-315.520,-4.793,-83.797" |
||
− | Rotation = "0.267,-0.656,-0.655,-0.266" |
||
− | cMissionTimer WaitForTK |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionDialogue TKTaunt |
||
− | Dialogue0 = "77579" |
||
− | IgnoreAction = "true" |
||
− | SpeakerID0 = "50310" |
||
− | cMissionPrereq TheFactsDone1 |
||
− | cMissionObjectiveMissionStatus TheFacts4 |
||
− | MissionName = "TheFacts" |
||
− | Success = "true" |
||
− | </pre> |
||
− | === OvertimeGiftBasket=== |
||
− | <pre> |
||
− | cMissionDefinition OvertimeGiftBasket |
||
− | Color = "13107200" |
||
− | DescriptionSummary = "80589" |
||
− | DisplayName = "85010" |
||
− | Duration = "97200" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | MissionType = "8" |
||
− | PrerequisiteMission = "Zombrex5" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "291606" |
||
− | cMissionObjective Overtime_GetBasket |
||
− | MissionWaypoint = "SOUTH_PLAZA,-155.035,-6.211,64.305" |
||
− | cMissionObjectiveGiveItemToNPC GetGiftBasket |
||
− | ITEM_NAME = "Key_giftbasket" |
||
− | MissionWaypoint = "SOUTH_PLAZA,-160.392,-6.421,63.775" |
||
− | cMissionTimer GotGiftBasket |
||
− | DeltaTimeSecondsRealTime = "1.25" |
||
− | TriggerBothPlayers = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendEvent FinishBasket |
||
− | Value = "TimerDone6" |
||
− | cMissionDialogue TKTaunt1 |
||
− | Dialogue0 = "77592" |
||
− | IgnoreAction = "true" |
||
− | SpeakerID0 = "50310" |
||
− | cMissionObjectiveEvent BasketFinished |
||
− | EventString = "TimerDone6" |
||
− | cMissionLevelReady OT_Hotel |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | cMissionSpawnItem SpawnBasket |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "Key_giftbasket" |
||
− | Location = "-160.392,-6.421,63.775" |
||
− | Rotation = "0.000,0.231,0.000,0.974" |
||
− | cMissionPrereq TheFactsDone2 |
||
− | cMissionObjectiveMissionStatus TheFacts5 |
||
− | MissionName = "TheFacts" |
||
− | Success = "true" |
||
− | </pre> |
||
− | === OvertimeChampagne=== |
||
− | <pre> |
||
− | cMissionDefinition OvertimeChampagne |
||
− | Color = "13107200" |
||
− | DescriptionSummary = "80590" |
||
− | DisplayName = "85011" |
||
− | Duration = "97200" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | MissionType = "8" |
||
− | PrerequisiteMission = "Zombrex5" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "291606" |
||
− | cMissionObjective Overtime_GetChampagne |
||
− | MissionWaypoint = "FORTUNE_EXTERIOR,47.334,4.370,-88.475" |
||
− | cMissionObjectiveGiveItemToNPC GetChampagne |
||
− | ITEM_NAME = "Key_champagne" |
||
− | MissionWaypoint = "FORTUNE_EXTERIOR,52.619,2.010,-85.483" |
||
− | cMissionTimer GotChampagne |
||
− | DeltaTimeSecondsRealTime = "3" |
||
− | TriggerBothPlayers = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionDialogue TK_GotChampagne |
||
− | Dialogue0 = "77539" |
||
− | IgnoreAction = "true" |
||
− | SpeakerID0 = "50310" |
||
− | cMissionSendEvent FinishChampagne |
||
− | Value = "TimerDone7" |
||
− | cMissionObjectiveEvent ChampagneFinished |
||
− | EventString = "TimerDone7" |
||
− | cMissionLevelReady OT_NorthStrip |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSpawnItem SpawnChampagne |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "Key_champagne" |
||
− | Location = "52.619,2.010,-85.483" |
||
− | Rotation = "0.000,-0.696,0.000,0.718" |
||
− | cMissionTimer WaitForTK1 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionDialogue TKTaunt2 |
||
− | Dialogue0 = "77593" |
||
− | IgnoreAction = "true" |
||
− | SpeakerID0 = "50310" |
||
− | cMissionPrereq TheFactsDone3 |
||
− | cMissionObjectiveMissionStatus TheFacts6 |
||
− | MissionName = "TheFacts" |
||
− | Success = "true" |
||
− | </pre> |
||
− | === OvertimeQueenCase=== |
||
− | <pre> |
||
− | cMissionDefinition OvertimeQueenCase |
||
− | Color = "13107200" |
||
− | DescriptionSummary = "80591" |
||
− | DisplayName = "85005" |
||
− | Duration = "97200" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | MissionType = "8" |
||
− | PrerequisiteMission = "Zombrex5" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "291606" |
||
− | cMissionObjective Overtime_GetQueenCase |
||
− | cMissionObjectiveGiveItemToNPC GetQueenCase |
||
− | ITEM_NAME = "Key_caseofqueens" |
||
− | MissionWaypoint = "LABORATORY,128.613,-4.535,-51.602" |
||
− | cMissionTimer GotCase |
||
− | DeltaTimeSecondsRealTime = "1.25" |
||
− | TriggerBothPlayers = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendEvent FinishCase |
||
− | Value = "TimerDone3" |
||
− | cMissionObjectiveEvent QueenCaseFinished |
||
− | EventString = "TimerDone3" |
||
− | cMissionLevelReady Lboratory |
||
− | LevelName = "LEVEL_LABORATORY" |
||
− | cMissionSpawnItem SpawnQueenCase |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "Key_caseofqueens" |
||
− | Location = "128.613,-4.535,-51.602" |
||
− | Rotation = "0.000,-0.928,0.000,0.373" |
||
− | cMissionLevelReady Underground2 |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | cMissionOnTrigger ProximityToLab |
||
− | Location = "141.764,-8.535,7.435" |
||
− | Radius = "25" |
||
− | RenderSphere = "true" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionDialogue TKTaunt3 |
||
− | Dialogue0 = "77581" |
||
− | IgnoreAction = "true" |
||
− | SpeakerID0 = "50310" |
||
− | cMissionPrereq TheFactsDone4 |
||
− | cMissionObjectiveMissionStatus TheFacts7 |
||
− | MissionName = "TheFacts" |
||
− | Success = "true" |
||
− | </pre> |
||
− | === OvertimeBlueTooth=== |
||
− | <pre> |
||
− | cMissionDefinition OvertimeBlueTooth |
||
− | Color = "13107200" |
||
− | DescriptionSummary = "80592" |
||
− | DisplayName = "85006" |
||
− | Duration = "97200" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | MissionType = "8" |
||
− | PrerequisiteMission = "Zombrex5" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "291606" |
||
− | cMissionObjective Overtime_GetEarpiece |
||
− | cMissionObjectiveGiveItemToNPC GetEarPiece |
||
− | ITEM_NAME = "Key_bluetooth" |
||
− | MissionWaypoint = "YUCATAN_CASINO,327.900,0.020,-335.302" |
||
− | cMissionTimer GotEarPiece |
||
− | DeltaTimeSecondsRealTime = "3" |
||
− | TriggerBothPlayers = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionDialogue TK_GotEarPiece |
||
− | Dialogue0 = "77540" |
||
− | IgnoreAction = "true" |
||
− | SpeakerID0 = "50310" |
||
− | cMissionSendEvent EarPieceFinished |
||
− | Value = "TimerDone4" |
||
− | cMissionObjectiveEvent FinishEarPiece |
||
− | EventString = "TimerDone4" |
||
− | cMissionLevelReady Yucatan5 |
||
− | LevelName = "LEVEL_YUCATAN_CASINO" |
||
− | cMissionTimer WaitForTK2 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionDialogue TKTaunt4 |
||
− | Dialogue0 = "77582" |
||
− | IgnoreAction = "true" |
||
− | SpeakerID0 = "50310" |
||
− | cMissionSpawnItem SpawnEarPiece1 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "Key_bluetooth" |
||
− | Location = "327.900,0.020,-335.302" |
||
− | Rotation = "-0.323,0.255,-0.635,0.654" |
||
− | cMissionStartEffect BloodSplatter6 |
||
− | EffectEnum = "220" |
||
− | Location = "327.929,0.620,-335.298" |
||
− | Rotation = "0.000,0.937,0.000,1.000" |
||
− | cMissionPrereq TheFactsDone5 |
||
− | cMissionObjectiveMissionStatus TheFacts8 |
||
− | MissionName = "TheFacts" |
||
− | Success = "true" |
||
− | </pre> |
||
− | === OvertimeUSB=== |
||
− | <pre> |
||
− | cMissionDefinition OvertimeUSB |
||
− | Color = "13107200" |
||
− | DescriptionSummary = "80593" |
||
− | DisplayName = "85003" |
||
− | Duration = "97200" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | MissionType = "8" |
||
− | PrerequisiteMission = "Zombrex5" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "291606" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective Overtime_GetUSB |
||
− | MissionWaypoint = "UNDERGROUND,116.961,-6.225,-242.965" |
||
− | cMissionObjectiveGiveItemToNPC GetUSB |
||
− | ITEM_NAME = "Key_usbdrive" |
||
− | MissionWaypoint = "UNDERGROUND,117.300,-7.535,-240.663" |
||
− | cMissionTimer GotUSB |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerBothPlayers = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendEvent USBFinished |
||
− | Value = "TimerDone1" |
||
− | cMissionObjectiveEvent FinishUSB |
||
− | EventString = "TimerDone1" |
||
− | cMissionLevelReady OT_Underground_USB |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | cMissionSpawnItem SpawnUSB |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "Key_usbdrive" |
||
− | Location = "117.300,-7.535,-240.663" |
||
− | Rotation = "0.000,0.011,0.000,1.000" |
||
− | cMissionTimer WaitForTK3 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionDialogue TKTaunt5 |
||
− | Dialogue0 = "77580" |
||
− | IgnoreAction = "true" |
||
− | SpeakerID0 = "50310" |
||
− | cMissionPrereq TheFactsDone6 |
||
− | cMissionObjectiveMissionStatus TheFacts9 |
||
− | MissionName = "TheFacts" |
||
− | Success = "true" |
||
− | </pre> |
||
− | === OvertimeLabSuit=== |
||
− | <pre> |
||
− | cMissionDefinition OvertimeLabSuit |
||
− | Color = "13107200" |
||
− | DescriptionSummary = "80594" |
||
− | DisplayName = "85007" |
||
− | Duration = "97200" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | MissionType = "8" |
||
− | PrerequisiteMission = "Zombrex5" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "291606" |
||
− | cMissionObjective Overtime_GetCoat |
||
− | cMissionObjectiveGiveItemToNPC GetCoat |
||
− | ITEM_NAME = "Key_labsuit" |
||
− | MissionWaypoint = "ROYAL_FLUSH,-112.396,-1.558,-103.669" |
||
− | cMissionTimer GotCoat |
||
− | DeltaTimeSecondsRealTime = "3" |
||
− | TriggerBothPlayers = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionDialogue TK_GotCoat |
||
− | Dialogue0 = "77541" |
||
− | IgnoreAction = "true" |
||
− | SpeakerID0 = "50310" |
||
− | cMissionSendEvent FinishCoat1 |
||
− | Value = "TimerDone5" |
||
− | cMissionObjectiveEvent CoatFinished1 |
||
− | EventString = "TimerDone5" |
||
− | cMissionLevelReady RoyalFlush13 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionSpawnItem SpawnLabCoat |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "Key_labsuit" |
||
− | Location = "-112.670,-1.518,-104.104" |
||
− | Rotation = "0.000,0.380,0.000,0.927" |
||
− | cMissionTimer WaitForTK4 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerBothPlayers = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionDialogue TKTaunt8 |
||
− | Dialogue0 = "77591" |
||
− | IgnoreAction = "true" |
||
− | SpeakerID0 = "50310" |
||
− | cMissionPrereq TheFactsDone7 |
||
− | cMissionObjectiveMissionStatus TheFacts10 |
||
− | MissionName = "TheFacts" |
||
− | Success = "true" |
||
− | </pre> |
||
− | === OvertimeDoorLocked=== |
||
− | <pre> |
||
− | cMissionDefinition OvertimeDoorLocked |
||
− | Color = "13107200" |
||
− | Duration = "97200" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | MissionType = "8" |
||
− | PrerequisiteMission = "Zombrex5" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "false" |
||
− | StartTime = "291606" |
||
− | cMissionObjective Overtime_UnlocksDoor |
||
− | cMissionObjectiveMissionStatus USB1 |
||
− | MissionName = "OvertimeUSB" |
||
− | Success = "true" |
||
− | cMissionObjectiveMissionStatus Photo2 |
||
− | MissionName = "OvertimePhoto" |
||
− | Success = "true" |
||
− | cMissionObjectiveMissionStatus QueenCase1 |
||
− | MissionName = "OvertimeQueenCase" |
||
− | Success = "true" |
||
− | cMissionObjectiveMissionStatus BlueTooth1 |
||
− | MissionName = "OvertimeBlueTooth" |
||
− | Success = "true" |
||
− | cMissionObjectiveMissionStatus LabSuit1 |
||
− | MissionName = "OvertimeLabSuit" |
||
− | Success = "true" |
||
− | cMissionObjectiveMissionStatus GiftBasket1 |
||
− | MissionName = "OvertimeGiftBasket" |
||
− | Success = "true" |
||
− | cMissionObjectiveMissionStatus Champagne1 |
||
− | MissionName = "OvertimeChampagne" |
||
− | Success = "true" |
||
− | cMissionPrereq TheFactsDone8 |
||
− | cMissionObjectiveMissionStatus TheFacts11 |
||
− | MissionName = "TheFacts" |
||
− | Success = "true" |
||
− | cMissionLevelReady Arena11 |
||
− | LevelName = "LEVEL_ARENA_BACKSTAGE" |
||
− | cMissionTimer WaitForTK5 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | cMissionDialogue TKTaunt9 |
||
− | Dialogue0 = "77577" |
||
− | IgnoreAction = "true" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50310" |
||
− | |||
− | </pre> |
||
− | === ReturnToArena=== |
||
− | <pre> |
||
− | cMissionDefinition ReturnToArena |
||
− | Color = "13107200" |
||
− | DebugSpawnPoint = "EntrySouthStrip" |
||
− | DescriptionSummary = "80595" |
||
− | DisplayName = "80596" |
||
− | Duration = "97200" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "ARENA_BACKSTAGE" |
||
− | MissionType = "8" |
||
− | PrerequisiteMission = "OvertimeDoorLocked" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "291606" |
||
− | cMissionObjective Overtime-Objective4 |
||
− | cMissionObjectiveEvent x495 |
||
− | EventString = "OTDoorOpened" |
||
− | MissionWaypoint = "ARENA_BACKSTAGE,-64.558,13.679,14.069" |
||
− | cMissionCinematic ChuckGetsKnockedOut |
||
− | CinematicName = "065a_chuck_is_knocked_out_a" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | UseLastPlayerWhoSwitchedLevel = "false" |
||
− | cMissionLoadLevel Load4 |
||
− | Level = "TKOT_BATTLE" |
||
− | LevelSpawnPoint = "TKOTStart" |
||
− | cMissionSetMissionState set_tk_intro_cinematic_player |
||
− | MissionName = "Overtime" |
||
− | mMissionState = "0" |
||
− | cMissionObjectiveBeAtLocation x501 |
||
− | MissionWaypoint = "TKOT_BATTLE,7.455,12.531,-32.214" |
||
− | RadiusFromWaypoint = "4" |
||
− | cMissionLevelReady ArenaBackstage2 |
||
− | LevelName = "LEVEL_ARENA_BACKSTAGE" |
||
− | cMissionSendCommandToProp OpenArenaDoors |
||
− | PropCommand = "8" |
||
− | PropName = "Arena_Halldoor1" |
||
− | cMissionSendCommandToProp OpenArenaDoors3 |
||
− | PropCommand = "8" |
||
− | PropName = "Arena_Halldoor2" |
||
− | cMissionSendCommandToProp OpenArenaDoors2 |
||
− | PropCommand = "8" |
||
− | PropName = "Arena_Halldoor3" |
||
− | cMissionSendCommandToProp OpenArenaDoors1 |
||
− | PropCommand = "8" |
||
− | PropName = "Arena_Halldoor4" |
||
− | cMissionZombieRemoval x612 |
||
− | Location = "-68.823,13.678,14.758" |
||
− | Radius = "5" |
||
− | cMissionZombieRemoval x716 |
||
− | Location = "-135.590,6.926,16.012" |
||
− | Radius = "8" |
||
− | cMissionZombieRemoval x717 |
||
− | Location = "-125.757,9.183,14.847" |
||
− | Radius = "5" |
||
− | cMissionZombieRemoval x719 |
||
− | Location = "-115.662,9.185,14.283" |
||
− | Radius = "5" |
||
− | cMissionZombieRemoval x632 |
||
− | Location = "-105.738,9.185,14.180" |
||
− | Radius = "5" |
||
− | cMissionZombieRemoval x649 |
||
− | Location = "-97.242,11.418,14.450" |
||
− | Radius = "8" |
||
− | cMissionZombieRemoval x650 |
||
− | Location = "-87.866,13.678,14.311" |
||
− | Radius = "8" |
||
− | cMissionZombieRemoval x651 |
||
− | Location = "-77.413,13.678,13.870" |
||
− | Radius = "8" |
||
− | cMissionTimer DelayDeadZombies |
||
− | DeltaTimeSecondsRealTime = ".25" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSpawnZombie DeadZombie21 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "5" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-103.269,9.169,16.733" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadZombie33 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-103.444,9.169,11.810" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadZombie32 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "6" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-96.973,11.418,16.601" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadZombie31 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-91.295,13.681,13.584" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadZombie30 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-87.834,13.681,15.887" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadZombie29 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "5" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-82.342,13.681,11.145" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadZombie28 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-79.793,13.681,14.080" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadZombie27 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.5" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-77.040,13.681,16.246" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadZombie26 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "6" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-75.338,13.681,12.799" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadZombie25 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "4.5" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-72.630,13.681,16.180" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadZombie24 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-70.460,13.681,12.597" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadZombie23 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "5.5" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-68.014,13.681,15.530" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadZombie22 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3.5" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-97.323,11.418,11.930" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadZombie38 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "6" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-113.472,9.169,11.237" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadZombie37 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "5" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-120.577,9.168,16.063" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadZombie36 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "4" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-125.020,9.168,10.973" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadZombie35 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "5" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-136.244,6.926,12.600" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadZombie34 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-136.886,6.926,18.616" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionStartEffect Blood23 |
||
− | EffectEnum = "11" |
||
− | Location = "-103.153,10.469,16.560" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood35 |
||
− | EffectEnum = "11" |
||
− | Location = "-103.516,9.569,11.835" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood34 |
||
− | EffectEnum = "11" |
||
− | Location = "-97.029,12.218,16.508" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood33 |
||
− | EffectEnum = "11" |
||
− | Location = "-91.164,13.881,13.553" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood32 |
||
− | EffectEnum = "11" |
||
− | Location = "-87.896,14.281,15.788" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood31 |
||
− | EffectEnum = "11" |
||
− | Location = "-82.413,14.481,10.976" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood30 |
||
− | EffectEnum = "11" |
||
− | Location = "-79.872,14.281,13.985" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood29 |
||
− | EffectEnum = "11" |
||
− | Location = "-77.031,14.481,16.383" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood28 |
||
− | EffectEnum = "11" |
||
− | Location = "-75.347,14.381,12.782" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood27 |
||
− | EffectEnum = "11" |
||
− | Location = "-72.672,14.681,16.086" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood26 |
||
− | EffectEnum = "11" |
||
− | Location = "-70.506,14.381,12.605" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood25 |
||
− | EffectEnum = "11" |
||
− | Location = "-68.008,14.181,15.532" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood24 |
||
− | EffectEnum = "11" |
||
− | Location = "-97.189,13.018,11.716" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood36 |
||
− | EffectEnum = "229" |
||
− | Location = "-97.546,12.531,13.945" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood37 |
||
− | EffectEnum = "27" |
||
− | Location = "-87.489,14.278,11.746" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood40 |
||
− | EffectEnum = "54" |
||
− | Location = "-83.323,14.378,15.139" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood39 |
||
− | EffectEnum = "21" |
||
− | Location = "-78.628,14.478,11.007" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood38 |
||
− | EffectEnum = "21" |
||
− | Location = "-72.413,14.278,14.381" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood41 |
||
− | EffectEnum = "229" |
||
− | Location = "-67.388,14.378,12.441" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood42 |
||
− | EffectEnum = "229" |
||
− | Location = "-113.563,9.469,11.261" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood46 |
||
− | EffectEnum = "229" |
||
− | Location = "-120.575,9.768,16.064" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood45 |
||
− | EffectEnum = "229" |
||
− | Location = "-129.869,8.819,12.320" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood44 |
||
− | EffectEnum = "229" |
||
− | Location = "-136.178,7.326,12.701" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood43 |
||
− | EffectEnum = "229" |
||
− | Location = "-136.963,7.326,18.575" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood50 |
||
− | EffectEnum = "229" |
||
− | Location = "-134.918,8.726,21.007" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood49 |
||
− | EffectEnum = "229" |
||
− | Location = "-129.719,9.560,22.055" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood48 |
||
− | EffectEnum = "229" |
||
− | Location = "-122.875,9.669,18.900" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood47 |
||
− | EffectEnum = "229" |
||
− | Location = "-116.634,9.969,17.126" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionTimer Delay |
||
− | DeltaTimeSecondsRealTime = "5" |
||
− | TriggerBothPlayers = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall TKcallsChuck |
||
− | HighPriority = "true" |
||
− | cMissionDialogue ChuckGotEverything |
||
− | Dialogue0 = "77595" |
||
− | SpeakerID0 = "50310" |
||
− | cMissionOnEvent ArenaDoorsOpened1 |
||
− | EventString = "Arena_Halldoor1_Opened" |
||
− | cMissionSendEvent x517 |
||
− | Value = "OTDoorOpened" |
||
− | cMissionOnEvent ArenaDoorsOpened4 |
||
− | EventString = "Arena_Halldoor2_Opened" |
||
− | cMissionSendEvent x544 |
||
− | Value = "OTDoorOpened" |
||
− | cMissionOnEvent ArenaDoorsOpened3 |
||
− | EventString = "Arena_Halldoor3_Opened" |
||
− | cMissionSendEvent x537 |
||
− | Value = "OTDoorOpened" |
||
− | cMissionOnEvent ArenaDoorsOpened2 |
||
− | EventString = "Arena_Halldoor4_Opened" |
||
− | cMissionSendEvent x536 |
||
− | Value = "OTDoorOpened" |
||
− | </pre> |
||
− | === OvertimeZombrexCall=== |
||
− | <pre> |
||
− | cMissionDefinition OvertimeZombrexCall |
||
− | Color = "13107200" |
||
− | Duration = "3600" |
||
− | MissionType = "8" |
||
− | PrerequisiteMission = "Zombrex5" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "false" |
||
− | StartTime = "370806" |
||
− | cMissionObjective ItemsGathered2 |
||
− | cMissionObjectiveEvent BossBattleStarted |
||
− | EventString = "OTDoorOpened" |
||
− | cMissionPrereq TheFactsDone9 |
||
− | cMissionObjectiveMissionStatus TheFacts12 |
||
− | MissionName = "TheFacts" |
||
− | Success = "true" |
||
− | cMissionTimer WaitToCall |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall CallZombrex1 |
||
− | DeactivateOnLevelTransition = "false" |
||
− | HighPriority = "true" |
||
− | cMissionDialogue TKZombrexCall1 |
||
− | Dialogue0 = "77596" |
||
− | SpeakerID0 = "50310" |
||
− | cMissionOnFail ItemsNotGathered |
||
− | cMissionLevelReady TKOT |
||
− | LevelName = "LEVEL_TKOT_BATTLE" |
||
− | cMissionSendEvent EndThis2 |
||
− | Value = "OTDoorOpened" |
||
− | |||
− | </pre> |
||
− | |||
− | =Missions Section 3= |
||
− | == ParForTheCourse== |
||
− | <pre> |
||
− | cMissionDefinition ParForTheCourse |
||
− | CantFailOnLevel = "ROYAL_FLUSH" |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "EntryFortunePark" |
||
− | DescriptionSummary = "80562" |
||
− | DisplayName = "80026" |
||
− | Duration = "25200" |
||
− | LevelToStartAtIfDebuggingMission = "ROYAL_FLUSH" |
||
− | MissionType = "3" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "158400" |
||
− | cMissionTimer x212 |
||
− | DeltaTimeSecondsRealTime = "4" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall x213 |
||
− | cMissionDialogue x214 |
||
− | Dialogue0 = "65130" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionObjective ParForTheCourse-Objective |
||
− | cMissionObjectiveNPCJoin Luz |
||
− | MissionWaypoint = "ROYAL_FLUSH,-189.968,-1.558,-79.755" |
||
− | NPCName = "srv_luz" |
||
− | cMissionLevelReady x215 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionSpawnNPC Luz1 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_luz" |
||
− | Rotation = "2.731" |
||
− | SpawnPoint = "-190.070,-1.558,-79.781" |
||
− | WithProp = "GolfClub" |
||
− | cMissionDialogueCondition LuzSafeZone |
||
− | DialogueCondition = "9" |
||
− | cMissionDialogue d327 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65131" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "65176" |
||
− | cMissionDialogue d329 |
||
− | Dialogue0 = "65132" |
||
− | Dialogue1 = "65133" |
||
− | Dialogue2 = "65134" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "0" |
||
− | Speaker0 = "srv_luz" |
||
− | SpeakerID0 = "65176" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65167" |
||
− | cMissionDialogue d332 |
||
− | Dialogue0 = "65135" |
||
− | Dialogue1 = "65136" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "5" |
||
− | ReactionAnim1 = "12" |
||
− | Speaker0 = "srv_luz" |
||
− | Speaker1 = "srv_luz" |
||
− | SpeakerID0 = "65176" |
||
− | SpeakerID1 = "65176" |
||
− | cMissionZombieFactory x14 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_cocktaildress" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "ParZombies" |
||
− | |||
− | </pre> |
||
− | |||
− | == Postman== |
||
− | <pre> |
||
− | cMissionDefinition Postman |
||
− | CantFailOnLevel = "ROYAL_FLUSH" |
||
− | Color = "13058304" |
||
− | DebugSpawnPoint = "EntryRoyalFlushPlaza" |
||
− | DescriptionSummary = "80563" |
||
− | DisplayName = "80042" |
||
− | Duration = "54000" |
||
− | ExplicitStart = "false" |
||
− | LevelToStartAtIfDebuggingMission = "AMERICANA_CASINO" |
||
− | MissionType = "4" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "169200" |
||
− | cMissionTimer x127 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall x128 |
||
− | cMissionDialogue x129 |
||
− | Dialogue0 = "65149" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionObjective Postman-Objective |
||
− | MissionWaypoint = "ROYAL_FLUSH,-213.183,-1.546,-99.431" |
||
− | cMissionObjectiveKillBoss Postman1 |
||
− | BOSS_NAME = "Postman" |
||
− | MissionWaypoint = "ROYAL_FLUSH,-219.069,-0.596,-110.562" |
||
− | cMissionLevelReady PostmanLoc |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionOnTrigger Trigger_Postman |
||
− | Cooperative = "true" |
||
− | DisplayName = "50455" |
||
− | InnerRadius = "2.01" |
||
− | InteractButton = "true" |
||
− | Location = "-219.069,-0.596,-110.562" |
||
− | Radius = "5" |
||
− | RenderSphere = "true" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionCinematic PostmanIntro |
||
− | CinematicName = "089_postman_boss_intro" |
||
− | cMissionTeleportPlayer ToTheFight1 |
||
− | SpawnPoint = "PostmanBattle" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionBossBattle Postman2 |
||
− | BattleFile = "data/datafile/battle_postman.txt" |
||
− | BattleName = "Postman" |
||
− | cMissionDisableTriggerVolume DisablePostmanTrigger |
||
− | TriggerName = "Trigger_Postman" |
||
− | cMissionSendEvent PstmanStarted |
||
− | Value = "PostmanStarted" |
||
− | cMissionStartEffect Flames |
||
− | ChuckCanBeHarmedFromEffect = "true" |
||
− | EffectEnum = "168" |
||
− | Location = "-219.436,-1.135,-110.036" |
||
− | Loop = "true" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Flames1 |
||
− | ChuckCanBeHarmedFromEffect = "true" |
||
− | EffectEnum = "168" |
||
− | Location = "-217.962,-1.545,-111.200" |
||
− | Loop = "true" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionTimer PostmanZombieRemoval |
||
− | DeltaTimeSecondsRealTime = ".25" |
||
− | cMissionZombieRemoval PostmanZRemove3 |
||
− | Location = "-214.345,-1.552,-106.710" |
||
− | Radius = "20" |
||
− | cMissionSpawnItem CardboardBox |
||
− | ItemName = "CardboardBox" |
||
− | Location = "-219.257,-1.263,-113.649" |
||
− | Rotation = "-0.188,-0.191,0.678,0.680" |
||
− | cMissionSpawnItem CardboardBox1 |
||
− | ItemName = "CardboardBox" |
||
− | Location = "-218.553,-1.351,-114.497" |
||
− | Rotation = "-0.000,0.000,0.000,1.000" |
||
− | cMissionSpawnItem NewsPaper |
||
− | ItemName = "Newspaper" |
||
− | Location = "-216.382,-1.520,-112.136" |
||
− | Rotation = "-0.556,0.098,-0.437,0.700" |
||
− | cMissionSpawnItem NewsPaper2 |
||
− | ItemName = "Newspaper" |
||
− | Location = "-216.416,-1.525,-113.810" |
||
− | Rotation = "-0.106,0.285,-0.697,0.649" |
||
− | cMissionSpawnItem NewsPaper1 |
||
− | ItemName = "Newspaper" |
||
− | Location = "-217.499,-1.530,-113.231" |
||
− | Rotation = "-0.155,0.694,-0.690,0.136" |
||
− | cMissionSendCommandToProp DestroyBoard |
||
− | PropCommand = "17" |
||
− | PropName = "SandwichBoard5" |
||
− | cMissionOnSuccess DeadPostman |
||
− | cMissionCinematic PostmanOutro |
||
− | CinematicName = "090_postman_boss_death" |
||
− | cMissionTeleportPlayer EndofPostmanFight |
||
− | SpawnPoint = "PostmanEnd" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionSpawnItem PostmanShotgun |
||
− | ItemName = "Shotgun" |
||
− | Location = "-225.089,-1.542,-101.846" |
||
− | Rotation = "0.670,0.672,0.222,0.222" |
||
− | cMissionSpawnItem PostmanPropaneTank |
||
− | ItemName = "PropaneTank" |
||
− | Location = "-227.588,-1.546,-99.755" |
||
− | Rotation = "0.670,0.672,0.222,0.222" |
||
− | cMissionSendCommandToProp Detonate |
||
− | PropCommand = "4" |
||
− | PropName = "PostmanPropaneTank" |
||
− | cMissionHideTriggerVolume x20 |
||
− | TriggerName = "Trigger_Cinematic1" |
||
− | cMissionTimer ZombrexTimer |
||
− | DeltaTimeSecondsRealTime = "1.5" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSetChuckState PostmanZombrex |
||
− | ChuckState = "20" |
||
− | Value = "85001" |
||
− | cMissionTimer PsychoPP |
||
− | DeltaTimeSecondsRealTime = "3" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSetChuckState AddPP |
||
− | ChuckState = "24" |
||
− | Value = "20000" |
||
− | </pre> |
||
− | === PostmanGoodCart=== |
||
− | <pre> |
||
− | cMissionDefinition PostmanGoodCart |
||
− | Color = "13058304" |
||
− | DebugSpawnPoint = "EntryRoyalFlushPlaza" |
||
− | DescriptionSummary = "80563" |
||
− | DisplayName = "80042" |
||
− | Duration = "54000" |
||
− | ExplicitStart = "false" |
||
− | LevelToStartAtIfDebuggingMission = "AMERICANA_CASINO" |
||
− | MissionType = "8" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "169200" |
||
− | cMissionObjective ClearCart |
||
− | cMissionObjectiveEvent PostmanStarted1 |
||
− | EventString = "PostmanStarted" |
||
− | cMissionLevelReady PostmanLoc1 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionSpawnItem GoodCart |
||
− | ItemName = "PostManTruck" |
||
− | Location = "-218.916,-0.596,-110.690" |
||
− | Rotation = "0.000,-0.199,0.000,1.000" |
||
− | cMissionOnSuccess Finished |
||
− | cMissionSendCommandToProp DestroyGoodCart |
||
− | PropCommand = "17" |
||
− | PropName = "GoodCart" |
||
− | cMissionSendAudioEvent CartOnFire |
||
− | AudioEvent = "PostalCartOnFire" |
||
− | </pre> |
||
− | === PostmanWreckedCart=== |
||
− | <pre> |
||
− | cMissionDefinition PostmanWreckedCart |
||
− | Color = "13058304" |
||
− | DebugSpawnPoint = "EntryRoyalFlushPlaza" |
||
− | DescriptionSummary = "80563" |
||
− | DisplayName = "80042" |
||
− | Duration = "486000" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "AMERICANA_CASINO" |
||
− | MissionType = "8" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "169200" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionPrereq PostmanStarted |
||
− | cMissionObjectiveMissionStatus GoodCart2 |
||
− | MissionName = "PostmanGoodCart" |
||
− | Success = "true" |
||
− | cMissionLevelReady PostmanLoc2 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionSpawnItem WreckedCart |
||
− | ItemName = "PostManTruckDmg" |
||
− | Location = "-218.916,-0.596,-110.690" |
||
− | Rotation = "0.000,-0.199,0.000,1.000" |
||
− | |||
− | </pre> |
||
− | == Protester== |
||
− | <pre> |
||
− | cMissionDefinition Protester |
||
− | CantFailOnLevel = "AMERICANA_CASINO" |
||
− | Color = "13058304" |
||
− | DebugSpawnPoint = "EntryAmericanaCasino" |
||
− | DescriptionSummary = "80564" |
||
− | DisplayName = "80005" |
||
− | Duration = "68400" |
||
− | LevelToStartAtIfDebuggingMission = "ROYAL_FLUSH" |
||
− | MissionType = "4" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "61200" |
||
− | cMissionPrereq VikkiSpawned |
||
− | cMissionObjectiveMissionStatus VikkiSrv |
||
− | MissionName = "ProtesterSurvivors" |
||
− | Started = "true" |
||
− | cMissionObjective Protester-Objective |
||
− | MissionWaypoint = "AMERICANA_CASINO,-441.761,-4.737,-11.463" |
||
− | cMissionObjectiveKillBoss KillProtester |
||
− | BOSS_NAME = "Protester" |
||
− | MissionWaypoint = "AMERICANA_CASINO,-441.821,-4.737,-11.470" |
||
− | cMissionTimer x465 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall x520 |
||
− | cMissionDialogue x525 |
||
− | Dialogue0 = "65115" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionLevelReady AmericanaCasino1 |
||
− | LevelName = "LEVEL_AMERICANA_CASINO" |
||
− | cMissionOnTrigger Trigger_Cinematic2 |
||
− | InnerRadius = "2" |
||
− | Location = "-441.821,-4.737,-11.474" |
||
− | Radius = "2" |
||
− | RenderSphere = "true" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionCinematic Intro |
||
− | CinematicName = "091_protestor_boss_intro" |
||
− | cMissionTeleportPlayer Start3 |
||
− | SpawnPoint = "ProtesterStart" |
||
− | cMissionBossBattle ProtesterBattle1 |
||
− | BattleFile = "data/datafile/battle_protester.txt" |
||
− | BattleName = "Protester" |
||
− | cMissionSpawnItem Boss_sign3 |
||
− | ItemName = "ProtesterSign" |
||
− | Location = "-450.075,-4.234,-6.584" |
||
− | Rotation = "-0.753,0.165,-0.079,1.553" |
||
− | cMissionSpawnItem Boss_GarbageCan |
||
− | ItemName = "GarbageCan_1" |
||
− | Location = "-441.485,-4.196,-13.965" |
||
− | Rotation = "-1.206,-1.659,1.363,-0.134" |
||
− | cMissionSpawnItem Boss_Snack |
||
− | ItemName = "Snack" |
||
− | Location = "-441.930,-4.560,-14.837" |
||
− | Rotation = "0.000,-0.815,0.000,1.000" |
||
− | cMissionSpawnItem Boss_sign1 |
||
− | ItemName = "ProtesterSign" |
||
− | Location = "-450.779,-4.737,-5.702" |
||
− | Rotation = "0.000,2.894,0.000,1.000" |
||
− | cMissionDisableTriggerVolume DisableSave27 |
||
− | TriggerName = "Save1" |
||
− | cMissionDisableTriggerVolume DisableSave28 |
||
− | TriggerName = "Save26" |
||
− | cMissionDisableTriggerVolume DisableSave29 |
||
− | TriggerName = "Save25" |
||
− | cMissionDisableTriggerVolume DisableSave30 |
||
− | TriggerName = "Save24" |
||
− | cMissionDisableTriggerVolume DisableSave31 |
||
− | TriggerName = "Save23" |
||
− | cMissionDisableTriggerVolume DisableSave32 |
||
− | TriggerName = "Save22" |
||
− | cMissionDisableTriggerVolume DisableSave33 |
||
− | TriggerName = "Save21" |
||
− | cMissionDisableTriggerVolume DisableSave34 |
||
− | TriggerName = "Save20" |
||
− | cMissionDisableTriggerVolume DisableSave35 |
||
− | TriggerName = "Save19" |
||
− | cMissionDisableTriggerVolume DisableSave36 |
||
− | TriggerName = "Save18" |
||
− | cMissionDisableTriggerVolume DisableSave37 |
||
− | TriggerName = "Save17" |
||
− | cMissionDisableTriggerVolume DisableSave38 |
||
− | TriggerName = "Save16" |
||
− | cMissionDisableTriggerVolume DisableSave39 |
||
− | TriggerName = "Save15" |
||
− | cMissionDisableTriggerVolume DisableSave40 |
||
− | TriggerName = "Save14" |
||
− | cMissionDisableTriggerVolume DisableSave41 |
||
− | TriggerName = "Save13" |
||
− | cMissionDisableTriggerVolume DisableSave42 |
||
− | TriggerName = "Save12" |
||
− | cMissionDisableTriggerVolume DisableSave43 |
||
− | TriggerName = "Save11" |
||
− | cMissionDisableTriggerVolume DisableSave44 |
||
− | TriggerName = "Save10" |
||
− | cMissionDisableTriggerVolume DisableSave45 |
||
− | TriggerName = "Save9" |
||
− | cMissionDisableTriggerVolume DisableSave46 |
||
− | TriggerName = "Save8" |
||
− | cMissionDisableTriggerVolume DisableSave47 |
||
− | TriggerName = "Save7" |
||
− | cMissionDisableTriggerVolume DisableSave48 |
||
− | TriggerName = "Save6" |
||
− | cMissionDisableTriggerVolume DisableSave49 |
||
− | TriggerName = "Save5" |
||
− | cMissionDisableTriggerVolume DisableSave50 |
||
− | TriggerName = "Save4" |
||
− | cMissionDisableTriggerVolume DisableSave51 |
||
− | TriggerName = "Save3" |
||
− | cMissionDisableTriggerVolume DisableSave52 |
||
− | TriggerName = "Save2" |
||
− | cMissionDisableTriggerVolume DisableSaveUrinal1 |
||
− | TriggerName = "SaveUrinal1" |
||
− | cMissionDisableTriggerVolume DisableSaveUrinal2 |
||
− | TriggerName = "SaveUrinal2" |
||
− | cMissionDisableTriggerVolume DisableSaveUrinal3 |
||
− | TriggerName = "SaveUrinal3" |
||
− | cMissionDisableTriggerVolume DisableSaveUrinal4 |
||
− | TriggerName = "SaveUrinal4" |
||
− | cMissionDisableTriggerVolume DisableSaveUrinal5 |
||
− | TriggerName = "SaveUrinal5" |
||
− | cMissionDisableTriggerVolume DisableSaveUrinal6 |
||
− | TriggerName = "SaveUrinal6" |
||
− | cMissionDisableTriggerVolume DisableSaveUrinal7 |
||
− | TriggerName = "SaveUrinal7" |
||
− | cMissionDisableTriggerVolume DisableSaveUrinal8 |
||
− | TriggerName = "SaveUrinal8" |
||
− | cMissionDisableTriggerVolume DisableSaveUrinal9 |
||
− | TriggerName = "SaveUrinal9" |
||
− | cMissionDisableTriggerVolume DisableSaveUrinal10 |
||
− | TriggerName = "SaveUrinal10" |
||
− | cMissionDisableTriggerVolume DisableSaveUrinal11 |
||
− | TriggerName = "SaveUrinal11" |
||
− | cMissionDisableTriggerVolume DisableSaveUrinal12 |
||
− | TriggerName = "SaveUrinal12" |
||
− | cMissionDisableTriggerVolume DisableSaveUrinal13 |
||
− | TriggerName = "SaveUrinal13" |
||
− | cMissionDisableTriggerVolume DisableSaveUrinal14 |
||
− | TriggerName = "SaveUrinal14" |
||
− | cMissionDisableTriggerVolume DisableSaveUrinal15 |
||
− | TriggerName = "SaveUrinal15" |
||
− | cMissionDisableTriggerVolume DisableSaveUrinal16 |
||
− | TriggerName = "SaveUrinal16" |
||
− | cMissionOnSuccess Win1 |
||
− | cMissionCinematic Win2 |
||
− | CinematicName = "092_protestor_boss_death" |
||
− | cMissionTeleportPlayer Protester_Defeated |
||
− | SpawnPoint = "ProtesterEnd" |
||
− | cMissionEnableTriggerVolume EnableSave52 |
||
− | TriggerName = "Save2" |
||
− | cMissionEnableTriggerVolume EnableSave51 |
||
− | TriggerName = "Save3" |
||
− | cMissionEnableTriggerVolume EnableSave50 |
||
− | TriggerName = "Save4" |
||
− | cMissionEnableTriggerVolume EnableSave45 |
||
− | TriggerName = "Save9" |
||
− | cMissionEnableTriggerVolume EnableSave49 |
||
− | TriggerName = "Save5" |
||
− | cMissionEnableTriggerVolume EnableSave48 |
||
− | TriggerName = "Save6" |
||
− | cMissionEnableTriggerVolume EnableSave47 |
||
− | TriggerName = "Save7" |
||
− | cMissionEnableTriggerVolume EnableSave46 |
||
− | TriggerName = "Save8" |
||
− | cMissionEnableTriggerVolume EnableSave44 |
||
− | TriggerName = "Save10" |
||
− | cMissionEnableTriggerVolume EnableSave43 |
||
− | TriggerName = "Save11" |
||
− | cMissionEnableTriggerVolume EnableSave42 |
||
− | TriggerName = "Save12" |
||
− | cMissionEnableTriggerVolume EnableSave41 |
||
− | TriggerName = "Save13" |
||
− | cMissionEnableTriggerVolume EnableSave40 |
||
− | TriggerName = "Save14" |
||
− | cMissionEnableTriggerVolume EnableSave39 |
||
− | TriggerName = "Save15" |
||
− | cMissionEnableTriggerVolume EnableSave38 |
||
− | TriggerName = "Save16" |
||
− | cMissionEnableTriggerVolume EnableSave37 |
||
− | TriggerName = "Save17" |
||
− | cMissionEnableTriggerVolume EnableSave36 |
||
− | TriggerName = "Save18" |
||
− | cMissionEnableTriggerVolume EnableSave35 |
||
− | TriggerName = "Save19" |
||
− | cMissionEnableTriggerVolume EnableSave34 |
||
− | TriggerName = "Save20" |
||
− | cMissionEnableTriggerVolume EnableSave33 |
||
− | TriggerName = "Save21" |
||
− | cMissionEnableTriggerVolume EnableSave32 |
||
− | TriggerName = "Save22" |
||
− | cMissionEnableTriggerVolume EnableSave29 |
||
− | TriggerName = "Save25" |
||
− | cMissionEnableTriggerVolume EnableSave28 |
||
− | TriggerName = "Save26" |
||
− | cMissionEnableTriggerVolume EnableSave31 |
||
− | TriggerName = "Save23" |
||
− | cMissionEnableTriggerVolume EnableSave30 |
||
− | TriggerName = "Save24" |
||
− | cMissionEnableTriggerVolume EnableSave27 |
||
− | TriggerName = "Save1" |
||
− | cMissionEnableTriggerVolume EnableSaveUrinal1 |
||
− | TriggerName = "SaveUrinal1" |
||
− | cMissionEnableTriggerVolume EnableSaveUrinal2 |
||
− | TriggerName = "SaveUrinal2" |
||
− | cMissionEnableTriggerVolume EnableSaveUrinal3 |
||
− | TriggerName = "SaveUrinal3" |
||
− | cMissionEnableTriggerVolume EnableSaveUrinal4 |
||
− | TriggerName = "SaveUrinal4" |
||
− | cMissionEnableTriggerVolume EnableSaveUrinal5 |
||
− | TriggerName = "SaveUrinal5" |
||
− | cMissionEnableTriggerVolume EnableSaveUrinal6 |
||
− | TriggerName = "SaveUrinal6" |
||
− | cMissionEnableTriggerVolume EnableSaveUrinal7 |
||
− | TriggerName = "SaveUrinal7" |
||
− | cMissionEnableTriggerVolume EnableSaveUrinal8 |
||
− | TriggerName = "SaveUrinal8" |
||
− | cMissionEnableTriggerVolume EnableSaveUrinal9 |
||
− | TriggerName = "SaveUrinal9" |
||
− | cMissionEnableTriggerVolume EnableSaveUrinal10 |
||
− | TriggerName = "SaveUrinal10" |
||
− | cMissionEnableTriggerVolume EnableSaveUrinal11 |
||
− | TriggerName = "SaveUrinal11" |
||
− | cMissionEnableTriggerVolume EnableSaveUrinal12 |
||
− | TriggerName = "SaveUrinal12" |
||
− | cMissionEnableTriggerVolume EnableSaveUrinal13 |
||
− | TriggerName = "SaveUrinal13" |
||
− | cMissionEnableTriggerVolume EnableSaveUrinal14 |
||
− | TriggerName = "SaveUrinal14" |
||
− | cMissionEnableTriggerVolume EnableSaveUrinal15 |
||
− | TriggerName = "SaveUrinal15" |
||
− | cMissionEnableTriggerVolume EnableSaveUrinal16 |
||
− | TriggerName = "SaveUrinal16" |
||
− | cMissionSetChuckState ProtesterPP |
||
− | ChuckState = "24" |
||
− | Value = "20000" |
||
− | cMissionSpawnZombie PRotesterNISZombie |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-150.15" |
||
− | SpawnPoint = "-455.898,-4.721,-15.032" |
||
− | SpecifyZombie = "8971800068736514" |
||
− | ZombieType = "zombie_skinny" |
||
− | ZombieVariation = "0" |
||
− | cMissionOnEnter x7 |
||
− | cMissionSetLevelFlags x16 |
||
− | FlagsToAdd = "6" |
||
− | FlagsToRemove = "5" |
||
− | Level = "AMERICANA_CASINO" |
||
− | cMissionOnFail ProtesterFail |
||
− | cMissionEnableTriggerVolume EnableSave1 |
||
− | TriggerName = "Save1" |
||
− | cMissionEnableTriggerVolume EnableSave26 |
||
− | TriggerName = "Save26" |
||
− | cMissionEnableTriggerVolume EnableSave25 |
||
− | TriggerName = "Save25" |
||
− | cMissionEnableTriggerVolume EnableSave24 |
||
− | TriggerName = "Save24" |
||
− | cMissionEnableTriggerVolume EnableSave23 |
||
− | TriggerName = "Save23" |
||
− | cMissionEnableTriggerVolume EnableSave22 |
||
− | TriggerName = "Save22" |
||
− | cMissionEnableTriggerVolume EnableSave21 |
||
− | TriggerName = "Save21" |
||
− | cMissionEnableTriggerVolume EnableSave20 |
||
− | TriggerName = "Save20" |
||
− | cMissionEnableTriggerVolume EnableSave19 |
||
− | TriggerName = "Save19" |
||
− | cMissionEnableTriggerVolume EnableSave18 |
||
− | TriggerName = "Save18" |
||
− | cMissionEnableTriggerVolume EnableSave17 |
||
− | TriggerName = "Save17" |
||
− | cMissionEnableTriggerVolume EnableSave16 |
||
− | TriggerName = "Save16" |
||
− | cMissionEnableTriggerVolume EnableSave15 |
||
− | TriggerName = "Save15" |
||
− | cMissionEnableTriggerVolume EnableSave14 |
||
− | TriggerName = "Save14" |
||
− | cMissionEnableTriggerVolume EnableSave13 |
||
− | TriggerName = "Save13" |
||
− | cMissionEnableTriggerVolume EnableSave12 |
||
− | TriggerName = "Save12" |
||
− | cMissionEnableTriggerVolume EnableSave11 |
||
− | TriggerName = "Save11" |
||
− | cMissionEnableTriggerVolume EnableSave10 |
||
− | TriggerName = "Save10" |
||
− | cMissionEnableTriggerVolume EnableSave9 |
||
− | TriggerName = "Save9" |
||
− | cMissionEnableTriggerVolume EnableSave8 |
||
− | TriggerName = "Save8" |
||
− | cMissionEnableTriggerVolume EnableSave7 |
||
− | TriggerName = "Save7" |
||
− | cMissionEnableTriggerVolume EnableSave6 |
||
− | TriggerName = "Save6" |
||
− | cMissionEnableTriggerVolume EnableSave5 |
||
− | TriggerName = "Save5" |
||
− | cMissionEnableTriggerVolume EnableSave4 |
||
− | TriggerName = "Save4" |
||
− | cMissionEnableTriggerVolume EnableSave3 |
||
− | TriggerName = "Save3" |
||
− | cMissionEnableTriggerVolume EnableSave2 |
||
− | TriggerName = "Save2" |
||
− | </pre> |
||
− | === ProtesterSurvivors=== |
||
− | <pre> |
||
− | cMissionDefinition ProtesterSurvivors |
||
− | CantFailOnLevel = "AMERICANA_CASINO" |
||
− | Color = "13058304" |
||
− | DescriptionSummary = "80005" |
||
− | DisplayName = "80005" |
||
− | Duration = "68400" |
||
− | ExplicitStart = "false" |
||
− | MissionType = "3" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "false" |
||
− | StartTime = "61200" |
||
− | cMissionObjective Protester-Objective3 |
||
− | cMissionObjectiveNPCJoin Vikki |
||
− | NPCName = "srv_vikki" |
||
− | cMissionLevelReady AmericanaCasino2 |
||
− | LevelName = "LEVEL_AMERICANA_CASINO" |
||
− | cMissionSpawnNPC Vikki1 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_vikki" |
||
− | Rotation = "-0.057" |
||
− | SpawnPoint = "-452.734,-4.728,-14.382" |
||
− | WithProp = "RebeccaRope" |
||
− | cMissionDialogueCondition ProtesterDead |
||
− | ConditionParameter1 = "Protester" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogue JoinMe11 |
||
− | ClearPreJoinAfterReaction0 = "false" |
||
− | Dialogue0 = "65817" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "srv_vikki" |
||
− | SpeakerID0 = "65178" |
||
− | cMissionDialogue JoinMe10 |
||
− | AutoStart = "false" |
||
− | ClearPreJoinAfterReaction0 = "false" |
||
− | ClearPreJoinAfterReaction1 = "false" |
||
− | Dialogue0 = "65618" |
||
− | JoinChuckAfter = "true" |
||
− | Speaker0 = "srv_vikki" |
||
− | SpeakerID0 = "65178" |
||
− | cMissionSetChuckState HideWeapon1 |
||
− | ChuckState = "11" |
||
− | cMissionSendCommandToProp DestroyRope4 |
||
− | PropCommand = "17" |
||
− | TargetNPCName = "srv_vikki" |
||
− | cMissionSetChuckState UntieVikki2 |
||
− | ChuckState = "39" |
||
− | Item = "Untie" |
||
− | cMissionTimer WaitReact |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSetNPCScriptedAction VikkiGetUp |
||
− | NPCName = "srv_vikki" |
||
− | ReactionAnim = "16" |
||
− | cMissionSetNPCScriptedAction ClearVikkiPrejoin3 |
||
− | NPCName = "srv_vikki" |
||
− | ReactionAnim = "18" |
||
− | cMissionOnFail VikkiDead |
||
− | cMissionSetChuckState DestroyRopes |
||
− | ChuckState = "40" |
||
− | Item = "RebeccaRope" |
||
− | |||
− | </pre> |
||
− | == QueenWaspsNIS (Introduction to the queen)== |
||
− | <pre> |
||
− | cMissionDefinition QueenWaspsNIS |
||
− | Color = "7697781" |
||
− | Duration = "262800" |
||
− | ExplicitStart = "false" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | MissionType = "8" |
||
− | StartTime = "111600" |
||
− | cMissionObjective x97 |
||
− | cMissionObjectiveEvent x306 |
||
− | EventString = "EndQueensNIS" |
||
− | cMissionOnEvent x202 |
||
− | EventString = "Machine4_Opened" |
||
− | cMissionSendEvent x316 |
||
− | Value = "EndQueensNIS" |
||
− | cMissionOnEvent Machine3Opened |
||
− | EventString = "Machine3_Opened" |
||
− | cMissionSendEvent EndQueen |
||
− | Value = "EndQueensNIS" |
||
− | cMissionOnSuccess x315 |
||
− | cMissionCinematic Queen1 |
||
− | CinematicName = "035_intro_to_queen_wasps" |
||
− | cMissionTeleportPlayer x370 |
||
− | SpawnPoint = "EndQueens" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionSendCommandToProp x372 |
||
− | PropCommand = "14" |
||
− | PropName = "Machine3" |
||
− | cMissionSendCommandToProp x371 |
||
− | PropCommand = "13" |
||
− | PropName = "Machine4" |
||
− | cMissionSpawnZombie DeadZombie16 |
||
− | NumberOfZombies = "1" |
||
− | QueenInfected = "false" |
||
− | Rotation = ".5" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-270.389,-1.545,-104.497" |
||
− | SpecifyZombie = "9007129427927553" |
||
− | ZombieType = "zombie_skinny" |
||
− | ZombieVariation = "1" |
||
− | cMissionSpawnZombie DeadZombie20 |
||
− | NumberOfZombies = "1" |
||
− | QueenInfected = "false" |
||
− | Rotation = "6" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-272.112,-1.545,-104.491" |
||
− | SpecifyZombie = "8971800083875329" |
||
− | ZombieType = "zombie_skinny" |
||
− | ZombieVariation = "2" |
||
− | cMissionSpawnZombie DeadZombie19 |
||
− | NumberOfZombies = "1" |
||
− | QueenInfected = "false" |
||
− | Rotation = "3.000" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-266.489,-1.545,-102.690" |
||
− | SpecifyZombie = "8971807560025601" |
||
− | ZombieType = "zombie_skinny" |
||
− | ZombieVariation = "5" |
||
− | cMissionSpawnZombie DeadZombie18 |
||
− | NumberOfZombies = "1" |
||
− | QueenInfected = "false" |
||
− | Rotation = "1" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-266.340,-1.545,-100.708" |
||
− | SpecifyZombie = "8971460793582081" |
||
− | ZombieType = "zombie_skinny" |
||
− | ZombieVariation = "1" |
||
− | cMissionSpawnZombie DeadZombie17 |
||
− | NumberOfZombies = "1" |
||
− | QueenInfected = "false" |
||
− | Rotation = "1.5" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-269.076,-1.545,-101.460" |
||
− | SpecifyZombie = "8971462909871617" |
||
− | ZombieType = "zombie_skinny" |
||
− | ZombieVariation = "0" |
||
− | cMissionPrereq Zombrex2Success |
||
− | cMissionObjectiveMissionStatus GiveZombrex1 |
||
− | MissionName = "Zombrex2GiveZombrex" |
||
− | Success = "true" |
||
− | cMissionLevelReady RoyalFlush10 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionSendCommandToProp CloseDoors |
||
− | PropCommand = "32" |
||
− | PropName = "Machine3" |
||
− | cMissionSendCommandToProp CloseDoors1 |
||
− | PropCommand = "32" |
||
− | PropName = "Machine4" |
||
− | |||
− | </pre> |
||
− | |||
− | == RockHeroes== |
||
− | <pre> |
||
− | cMissionDefinition RockHeroes |
||
− | CantFailOnLevel = "FORTUNE_EXTERIOR" |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "EntryYucutan" |
||
− | DescriptionSummary = "80565" |
||
− | DisplayName = "80043" |
||
− | Duration = "39600" |
||
− | LevelToStartAtIfDebuggingMission = "FORTUNE_EXTERIOR" |
||
− | MissionType = "3" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "100800" |
||
− | cMissionTimer x284 |
||
− | DeltaTimeSecondsRealTime = "5" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall x285 |
||
− | cMissionDialogue x286 |
||
− | Dialogue0 = "65893" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionObjective RockHeroes-Objective |
||
− | cMissionObjectiveNPCJoin JeannaJoin |
||
− | MissionWaypoint = "FORTUNE_EXTERIOR,61.841,2.620,-113.257" |
||
− | NPCName = "srv_jeanna" |
||
− | cMissionObjectiveNPCJoin FloydJoin |
||
− | MissionWaypoint = "FORTUNE_EXTERIOR,61.841,2.620,-113.257" |
||
− | NPCName = "srv_floyd" |
||
− | cMissionObjectiveNPCJoin AllenJoin |
||
− | MissionWaypoint = "FORTUNE_EXTERIOR,61.841,2.620,-113.257" |
||
− | NPCName = "srv_allen" |
||
− | cMissionLevelReady x288 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSpawnNPC SpawnJeanna |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_jeanna" |
||
− | Rotation = "-2.007" |
||
− | SpawnPoint = "59.570,2.400,-115.507" |
||
− | cMissionDialogue d340 |
||
− | Dialogue0 = "65692" |
||
− | Dialogue1 = "65693" |
||
− | Dialogue2 = "65694" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "2" |
||
− | Speaker0 = "srv_jeanna" |
||
− | SpeakerID0 = "65627" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65627" |
||
− | cMissionDialogue d345 |
||
− | Dialogue0 = "65695" |
||
− | Dialogue1 = "65696" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "2" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65627" |
||
− | cMissionDialogue d341 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "65697" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "15" |
||
− | Speaker0 = "srv_jeanna" |
||
− | SpeakerID0 = "65627" |
||
− | cMissionSetNPCScriptedAction Jenna_Rock_Out2 |
||
− | NPCName = "srv_jeanna" |
||
− | ReactionAnim = "15" |
||
− | cMissionSetNPCScriptedAction Floyd_Rock_Out2 |
||
− | NPCName = "srv_floyd" |
||
− | ReactionAnim = "15" |
||
− | cMissionSetNPCScriptedAction Allen_Rock_Out2 |
||
− | NPCName = "srv_allen" |
||
− | ReactionAnim = "15" |
||
− | cMissionSendAudioEvent RockHeroesEnd4 |
||
− | AudioEvent = "ScoopRockHeroesEnd" |
||
− | cMissionSendCommandToProp ZombiesHeadsExplode5 |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "25" |
||
− | Value = "4" |
||
− | cMissionSendEvent NoDialogueforBand |
||
− | DialogManagerOnly = "true" |
||
− | Value = "stoptalking" |
||
− | cMissionTimer DelayClearPrejoin |
||
− | DeltaTimeSecondsRealTime = "4" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSetNPCScriptedAction Jenna_Clear1 |
||
− | NPCName = "srv_jeanna" |
||
− | ReactionAnim = "18" |
||
− | cMissionSetNPCScriptedAction FloydClear1 |
||
− | NPCName = "srv_floyd" |
||
− | ReactionAnim = "18" |
||
− | cMissionSetNPCScriptedAction AllenClear1 |
||
− | NPCName = "srv_allen" |
||
− | ReactionAnim = "18" |
||
− | cMissionDialogue d342 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "66045" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "true" |
||
− | Joiner0 = "srv_allen" |
||
− | Joiner1 = "srv_floyd" |
||
− | LoopThisNode = "false" |
||
− | Speaker0 = "srv_jeanna" |
||
− | SpeakerID0 = "65627" |
||
− | cMissionSpawnNPC Floyd |
||
− | DefaultBehaviour = "idle" |
||
− | NPCName = "srv_floyd" |
||
− | Rotation = "-2.778" |
||
− | SpawnPoint = "60.084,2.400,-113.019" |
||
− | WithProp = "ElectricGuitar" |
||
− | cMissionDialogueCondition NotePlayed |
||
− | ConditionParameter1 = "stoptalking" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue FloydTalk4 |
||
− | Dialogue0 = "65698" |
||
− | Dialogue1 = "65699" |
||
− | Dialogue2 = "65700" |
||
− | Dialogue3 = "65701" |
||
− | JoinChuckAfter = "false" |
||
− | SpeakerID0 = "65628" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65628" |
||
− | SpeakerID3 = "65167" |
||
− | cMissionDialogue FloydTalk16 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65702" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "65628" |
||
− | cMissionDialogue FloydTalk5 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "66045" |
||
− | JoinChuckAfter = "true" |
||
− | Joiner0 = "srv_allen" |
||
− | Joiner1 = "srv_jeanna" |
||
− | LoopThisNode = "false" |
||
− | SpeakerID0 = "65628" |
||
− | cMissionSpawnNPC Allen |
||
− | DefaultBehaviour = "idle" |
||
− | NPCName = "srv_allen" |
||
− | Rotation = "-1.578" |
||
− | SpawnPoint = "62.526,2.399,-115.358" |
||
− | WithProp = "BassGuitar" |
||
− | cMissionDialogueCondition NotePlayed1 |
||
− | ConditionParameter1 = "stoptalking" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue AllenTalk5 |
||
− | Dialogue0 = "65705" |
||
− | Dialogue1 = "65706" |
||
− | Dialogue2 = "65707" |
||
− | Dialogue3 = "65708" |
||
− | JoinChuckAfter = "false" |
||
− | SpeakerID0 = "65629" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65629" |
||
− | SpeakerID3 = "65167" |
||
− | cMissionDialogue AllenTalk16 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65709" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "65629" |
||
− | cMissionDialogue FloydTalk6 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "66045" |
||
− | JoinChuckAfter = "true" |
||
− | Joiner0 = "srv_floyd" |
||
− | Joiner1 = "srv_jeanna" |
||
− | LoopThisNode = "false" |
||
− | SpeakerID0 = "65629" |
||
− | cMissionTimer ache |
||
− | DeltaTimeSecondsRealTime = "1" |
||
− | cMissionAdjustZombieTuning ForceUpdateMoreZombies |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | MaxNumUpdatingZombies = "150" |
||
− | WanderingZombies = "0.3" |
||
− | cMissionSpawnItem MicCheck |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "MicStand" |
||
− | Location = "59.308,2.575,-115.730" |
||
− | Rotation = "0.000,0.924,0.000,0.385" |
||
− | cMissionSpawnItem RockHeroesFood |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Beer" |
||
− | Location = "66.253,2.944,-110.852" |
||
− | Rotation = "-0.262,0.656,0.683,0.187" |
||
− | cMissionSpawnItem RockHeroesFood1 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Beer" |
||
− | Location = "66.288,3.010,-111.155" |
||
− | Rotation = "0.000,0.924,0.000,0.385" |
||
− | cMissionSpawnItem RockHeroesFood2 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "CardboardBox" |
||
− | Location = "66.135,2.810,-112.048" |
||
− | Rotation = "0.000,0.811,0.000,0.586" |
||
− | SpawnPropFromCategory = "77" |
||
− | cMissionSpawnItem RockHeroesFood3 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Pizza" |
||
− | Location = "66.103,3.040,-112.088" |
||
− | Rotation = "0.469,0.482,-0.528,-0.514" |
||
− | SpawnPropFromCategory = "77" |
||
− | cMissionSpawnItem RockHeroesFood4 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Vodka" |
||
− | Location = "65.944,2.795,-112.574" |
||
− | Rotation = "-0.007,-0.981,0.001,0.196" |
||
− | SpawnPropFromCategory = "77" |
||
− | cMissionSpawnZombie CrowdAdjustr |
||
− | NumberOfZombies = "12" |
||
− | SpawnPoint = "58.916,0.543,-122.462" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie CrowdAdjustr1 |
||
− | NumberOfZombies = "12" |
||
− | SpawnPoint = "55.288,0.543,-117.664" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie CrowdAdjustr2 |
||
− | NumberOfZombies = "12" |
||
− | SpawnPoint = "53.503,0.543,-121.052" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionNPCAmbientDialogSequencer SongLyrics |
||
− | DialogCycleInterval = "3" |
||
− | DialogStartRadius = "45" |
||
− | DialogStopRadius = "10" |
||
− | Position = "57.721,0.543,-116.673" |
||
− | cMissionAmbientNPCDialog Song1 |
||
− | Dialogue0 = "85349" |
||
− | SpeakerID0 = "65627" |
||
− | cMissionAmbientNPCDialog Song2 |
||
− | Dialogue0 = "85350" |
||
− | SpeakerID0 = "65627" |
||
− | cMissionAmbientNPCDialog Song3 |
||
− | Dialogue0 = "85351" |
||
− | SpeakerID0 = "65627" |
||
− | cMissionAmbientNPCDialog Song4 |
||
− | Dialogue0 = "85352" |
||
− | SpeakerID0 = "65627" |
||
− | cMissionSendCommandToProp DisableArtPickup1 |
||
− | PropCommand = "22" |
||
− | PropName = "MicCheck" |
||
− | cMissionSendAudioEvent RockHeroesStart |
||
− | AudioEvent = "ScoopRockHeroesStart" |
||
− | cMissionSendCommandToProp DestroyStageprops |
||
− | PropCommand = "17" |
||
− | PropName = "AcousticGuitar1" |
||
− | cMissionSendCommandToProp DestroyStageprops1 |
||
− | PropCommand = "17" |
||
− | PropName = "MicStand" |
||
− | cMissionSendCommandToProp DestroyStageprops3 |
||
− | PropCommand = "17" |
||
− | PropName = "MetalBarricade21" |
||
− | cMissionSendCommandToProp DestroyStageprops2 |
||
− | PropCommand = "17" |
||
− | PropName = "MetalBarricade24" |
||
− | cMissionOnSuccess DestroytheHeads1 |
||
− | cMissionSendCommandToProp MicPickup |
||
− | PropCommand = "23" |
||
− | PropName = "MicCheck" |
||
− | cMissionOnFail FAIL_ROCKERS |
||
− | cMissionSendAudioEvent RockHeroesEnd2 |
||
− | AudioEvent = "ScoopRockHeroesEnd" |
||
− | cMissionSendCommandToProp MicPickup1 |
||
− | PropCommand = "23" |
||
− | PropName = "MicCheck" |
||
− | cMissionOnEnd RockHeroesCleanup |
||
− | cMissionAdjustZombieTuning ResetRHZombieTuningSuccess1 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | MaxNumUpdatingZombies = "100" |
||
− | WanderingZombies = "0.3" |
||
− | |||
− | </pre> |
||
− | == SecretOfCharliesGold== |
||
− | <pre> |
||
− | cMissionDefinition SecretOfCharliesGold |
||
− | CantFailOnLevel = "SAFEHOUSE" |
||
− | Color = "3826405" |
||
− | DebugSpawnPoint = "Exit_Safehouse" |
||
− | DescriptionSummary = "80566" |
||
− | DisplayName = "80066" |
||
− | Duration = "21600" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "ROYAL_FLUSH" |
||
− | MissionComplete_PP = "10000" |
||
− | MissionType = "3" |
||
− | PrerequisiteMission = "Case3-2" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "187200" |
||
− | cMissionPrereq LennyAlive2 |
||
− | IgnoreAction = "false" |
||
− | cMissionObjectiveNPCJoin LennyRescued |
||
− | ANDRESCUED = "true" |
||
− | NPCName = "srv_lenny" |
||
− | cMissionObjective SecretOfCharliesGold-Objective1 |
||
− | cMissionObjectiveEvent PlaceMoney |
||
− | EventString = "PlaceYucMoney" |
||
− | cMissionObjectiveEvent EndMission10 |
||
− | EventString = "LennyOver" |
||
− | cMissionLevelReady SecretOfCharliesGoldSafehouse |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnNPC SecretLenny1 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_lenny" |
||
− | Rotation = "-1.363" |
||
− | SpawnPoint = "-3.935,-1.087,19.476" |
||
− | cMissionDialogue LennySecret4 |
||
− | Dialogue0 = "65851" |
||
− | Dialogue1 = "65852" |
||
− | Dialogue2 = "65854" |
||
− | ReactionAnim0 = "0" |
||
− | Speaker0 = "srv_lenny" |
||
− | Speaker2 = "srv_lenny" |
||
− | SpeakerID0 = "65633" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65633" |
||
− | cMissionDialogue LennySecret5 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65855" |
||
− | Dialogue1 = "65856" |
||
− | Dialogue2 = "65857" |
||
− | Speaker1 = "srv_lenny" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65633" |
||
− | SpeakerID2 = "65167" |
||
− | cMissionDialogue LennySecret6 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65858" |
||
− | Dialogue1 = "65859" |
||
− | Dialogue2 = "65860" |
||
− | Speaker0 = "srv_lenny" |
||
− | Speaker1 = "srv_lenny" |
||
− | SpeakerID0 = "65633" |
||
− | SpeakerID1 = "65633" |
||
− | SpeakerID2 = "65167" |
||
− | cMissionDialogue LennySecret7 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65861" |
||
− | Dialogue1 = "65862" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "0" |
||
− | Speaker0 = "srv_lenny" |
||
− | SpeakerID0 = "65633" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionSendEvent PlaceYucMoney3 |
||
− | Value = "PlaceYucMoney" |
||
− | cMissionSetChuckState GiveKeyCard |
||
− | ChuckState = "20" |
||
− | Value = "85018" |
||
− | cMissionDialogueCondition GotMoneyEvent |
||
− | ConditionParameter1 = "CharliesGoldYucutan" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogue LennySecret3 |
||
− | Dialogue0 = "65869" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "srv_lenny" |
||
− | SpeakerID0 = "65633" |
||
− | cMissionDialogue LennysGood3 |
||
− | Dialogue0 = "65865" |
||
− | Dialogue1 = "65866" |
||
− | ReactionAnim1 = "11" |
||
− | Speaker1 = "srv_lenny" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65633" |
||
− | cMissionDialogue LennysGood4 |
||
− | Dialogue0 = "65868" |
||
− | Dialogue1 = "65853" |
||
− | ReactionAnim1 = "0" |
||
− | Speaker0 = "srv_lenny" |
||
− | Speaker1 = "srv_lenny" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65633" |
||
− | cMissionTimer DelayendofSecretOfCharliesGold3 |
||
− | DeltaTimeSecondsRealTime = "5" |
||
− | TriggerBothPlayers = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendEvent LennyDone3 |
||
− | Value = "LennyOver" |
||
− | |||
− | </pre> |
||
− | == CharliesGoldYucutan== |
||
− | <pre> |
||
− | cMissionDefinition CharliesGoldYucutan |
||
− | Color = "3826405" |
||
− | DebugSpawnPoint = "Exit_Safehouse" |
||
− | DescriptionSummary = "99998" |
||
− | DisplayName = "80066" |
||
− | Duration = "453600" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "ROYAL_FLUSH" |
||
− | MissionComplete_PP = "0" |
||
− | MissionType = "12" |
||
− | ParentMission = "SecretOfCharliesGold" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "187200" |
||
− | cMissionPrereq TalkedToLenny |
||
− | cMissionObjectiveEvent TalkedToLenny1 |
||
− | EventString = "PlaceYucMoney" |
||
− | cMissionObjective CharliesGoldYucutanOBJ |
||
− | MissionWaypoint = "SAFEHOUSE,-3.228,-1.087,19.572" |
||
− | cMissionObjectiveBeAtLocation EndCharliesGold |
||
− | MissionWaypoint = "YUCATAN_CASINO,367.217,0.020,-309.749" |
||
− | RadiusFromWaypoint = "2" |
||
− | cMissionSendEvent GotMoney |
||
− | DialogManagerOnly = "true" |
||
− | Value = "GotMoney" |
||
− | cMissionObjectiveEvent FoundFirstStash |
||
− | EventString = "FoundFirstStash" |
||
− | cMissionSetChuckState GiveMoney1 |
||
− | ChuckState = "9" |
||
− | Value = "125000" |
||
− | cMissionObjectiveEvent FoundSecondStash |
||
− | EventString = "FoundSecondStash" |
||
− | cMissionSetChuckState GiveMoney2 |
||
− | ChuckState = "9" |
||
− | Value = "125000" |
||
− | cMissionLevelReady CharliesGold-Start1 |
||
− | LevelName = "LEVEL_YUCATAN_CASINO" |
||
− | cMissionSpawnItem CDogsGold10 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "OneHundredDollars" |
||
− | Location = "369.209,0.021,-308.335" |
||
− | Rotation = "0.000,0.104,-0.003,0.994" |
||
− | cMissionSpawnItem CDogsGold9 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "OneHundredDollars" |
||
− | Location = "369.457,0.030,-308.515" |
||
− | Rotation = "-0.000,-0.328,-0.000,0.945" |
||
− | cMissionSpawnItem CDogsGold8 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "OneHundredDollars" |
||
− | Location = "367.776,0.030,-310.447" |
||
− | Rotation = "-0.000,0.200,-0.000,0.980" |
||
− | cMissionSpawnItem CDogsGold7 |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "OneHundredDollars" |
||
− | Location = "367.546,0.022,-310.221" |
||
− | Rotation = "-0.000,0.003,-0.000,1.000" |
||
− | cMissionOnTrigger SpawnMoney |
||
− | DisplayName = "50455" |
||
− | InnerRadius = "2" |
||
− | InteractButton = "true" |
||
− | Location = "367.716,1.069,-310.763" |
||
− | Radius = "4" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSendEvent FirstMoney |
||
− | Value = "FoundFirstStash" |
||
− | cMissionOnTrigger SpawnMoney1 |
||
− | DisplayName = "50455" |
||
− | InnerRadius = "2" |
||
− | InteractButton = "true" |
||
− | Location = "369.384,1.169,-307.901" |
||
− | Radius = "4" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSendEvent SecondMoney1 |
||
− | Value = "FoundSecondStash" |
||
− | </pre> |
||
− | == Security_Guard (WWJWD?)== |
||
− | <pre> |
||
− | cMissionDefinition Security_Guard |
||
− | CantFailOnLevel = "SOUTH_PLAZA" |
||
− | Color = "13058304" |
||
− | DebugSpawnPoint = "EntryFortunePark" |
||
− | DescriptionSummary = "80567" |
||
− | DisplayName = "80011" |
||
− | Duration = "54000" |
||
− | LevelToStartAtIfDebuggingMission = "SOUTH_PLAZA" |
||
− | MissionType = "4" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "187200" |
||
− | cMissionTimer HangmanCall |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall HangmanCall1 |
||
− | cMissionDialogue HangmanStacey |
||
− | Dialogue0 = "65878" |
||
− | Dialogue1 = "65879" |
||
− | SpeakerID0 = "77510" |
||
− | SpeakerID1 = "77510" |
||
− | cMissionObjective Security_Guard-Objective |
||
− | cMissionObjectiveKillBoss KillProtester1 |
||
− | BOSS_NAME = "Hangman" |
||
− | MissionWaypoint = "SOUTH_PLAZA,-213.400,-6.672,84.418" |
||
− | cMissionCinematic Win7 |
||
− | CinematicName = "094_security_guard_death" |
||
− | cMissionTeleportPlayer Start15 |
||
− | SpawnPoint = "HangmanEnd" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionSetChuckState AddHangmanPP1 |
||
− | ChuckState = "24" |
||
− | Value = "20000" |
||
− | cMissionSendCommandToProp KillBody1 |
||
− | PropCommand = "17" |
||
− | PropName = "Body1" |
||
− | cMissionSendCommandToProp KillBody4 |
||
− | PropCommand = "17" |
||
− | PropName = "Body4" |
||
− | cMissionSendCommandToProp KillBody3 |
||
− | PropCommand = "17" |
||
− | PropName = "Body3" |
||
− | cMissionSendCommandToProp KillBody2 |
||
− | PropCommand = "17" |
||
− | PropName = "Body2" |
||
− | |||
− | cMissionLevelReady South |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | cMissionTimer HangmanZombie |
||
− | DeltaTimeSecondsRealTime = ".25" |
||
− | TriggerXTimes = "1" |
||
− | cMissionZombieFactory SouthPlaza_Mall3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthPlaza_Mall" |
||
− | cMissionZombieRemoval ZombieRemovalHangman2 |
||
− | Location = "-195.736,-7.420,76.754" |
||
− | Radius = "4" |
||
− | cMissionZombieRemoval ZombieRemovalHangman3 |
||
− | Location = "-189.418,-7.412,70.606" |
||
− | Radius = "4" |
||
− | cMissionOnTrigger Trigger_Cinematic8 |
||
− | InnerRadius = "25" |
||
− | Location = "-214.902,-6.637,85.575" |
||
− | Radius = "25" |
||
− | RenderSphere = "true" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSendEvent HangmanTrigger2 |
||
− | Value = "StartHangman" |
||
− | cMissionSpawnItem Body1 |
||
− | ItemName = "hangvictim_dead1" |
||
− | Location = "-209.585,-6.216,86.383" |
||
− | Rotation = "0.000,0.716,0.000,0.707" |
||
− | cMissionSpawnItem Body4 |
||
− | ItemName = "hangvictim_dead" |
||
− | Location = "-209.703,-6.656,82.198" |
||
− | Rotation = "0.000,0.740,0.000,0.677" |
||
− | cMissionSpawnItem Body3 |
||
− | ItemName = "hangvictim_dead3" |
||
− | Location = "-209.979,-6.156,88.225" |
||
− | Rotation = "0.000,0.547,0.000,0.839" |
||
− | cMissionSpawnItem Body2 |
||
− | ItemName = "hangvictim_dead2" |
||
− | Location = "-209.594,-6.206,87.645" |
||
− | Rotation = "0.000,0.607,0.000,0.796" |
||
− | cMissionSpawnItem Noose2 |
||
− | ItemName = "NooseRope" |
||
− | Location = "-209.865,-6.477,88.440" |
||
− | Rotation = "-0.029,-0.370,0.054,0.929" |
||
− | cMissionSpawnItem Noose5 |
||
− | ItemName = "NooseRope" |
||
− | Location = "-209.410,-6.486,87.658" |
||
− | Rotation = "0.010,-0.135,0.060,0.991" |
||
− | cMissionSpawnItem Noose4 |
||
− | ItemName = "NooseRope" |
||
− | Location = "-209.386,-6.496,86.426" |
||
− | Rotation = "0.000,0.000,0.060,1.001" |
||
− | cMissionSpawnItem Noose3 |
||
− | ItemName = "NooseRope" |
||
− | Location = "-209.628,-6.966,82.246" |
||
− | Rotation = "0.000,0.000,0.030,1.001" |
||
− | cMissionZombieRemoval ZombieRemovalHangman1 |
||
− | Location = "-213.400,-6.672,84.418" |
||
− | Radius = "24" |
||
− | cMissionSendCommandToProp RemovedBody |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "17" |
||
− | PropName = "Noose3" |
||
− | cMissionSendCommandToProp RemovedBody1 |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "17" |
||
− | PropName = "Body4" |
||
− | cMissionOnEvent StartSecurity |
||
− | EventString = "StartHangman" |
||
− | OnlyExecuteOnce = "true" |
||
− | cMissionCinematic Intro5 |
||
− | CinematicName = "093_security_guard_intro" |
||
− | cMissionTeleportPlayer Start16 |
||
− | SpawnPoint = "HangmanStart" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionBossBattle ProtesterBattle5 |
||
− | BattleFile = "data/datafile/battle_hangman.txt" |
||
− | BattleName = "Hangman" |
||
− | cMissionSpawnItem Noose10 |
||
− | ItemName = "NooseRope" |
||
− | Location = "-209.628,-6.966,82.246" |
||
− | Rotation = "0.000,0.000,0.030,1.001" |
||
− | cMissionSpawnItem Body9 |
||
− | ItemName = "hangvictim_dead" |
||
− | Location = "-209.703,-6.656,82.198" |
||
− | Rotation = "0.000,0.740,0.000,0.677" |
||
− | cMissionSetChuckState MetJustin |
||
− | ChuckState = "51" |
||
− | Item = "cine_hangvictim" |
||
− | cMissionSetChuckState JustinDead |
||
− | ChuckState = "71" |
||
− | Item = "cine_hangvictim" |
||
− | cMissionPrereq HangmanPreReq |
||
− | cMissionObjectiveMissionStatus HasRayStarted |
||
− | MissionName = "SurvivorRay" |
||
− | Started = "true" |
||
− | </pre> |
||
− | |||
− | === SurvivorRay=== |
||
− | <pre> |
||
− | cMissionDefinition SurvivorRay |
||
− | DescriptionSummary = "80567" |
||
− | DisplayName = "80011" |
||
− | Duration = "72000" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "3" |
||
− | StartTime = "187200" |
||
− | cMissionObjective SurvivorRay-Objective1 |
||
− | cMissionObjectiveNPCJoin SaveRay3 |
||
− | MissionWaypoint = ",-215.276,-6.672,84.834" |
||
− | NPCName = "srv_ray" |
||
− | cMissionLevelReady SurvivorRayr-Start1 |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | cMissionSpawnNPC SpawnRay2 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_ray" |
||
− | Rotation = "-1.771" |
||
− | SpawnPoint = "-231.344,-7.421,123.858" |
||
− | WithProp = "BaseballBat" |
||
− | cMissionDialogueCondition HangmanDead |
||
− | ConditionParameter1 = "Security_Guard" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogue TalkToRay4 |
||
− | Dialogue0 = "66200" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "srv_ray" |
||
− | SpeakerID0 = "65634" |
||
− | cMissionDialogue TalkToRay3 |
||
− | ClearPreJoinAfterReaction3 = "true" |
||
− | Dialogue0 = "66201" |
||
− | Dialogue1 = "66202" |
||
− | Dialogue2 = "66203" |
||
− | Dialogue3 = "66204" |
||
− | JoinChuckAfter = "true" |
||
− | ReactionAnim0 = "7" |
||
− | ReactionAnim1 = "1" |
||
− | ReactionAnim3 = "0" |
||
− | Speaker0 = "srv_ray" |
||
− | Speaker1 = "srv_ray" |
||
− | Speaker3 = "srv_ray" |
||
− | SpeakerID0 = "65634" |
||
− | SpeakerID1 = "65634" |
||
− | SpeakerID2 = "65167" |
||
− | SpeakerID3 = "65634" |
||
− | |||
− | </pre> |
||
− | |||
− | === Security_GuardReward=== |
||
− | <pre> |
||
− | cMissionDefinition Security_GuardReward |
||
− | Color = "13058304" |
||
− | DebugSpawnPoint = "EntryFortunePark" |
||
− | Duration = "432000" |
||
− | LevelRequiredToStartName = "SOUTH_PLAZA" |
||
− | LevelToStartAtIfDebuggingMission = "SOUTH_PLAZA" |
||
− | MissionType = "12" |
||
− | PrerequisiteMission = "Security_Guard" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "187200" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionLevelReady SixShooterReward |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | cMissionSpawnItem SixShooter |
||
− | ItemName = "SixShooter" |
||
− | Location = "-228.302,-6.282,88.574" |
||
− | Rotation = "0.249,0.250,0.662,0.661" |
||
− | cMissionSpawnItem Body5 |
||
− | ItemName = "hangvictim_dead1" |
||
− | Location = "-209.585,-6.216,86.383" |
||
− | Rotation = "0.000,0.716,0.000,0.707" |
||
− | cMissionSpawnItem Body6 |
||
− | ItemName = "hangvictim_dead" |
||
− | Location = "-209.703,-6.656,82.198" |
||
− | Rotation = "0.000,0.740,0.000,0.677" |
||
− | cMissionSpawnItem Body7 |
||
− | ItemName = "hangvictim_dead3" |
||
− | Location = "-209.979,-6.156,88.225" |
||
− | Rotation = "0.000,0.547,0.000,0.839" |
||
− | cMissionSpawnItem Body8 |
||
− | ItemName = "hangvictim_dead2" |
||
− | Location = "-209.594,-6.206,87.645" |
||
− | Rotation = "0.000,0.607,0.000,0.796" |
||
− | cMissionStartEffect Blood22 |
||
− | EffectEnum = "30" |
||
− | Location = "-227.698,-6.436,88.674" |
||
− | Number = "2" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood51 |
||
− | EffectEnum = "30" |
||
− | Location = "-226.957,-6.920,89.680" |
||
− | Number = "2" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood52 |
||
− | EffectEnum = "30" |
||
− | Location = "-228.365,-7.417,90.572" |
||
− | Number = "2" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSpawnItem Noose6 |
||
− | ItemName = "NooseRope" |
||
− | Location = "-209.865,-6.477,88.440" |
||
− | Rotation = "-0.029,-0.370,0.054,0.929" |
||
− | cMissionSpawnItem Noose7 |
||
− | ItemName = "NooseRope" |
||
− | Location = "-209.410,-6.486,87.658" |
||
− | Rotation = "0.010,-0.135,0.060,0.991" |
||
− | cMissionSpawnItem Noose8 |
||
− | ItemName = "NooseRope" |
||
− | Location = "-209.386,-6.496,86.426" |
||
− | Rotation = "0.000,0.000,0.060,1.001" |
||
− | cMissionSpawnItem Noose9 |
||
− | ItemName = "NooseRope" |
||
− | Location = "-209.628,-6.966,82.246" |
||
− | Rotation = "0.000,0.000,0.030,1.001" |
||
− | |||
− | </pre> |
||
− | |||
− | == SexDeviant== |
||
− | <pre> |
||
− | cMissionDefinition SexDeviant |
||
− | CantFailOnLevel = "FORTUNE_EXTERIOR" |
||
− | Color = "13058304" |
||
− | DebugSpawnPoint = "EntryNorthStrip" |
||
− | DescriptionSummary = "80568" |
||
− | DisplayName = "80040" |
||
− | Duration = "57600" |
||
− | IgnoreAction = "false" |
||
− | LevelToStartAtIfDebuggingMission = "YUCATAN_CASINO" |
||
− | MissionType = "4" |
||
− | ShowInDebugMenu = "true" |
||
− | ShowInHUD = "false" |
||
− | StartTime = "147600" |
||
− | cMissionTimer DeviantTimer |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall DeviantPhonecall |
||
− | cMissionDialogue DeviantStacey |
||
− | Dialogue0 = "65611" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionObjective SexDeviant-Objective |
||
− | cMissionObjectiveKillBoss KillDeviant |
||
− | BOSS_NAME = "Deviant" |
||
− | MissionWaypoint = "FORTUNE_EXTERIOR,6.757,0.693,-112.201" |
||
− | cMissionOnSuccess Defeated |
||
− | cMissionCinematic Death |
||
− | CinematicName = "081_deviant_death" |
||
− | ExitFromVehicle = "true" |
||
− | cMissionTeleportPlayer FightDeviant4 |
||
− | SpawnPoint = "DeviantEnd" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionSendCommandToProp DestroyBride |
||
− | PropCommand = "17" |
||
− | PropName = "DeadBride" |
||
− | cMissionSendCommandToProp Deviant_ChapelDoorEnable |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "23" |
||
− | PropName = "ChapelDoor" |
||
− | cMissionSendCommandToProp Deviant_ChapelDoorEnable1 |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "23" |
||
− | PropName = "ChapelDoor1" |
||
− | cMissionSetChuckState DeviantKill1 |
||
− | ChuckState = "24" |
||
− | Value = "30000" |
||
− | cMissionSendEvent SpawnBrideEvent1 |
||
− | Value = "SpawnBride" |
||
− | cMissionLevelReady DeadPeople |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSpawnItem DeadBride |
||
− | ItemName = "Bride_dead1" |
||
− | Location = "0.327,0.683,-121.364" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,-0.934,0.000,0.363" |
||
− | cMissionSpawnItem DeadJoP |
||
− | ItemName = "jpdead" |
||
− | Location = "-9.367,2.075,-128.196" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,0.410,0.000,0.996" |
||
− | cMissionTimer DeviantZombieRemoval |
||
− | DeltaTimeSecondsRealTime = ".25" |
||
− | TriggerXTimes = "1" |
||
− | cMissionZombieRemoval DeviantZomRemovalSphere |
||
− | Location = "13.227,0.696,-105.114" |
||
− | Radius = "8" |
||
− | cMissionOnTrigger DeviantChapelTriggerDoors |
||
− | Cooperative = "false" |
||
− | InnerRadius = "60" |
||
− | Location = "6.845,0.693,-112.053" |
||
− | Radius = "60" |
||
− | RenderSphere = "true" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSpawnZombie DeviantVictim2 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "10.259,0.693,-104.428" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeviantVictim6 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "12.891,0.693,-106.873" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeviantVictim5 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "12.809,0.693,-108.532" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeviantVictim4 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "4" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "12.009,0.693,-105.347" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeviantVictim10 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "5" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "11.380,0.693,-107.473" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeviantVictim3 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.5" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "14.454,0.693,-107.504" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeviantVictim9 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.5" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "12.836,0.693,-102.982" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeviantVictim8 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3.5" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "17.050,0.693,-103.620" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeviantVictim7 |
||
− | NumberOfZombies = "1" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "16.020,0.693,-106.663" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionStartEffect DeviantVictimBlood1 |
||
− | EffectEnum = "27" |
||
− | Location = "12.888,1.706,-105.097" |
||
− | Noise = "4" |
||
− | Number = "15" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSpawnZombie BrideZombie5 |
||
− | NumberOfZombies = "0" |
||
− | Rotation = "4" |
||
− | SpawnPoint = "5.147,0.693,-113.726" |
||
− | ZombieType = "zombie_bride" |
||
− | cMissionSendCommandToProp MakeDoorCoop5 |
||
− | PropCommand = "37" |
||
− | PropName = "ChapelDoor" |
||
− | cMissionSendCommandToProp MakeDoorCoop6 |
||
− | PropCommand = "37" |
||
− | PropName = "ChapelDoor1" |
||
− | cMissionOnEvent StartDeviantBattle |
||
− | EventString = "ChapelDoor_Opened" |
||
− | OnlyExecuteOnce = "true" |
||
− | SilenceDoor = "true" |
||
− | cMissionCinematic DeviantIntro3 |
||
− | CinematicName = "080_deviant_boss_intro" |
||
− | NoTeleportAfterIsOK = "false" |
||
− | cMissionTeleportPlayer FightDeviant7 |
||
− | SpawnPoint = "DeviantStart" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionBossBattle DeviantFight6 |
||
− | BattleFile = "data/datafile/battle_deviant.txt" |
||
− | BattleName = "Deviant" |
||
− | cMissionSendCommandToProp Deviant_ChapelDoorDisable |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "22" |
||
− | PropName = "ChapelDoor" |
||
− | cMissionSendCommandToProp Deviant_ChapelDoorDisable2 |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "22" |
||
− | PropName = "ChapelDoor1" |
||
− | cMissionSendCommandToProp Deviant_ChapelDoorOpen |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "13" |
||
− | PropName = "ChapelDoor" |
||
− | cMissionSendCommandToProp Deviant_ChapelDoorOpen1 |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "14" |
||
− | PropName = "ChapelDoor1" |
||
− | cMissionSetChuckState MetJP |
||
− | ChuckState = "51" |
||
− | Item = "cine_jp" |
||
− | cMissionSetChuckState JPDead |
||
− | ChuckState = "71" |
||
− | Item = "cine_jp" |
||
− | cMissionPrereq BrideStarted |
||
− | cMissionObjectiveMissionStatus BrideStarted1 |
||
− | MissionName = "SexDeviantBride" |
||
− | Started = "true" |
||
− | Success = "false" |
||
− | </pre> |
||
− | === SexDeviantBride=== |
||
− | <pre> |
||
− | cMissionDefinition SexDeviantBride |
||
− | CantFailOnLevel = "FORTUNE_EXTERIOR" |
||
− | Color = "13058304" |
||
− | DebugSpawnPoint = "EntrySlotBarn" |
||
− | DescriptionSummary = "80568" |
||
− | DisplayName = "80040" |
||
− | Duration = "57600" |
||
− | ExplicitStart = "false" |
||
− | LevelToStartAtIfDebuggingMission = "FORTUNE_EXTERIOR" |
||
− | MissionType = "3" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "false" |
||
− | StartTime = "147600" |
||
− | cMissionObjective SexDeviant-Objective2 |
||
− | cMissionObjectiveNPCJoin Lulu1 |
||
− | NPCName = "srv_danni" |
||
− | cMissionLevelReady NorthStrip2 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionCondition DeviantDead |
||
− | Condition = "8" |
||
− | ConditionParamater = "SexDeviant" |
||
− | cMissionSendEvent SpawnBrideEvent |
||
− | Value = "SpawnBride" |
||
− | cMissionOnEvent SpawnBride |
||
− | EventString = "SpawnBride" |
||
− | cMissionSpawnNPC Lulu6 |
||
− | NPCName = "srv_danni" |
||
− | Rotation = "1.337" |
||
− | SpawnPoint = "-8.945,1.312,-126.975" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogue JoinMe9 |
||
− | Dialogue0 = "65612" |
||
− | Dialogue1 = "65613" |
||
− | Dialogue2 = "65614" |
||
− | JoinChuckAfter = "true" |
||
− | ReactionAnim0 = "6" |
||
− | Speaker0 = "srv_danni" |
||
− | Speaker2 = "srv_danni" |
||
− | SpeakerID0 = "65635" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65635" |
||
− | cMissionSpawnZombie BrideZombie4 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "4" |
||
− | SpawnPoint = "5.147,0.693,-113.726" |
||
− | ZombieType = "zombie_bride" |
||
− | </pre> |
||
− | === SexDeviantUnlockDoors=== |
||
− | <pre> |
||
− | cMissionDefinition SexDeviantUnlockDoors |
||
− | Color = "13058304" |
||
− | DebugSpawnPoint = "EntryNorthStrip" |
||
− | DisplayName = "80040" |
||
− | Duration = "57600" |
||
− | ExplicitStart = "true" |
||
− | IgnoreAction = "false" |
||
− | LevelToStartAtIfDebuggingMission = "YUCATAN_CASINO" |
||
− | MissionType = "12" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "false" |
||
− | StartTime = "147600" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionPrereq BrideStarted2 |
||
− | cMissionObjectiveMissionStatus BrideStarted3 |
||
− | MissionName = "SexDeviant" |
||
− | Started = "true" |
||
− | Success = "true" |
||
− | cMissionOnEnter SendCommand |
||
− | cMissionSendEvent UnlockChapel |
||
− | Value = "ChapelDoorsUnlocked" |
||
− | cMissionObjective EndUnlockDoors |
||
− | cMissionObjectiveEvent ChapelUnlocked |
||
− | EventString = "ChapelDoorsUnlocked" |
||
− | </pre> |
||
− | === SexDeviant_Reward=== |
||
− | <pre> |
||
− | cMissionDefinition SexDeviant_Reward |
||
− | Duration = "432000" |
||
− | LevelRequiredToStartName = "FORTUNE_EXTERIOR" |
||
− | MissionType = "12" |
||
− | PrerequisiteMission = "SexDeviant" |
||
− | StartTime = "147600" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionLevelReady Deviant_Reward-Start1 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSpawnItem SpawnBossRewardDeviant |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "GiantPinkChainsaw" |
||
− | Location = "-8.338,2.476,-128.097" |
||
− | Rotation = "0.208,-0.046,-0.937,0.278" |
||
− | |||
− | </pre> |
||
− | == ShellShocked== |
||
− | <pre> |
||
− | cMissionDefinition ShellShocked |
||
− | CantFailOnLevel = "AMERICANA_CASINO" |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "EntryArena" |
||
− | DescriptionSummary = "80569" |
||
− | DisplayName = "80034" |
||
− | Duration = "32400" |
||
− | LevelToStartAtIfDebuggingMission = "AMERICANA_CASINO" |
||
− | MissionType = "3" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "220500" |
||
− | cMissionTimer ShellShocked_CallTimer |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall ShellShockedCall |
||
− | cMissionDialogue StaceyShellShocked |
||
− | Dialogue0 = "65892" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionObjective ShellShocked-Objective |
||
− | cMissionObjectiveNPCJoin DeanJoins |
||
− | MissionWaypoint = "AMERICANA_CASINO,-399.819,-4.737,-50.586" |
||
− | NPCName = "srv_dean" |
||
− | cMissionLevelReady ShellShockedAmericana |
||
− | LevelName = "LEVEL_AMERICANA_CASINO" |
||
− | cMissionSpawnNPC SpawnDean |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_dean" |
||
− | Rotation = "-0.13" |
||
− | SpawnPoint = "-399.713,-4.737,-50.538" |
||
− | WithProp = "HandGun" |
||
− | cMissionDialogue DeanDialog1 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "65650" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "12" |
||
− | Speaker0 = "srv_dean" |
||
− | SpeakerID0 = "65624" |
||
− | cMissionDialogue DeanDialogJoin |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65651" |
||
− | Dialogue1 = "65652" |
||
− | Dialogue2 = "65653" |
||
− | Dialogue3 = "65654" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim1 = "1" |
||
− | ReactionAnim3 = "12" |
||
− | Speaker1 = "srv_dean" |
||
− | Speaker3 = "srv_dean" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65624" |
||
− | SpeakerID2 = "65167" |
||
− | SpeakerID3 = "65624" |
||
− | cMissionOnTrigger DeanCall1 |
||
− | InnerRadius = "20" |
||
− | Location = "-392.663,-4.737,-33.298" |
||
− | Radius = "20" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionDialogue DieZombies |
||
− | Dialogue0 = "65648" |
||
− | SpeakerID0 = "65624" |
||
− | cMissionStartEffect DeanBloody |
||
− | EffectEnum = "39" |
||
− | Location = "-399.666,-4.722,-50.022" |
||
− | Noise = "4" |
||
− | Number = "15" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionOnTrigger DeanCall2 |
||
− | InnerRadius = "8" |
||
− | Location = "-399.745,-4.715,-46.452" |
||
− | Radius = "8" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionDialogue DieZombies1 |
||
− | Dialogue0 = "65649" |
||
− | SpeakerID0 = "65624" |
||
− | cMissionSpawnZombie DeadGroup1 |
||
− | NumberOfZombies = "1" |
||
− | SpawnDeadZombie = "false" |
||
− | SpawnPoint = "-399.991,-4.737,-46.290" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadGroup2 |
||
− | NumberOfZombies = "1" |
||
− | SpawnDeadZombie = "false" |
||
− | SpawnPoint = "-400.132,-4.722,-46.253" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie LastAlive |
||
− | NumberOfZombies = "2" |
||
− | SpawnPoint = "-399.140,-4.737,-44.034" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadZombie |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.0" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-401.415,-4.737,-46.760" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadZombie5 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.0" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-399.207,-4.737,-47.331" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadZombie4 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "5.0" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-398.971,-4.737,-49.283" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadZombie3 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "6.0" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-401.252,-4.737,-47.621" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadZombie2 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.0" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-400.277,-4.737,-46.870" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DeadZombie1 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3.0" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-399.578,-4.737,-48.276" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionChangeNPCState DeanCannotBeGrappled |
||
− | InvulnerableToGrapples = "true" |
||
− | NPCName = "srv_dean" |
||
− | |||
− | </pre> |
||
− | == ShoppingBoxDestruction== |
||
− | <pre> |
||
− | cMissionDefinition ShoppingBoxDestruction |
||
− | Duration = "259200" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | MissionType = "12" |
||
− | StartTime = "115200" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionLevelReady ShoppingBoxDestruction-Start |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSendCommandToProp KillShoppingBoxes |
||
− | PropCommand = "17" |
||
− | PropName = "LargeShoppingBoxes" |
||
− | </pre> |
||
− | == ShoppingSpree== |
||
− | <pre> |
||
− | cMissionDefinition ShoppingSpree |
||
− | CantFailOnLevel = "ROYAL_FLUSH" |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "EntryFortunePark" |
||
− | DescriptionSummary = "80570" |
||
− | DisplayName = "80037" |
||
− | Duration = "28800" |
||
− | LevelToStartAtIfDebuggingMission = "ROYAL_FLUSH" |
||
− | MissionType = "3" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "115200" |
||
− | cMissionObjective ShoppingSpree-Objective |
||
− | cMissionObjectiveNPCJoin Bessie |
||
− | MissionWaypoint = "ROYAL_FLUSH,-105.148,5.942,-101.202" |
||
− | NPCName = "srv_bessie" |
||
− | cMissionObjectiveNPCJoin Erica |
||
− | MissionWaypoint = "ROYAL_FLUSH,-103.040,5.942,-100.735" |
||
− | NPCName = "srv_erica" |
||
− | cMissionObjectiveNPCJoin Rosa |
||
− | MissionWaypoint = "ROYAL_FLUSH,-105.836,5.942,-100.081" |
||
− | NPCName = "srv_rosa" |
||
− | cMissionLevelReady x266 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionSpawnNPC Spawn_Rosa |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_rosa" |
||
− | Rotation = "1.554" |
||
− | SpawnPoint = "-104.219,5.942,-99.956" |
||
− | WithProp = "HandBag" |
||
− | cMissionDialogue d336 |
||
− | Dialogue0 = "65247" |
||
− | Dialogue1 = "65249" |
||
− | Dialogue2 = "65250" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | Speaker0 = "srv_rosa" |
||
− | Speaker1 = "srv_rosa" |
||
− | SpeakerID0 = "50547" |
||
− | SpeakerID1 = "50547" |
||
− | SpeakerID2 = "65167" |
||
− | cMissionDialogue d3312 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65251" |
||
− | Dialogue1 = "65252" |
||
− | Dialogue2 = "65253" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "true" |
||
− | Joiner0 = "srv_bessie" |
||
− | Joiner1 = "srv_erica" |
||
− | LoopThisNode = "false" |
||
− | Speaker0 = "srv_rosa" |
||
− | Speaker2 = "srv_rosa" |
||
− | SpeakerID0 = "50547" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "50547" |
||
− | cMissionSpawnNPC Spawn_Erica |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_erica" |
||
− | Rotation = "-1.8" |
||
− | SpawnPoint = "-104.630,5.942,-95.802" |
||
− | cMissionDialogue d3310 |
||
− | Dialogue0 = "65254" |
||
− | Dialogue1 = "65255" |
||
− | Dialogue2 = "65256" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | Speaker0 = "srv_erica" |
||
− | Speaker2 = "srv_erica" |
||
− | SpeakerID0 = "50548" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "50548" |
||
− | cMissionDialogue d3314 |
||
− | Dialogue0 = "65257" |
||
− | Dialogue1 = "65258" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "true" |
||
− | Joiner0 = "srv_rosa" |
||
− | Joiner1 = "srv_bessie" |
||
− | LoopThisNode = "false" |
||
− | Speaker1 = "srv_erica" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50548" |
||
− | cMissionSpawnNPC Spawn_Bessie |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_bessie" |
||
− | Rotation = "0.219" |
||
− | SpawnPoint = "-106.534,5.942,-97.222" |
||
− | cMissionDialogue BessieTalk |
||
− | Dialogue0 = "65240" |
||
− | Dialogue1 = "65241" |
||
− | Dialogue2 = "65242" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | Speaker0 = "srv_bessie" |
||
− | Speaker2 = "srv_bessie" |
||
− | SpeakerID0 = "50017" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "50017" |
||
− | cMissionDialogue BessieTalk1 |
||
− | Dialogue0 = "65243" |
||
− | Dialogue1 = "65244" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "true" |
||
− | Joiner0 = "srv_rosa" |
||
− | Joiner1 = "srv_erica" |
||
− | LoopThisNode = "false" |
||
− | Speaker1 = "srv_bessie" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50017" |
||
− | cMissionSetNPCFollowItem FollowBox3 |
||
− | FollowDistanceMeters = "3.0" |
||
− | ItemName = "LargeShoppingBoxes" |
||
− | NPCName = "srv_rosa" |
||
− | cMissionSetNPCFollowItem FollowBox4 |
||
− | FollowDistanceMeters = "3.0" |
||
− | ItemName = "LargeShoppingBoxes" |
||
− | NPCName = "srv_erica" |
||
− | cMissionSetNPCFollowItem FollowBox5 |
||
− | FollowDistanceMeters = "3.0" |
||
− | ItemName = "LargeShoppingBoxes" |
||
− | NPCName = "srv_bessie" |
||
− | cMissionSendCommandToProp CantGetBoxes |
||
− | PropCommand = "22" |
||
− | PropName = "LargeShoppingBoxes" |
||
− | cMissionSendCommandToProp DestroyBoxes |
||
− | PropCommand = "17" |
||
− | PropName = "ShoppingBoxesSpree" |
||
− | cMissionSendCommandToProp DestroyBoxes1 |
||
− | PropCommand = "17" |
||
− | PropName = "ShoppingBoxesSpree1" |
||
− | cMissionOnSuccess GetBoxes |
||
− | cMissionSendCommandToProp GetBoxes1 |
||
− | PropCommand = "23" |
||
− | PropName = "LargeShoppingBoxes" |
||
− | |||
− | </pre> |
||
− | == ShortSighted== |
||
− | <pre> |
||
− | cMissionDefinition ShortSighted |
||
− | CantFailOnLevel = "ROYAL_FLUSH" |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "EntryAmericanaCasino" |
||
− | DescriptionSummary = "80571" |
||
− | DisplayName = "80010" |
||
− | Duration = "34200" |
||
− | LevelToStartAtIfDebuggingMission = "ROYAL_FLUSH" |
||
− | MissionType = "3" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "36000" |
||
− | cMissionTimer x155 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall x156 |
||
− | cMissionDialogue x157 |
||
− | Dialogue0 = "65570" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionObjective ShortSighted-Objective |
||
− | cMissionObjectiveNPCJoin x158 |
||
− | MissionWaypoint = "ROYAL_FLUSH,-142.329,5.942,-35.648" |
||
− | NPCName = "srv_esther" |
||
− | cMissionLevelReady x159 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionSpawnNPC T37 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_esther" |
||
− | Rotation = "1.992" |
||
− | SpawnPoint = "-142.329,5.942,-35.648" |
||
− | cMissionDialogue EstherIntro |
||
− | Dialogue0 = "65571" |
||
− | Dialogue1 = "65572" |
||
− | Dialogue2 = "66164" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | Speaker1 = "srv_esther" |
||
− | Speaker2 = "srv_esther" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65534" |
||
− | SpeakerID2 = "65534" |
||
− | cMissionChangeNPCState MakeCalm |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "4" |
||
− | NPCName = "srv_esther" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionDialogue EstherIntro1 |
||
− | Dialogue0 = "66165" |
||
− | Dialogue1 = "65573" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "2" |
||
− | Speaker0 = "srv_esther" |
||
− | SpeakerID0 = "65534" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue EstherTalk1 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65574" |
||
− | Dialogue1 = "65575" |
||
− | Dialogue2 = "65576" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | Speaker0 = "srv_esther" |
||
− | Speaker2 = "srv_esther" |
||
− | SpeakerID0 = "65534" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65534" |
||
− | cMissionDialogue EstherTalk2 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65577" |
||
− | Dialogue1 = "65578" |
||
− | Dialogue2 = "66135" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | Speaker1 = "srv_esther" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65534" |
||
− | SpeakerID2 = "65167" |
||
− | cMissionDialogue EstherTalk3 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "66136" |
||
− | Dialogue1 = "66137" |
||
− | Dialogue2 = "66138" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65167" |
||
− | cMissionDialogue EstherTalk5 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "66139" |
||
− | Dialogue1 = "66140" |
||
− | Dialogue2 = "66141" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim1 = "5" |
||
− | ReactionAnim2 = "9" |
||
− | Speaker1 = "srv_esther" |
||
− | Speaker2 = "srv_esther" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65534" |
||
− | SpeakerID2 = "65534" |
||
− | cMissionDialogue EstherTalk4 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "66142" |
||
− | Dialogue1 = "66143" |
||
− | Dialogue2 = "66144" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "9" |
||
− | Speaker1 = "srv_esther" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65534" |
||
− | SpeakerID2 = "65167" |
||
− | cMissionDialogue EstherJoin |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "66145" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "3" |
||
− | Speaker0 = "srv_esther" |
||
− | SpeakerID0 = "65534" |
||
− | cMissionSpawnItem FoodSupplies1 |
||
− | ItemName = "Hamburger" |
||
− | Location = "-139.397,7.009,-41.250" |
||
− | Rotation = "0.022,0.010,-0.704,0.710" |
||
− | cMissionSpawnItem FoodSupplies4 |
||
− | ItemName = "LargeSoda" |
||
− | Location = "-139.463,7.038,-41.564" |
||
− | Rotation = "0.002,0.006,0.002,1.000" |
||
− | cMissionSpawnItem FoodSupplies3 |
||
− | ItemName = "OnionRing" |
||
− | Location = "-139.184,6.995,-41.263" |
||
− | Rotation = "0.017,0.737,-0.011,0.677" |
||
− | cMissionSpawnItem FoodSupplies2 |
||
− | ItemName = "ServingTray" |
||
− | Location = "-139.290,6.943,-41.271" |
||
− | Rotation = "0.000,-0.007,-0.000,1.000" |
||
− | cMissionOnSuccess ChangeEstherToConfused |
||
− | cMissionChangeNPCState MakeConfused |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "1" |
||
− | NPCName = "srv_esther" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | |||
− | </pre> |
||
− | == SlaveToFashion== |
||
− | <pre> |
||
− | cMissionDefinition SlaveToFashion |
||
− | CantFailOnLevel = "SOUTH_PLAZA" |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "EntryFortunePark" |
||
− | DescriptionSummary = "80572" |
||
− | DisplayName = "80051" |
||
− | Duration = "32400" |
||
− | LevelToStartAtIfDebuggingMission = "SOUTH_PLAZA" |
||
− | MissionType = "3" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "206100" |
||
− | cMissionTimer x232 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall x233 |
||
− | cMissionDialogue x236 |
||
− | Dialogue0 = "65315" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionObjective SlaveToFashion3 |
||
− | cMissionObjectiveEvent EuropaAskingForUnderwear |
||
− | EventString = "ChuckUnderwear" |
||
− | MissionWaypoint = "SOUTH_PLAZA,-178.876,-6.412,40.221" |
||
− | cMissionObjectiveEvent UnderwearFound |
||
− | EventString = "ChuckUnderwearFound" |
||
− | MissionWaypoint = "SOUTH_PLAZA,-341.418,-7.427,137.895" |
||
− | cMissionObjectiveNPCJoin x238 |
||
− | MissionWaypoint = "SOUTH_PLAZA,-178.876,-6.412,40.221" |
||
− | NPCName = "srv_europa" |
||
− | cMissionObjectiveBringNPC GetEuropaOnTheFloor1 |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | Location = "-177.082,-6.412,35.940" |
||
− | NPC_NAME = "srv_europa" |
||
− | Radius = "1" |
||
− | cMissionSendEvent EuropaIsOnTheFloor |
||
− | DialogManagerOnly = "true" |
||
− | Value = "EuropaGoingDown" |
||
− | cMissionLevelReady x254 |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | cMissionSpawnNPC T314 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_europa" |
||
− | Rotation = "2.832" |
||
− | SpawnPoint = "-178.876,-6.412,40.221" |
||
− | cMissionDialogue EuropaTalk |
||
− | Dialogue0 = "65316" |
||
− | Dialogue1 = "65317" |
||
− | Dialogue2 = "65318" |
||
− | Dialogue3 = "65319" |
||
− | ReactionAnim1 = "15" |
||
− | ReactionAnim3 = "15" |
||
− | Speaker1 = "srv_europa" |
||
− | Speaker3 = "srv_europa" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65191" |
||
− | SpeakerID2 = "65167" |
||
− | SpeakerID3 = "65191" |
||
− | cMissionDialogue EuropaTalk1 |
||
− | Dialogue0 = "65320" |
||
− | Dialogue1 = "65321" |
||
− | Dialogue2 = "65322" |
||
− | Dialogue3 = "65323" |
||
− | ReactionAnim1 = "15" |
||
− | ReactionAnim3 = "15" |
||
− | Speaker1 = "srv_europa" |
||
− | Speaker3 = "srv_europa" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65191" |
||
− | SpeakerID2 = "65167" |
||
− | SpeakerID3 = "65191" |
||
− | cMissionDialogue EuropaTalk4 |
||
− | Dialogue0 = "65324" |
||
− | Dialogue1 = "65325" |
||
− | Dialogue2 = "65327" |
||
− | ReactionAnim2 = "15" |
||
− | Speaker1 = "srv_europa" |
||
− | Speaker2 = "srv_europa" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65191" |
||
− | SpeakerID2 = "65191" |
||
− | cMissionDialogue EuropaTalk5 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65726" |
||
− | Dialogue1 = "65727" |
||
− | Speaker0 = "srv_europa" |
||
− | Speaker1 = "srv_europa" |
||
− | SpeakerID0 = "65191" |
||
− | SpeakerID1 = "65191" |
||
− | cMissionSendEvent EndUnderwear5 |
||
− | Value = "ChuckUnderwear" |
||
− | cMissionDialogueCondition cond_d3210 |
||
− | ConditionParameter1 = "OUTFIT_NAKED" |
||
− | DialogueCondition = "11" |
||
− | cMissionDialogue fail_d3212 |
||
− | Dialogue0 = "65328" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "2" |
||
− | Speaker0 = "srv_europa" |
||
− | SpeakerID0 = "65191" |
||
− | cMissionDialogue d3210 |
||
− | Dialogue0 = "66167" |
||
− | Dialogue1 = "65329" |
||
− | Dialogue2 = "65330" |
||
− | Dialogue3 = "65331" |
||
− | DialogueCondition = "11" |
||
− | JoinChuckAfter = "false" |
||
− | LeadChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "11" |
||
− | Speaker1 = "srv_europa" |
||
− | Speaker3 = "srv_europa" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65191" |
||
− | SpeakerID2 = "65167" |
||
− | SpeakerID3 = "65191" |
||
− | cMissionSendEvent EndUnderwear1 |
||
− | Value = "ChuckUnderwear" |
||
− | cMissionSendEvent ChuckFoundUnderwear2 |
||
− | Value = "ChuckUnderwearFound" |
||
− | cMissionSetNPCScriptedAction EuropaJumpDown |
||
− | GotoPoint = "-177.082,-6.412,35.940" |
||
− | NPCName = "srv_europa" |
||
− | SetOrientation = "false" |
||
− | UseOrientation = "true" |
||
− | cMissionDialogueCondition MadeitToTheFloor1 |
||
− | ConditionParameter1 = "EuropaGoingDown" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue MoveChuck |
||
− | Dialogue0 = "65736" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "srv_europa" |
||
− | SpeakerID0 = "65191" |
||
− | cMissionDialogue EuropaJoinsFloor1 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65737" |
||
− | Dialogue1 = "65849" |
||
− | JoinChuckAfter = "true" |
||
− | Joiner0 = "srv_europa" |
||
− | Speaker0 = "srv_europa" |
||
− | SpeakerID0 = "65191" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionTimer DelayHotelClearout |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionZombieRemoval RemvoeZombies1 |
||
− | Location = "-180.479,-6.412,37.910" |
||
− | Radius = "15" |
||
− | cMissionOnTrigger FoundTheUnderwear1 |
||
− | InnerRadius = "3" |
||
− | Location = "-341.418,-7.427,137.895" |
||
− | Radius = "3" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionDialogue ChuckSeesUnderwear1 |
||
− | Dialogue0 = "65735" |
||
− | SpeakerID0 = "65167" |
||
− | cMissionSendEvent ChuckFoundUnderwear3 |
||
− | Value = "ChuckUnderwearFound" |
||
− | </pre> |
||
− | == Snowflake== |
||
− | <pre> |
||
− | cMissionDefinition Snowflake |
||
− | CantFailOnLevel = "YUCATAN_CASINO" |
||
− | Color = "13058304" |
||
− | DebugSpawnPoint = "EntryYucutan" |
||
− | DescriptionSummary = "1" |
||
− | DisplayName = "80035" |
||
− | Duration = "108000" |
||
− | LevelToStartAtIfDebuggingMission = "FOOD_BARN" |
||
− | MissionType = "4" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "14400" |
||
− | cMissionPrereq SurvivorsSpawned |
||
− | cMissionObjectiveMissionStatus TedStarted |
||
− | MissionName = "Snowflake_Ted" |
||
− | Started = "true" |
||
− | cMissionObjectiveMissionStatus LennyStarted |
||
− | MissionName = "SnowflakeSurvivor" |
||
− | Started = "true" |
||
− | cMissionObjectiveMissionStatus sf_bus_free |
||
− | MissionName = "SF_Bus_Reservation" |
||
− | Started = "true" |
||
− | cMissionObjective Snowflake-Objective |
||
− | cMissionObjectiveKillBoss KillSnowFlake |
||
− | BOSS_NAME = "Snowflake" |
||
− | cMissionLevelReady Yucatan |
||
− | LevelName = "LEVEL_YUCATAN_CASINO" |
||
− | cMissionSpawnItem SnowflakeBucket |
||
− | ItemName = "Bucket" |
||
− | Location = "254.462,0.426,-305.328" |
||
− | Rotation = "0.119,-0.635,-0.747,0.154" |
||
− | cMissionSpawnItem SnowflakeBucket1 |
||
− | ItemName = "Bucket" |
||
− | Location = "247.993,3.415,-298.143" |
||
− | Rotation = "-0.732,0.395,-0.192,-0.521" |
||
− | cMissionSpawnItem SnowflakeFood3 |
||
− | ItemName = "Steak" |
||
− | Location = "248.285,3.288,-298.653" |
||
− | Rotation = "-0.001,0.853,0.000,-0.522" |
||
− | cMissionSpawnItem SnowflakeFood4 |
||
− | ItemName = "Steak" |
||
− | Location = "248.283,3.286,-298.517" |
||
− | Rotation = "-0.001,0.853,0.000,-0.522" |
||
− | cMissionSpawnItem SnowflakeFood5 |
||
− | ItemName = "Steak" |
||
− | Location = "254.130,1.537,-296.259" |
||
− | Rotation = "0.052,0.902,-0.142,0.404" |
||
− | cMissionZombieRemoval ClearCage |
||
− | Location = "256.357,0.020,-312.952" |
||
− | Radius = "16" |
||
− | cMissionCinematic SnowflakeIntro |
||
− | CinematicName = "095_snowflake_boss_intro" |
||
− | cMissionBossBattle Snowflake1 |
||
− | BattleFile = "data/datafile/battle_snowflake.txt" |
||
− | BattleName = "Snowflake" |
||
− | cMissionTeleportPlayer Start9 |
||
− | SpawnPoint = "SnowflakeStart" |
||
− | cMissionZombieRemoval SnowflakeZombieRemov |
||
− | IgnoreAction = "false" |
||
− | Location = "263.507,0.020,-313.914" |
||
− | Radius = "20" |
||
− | cMissionSendEvent SpawnTed1 |
||
− | Value = "SpawnTed" |
||
− | cMissionOnSuccess Killed |
||
− | cMissionSendEvent LennySnowflakeDead1 |
||
− | Value = "LennySnowflakeDead" |
||
− | cMissionSendEvent LennySnowflakeDone |
||
− | Value = "LennySnowflakeDone" |
||
− | </pre> |
||
− | === SnowflakeSurvivor=== |
||
− | <pre> |
||
− | cMissionDefinition SnowflakeSurvivor |
||
− | CantFailOnLevel = "YUCATAN_CASINO" |
||
− | Color = "13058304" |
||
− | DebugSpawnPoint = "EntryFoodCourt" |
||
− | DescriptionSummary = "1" |
||
− | DisplayName = "80035" |
||
− | Duration = "108000" |
||
− | LevelToStartAtIfDebuggingMission = "YUCATAN_CASINO" |
||
− | MissionType = "3" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "14400" |
||
− | cMissionObjective Snowflake-Objective1 |
||
− | cMissionObjectiveSurvivorLives Lennysurvives1 |
||
− | KillSurvivor = "false" |
||
− | Name = "srv_lenny" |
||
− | cMissionObjectiveEvent DeadYes2 |
||
− | EventString = "LennySnowflakeDone" |
||
− | cMissionObjectiveNPCJoin LennyJoin2 |
||
− | NPCName = "srv_lenny" |
||
− | cMissionLevelReady Yucatan2 |
||
− | LevelName = "LEVEL_YUCATAN_CASINO" |
||
− | cMissionSpawnNPC LennySpawn |
||
− | NPCName = "srv_lenny" |
||
− | Rotation = "3.125" |
||
− | SpawnPoint = "277.444,0.020,-245.480" |
||
− | cMissionDialogue LennyScaredDiag |
||
− | Dialogue0 = "85312" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "7" |
||
− | SpeakerID0 = "65633" |
||
− | cMissionChangeNPCState ScaredLenny |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "3" |
||
− | NPCName = "srv_lenny" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | </pre> |
||
− | === RecruitLenny=== |
||
− | <pre> |
||
− | cMissionDefinition RecruitLenny |
||
− | Duration = "108000" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "8" |
||
− | ParentMission = "Snowflake" |
||
− | PrerequisiteMission = "Snowflake" |
||
− | StartTime = "14400" |
||
− | cMissionPrereq SurvivorsSpawned2 |
||
− | cMissionObjectiveSurvivorLives Lennysurvives2 |
||
− | KillSurvivor = "false" |
||
− | Name = "srv_lenny" |
||
− | cMissionObjective RecruitLenny-Objective1 |
||
− | cMissionObjectiveNPCJoin LennyJoin |
||
− | NPCName = "srv_lenny" |
||
− | cMissionObjectiveMissionStatus survmissionover |
||
− | MissionName = "SnowflakeSurvivor" |
||
− | Started = "false" |
||
− | Success = "true" |
||
− | cMissionLevelReady RecruitLenny1 |
||
− | LevelName = "LEVEL_YUCATAN_CASINO" |
||
− | cMissionSpawnNPC LennySpawnRec |
||
− | NPCName = "srv_lenny" |
||
− | Rotation = "3.125" |
||
− | SpawnPoint = "277.444,0.020,-245.480" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition x108 |
||
− | ConditionParameter1 = "srv_snowflake" |
||
− | DialogueCondition = "20" |
||
− | cMissionDialogue LennyPostSnow4 |
||
− | Dialogue0 = "85313" |
||
− | Dialogue1 = "85317" |
||
− | JoinChuckAfter = "false" |
||
− | LeadChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | SpeakerID1 = "65633" |
||
− | cMissionTimer x584 |
||
− | DeltaTimeSecondsRealTime = "7" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSetNPCScriptedAction x2217 |
||
− | GotoPoint = "326.395,0.020,-352.050" |
||
− | NPCName = "srv_lenny" |
||
− | cMissionSendEvent PowerboxReached5 |
||
− | Value = "ReachedPowerBox" |
||
− | cMissionSendEvent SwitchisThere2 |
||
− | Value = "LennyExplains" |
||
− | cMissionDialogue LennyPostSnow3 |
||
− | Dialogue0 = "85314" |
||
− | Dialogue1 = "85315" |
||
− | Dialogue2 = "85316" |
||
− | Dialogue3 = "85317" |
||
− | JoinChuckAfter = "false" |
||
− | LeadChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | SpeakerID0 = "65633" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65633" |
||
− | SpeakerID3 = "65633" |
||
− | cMissionTimer x592 |
||
− | DeltaTimeSecondsRealTime = "7" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSetNPCScriptedAction x2218 |
||
− | GotoPoint = "326.395,0.020,-352.050" |
||
− | NPCName = "srv_lenny" |
||
− | cMissionSendEvent PowerboxReached6 |
||
− | Value = "ReachedPowerBox" |
||
− | cMissionSendEvent SwitchisThere3 |
||
− | Value = "LennyExplains" |
||
− | cMissionChangeNPCState ScaredLenny1 |
||
− | InvulnerableToGrapples = "true" |
||
− | Nature = "1" |
||
− | NPCName = "srv_lenny" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionSendCommandToProp OpenDoors |
||
− | PropCommand = "14" |
||
− | PropName = "JanitorDoor" |
||
− | cMissionSendCommandToProp OpenDoors1 |
||
− | PropCommand = "13" |
||
− | PropName = "JanitorDoor2" |
||
− | cMissionSpawnItem Box38 |
||
− | IsStatic = "true" |
||
− | ItemName = "Particle_Board" |
||
− | Location = "324.022,0.011,-352.769" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,0.380,-0.000,0.925" |
||
− | cMissionDisableTriggerVolume KillUnderground |
||
− | TriggerName = "Underground" |
||
− | cMissionOnEvent x72 |
||
− | EventString = "LennyExplains" |
||
− | cMissionDialogue LennyPostSnow5 |
||
− | Dialogue0 = "85318" |
||
− | JoinChuckAfter = "false" |
||
− | LeadChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | SpeakerID0 = "65633" |
||
− | </pre> |
||
− | === Snowflake_Ted=== |
||
− | <pre> |
||
− | cMissionDefinition Snowflake_Ted |
||
− | CantFailOnLevel = "YUCATAN_CASINO" |
||
− | Color = "13058304" |
||
− | DebugSpawnPoint = "EntryYucutan" |
||
− | DescriptionSummary = "1" |
||
− | DisplayName = "80035" |
||
− | Duration = "108000" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "FOOD_BARN" |
||
− | MissionType = "3" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "14400" |
||
− | cMissionPrereq SurvivorsSpawned1 |
||
− | cMissionObjectiveMissionStatus LennyStarted1 |
||
− | MissionName = "SnowflakeSurvivor" |
||
− | Started = "true" |
||
− | cMissionObjective Ted_objective |
||
− | cMissionObjectiveSurvivorLives Ted_Die |
||
− | KillSurvivor = "true" |
||
− | Name = "srv_ted" |
||
− | cMissionLevelReady Yucatan1 |
||
− | LevelName = "LEVEL_YUCATAN_CASINO" |
||
− | cMissionSpawnNPC Spawn_Ted |
||
− | NPCName = "srv_ted" |
||
− | Rotation = "1.322" |
||
− | SpawnPoint = "249.558,0.423,-312.257" |
||
− | WithProp = "HandGun" |
||
− | cMissionOnSuccess Ted_dies |
||
− | cMissionTimer Delay3 |
||
− | DeltaTimeSecondsRealTime = "1" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionCinematic TedDieMovie1 |
||
− | CinematicName = "095a_snowflake_kills_ted" |
||
− | cMissionTeleportPlayer EndOfTed1 |
||
− | SpawnPoint = "SnowflakeStart" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionSetChuckState GiveMechanicPP3 |
||
− | ChuckState = "24" |
||
− | Value = "15000" |
||
− | </pre> |
||
− | === Snowflake_Joins=== |
||
− | <pre> |
||
− | cMissionDefinition Snowflake_Joins |
||
− | Duration = "108000" |
||
− | StartTime = "14400" |
||
− | cMissionObjective Snowflake_Joins-Objective1 |
||
− | cMissionObjectiveEvent SnowflakeJoins |
||
− | EventString = "SnowflakeLived" |
||
− | cMissionCinematic SnowflakeJoins6 |
||
− | CinematicName = "096_snowflake_joins" |
||
− | cMissionTeleportPlayer Start13 |
||
− | SpawnPoint = "SnowflakeEnd" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionSendEvent JoinCineDone3 |
||
− | Value = "JoinCineDone" |
||
− | cMissionObjectiveEvent JoinCineDone |
||
− | EventString = "JoinCineDone" |
||
− | cMissionOnSuccess SendLennyEvent |
||
− | cMissionSendEvent LennySnowflakeDead2 |
||
− | Value = "LennySnowflakeLives" |
||
− | cMissionSendEvent LennySnowflakeDone1 |
||
− | Value = "LennySnowflakeDone" |
||
− | cMissionSetChuckState SnowflakeAchievement3 |
||
− | ChuckState = "12" |
||
− | Value = "1341" |
||
− | </pre> |
||
− | === Snowflake_Spawn_Joined=== |
||
− | <pre> |
||
− | cMissionDefinition Snowflake_Spawn_Joined |
||
− | Duration = "108000" |
||
− | ExplicitStart = "true" |
||
− | PrerequisiteMission = "Snowflake_Joins" |
||
− | StartTime = "14400" |
||
− | cMissionLevelReady Snowflake_Spawn_Joined-Start2 |
||
− | LevelName = "LEVEL_YUCATAN_CASINO" |
||
− | cMissionSpawnNPC SnowflakeJoins7 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_snowflake" |
||
− | Rotation = "0.552" |
||
− | SpawnPoint = "257.134,0.020,-317.908" |
||
− | cMissionDialogue snowflakejoin3 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "65508" |
||
− | JoinChuckAfter = "true" |
||
− | ReactionAnim0 = "22" |
||
− | SpeakerID0 = "65626" |
||
− | cMissionObjective objectives |
||
− | cMissionObjectiveNPCJoin ObjSnowJoin |
||
− | NPCName = "srv_snowflake" |
||
− | cMissionOnSuccess sfjoined |
||
− | cMissionSendEvent LennySnowflakeDone3 |
||
− | Value = "SnowflakeJoined" |
||
− | </pre> |
||
− | === PowerYucatan=== |
||
− | <pre> |
||
− | cMissionDefinition PowerYucatan |
||
− | Duration = "432000" |
||
− | ExplicitStart = "true" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective PowerYucatan-Objective |
||
− | cMissionObjectiveSurvivorLives LennyMustLive |
||
− | KillSurvivor = "false" |
||
− | Name = "srv_lenny" |
||
− | cMissionObjectiveEvent PoweredYucatan1 |
||
− | EventString = "PoweredYucatan" |
||
− | cMissionObjectiveNPCJoin LennyJoin1 |
||
− | NPCName = "srv_lenny" |
||
− | cMissionLevelReady PowerYucatan-Start |
||
− | LevelName = "LEVEL_YUCATAN_CASINO" |
||
− | cMissionOnTrigger EnablePower1 |
||
− | DisplayName = "50455" |
||
− | InnerRadius = "2" |
||
− | InteractButton = "true" |
||
− | Location = "328.230,1.160,-353.301" |
||
− | Radius = "3" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSendEvent PoweredYucatan2 |
||
− | Value = "PoweredYucatan" |
||
− | cMissionSetLookAtCamera x417 |
||
− | CameraFOV = "60" |
||
− | CameraLockDuration = "4" |
||
− | CameraLookAtTarget = "319.624,3.268,-334.214" |
||
− | CameraPosition = "319.624,3.268,-334.214" |
||
− | FadeINDuration = "0" |
||
− | FadeOUTDuration = "0" |
||
− | SlowFade = "false" |
||
− | cMissionTimer x400 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSetChuckState PowerOff3 |
||
− | ChuckState = "42" |
||
− | cMissionTimer x414 |
||
− | DeltaTimeSecondsRealTime = "4.5" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionDialogue LennyPostPoweredYuc1 |
||
− | Dialogue0 = "85319" |
||
− | Dialogue1 = "85320" |
||
− | JoinChuckAfter = "true" |
||
− | Joiner0 = "srv_lenny" |
||
− | LeadChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "12" |
||
− | Speaker1 = "srv_lenny" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65633" |
||
− | |||
− | cMissionPrereq ReachedPowerbox1 |
||
− | cMissionObjectiveEvent MustReachPowerBox |
||
− | EventString = "ReachedPowerBox" |
||
− | cMissionOnSuccess YucatanPowerRestored |
||
− | cMissionSetChuckState PowerRestored |
||
− | ChuckState = "42" |
||
− | </pre> |
||
− | === PoweredYucatan=== |
||
− | <pre> |
||
− | cMissionDefinition PoweredYucatan |
||
− | Duration = "432000" |
||
− | ExplicitStart = "false" |
||
− | PrerequisiteMission = "PowerYucatan" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionLevelReady PowerYucatan-Start1 |
||
− | LevelName = "LEVEL_YUCATAN_CASINO" |
||
− | cMissionSetChuckState PowerOff1 |
||
− | ChuckState = "42" |
||
− | </pre> |
||
− | === SF_Bus_Reservation=== |
||
− | <pre> |
||
− | cMissionDefinition SF_Bus_Reservation |
||
− | Color = "13058304" |
||
− | DebugSpawnPoint = "EntryFoodCourt" |
||
− | DescriptionSummary = "1" |
||
− | DisplayName = "80035" |
||
− | Duration = "108000" |
||
− | LevelToStartAtIfDebuggingMission = "YUCATAN_CASINO" |
||
− | MissionType = "3" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "14400" |
||
− | cMissionObjective Snowflake-Objective2 |
||
− | cMissionObjectiveEvent DeadYes3 |
||
− | EventString = "SnowflakeBusClear" |
||
− | cMissionLevelReady tapediesf |
||
− | LevelName = "LEVEL_TAPE_DIE" |
||
− | cMissionSpawnNPC sf_bus_holder |
||
− | NPCName = "srv_snowflake" |
||
− | Rotation = "3.125" |
||
− | SpawnPoint = "1,1,1" |
||
− | cMissionOnEvent sf_dead |
||
− | EventString = "SnowflakeDead" |
||
− | cMissionSendEvent busdone1 |
||
− | Value = "SnowflakeBusClear" |
||
− | cMissionOnEvent sf_joined |
||
− | EventString = "SnowflakeJoined" |
||
− | cMissionSendEvent busdone |
||
− | Value = "SnowflakeBusClear" |
||
− | |||
− | </pre> |
||
− | |||
− | == StrandedSiren== |
||
− | <pre> |
||
− | cMissionDefinition StrandedSiren |
||
− | CantFailOnLevel = "ATLANTICA_CASINO" |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "EntryFortunePark" |
||
− | DescriptionSummary = "80574" |
||
− | DisplayName = "80038" |
||
− | Duration = "32400" |
||
− | LevelToStartAtIfDebuggingMission = "ATLANTICA_CASINO" |
||
− | MissionType = "3" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "237780" |
||
− | cMissionTimer x267 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall x268 |
||
− | cMissionDialogue x269 |
||
− | Dialogue0 = "65894" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionObjective StrandedSiren-Objective |
||
− | cMissionObjectiveNPCJoin x270 |
||
− | MissionWaypoint = "ATLANTICA_CASINO,40.317,3.492,62.075" |
||
− | NPCName = "srv_tammy" |
||
− | cMissionLevelReady x289 |
||
− | LevelName = "LEVEL_ATLANTICA_CASINO" |
||
− | cMissionSpawnNPC T320 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_tammy" |
||
− | Rotation = "-2.232" |
||
− | SpawnPoint = "39.240,2.579,60.278" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogue d337 |
||
− | Dialogue0 = "65819" |
||
− | Dialogue1 = "65820" |
||
− | Dialogue2 = "65821" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | Speaker1 = "srv_tammy" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65630" |
||
− | SpeakerID2 = "65167" |
||
− | cMissionDialogue d344 |
||
− | Dialogue0 = "65824" |
||
− | Dialogue1 = "65825" |
||
− | Dialogue2 = "65828" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | Speaker0 = "srv_tammy" |
||
− | Speaker2 = "srv_tammy" |
||
− | SpeakerID0 = "65630" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65630" |
||
− | cMissionNPCAmbientDialogSequencer StrandedSirenHelp |
||
− | DialogCycleInterval = "5" |
||
− | DialogStartRadius = "30" |
||
− | DialogStopRadius = "8" |
||
− | Position = "40.245,3.492,60.892" |
||
− | cMissionAmbientNPCDialog StrandedSirenHelp1 |
||
− | Dialogue0 = "65817" |
||
− | SpeakerID0 = "65630" |
||
− | cMissionAmbientNPCDialog StrandedSirenHelp2 |
||
− | Dialogue0 = "65818" |
||
− | SpeakerID0 = "65630" |
||
− | cMissionAmbientNPCDialog StrandedSirenHelp3 |
||
− | Dialogue0 = "65095" |
||
− | SpeakerID0 = "65630" |
||
− | </pre> |
||
− | == StuartsScheme== |
||
− | <pre> |
||
− | cMissionDefinition StuartsScheme |
||
− | CantFailOnLevel = "SAFEHOUSE" |
||
− | Color = "3826405" |
||
− | DebugSpawnPoint = "Exit_Safehouse" |
||
− | DescriptionSummary = "80575" |
||
− | DisplayName = "80059" |
||
− | Duration = "18000" |
||
− | LevelToStartAtIfDebuggingMission = "ROYAL_FLUSH" |
||
− | MissionComplete_PP = "10000" |
||
− | MissionType = "3" |
||
− | ShowInDebugMenu = "true" |
||
− | ShowInHUD = "false" |
||
− | StartTime = "163800" |
||
− | cMissionPrereq StuartAlive1 |
||
− | cMissionObjectiveNPCJoin StuartRescued |
||
− | ANDRESCUED = "true" |
||
− | NPCName = "srv_stuart" |
||
− | cMissionTimer x1622 |
||
− | DeltaTimeSecondsRealTime = "5" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall x1623 |
||
− | DeactivateOnLevelTransition = "false" |
||
− | HighPriority = "" |
||
− | cMissionDialogue x1624 |
||
− | Dialogue0 = "65890" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionObjective StuartsSchemeOBJ |
||
− | cMissionObjectiveEvent StuartBeatenUp |
||
− | EventString = "StuartBeatenUp" |
||
− | MissionWaypoint = "SAFEHOUSE,-0.336,-1.100,28.098" |
||
− | cMissionLevelReady Safehouse17 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnNPC Stuart2 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_stuart" |
||
− | Rotation = "-0.403" |
||
− | SpawnPoint = "-0.336,-1.100,28.098" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogue StuartArgue |
||
− | Dialogue0 = "65667" |
||
− | Dialogue1 = "65668" |
||
− | Dialogue2 = "65669" |
||
− | ReactionAnim0 = "2" |
||
− | ReactionAnim2 = "9" |
||
− | Speaker0 = "srv_stuart" |
||
− | Speaker2 = "srv_stuart" |
||
− | SpeakerID0 = "65174" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65174" |
||
− | cMissionDialogue StuartArgue5 |
||
− | Dialogue0 = "65670" |
||
− | Dialogue1 = "65671" |
||
− | Dialogue2 = "65672" |
||
− | ReactionAnim1 = "9" |
||
− | Speaker1 = "srv_stuart" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65174" |
||
− | SpeakerID2 = "65167" |
||
− | cMissionDialogue StuartArgue4 |
||
− | Dialogue0 = "65673" |
||
− | Dialogue1 = "65674" |
||
− | Dialogue2 = "65675" |
||
− | ReactionAnim0 = "9" |
||
− | ReactionAnim2 = "7" |
||
− | Speaker0 = "srv_stuart" |
||
− | Speaker2 = "srv_stuart" |
||
− | SpeakerID0 = "65174" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65174" |
||
− | cMissionDialogue StuartArgue3 |
||
− | Dialogue0 = "65744" |
||
− | Dialogue1 = "65745" |
||
− | Dialogue2 = "65746" |
||
− | ReactionAnim1 = "3" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65174" |
||
− | SpeakerID2 = "65167" |
||
− | cMissionDialogue StuartArgue2 |
||
− | Dialogue0 = "65747" |
||
− | Dialogue1 = "65748" |
||
− | Dialogue2 = "65749" |
||
− | ReactionAnim2 = "1" |
||
− | Speaker2 = "srv_stuart" |
||
− | SpeakerID0 = "65174" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65174" |
||
− | cMissionChangeNPCState StuartScared1 |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "3" |
||
− | NPCName = "srv_stuart" |
||
− | SurvivorAttacksDisabled = "true" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionDialogue StuartArgue1 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "66185" |
||
− | SpeakerID0 = "65167" |
||
− | cMissionTimer StuartCompleteDelay2 |
||
− | DeltaTimeSecondsRealTime = "5" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendEvent ChuckBeatStuart5 |
||
− | Value = "StuartBeatenUp" |
||
− | cMissionOnFail SurvivorsLeaveAfterFailedConversion |
||
− | cMissionSendCommandToProp RemoveSurvivorsFromThisRoom3 |
||
− | PropCommand = "24" |
||
− | cMissionSetChuckState mutiny |
||
− | ChuckState = "58" |
||
− | cMissionOnSuccess MissionComplete |
||
− | cMissionRaiseDialog MutinyAverted |
||
− | Mission_Message = "65880" |
||
− | Mission_Message_Color = "4" |
||
− | cMissionOnEnter MissionHasStarted |
||
− | cMissionSendEvent StuartsSchemeisActive |
||
− | Value = "StartedStuartsScheme" |
||
− | </pre> |
||
− | === StuartAttack=== |
||
− | <pre> |
||
− | cMissionDefinition StuartAttack |
||
− | Duration = "432000" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | MissionType = "8" |
||
− | StartTime = "163800" |
||
− | cMissionPrereq FailState |
||
− | cMissionObjectiveMissionStatus StuartFail |
||
− | Failed = "true" |
||
− | MissionName = "StuartsScheme" |
||
− | cMissionObjectiveEvent HasStuartsSchemeStarted1 |
||
− | EventString = "StartedStuartsScheme" |
||
− | cMissionObjective StuartAttack-Objective |
||
− | cMissionObjectiveSurvivorLives StuartDead |
||
− | KillSurvivor = "true" |
||
− | Name = "srv_stuart" |
||
− | cMissionLevelReady StuartAttack-Start |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionSpawnNPC AngryStuart |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_stuart" |
||
− | Rotation = "-0.85" |
||
− | SpawnPoint = "-307.441,-4.794,-122.669" |
||
− | WithProp = "BaseballBat" |
||
− | cMissionOnTrigger makehostile |
||
− | InnerRadius = "12" |
||
− | Location = "-307.441,-4.794,-122.669" |
||
− | Radius = "12" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSendEvent SendHostile |
||
− | Value = "MakeStuartHostile" |
||
− | cMissionOnTrigger makehostile1 |
||
− | InnerRadius = "12" |
||
− | Location = "-303.100,-4.798,-148.597" |
||
− | Radius = "12" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSendEvent SendHostile1 |
||
− | Value = "MakeStuartHostile" |
||
− | cMissionOnEvent StuartHostile |
||
− | EventString = "MakeStuartHostile" |
||
− | OnlyExecuteOnce = "true" |
||
− | cMissionDialogue MAdStuart1 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "65667" |
||
− | SpeakerID0 = "65174" |
||
− | cMissionSetNPCScriptedAction ClearStuartsPrejoin5 |
||
− | Defect = "true" |
||
− | NPCName = "srv_stuart" |
||
− | ReactionAnim = "18" |
||
− | </pre> |
||
− | === StuartFailCall=== |
||
− | <pre> |
||
− | cMissionDefinition StuartFailCall |
||
− | Duration = "21600" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "8" |
||
− | StartTime = "163800" |
||
− | cMissionPrereq FailState1 |
||
− | cMissionObjectiveMissionStatus StuartFail1 |
||
− | Failed = "true" |
||
− | MissionName = "StuartsScheme" |
||
− | cMissionObjectiveEvent HasStuartsSchemeStarted2 |
||
− | EventString = "StartedStuartsScheme" |
||
− | cMissionObjective StuartAttack-Objective1 |
||
− | cMissionObjectiveEvent CallSent |
||
− | EventString = "FailStuartCallSent" |
||
− | cMissionTimer DelayPhone |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | TriggerBothPlayers = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall x1629 |
||
− | DeactivateOnLevelTransition = "false" |
||
− | HighPriority = "true" |
||
− | cMissionDialogue x1630 |
||
− | Dialogue0 = "65891" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionSendEvent EndMission3 |
||
− | Value = "FailStuartCallSent" |
||
− | |||
− | cMissionTimer DelayDefections |
||
− | DeltaTimeSecondsRealTime = "10" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | TriggerBothPlayers = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSetNPCScriptedAction EstherDefect1 |
||
− | Defect = "true" |
||
− | NPCName = "srv_esther" |
||
− | cMissionSetNPCScriptedAction DenyceDefect1 |
||
− | Defect = "true" |
||
− | NPCName = "srv_denyce" |
||
− | cMissionSetNPCScriptedAction TerriDefect1 |
||
− | Defect = "true" |
||
− | NPCName = "srv_terri" |
||
− | cMissionSetNPCScriptedAction WillaDefect1 |
||
− | Defect = "true" |
||
− | NPCName = "srv_willa" |
||
− | cMissionSetNPCScriptedAction KristinDefect1 |
||
− | Defect = "true" |
||
− | NPCName = "srv_kristin" |
||
− | |||
− | </pre> |
||
− | == X_Survivor_Box== |
||
− | <pre> |
||
− | cMissionDefinition X_Survivor_Box |
||
− | DescriptionSummary = "117" |
||
− | DisplayName = "103" |
||
− | Duration = "259200" |
||
− | ExplicitStart = "true" |
||
− | LevelRequiredToStartName = "X_SURVIVOR_BOX" |
||
− | LevelToStartAtIfDebuggingMission = "X_SURVIVOR_BOX" |
||
− | MissionType = "0" |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "0" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionLevelReady X_Survivor_Box-Start |
||
− | LevelName = "LEVEL_X_SURVIVOR_BOX" |
||
− | cMissionSpawnNPC x21 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_sven" |
||
− | Rotation = "1.286" |
||
− | SpawnPoint = "-64.109,0.020,-138.736" |
||
− | cMissionDialogue x5611 |
||
− | Dialogue0 = "65090" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "true" |
||
− | SpeakerID0 = "65187" |
||
− | cMissionSpawnNPC x170 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_floyd" |
||
− | Rotation = "-2.413" |
||
− | SpawnPoint = "-66.182,0.020,-141.761" |
||
− | cMissionDialogue x5631 |
||
− | Dialogue0 = "65090" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "true" |
||
− | SpeakerID0 = "65535" |
||
− | cMissionSpawnNPC x5521 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_stuart" |
||
− | Rotation = "-0.135" |
||
− | SpawnPoint = "-85.382,7.520,-163.388" |
||
− | cMissionDialogue x5641 |
||
− | Dialogue0 = "65090" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "true" |
||
− | SpeakerID0 = "50249" |
||
− | cMissionSpawnNPC x5561 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_gordon" |
||
− | Rotation = "0.012" |
||
− | SpawnPoint = "-82.651,7.520,-163.486" |
||
− | cMissionDialogue x5601 |
||
− | Dialogue0 = "65090" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "true" |
||
− | SpeakerID0 = "77519" |
||
− | cMissionSpawnNPC x5581 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_linnette" |
||
− | Rotation = "0.011" |
||
− | SpawnPoint = "-80.317,7.520,-163.595" |
||
− | cMissionDialogue x5651 |
||
− | Dialogue0 = "65090" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "true" |
||
− | SpeakerID0 = "50103" |
||
− | cMissionSpawnNPC x5582 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_willa" |
||
− | Rotation = "-0.266" |
||
− | SpawnPoint = "-77.831,7.520,-163.338" |
||
− | cMissionDialogue x5652 |
||
− | Dialogue0 = "65090" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "true" |
||
− | SpeakerID0 = "50103" |
||
− | cMissionSpawnNPC Zombification_Victim |
||
− | NPCName = "srv_kristin_4" |
||
− | Rotation = "-0.343" |
||
− | SpawnPoint = "-77.141,0.027,-118.474" |
||
− | cMissionZombieFactory test |
||
− | Amount0 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_gas" |
||
− | ZombieWarehouseName = "test_gas" |
||
− | cMissionZombieFactory x39 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | Amount5 = "0" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_protester" |
||
− | Type1 = "zombie_protester_female" |
||
− | Type2 = "zombie_knife" |
||
− | Type3 = "zombie_sandwich" |
||
− | Type4 = "zombie_soldier" |
||
− | Type5 = "zombie_bride" |
||
− | ZombieWarehouseName = "SurvivorBox" |
||
− | </pre> |
||
− | == X_Vehicle_Box== |
||
− | <pre> |
||
− | cMissionDefinition X_Vehicle_Box |
||
− | DebugSpawnPoint = "Vehicle_Start" |
||
− | DescriptionSummary = "117" |
||
− | DisplayName = "103" |
||
− | Duration = "259200" |
||
− | ExplicitStart = "true" |
||
− | LevelRequiredToStartName = "X_SURVIVOR_BOX" |
||
− | LevelToStartAtIfDebuggingMission = "X_SURVIVOR_BOX" |
||
− | MissionType = "0" |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | ShowInDebugMenu = "true" |
||
− | WaitUntilEnd = "true" |
||
− | </pre> |
||
− | == TapeItOrDie== |
||
− | <pre> |
||
− | cMissionDefinition TapeItOrDie |
||
− | CantFailOnLevel = "PALISADES" |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "EntryYucutan" |
||
− | DescriptionSummary = "80576" |
||
− | DisplayName = "80044" |
||
− | Duration = "28800" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "PALISADES" |
||
− | MissionType = "3" |
||
− | Module = "0" |
||
− | PrerequisiteMission = "FinishTIOD" |
||
− | ShowInDebugMenu = "true" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "292500" |
||
− | cMissionObjective TapeItOrDie-Objective |
||
− | cMissionObjectiveNPCJoin Mike5 |
||
− | MissionWaypoint = "PALISADES,227.219,-0.561,-98.545" |
||
− | NPCName = "srv_mike" |
||
− | cMissionObjectiveNPCJoin Meg4 |
||
− | MissionWaypoint = "PALISADES,227.219,-0.561,-98.545" |
||
− | NPCName = "srv_meg" |
||
− | cMissionObjectiveNPCJoin Jeff2 |
||
− | MissionWaypoint = "PALISADES,227.219,-0.561,-98.545" |
||
− | NPCName = "srv_jeff" |
||
− | cMissionObjectiveNPCJoin Matt |
||
− | MissionWaypoint = "PALISADES,227.219,-0.561,-98.545" |
||
− | NPCName = "srv_matt" |
||
− | cMissionTimer TIODBreachPhoner |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall TIODBreachPhone |
||
− | HighPriority = "false" |
||
− | cMissionDialogue TIODStaceyCall |
||
− | Dialogue0 = "67842" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionLevelReady PalisadesSmoke |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionStartEffect TIODSmokeInPalisades |
||
− | EffectEnum = "47" |
||
− | Location = "234.179,-0.565,-91.349" |
||
− | Loop = "true" |
||
− | Number = "2" |
||
− | Rotation = "0.000,0.480,0.000,0.877" |
||
− | cMissionSpawnNPC Mike1 |
||
− | NPCName = "srv_mike" |
||
− | Rotation = "-2.487" |
||
− | SpawnPoint = "226.938,-0.565,-95.464" |
||
− | WithProp = "DonkeyLamp" |
||
− | cMissionDialogueCondition MikeSafeCondition2 |
||
− | DialogueCondition = "9" |
||
− | cMissionDialogue MikeSafe3 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "67755" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50460" |
||
− | cMissionDialogue Mike8 |
||
− | Dialogue0 = "67756" |
||
− | Dialogue1 = "67771" |
||
− | Dialogue2 = "67757" |
||
− | JoinChuckAfter = "true" |
||
− | Joiner0 = "srv_jeff" |
||
− | Joiner1 = "srv_matt" |
||
− | Joiner2 = "srv_meg" |
||
− | Speaker0 = "srv_mike" |
||
− | SpeakerID0 = "50460" |
||
− | SpeakerID1 = "50460" |
||
− | SpeakerID2 = "65167" |
||
− | cMissionSpawnNPC Meg3 |
||
− | NPCName = "srv_meg" |
||
− | Rotation = "-2.364" |
||
− | SpawnPoint = "231.373,-0.565,-94.780" |
||
− | WithProp = "BaseballBat" |
||
− | cMissionDialogueCondition MegSafeCondition2 |
||
− | DialogueCondition = "9" |
||
− | cMissionDialogue MegSafe2 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "67772" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "65724" |
||
− | cMissionDialogue Meg9 |
||
− | Dialogue0 = "67773" |
||
− | Dialogue1 = "67774" |
||
− | JoinChuckAfter = "true" |
||
− | Joiner0 = "srv_mike" |
||
− | Joiner1 = "srv_jeff" |
||
− | Joiner2 = "srv_matt" |
||
− | Speaker0 = "srv_meg" |
||
− | SpeakerID0 = "65724" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionSpawnNPC Jeff4 |
||
− | NPCName = "srv_jeff" |
||
− | Rotation = "-2.758" |
||
− | SpawnPoint = "231.501,-0.565,-98.959" |
||
− | WithProp = "PowerDrill" |
||
− | cMissionDialogueCondition JeffSafeCondition1 |
||
− | DialogueCondition = "9" |
||
− | cMissionDialogue JeffSafe1 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "67811" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "65725" |
||
− | cMissionDialogue Jeff14 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "67827" |
||
− | Dialogue1 = "67812" |
||
− | Dialogue2 = "67813" |
||
− | JoinChuckAfter = "true" |
||
− | Joiner0 = "srv_mike" |
||
− | Joiner1 = "srv_meg" |
||
− | Joiner2 = "srv_matt" |
||
− | Speaker1 = "srv_jeff" |
||
− | SpeakerID0 = "65725" |
||
− | SpeakerID1 = "65725" |
||
− | SpeakerID2 = "65167" |
||
− | cMissionSetNPCScriptedAction ClearPreJoin2 |
||
− | NPCName = "srv_jeff" |
||
− | ReactionAnim = "18" |
||
− | cMissionSpawnNPC Matt4 |
||
− | NPCName = "srv_matt" |
||
− | Rotation = "-0.713" |
||
− | SpawnPoint = "228.623,-0.564,-100.354" |
||
− | cMissionDialogueCondition MattSafeCondition1 |
||
− | DialogueCondition = "9" |
||
− | cMissionDialogue MattSafe1 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "67790" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50155" |
||
− | cMissionDialogue Matt6 |
||
− | Dialogue0 = "67826" |
||
− | Dialogue1 = "67791" |
||
− | Dialogue2 = "67792" |
||
− | JoinChuckAfter = "true" |
||
− | Joiner0 = "srv_mike" |
||
− | Joiner1 = "srv_jeff" |
||
− | Joiner2 = "srv_meg" |
||
− | ReactionAnim0 = "6" |
||
− | Speaker0 = "srv_matt" |
||
− | Speaker1 = "srv_matt" |
||
− | SpeakerID0 = "50155" |
||
− | SpeakerID1 = "50155" |
||
− | SpeakerID2 = "65167" |
||
− | cMissionOnTrigger SpawnZombies1 |
||
− | InnerRadius = "35" |
||
− | Location = "201.953,-0.426,-118.120" |
||
− | Radius = "35" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSpawnZombie TIODZombieGroup1 |
||
− | NumberOfZombies = "5" |
||
− | SpawnPoint = "224.234,-0.563,-102.217" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie TIODZombieGroup2 |
||
− | NumberOfZombies = "5" |
||
− | SpawnPoint = "227.030,-0.563,-103.287" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie TIODZombieGroup3 |
||
− | NumberOfZombies = "10" |
||
− | SpawnPoint = "229.934,-0.564,-100.758" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie TIODZombieGroup4 |
||
− | NumberOfZombies = "5" |
||
− | SpawnPoint = "225.061,-0.553,-94.633" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie TIODZombieGroup5 |
||
− | NumberOfZombies = "5" |
||
− | SpawnPoint = "230.343,-0.565,-95.829" |
||
− | ZombieType = "zombie_skinny" |
||
− | |||
− | </pre> |
||
− | === TapeItOrDieComboCreation1=== |
||
− | <pre> |
||
− | cMissionDefinition TapeItOrDieComboCreation1 |
||
− | CantFailOnLevel = "TAPE_DIE" |
||
− | Color = "16422912" |
||
− | DescriptionSummary = "80576" |
||
− | DisplayName = "80044" |
||
− | Duration = "21600" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "TAPE_DIE" |
||
− | MissionType = "3" |
||
− | Module = "0" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "194400" |
||
− | cMissionObjective TapeItOrDieComboCreation1-Objective |
||
− | cMissionObjectiveEvent CC1Ends |
||
− | EventString = "TIODOVER" |
||
− | cMissionLevelReady TapeItOrDieComboCreation1-Start |
||
− | LevelName = "LEVEL_TAPE_DIE" |
||
− | cMissionSpawnNPC Mike2 |
||
− | NPCName = "srv_mike" |
||
− | Rotation = "1.047" |
||
− | SpawnPoint = "245.020,-4.548,-79.046" |
||
− | cMissionDialogueCondition MikeIntroduction |
||
− | AutoStart = "false" |
||
− | ConditionParameter1 = "TIODintroOver" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue MikeIntro1 |
||
− | ClearPreJoinAfterReaction2 = "false" |
||
− | Dialogue0 = "67737" |
||
− | Dialogue1 = "67738" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | Speaker0 = "srv_mike" |
||
− | SpeakerID0 = "50460" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue MikeIntro1b |
||
− | AutoStart = "false" |
||
− | ClearPreJoinAfterReaction2 = "false" |
||
− | Dialogue0 = "67739" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "9" |
||
− | Speaker0 = "srv_mike" |
||
− | SpeakerID0 = "50460" |
||
− | cMissionSendEvent IntroOverMike1 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "TIODintroOver" |
||
− | cMissionDialogueCondition MikeExplanation1 |
||
− | ConditionParameter1 = "TIODexp1Over" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue MikeExp1 |
||
− | ClearPreJoinAfterReaction0 = "false" |
||
− | Dialogue0 = "67740" |
||
− | Dialogue1 = "67741" |
||
− | Dialogue2 = "67742" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim1 = "9" |
||
− | Speaker1 = "srv_mike" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50460" |
||
− | SpeakerID2 = "65167" |
||
− | cMissionDialogue MikeExp1b |
||
− | ClearPreJoinAfterReaction0 = "false" |
||
− | Dialogue0 = "67743" |
||
− | Dialogue1 = "67744" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50460" |
||
− | SpeakerID1 = "50460" |
||
− | cMissionSendEvent Exp1OverMike1 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "TIODexp1Over" |
||
− | cMissionDialogueCondition MikeExplanation2 |
||
− | ConditionParameter1 = "TIODexp2Over" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue MikeExp2 |
||
− | ClearPreJoinAfterReaction0 = "false" |
||
− | Dialogue0 = "67745" |
||
− | Dialogue1 = "67746" |
||
− | Dialogue2 = "67747" |
||
− | Speaker0 = "srv_mike" |
||
− | SpeakerID0 = "50460" |
||
− | SpeakerID1 = "50460" |
||
− | SpeakerID2 = "50460" |
||
− | cMissionDialogue MikeExp2a |
||
− | ClearPreJoinAfterReaction0 = "false" |
||
− | Dialogue0 = "67748" |
||
− | Dialogue1 = "67749" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50460" |
||
− | cMissionDialogue MikeExp2b |
||
− | ClearPreJoinAfterReaction0 = "false" |
||
− | Dialogue0 = "67750" |
||
− | Dialogue1 = "67751" |
||
− | Dialogue2 = "67752" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim1 = "1" |
||
− | Speaker1 = "srv_mike" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50460" |
||
− | SpeakerID2 = "50460" |
||
− | cMissionSendEvent Exp2OverMike |
||
− | DialogManagerOnly = "true" |
||
− | Value = "TIODexp2Over" |
||
− | cMissionDialogueCondition MikeRepeat1 |
||
− | ConditionParameter1 = "BothWeaponsInHand" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue MikeLoop |
||
− | Dialogue0 = "67752" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "srv_mike" |
||
− | SpeakerID0 = "50460" |
||
− | cMissionDialogueCondition RewardLoop3 |
||
− | ConditionParameter1 = "TIODDialoguesOver" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue MikeRepeat |
||
− | Dialogue0 = "67816" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50460" |
||
− | cMissionDialogue MikeRepeat4 |
||
− | Dialogue0 = "67823" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50460" |
||
− | cMissionSpawnNPC Meg2 |
||
− | NPCName = "srv_meg" |
||
− | Rotation = "0.398" |
||
− | SpawnPoint = "247.930,-4.559,-83.483" |
||
− | cMissionDialogueCondition MegIntroduction |
||
− | ConditionParameter1 = "TIODintroOver" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue MegIntro |
||
− | ClearPreJoinAfterReaction2 = "false" |
||
− | Dialogue0 = "67758" |
||
− | Dialogue1 = "67759" |
||
− | Dialogue2 = "67760" |
||
− | Dialogue3 = "67761" |
||
− | Dialogue4 = "67762" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "5" |
||
− | ReactionAnim2 = "9" |
||
− | ReactionAnim4 = "1" |
||
− | Speaker0 = "srv_meg" |
||
− | Speaker2 = "srv_meg" |
||
− | Speaker4 = "srv_meg" |
||
− | SpeakerID0 = "65724" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65724" |
||
− | SpeakerID3 = "65167" |
||
− | SpeakerID4 = "65724" |
||
− | cMissionSendEvent IntroOverMeg |
||
− | DialogManagerOnly = "true" |
||
− | Value = "TIODintroOver" |
||
− | cMissionDialogueCondition MegExplanation1 |
||
− | ConditionParameter1 = "TIODexp1Over" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue MegExp1 |
||
− | ClearPreJoinAfterReaction0 = "false" |
||
− | Dialogue0 = "67763" |
||
− | Dialogue1 = "67764" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim1 = "3" |
||
− | Speaker1 = "srv_meg" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65724" |
||
− | cMissionSendEvent Exp1OverMeg |
||
− | DialogManagerOnly = "true" |
||
− | Value = "TIODexp1Over" |
||
− | cMissionDialogueCondition MegExplanation2 |
||
− | ConditionParameter1 = "TIODexp2Over" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue MegExp2 |
||
− | ClearPreJoinAfterReaction0 = "false" |
||
− | Dialogue0 = "67765" |
||
− | Dialogue1 = "67766" |
||
− | Dialogue2 = "67767" |
||
− | Dialogue3 = "67768" |
||
− | Dialogue4 = "67769" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim3 = "0" |
||
− | Speaker0 = "srv_meg" |
||
− | Speaker3 = "srv_meg" |
||
− | SpeakerID0 = "65724" |
||
− | SpeakerID1 = "65724" |
||
− | SpeakerID2 = "65167" |
||
− | SpeakerID3 = "65724" |
||
− | SpeakerID4 = "65724" |
||
− | cMissionSendEvent Exp2OverMeg |
||
− | DialogManagerOnly = "true" |
||
− | Value = "TIODexp2Over" |
||
− | cMissionDialogueCondition MegRepeat2 |
||
− | ConditionParameter1 = "BothWeaponsInHand" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue MegLoop |
||
− | Dialogue0 = "67770" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "srv_meg" |
||
− | SpeakerID0 = "65724" |
||
− | cMissionDialogueCondition RewardLoop2 |
||
− | ConditionParameter1 = "TIODDialoguesOver" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue MegRepeat |
||
− | Dialogue0 = "67817" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "65724" |
||
− | cMissionDialogue MegRepeat3 |
||
− | Dialogue0 = "67824" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "65724" |
||
− | cMissionSpawnNPC Jeff3 |
||
− | NPCName = "srv_jeff" |
||
− | Rotation = "0.875" |
||
− | SpawnPoint = "247.924,-4.565,-89.417" |
||
− | cMissionDialogueCondition JeffIntroduction |
||
− | ConditionParameter1 = "TIODintroOver" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue JeffIntro1 |
||
− | ClearPreJoinAfterReaction2 = "false" |
||
− | Dialogue0 = "67793" |
||
− | Dialogue1 = "67794" |
||
− | JoinChuckAfter = "false" |
||
− | ReactionAnim0 = "2" |
||
− | Speaker0 = "srv_jeff" |
||
− | SpeakerID0 = "65725" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue JeffIntro1b |
||
− | AutoStart = "true" |
||
− | ClearPreJoinAfterReaction0 = "true" |
||
− | ClearPreJoinAfterReaction2 = "false" |
||
− | Dialogue0 = "67795" |
||
− | Dialogue1 = "67796" |
||
− | JoinChuckAfter = "false" |
||
− | ReactionAnim1 = "5" |
||
− | Speaker0 = "srv_jeff" |
||
− | Speaker1 = "srv_jeff" |
||
− | SpeakerID0 = "65725" |
||
− | SpeakerID1 = "65725" |
||
− | cMissionSetNPCScriptedAction FaceChuck |
||
− | NPCName = "srv_jeff" |
||
− | ReactionAnim = "5" |
||
− | SetOrientation = "true" |
||
− | cMissionSetNPCScriptedAction FaceChuck1 |
||
− | NPCName = "srv_jeff" |
||
− | ReactionAnim = "18" |
||
− | SetOrientation = "false" |
||
− | cMissionDialogue JeffIntro2 |
||
− | Dialogue0 = "67798" |
||
− | Dialogue1 = "67799" |
||
− | Dialogue2 = "67800" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "srv_jeff" |
||
− | Speaker2 = "srv_jeff" |
||
− | SpeakerID0 = "65725" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65725" |
||
− | cMissionSendEvent IntroOver |
||
− | DialogManagerOnly = "true" |
||
− | Value = "TIODintroOver" |
||
− | cMissionDialogueCondition JeffExplanation1 |
||
− | ConditionParameter1 = "TIODexp1Over" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue JeffExp1 |
||
− | ClearPreJoinAfterReaction0 = "true" |
||
− | Dialogue0 = "67801" |
||
− | Dialogue1 = "67802" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "srv_jeff" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65725" |
||
− | cMissionSendEvent Exp1Over |
||
− | DialogManagerOnly = "true" |
||
− | Value = "TIODexp1Over" |
||
− | cMissionDialogueCondition JeffExplanation2 |
||
− | ConditionParameter1 = "TIODexp2Over" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue JeffExp2 |
||
− | ClearPreJoinAfterReaction0 = "true" |
||
− | Dialogue0 = "67803" |
||
− | Dialogue1 = "67804" |
||
− | Dialogue2 = "67805" |
||
− | LoopThisNode = "false" |
||
− | Speaker0 = "srv_jeff" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65725" |
||
− | SpeakerID2 = "65167" |
||
− | cMissionDialogue JeffExp2b |
||
− | AutoStart = "true" |
||
− | ClearPreJoinAfterReaction0 = "true" |
||
− | Dialogue0 = "67806" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "srv_jeff" |
||
− | SpeakerID0 = "65725" |
||
− | cMissionSendEvent Exp2Over2 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "TIODexp2Over" |
||
− | cMissionDialogue JeffExp3 |
||
− | ClearPreJoinAfterReaction0 = "true" |
||
− | ClearPreJoinAfterReaction1 = "true" |
||
− | Dialogue0 = "67807" |
||
− | Dialogue1 = "67808" |
||
− | Speaker0 = "srv_jeff" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65725" |
||
− | cMissionDialogueCondition SawBrought1 |
||
− | ConditionParameter1 = "BroughtSaw" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogueCondition PlatesBrought1 |
||
− | ConditionParameter1 = "BroughtPlates" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogueCondition GiveSaw2 |
||
− | ConditionParameter1 = "CementSaw" |
||
− | DialogueCondition = "7" |
||
− | cMissionDialogueCondition GivePlates2 |
||
− | ConditionParameter1 = "Plates" |
||
− | DialogueCondition = "7" |
||
− | cMissionDialogue NeedSawAndPlates1 |
||
− | Dialogue0 = "67809" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "65725" |
||
− | cMissionDialogue ThanksPlates2 |
||
− | ClearPreJoinAfterReaction0 = "true" |
||
− | Dialogue0 = "67810" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "0" |
||
− | Speaker0 = "srv_jeff" |
||
− | SpeakerID0 = "65725" |
||
− | cMissionSendEvent BroughtPlates3 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "BroughtPlates" |
||
− | cMissionTimer DelayItemGive7 |
||
− | DeltaTimeSecondsRealTime = "1" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendCommandToProp DestroyJeffItem7 |
||
− | PropCommand = "17" |
||
− | TargetNPCName = "srv_jeff" |
||
− | |||
− | cMissionDialogue ThanksSaw2 |
||
− | ClearPreJoinAfterReaction0 = "true" |
||
− | Dialogue0 = "67810" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "0" |
||
− | Speaker0 = "srv_jeff" |
||
− | SpeakerID0 = "65725" |
||
− | cMissionSendEvent BroughtSaw2 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "BroughtSaw" |
||
− | cMissionTimer DelayItemGive8 |
||
− | DeltaTimeSecondsRealTime = "1" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendCommandToProp DestroyJeffItem8 |
||
− | PropCommand = "17" |
||
− | TargetNPCName = "srv_jeff" |
||
− | |||
− | cMissionDialogueCondition GiveSaw3 |
||
− | ConditionParameter1 = "CementSaw" |
||
− | DialogueCondition = "7" |
||
− | cMissionDialogue NeedASaw1 |
||
− | Dialogue0 = "67820" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "srv_jeff" |
||
− | SpeakerID0 = "65725" |
||
− | cMissionDialogue ThanksSaw3 |
||
− | ClearPreJoinAfterReaction0 = "true" |
||
− | Dialogue0 = "67810" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "0" |
||
− | Speaker0 = "srv_jeff" |
||
− | SpeakerID0 = "65725" |
||
− | cMissionSendEvent BroughtSaw3 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "BroughtSaw" |
||
− | cMissionTimer DelayItemGive9 |
||
− | DeltaTimeSecondsRealTime = "1" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendCommandToProp DestroyJeffItem9 |
||
− | PropCommand = "17" |
||
− | TargetNPCName = "srv_jeff" |
||
− | |||
− | cMissionDialogueCondition BroughtPlates4 |
||
− | AutoStart = "false" |
||
− | ConditionParameter1 = "BroughtPlates" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogueCondition GivePlates3 |
||
− | ConditionParameter1 = "Plates" |
||
− | DialogueCondition = "7" |
||
− | cMissionDialogue NeedPlates1 |
||
− | Dialogue0 = "67821" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "srv_jeff" |
||
− | SpeakerID0 = "65725" |
||
− | cMissionDialogue ThanksPlates3 |
||
− | ClearPreJoinAfterReaction0 = "true" |
||
− | Dialogue0 = "67810" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "0" |
||
− | Speaker0 = "srv_jeff" |
||
− | SpeakerID0 = "65725" |
||
− | cMissionSendEvent BroughtPlates5 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "BroughtPlates" |
||
− | cMissionTimer DelayItemGive10 |
||
− | DeltaTimeSecondsRealTime = "1" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendCommandToProp DestroyJeffItem10 |
||
− | PropCommand = "17" |
||
− | TargetNPCName = "srv_jeff" |
||
− | |||
− | cMissionDialogue BroughtAll1 |
||
− | AutoStart = "true" |
||
− | ClearPreJoinAfterReaction0 = "true" |
||
− | Dialogue0 = "90358" |
||
− | Speaker0 = "srv_jeff" |
||
− | SpeakerID0 = "65725" |
||
− | cMissionSendEvent BothWeaponsInHand2 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "BothWeaponsInHand" |
||
− | cMissionSendEvent Got2Weapons5 |
||
− | Value = "Got2Weapons1" |
||
− | cMissionSetNPCScriptedAction Tinkering1 |
||
− | NPCName = "srv_jeff" |
||
− | ReactionAnim = "3" |
||
− | SetOrientation = "false" |
||
− | UseOrientation = "false" |
||
− | cMissionDialogue JeffBuilding |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "67814" |
||
− | Speaker0 = "srv_jeff" |
||
− | SpeakerID0 = "65725" |
||
− | cMissionDialogue JeffExp7 |
||
− | AutoStart = "true" |
||
− | ClearPreJoinAfterReaction0 = "true" |
||
− | Dialogue0 = "67819" |
||
− | Speaker0 = "srv_jeff" |
||
− | SpeakerID0 = "65725" |
||
− | cMissionSendEvent JeffsDone |
||
− | Value = "ItemCreated" |
||
− | cMissionDialogue JeffReward1 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "67861" |
||
− | LoopThisNode = "false" |
||
− | SpeakerID0 = "65725" |
||
− | cMissionTimer DelayComboCard2 |
||
− | DeltaTimeSecondsRealTime = "3" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSetChuckState GiveComboCard3 |
||
− | ChuckState = "19" |
||
− | Value = "37" |
||
− | cMissionSendCommandToProp MakeComboWeaponGo2 |
||
− | PropCommand = "23" |
||
− | PropName = "ComboWeaponCreated2" |
||
− | cMissionSendEvent RewardOver4 |
||
− | Value = "TIODDialoguesOver" |
||
− | cMissionDialogue Jeff1hrRepeat3 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "67822" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "65725" |
||
− | cMissionDialogue Jeff1hrRepeat6 |
||
− | Dialogue0 = "67822" |
||
− | IgnoreAction = "true" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "65725" |
||
− | cMissionSpawnNPC Matt3 |
||
− | NPCName = "srv_matt" |
||
− | Rotation = "3.035" |
||
− | SpawnPoint = "253.035,-4.565,-87.154" |
||
− | cMissionDialogueCondition MattIntroduction |
||
− | ConditionParameter1 = "TIODintroOver" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue MattIntro |
||
− | ClearPreJoinAfterReaction2 = "false" |
||
− | Dialogue0 = "67775" |
||
− | Dialogue1 = "67776" |
||
− | Dialogue2 = "67777" |
||
− | Dialogue3 = "67778" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "5" |
||
− | ReactionAnim2 = "5" |
||
− | ReactionAnim3 = "8" |
||
− | Speaker0 = "srv_matt" |
||
− | Speaker2 = "srv_matt" |
||
− | Speaker3 = "srv_matt" |
||
− | SpeakerID0 = "50155" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "50155" |
||
− | SpeakerID3 = "50155" |
||
− | cMissionSendEvent IntroOverMatt |
||
− | DialogManagerOnly = "true" |
||
− | Value = "TIODintroOver" |
||
− | cMissionDialogueCondition MattExplanation1 |
||
− | ConditionParameter1 = "TIODexp1Over" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue MattExp1 |
||
− | ClearPreJoinAfterReaction0 = "false" |
||
− | Dialogue0 = "67779" |
||
− | Dialogue1 = "67780" |
||
− | LoopThisNode = "true" |
||
− | Speaker1 = "srv_matt" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50155" |
||
− | cMissionSendEvent Exp1OverMatt |
||
− | DialogManagerOnly = "true" |
||
− | Value = "TIODexp1Over" |
||
− | cMissionDialogueCondition MattExplanation2 |
||
− | ConditionParameter1 = "TIODexp2Over" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue MattExp2 |
||
− | ClearPreJoinAfterReaction0 = "false" |
||
− | Dialogue0 = "67781" |
||
− | Dialogue1 = "67782" |
||
− | Dialogue2 = "67783" |
||
− | Dialogue3 = "67784" |
||
− | Dialogue4 = "67785" |
||
− | ReactionAnim2 = "1" |
||
− | ReactionAnim3 = "0" |
||
− | Speaker0 = "srv_matt" |
||
− | Speaker2 = "srv_matt" |
||
− | SpeakerID0 = "50155" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "50155" |
||
− | SpeakerID3 = "65167" |
||
− | SpeakerID4 = "50155" |
||
− | cMissionDialogue MattExp2b |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "67786" |
||
− | Dialogue1 = "67787" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "srv_matt" |
||
− | Speaker1 = "srv_matt" |
||
− | SpeakerID0 = "50155" |
||
− | SpeakerID1 = "50155" |
||
− | cMissionSendEvent Exp2OverMeg2 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "TIODexp2Over" |
||
− | cMissionDialogueCondition MattRepeat1 |
||
− | ConditionParameter1 = "BothWeaponsInHand" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue Matt7 |
||
− | Dialogue0 = "67788" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "srv_matt" |
||
− | SpeakerID0 = "50155" |
||
− | cMissionDialogueCondition RewardLoop |
||
− | ConditionParameter1 = "TIODDialoguesOver" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue MattRepeat6 |
||
− | Dialogue0 = "67818" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50155" |
||
− | cMissionDialogue MattRepeat5 |
||
− | Dialogue0 = "67825" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50155" |
||
− | cMissionChangeNPCState CalmMeg |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "4" |
||
− | NPCName = "srv_meg" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionChangeNPCState CalmMatt |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "4" |
||
− | NPCName = "srv_matt" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionSpawnItem TIODSupplies1 |
||
− | ItemName = "Taco" |
||
− | Location = "246.480,-3.766,-78.340" |
||
− | Rotation = "-0.320,0.660,-0.570,-0.369" |
||
− | cMissionSpawnItem TIODSupplies2 |
||
− | ItemName = "Burrito" |
||
− | Location = "246.451,-3.750,-77.905" |
||
− | Rotation = "-0.000,0.003,0.001,1.000" |
||
− | cMissionSpawnItem TIODSupplies3 |
||
− | ItemName = "LargeSoda" |
||
− | Location = "247.099,-3.673,-78.192" |
||
− | Rotation = "0.001,0.001,0.000,1.000" |
||
− | cMissionSpawnItem TIODSupplies4 |
||
− | ItemName = "Cookies" |
||
− | Location = "251.506,-3.750,-85.609" |
||
− | Rotation = "0.001,0.001,0.000,1.000" |
||
− | cMissionSpawnItem TIODSupplies5 |
||
− | ItemName = "Snack" |
||
− | Location = "252.253,-3.734,-83.384" |
||
− | Rotation = "-0.747,-0.108,-0.002,0.656" |
||
− | cMissionLevelReady Palisades |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionSendCommandToProp UnlockDoor |
||
− | PropCommand = "8" |
||
− | PropName = "TIODEntranceDoor" |
||
− | cMissionOnEnd LockDoor |
||
− | cMissionSendCommandToProp LockDoor1 |
||
− | PropCommand = "11" |
||
− | PropName = "TIODEntranceDoor" |
||
− | cMissionOnEvent SpawnTheItem |
||
− | EventString = "ItemCreated" |
||
− | cMissionStartEffect SmokeReveal |
||
− | EffectEnum = "47" |
||
− | Location = "248.410,-3.371,-88.309" |
||
− | Noise = "1" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSpawnItem ComboWeaponCreated2 |
||
− | ItemName = "PlateLauncher" |
||
− | Location = "248.410,-3.371,-88.309" |
||
− | Rotation = "0.001,-0.894,-0.004,0.448" |
||
− | cMissionSendCommandToProp MakeComboWeaponStop1 |
||
− | PropCommand = "22" |
||
− | PropName = "ComboWeaponCreated2" |
||
− | cMissionSetNPCScriptedAction ClearJeffForProud1 |
||
− | NPCName = "srv_jeff" |
||
− | ReactionAnim = "13" |
||
− | cMissionChangeNPCState MakeJeffProud1 |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "4" |
||
− | NPCName = "srv_jeff" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | SurvivorVULNERABLEToDamage = "false" |
||
− | </pre> |
||
− | === FinishTIOD=== |
||
− | <pre> |
||
− | cMissionDefinition FinishTIOD |
||
− | CantFailOnLevel = "TAPE_DIE" |
||
− | Color = "16422912" |
||
− | DescriptionSummary = "80576" |
||
− | DisplayName = "80044" |
||
− | Duration = "21600" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "TAPE_DIE" |
||
− | MissionType = "8" |
||
− | Module = "0" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "194400" |
||
− | cMissionObjective FinishTIOD-Objective |
||
− | cMissionObjectiveBeAtLocation Palisades2 |
||
− | MissionWaypoint = "PALISADES,232.146,-0.565,-93.326" |
||
− | RadiusFromWaypoint = "5" |
||
− | cMissionOnSuccess SendTIODover |
||
− | cMissionSendEvent KillTIODcomboCreation |
||
− | Value = "TIODOVER" |
||
− | cMissionPrereq EndPreReq |
||
− | cMissionObjectiveEvent TIODDialoguesOver |
||
− | EventString = "TIODDialoguesOver" |
||
− | |||
− | </pre> |
||
− | |||
− | = The Facts = |
||
− | <pre> |
||
− | cMissionDefinition TheFacts |
||
− | CaseFileScreenDescription = "80618" |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "ExitOutsideSecurity" |
||
− | DescriptionSummary = "80519" |
||
− | DisplayName = "81569" |
||
− | Duration = "79200" |
||
− | ExplicitStart = "true" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "1" |
||
− | PrerequisiteMission = "Case7-3" |
||
− | ShowInDebugMenu = "true" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "291602" |
||
− | cMissionObjective TheFacts-Objective |
||
− | cMissionObjectiveKillBoss Gunship2 |
||
− | BOSS_NAME = "Sullivan Gunship" |
||
− | MissionWaypoint = "ROOFTOP_YUCATAN,161.778,38.101,-186.941" |
||
− | cMissionCinematic x1012 |
||
− | CinematicName = "062_sullivan_boss_death" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | UseLastPlayerWhoSwitchedLevel = "false" |
||
− | cMissionCondition TKActive |
||
− | Condition = "9" |
||
− | ConditionParamater = "Zombrex5" |
||
− | cMissionSetClock Day7 |
||
− | Time = "370800" |
||
− | cMissionCondition TKActive1 |
||
− | Condition = "6" |
||
− | ConditionParamater = "Zombrex5" |
||
− | cMissionSetClock Day8 |
||
− | Time = "352800" |
||
− | cMissionTeleportPlayer collectsurvivors1 |
||
− | MoveAllSurvivors = "true" |
||
− | SpawnPoint = "StartSulliFight" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionLoadLevel SafeHouseRoof3 |
||
− | Level = "ROOFTOP_SAFEHOUSE" |
||
− | LevelSpawnPoint = "SafeHouseRoof" |
||
− | |||
− | cMissionOnEnter Started3 |
||
− | cMissionSendCommandToProp DestroyChair3 |
||
− | PropCommand = "17" |
||
− | PropName = "RebeccaChair2" |
||
− | cMissionSendEvent Event_EndZombrex12 |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | Value = "EndZombrex4" |
||
− | cMissionTimer WaitNIS |
||
− | DeltaTimeSecondsRealTime = "0.5" |
||
− | TriggerBothPlayers = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSetLevelFlags Safehouselaptop1 |
||
− | FlagsToRemove = "8" |
||
− | Level = "SAFEHOUSE" |
||
− | cMissionCinematic TriggerFacts5 |
||
− | CinematicName = "060_the_facts" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | UseLastPlayerWhoSwitchedLevel = "false" |
||
− | cMissionDestroyNPC ByeByeRebecca5 |
||
− | NPCName = "cast_rebecca" |
||
− | cMissionDestroyNPC ByeByeSullivan4 |
||
− | NPCName = "cast_sullivan" |
||
− | cMissionShowCaseFileScreen TheFacts13 |
||
− | Case = "7" |
||
− | Chapter = "3" |
||
− | EventType = "1" |
||
− | ShowSavePrompt = "true" |
||
− | cMissionSetChuckState MarkRebeccaDead |
||
− | ChuckState = "71" |
||
− | Item = "cast_rebecca" |
||
− | cMissionLoadLevel ExitOutsideSecurity |
||
− | Level = "SAFEHOUSE" |
||
− | LevelSpawnPoint = "ExitOutsideSecurity" |
||
− | cMissionLevelReady YucatanRoof4 |
||
− | LevelName = "LEVEL_ROOFTOP_YUCATAN" |
||
− | cMissionTimer Yucatan9 |
||
− | DeltaTimeSecondsRealTime = ".25" |
||
− | TriggerXTimes = "1" |
||
− | cMissionZombieRemoval x3698 |
||
− | Location = "16.245,-1.380,-5.793" |
||
− | Radius = "10" |
||
− | cMissionZombieFactory x47 |
||
− | Amount0 = "15" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Facts" |
||
− | cMissionLevelReady Safehouse_TheFacts1 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnNPC Katey_The_Facts_3 |
||
− | NPCName = "cast_katey" |
||
− | Rotation = "1.5" |
||
− | SpawnPoint = "-10.591,-1.120,9.361" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionSetNPCScriptedAction KateyComforted_Facts1 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_katey" |
||
− | ScriptedActionName = "KateyComforted" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC Stacey_The_Facts_3 |
||
− | NPCName = "cast_stacey" |
||
− | Rotation = "1.5" |
||
− | SpawnPoint = "-10.599,-1.166,9.076" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionSetNPCScriptedAction Stacey_Sit_Facts1 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_stacey" |
||
− | Rotation = "0.000,0.000,0.000,1.000" |
||
− | Scale = "0.958,0.669,1.088" |
||
− | ScriptedActionName = "StaceyComfort" |
||
− | SnapToState = "true" |
||
− | Translation = "-54.798,9.856,-36.808" |
||
− | cMissionDialogue Stacey_TheFacts_Dialogue1 |
||
− | Dialogue0 = "70172" |
||
− | Dialogue1 = "70173" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionLevelReady Yucatan_The_Facts |
||
− | LevelName = "LEVEL_YUCATAN_CASINO" |
||
− | cMissionTimer WaitforCall3 |
||
− | DeltaTimeSecondsRealTime = "1" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendEvent ElevatorCall |
||
− | Value = "StaceyElevatorCall" |
||
− | cMissionSpawnZombie SulliKill11 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "6" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "249.321,-4.980,-248.188" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie SulliKill12 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "273.075,0.020,-271.395" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie SulliKill13 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "305.246,0.020,-294.172" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie SulliKill14 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "320.979,0.020,-321.376" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie SulliKill15 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "5" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "327.917,0.020,-336.506" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie SulliKill16 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "331.261,0.020,-342.278" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionStartEffect Blood13 |
||
− | EffectEnum = "229" |
||
− | Location = "249.321,-4.380,-248.193" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood14 |
||
− | EffectEnum = "229" |
||
− | Location = "273.085,0.120,-271.402" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood15 |
||
− | EffectEnum = "229" |
||
− | Location = "305.150,0.120,-294.325" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood16 |
||
− | EffectEnum = "229" |
||
− | Location = "320.981,0.120,-321.266" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood17 |
||
− | EffectEnum = "229" |
||
− | Location = "331.281,0.220,-342.140" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood18 |
||
− | EffectEnum = "229" |
||
− | Location = "328.111,0.620,-336.656" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionLevelReady RoyalFlush_The_Facts |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionTimer WaitforCall |
||
− | DeltaTimeSecondsRealTime = "5" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall HintRoyal |
||
− | HighPriority = "true" |
||
− | cMissionDialogue RoyalHint |
||
− | Dialogue0 = "70176" |
||
− | SpeakerID0 = "50052" |
||
− | cMissionTimer TimerforBlood |
||
− | DeltaTimeSecondsRealTime = "0.5" |
||
− | TriggerXTimes = "1" |
||
− | cMissionStartEffect Blood_g |
||
− | EffectEnum = "229" |
||
− | Location = "-104.832,-0.756,-41.027" |
||
− | Number = "5" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood_f |
||
− | EffectEnum = "229" |
||
− | Location = "-100.808,-0.458,-38.269" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood_e |
||
− | EffectEnum = "14" |
||
− | Location = "-104.891,-1.158,-38.169" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood_d |
||
− | EffectEnum = "29" |
||
− | Location = "-121.409,-1.158,-67.988" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood_c |
||
− | EffectEnum = "14" |
||
− | Location = "-136.306,-1.156,-77.621" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood_b |
||
− | EffectEnum = "21" |
||
− | Location = "-148.684,-1.156,-91.445" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood_a |
||
− | EffectEnum = "14" |
||
− | Location = "-159.192,-1.00,-92.796" |
||
− | Number = "1" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSpawnZombie SulliKill_g |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "6" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-104.704,-1.458,-41.100" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie SulliKill_f |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "4" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-100.172,-1.558,-38.232" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie SulliKill_e |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-104.891,-1.558,-38.169" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie SulliKill_d |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-121.406,-1.558,-67.979" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie SulliKill_c |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "6" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-135.825,-1.558,-77.326" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie SulliKill_b |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "5" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-148.913,-1.558,-91.397" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie SulliKill_a |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-159.192,-1.546,-92.796" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionLevelReady Exterior |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionTimer WaitforCall2 |
||
− | DeltaTimeSecondsRealTime = "3" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall HintRoyal2 |
||
− | HighPriority = "true" |
||
− | cMissionDialogue RoyalHint2 |
||
− | Dialogue0 = "70177" |
||
− | SpeakerID0 = "50052" |
||
− | cMissionSpawnZombie SulliKill7 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "6" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-77.814,-1.497,-26.799" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie SulliKill8 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "-33.852,0.693,-54.082" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie SulliKill9 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "2.515,0.543,-85.289" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie SulliKill10 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "46.186,0.543,-126.576" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie SulliKill17 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "6" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "112.609,0.693,-190.882" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie SulliKill18 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1" |
||
− | SpawnDeadZombie = "true" |
||
− | SpawnPoint = "118.145,0.693,-187.680" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionStartEffect Blood7 |
||
− | EffectEnum = "229" |
||
− | Location = "-77.819,-1.297,-26.798" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood8 |
||
− | EffectEnum = "229" |
||
− | Location = "-33.851,0.993,-54.082" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood9 |
||
− | EffectEnum = "229" |
||
− | Location = "2.515,0.843,-85.287" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood10 |
||
− | EffectEnum = "229" |
||
− | Location = "46.245,2.143,-126.695" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood11 |
||
− | EffectEnum = "229" |
||
− | Location = "112.612,0.893,-190.875" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect Blood12 |
||
− | EffectEnum = "229" |
||
− | Location = "118.116,0.993,-187.692" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionOnEvent x859 |
||
− | EventString = "Machine1_Opened" |
||
− | OnlyExecuteOnce = "true" |
||
− | cMissionSendEvent x860 |
||
− | Value = "PlayChaseNIS" |
||
− | cMissionOnEvent x861 |
||
− | EventString = "Machine2_Opened" |
||
− | OnlyExecuteOnce = "true" |
||
− | cMissionSendEvent x862 |
||
− | Value = "PlayChaseNIS" |
||
− | cMissionOnEvent MachineRoomDoorOpened |
||
− | EventString = "PlayChaseNIS" |
||
− | OnlyExecuteOnce = "true" |
||
− | cMissionCinematic RunSulli9 |
||
− | CinematicName = "060a_chasing_sullivan" |
||
− | cMissionTeleportPlayer Exitchase7 |
||
− | SpawnPoint = "Chase" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionZombieRemoval x810 |
||
− | Location = "-260.392,-1.545,-94.546" |
||
− | Radius = "5" |
||
− | cMissionSendCommandToProp x812 |
||
− | PropCommand = "13" |
||
− | PropName = "Machine1" |
||
− | cMissionSendCommandToProp x813 |
||
− | PropCommand = "14" |
||
− | PropName = "Machine2" |
||
− | cMissionOnEvent YucRoofDoors |
||
− | EventString = "RoofDoor1_Opened" |
||
− | OnlyExecuteOnce = "true" |
||
− | cMissionCinematic x1016 |
||
− | CinematicName = "061_sullivan_boss_intro" |
||
− | cMissionBossBattle Gunship8 |
||
− | BattleFile = "data/datafile/battle_gunship.txt" |
||
− | BattleName = "Sullivan Gunship" |
||
− | cMissionTeleportPlayer Teleport5 |
||
− | Location = "159.121,38.101,-187.333" |
||
− | SpawnPoint = "StartSulliFight" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionSetChuckState SuppressCalls1 |
||
− | ChuckState = "60" |
||
− | Value = "1" |
||
− | cMissionOnEvent SuppressCalls3 |
||
− | EventString = "RoofDoor1_Opened" |
||
− | OnlyExecuteOnce = "false" |
||
− | cMissionSetChuckState SuppressCalls2 |
||
− | ChuckState = "60" |
||
− | Value = "1" |
||
− | cMissionOnEvent StaceyCall3 |
||
− | EventString = "StaceyElevatorCall" |
||
− | OnlyExecuteOnce = "true" |
||
− | cMissionPhoneCall Hint_Yucatan_Roof1 |
||
− | DeactivateOnLevelTransition = "false" |
||
− | HighPriority = "true" |
||
− | cMissionDialogue Stacey_Hint_Yuc_Roof1 |
||
− | Dialogue0 = "70178" |
||
− | SpeakerID0 = "50052" |
||
− | |||
− | </pre> |
||
− | === TheFactsOvertimeBridge=== |
||
− | <pre> |
||
− | cMissionDefinition TheFactsOvertimeBridge |
||
− | Duration = "518400" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "8" |
||
− | Module = "0" |
||
− | ParentMission = "TheFacts" |
||
− | StartTime = "291602" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionPrereq x98 |
||
− | cMissionObjectiveMissionStatus GaveTKZombrex |
||
− | MissionName = "Zombrex5" |
||
− | Success = "true" |
||
− | cMissionObjectiveMissionStatus GaveTKZombrex1 |
||
− | MissionName = "TheFacts" |
||
− | Success = "true" |
||
− | cMissionObjective x832 |
||
− | cMissionObjectiveEvent x834 |
||
− | EventString = "GotToOvertimeRoof" |
||
− | cMissionLevelReady Safehouse_roof |
||
− | LevelName = "LEVEL_ROOFTOP_SAFEHOUSE" |
||
− | cMissionCinematic x1017 |
||
− | CinematicName = "063_ending_a" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | UseLastPlayerWhoSwitchedLevel = "false" |
||
− | cMissionRaiseDialog SetBlackBackground |
||
− | Show_Black_Background = "true" |
||
− | cMissionTeleportPlayer gathersurvivors |
||
− | MoveAllSurvivors = "true" |
||
− | SpawnPoint = "SafeHouseRoof" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionLoadLevel Safehouse30 |
||
− | Level = "SAFEHOUSE" |
||
− | LevelSpawnPoint = "ExitOutsideSecurity" |
||
− | cMissionLevelReady Safehouse9 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSendCommandToProp OpenSecurityRoom1 |
||
− | PropCommand = "10" |
||
− | PropName = "Door_Security_Room" |
||
− | cMissionSendCommandToProp DestroyCondiments |
||
− | PropCommand = "17" |
||
− | PropName = "Cafe_Ketchup" |
||
− | cMissionSendCommandToProp DestroyCondiments3 |
||
− | PropCommand = "17" |
||
− | PropName = "Cafe_Ketchup1" |
||
− | cMissionSendCommandToProp DestroyCondiments2 |
||
− | PropCommand = "17" |
||
− | PropName = "Cafe_Mustard" |
||
− | cMissionSendCommandToProp DestroyCondiments1 |
||
− | PropCommand = "17" |
||
− | PropName = "Cafe_Mustard1" |
||
− | cMissionSendCommandToProp DisableSafehouseSpawingSurvivors2 |
||
− | PropCommand = "36" |
||
− | Value = "0" |
||
− | cMissionSetChuckState OT_Survivors_Off1 |
||
− | ChuckState = "36" |
||
− | Value = "1" |
||
− | cMissionCinematic SafehouseCinema |
||
− | CinematicName = "063_ending_a_b" |
||
− | Location = "0.000,0.000,0.000" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | UseLastPlayerWhoSwitchedLevel = "false" |
||
− | cMissionRaiseDialog SetBlackBackground1 |
||
− | Show_Black_Background = "true" |
||
− | cMissionSendEvent end_mission2 |
||
− | Value = "GotToOvertimeRoof" |
||
− | cMissionOnSuccess Complete1 |
||
− | cMissionLevelLoading LevelLoading1 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSetChuckState skiprescue1 |
||
− | ChuckState = "77" |
||
− | </pre> |
||
− | === TheFacts_Yucatan_Elevator=== |
||
− | <pre> |
||
− | cMissionDefinition TheFacts_Yucatan_Elevator |
||
− | Color = "8117675" |
||
− | Duration = "295200" |
||
− | ExplicitStart = "true" |
||
− | LevelRequiredToStartName = "ROYAL_FLUSH" |
||
− | MissionType = "12" |
||
− | PrerequisiteMission = "Case7-3" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "291602" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionLevelReady Yucatan_Elevators |
||
− | LevelName = "LEVEL_YUCATAN_CASINO" |
||
− | cMissionSendCommandToProp x447 |
||
− | PropCommand = "17" |
||
− | PropName = "LeftPanel" |
||
− | cMissionSendCommandToProp x805 |
||
− | PropCommand = "13" |
||
− | PropName = "RightElevatorDoorR" |
||
− | cMissionSpawnItem Spawn_Damaged_Elevator_Panel1 |
||
− | ItemName = "ElevatorPanelDmg" |
||
− | Location = "327.477,0.750,-332.545" |
||
− | Rotation = "0.000,0.357,0.000,0.937" |
||
− | cMissionStartEffect Panel_Spark1 |
||
− | EffectEnum = "167" |
||
− | Location = "327.550,1.380,-332.475" |
||
− | Loop = "true" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionHideTriggerVolume HideElevator |
||
− | TriggerName = "YucatanElevator1" |
||
− | cMissionDisableTriggerVolume YucElevator |
||
− | TriggerName = "YucatanElevator1" |
||
− | </pre> |
||
− | === TheFactsWarningCall=== |
||
− | <pre> |
||
− | cMissionDefinition TheFactsWarningCall |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "ExitOutsideSecurity" |
||
− | DescriptionSummary = "80519" |
||
− | DisplayName = "81569" |
||
− | Duration = "3600" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "12" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "false" |
||
− | StartTime = "367200" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionPrereq TheFactsStarted |
||
− | cMissionObjectiveMissionStatus TheFacts1 |
||
− | MissionName = "TheFacts" |
||
− | Started = "true" |
||
− | cMissionObjective TheFacts-Objective1 |
||
− | cMissionObjectiveKillBoss Gunship3 |
||
− | BOSS_NAME = "Sullivan Gunship" |
||
− | MissionWaypoint = "ROOFTOP_YUCATAN,161.778,38.101,-186.941" |
||
− | cMissionOnEnter Started5 |
||
− | cMissionTimer WaitNIS6 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall StaceyCall |
||
− | HighPriority = "true" |
||
− | cMissionDialogue StaceyWarning |
||
− | Dialogue0 = "70184" |
||
− | Speaker0 = "cast_stacey" |
||
− | SpeakerID0 = "77510" |
||
− | </pre> |
||
− | === Facts_Rooftop_Zombies=== |
||
− | <pre> |
||
− | cMissionDefinition Facts_Rooftop_Zombies |
||
− | Duration = "97200" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "11" |
||
− | StartTime = "291600" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionLevelReady Facts_Rooftop_Zombies-Start |
||
− | LevelName = "LEVEL_ROOFTOP_YUCATAN" |
||
− | cMissionZombieFactory Topfloor_Facts |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | Amount5 = "9" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "3" |
||
− | Type0 = "zombie_cocktaildress" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_showgirl" |
||
− | Type5 = "zombie_skinny" |
||
− | ZombieWarehouseName = "TopFloor_Facts" |
||
− | cMissionSpawnZombie construction_zoms1 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.5" |
||
− | SpawnPoint = "166.296,28.159,-182.799" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_construction" |
||
− | cMissionSpawnZombie construction_zoms2 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.5" |
||
− | SpawnPoint = "155.623,28.159,-187.326" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_construction" |
||
− | cMissionSpawnZombie construction_zoms3 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.5" |
||
− | SpawnPoint = "152.003,28.192,-198.524" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_construction" |
||
− | cMissionSpawnZombie construction_zoms4 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.5" |
||
− | SpawnPoint = "155.623,28.159,-187.326" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_construction" |
||
− | cMissionSpawnZombie construction_zoms5 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.4" |
||
− | SpawnPoint = "157.231,28.180,-207.440" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_construction" |
||
− | cMissionSpawnZombie construction_zoms6 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.7" |
||
− | SpawnPoint = "167.214,28.192,-193.429" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_construction" |
||
− | cMissionSpawnZombie construction_zoms7 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.6" |
||
− | SpawnPoint = "176.709,28.192,-194.239" |
||
− | SpawnWithItem = "SledgeHammer" |
||
− | ZombieType = "zombie_construction" |
||
− | cMissionSpawnZombie construction_zoms8 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.6" |
||
− | SpawnPoint = "157.381,30.652,-195.589" |
||
− | SpawnWithItem = "PowerDrill" |
||
− | ZombieType = "zombie_construction" |
||
− | cMissionSpawnZombie construction_zoms10 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.9" |
||
− | SpawnPoint = "158.009,30.669,-181.295" |
||
− | SpawnWithItem = "TwoByFour" |
||
− | ZombieType = "zombie_construction" |
||
− | cMissionSpawnZombie construction_zoms11 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.8" |
||
− | SpawnPoint = "163.502,30.664,-178.493" |
||
− | SpawnWithItem = "LeadPipe" |
||
− | ZombieType = "zombie_construction" |
||
− | cMissionSpawnZombie climber |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.3" |
||
− | SpawnPoint = "160.338,30.664,-202.324" |
||
− | SpawnWithItem = "HunkOfMeat" |
||
− | ZombieType = "zombie_cocktaildress" |
||
− | cMissionSpawnZombie climber1 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.1" |
||
− | SpawnPoint = "148.191,30.669,-195.289" |
||
− | SpawnWithItem = "Pan" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie climber2 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.2" |
||
− | SpawnPoint = "148.638,31.410,-190.327" |
||
− | SpawnWithItem = "ChefKnife" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie climber3 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.4" |
||
− | SpawnPoint = "159.723,30.662,-181.242" |
||
− | SpawnWithItem = "CroupierStick" |
||
− | ZombieType = "zombie_dealer" |
||
− | cMissionZombieFactory RooftopScatter1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_showgirl" |
||
− | ZombieWarehouseName = "RooftopScatter" |
||
− | cMissionLevelReady Yucatan_Elevator |
||
− | LevelName = "LEVEL_YUCATAN_CASINO" |
||
− | cMissionSpawnZombie Elevator_Crowd |
||
− | NumberOfZombies = "4" |
||
− | Rotation = "-2.1" |
||
− | SpawnPoint = "329.728,0.025,-332.432" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Elevator_Crowd1 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "-2.5" |
||
− | SpawnPoint = "328.910,0.024,-331.876" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie Elevator_Crowd2 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.8" |
||
− | SpawnPoint = "330.701,0.023,-333.869" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Elevator_Crowd3 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "-2.1" |
||
− | SpawnPoint = "330.041,0.029,-331.281" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie Elevator_Crowd4 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "-1.9" |
||
− | SpawnPoint = "331.115,0.031,-331.673" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie Elevator_Crowd5 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.1" |
||
− | SpawnPoint = "331.805,0.032,-332.255" |
||
− | ZombieType = "zombie_dealer" |
||
− | cMissionSpawnZombie Elevator_Crowd6 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.1" |
||
− | SpawnPoint = "329.907,0.026,-332.069" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie Elevator_Crowd7 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.1" |
||
− | SpawnPoint = "330.400,0.025,-332.868" |
||
− | ZombieType = "zombie_showgirl" |
||
− | </pre> |
||
− | === TheFactsEscape=== |
||
− | <pre> |
||
− | cMissionDefinition TheFactsEscape |
||
− | CaseFileScreenDescription = "80618" |
||
− | Color = "8117675" |
||
− | DebugSpawnPoint = "ExitOutsideSecurity" |
||
− | DescriptionSummary = "80519" |
||
− | DisplayName = "81569" |
||
− | Duration = "79170" |
||
− | ExplicitStart = "true" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "12" |
||
− | Module = "0" |
||
− | PrerequisiteMission = "Case7-3" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "false" |
||
− | StartTime = "291602" |
||
− | cMissionPrereq SullivanEngaged1 |
||
− | cMissionObjectiveEvent SullivanEngaged2 |
||
− | EventString = "RoofDoor1_Opened" |
||
− | cMissionObjective TheFacts-Objective2 |
||
− | cMissionObjectiveKillBoss Gunship4 |
||
− | BOSS_NAME = "Sullivan Gunship" |
||
− | MissionWaypoint = "ROOFTOP_YUCATAN,161.778,38.101,-186.941" |
||
− | cMissionOnFail SullivanEscapes |
||
− | cMissionCinematic SullivanEscapes1 |
||
− | CinematicName = "062a_sullivan_escapes" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionRaiseDialog Showblack |
||
− | Show_Black_Background = "true" |
||
− | cMissionSetClock EndGame |
||
− | Time = "370800" |
||
− | </pre> |
||
− | |||
− | = Meet the Contestants = |
||
− | == TIRUltimateFan1== |
||
− | <pre> |
||
− | cMissionDefinition TIRUltimateFan1 |
||
− | CantFailOnLevel = "FORTUNE_EXTERIOR" |
||
− | Color = "13058304" |
||
− | DebugSpawnPoint = "EntryAmericanaCasino1" |
||
− | DescriptionSummary = "80577" |
||
− | DisplayName = "80001" |
||
− | Duration = "64800" |
||
− | LevelToStartAtIfDebuggingMission = "FORTUNE_EXTERIOR" |
||
− | MissionComplete_PP = "20000" |
||
− | MissionType = "4" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "52200" |
||
− | cMissionObjective TIRUltimateFan1-Objective |
||
− | MissionWaypoint = "FORTUNE_EXTERIOR,-361.430,-7.745,54.861" |
||
− | cMissionObjectiveKillBoss Kill_Fan |
||
− | BOSS_NAME = "Ultimate Fan" |
||
− | MissionWaypoint = "FORTUNE_EXTERIOR,-363.606,-7.745,54.319" |
||
− | cMissionCinematic Outro1 |
||
− | CinematicName = "079_ultimate_fan_death" |
||
− | cMissionTeleportPlayer ToTheFight7 |
||
− | SpawnPoint = "UltFan_End" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionStartEffect Smoke14 |
||
− | EffectEnum = "47" |
||
− | Location = "86.559,0.693,-185.689" |
||
− | Loop = "true" |
||
− | Noise = "2" |
||
− | Number = "6" |
||
− | Rotation = "0,0,0,1" |
||
− | |||
− | cMissionLevelReady Exterior4 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionOnTrigger SouthStripTrigger |
||
− | InnerRadius = "24" |
||
− | Location = "-362.961,-5.954,54.936" |
||
− | Radius = "24" |
||
− | RenderSphere = "true" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSendEvent StartBattle14 |
||
− | Value = "StartUltimateFan" |
||
− | cMissionZombieRemoval UFanZombieRemoval3 |
||
− | Location = "-362.961,-5.954,54.936" |
||
− | Radius = "28" |
||
− | cMissionTimer x3123 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall x3124 |
||
− | cMissionDialogue x3125 |
||
− | Dialogue0 = "65897" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionOnEvent x403 |
||
− | EventString = "StartUltimateFan" |
||
− | OnlyExecuteOnce = "true" |
||
− | cMissionKillNPC KillCarlos1 |
||
− | NPCName = "srv_carlos" |
||
− | cMissionCinematic Intro10 |
||
− | CinematicName = "078_ultimate_fan_intro" |
||
− | cMissionTeleportPlayer ToTheFight4 |
||
− | SpawnPoint = "UltFan_Start" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionSetChuckState GiveKeystoBike2 |
||
− | ChuckState = "20" |
||
− | Value = "85009" |
||
− | cMissionSendEvent Keygot5 |
||
− | Value = "BikeKeyGot" |
||
− | cMissionZombieFactory SpawnZombies |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | ZombieWarehouseName = "UltimateFanZombies" |
||
− | cMissionBossBattle Ultimate_Fan3 |
||
− | BattleFile = "data/datafile/battle_ultimatefan.txt" |
||
− | BattleName = "Ultimate Fan" |
||
− | cMissionSetChuckState MetCarlos |
||
− | ChuckState = "51" |
||
− | Item = "srv_carlos" |
||
− | |||
− | </pre> |
||
− | === TrailerUnlock=== |
||
− | <pre> |
||
− | cMissionDefinition TrailerUnlock |
||
− | Color = "13058304" |
||
− | DebugSpawnPoint = "EntryYucutan" |
||
− | DisplayName = "50513" |
||
− | Duration = "518400" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "FORTUNE_EXTERIOR" |
||
− | MissionType = "12" |
||
− | PrerequisiteMission = "TIRUltimateFan1" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "0" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionLevelReady ExteriorTrailerUnlock |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSendCommandToProp DoorLOpen3 |
||
− | PropCommand = "13" |
||
− | PropName = "LeonDoorL" |
||
− | cMissionSendCommandToProp DoorLOpen4 |
||
− | PropCommand = "14" |
||
− | PropName = "LeonDoorR" |
||
− | cMissionSetChuckState SetComboBayReward |
||
− | ChuckState = "46" |
||
− | cMissionTimer UltimateFanZombieRemoval2 |
||
− | DeltaTimeSecondsRealTime = ".25" |
||
− | TriggerXTimes = "1" |
||
− | cMissionZombieRemoval UFanZombieRemoval5 |
||
− | Location = "93.706,0.543,-185.477" |
||
− | Radius = "6" |
||
− | cMissionStartEffect SpawnBlast |
||
− | EffectEnum = "267" |
||
− | Location = "86.678,0.702,-185.867" |
||
− | Number = "8" |
||
− | Rotation = "0,0,0,1" |
||
− | |||
− | </pre> |
||
− | |||
− | =Introduction= |
||
− | == Tutorial1== |
||
− | <pre> |
||
− | cMissionDefinition Tutorial1 |
||
− | Duration = "3600" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "BIKETUTORIAL" |
||
− | ShowInDebugMenu = "true" |
||
− | cMissionObjective Tutorial1-Objective |
||
− | cMissionObjectiveEvent MinigameDone |
||
− | EventString = "TirDone" |
||
− | cMissionTIRMatch x361 |
||
− | Operation = "2" |
||
− | cMissionLoadLevel Arena10 |
||
− | Level = "ARENA_BACKSTAGE" |
||
− | LevelSpawnPoint = "Start" |
||
− | SkipInCoop = "true" |
||
− | cMissionLevelReady Tutorial1-Start |
||
− | LevelName = "LEVEL_BIKETUTORIAL" |
||
− | cMissionCinematic chuckIntro4 |
||
− | CinematicName = "002_chuck_green" |
||
− | IgnoreAction = "false" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionCinematic chuckIntro10 |
||
− | CinematicName = "002a_dr2_title" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionTIRMatch hidebikes1 |
||
− | Operation = "3" |
||
− | cMissionCinematic chuckIntro11 |
||
− | CinematicName = "003_chucks_entrance" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionZombieRemoval DestroyOpeningZombies |
||
− | Location = "0.787,-6.926,-32.854" |
||
− | Radius = "30" |
||
− | cMissionTIRMatch x365 |
||
− | Operation = "0" |
||
− | cMissionTimer Tut1InstructionTimer7 |
||
− | DeltaTimeSecondsRealTime = "4.1" |
||
− | TriggerXTimes = "1" |
||
− | cMissionRaiseDialog Tut1Controls15 |
||
− | Mission_Ticker = "2133" |
||
− | Mission_Ticker_PC = "9500" |
||
− | TickerTutorial = "true" |
||
− | cMissionRaiseDialog Tut1Instructions7 |
||
− | Mission_Ticker = "2134" |
||
− | TickerTutorial = "true" |
||
− | cMissionTIRMatch playMatch7 |
||
− | Operation = "1" |
||
− | cMissionTimer WaitZombies |
||
− | DeltaTimeSecondsRealTime = "0.5" |
||
− | cMissionZombieFactory zombies9 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Lawnmower_Warehouse" |
||
− | |||
− | cMissionOnEvent DisplayResults1P |
||
− | EventString = "TirDisplayResults_Place_0" |
||
− | cMissionRaiseDialog firstplace_msg1 |
||
− | Mission_Message = "13215" |
||
− | Mission_Message_Color = "0" |
||
− | cMissionOnEvent MinigameDone1P |
||
− | EventString = "TirDone_Place_0" |
||
− | cMissionCinematic winner1 |
||
− | CinematicName = "006_chuck_victory_02" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSendEvent TirDoneEvent1 |
||
− | Value = "TirDone" |
||
− | cMissionSendCommandToProp getoffbike6 |
||
− | PropCommand = "19" |
||
− | cMissionOnEvent DisplayResults2P |
||
− | EventString = "TirDisplayResults_Place_1" |
||
− | cMissionRaiseDialog secondplace_msg1 |
||
− | Mission_Message = "13216" |
||
− | Mission_Message_Color = "0" |
||
− | cMissionOnEvent MinigameDone2P |
||
− | EventString = "TirDone_Place_1" |
||
− | cMissionCinematic loser8 |
||
− | CinematicName = "005_gameshow_loss_1" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSendEvent TirDoneEvent8 |
||
− | Value = "TirDone" |
||
− | cMissionSendCommandToProp getoffbike9 |
||
− | PropCommand = "19" |
||
− | cMissionOnEvent DisplayResults3P |
||
− | EventString = "TirDisplayResults_Place_2" |
||
− | cMissionRaiseDialog thirdplace_msg1 |
||
− | Mission_Message = "13217" |
||
− | Mission_Message_Color = "0" |
||
− | cMissionOnEvent MinigameDone3P |
||
− | EventString = "TirDone_Place_2" |
||
− | cMissionCinematic loser9 |
||
− | CinematicName = "005_gameshow_loss_1" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSendEvent TirDoneEvent9 |
||
− | Value = "TirDone" |
||
− | cMissionSendCommandToProp getoffbike11 |
||
− | PropCommand = "19" |
||
− | cMissionOnEvent DisplayResults4P |
||
− | EventString = "TirDisplayResults_Place_3" |
||
− | cMissionRaiseDialog fourthplace_msg1 |
||
− | Mission_Message = "13218" |
||
− | Mission_Message_Color = "0" |
||
− | cMissionOnEvent MinigameDone4P |
||
− | EventString = "TirDone_Place_3" |
||
− | cMissionCinematic loser10 |
||
− | CinematicName = "005_gameshow_loss_1" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSendEvent TirDoneEvent10 |
||
− | Value = "TirDone" |
||
− | cMissionSendCommandToProp getoffbike13 |
||
− | PropCommand = "19" |
||
− | cMissionLevelLoading Biketutorial_Horde |
||
− | LevelName = "LEVEL_BIKETUTORIAL" |
||
− | cMissionZombieFactory Horde |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Bike_Elevator" |
||
− | |||
− | </pre> |
||
− | |||
− | == Tutorial2_Katey== |
||
− | <pre> |
||
− | cMissionDefinition Tutorial2_Katey |
||
− | DebugSpawnPoint = "Start" |
||
− | Duration = "14400" |
||
− | ExplicitStart = "false" |
||
− | IgnoreAction = "false" |
||
− | LevelRequiredToStartName = "ARENA_BACKSTAGE" |
||
− | LevelToStartAtIfDebuggingMission = "ARENA_BACKSTAGE" |
||
− | MissionType = "15" |
||
− | Module = "0" |
||
− | PrerequisiteMission = "Tutorial1" |
||
− | ShowInDebugMenu = "true" |
||
− | ShowInHUD = "false" |
||
− | StartTime = "0" |
||
− | cMissionObjective Tutorial2_Katey-Objective |
||
− | cMissionObjectiveEvent ElevatorCinema |
||
− | EventString = "ElevatorEvent" |
||
− | MissionWaypoint = "ARENA_BACKSTAGE,-53.139,1.420,-36.677" |
||
− | cMissionCinematic x2610 |
||
− | CinematicName = "009_elevator_1" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSendEvent x3562 |
||
− | Value = "ElevatorCinema3" |
||
− | cMissionObjectiveEvent KateyRoomDoor |
||
− | EventString = "DressingRoomKatey_Opened" |
||
− | MissionWaypoint = "ARENA_BACKSTAGE,-76.514,9.152,-6.132" |
||
− | cMissionDestroyNPC DestroyAlice |
||
− | IgnoreAction = "false" |
||
− | NPCName = "srv_alice" |
||
− | cMissionDestroyNPC DestroyNoah |
||
− | IgnoreAction = "false" |
||
− | NPCName = "srv_noah" |
||
− | cMissionDestroyNPC DestroyJenny |
||
− | IgnoreAction = "false" |
||
− | NPCName = "srv_jenny" |
||
− | cMissionDestroyNPC DestroyDrake |
||
− | IgnoreAction = "false" |
||
− | NPCName = "srv_drake" |
||
− | cMissionDestroyNPC DestroyTom |
||
− | IgnoreAction = "false" |
||
− | NPCName = "srv_tom" |
||
− | cMissionCinematic FoundKatey2 |
||
− | CinematicName = "012_chuck_rescues_katey" |
||
− | cMissionTeleportPlayer SetChuckToFaceDoor2 |
||
− | IgnoreAction = "false" |
||
− | SpawnPoint = "TutorialKateyRoom" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionSetChuckState CarryKatey3 |
||
− | ChuckState = "3" |
||
− | cMissionRaiseDialog CarryKetteyTutorial2 |
||
− | IgnoreAction = "false" |
||
− | Mission_Ticker = "2135" |
||
− | TickerTutorial = "true" |
||
− | cMissionSendAudioEvent T2FoundKatey1 |
||
− | AudioEvent = "T2FoundKatey" |
||
− | cMissionSpawnZombie KateyCinemaZombie1 |
||
− | Rotation = "5" |
||
− | Scale = "5.238,2.050,4.388" |
||
− | SpawnPoint = "-77.831,9.151,-3.394" |
||
− | SpecifyZombie = "8971807585387010" |
||
− | SurvivorToTargetName = "cast_katey" |
||
− | Translation = "-72.452,10.847,-4.968" |
||
− | ZombieType = "zombie_skinny" |
||
− | ZombieVariation = "3" |
||
− | cMissionSpawnItem KateyRoomCorpse |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "pa_corpse_attractor" |
||
− | Location = "-76.704,9.120,-0.082" |
||
− | Rotation = "0.021,-0.983,0.009,-0.173" |
||
− | cMissionSetLookAtCamera KateyRoomCam |
||
− | CameraFOV = "43" |
||
− | CameraLookAtTarget = "-77.780,10.023,-2.052" |
||
− | CameraPosition = "-79.084,10.864,2.187" |
||
− | cMissionTimer WaitSpawnZombies |
||
− | DeltaTimeSecondsRealTime = "0.5" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSpawnZombie Reinforcement27 |
||
− | Rotation = "0.4" |
||
− | SpawnPoint = "-115.525,9.169,20.140" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Reinforcement24 |
||
− | Rotation = "0.4" |
||
− | SpawnPoint = "-118.541,9.168,2.115" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Reinforcement21 |
||
− | Rotation = "0.4" |
||
− | SpawnPoint = "-136.988,6.926,6.063" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Reinforcement22 |
||
− | Rotation = "0.4" |
||
− | SpawnPoint = "-128.216,8.165,1.909" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Reinforcement23 |
||
− | Rotation = "0.4" |
||
− | SpawnPoint = "-122.846,9.168,4.722" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Reinforcement25 |
||
− | Rotation = "0.4" |
||
− | SpawnPoint = "-116.836,9.169,20.205" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Reinforcement26 |
||
− | Rotation = "0.4" |
||
− | SpawnPoint = "-116.072,9.169,20.739" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie IrwinZombie6 |
||
− | Rotation = "0.4" |
||
− | SpawnPoint = "-75.254,9.167,-14.005" |
||
− | SurvivorToTargetName = "srv_irwin" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie IrwinZombie5 |
||
− | Rotation = "0.4" |
||
− | SpawnPoint = "-76.580,9.168,-14.164" |
||
− | SurvivorToTargetName = "srv_irwin" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie IrwinZombie4 |
||
− | Rotation = "0.4" |
||
− | SpawnPoint = "-76.085,9.167,-14.472" |
||
− | SurvivorToTargetName = "srv_irwin" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie IrwinZombie3 |
||
− | Rotation = "0.4" |
||
− | SpawnPoint = "-75.500,9.168,-12.241" |
||
− | SurvivorToTargetName = "srv_irwin" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie IrwinZombie2 |
||
− | Rotation = "0.4" |
||
− | SpawnPoint = "-74.914,9.167,-14.728" |
||
− | SurvivorToTargetName = "srv_irwin" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie IrwinZombie1 |
||
− | Rotation = "0.4" |
||
− | SpawnPoint = "-73.926,9.167,-14.182" |
||
− | SurvivorToTargetName = "srv_irwin" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie IrwinZombie |
||
− | Rotation = "0.4" |
||
− | SpawnPoint = "-77.974,9.179,-13.570" |
||
− | SurvivorToTargetName = "srv_irwin" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionDestroyNPC DestroyShaun |
||
− | IgnoreAction = "true" |
||
− | NPCName = "srv_shaun" |
||
− | cMissionSendCommandToProp OpenKateyRoom |
||
− | PropCommand = "10" |
||
− | PropName = "DressingRoomKatey" |
||
− | cMissionSendCommandToProp ArenaDoorsNonInteract13 |
||
− | PropCommand = "22" |
||
− | PropName = "DressingRoomKatey" |
||
− | cMissionSendCommandToProp ArenaDoorsNonInteract |
||
− | PropCommand = "22" |
||
− | PropName = "DressingRoomOne" |
||
− | cMissionSendCommandToProp ArenaDoorsNonInteract1 |
||
− | PropCommand = "22" |
||
− | PropName = "DressingRoomTwo" |
||
− | cMissionSendCommandToProp ArenaDoorsNonInteract2 |
||
− | PropCommand = "22" |
||
− | PropName = "ArenaDoorDelta3" |
||
− | cMissionSendCommandToProp ArenaDoorsNonInteract3 |
||
− | PropCommand = "22" |
||
− | PropName = "ArenaDoorDelta4" |
||
− | cMissionSendCommandToProp ArenaDoorsNonInteract4 |
||
− | PropCommand = "22" |
||
− | PropName = "ArenaLobby2" |
||
− | cMissionSendCommandToProp ArenaDoorsNonInteract5 |
||
− | PropCommand = "22" |
||
− | PropName = "ArenaLobby3" |
||
− | cMissionSendCommandToProp ArenaDoorsNonInteract7 |
||
− | PropCommand = "22" |
||
− | PropName = "ArenaHallwayLeft" |
||
− | cMissionSendCommandToProp ArenaDoorsNonInteract6 |
||
− | PropCommand = "22" |
||
− | PropName = "ArenaHallwayRight" |
||
− | cMissionSendCommandToProp ArenaDoorsNonInteract11 |
||
− | PropCommand = "22" |
||
− | PropName = "Arena_Halldoor1" |
||
− | cMissionSendCommandToProp ArenaDoorsNonInteract10 |
||
− | PropCommand = "22" |
||
− | PropName = "Arena_Halldoor2" |
||
− | cMissionSendCommandToProp ArenaDoorsNonInteract9 |
||
− | PropCommand = "22" |
||
− | PropName = "Arena_Halldoor3" |
||
− | cMissionSendCommandToProp ArenaDoorsNonInteract8 |
||
− | PropCommand = "22" |
||
− | PropName = "Arena_Halldoor4" |
||
− | cMissionSendCommandToProp DestroyInvisibleCorpse |
||
− | PropCommand = "17" |
||
− | PropName = "InvisibleAtractor" |
||
− | cMissionZombieFactory ExtraElevator |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "4" |
||
− | PercentClump = "30" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_cop" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "ExtraElevator" |
||
− | cMissionEnableTriggerVolume EnableIrwin |
||
− | TriggerName = "SeeIrwin" |
||
− | cMissionTimer TickerTimer |
||
− | DeltaTimeSecondsRealTime = "6" |
||
− | TriggerXTimes = "40" |
||
− | cMissionRaiseDialog EscapeTicker3 |
||
− | Mission_Ticker = "2142" |
||
− | TickerTutorial = "true" |
||
− | TickerTutorial_Time = "5" |
||
− | cMissionZombieRemoval RemoveZombies2 |
||
− | Location = "-80.727,9.168,-11.760" |
||
− | Radius = "8" |
||
− | cMissionSetChuckState ChuckGetHealth |
||
− | ChuckState = "7" |
||
− | cMissionObjectiveEvent ElevatorFinal |
||
− | EventString = "ElevatorCinema3" |
||
− | cMissionCinematic T2_ElevatorNIS2 |
||
− | CinematicName = "011_elevator_2" |
||
− | IgnoreAction = "false" |
||
− | cMissionSendAudioEvent T2Elevator2 |
||
− | AudioEvent = "T2Elevator" |
||
− | cMissionSpawnNPC Alice |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_alice" |
||
− | Rotation = "1.8" |
||
− | SpawnPoint = "-55.663,9.169,-16.751" |
||
− | cMissionSendCommandToProp AliceCanDie |
||
− | PropCommand = "1" |
||
− | TargetNPCName = "srv_alice" |
||
− | cMissionSpawnNPC Noah |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_noah" |
||
− | Rotation = "3.14" |
||
− | SpawnPoint = "-62.697,9.175,-12.191" |
||
− | cMissionSendCommandToProp NoahCanDie |
||
− | PropCommand = "1" |
||
− | TargetNPCName = "srv_noah" |
||
− | cMissionSpawnNPC Jenny |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_jenny" |
||
− | Rotation = "3.14" |
||
− | SpawnPoint = "-61.786,9.168,-11.989" |
||
− | cMissionSendCommandToProp JennyCanDie |
||
− | PropCommand = "1" |
||
− | TargetNPCName = "srv_jenny" |
||
− | cMissionSpawnNPC Drake |
||
− | DefaultBehaviour = "Dead" |
||
− | NPCName = "srv_drake" |
||
− | Rotation = "0" |
||
− | SpawnPoint = "-69.783,9.167,-18.307" |
||
− | cMissionSpawnNPC Tom |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_tom" |
||
− | Rotation = "-1.57" |
||
− | SpawnPoint = "-49.191,9.169,-30.102" |
||
− | cMissionSendCommandToProp TomCanDie |
||
− | PropCommand = "1" |
||
− | TargetNPCName = "srv_tom" |
||
− | cMissionSpawnNPC Shaun |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_shaun" |
||
− | Rotation = "-2" |
||
− | SpawnPoint = "-49.277,9.169,-31.442" |
||
− | cMissionSendCommandToProp ShaunCanDie |
||
− | PropCommand = "1" |
||
− | TargetNPCName = "srv_shaun" |
||
− | cMissionTeleportPlayer TeleportChuck9 |
||
− | SpawnPoint = "TutorialElevator" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionRaiseDialog ShowZombies1 |
||
− | DialogName = "SHOW_ZOMBIES" |
||
− | cMissionSetChuckState EnableCombat3 |
||
− | ChuckState = "2" |
||
− | cMissionDestroyNPC TwinGold2 |
||
− | NPCName = "cast_twingold" |
||
− | cMissionSpawnZombie AliceZombie |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.7" |
||
− | SpawnCorpseMunchers = "false" |
||
− | SpawnPoint = "-54.693,9.169,-16.988" |
||
− | SurvivorToTargetName = "srv_alice" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie ForLance |
||
− | Rotation = "1.5" |
||
− | SpawnPoint = "-57.449,9.181,-7.583" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie NearIrwin |
||
− | Rotation = "1.5" |
||
− | SpawnPoint = "-82.639,9.168,-12.236" |
||
− | SurvivorToTargetName = "srv_irwin" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie NearIRwin |
||
− | Rotation = "1.5" |
||
− | SpawnPoint = "-81.282,9.169,-12.452" |
||
− | SurvivorToTargetName = "srv_irwin" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie NearIrwin1 |
||
− | Rotation = "1.5" |
||
− | SpawnPoint = "-82.043,9.168,-14.578" |
||
− | SurvivorToTargetName = "srv_irwin" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie FirstCage |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "-1.57" |
||
− | SpawnPoint = "-48.482,9.169,-31.987" |
||
− | SurvivorToTargetName = "srv_shaun" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie FirstCage1 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "-1.57" |
||
− | SpawnPoint = "-48.543,9.169,-29.678" |
||
− | SurvivorToTargetName = "srv_tom" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie SecondCage |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "1.5" |
||
− | SpawnPoint = "-62.320,9.168,-9.681" |
||
− | SurvivorToTargetName = "srv_jenny" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie SecondCage1 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "1.5" |
||
− | SpawnPoint = "-64.197,9.167,-11.053" |
||
− | SurvivorToTargetName = "srv_noah" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie NISmuncher |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.7" |
||
− | SpawnCorpseMunchers = "true" |
||
− | SpawnPoint = "-55.251,9.168,-27.702" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnItem SpawnCorpse |
||
− | ItemName = "Corpse_Attractor" |
||
− | Location = "-55.622,9.157,-28.551" |
||
− | Rotation = "0.041,-1.081,-0.007,-0.720" |
||
− | cMissionZombieRemoval ClearChuckSpawn |
||
− | Location = "-55.074,9.169,-34.662" |
||
− | Radius = "5" |
||
− | cMissionHideTriggerVolume ShowTeleport |
||
− | Show = "true" |
||
− | TriggerName = "SafteyTeleport" |
||
− | cMissionEnableTriggerVolume EnableSaftey |
||
− | TriggerName = "SafteyTeleport" |
||
− | cMissionObjectiveEvent DrakeDragged |
||
− | EventString = "DragDrake" |
||
− | cMissionSetNPCScriptedAction DragGuyAway1 |
||
− | NPCName = "srv_drake" |
||
− | ScriptedActionName = "Dragged" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnZombie Muncher1 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0" |
||
− | SpawnCorpseMunchers = "true" |
||
− | SpawnPoint = "-71.457,9.175,-21.835" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Muncher3 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0" |
||
− | SpawnCorpseMunchers = "true" |
||
− | SpawnPoint = "-70.675,9.175,-23.247" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Muncher2 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0" |
||
− | SpawnCorpseMunchers = "true" |
||
− | SpawnPoint = "-68.531,9.175,-22.290" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionTimer x3692 |
||
− | DeltaTimeSecondsRealTime = "1" |
||
− | cMissionKillNPC x3681 |
||
− | NPCName = "srv_drake" |
||
− | cMissionObjectiveEvent GoToSafehouse |
||
− | EventString = "GoToSafehouse" |
||
− | MissionWaypoint = "FORTUNE_EXTERIOR,-267.000,-7.254,-30.210" |
||
− | cMissionOnPlayerKilled x1161 |
||
− | cMissionOnFail Tutorial2_Katey-x65 |
||
− | cMissionSendEvent SendTutorialFailed |
||
− | Value = "TutorialFailed" |
||
− | cMissionLevelReady Arena_Backstage |
||
− | LevelName = "LEVEL_ARENA_BACKSTAGE" |
||
− | cMissionLoadAnimBank LoadAnimF15 |
||
− | AnimBankName = "data/anim/battle/first15.big" |
||
− | cMissionSetChuckState MetBobby2 |
||
− | ChuckState = "51" |
||
− | Item = "CineContestant2" |
||
− | cMissionSetChuckState MetLeonBell2 |
||
− | ChuckState = "51" |
||
− | Item = "boss_ultimatefan" |
||
− | cMissionSetChuckState MetTwinGold2 |
||
− | ChuckState = "51" |
||
− | Item = "cast_twingold" |
||
− | cMissionSetChuckState MetTwinSilver2 |
||
− | ChuckState = "51" |
||
− | Item = "cast_twinsilver" |
||
− | cMissionSetChuckState MetTK2 |
||
− | ChuckState = "51" |
||
− | Item = "cast_tk_coat" |
||
− | cMissionSetChuckState MetKatey2 |
||
− | ChuckState = "51" |
||
− | Item = "cast_katey" |
||
− | cMissionSetChuckState MetGordon3 |
||
− | ChuckState = "51" |
||
− | Item = "srv_anim" |
||
− | cMissionSetChuckState MetRoland3 |
||
− | ChuckState = "51" |
||
− | Item = "CineContestant3" |
||
− | cMissionAdjustZombieTuning Arena1 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.25" |
||
− | cMissionOnTrigger LockerRoom |
||
− | InnerRadius = "5" |
||
− | InteractButton = "false" |
||
− | Location = "-9.194,0.735,0.025" |
||
− | Radius = "5" |
||
− | RenderSphere = "false" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionCinematic T2_IntroCin1 |
||
− | CinematicName = "008_locker_room" |
||
− | IgnoreAction = "false" |
||
− | cMissionTeleportPlayer x1851 |
||
− | SpawnPoint = "TutorialLockerRoom" |
||
− | cMissionSpawnItem SpawnLockerDoor |
||
− | IgnoreAction = "false" |
||
− | ItemName = "arena_locker_door" |
||
− | Location = "-5.818,0.183,2.372" |
||
− | Rotation = "0.000,-1.000,0.000,0.000" |
||
− | cMissionTimer PrizeMoneyDelay2 |
||
− | DeltaTimeSecondsRealTime = "4" |
||
− | SkipInCoop = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendEvent GetMoney |
||
− | Value = "TIRWinnings" |
||
− | cMissionCondition wonfirst |
||
− | Condition = "4" |
||
− | ConditionParamater = "1" |
||
− | cMissionSetChuckState x3314 |
||
− | ChuckState = "9" |
||
− | Value = "10000" |
||
− | cMissionSetChuckState x3318 |
||
− | ChuckState = "73" |
||
− | Value = "5000" |
||
− | cMissionCondition wonsecond |
||
− | Condition = "4" |
||
− | ConditionParamater = "2" |
||
− | cMissionSetChuckState x3317 |
||
− | ChuckState = "9" |
||
− | Value = "5000" |
||
− | cMissionSetChuckState x3319 |
||
− | ChuckState = "73" |
||
− | Value = "2500" |
||
− | cMissionCondition wonthird |
||
− | Condition = "4" |
||
− | ConditionParamater = "3" |
||
− | cMissionSetChuckState x3316 |
||
− | ChuckState = "9" |
||
− | Value = "2500" |
||
− | cMissionSetChuckState x3320 |
||
− | ChuckState = "73" |
||
− | Value = "1000" |
||
− | cMissionCondition wonfourth |
||
− | Condition = "4" |
||
− | ConditionParamater = "4" |
||
− | cMissionSetChuckState x3315 |
||
− | ChuckState = "9" |
||
− | Value = "1000" |
||
− | cMissionSetChuckState x3321 |
||
− | ChuckState = "73" |
||
− | Value = "500" |
||
− | cMissionTimer DelayRaiseDialogue |
||
− | DeltaTimeSecondsRealTime = ".5" |
||
− | TriggerXTimes = "1" |
||
− | cMissionRaiseDialog PrizeMoney |
||
− | Key_Item = "85015" |
||
− | SkipInCoop = "true" |
||
− | |||
− | cMissionOnTrigger TriggerKateyHint |
||
− | InnerRadius = "4" |
||
− | InteractButton = "false" |
||
− | Location = "-55.067,9.168,-34.534" |
||
− | Radius = "4" |
||
− | RenderSphere = "false" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionTimer WaitForHint |
||
− | DeltaTimeSecondsRealTime = "1" |
||
− | TriggerXTimes = "1" |
||
− | cMissionRaiseDialog FindKatey |
||
− | Mission_Message = "85359" |
||
− | cMissionOnTrigger Elevator |
||
− | Cooperative = "true" |
||
− | DisplayName = "50455" |
||
− | InnerRadius = "1.5" |
||
− | InteractButton = "true" |
||
− | Location = "-53.139,1.420,-36.677" |
||
− | LookAt = "false" |
||
− | Radius = "1.5" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSendEvent ElevatorEvent |
||
− | Value = "ElevatorEvent" |
||
− | cMissionDestroyNPC LockerRoomGuys |
||
− | NPCName = "srv_anim" |
||
− | cMissionDestroyNPC LockerRoomGuys1 |
||
− | NPCName = "srv_kristopher" |
||
− | cMissionOnTrigger DrakeDragged1 |
||
− | InnerRadius = "2" |
||
− | Location = "-69.095,9.167,-16.747" |
||
− | LookAt = "true" |
||
− | Radius = "2" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSendEvent SendDragEvent |
||
− | Value = "DragDrake" |
||
− | cMissionOnTriggerCuboid DrakeBackup |
||
− | Height = "4" |
||
− | Vertex1 = "-60.723,9.149,-13.589" |
||
− | Vertex2 = "-60.929,9.150,-19.559" |
||
− | Vertex3 = "-59.900,9.150,-19.557" |
||
− | Vertex4 = "-60.111,9.149,-13.610" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSendEvent SendDragEvent2 |
||
− | Value = "DragDrake" |
||
− | cMissionOnTrigger MakeDudesRun3 |
||
− | InnerRadius = "5" |
||
− | Location = "-100.272,9.174,-14.807" |
||
− | LookAt = "false" |
||
− | Radius = "5" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSpawnNPC Lance1 |
||
− | DefaultBehaviour = "GotoPoint" |
||
− | GotoPoint = "-117.945,9.169,27.106" |
||
− | NPCName = "srv_lance" |
||
− | Rotation = "-1.121" |
||
− | SpawnPoint = "-113.860,9.169,-2.109" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionSendCommandToProp LanceCanDie |
||
− | PropCommand = "1" |
||
− | TargetNPCName = "srv_lance" |
||
− | cMissionSpawnNPC LucasRun |
||
− | DefaultBehaviour = "GotoPoint" |
||
− | GotoPoint = "-135.560,6.940,20.656" |
||
− | NPCName = "srv_luca" |
||
− | Rotation = "-1.4" |
||
− | SpawnPoint = "-99.766,10.702,13.154" |
||
− | cMissionSendCommandToProp LucasCanDie |
||
− | PropCommand = "1" |
||
− | TargetNPCName = "srv_luca" |
||
− | cMissionSpawnNPC Andrea1 |
||
− | DefaultBehaviour = "GotoPoint" |
||
− | GotoPoint = "-137.833,6.926,27.473" |
||
− | NPCName = "srv_andrea" |
||
− | Rotation = "-1.463" |
||
− | SpawnPoint = "-99.684,10.774,17.113" |
||
− | cMissionSendCommandToProp AndreaCanDie2 |
||
− | PropCommand = "1" |
||
− | TargetNPCName = "srv_andrea" |
||
− | cMissionSpawnNPC Adrian1 |
||
− | DefaultBehaviour = "GotoPoint" |
||
− | GotoPoint = "-139.212,6.926,20.322" |
||
− | NPCName = "srv_adrian" |
||
− | Rotation = "-1.585" |
||
− | SpawnPoint = "-96.606,11.418,16.425" |
||
− | cMissionSendCommandToProp AdrianCanDie2 |
||
− | PropCommand = "1" |
||
− | TargetNPCName = "srv_adrian" |
||
− | cMissionSpawnNPC Helen1 |
||
− | DefaultBehaviour = "GotoPoint" |
||
− | GotoPoint = "-136.640,6.926,4.713" |
||
− | NPCName = "srv_helen" |
||
− | Rotation = "0.4" |
||
− | SpawnPoint = "-119.328,9.182,18.630" |
||
− | cMissionSendAudioEvent TIRStaff5 |
||
− | AudioEvent = "T2ScreamingTIRStaff3" |
||
− | cMissionSendAudioEvent TIRStaff6 |
||
− | AudioEvent = "T2ScreamingTIRStaff4" |
||
− | cMissionSpawnZombie ForLance1 |
||
− | NumberOfZombies = "1" |
||
− | SpawnPoint = "-117.391,9.169,11.187" |
||
− | SurvivorToTargetName = "srv_lance" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie ForLance4 |
||
− | NumberOfZombies = "1" |
||
− | SpawnPoint = "-120.125,9.169,4.472" |
||
− | SurvivorToTargetName = "srv_lance" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie ForLance3 |
||
− | NumberOfZombies = "1" |
||
− | SpawnPoint = "-116.221,9.169,5.599" |
||
− | SurvivorToTargetName = "srv_lance" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie ForLance5 |
||
− | NumberOfZombies = "1" |
||
− | SpawnPoint = "-118.549,9.169,2.088" |
||
− | SurvivorToTargetName = "srv_lance" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie ForJeremiah |
||
− | NumberOfZombies = "1" |
||
− | SpawnPoint = "-119.863,9.170,13.391" |
||
− | SurvivorToTargetName = "srv_jeremiah" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie ForJeremiah2 |
||
− | NumberOfZombies = "1" |
||
− | SpawnPoint = "-117.160,9.170,12.452" |
||
− | SurvivorToTargetName = "srv_jeremiah" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie ForJeremiah1 |
||
− | NumberOfZombies = "1" |
||
− | SpawnPoint = "-117.047,9.170,14.415" |
||
− | SurvivorToTargetName = "srv_jeremiah" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionOnTrigger MakeDudesRun4 |
||
− | InnerRadius = "4.5" |
||
− | Location = "-107.061,9.169,0.784" |
||
− | LookAt = "false" |
||
− | Radius = "4.5" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSpawnNPC KaleeRun |
||
− | DefaultBehaviour = "GotoPoint" |
||
− | GotoPoint = "-121.317,9.169,17.193" |
||
− | NPCName = "srv_kalee" |
||
− | Rotation = "-1.4" |
||
− | SpawnPoint = "-104.435,9.169,14.906" |
||
− | cMissionSendAudioEvent TIRStaff7 |
||
− | AudioEvent = "T2ScreamingTIRStaff1" |
||
− | cMissionSendAudioEvent TIRStaff8 |
||
− | AudioEvent = "T2ScreamingTIRStaff2" |
||
− | cMissionTimer ElevatorFallback |
||
− | DeltaTimeMinutesRealTime = "10" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSendEvent ElevatorFallback1 |
||
− | Value = "ElevatorEvent" |
||
− | cMissionOnTrigger SeeIrwin |
||
− | InnerRadius = "1.5" |
||
− | Location = "-84.032,10.580,-14.877" |
||
− | LookAt = "true" |
||
− | Radius = "1.500" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSpawnNPC GuyRunningThroughDoorIntoZombie3 |
||
− | NPCName = "srv_irwin" |
||
− | Rotation = "7" |
||
− | SpawnPoint = "-84.927,9.171,-17.681" |
||
− | cMissionSetNPCScriptedAction RunAndTrip1 |
||
− | GotoPoint = "-69.855,9.167,-15.846" |
||
− | IgnoreAction = "false" |
||
− | NPCName = "srv_irwin" |
||
− | ScriptedActionName = "IrwinRunThroughDoor" |
||
− | SnapToState = "true" |
||
− | cMissionSendCommandToProp IrwinCanDie2 |
||
− | PropCommand = "1" |
||
− | TargetNPCName = "srv_irwin" |
||
− | cMissionSpawnZombie NearIrwin2 |
||
− | Rotation = "7" |
||
− | SpawnPoint = "-85.281,9.169,-18.569" |
||
− | SurvivorToTargetName = "srv_irwin" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSendCommandToProp OpenDoorDelta20 |
||
− | PropCommand = "10" |
||
− | PropName = "ArenaDoorDelta4" |
||
− | cMissionSendCommandToProp OpenDoorDelta21 |
||
− | PropCommand = "9" |
||
− | PropName = "ArenaDoorDelta3" |
||
− | cMissionSendAudioEvent T2DoorBurstStop3 |
||
− | AudioEvent = "T2DoorBurstStop" |
||
− | cMissionDisableTriggerVolume DisableIrwin |
||
− | TriggerName = "SeeIrwin" |
||
− | cMissionOnTriggerCuboid TriggerSaveTut1 |
||
− | Height = "2.0" |
||
− | Vertex1 = "-49.697,0.001,-5.616" |
||
− | Vertex2 = "-48.751,0.001,-5.613" |
||
− | Vertex3 = "-48.771,0.001,-1.630" |
||
− | Vertex4 = "-49.718,0.001,-1.639" |
||
− | cMissionRaiseDialog SaveTut3 |
||
− | FullScreen_TutorialID = "7" |
||
− | cMissionSetLookAtCamera LookatSave1 |
||
− | CameraFOV = "50" |
||
− | CameraLockDuration = "0" |
||
− | CameraLookAtTarget = "-47.179,1.729,-4.761" |
||
− | CameraPosition = "-47.166,1.731,-4.766" |
||
− | FadeINDuration = "1" |
||
− | FadeOUTDuration = "1" |
||
− | cMissionSetChuckState x110 |
||
− | ChuckState = "52" |
||
− | cMissionOnTrigger PreGrapples |
||
− | InnerRadius = "5" |
||
− | Location = "-92.122,9.174,-23.356" |
||
− | Radius = "5" |
||
− | RenderSphere = "true" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionZombieRemoval AroundPat |
||
− | Location = "-108.660,9.169,1.062" |
||
− | Radius = "8" |
||
− | cMissionSpawnNPC PatRun |
||
− | DefaultBehaviour = "Idle" |
||
− | GotoPoint = "-109.583,9.174,2.893" |
||
− | NPCName = "srv_pat" |
||
− | Rotation = "-1.4" |
||
− | SpawnPoint = "-108.660,9.169,1.062" |
||
− | cMissionSpawnNPC JeremiahRun1 |
||
− | DefaultBehaviour = "Idle" |
||
− | GotoPoint = "-112.510,9.184,13.984" |
||
− | NPCName = "srv_jeremiah" |
||
− | Rotation = "-2.719" |
||
− | SpawnPoint = "-111.816,9.170,3.479" |
||
− | cMissionTimer WaitToSpawn |
||
− | DeltaTimeSecondsRealTime = "0.2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSpawnZombie Muncher |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.719" |
||
− | SpawnCorpseMunchers = "true" |
||
− | SpawnPoint = "-107.936,9.169,6.575" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie WaitforLucas1 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "-2.719" |
||
− | SpawnPoint = "-132.853,7.458,19.872" |
||
− | SurvivorToTargetName = "srv_luca" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie WaitforLucas |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "-2.719" |
||
− | SpawnPoint = "-137.605,6.927,19.446" |
||
− | SurvivorToTargetName = "srv_luca" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie WaitForKale |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "-2.719" |
||
− | SpawnPoint = "-131.906,7.663,21.468" |
||
− | SurvivorToTargetName = "srv_kalee" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie WaitforKale |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "-2.719" |
||
− | SpawnPoint = "-137.033,6.927,23.568" |
||
− | SurvivorToTargetName = "srv_kalee" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie GrappleJer |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "-2.719" |
||
− | SpawnPoint = "-111.879,9.170,4.829" |
||
− | SurvivorToTargetName = "srv_jeremiah" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie GrapplePat2 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.719" |
||
− | SpawnPoint = "-106.640,9.170,1.381" |
||
− | SurvivorToTargetName = "srv_pat" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie GrapplePat |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "-2.719" |
||
− | SpawnPoint = "-108.631,9.169,2.018" |
||
− | SurvivorToTargetName = "srv_pat" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnNPC TwinGold |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "cast_twingold" |
||
− | Rotation = "-1.1" |
||
− | SpawnPoint = "-53.433,0.035,-18.473" |
||
− | cMissionDialogue Greeting2 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "70001" |
||
− | cMissionDialogue TauntTwin7 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "70002" |
||
− | cMissionDialogue TauntTwin8 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "70003" |
||
− | cMissionDialogue TauntTwin9 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "70004" |
||
− | cMissionDialogue Room2 |
||
− | Dialogue0 = "70006" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | cMissionChangeNPCState SetInteractive5 |
||
− | Behaviour = "Idle" |
||
− | Interactability = "Full" |
||
− | InvulnerableToGrapples = "false" |
||
− | NPCName = "cast_twingold" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionSetChuckState DisableCombat1 |
||
− | ChuckState = "1" |
||
− | cMissionRaiseDialog HideZombieCount1 |
||
− | DialogName = "HIDE_ZOMBIES" |
||
− | cMissionSetClock ResetTheClock1 |
||
− | Time = "1" |
||
− | cMissionSpawnNPC Katey2 |
||
− | IgnoreAction = "false" |
||
− | NPCName = "cast_katey" |
||
− | SpawnPoint = "-72.955,9.141,-1.237" |
||
− | cMissionZombieFactory BackstageZombies |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "3" |
||
− | IgnoreAction = "false" |
||
− | PercentClump = "15" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_cop" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "BackstageZombies" |
||
− | cMissionZombieFactory HordeZombies1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | IgnoreAction = "false" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_cop" |
||
− | ZombieWarehouseName = "BackstageHorde" |
||
− | cMissionZombieFactory ArenaLobby |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "10" |
||
− | IgnoreAction = "false" |
||
− | PercentClump = "40" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_cop" |
||
− | ZombieWarehouseName = "ArenaLobby1" |
||
− | cMissionZombieFactory ArenaLobby_PostOutbreak |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | IgnoreAction = "false" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_cop" |
||
− | ZombieWarehouseName = "ArenaLobby_PostOutbreak" |
||
− | cMissionZombieFactory BackstageHall |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "4" |
||
− | IgnoreAction = "false" |
||
− | PercentClump = "30" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_cop" |
||
− | ZombieWarehouseName = "BackstageHall" |
||
− | cMissionZombieFactory BacksatgeHallToKatey |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | IgnoreAction = "false" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_cop" |
||
− | ZombieWarehouseName = "BacksatgeHallToKatey" |
||
− | cMissionZombieFactory ArenaFiller |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | IgnoreAction = "false" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_cop" |
||
− | ZombieWarehouseName = "ArenaFiller" |
||
− | cMissionZombieFactory ArenaEpicenter |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | IgnoreAction = "false" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_cop" |
||
− | ZombieWarehouseName = "ArenaEpicenter" |
||
− | cMissionZombieFactory ArenaEntranceFiller |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | IgnoreAction = "false" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_cop" |
||
− | ZombieWarehouseName = "ArenaEntranceFiller" |
||
− | cMissionZombieFactory ArenaEntranceFiller1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | IgnoreAction = "false" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_cop" |
||
− | ZombieWarehouseName = "ArenaExitLevel_PO" |
||
− | cMissionZombieFactory HallwayFiller |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | IgnoreAction = "false" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_cop" |
||
− | ZombieWarehouseName = "HallwayFiller" |
||
− | cMissionZombieFactory FEx |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_cop" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Arena_FEx_View" |
||
− | cMissionSpawnNPC SpawnAnim |
||
− | NPCName = "srv_anim" |
||
− | Rotation = "0.102" |
||
− | SpawnPoint = "-3.827,-0.030,0.112" |
||
− | cMissionDialogue AnimTalk |
||
− | Dialogue0 = "66154" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "66156" |
||
− | cMissionSetNPCScriptedAction x75 |
||
− | IsLooping = "true" |
||
− | NPCName = "srv_anim" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC SpawnKristopher |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_kristopher" |
||
− | Rotation = "0.552" |
||
− | SpawnPoint = "-6.937,0.026,1.681" |
||
− | cMissionDialogue x36 |
||
− | Dialogue0 = "66155" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "65196" |
||
− | cMissionOnTriggerCuboid TriggerTaunt |
||
− | Height = "4" |
||
− | Vertex1 = "-51.803,0.002,-15.799" |
||
− | Vertex2 = "-51.256,0.550,-20.114" |
||
− | Vertex3 = "-50.834,0.001,-19.887" |
||
− | Vertex4 = "-50.677,0.208,-16.185" |
||
− | cMissionDialogue InOurDressing |
||
− | Dialogue0 = "85360" |
||
− | SpeakerID0 = "50248" |
||
− | cMissionSpawnItem SpawnCorpse1 |
||
− | ItemName = "Corpse_Attractor" |
||
− | Location = "-52.094,9.357,-15.710" |
||
− | Rotation = "-0.059,0.671,0.094,0.731" |
||
− | cMissionSpawnItem SpawnCorpse14 |
||
− | ItemName = "Corpse_Attractor" |
||
− | Location = "-119.628,9.169,15.461" |
||
− | Rotation = "-0.059,0.671,0.094,0.731" |
||
− | cMissionSpawnItem SpawnCorpse5 |
||
− | ItemName = "Corpse_Attractor" |
||
− | Location = "-138.356,6.917,6.406" |
||
− | Rotation = "0.001,0.342,-0.001,-0.940" |
||
− | cMissionSpawnItem SpawnCorpse8 |
||
− | ItemName = "Corpse_Attractor" |
||
− | Location = "-100.517,9.157,-13.874" |
||
− | Rotation = "0.001,-0.645,0.000,-0.764" |
||
− | cMissionSpawnItem SpawnCorpse4 |
||
− | ItemName = "Corpse_Attractor" |
||
− | Location = "-108.913,9.325,11.573" |
||
− | Rotation = "0.041,-0.140,0.008,-0.992" |
||
− | cMissionSpawnItem SpawnCorpse3 |
||
− | ItemName = "Corpse_Attractor" |
||
− | Location = "-121.955,9.160,12.512" |
||
− | Rotation = "-0.000,-0.141,-0.000,-0.990" |
||
− | cMissionSpawnItem SpawnCorpse7 |
||
− | ItemName = "Corpse_Attractor" |
||
− | Location = "-111.879,9.259,16.200" |
||
− | Rotation = "0.041,-0.840,0.008,-0.992" |
||
− | cMissionSpawnItem SpawnCorpse6 |
||
− | ItemName = "Corpse_Attractor" |
||
− | Location = "-66.780,9.146,-14.534" |
||
− | Rotation = "0.023,-0.967,-0.035,-0.250" |
||
− | cMissionSpawnItem SpawnBarraCorpse |
||
− | ItemName = "svr_barra_corpse_attractor" |
||
− | Location = "-108.672,9.169,5.349" |
||
− | Rotation = "0.000,0.739,0.000,0.678" |
||
− | cMissionSpawnItem SpawnKerriCorpse |
||
− | ItemName = "svr_kerri_corpse_attractor" |
||
− | Location = "-137.905,7.150,17.405" |
||
− | Rotation = "0.904,-0.026,0.422,0.064" |
||
− | cMissionSpawnItem SpawnKerriCorpse3 |
||
− | ItemName = "svr_kerri_corpse_attractor" |
||
− | Location = "-121.543,9.169,7.331" |
||
− | Rotation = "0.000,-0.786,0.000,0.622" |
||
− | cMissionSpawnItem SpawnDeanCorpse |
||
− | ItemName = "dean_corpse_attractor" |
||
− | Location = "-120.821,9.169,23.345" |
||
− | Rotation = "0.000,-0.841,0.000,0.541" |
||
− | cMissionSpawnItem SpawnDeanCorpse3 |
||
− | ItemName = "dean_corpse_attractor" |
||
− | Location = "-96.824,9.169,-17.343" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSpawnItem Barricade31 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-111.096,9.678,-3.299" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.001,-0.822,-0.001,0.568" |
||
− | cMissionSpawnItem Barricade36 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-112.706,9.679,-0.976" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "-0.001,0.393,-0.002,0.920" |
||
− | cMissionSpawnItem Barricade35 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-114.624,9.679,1.024" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,0.485,-0.002,0.877" |
||
− | cMissionSpawnItem Barricade34 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-116.438,9.678,3.246" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,0.380,-0.002,0.922" |
||
− | cMissionSpawnItem Barricade32 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-123.422,9.679,4.369" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.001,0.155,-0.002,0.988" |
||
− | cMissionSpawnItem Barricade33 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-104.762,9.676,19.121" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,0.155,-0.002,0.988" |
||
− | cMissionSpawnItem Barricade41 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-107.322,9.679,20.599" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,0.454,-0.002,0.891" |
||
− | cMissionSpawnItem Barricade40 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-119.681,9.679,28.068" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,0.977,-0.002,0.214" |
||
− | cMissionSpawnItem Barricade39 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-122.051,9.679,26.487" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,0.918,-0.001,0.405" |
||
− | cMissionSpawnItem Barricade38 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-116.870,9.678,28.898" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,0.995,-0.001,0.088" |
||
− | cMissionSpawnItem Barricade37 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-114.955,9.679,16.925" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,0.837,-0.002,0.534" |
||
− | cMissionSpawnItem Barricade44 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-116.883,9.679,15.028" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,0.977,-0.002,0.215" |
||
− | cMissionSpawnItem Barricade43 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-119.630,9.679,14.296" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,-0.085,-0.002,0.996" |
||
− | cMissionSpawnItem BaseballBat2 |
||
− | IsStatic = "false" |
||
− | ItemName = "BaseballBat" |
||
− | Location = "-56.535,9.200,-30.667" |
||
− | NonInteractableProp = "false" |
||
− | Rotation = "0.663,0.677,0.215,0.230" |
||
− | cMissionSpawnItem FireAxe |
||
− | IsStatic = "false" |
||
− | ItemName = "FireAxe" |
||
− | Location = "-53.188,9.181,-29.535" |
||
− | NonInteractableProp = "false" |
||
− | Rotation = "-0.649,-0.656,0.270,0.269" |
||
− | cMissionSendCommandToProp DestroyBarricade |
||
− | PropCommand = "17" |
||
− | PropName = "MetalBarricade" |
||
− | cMissionSendCommandToProp DestroyBarricade2 |
||
− | PropCommand = "17" |
||
− | PropName = "MetalBarricade2" |
||
− | cMissionSendCommandToProp DestroyBarricade1 |
||
− | PropCommand = "17" |
||
− | PropName = "MetalBarricade1" |
||
− | cMissionSendAudioEvent T2LockerRoom |
||
− | AudioEvent = "T2LockerRoom" |
||
− | cMissionOnTrigger TriggerGuideArrowTut1 |
||
− | InnerRadius = "2" |
||
− | Location = "-8.298,0.026,-0.011" |
||
− | Radius = "2" |
||
− | RenderSphere = "true" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionRaiseDialog GuideArrowTut1 |
||
− | FullScreen_TutorialID = "19" |
||
− | cMissionHideTriggerVolume HideSaftey |
||
− | TriggerName = "SafteyTeleport" |
||
− | cMissionDisableTriggerVolume DisableSaftey1 |
||
− | TriggerName = "SafteyTeleport" |
||
− | cMissionOnSuccess Success |
||
− | cMissionLevelReady FortuneExterior |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionAdjustZombieTuning fortune_exterior1 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.5" |
||
− | cMissionZombieRemoval ClearBarricades |
||
− | Location = "-249.056,-3.719,27.000" |
||
− | Radius = "2" |
||
− | cMissionZombieRemoval ClearBarricades5 |
||
− | Location = "-250.561,-3.744,29.266" |
||
− | Radius = "2" |
||
− | cMissionZombieRemoval ClearBarricades4 |
||
− | Location = "-250.614,-3.748,32.119" |
||
− | Radius = "2" |
||
− | cMissionZombieRemoval ClearBarricades3 |
||
− | Location = "-236.136,-3.735,19.232" |
||
− | Radius = "4" |
||
− | cMissionZombieRemoval ClearBarricades2 |
||
− | Location = "-236.082,-3.685,16.363" |
||
− | Radius = "2" |
||
− | cMissionZombieRemoval ClearBarricades1 |
||
− | Location = "-236.761,-3.745,4.888" |
||
− | Radius = "2" |
||
− | cMissionZombieRemoval ClearBarricades7 |
||
− | Location = "-237.604,-3.685,2.122" |
||
− | Radius = "2" |
||
− | cMissionZombieRemoval ClearBarricades6 |
||
− | Location = "-237.048,-3.675,7.309" |
||
− | Radius = "2" |
||
− | cMissionZombieRemoval ClearChuck21 |
||
− | Location = "-360.552,-7.741,62.841" |
||
− | Radius = "18" |
||
− | cMissionZombieRemoval ClearChuck22 |
||
− | Location = "-388.998,-5.040,74.459" |
||
− | Radius = "15" |
||
− | cMissionZombieRemoval ClearChuck20 |
||
− | Location = "-342.842,-7.741,52.220" |
||
− | Radius = "10" |
||
− | cMissionZombieRemoval ClearChuck18 |
||
− | Location = "-360.001,-7.741,79.193" |
||
− | Radius = "5" |
||
− | cMissionZombieRemoval ClearChuck17 |
||
− | Location = "-340.846,-7.736,35.588" |
||
− | Radius = "5" |
||
− | cMissionZombieRemoval ClearChuck16 |
||
− | Location = "-266.065,-4.240,9.524" |
||
− | Radius = "30" |
||
− | cMissionZombieRemoval ClearChuck15 |
||
− | Location = "-263.947,-4.240,7.688" |
||
− | Radius = "30" |
||
− | cMissionSpawnItem Barricade |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-387.989,-4.648,71.752" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,0.155,0.000,0.989" |
||
− | cMissionSpawnItem Barricade1 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-385.427,-4.648,70.488" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,0.155,0.000,0.988" |
||
− | cMissionSpawnItem Barricade2 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-382.618,-4.648,69.656" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,0.140,0.000,0.993" |
||
− | cMissionSpawnItem Barricade3 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-379.684,-4.648,68.745" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,0.125,0.000,0.992" |
||
− | cMissionSpawnItem Barricade4 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-385.837,-4.648,80.267" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,0.135,0.000,0.990" |
||
− | cMissionSpawnItem Barricade5 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-381.579,-4.648,79.969" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSpawnItem Barricade6 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-378.434,-5.100,79.020" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "-0.790,-0.132,-0.181,0.571" |
||
− | cMissionSpawnItem Barricade7 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-362.621,-7.605,79.273" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "-0.790,-0.132,-0.181,0.571" |
||
− | cMissionSpawnItem Barricade8 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-358.813,-7.200,86.141" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,-0.240,0.000,0.972" |
||
− | cMissionSpawnItem Barricade9 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-363.772,-7.200,61.672" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSpawnItem Barricade10 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-359.833,-7.200,60.813" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,0.170,0.000,0.986" |
||
− | cMissionSpawnItem Barricade11 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-357.211,-7.200,59.447" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,0.309,0.000,0.955" |
||
− | cMissionSpawnItem Barricade12 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-354.849,-7.2,57.910" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,0.239,0.000,0.973" |
||
− | cMissionSpawnItem Barricade13 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-352.031,-7.200,57.168" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,0.095,0.000,0.998" |
||
− | cMissionSpawnItem Barricade14 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-341.271,-7.200,50.164" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,0.302,0.000,0.954" |
||
− | cMissionSpawnItem Barricade15 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-287.017,-3.706,49.474" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,0.593,0.000,0.805" |
||
− | cMissionSpawnItem Barricade16 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-287.207,-4.108,45.574" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.588,-0.405,0.552,0.431" |
||
− | cMissionSpawnItem Barricade17 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-287.186,-3.675,40.609" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,-0.657,0.000,0.757" |
||
− | cMissionSpawnItem Barricade18 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-286.434,-3.701,33.881" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,-0.708,0.000,0.714" |
||
− | cMissionSpawnItem Barricade19 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-236.082,-3.685,16.363" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,-0.657,0.000,0.753" |
||
− | cMissionSpawnItem Barricade20 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-237.300,-3.734,20.622" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.002,-0.779,0.000,0.631" |
||
− | cMissionSpawnItem Barricade24 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-236.136,-3.735,19.232" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.006,-0.773,-0.000,0.635" |
||
− | cMissionSpawnItem Barricade21 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-235.766,-3.685,22.635" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,-0.641,0.000,0.765" |
||
− | cMissionSpawnItem Barricade22 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-250.561,-3.744,29.266" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.003,-0.734,-0.001,0.680" |
||
− | cMissionSpawnItem Barricade23 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-249.056,-3.719,27.000" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.012,-0.968,-0.012,0.252" |
||
− | cMissionSpawnItem Barricade30 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-250.015,-3.746,34.780" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,-0.466,-0.001,0.885" |
||
− | cMissionSpawnItem Barricade29 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-250.614,-3.748,32.119" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.001,-0.710,-0.001,0.704" |
||
− | cMissionSpawnItem Barricade25 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-237.048,-3.675,7.309" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,-0.717,0.000,0.697" |
||
− | cMissionSpawnItem Barricade26 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-236.761,-3.745,4.888" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,-0.563,0.000,0.827" |
||
− | cMissionSpawnItem Barricade27 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-237.604,-3.685,2.122" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,-0.643,0.000,0.765" |
||
− | cMissionSpawnItem Barricade28 |
||
− | IsStatic = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-238.459,-3.645,-0.815" |
||
− | NonInteractableProp = "true" |
||
− | Rotation = "0.000,-0.479,0.000,0.877" |
||
− | cMissionStartEffect HotDogCartFire |
||
− | EffectEnum = "51" |
||
− | Location = "-337.965,-6.715,64.818" |
||
− | Loop = "true" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect GolfCartFire |
||
− | EffectEnum = "51" |
||
− | Location = "-343.681,-7.165,46.743" |
||
− | Loop = "true" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect GolfCartFire1 |
||
− | EffectEnum = "51" |
||
− | Location = "-344.752,-7.185,47.367" |
||
− | Loop = "true" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSpawnItem SpawnCorpse2 |
||
− | ItemName = "Corpse_Attractor" |
||
− | Location = "-329.920,-7.745,56.979" |
||
− | Rotation = "-0.007,0.000,0.000,1.001" |
||
− | cMissionSpawnItem SpawnCorpse18 |
||
− | ItemName = "Corpse_Attractor" |
||
− | Location = "-333.460,-7.745,59.241" |
||
− | Rotation = "-0.007,0.000,0.000,1.000" |
||
− | cMissionSpawnItem SpawnCorpse17 |
||
− | ItemName = "Corpse_Attractor" |
||
− | Location = "-332.193,-7.745,66.630" |
||
− | Rotation = "-0.007,0.000,0.000,0.999" |
||
− | cMissionSpawnItem SpawnCorpse16 |
||
− | ItemName = "Corpse_Attractor" |
||
− | Location = "-340.226,-7.745,62.733" |
||
− | Rotation = "0.058,1.001,0.012,0.008" |
||
− | cMissionSpawnItem SpawnCorpse15 |
||
− | ItemName = "Corpse_Attractor" |
||
− | Location = "-337.591,-7.650,56.152" |
||
− | Rotation = "0.067,0.692,-0.026,0.720" |
||
− | cMissionSpawnItem SpawnDeanCorpse2 |
||
− | ItemName = "dean_corpse_attractor" |
||
− | Location = "-352.876,-7.712,59.776" |
||
− | Rotation = "-0.001,0.645,-0.001,0.766" |
||
− | cMissionSpawnItem SpawnBarraCorpse2 |
||
− | ItemName = "svr_barra_corpse_attractor" |
||
− | Location = "-384.552,-5.229,64.391" |
||
− | Rotation = "-0.000,0.138,-0.000,0.990" |
||
− | cMissionSpawnItem SpawnKerriCorpse1 |
||
− | ItemName = "svr_kerri_corpse_attractor" |
||
− | Location = "-347.881,-7.730,65.411" |
||
− | Rotation = "0.000,-0.430,0.001,0.901" |
||
− | cMissionSendCommandToProp DestroyLevelBarricades |
||
− | PropCommand = "17" |
||
− | PropName = "MetalBarricade2" |
||
− | cMissionSendCommandToProp DestroyLevelBarricades10 |
||
− | PropCommand = "17" |
||
− | PropName = "MetalBarricade3" |
||
− | cMissionSendCommandToProp DestroyLevelBarricades9 |
||
− | PropCommand = "17" |
||
− | PropName = "MetalBarricade4" |
||
− | cMissionSendCommandToProp DestroyLevelBarricades8 |
||
− | PropCommand = "17" |
||
− | PropName = "MetalBarricade8" |
||
− | cMissionSendCommandToProp DestroyLevelBarricades7 |
||
− | PropCommand = "17" |
||
− | PropName = "MetalBarricade31" |
||
− | cMissionSendCommandToProp DestroyLevelBarricades6 |
||
− | PropCommand = "17" |
||
− | PropName = "MetalBarricade32" |
||
− | cMissionSendCommandToProp DestroyLevelBarricades5 |
||
− | PropCommand = "17" |
||
− | PropName = "MetalBarricade33" |
||
− | cMissionSendCommandToProp DestroyLevelBarricades4 |
||
− | PropCommand = "17" |
||
− | PropName = "MetalBarricade34" |
||
− | cMissionSendCommandToProp DestroyLevelBarricades3 |
||
− | PropCommand = "17" |
||
− | cMissionSendCommandToProp DestroyLevelBarricades2 |
||
− | PropCommand = "17" |
||
− | cMissionSendCommandToProp DestroyLevelBarricades1 |
||
− | PropCommand = "17" |
||
− | cMissionSpawnZombie FillerZombies |
||
− | NumberOfZombies = "2" |
||
− | SpawnPoint = "-321.504,-4.647,53.116" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie FillerZombies4 |
||
− | NumberOfZombies = "2" |
||
− | SpawnPoint = "-315.756,-4.238,54.084" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie FillerZombies3 |
||
− | NumberOfZombies = "2" |
||
− | SpawnPoint = "-322.284,-6.494,57.478" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie TargetMarvin |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "6" |
||
− | SpawnPoint = "-323.445,-4.250,46.756" |
||
− | SurvivorToTargetName = "srv_lance0" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie TargetMarvin1 |
||
− | NumberOfZombies = "4" |
||
− | Rotation = "4.5" |
||
− | SpawnPoint = "-280.645,-4.246,23.421" |
||
− | SurvivorToTargetName = "srv_lance0" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie TargetMarvin2 |
||
− | NumberOfZombies = "4" |
||
− | Rotation = "4" |
||
− | SpawnPoint = "-272.290,-4.246,14.403" |
||
− | SurvivorToTargetName = "srv_lance0" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie TargetMarvin4 |
||
− | NumberOfZombies = "4" |
||
− | Rotation = "5.3" |
||
− | SpawnPoint = "-279.680,-4.246,19.410" |
||
− | SurvivorToTargetName = "srv_lance0" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie TargetHelen |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "5" |
||
− | SpawnPoint = "-306.537,-4.261,44.232" |
||
− | SurvivorToTargetName = "srv_helen" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie TargetHelen1 |
||
− | NumberOfZombies = "4" |
||
− | Rotation = "5" |
||
− | SpawnPoint = "-319.929,-4.235,50.133" |
||
− | SurvivorToTargetName = "srv_helen" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie TargetHelen2 |
||
− | NumberOfZombies = "4" |
||
− | Rotation = "5.5" |
||
− | SpawnPoint = "-291.616,-4.260,33.285" |
||
− | SurvivorToTargetName = "srv_helen" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie TargetWade |
||
− | NumberOfZombies = "4" |
||
− | Rotation = "5.3" |
||
− | SpawnPoint = "-290.071,-4.259,39.183" |
||
− | SurvivorToTargetName = "srv_wade" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie TargetWade1 |
||
− | NumberOfZombies = "4" |
||
− | SpawnPoint = "-291.525,-4.263,36.399" |
||
− | SurvivorToTargetName = "srv_wade" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie TargetCrystal |
||
− | NumberOfZombies = "4" |
||
− | Rotation = "1" |
||
− | SpawnPoint = "-258.851,-4.245,4.640" |
||
− | SurvivorToTargetName = "srv_crystal" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie TargetCrystal1 |
||
− | NumberOfZombies = "4" |
||
− | Rotation = "1.5" |
||
− | SpawnPoint = "-257.587,-4.245,8.102" |
||
− | SurvivorToTargetName = "srv_crystal" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie TargetCrystal3 |
||
− | NumberOfZombies = "4" |
||
− | Rotation = "1.5" |
||
− | SpawnPoint = "-255.105,-4.245,13.289" |
||
− | SurvivorToTargetName = "srv_crystal" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie TargetAndrea |
||
− | NumberOfZombies = "4" |
||
− | Rotation = "1" |
||
− | SpawnPoint = "-337.788,-7.745,51.352" |
||
− | SurvivorToTargetName = "srv_andrea" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionStartEffect BloodSplatter1 |
||
− | EffectEnum = "30" |
||
− | Location = "-353.749,-7.245,63.322" |
||
− | Noise = "3" |
||
− | Number = "5" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect BloodSplatter2 |
||
− | EffectEnum = "30" |
||
− | Location = "-352.885,-7.245,61.440" |
||
− | Noise = "2" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect BloodSplatter3 |
||
− | EffectEnum = "30" |
||
− | Location = "-346.945,-7.245,61.398" |
||
− | Noise = "2" |
||
− | Number = "3" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect BloodSplatter4 |
||
− | EffectEnum = "30" |
||
− | Location = "-295.839,-3.856,29.856" |
||
− | Noise = "3" |
||
− | Number = "5" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionStartEffect BloodSplatter5 |
||
− | EffectEnum = "30" |
||
− | Location = "-322.647,-3.938,50.000" |
||
− | Noise = "3" |
||
− | Number = "5" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionSpawnItem CorpseRight1 |
||
− | ItemName = "Corpse_Attractor" |
||
− | Location = "-377.361,-5.245,85.037" |
||
− | Rotation = "0.000,-0.556,0.000,0.829" |
||
− | cMissionSpawnZombie ZombieNISRight1 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3" |
||
− | SpawnCorpseMunchers = "true" |
||
− | SpawnPoint = "-377.271,-5.245,86.589" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnItem CorpseStairs1 |
||
− | ItemName = "Corpse_Attractor" |
||
− | Location = "-373.334,-5.245,78.597" |
||
− | Rotation = "0.000,-0.235,0.000,0.972" |
||
− | cMissionSpawnZombie ZombieNISStairs1 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "4.5" |
||
− | SpawnCorpseMunchers = "true" |
||
− | SpawnPoint = "-371.985,-5.245,79.010" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnItem CorpseWoman1 |
||
− | ItemName = "Corpse_Attractor" |
||
− | Location = "-380.806,-5.245,71.281" |
||
− | Rotation = "0.000,-0.841,0.000,-0.542" |
||
− | cMissionSpawnZombie ZombieNISWoman1 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2" |
||
− | SpawnCorpseMunchers = "true" |
||
− | SpawnPoint = "-382.226,-5.245,71.657" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSendAudioEvent T2LeftArena1 |
||
− | AudioEvent = "T2LeftArena" |
||
− | cMissionLevelLoading Exterior15 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionZombieFactory ArenaPlaza |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | Amount2 = "3" |
||
− | Amount3 = "15" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_cop" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "ArenaPlaza" |
||
− | cMissionZombieFactory CasinoArea |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "15" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | ZombieWarehouseName = "CasinoArea" |
||
− | cMissionCinematic LeavingArena1 |
||
− | CinematicName = "013_exit_the_stadium" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSendEvent x557 |
||
− | Value = "GoToSafehouse" |
||
− | cMissionSetChuckState x587 |
||
− | ChuckState = "4" |
||
− | cMissionSendAudioEvent T2EnterSafehouse3 |
||
− | AudioEvent = "T2EnterSafehouse" |
||
− | cMissionSetClock HourFour6 |
||
− | Time = "10800" |
||
− | cMissionSetChuckState AutoRescueDefaultSurvivors4 |
||
− | ChuckState = "54" |
||
− | cMissionLoadLevel LoadSafeHouse5 |
||
− | Level = "SAFEHOUSE" |
||
− | LevelSpawnPoint = "Start" |
||
− | |||
− | </pre> |
||
− | == Tutorial2_FailState== |
||
− | <pre> |
||
− | cMissionDefinition Tutorial2_FailState |
||
− | DisplayName = "21100" |
||
− | Duration = "21600" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "12" |
||
− | cMissionPrereq FailedTutorial |
||
− | cMissionObjectiveEvent FailedTutorial1 |
||
− | EventString = "TutorialFailed" |
||
− | cMissionObjective Tutorial2_FailState-Objective |
||
− | cMissionObjectiveEvent MissionKilled |
||
− | EventString = "GoToSafehouse" |
||
− | cMissionLevelReady Arena |
||
− | LevelName = "LEVEL_ARENA_BACKSTAGE" |
||
− | cMissionLoadLevel LoadSafehouse |
||
− | Level = "FORTUNE_EXTERIOR" |
||
− | LevelSpawnPoint = "EntryArena" |
||
− | cMissionLevelReady Exterior1 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSetChuckState x2 |
||
− | ChuckState = "7" |
||
− | cMissionCinematic x163 |
||
− | CinematicName = "015_arrive_at_the_safehouse_2" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSetClock x164 |
||
− | Time = "10800" |
||
− | cMissionSetChuckState AutoRescueDefaultSurvivors3 |
||
− | ChuckState = "54" |
||
− | cMissionLoadLevel gotosafehouse6 |
||
− | Level = "SAFEHOUSE" |
||
− | LevelSpawnPoint = "Start" |
||
− | cMissionLevelReady Safehouse35 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSendEvent KillMission |
||
− | Value = "GoToSafehouse" |
||
− | |||
− | </pre> |
||
− | = Missions Section 4 = |
||
− | == TwosCompany== |
||
− | <pre> |
||
− | cMissionDefinition TwosCompany |
||
− | CantFailOnLevel = "FORTUNE_EXTERIOR" |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "EntryYucutan" |
||
− | DescriptionSummary = "80578" |
||
− | DisplayName = "80016" |
||
− | Duration = "28800" |
||
− | LevelToStartAtIfDebuggingMission = "FORTUNE_EXTERIOR" |
||
− | MissionType = "3" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "255600" |
||
− | cMissionTimer StaceyCall1 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall TwosCompanyCall |
||
− | cMissionDialogue StaceysCall |
||
− | Dialogue0 = "65362" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionObjective TwosCompany-Objective |
||
− | cMissionObjectiveNPCJoin Walter |
||
− | MissionWaypoint = "FORTUNE_EXTERIOR,29.146,0.772,-69.302" |
||
− | NPCName = "srv_walter" |
||
− | cMissionObjectiveNPCJoin Royce |
||
− | MissionWaypoint = "FORTUNE_EXTERIOR,30.722,0.772,-67.297" |
||
− | NPCName = "srv_royce" |
||
− | cMissionLevelReady TwosCompany_Exterior |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionOnTrigger WalterInteract |
||
− | InnerRadius = "6" |
||
− | Location = "22.994,0.772,-74.254" |
||
− | Radius = "6" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionDialogue WalterInteract1 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "65363" |
||
− | Dialogue1 = "65364" |
||
− | ReactionAnim0 = "2" |
||
− | ReactionAnim1 = "8" |
||
− | Speaker0 = "srv_walter" |
||
− | Speaker1 = "srv_royce" |
||
− | SpeakerID0 = "65187" |
||
− | SpeakerID1 = "65188" |
||
− | cMissionOnTrigger WalterInteract3 |
||
− | InnerRadius = "4" |
||
− | Location = "25.044,0.772,-71.620" |
||
− | Radius = "4" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionDialogue WalterInteract4 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "65366" |
||
− | Dialogue1 = "65367" |
||
− | ReactionAnim0 = "5" |
||
− | ReactionAnim1 = "8" |
||
− | ReactionAnim2 = "8" |
||
− | Speaker0 = "srv_walter" |
||
− | Speaker1 = "srv_royce" |
||
− | SpeakerID0 = "65187" |
||
− | SpeakerID1 = "65188" |
||
− | cMissionSetNPCScriptedAction Pointing |
||
− | ExecuteOnce = "true" |
||
− | NPCName = "srv_walter" |
||
− | ReactionAnim = "13" |
||
− | SetOrientation = "true" |
||
− | cMissionSpawnItem TrophySpawn |
||
− | DisablePhysicsOnInitialPlacement = "true" |
||
− | ItemName = "ComedyTrophy" |
||
− | Location = "26.061,1.722,-68.476" |
||
− | Rotation = "0.000,-1.000,0.000,0.000" |
||
− | cMissionSendCommandToProp DisableTrophy |
||
− | PropCommand = "22" |
||
− | PropName = "TrophySpawn" |
||
− | cMissionSpawnNPC Walter6 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_walter" |
||
− | Rotation = "2.297" |
||
− | SpawnPoint = "27.542,0.703,-69.123" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition GiveTrophy |
||
− | ConditionParameter1 = "ComedyTrophy" |
||
− | DialogueCondition = "7" |
||
− | cMissionDialogueCondition IntroOver1 |
||
− | ConditionParameter1 = "TwosCompanyDialogue1Over" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogueCondition RoyceStartedIntro |
||
− | ConditionParameter1 = "RoyceIntro" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue WalterInteract9 |
||
− | Dialogue0 = "65729" |
||
− | Dialogue1 = "65730" |
||
− | Dialogue2 = "65731" |
||
− | ReactionAnim2 = "1" |
||
− | Speaker0 = "srv_walter" |
||
− | Speaker2 = "srv_walter" |
||
− | SpeakerID0 = "65187" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65187" |
||
− | cMissionSendEvent WalterIntro1 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "WalterIntro" |
||
− | cMissionDialogue WalterInteract11 |
||
− | Dialogue0 = "65732" |
||
− | Dialogue1 = "65733" |
||
− | Dialogue2 = "65734" |
||
− | ReactionAnim1 = "8" |
||
− | Speaker1 = "srv_walter" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65187" |
||
− | SpeakerID2 = "65187" |
||
− | cMissionDialogue WalterJoin7 |
||
− | Dialogue0 = "66055" |
||
− | Dialogue1 = "66056" |
||
− | Dialogue2 = "66057" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim2 = "12" |
||
− | Speaker0 = "srv_walter" |
||
− | Speaker2 = "srv_walter" |
||
− | SpeakerID0 = "65187" |
||
− | SpeakerID1 = "65187" |
||
− | SpeakerID2 = "65187" |
||
− | cMissionSendEvent IntroOver5 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "TwosCompanyDialogue1Over" |
||
− | cMissionDialogue WalterInteract12 |
||
− | Dialogue0 = "66075" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim2 = "1" |
||
− | Speaker0 = "srv_walter" |
||
− | SpeakerID0 = "65187" |
||
− | cMissionDialogue WalterInteract13 |
||
− | Dialogue0 = "66065" |
||
− | Dialogue1 = "65371" |
||
− | Speaker0 = "srv_walter" |
||
− | Speaker1 = "srv_walter" |
||
− | SpeakerID0 = "65187" |
||
− | SpeakerID1 = "65187" |
||
− | cMissionDialogue WalterInteract14 |
||
− | Dialogue0 = "66102" |
||
− | ReactionAnim0 = "8" |
||
− | Speaker0 = "srv_walter" |
||
− | SpeakerID0 = "65187" |
||
− | cMissionSendEvent WalterToldJoke |
||
− | DialogManagerOnly = "true" |
||
− | Value = "WalterJokeTold2" |
||
− | cMissionSendEvent WalterToldJoke1 |
||
− | DialogManagerOnly = "false" |
||
− | Value = "WalterJokeTold" |
||
− | cMissionDialogueCondition DoesRoyceHaveTheTrophy |
||
− | ConditionParameter1 = "RoyceHasTrophy" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue fail_WalterJoin4 |
||
− | Dialogue0 = "66066" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "8" |
||
− | Speaker0 = "srv_walter" |
||
− | SpeakerID0 = "65187" |
||
− | cMissionDialogue WalterComplain2 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65394" |
||
− | JoinChuckAfter = "true" |
||
− | Joiner0 = "srv_walter" |
||
− | ReactionAnim0 = "6" |
||
− | Speaker0 = "srv_walter" |
||
− | SpeakerID0 = "65187" |
||
− | cMissionDialogue WalterJoin8 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "65373" |
||
− | DialogueCondition = "7" |
||
− | JoinChuckAfter = "true" |
||
− | ReactionAnim0 = "13" |
||
− | ReactionAnim1 = "2" |
||
− | Speaker0 = "srv_walter" |
||
− | Speaker1 = "srv_royce" |
||
− | SpeakerID0 = "65187" |
||
− | cMissionChangeNPCState WalterHappy5 |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "5" |
||
− | NPCName = "srv_walter" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionSetNPCScriptedAction RoyceIsSad2 |
||
− | NPCName = "srv_royce" |
||
− | ReactionAnim = "6" |
||
− | cMissionSendEvent WalterGotTrophy1 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "WalterHasTrophy" |
||
− | cMissionSpawnNPC SpawnRoyce4 |
||
− | DefaultBehaviour = "idle" |
||
− | NPCName = "srv_royce" |
||
− | Rotation = "-0.175" |
||
− | SpawnPoint = "29.302,0.702,-70.624" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition GiveTrophy1 |
||
− | ConditionParameter1 = "ComedyTrophy" |
||
− | DialogueCondition = "7" |
||
− | cMissionDialogueCondition IntroOver2 |
||
− | ConditionParameter1 = "TwosCompanyDialogue1Over" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogueCondition WalterStartedIntro |
||
− | ConditionParameter1 = "WalterIntro" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue RoyceInteract11 |
||
− | Dialogue0 = "66058" |
||
− | Dialogue1 = "66059" |
||
− | Dialogue2 = "66060" |
||
− | ReactionAnim2 = "11" |
||
− | ReactionAnim4 = "1" |
||
− | Speaker0 = "srv_royce" |
||
− | Speaker1 = "srv_royce" |
||
− | Speaker2 = "srv_royce" |
||
− | SpeakerID0 = "65188" |
||
− | SpeakerID1 = "65188" |
||
− | SpeakerID2 = "65188" |
||
− | cMissionSendEvent WalterIntro2 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "RoyceIntro" |
||
− | cMissionDialogue RoyceInteract12 |
||
− | Dialogue0 = "66061" |
||
− | Dialogue1 = "66062" |
||
− | ReactionAnim1 = "1" |
||
− | Speaker1 = "srv_royce" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65188" |
||
− | cMissionDialogue RoyceJoin9 |
||
− | Dialogue0 = "66063" |
||
− | Dialogue1 = "66064" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim1 = "3" |
||
− | Speaker0 = "srv_royce" |
||
− | Speaker1 = "srv_royce" |
||
− | SpeakerID0 = "65188" |
||
− | SpeakerID1 = "65188" |
||
− | cMissionSendEvent EndMission14 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "TwosCompanyDialogue1Over" |
||
− | cMissionDialogue RoycerInteract15 |
||
− | Dialogue0 = "66075" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim2 = "1" |
||
− | Speaker0 = "srv_royce" |
||
− | SpeakerID0 = "65188" |
||
− | cMissionDialogue RoyceInteract10 |
||
− | Dialogue0 = "66067" |
||
− | Dialogue1 = "66068" |
||
− | Dialogue2 = "65372" |
||
− | ReactionAnim1 = "11" |
||
− | Speaker1 = "srv_royce" |
||
− | Speaker2 = "srv_royce" |
||
− | SpeakerID0 = "65188" |
||
− | SpeakerID1 = "65188" |
||
− | SpeakerID2 = "65188" |
||
− | cMissionDialogue RoyceInteract13 |
||
− | Dialogue0 = "66104" |
||
− | ReactionAnim0 = "8" |
||
− | Speaker0 = "srv_royce" |
||
− | SpeakerID0 = "65188" |
||
− | cMissionSendEvent RoyceToldJoke |
||
− | DialogManagerOnly = "false" |
||
− | Value = "RoyceJokeTold" |
||
− | cMissionSendEvent RoyceToldJoke1 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "RoyceJokeTold2" |
||
− | cMissionDialogueCondition DoesWalterHaveTrophy |
||
− | ConditionParameter1 = "WalterHasTrophy" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue fail_RoyceJoin3 |
||
− | Dialogue0 = "66069" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "8" |
||
− | Speaker0 = "srv_royce" |
||
− | SpeakerID0 = "65188" |
||
− | cMissionDialogue RoyceComplain3 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65393" |
||
− | JoinChuckAfter = "false" |
||
− | ReactionAnim0 = "2" |
||
− | Speaker0 = "srv_royce" |
||
− | SpeakerID0 = "65188" |
||
− | cMissionDialogue RoyceInteract7 |
||
− | Dialogue0 = "66070" |
||
− | Dialogue1 = "66071" |
||
− | Dialogue2 = "66072" |
||
− | ReactionAnim0 = "1" |
||
− | Speaker0 = "srv_royce" |
||
− | Speaker1 = "srv_royce" |
||
− | Speaker2 = "srv_royce" |
||
− | SpeakerID0 = "65188" |
||
− | SpeakerID1 = "65188" |
||
− | SpeakerID2 = "65188" |
||
− | cMissionDialogueCondition GiveMoney |
||
− | ConditionParameter1 = "5000" |
||
− | DialogueCondition = "10" |
||
− | cMissionDialogue fail_RoyceJoin5 |
||
− | Dialogue0 = "66073" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "8" |
||
− | Speaker0 = "srv_royce" |
||
− | SpeakerID0 = "65188" |
||
− | cMissionDialogue RoyceJoin7 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65766" |
||
− | DialogueCondition = "10" |
||
− | JoinChuckAfter = "true" |
||
− | ReactionAnim0 = "13" |
||
− | Speaker0 = "srv_royce" |
||
− | SpeakerID0 = "65188" |
||
− | cMissionDialogue RoyceJoin3 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "65374" |
||
− | DialogueCondition = "7" |
||
− | JoinChuckAfter = "true" |
||
− | ReactionAnim0 = "13" |
||
− | Speaker0 = "srv_royce" |
||
− | SpeakerID0 = "65188" |
||
− | cMissionChangeNPCState WalterSad3 |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "0" |
||
− | NPCName = "srv_walter" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionChangeNPCState RoyceHappy3 |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "5" |
||
− | NPCName = "srv_royce" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionSendEvent RoyceGotTrophy |
||
− | DialogManagerOnly = "true" |
||
− | Value = "RoyceHasTrophy" |
||
− | cMissionSendCommandToProp DestroyMassager |
||
− | PropCommand = "17" |
||
− | PropName = "BobsToy" |
||
− | cMissionSendCommandToProp DestroyMassager1 |
||
− | PropCommand = "17" |
||
− | PropName = "BobsToy1" |
||
− | cMissionSendCommandToProp DestroyHandbag |
||
− | PropCommand = "17" |
||
− | PropName = "HandBag2" |
||
− | cMissionOnSuccess TwosCompanyComplete |
||
− | cMissionSendCommandToProp StopSmashTrophy |
||
− | PropCommand = "29" |
||
− | PropName = "SmashTropy" |
||
− | </pre> |
||
− | |||
− | === SmashTrophy=== |
||
− | <pre> |
||
− | cMissionDefinition SmashTrophy |
||
− | CantFailOnLevel = "FORTUNE_EXTERIOR" |
||
− | Duration = "28800" |
||
− | MissionType = "8" |
||
− | StartTime = "255600" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective SmashTrophy-Objective |
||
− | cMissionObjectiveItemDestroyed DestroyTrophy |
||
− | InstaceName = "TrophySpawn" |
||
− | Item = "ComedyTrophy" |
||
− | cMissionSetNPCScriptedAction DefectWalter |
||
− | Defect = "true" |
||
− | NPCName = "srv_walter" |
||
− | ReactionAnim = "2" |
||
− | cMissionSetNPCScriptedAction DefectRoyce |
||
− | Defect = "true" |
||
− | NPCName = "srv_royce" |
||
− | ReactionAnim = "2" |
||
− | |||
− | </pre> |
||
− | === EnableTrophy=== |
||
− | <pre> |
||
− | cMissionDefinition EnableTrophy |
||
− | CantFailOnLevel = "FORTUNE_EXTERIOR" |
||
− | Duration = "28800" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "8" |
||
− | StartTime = "255600" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionPrereq JokesTold |
||
− | cMissionObjectiveEvent WalterJokeTold2 |
||
− | EventString = "WalterJokeTold" |
||
− | cMissionObjectiveEvent RoyceJokeTold1 |
||
− | EventString = "RoyceJokeTold" |
||
− | cMissionObjective EnableTrophy1 |
||
− | cMissionObjectiveMissionStatus TwosCompanyDone |
||
− | Failed = "true" |
||
− | MissionName = "TwosCompany" |
||
− | Started = "false" |
||
− | Success = "true" |
||
− | cMissionLevelReady Exterior_TwosTrophy |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSendCommandToProp EnableTrophy7 |
||
− | PropCommand = "23" |
||
− | PropName = "TrophySpawn" |
||
− | </pre> |
||
− | === RoyceDead=== |
||
− | <pre> |
||
− | cMissionDefinition RoyceDead |
||
− | CantFailOnLevel = "FORTUNE_EXTERIOR" |
||
− | Duration = "28800" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "8" |
||
− | StartTime = "255600" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionPrereq RoyceDied |
||
− | cMissionObjectiveSurvivorLives RoyceDies |
||
− | KillSurvivor = "true" |
||
− | Name = "srv_royce" |
||
− | cMissionObjective EnableTrophy3 |
||
− | cMissionObjectiveNPCJoin Walter1 |
||
− | MissionWaypoint = "FORTUNE_EXTERIOR,29.146,0.772,-69.302" |
||
− | NPCName = "srv_walter" |
||
− | cMissionLevelReady Exterior_TwosTrophy1 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSpawnNPC Walter7 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_walter" |
||
− | Rotation = "2.297" |
||
− | SpawnPoint = "27.542,0.703,-69.123" |
||
− | UseRotationAndLocationIfSpawned = "false" |
||
− | cMissionDialogueCondition DidRoyceTellJoke2 |
||
− | AutoStart = "false" |
||
− | ConditionParameter1 = "RoyceJokeTold2" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogueCondition DidWalterTellJoke2 |
||
− | AutoStart = "false" |
||
− | ConditionParameter1 = "WalterJokeTold2" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue Scared_Walter_Join |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "66106" |
||
− | Dialogue1 = "66123" |
||
− | Dialogue2 = "66189" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "5" |
||
− | ReactionAnim2 = "13" |
||
− | Speaker0 = "srv_walter" |
||
− | Speaker2 = "srv_walter" |
||
− | SpeakerID0 = "65187" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65187" |
||
− | cMissionDialogue Walter_Join |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "66187" |
||
− | Dialogue1 = "66123" |
||
− | Dialogue2 = "66189" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "5" |
||
− | ReactionAnim2 = "13" |
||
− | Speaker0 = "srv_walter" |
||
− | SpeakerID0 = "65187" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65187" |
||
− | cMissionDialogue WalterWooHoo |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "66188" |
||
− | Dialogue1 = "66123" |
||
− | Dialogue2 = "66189" |
||
− | DialogueCondition = "7" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim2 = "13" |
||
− | Speaker0 = "srv_walter" |
||
− | SpeakerID0 = "65187" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65187" |
||
− | cMissionChangeNPCState WalterHappy6 |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "5" |
||
− | NPCName = "srv_walter" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionSetNPCScriptedAction WalterLaughs |
||
− | NPCName = "srv_walter" |
||
− | ReactionAnim = "8" |
||
− | |||
− | </pre> |
||
− | === WalterDead=== |
||
− | <pre> |
||
− | cMissionDefinition WalterDead |
||
− | CantFailOnLevel = "FORTUNE_EXTERIOR" |
||
− | Duration = "28800" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "8" |
||
− | StartTime = "255600" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionPrereq WalterDied |
||
− | cMissionObjectiveSurvivorLives WalterDieds |
||
− | KillSurvivor = "true" |
||
− | Name = "srv_walter" |
||
− | cMissionObjective EnableTrophy5 |
||
− | cMissionObjectiveNPCJoin Royce2 |
||
− | MissionWaypoint = "FORTUNE_EXTERIOR,29.146,0.772,-69.302" |
||
− | NPCName = "srv_royce" |
||
− | cMissionLevelReady Exterior_TwosTrophy2 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSpawnNPC SpawnRoyce5 |
||
− | DefaultBehaviour = "idle" |
||
− | NPCName = "srv_royce" |
||
− | Rotation = "-0.175" |
||
− | SpawnPoint = "29.302,0.702,-70.624" |
||
− | UseRotationAndLocationIfSpawned = "false" |
||
− | cMissionDialogueCondition DidWalterTellJoke |
||
− | ConditionParameter1 = "WalterJokeTold2" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogueCondition DidRoyceTellJoke |
||
− | ConditionParameter1 = "RoyceJokeTold2" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue Scared_Royce_Join |
||
− | Dialogue0 = "66106" |
||
− | Dialogue1 = "66123" |
||
− | Dialogue2 = "66189" |
||
− | JoinChuckAfter = "true" |
||
− | ReactionAnim0 = "5" |
||
− | ReactionAnim2 = "13" |
||
− | Speaker0 = "srv_royce" |
||
− | Speaker2 = "srv_royce" |
||
− | SpeakerID0 = "65188" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65188" |
||
− | cMissionDialogue Royce_Join |
||
− | Dialogue0 = "66187" |
||
− | Dialogue1 = "66123" |
||
− | Dialogue2 = "66189" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "5" |
||
− | ReactionAnim2 = "13" |
||
− | Speaker0 = "srv_royce" |
||
− | Speaker2 = "srv_royce" |
||
− | SpeakerID0 = "65188" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65188" |
||
− | cMissionDialogue RoyceWooHoo |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "66188" |
||
− | Dialogue1 = "66123" |
||
− | Dialogue2 = "66189" |
||
− | DialogueCondition = "7" |
||
− | JoinChuckAfter = "true" |
||
− | ReactionAnim0 = "13" |
||
− | ReactionAnim2 = "13" |
||
− | Speaker0 = "srv_royce" |
||
− | Speaker2 = "srv_royce" |
||
− | SpeakerID0 = "65188" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65188" |
||
− | cMissionChangeNPCState RoyceHappy4 |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "5" |
||
− | NPCName = "srv_royce" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionSetNPCScriptedAction RoyceLaughs |
||
− | NPCName = "srv_royce" |
||
− | ReactionAnim = "8" |
||
− | </pre> |
||
− | == WelcomeToTheFamily== |
||
− | <pre> |
||
− | cMissionDefinition WelcomeToTheFamily |
||
− | CantFailOnLevel = "PALISADES" |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "EntryYucutan" |
||
− | DescriptionSummary = "80579" |
||
− | DisplayName = "80003" |
||
− | Duration = "28800" |
||
− | LevelToStartAtIfDebuggingMission = "PALISADES" |
||
− | MissionType = "3" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "39600" |
||
− | cMissionTimer x122 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall x123 |
||
− | cMissionDialogue x124 |
||
− | Dialogue0 = "66003" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionObjective WelcomeToTheFamily-Objective |
||
− | cMissionObjectiveNPCJoin x125 |
||
− | MissionWaypoint = "PALISADES,258.280,-0.569,-194.649" |
||
− | NPCName = "srv_kenneth" |
||
− | cMissionObjectiveNPCJoin x1210 |
||
− | MissionWaypoint = "PALISADES,258.344,-0.569,-194.749" |
||
− | NPCName = "srv_jack_0" |
||
− | cMissionLevelReady x126 |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionSpawnNPC T34 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_kenneth" |
||
− | Rotation = "5" |
||
− | SpawnPoint = "258.085,-0.569,-193.551" |
||
− | WithProp = "BowieKnife" |
||
− | cMissionDialogueCondition cond_d35 |
||
− | AutoStart = "false" |
||
− | DialogueCondition = "9" |
||
− | cMissionDialogue fail_d35 |
||
− | Dialogue0 = "65024" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "" |
||
− | cMissionDialogue KennethIntro2 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65020" |
||
− | Dialogue1 = "65021" |
||
− | Dialogue2 = "65022" |
||
− | Dialogue3 = "67873" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | Speaker0 = "srv_kenneth" |
||
− | Speaker2 = "srv_kenneth" |
||
− | SpeakerID0 = "50167" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "50167" |
||
− | SpeakerID3 = "50167" |
||
− | cMissionDialogue KennethRepeat1 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "67874" |
||
− | Dialogue1 = "67875" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "9" |
||
− | Speaker0 = "srv_kenneth" |
||
− | SpeakerID0 = "50167" |
||
− | SpeakerID1 = "50167" |
||
− | cMissionSpawnNPC T36 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_jack_0" |
||
− | Rotation = "1" |
||
− | SpawnPoint = "258.720,-0.569,-197.007" |
||
− | cMissionDialogueCondition JacksSafe |
||
− | DialogueCondition = "9" |
||
− | cMissionDialogue d37 |
||
− | Dialogue0 = "65023" |
||
− | DialogueCondition = "0" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "srv_jack_0" |
||
− | SpeakerID0 = "50316" |
||
− | cMissionDialogue JackIntro2 |
||
− | ClearPreJoinAfterReaction1 = "false" |
||
− | ClearPreJoinAfterReaction2 = "true" |
||
− | Dialogue0 = "67880" |
||
− | Dialogue1 = "67881" |
||
− | Dialogue2 = "67882" |
||
− | Dialogue3 = "67883" |
||
− | ReactionAnim3 = "6" |
||
− | Speaker0 = "srv_jack_0" |
||
− | Speaker2 = "srv_jack_0" |
||
− | Speaker3 = "srv_jack_0" |
||
− | SpeakerID0 = "50316" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "50316" |
||
− | SpeakerID3 = "50316" |
||
− | cMissionDialogue JackJoins1 |
||
− | ClearPreJoinAfterReaction1 = "false" |
||
− | ClearPreJoinAfterReaction2 = "false" |
||
− | Dialogue0 = "67884" |
||
− | Dialogue1 = "67885" |
||
− | Dialogue2 = "67886" |
||
− | Dialogue3 = "67887" |
||
− | JoinChuckAfter = "true" |
||
− | Joiner0 = "srv_kenneth" |
||
− | ReactionAnim0 = "6" |
||
− | ReactionAnim3 = "11" |
||
− | Speaker0 = "srv_jack_0" |
||
− | Speaker1 = "srv_jack_0" |
||
− | Speaker3 = "srv_jack_0" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50316" |
||
− | SpeakerID2 = "65167" |
||
− | SpeakerID3 = "50316" |
||
− | cMissionStartEffect kennethBloody |
||
− | EffectEnum = "38" |
||
− | Location = "257.974,0.432,-192.579" |
||
− | Noise = "6" |
||
− | Number = "15" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionNPCAmbientDialogSequencer kennethcomplaining |
||
− | DialogCycleInterval = "4" |
||
− | DialogStartRadius = "25" |
||
− | DialogStopRadius = "10" |
||
− | Position = "257.060,-0.569,-192.302" |
||
− | cMissionAmbientNPCDialog Cry7 |
||
− | Dialogue0 = "65934" |
||
− | SpeakerID0 = "50167" |
||
− | cMissionAmbientNPCDialog Cry8 |
||
− | Dialogue0 = "65933" |
||
− | SpeakerID0 = "50167" |
||
− | cMissionAmbientNPCDialog Cry9 |
||
− | Dialogue0 = "65932" |
||
− | SpeakerID0 = "50167" |
||
− | cMissionAmbientNPCDialog Cry12 |
||
− | Dialogue0 = "67870" |
||
− | SpeakerID0 = "50167" |
||
− | cMissionAmbientNPCDialog Cry11 |
||
− | Dialogue0 = "67871" |
||
− | SpeakerID0 = "50167" |
||
− | cMissionAmbientNPCDialog Cry10 |
||
− | Dialogue0 = "67872" |
||
− | SpeakerID0 = "50167" |
||
− | cMissionSpawnItem JacksPop |
||
− | ItemName = "LargeSoda" |
||
− | Location = "260.650,-0.475,-192.714" |
||
− | Rotation = "-0.001,-0.000,-0.000,1.000" |
||
− | cMissionSpawnItem JacksSnack |
||
− | ItemName = "Snack" |
||
− | Location = "261.167,-0.538,-192.371" |
||
− | Rotation = "0.684,0.138,0.052,0.715" |
||
− | cMissionSpawnItem JacksSnack1 |
||
− | ItemName = "Fries" |
||
− | Location = "260.804,-0.547,-192.470" |
||
− | Rotation = "0.467,0.597,0.485,-0.437" |
||
− | cMissionOnTrigger WelcomeToTheZombies |
||
− | InnerRadius = "25" |
||
− | Location = "238.464,-0.569,-169.246" |
||
− | NeverFinish = "true" |
||
− | Radius = "25" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSpawnZombie spawn_some_zombies2 |
||
− | NumberOfZombies = "10" |
||
− | SpawnPoint = "255.296,-0.568,-190.611" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie spawn_some_zombies4 |
||
− | NumberOfZombies = "5" |
||
− | SpawnPoint = "255.296,-0.568,-190.611" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionOnEnter SCF_welcome |
||
− | cMissionSendEvent CF_welcome |
||
− | Value = "CF_welcome" |
||
− | </pre> |
||
− | === WelcomeToTheFamilyFails=== |
||
− | <pre> |
||
− | cMissionDefinition WelcomeToTheFamilyFails |
||
− | CantFailOnLevel = "PALISADES" |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "EntryYucutan" |
||
− | DescriptionSummary = "80579" |
||
− | DisplayName = "80003" |
||
− | Duration = "28800" |
||
− | ExplicitStart = "true" |
||
− | FailPrerequisiteMission = "WelcomeToTheFamily" |
||
− | LevelToStartAtIfDebuggingMission = "PALISADES" |
||
− | MissionType = "8" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "39600" |
||
− | cMissionObjective WelcomeToTheFamily-Objective1 |
||
− | cMissionObjectiveEvent WelcomeOver |
||
− | EventString = "WelcomeFailOver" |
||
− | cMissionLevelReady x149 |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionSpawnNPC T35 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_kenneth" |
||
− | Rotation = "5" |
||
− | SpawnPoint = "258.085,-0.569,-193.551" |
||
− | WithProp = "BowieKnife" |
||
− | cMissionDialogue JackDead2 |
||
− | Dialogue0 = "67876" |
||
− | Dialogue1 = "67877" |
||
− | Dialogue2 = "67878" |
||
− | Dialogue3 = "67879" |
||
− | JoinChuckAfter = "true" |
||
− | ReactionAnim0 = "6" |
||
− | ReactionAnim1 = "13" |
||
− | ReactionAnim3 = "12" |
||
− | Speaker0 = "srv_kenneth" |
||
− | Speaker1 = "srv_kenneth" |
||
− | Speaker3 = "srv_kenneth" |
||
− | SpeakerID0 = "50167" |
||
− | SpeakerID1 = "50167" |
||
− | SpeakerID2 = "65167" |
||
− | SpeakerID3 = "50167" |
||
− | cMissionSpawnNPC T38 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_jack_0" |
||
− | Rotation = "1" |
||
− | SpawnPoint = "258.720,-0.569,-197.007" |
||
− | cMissionDialogue KensDead1 |
||
− | ClearPreJoinAfterReaction0 = "true" |
||
− | Dialogue0 = "67888" |
||
− | Dialogue1 = "67889" |
||
− | Dialogue2 = "67890" |
||
− | JoinChuckAfter = "true" |
||
− | ReactionAnim0 = "6" |
||
− | ReactionAnim1 = "6" |
||
− | ReactionAnim2 = "6" |
||
− | Speaker0 = "srv_jack_0" |
||
− | Speaker1 = "srv_jack_0" |
||
− | Speaker2 = "srv_jack_0" |
||
− | SpeakerID0 = "50316" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "50316" |
||
− | cMissionChangeNPCState MakeJackSad1 |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "0" |
||
− | NPCName = "srv_jack_0" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | |||
− | cMissionLevelReady EndWelcomeFail |
||
− | LevelName = "LEVEL_YUCATAN_CASINO" |
||
− | cMissionSendEvent EndWelcome |
||
− | Value = "WelcomeFailOver" |
||
− | cMissionLevelReady EndWelcomeFail1 |
||
− | LevelName = "LEVEL_ATLANTICA_CASINO" |
||
− | cMissionSendEvent EndWelcome1 |
||
− | Value = "WelcomeFailOver" |
||
− | cMissionLevelReady EndWelcomeFail2 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSendEvent EndWelcome2 |
||
− | Value = "WelcomeFailOver" |
||
− | cMissionLevelReady EndWelcomeFail3 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionSendEvent EndWelcome3 |
||
− | Value = "WelcomeFailOver" |
||
− | cMissionLevelReady EndWelcomeFail4 |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | cMissionSendEvent EndWelcome4 |
||
− | Value = "WelcomeFailOver" |
||
− | cMissionPrereq prereq_cf1 |
||
− | cMissionObjectiveEvent cf_welcome |
||
− | EventString = "CF_welcome" |
||
− | |||
− | </pre> |
||
− | == WiltedFlower== |
||
− | <pre> |
||
− | cMissionDefinition WiltedFlower |
||
− | CantFailOnLevel = "PALISADES" |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "EntryYucutan" |
||
− | DescriptionSummary = "80580" |
||
− | DisplayName = "80025" |
||
− | Duration = "18000" |
||
− | LevelToStartAtIfDebuggingMission = "PALISADES" |
||
− | MissionType = "3" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "131400" |
||
− | cMissionTimer x207 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall x208 |
||
− | cMissionDialogue x209 |
||
− | Dialogue0 = "65829" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionObjective WiltedFlower-Objective |
||
− | cMissionObjectiveNPCJoin x210 |
||
− | MissionWaypoint = "PALISADES,241.606,-0.554,-128.292" |
||
− | NPCName = "srv_linnette" |
||
− | cMissionLevelReady x211 |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionSpawnNPC T311 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_linnette" |
||
− | Rotation = "-2.599" |
||
− | SpawnPoint = "241.606,-0.554,-128.292" |
||
− | cMissionDialogue LinetteTalk |
||
− | Dialogue0 = "65830" |
||
− | Dialogue1 = "65831" |
||
− | Dialogue2 = "65832" |
||
− | Dialogue3 = "65833" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65200" |
||
− | SpeakerID2 = "65167" |
||
− | SpeakerID3 = "65200" |
||
− | cMissionDialogue LinetteTalk2 |
||
− | AutoStart = "true" |
||
− | ClearPreJoinAfterReaction1 = "true" |
||
− | Dialogue0 = "65834" |
||
− | Dialogue1 = "65836" |
||
− | Dialogue2 = "65835" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim1 = "15" |
||
− | Speaker1 = "srv_linnette" |
||
− | Speaker2 = "srv_linnette" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "65200" |
||
− | SpeakerID2 = "65200" |
||
− | cMissionDialogueCondition cond_LinetteTalk3 |
||
− | AutoStart = "false" |
||
− | DialogueCondition = "6" |
||
− | cMissionDialogue fail_LinetteTalk3 |
||
− | Dialogue0 = "65887" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "" |
||
− | SpeakerID0 = "65200" |
||
− | cMissionDialogue LinetteTalk3 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "65884" |
||
− | Dialogue1 = "65885" |
||
− | Dialogue2 = "65886" |
||
− | Dialogue3 = "65889" |
||
− | DialogueCondition = "6" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | SpeakerID0 = "65200" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65200" |
||
− | SpeakerID3 = "65200" |
||
− | |||
− | </pre> |
||
− | === GetToShortcut=== |
||
− | <pre> |
||
− | cMissionDefinition GetToShortcut |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "EntryYucutan" |
||
− | DescriptionSummary = "85516" |
||
− | DisplayName = "85515" |
||
− | Duration = "432000" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "PALISADES" |
||
− | MissionType = "8" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "131460" |
||
− | cMissionObjective GetToShortcut-Objective |
||
− | cMissionObjectiveEvent GetToShortcutDone |
||
− | EventString = "GetToShortcutIsOver" |
||
− | MissionWaypoint = "PALISADES,135.677,6.942,-100.523" |
||
− | cMissionPrereq FinishWilted |
||
− | cMissionObjectiveMissionStatus LinetteJoined |
||
− | MissionName = "WiltedFlower" |
||
− | Success = "true" |
||
− | </pre> |
||
− | === KillGetToShortcut=== |
||
− | <pre> |
||
− | cMissionDefinition KillGetToShortcut |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "EntryYucutan" |
||
− | Duration = "475200" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "PALISADES" |
||
− | MissionType = "8" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "false" |
||
− | StartTime = "131460" |
||
− | cMissionObjective KillGetToShortcut-Objective |
||
− | cMissionObjectiveBringNPC GetLinetteHere1 |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | Location = "135.677,6.942,-100.523" |
||
− | NPC_NAME = "srv_linnette" |
||
− | Radius = "7" |
||
− | cMissionDialogue Confirmation1 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "65888" |
||
− | SpeakerID0 = "65200" |
||
− | cMissionSendEvent GetToShortcutOver1 |
||
− | Value = "GetToShortcutIsOver" |
||
− | cMissionLevelReady KillGetToShortcut-Start |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSendEvent GetToShortcutOver |
||
− | Value = "GetToShortcutIsOver" |
||
− | cMissionPrereq FinishWilted1 |
||
− | cMissionObjectiveMissionStatus LinetteJoined1 |
||
− | MissionName = "WiltedFlower" |
||
− | Success = "true" |
||
− | cMissionOnSuccess LinetteOpens |
||
− | cMissionEnableTriggerVolume ShowRoyalPort |
||
− | TriggerName = "RoyalTeleport" |
||
− | |||
− | </pre> |
||
− | == WorkersCompensation== |
||
− | <pre> |
||
− | cMissionDefinition WorkersCompensation |
||
− | CantFailOnLevel = "AMERICANA_CASINO" |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "EntryArena" |
||
− | DescriptionSummary = "80581" |
||
− | DisplayName = "80021" |
||
− | Duration = "32400" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "AMERICANA_CASINO" |
||
− | MissionType = "3" |
||
− | ShowInDebugMenu = "true" |
||
− | StartTime = "46800" |
||
− | cMissionObjective WorkersCompensation-Objective1 |
||
− | cMissionObjectiveNPCJoin Brittany2 |
||
− | MissionWaypoint = "AMERICANA_CASINO,-341.441,-5.642,-6.480" |
||
− | NPCName = "srv_brittany" |
||
− | cMissionObjectiveNPCJoin Stuart3 |
||
− | MissionWaypoint = "AMERICANA_CASINO,-343.044,-5.626,-6.742" |
||
− | NPCName = "srv_stuart" |
||
− | cMissionObjectiveEvent ChucksHere1 |
||
− | EventString = "ChuckisClose" |
||
− | cMissionDialogue NoticeChuck5 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "65120" |
||
− | Dialogue1 = "65122" |
||
− | Speaker0 = "srv_brittany" |
||
− | Speaker1 = "srv_stuart" |
||
− | SpeakerID0 = "65175" |
||
− | SpeakerID1 = "65174" |
||
− | cMissionSetNPCScriptedAction BrittanyNotices5 |
||
− | NPCName = "srv_brittany" |
||
− | ReactionAnim = "15" |
||
− | SetOrientation = "true" |
||
− | cMissionTimer SlowthHostility3 |
||
− | DeltaTimeSecondsRealTime = "1" |
||
− | TriggerBothPlayers = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSetNPCScriptedAction ClearStuartsPrejoin6 |
||
− | NPCName = "srv_stuart" |
||
− | ReactionAnim = "18" |
||
− | |||
− | cMissionTimer x216 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall x217 |
||
− | cMissionDialogue x218 |
||
− | Dialogue0 = "65119" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionLevelReady x299 |
||
− | LevelName = "LEVEL_AMERICANA_CASINO" |
||
− | cMissionSpawnNPC Stuart4 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_stuart" |
||
− | Rotation = "-1.801" |
||
− | SpawnPoint = "-343.044,-5.626,-6.742" |
||
− | WithProp = "CroupierStick" |
||
− | cMissionDialogueCondition cond_d328 |
||
− | AutoStart = "true" |
||
− | ConditionParameter1 = "800" |
||
− | ConditionParameter2 = "srv_stuart" |
||
− | DialogueCondition = "1" |
||
− | cMissionDialogue fail_d328 |
||
− | Dialogue0 = "" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "" |
||
− | Speaker0 = "srv_stuart" |
||
− | SpeakerID0 = "65174" |
||
− | cMissionDialogue d328 |
||
− | AutoStart = "true" |
||
− | Dialogue0 = "65127" |
||
− | Dialogue1 = "65128" |
||
− | Dialogue2 = "65129" |
||
− | DialogueCondition = "1" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "15" |
||
− | ReactionAnim2 = "16" |
||
− | Speaker0 = "srv_stuart" |
||
− | Speaker2 = "srv_stuart" |
||
− | SpeakerID0 = "65174" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65174" |
||
− | cMissionSpawnNPC Brittany3 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_brittany" |
||
− | Rotation = "-1.977" |
||
− | SpawnPoint = "-341.441,-5.642,-6.480" |
||
− | cMissionDialogueCondition StuartInParty1 |
||
− | ConditionParameter1 = "srv_stuart" |
||
− | DialogueCondition = "20" |
||
− | cMissionDialogueCondition StuartInParty3 |
||
− | ConditionParameter1 = "srv_stuart" |
||
− | DialogueCondition = "19" |
||
− | cMissionDialogue d347 |
||
− | Dialogue0 = "65123" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "7" |
||
− | Speaker0 = "srv_brittany" |
||
− | SpeakerID0 = "65175" |
||
− | cMissionDialogue d343 |
||
− | Dialogue0 = "65124" |
||
− | Dialogue1 = "65125" |
||
− | Dialogue2 = "65126" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim2 = "16" |
||
− | Speaker0 = "srv_brittany" |
||
− | Speaker2 = "srv_brittany" |
||
− | SpeakerID0 = "65175" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65175" |
||
− | cMissionDialogue d346 |
||
− | Dialogue0 = "65124" |
||
− | Dialogue1 = "65125" |
||
− | Dialogue2 = "65126" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim2 = "16" |
||
− | Speaker0 = "srv_brittany" |
||
− | Speaker2 = "srv_brittany" |
||
− | SpeakerID0 = "65175" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65175" |
||
− | cMissionTimer delayRemoval2 |
||
− | DeltaTimeSecondsRealTime = "3" |
||
− | TriggerXTimes = "1" |
||
− | cMissionZombieRemoval SafetyforWorkersComp1 |
||
− | Location = "-341.119,-5.642,-9.238" |
||
− | Radius = "7" |
||
− | cMissionSpawnItem WorkersBarrier4 |
||
− | FixOnPlacement = "true" |
||
− | ItemName = "DrinkCart" |
||
− | Location = "-342.525,-5.639,-3.346" |
||
− | Rotation = "0.000,0.557,0.000,0.831" |
||
− | cMissionSpawnItem WorkersBarrier5 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | FixOnPlacement = "true" |
||
− | ItemName = "Bench" |
||
− | Location = "-340.818,-5.260,-15.442" |
||
− | Rotation = "0.000,0.819,0.000,0.574" |
||
− | cMissionSpawnItem WorkersBarrier23 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | FixOnPlacement = "true" |
||
− | ItemName = "MetalBarricade" |
||
− | Location = "-343.311,-5.133,-14.630" |
||
− | Rotation = "0.053,0.198,-0.011,0.979" |
||
− | cMissionSpawnItem WorkersBarrier24 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | FixOnPlacement = "true" |
||
− | ItemName = "Pallet" |
||
− | Location = "-339.790,-5.125,-3.117" |
||
− | Rotation = "0.457,0.559,0.438,0.536" |
||
− | cMissionSpawnItem WorkersBarrier25 |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | FixOnPlacement = "true" |
||
− | ItemName = "PlasticBin" |
||
− | Location = "-343.660,-4.907,-4.035" |
||
− | Rotation = "-0.001,0.023,0.002,1.000" |
||
− | cMissionSpawnItem WorkersBarrier36 |
||
− | FixOnPlacement = "true" |
||
− | ItemName = "DrinkCart" |
||
− | Location = "-341.167,-5.623,-3.254" |
||
− | Rotation = "-0.012,0.329,-0.033,0.944" |
||
− | cMissionSpawnItem WorkersBarrier37 |
||
− | FixOnPlacement = "true" |
||
− | ItemName = "DrinkCart" |
||
− | Location = "-338.338,-5.643,-8.590" |
||
− | Rotation = "-0.000,0.270,0.001,0.963" |
||
− | cMissionSpawnItem WorkersBarrier38 |
||
− | FixOnPlacement = "true" |
||
− | ItemName = "DrinkCart" |
||
− | Location = "-338.704,-5.610,-9.722" |
||
− | Rotation = "-0.011,-0.043,0.062,0.997" |
||
− | cMissionSpawnItem WorkersBarrier39 |
||
− | FixOnPlacement = "true" |
||
− | ItemName = "DrinkCart" |
||
− | Location = "-345.794,-5.645,-8.043" |
||
− | Rotation = "0.000,-0.461,-0.001,0.887" |
||
− | cMissionSpawnItem WorkersBarrier40 |
||
− | FixOnPlacement = "true" |
||
− | ItemName = "DrinkCart" |
||
− | Location = "-345.609,-5.642,-9.879" |
||
− | Rotation = "0.000,-0.034,-0.000,0.999" |
||
− | cMissionSpawnItem WorkersBarrier41 |
||
− | FixOnPlacement = "true" |
||
− | ItemName = "DrinkCart" |
||
− | Location = "-344.976,-5.642,-8.999" |
||
− | Rotation = "0.000,-0.990,0.000,0.138" |
||
− | cMissionSpawnItem MoneyCase |
||
− | ItemName = "MoneyCase" |
||
− | Location = "-343.007,-5.613,-8.148" |
||
− | Rotation = "0.551,-0.550,-0.443,0.444" |
||
− | cMissionSpawnItem FloorMoney |
||
− | ItemName = "OneHundredDollars" |
||
− | Location = "-342.600,-5.641,-8.405" |
||
− | Rotation = "0.002,-0.776,-0.002,0.631" |
||
− | cMissionSpawnItem FloorMoney4 |
||
− | ItemName = "OneHundredDollars" |
||
− | Location = "-343.677,-5.642,-8.061" |
||
− | Rotation = "0.813,0.000,-0.581,0.002" |
||
− | cMissionSpawnItem FloorMoney3 |
||
− | ItemName = "OneHundredDollars" |
||
− | Location = "-344.008,-5.641,-8.012" |
||
− | Rotation = "0.003,-0.987,-0.002,0.169" |
||
− | cMissionSpawnItem FloorMoney2 |
||
− | ItemName = "OneHundredDollars" |
||
− | Location = "-342.783,-5.641,-9.089" |
||
− | Rotation = "0.003,-0.490,-0.003,0.873" |
||
− | cMissionSpawnItem FloorMoney1 |
||
− | ItemName = "OneHundredDollars" |
||
− | Location = "-342.681,-5.623,-8.547" |
||
− | Rotation = "-0.067,-0.182,-0.001,0.981" |
||
− | cMissionChangeNPCState Make_Brittany_Scared2 |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "3" |
||
− | NPCName = "srv_brittany" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionSendCommandToProp DamageSlotMachine1 |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "35" |
||
− | PropName = "Turkeys11" |
||
− | cMissionSendCommandToProp DamageSlotMachine2 |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "35" |
||
− | PropName = "Turkeys12" |
||
− | cMissionSendCommandToProp DamageSlotMachine3 |
||
− | ExecuteOnce = "true" |
||
− | PropCommand = "35" |
||
− | PropName = "Turkeys13" |
||
− | cMissionOnTrigger Trigger9 |
||
− | InnerRadius = "3" |
||
− | Location = "-341.966,-5.638,-9.194" |
||
− | Radius = "5" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSendEvent MissionComplete10 |
||
− | Value = "ChuckisClose" |
||
− | cMissionOnSuccess Make_Brittany_Normal |
||
− | cMissionChangeNPCState Make_Brittany_Scared1 |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "4" |
||
− | NPCName = "srv_brittany" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | SurvivorVULNERABLEToDamage = "false" |
||
− | cMissionOnEnter SCF_workerscomp |
||
− | cMissionSendEvent CF_workerscomp |
||
− | Value = "CF_workerscomp" |
||
− | </pre> |
||
− | === WorkersFail=== |
||
− | <pre> |
||
− | cMissionDefinition WorkersFail |
||
− | CantFailOnLevel = "AMERICANA_CASINO" |
||
− | Color = "16422912" |
||
− | DebugSpawnPoint = "EntryArena" |
||
− | DescriptionSummary = "80581" |
||
− | DisplayName = "80021" |
||
− | Duration = "32400" |
||
− | ExplicitStart = "true" |
||
− | FailPrerequisiteMission = "WorkersCompensation" |
||
− | LevelToStartAtIfDebuggingMission = "AMERICANA_CASINO" |
||
− | MissionType = "8" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "46800" |
||
− | cMissionObjective WorkersCompensation-Objective2 |
||
− | cMissionObjectiveEvent JoinAnyways |
||
− | EventString = "EndFailWorkers" |
||
− | cMissionLevelReady x302 |
||
− | LevelName = "LEVEL_AMERICANA_CASINO" |
||
− | cMissionSpawnNPC Stuart6 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_stuart" |
||
− | Rotation = "-1.801" |
||
− | SpawnPoint = "-343.044,-5.626,-6.742" |
||
− | WithProp = "CroupierStick" |
||
− | cMissionSetNPCScriptedAction ClearStuartsPrejoin7 |
||
− | Defect = "true" |
||
− | NPCName = "srv_stuart" |
||
− | ReactionAnim = "18" |
||
− | cMissionSendEvent EndMission4 |
||
− | Value = "EndFailWorkers" |
||
− | cMissionSpawnNPC Brittany5 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "srv_brittany" |
||
− | Rotation = "-1.977" |
||
− | SpawnPoint = "-341.441,-5.642,-6.480" |
||
− | cMissionDialogueCondition StuartInParty2 |
||
− | ConditionParameter1 = "srv_stuart" |
||
− | DialogueCondition = "20" |
||
− | cMissionDialogueCondition IsHeDead1 |
||
− | ConditionParameter1 = "srv_stuart" |
||
− | DialogueCondition = "17" |
||
− | cMissionDialogue d349 |
||
− | Dialogue0 = "65123" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "7" |
||
− | Speaker0 = "srv_brittany" |
||
− | SpeakerID0 = "65175" |
||
− | cMissionDialogue d350 |
||
− | Dialogue0 = "85361" |
||
− | Dialogue1 = "85362" |
||
− | Dialogue2 = "85363" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "6" |
||
− | ReactionAnim2 = "5" |
||
− | Speaker0 = "srv_brittany" |
||
− | SpeakerID0 = "65175" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65175" |
||
− | cMissionSendEvent EndMission2 |
||
− | Value = "EndFailWorkers" |
||
− | cMissionDialogue d351 |
||
− | Dialogue0 = "65124" |
||
− | Dialogue1 = "65125" |
||
− | Dialogue2 = "65126" |
||
− | JoinChuckAfter = "true" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim2 = "16" |
||
− | Speaker0 = "srv_brittany" |
||
− | Speaker2 = "srv_brittany" |
||
− | SpeakerID0 = "65175" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65175" |
||
− | cMissionOnSuccess Make_Brittany_Normal1 |
||
− | cMissionChangeNPCState Make_Brittany_Scared4 |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "0" |
||
− | NPCName = "srv_brittany" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | cMissionPrereq prereq_cf2 |
||
− | cMissionObjectiveEvent cf_workscomp |
||
− | EventString = "CF_workerscomp" |
||
− | |||
− | </pre> |
||
− | == x_temp_zombie_placement1== |
||
− | <pre> |
||
− | cMissionDefinition x_temp_zombie_placement1 |
||
− | Duration = "345600" |
||
− | ExplicitStart = "true" |
||
− | LevelRequiredToStartName = "X_GAMEPLAY_ZOO" |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | cMissionLevelReady gameplay_zoo1 |
||
− | LevelName = "LEVEL_X_GAMEPLAY_METRICS_BOX" |
||
− | cMissionZombieFactory zombies2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | NumberCocktailDressZombie0 = "10" |
||
− | NumberCopZombie0 = "5" |
||
− | NumberKelseyZombie0 = "1" |
||
− | NumberOfJamesZombie0 = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_gas" |
||
− | ZombieCount = "17" |
||
− | ZombieWarehouseName = "tada" |
||
− | |||
− | </pre> |
||
− | =ZOMBIE PLACEMENT= |
||
− | == Day1== |
||
− | <pre> |
||
− | cMissionDefinition Day1 |
||
− | Duration = "75600" |
||
− | ExplicitStart = "true" |
||
− | IgnoreAction = "false" |
||
− | MissionType = "11" |
||
− | StartTime = "10800" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionLevelReady Americana_Day1 |
||
− | LevelName = "LEVEL_AMERICANA_CASINO" |
||
− | cMissionAdjustZombieTuning AmericanaDay1 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionZombieFactory Dealer |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | IgnoreAction = "false" |
||
− | NumberCocktailDressZombie0 = "4" |
||
− | NumberCopZombie0 = "0" |
||
− | NumberKelseyZombie0 = "1" |
||
− | NumberOfAlZombie0 = "1" |
||
− | NumberOfCherryZombie0 = "8" |
||
− | NumberOfDesZombie0 = "1" |
||
− | NumberOfFrankZombie0 = "1" |
||
− | NumberOfGradyZombie0 = "1" |
||
− | NumberOfJamalZombie0 = "1" |
||
− | NumberOfJamesZombie0 = "1" |
||
− | NumberOfJeremyZombie0 = "1" |
||
− | NumberRomanoZombie0 = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieCount = "21" |
||
− | ZombieWarehouseName = "Dealers" |
||
− | cMissionZombieFactory LevelGeneral1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "4" |
||
− | IgnoreAction = "false" |
||
− | NumberCocktailDressZombie0 = "4" |
||
− | NumberCopZombie0 = "0" |
||
− | NumberKelseyZombie0 = "1" |
||
− | NumberOfAlZombie0 = "1" |
||
− | NumberOfCherryZombie0 = "8" |
||
− | NumberOfDesZombie0 = "1" |
||
− | NumberOfFrankZombie0 = "1" |
||
− | NumberOfGradyZombie0 = "1" |
||
− | NumberOfJamalZombie0 = "1" |
||
− | NumberOfJamesZombie0 = "1" |
||
− | NumberOfJeremyZombie0 = "1" |
||
− | NumberRomanoZombie0 = "1" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieCount = "21" |
||
− | ZombieWarehouseName = "Level_General" |
||
− | cMissionZombieFactory SlotAreas |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "4" |
||
− | NumberCopZombie0 = "10" |
||
− | PercentClump = "60" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieCount = "10" |
||
− | ZombieWarehouseName = "SlotAreas" |
||
− | cMissionZombieFactory AmericanaExit_FE |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "AmericanaExits_FortuneExteriorDoors" |
||
− | cMissionZombieFactory ArenaExit |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "70" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "ArenaExit" |
||
− | cMissionZombieFactory ArenaExit1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "ArenaExit_2" |
||
− | cMissionZombieFactory Americana_Exits |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "AmericanaExits" |
||
− | cMissionZombieFactory BennyJacks |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "BJFrontage" |
||
− | cMissionZombieFactory BennyJacksFiller1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "BJFiller" |
||
− | cMissionZombieFactory AtriumToCasino |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "5" |
||
− | PercentClump = "60" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Atrium2Casino" |
||
− | cMissionZombieFactory SlotsBackWall |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SlotArea_Backwall" |
||
− | cMissionZombieFactory Arena_Vista |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Arena_Vista" |
||
− | cMissionLevelReady ArenaBackstage_Day1 |
||
− | LevelName = "LEVEL_ARENA_BACKSTAGE" |
||
− | cMissionAdjustZombieTuning AB_Day1 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionZombieFactory Arena_Exits1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "ArenaExits" |
||
− | cMissionZombieFactory BackstageZombies2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_tir" |
||
− | Type4 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "BackstageZombies" |
||
− | cMissionZombieFactory BaseofStairs_PO |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "6" |
||
− | ClumpSize = "12" |
||
− | PercentClump = "100" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_tir" |
||
− | Type4 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "BaseofStairs_PO" |
||
− | cMissionZombieFactory ArenaExitLevel_PO |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "ArenaExitLevel_PO" |
||
− | cMissionZombieFactory BackstageHorde_PO |
||
− | Amount0 = "15" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_tir" |
||
− | Type4 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "BackstageHorde_POutbreak" |
||
− | cMissionZombieFactory ArenaLobby_PO |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "40" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "ArenaLobby_PostOutbreak" |
||
− | cMissionZombieFactory ArenaLobby_PO_Stairs |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_tir" |
||
− | Type4 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "ArenaLobby_PostOutbreak_Stairs" |
||
− | cMissionZombieFactory BackstageHall2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "4" |
||
− | PercentClump = "60" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_tir" |
||
− | Type4 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "BackstageHall" |
||
− | cMissionZombieFactory BackstageDoor_PO |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "4" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "Backstage_Door_PO" |
||
− | cMissionZombieFactory AmericanaHall |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "AmericanaHallFiller" |
||
− | cMissionZombieFactory SouthPlazaHall |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "SouthPlazaHallFiller" |
||
− | cMissionZombieFactory AmericanaPath_PO |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "4" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "AmericanaPath_PO" |
||
− | cMissionZombieFactory SouthPlazaPath_PO |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "4" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "SouthPlazaPath_PO" |
||
− | cMissionZombieFactory ArenaMainHall_PO |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "ArenaMainHall_PostOutbreak" |
||
− | cMissionZombieFactory Arena_FEx_View |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Arena_FEx_View" |
||
− | cMissionZombieFactory Americana_View |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Americana_View" |
||
− | cMissionZombieFactory SouthPlaza_Vista |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthPlaza_Vista" |
||
− | cMissionLevelReady Atlantica_Casino_Day1 |
||
− | LevelName = "LEVEL_ATLANTICA_CASINO" |
||
− | cMissionZombieFactory Atlantica_FEx |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "10" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_showgirl" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "w_Atlantica_FEx" |
||
− | cMissionZombieFactory Atlantica_Slots |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_showgirl" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_dealer" |
||
− | ZombieWarehouseName = "w_Atlantica_Slots" |
||
− | cMissionZombieFactory Atlantica_PM |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "1" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "10" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_showgirl" |
||
− | Type2 = "zombie_dealer" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_skinny" |
||
− | ZombieWarehouseName = "w_Atlantica_PM" |
||
− | cMissionZombieFactory Atlantica_Entrance |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "0" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "0" |
||
− | ClumpSize = "0" |
||
− | PercentClump = "0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_showgirl" |
||
− | ZombieWarehouseName = "w_Atlantica_Entrance" |
||
− | cMissionZombieFactory Atlantica_Entrance1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "0" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "0" |
||
− | ClumpSize = "0" |
||
− | PercentClump = "0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_showgirl" |
||
− | ZombieWarehouseName = "w_Atlantica_EntranceFiller" |
||
− | cMissionZombieFactory Atlantica_Tables |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "0" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "0" |
||
− | ClumpSize = "0" |
||
− | PercentClump = "0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_showgirl" |
||
− | Type3 = "zombie_dealer" |
||
− | ZombieWarehouseName = "w_Atlantica_Tables" |
||
− | cMissionAdjustZombieTuning DEFAULT |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionLevelReady FoodBarn_Day1 |
||
− | LevelName = "LEVEL_FOOD_BARN" |
||
− | cMissionZombieFactory Foodcourt_Walkway |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "5" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "70" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_bertha" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_FoodCourt" |
||
− | cMissionZombieFactory Foodcourt_Scatter |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "100" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_bertha" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Foodcourt_Scatter" |
||
− | cMissionZombieFactory Foodcourt_Proper |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "5" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "70" |
||
− | PercentQueen = "2.5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_bertha" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Foodcourt_Playa" |
||
− | cMissionZombieFactory Foodcourt_Stage |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "80" |
||
− | PercentQueen = "2.5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_bertha" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Foodcourt_Stage" |
||
− | cMissionAdjustZombieTuning DEFAULT1 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionZombieFactory FC_YucatanHall |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "80" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_bertha" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FC_YucatanHall" |
||
− | cMissionZombieFactory SlotBarn_Entire3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "30" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_bertha" |
||
− | ZombieWarehouseName = "W_SlotBarn" |
||
− | cMissionZombieFactory W_Nstrip_Exit |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_bertha" |
||
− | ZombieWarehouseName = "W_NStripExit" |
||
− | cMissionZombieFactory Slotbarn_RFVista1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | ZombieWarehouseName = "SlotBarn_RFVista" |
||
− | cMissionSpawnZombie acetylene11 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.8" |
||
− | SpawnPoint = "91.985,-1.616,-243.670" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionZombieFactory FoodBarn_Ext_Vista |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Food_Barn_extVista" |
||
− | cMissionZombieFactory YucHall |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "YucatanHall" |
||
− | cMissionLevelReady Fortune_Exterior_Day1 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionAdjustZombieTuning fortune_exterior |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | MaxNumUpdatingZombies = "100" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.30" |
||
− | cMissionZombieFactory w_park_Atlantica |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FortunePark_Atlantica" |
||
− | cMissionZombieFactory w_park_Atlantica_Ent |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Atlantica_Ent" |
||
− | cMissionZombieFactory w_park_Huxley |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "20" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FortunePark_Huxley" |
||
− | cMissionZombieFactory w_park_Northstrip |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FortunePark_NorthStrip" |
||
− | cMissionZombieFactory w_park_RoyalFlush |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_protester" |
||
− | Type3 = "zombie_protester_female" |
||
− | Type4 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FortunePark_RoyalFlush" |
||
− | cMissionZombieFactory RF_Ent_Grad1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "RF_Ent_Grad" |
||
− | cMissionZombieFactory Hux_Ent_Grad |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Huxley_Ent_Grad" |
||
− | cMissionZombieFactory w_park_Southstrip |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FortunePark_SouthStrip" |
||
− | cMissionZombieFactory w_park_FortunePark |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "40" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_protester" |
||
− | Type3 = "zombie_protester_female" |
||
− | Type4 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FortunePark_Park" |
||
− | cMissionZombieFactory w_park_FortunePark4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "40" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_protester" |
||
− | Type3 = "zombie_protester_female" |
||
− | Type4 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FortunePark_Gateway" |
||
− | cMissionZombieFactory w_arena |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "5" |
||
− | ClumpDiameterDelta = "4" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "30" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_protester_female" |
||
− | Type3 = "zombie_protester" |
||
− | Type4 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "w_arena" |
||
− | cMissionZombieFactory w_arenadoors |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "5" |
||
− | ClumpDiameterDelta = "4" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_protester_female" |
||
− | Type3 = "zombie_protester" |
||
− | Type4 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "ArenaDoors" |
||
− | cMissionZombieFactory w_arena_PROTEST1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_protester" |
||
− | Type1 = "zombie_protester_female" |
||
− | ZombieWarehouseName = "w_arena_PROTEST" |
||
− | cMissionZombieFactory w_arena_plaza |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "2.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "70" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_protester_female" |
||
− | Type3 = "zombie_protester" |
||
− | Type4 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "ArenaPlaza" |
||
− | cMissionZombieFactory w_south_strip |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "70" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "w_south_strip" |
||
− | cMissionZombieFactory w_south_strip_Fountain1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_protester" |
||
− | Type1 = "zombie_protester_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Fountain" |
||
− | cMissionZombieFactory w_south_strip_Fountain_actual |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_protester" |
||
− | Type1 = "zombie_protester_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FountainActual" |
||
− | cMissionZombieFactory w_south_strip_AmericanaEntrance |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "10" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Americana_Entrance" |
||
− | cMissionZombieFactory w_south_strip_MOES |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "60" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthStrip_MOES" |
||
− | cMissionZombieFactory w_south_strip_VENTURE |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_protester_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthStrip_VENTURE" |
||
− | cMissionZombieFactory w_south_strip_JUGGZ |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "80" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthStrip_JUGGZ2" |
||
− | cMissionZombieFactory w_south_strip_ROSIES |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "60" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthStrip_ROSIES" |
||
− | cMissionZombieFactory w_south_strip_KILBRIDES |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "40" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthStrip_KILBRIDES" |
||
− | cMissionZombieFactory C_SouthStrip1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "7" |
||
− | PercentClump = "70" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_protester" |
||
− | Type4 = "zombie_protester_female" |
||
− | ZombieWarehouseName = "C_SouthStrip" |
||
− | cMissionZombieFactory C_SouthStrip_STAIRS |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | Amount5 = "8" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_protester" |
||
− | Type1 = "zombie_protester_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_protester_female" |
||
− | Type5 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "C_SouthStrip_STAIRS" |
||
− | cMissionZombieFactory N_Strip |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "2.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_protester_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "N_Strip" |
||
− | cMissionZombieFactory N_StripEnd1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "10" |
||
− | NumVertex = "7" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_protester_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "N_Strip_End" |
||
− | cMissionZombieFactory N_StripEnd_2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "10" |
||
− | NumVertex = "7" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_protester_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "N_Strip_End_2" |
||
− | cMissionZombieFactory N_StripYucatan_Entrance |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "10" |
||
− | NumVertex = "7" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_protester_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "Entrance_Blockers1" |
||
− | cMissionZombieFactory N_StripBehindTrailer |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "5" |
||
− | NumVertex = "7" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_protester_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "N_Strip_BehindTrailer" |
||
− | cMissionZombieFactory Luaii_Wauii |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_protester_female" |
||
− | Type4 = "zombie_protester" |
||
− | ZombieWarehouseName = "Luaii_Wauwii" |
||
− | cMissionZombieFactory N_Strip_Park1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | NumVertex = "7" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_protester_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "N_Strip_To_Park" |
||
− | cMissionZombieFactory N_StripMid1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "7" |
||
− | NumVertex = "7" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_protester_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "N_Strip_Mid" |
||
− | cMissionZombieFactory N_StripKerboom1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "12" |
||
− | NumVertex = "7" |
||
− | PercentClump = "80" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_protester_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "N_Strip_Kerboom" |
||
− | cMissionZombieFactory N_StripWalks1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_protester_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "North_Strip_Walks" |
||
− | cMissionZombieFactory N_Strip_Shamrock_Casino |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Shamrocks" |
||
− | cMissionZombieFactory N_Strip_PubOGold |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Stripclub" |
||
− | cMissionZombieFactory CashGordans1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_protester_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_protester" |
||
− | Type4 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "CashGordans" |
||
− | cMissionZombieFactory Breach |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Breach_Exterior" |
||
− | cMissionZombieFactory Breach_BlendCrowd |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "5" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Breach_Exterior_Blend" |
||
− | cMissionZombieFactory Food_Barn |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Food_Barn" |
||
− | cMissionLevelReady FortuneExterior_Protestors1 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSpawnZombie ProtestM_Isle3 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.0" |
||
− | SpawnPoint = "-204.360,-3.695,13.947" |
||
− | SpawnWithItem = "ProtesterSign" |
||
− | ZombieType = "zombie_protester" |
||
− | cMissionSpawnZombie ProtestM_Arena4 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.3" |
||
− | SpawnPoint = "-342.205,-7.745,62.231" |
||
− | SpawnWithItem = "ProtesterSign" |
||
− | ZombieType = "zombie_protester" |
||
− | cMissionSpawnZombie ProtestM_Arena5 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.3" |
||
− | SpawnPoint = "-342.205,-7.745,62.231" |
||
− | SpawnWithItem = "ProtesterSign" |
||
− | ZombieType = "zombie_protester" |
||
− | cMissionSpawnZombie ProtestM_Arena6 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.9" |
||
− | SpawnPoint = "-357.364,-7.745,58.708" |
||
− | SpawnWithItem = "ProtesterSign" |
||
− | ZombieType = "zombie_protester" |
||
− | cMissionSpawnZombie ProtestF_Arena5 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.3" |
||
− | SpawnPoint = "-355.967,-7.745,57.208" |
||
− | SpawnWithItem = "ProtesterSign" |
||
− | ZombieType = "zombie_protester_female" |
||
− | cMissionSpawnZombie ProtestF_Arena3 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.5" |
||
− | SpawnPoint = "-337.199,-7.745,53.833" |
||
− | SpawnWithItem = "ProtesterSign" |
||
− | ZombieType = "zombie_protester_female" |
||
− | cMissionSpawnZombie ProtestF_Arena6 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.4" |
||
− | SpawnPoint = "-345.594,-7.285,52.060" |
||
− | SpawnWithItem = "ProtesterSign" |
||
− | ZombieType = "zombie_protester_female" |
||
− | cMissionSpawnZombie ProtestF_Arena7 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.3" |
||
− | SpawnPoint = "-352.557,-7.745,40.757" |
||
− | SpawnWithItem = "ProtesterSign" |
||
− | ZombieType = "zombie_protester_female" |
||
− | cMissionSpawnZombie ProtestM_Arena7 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.3" |
||
− | SpawnPoint = "-350.243,-7.745,61.491" |
||
− | SpawnWithItem = "ProtesterSign" |
||
− | ZombieType = "zombie_protester" |
||
− | cMissionSpawnZombie ProtestM_Isle4 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.8" |
||
− | SpawnPoint = "-196.397,-3.695,15.234" |
||
− | SpawnWithItem = "ProtesterSign" |
||
− | ZombieType = "zombie_protester" |
||
− | cMissionSpawnZombie ProtestM_Isle5 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2" |
||
− | SpawnPoint = "-208.797,-3.695,13.416" |
||
− | SpawnWithItem = "ProtesterSign" |
||
− | ZombieType = "zombie_protester" |
||
− | cMissionLevelReady Palisades_Day1 |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionAdjustZombieTuning palisades |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | MaxNumUpdatingZombies = "100" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionZombieFactory Atlantica_Exit |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "25" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_Atlantia_Exit" |
||
− | cMissionZombieFactory Palisades_South_Atrium_F1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_South_Atrium_F1" |
||
− | cMissionZombieFactory Palisades_South_Atrium_F2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_South_Atrium_F2" |
||
− | cMissionZombieFactory Palisades_S_Atrium_P202_Esca |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "2" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_S_Atrium_P202_Esca" |
||
− | cMissionZombieFactory Palisades_S_Atrium_P217_Esca |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_S_Atrium_P217_Esca" |
||
− | cMissionZombieFactory Palisades_S_Atrium_P201 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_S_Atrium_P201" |
||
− | cMissionZombieFactory Palisades_S_Atrium_P218 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_S_Atrium_P218" |
||
− | cMissionZombieFactory Palisades_S_Atrium_Slots_Hallway |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_S_Atrium_Slots_Hallway" |
||
− | cMissionZombieFactory Palisades_Grotto_F1_South |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.5" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_Grotto_F1_South" |
||
− | cMissionZombieFactory Palisades_N_Atrium_Slots_Hallway |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "75" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_N_Atrium_Slots_Hallway" |
||
− | cMissionZombieFactory Palisades_North_Atrium_F1_Boundary |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.5" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "5" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_North_Atrium_F1_Boundary" |
||
− | cMissionZombieFactory Palisades_North_Atrium_F1_Center |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.5" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "5" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_North_Atrium_F1_Center" |
||
− | cMissionZombieFactory Palisades_North_Atrium_F1_Yuc_Exit |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "4" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_North_Atrium_F1_Yuc_Exit" |
||
− | cMissionZombieFactory Palisades_Grotto_F2_East |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "100" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_Grotto_F2_East" |
||
− | cMissionZombieFactory Palisades_Grotto_F2_West |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "100" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_Grotto_F2_West" |
||
− | cMissionZombieFactory Palisades_North_Atrium_F2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "100" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_North_Atrium_F2" |
||
− | cMissionZombieFactory Grotto4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Grotto" |
||
− | cMissionLevelReady Royal_Flush_Plaza_Day_1 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionAdjustZombieTuning RoyalFlushDay1 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionZombieFactory RoyalFlush_Coffee |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "20" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "RoyalFlush_Coffee" |
||
− | cMissionZombieFactory RoyalFlush_Dice |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "4" |
||
− | PercentClump = "10" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "RoyalFlush_Dice" |
||
− | cMissionZombieFactory RoyalFlush_SportsCar |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "RoyalFlush_SportsCar" |
||
− | cMissionZombieFactory RoyalFlush_UpperDice |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "RoyalFlush_Upper_Dice" |
||
− | cMissionZombieFactory RoyalFlush_Upper_SportsCar |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "RoyalFlush_Upper_SportsCar" |
||
− | cMissionZombieFactory RoyalFlush_Stairs |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "80" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Stairs" |
||
− | cMissionZombieFactory RoyalFlush_SB_Exit |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SlotBarn_Exit" |
||
− | cMissionZombieFactory RoyalFlush_Americana_Exit |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Americana_Exit" |
||
− | cMissionZombieFactory RoyalFlush_Fortune_Exit |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FortuneExt_Exit" |
||
− | cMissionZombieFactory RoyalFlush_Halls11 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "5" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "30" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Royal_Halls" |
||
− | cMissionZombieFactory RoyalFlush_Halls12 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "5" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "30" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Royal_Halls2" |
||
− | cMissionZombieFactory RoyalFlush_UpperHall1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "UpperHall" |
||
− | cMissionZombieFactory ExteriorVista2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Exterior_Vista" |
||
− | cMissionZombieFactory RF_AVista2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Rotation = "0.000,1.000,0.000,-0.000" |
||
− | Scale = "12.181,3.300,13.913" |
||
− | Translation = "-164.568,1.166,-125.627" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | ZombieWarehouseName = "RF_Americana_Vista" |
||
− | cMissionLevelReady South_Plaza_Day1 |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | cMissionAdjustZombieTuning SP_Day1 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionZombieFactory SouthPlaza_Mall |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "60" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_protester" |
||
− | Type4 = "zombie_protester_female" |
||
− | ZombieWarehouseName = "SouthPlaza_Mall" |
||
− | cMissionZombieFactory SouthPlaza_Gated |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthPlaza_Gated" |
||
− | cMissionZombieFactory SouthPlaza_Hotel_to_Exterior1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_protester" |
||
− | Type4 = "zombie_protester_female" |
||
− | ZombieWarehouseName = "South_Plaza_HoteltoExterior" |
||
− | cMissionZombieFactory SouthPlaza_Mall_Plaza |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "40" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthPlaza_Mall_Plaza2" |
||
− | cMissionZombieFactory SouthPlaza_Hall_2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthPlaza_Hall_2" |
||
− | cMissionZombieFactory SouthPlaza_Density |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "2.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "5" |
||
− | PercentClump = "40" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_protester" |
||
− | Type4 = "zombie_protester_female" |
||
− | ZombieWarehouseName = "Density" |
||
− | cMissionZombieFactory SouthPlaza_Hotel |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_protester" |
||
− | Type4 = "zombie_protester_female" |
||
− | ZombieWarehouseName = "SouthPlaza_Hotel" |
||
− | cMissionZombieFactory SouthPlaza_HotelEntrance |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "2" |
||
− | PercentClump = "40" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_protester_female" |
||
− | Type2 = "zombie_protester" |
||
− | ZombieWarehouseName = "SouthPlaza_HotelEntrance" |
||
− | cMissionZombieFactory SouthPlaza_ArenaEntrance |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "2" |
||
− | PercentClump = "30" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | ZombieWarehouseName = "SouthPlaza_ArenaEntrance" |
||
− | cMissionLevelReady Underground_Day1 |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | cMissionAdjustZombieTuning DEFAULT2 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionZombieFactory x2151 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "LoadingBayPrime" |
||
− | cMissionZombieFactory x2128 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Underground_Track" |
||
− | cMissionZombieFactory x2127 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Underground_Track" |
||
− | cMissionZombieFactory x2126 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Underground_Track" |
||
− | cMissionZombieFactory x2125 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Underground_Track" |
||
− | cMissionZombieFactory x2105 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "0" |
||
− | ClumpSize = "0" |
||
− | PercentClump = "0" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Underground_Loadingbay1" |
||
− | cMissionZombieFactory x2106 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "0" |
||
− | ClumpSize = "0" |
||
− | PercentClump = "0" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Underground_Loadingbay2" |
||
− | cMissionZombieFactory x2107 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "0" |
||
− | ClumpSize = "0" |
||
− | PercentClump = "0" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Underground_Loadingbay3" |
||
− | cMissionZombieFactory x2111 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | Amount2 = "15" |
||
− | Amount3 = "15" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "30" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Innertunnels" |
||
− | cMissionLevelReady Yucutan_Day1 |
||
− | LevelName = "LEVEL_YUCATAN_CASINO" |
||
− | cMissionAdjustZombieTuning DEFAULT3 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionZombieFactory w_Yucatan_Walkways_F |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "8" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_showgirl" |
||
− | ZombieWarehouseName = "w_Yucatan_Walkways" |
||
− | cMissionZombieFactory w_Yucatan_Walkways_F6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "10" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_showgirl" |
||
− | ZombieWarehouseName = "w_Yucatan_Walkways_SSentrance" |
||
− | cMissionZombieFactory w_Yucatan_NStrip_Exit_F |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_showgirl" |
||
− | ZombieWarehouseName = "w_Yucatan_NStrip_Exit" |
||
− | cMissionZombieFactory w_Yucatan_NStrip_Exit_F6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "w_Yucatan_NStrip_Exit_Grad1" |
||
− | cMissionZombieFactory w_Yucatan_NStrip_Exit2_F |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_showgirl" |
||
− | ZombieWarehouseName = "w_Yucatan_NStrip_Exit_Grad" |
||
− | cMissionZombieFactory w_Yucatan_Slots_F2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "3" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_showgirl" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "w_Yucatan_Slots" |
||
− | cMissionZombieFactory w_Yucatan_Palisades_exit |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "w_Yucatan_Exit_Palisades" |
||
− | cMissionZombieFactory w_Yucatan_FoodBarn_exit |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "w_Yucatan_Exit_FoodBarn" |
||
− | cMissionZombieFactory w_Yucatan_FoodBarn_exitdoors |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "w_Yucatan_Exit_FoodBarndoors" |
||
− | cMissionZombieFactory w_Yucatan_Rug |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_showgirl" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "w_Yucatan_Rug" |
||
− | cMissionZombieFactory Shoal_Entryway2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_showgirl" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "w_Yucatan_Shoal" |
||
− | cMissionZombieFactory YucatanTrhoughFoodBarnDoors1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "YucatanThroughFoodBarnDoors" |
||
− | cMissionLevelReady Palisades_Knife |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionSpawnZombie pali_zombie_knife |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2" |
||
− | SpawnPoint = "193.843,-0.566,-132.439" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie pali_zombie_knife1 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.8" |
||
− | SpawnPoint = "195.101,-0.565,-133.551" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie pali_zombie_knife2 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.9" |
||
− | SpawnPoint = "192.049,-0.565,-133.632" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie pali_zombie_knife3 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.8" |
||
− | SpawnPoint = "140.855,-0.566,-55.531" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie pali_zombie_knife4 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.9" |
||
− | SpawnPoint = "245.309,-0.566,-176.745" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie pali_zombie_knife5 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.2" |
||
− | SpawnPoint = "145.733,6.931,-69.243" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie pali_zombie_knife6 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.2" |
||
− | SpawnPoint = "143.352,-0.566,-70.399" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie pali_zombie_knife7 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.8" |
||
− | SpawnPoint = "142.002,-0.566,-71.224" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie pali_zombie_knife8 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.1" |
||
− | SpawnPoint = "243.060,-0.568,-173.458" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | </pre> |
||
− | == Day2== |
||
− | <pre> |
||
− | cMissionDefinition Day2 |
||
− | Duration = "86400" |
||
− | ExplicitStart = "true" |
||
− | IgnoreAction = "false" |
||
− | MissionType = "11" |
||
− | StartTime = "86400" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionLevelReady Americana_Day2 |
||
− | LevelName = "LEVEL_AMERICANA_CASINO" |
||
− | cMissionAdjustZombieTuning AmericanaDay2 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionZombieFactory Dealer7 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | IgnoreAction = "false" |
||
− | NumberCocktailDressZombie0 = "4" |
||
− | NumberCopZombie0 = "0" |
||
− | NumberKelseyZombie0 = "1" |
||
− | NumberOfAlZombie0 = "1" |
||
− | NumberOfCherryZombie0 = "8" |
||
− | NumberOfDesZombie0 = "1" |
||
− | NumberOfFrankZombie0 = "1" |
||
− | NumberOfGradyZombie0 = "1" |
||
− | NumberOfJamalZombie0 = "1" |
||
− | NumberOfJamesZombie0 = "1" |
||
− | NumberOfJeremyZombie0 = "1" |
||
− | NumberRomanoZombie0 = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieCount = "21" |
||
− | ZombieWarehouseName = "Dealers" |
||
− | cMissionZombieFactory LevelGeneral8 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "4" |
||
− | IgnoreAction = "false" |
||
− | NumberCocktailDressZombie0 = "4" |
||
− | NumberCopZombie0 = "0" |
||
− | NumberKelseyZombie0 = "1" |
||
− | NumberOfAlZombie0 = "1" |
||
− | NumberOfCherryZombie0 = "8" |
||
− | NumberOfDesZombie0 = "1" |
||
− | NumberOfFrankZombie0 = "1" |
||
− | NumberOfGradyZombie0 = "1" |
||
− | NumberOfJamalZombie0 = "1" |
||
− | NumberOfJamesZombie0 = "1" |
||
− | NumberOfJeremyZombie0 = "1" |
||
− | NumberRomanoZombie0 = "1" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "2.5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieCount = "21" |
||
− | ZombieWarehouseName = "Level_General" |
||
− | cMissionZombieFactory SlotAreas7 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "4" |
||
− | NumberCopZombie0 = "10" |
||
− | PercentClump = "60" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieCount = "10" |
||
− | ZombieWarehouseName = "SlotAreas" |
||
− | cMissionZombieFactory AmericanaExit_FE1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "AmericanaExits_FortuneExteriorDoors" |
||
− | cMissionZombieFactory ArenaExit2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "8" |
||
− | ClumpDiameterDelta = "4" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "70" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "ArenaExit" |
||
− | cMissionZombieFactory ArenaExit3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "ArenaExit_2" |
||
− | cMissionZombieFactory Americana_Exits1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "AmericanaExits" |
||
− | cMissionZombieFactory BennyJacks1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "BJFrontage" |
||
− | cMissionZombieFactory BennyJacksFiller2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "BJFiller" |
||
− | cMissionZombieFactory AtriumToCasino1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "5" |
||
− | PercentClump = "60" |
||
− | PercentQueen = "5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Atrium2Casino" |
||
− | cMissionZombieFactory SlotsBackWall1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SlotArea_Backwall" |
||
− | cMissionZombieFactory Arena_Vista1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Arena_Vista" |
||
− | cMissionLevelReady ArenaBackstage_Day2 |
||
− | LevelName = "LEVEL_ARENA_BACKSTAGE" |
||
− | cMissionAdjustZombieTuning AB_Day2 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionZombieFactory Arena_Exits2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "ArenaExits" |
||
− | cMissionZombieFactory BackstageZombies3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_tir" |
||
− | Type4 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "BackstageZombies" |
||
− | cMissionZombieFactory BaseofStairs_PO1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "6" |
||
− | ClumpSize = "12" |
||
− | PercentClump = "100" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_tir" |
||
− | Type4 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "BaseofStairs_PO" |
||
− | cMissionZombieFactory ArenaExitLevel_PO1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "ArenaExitLevel_PO" |
||
− | cMissionZombieFactory BackstageHorde_PO1 |
||
− | Amount0 = "15" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_tir" |
||
− | Type4 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "BackstageHorde_POutbreak" |
||
− | cMissionZombieFactory ArenaLobby_PO1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "40" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "ArenaLobby_PostOutbreak" |
||
− | cMissionZombieFactory ArenaLobby_PO_Stairs1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_tir" |
||
− | Type4 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "ArenaLobby_PostOutbreak_Stairs" |
||
− | cMissionZombieFactory BackstageHall3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "4" |
||
− | PercentClump = "60" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_tir" |
||
− | Type4 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "BackstageHall" |
||
− | cMissionZombieFactory BackstageDoor_PO1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "4" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "Backstage_Door_PO" |
||
− | cMissionZombieFactory AmericanaHall1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "AmericanaHallFiller" |
||
− | cMissionZombieFactory SouthPlazaHall1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "SouthPlazaHallFiller" |
||
− | cMissionZombieFactory AmericanaPath_PO1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "4" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "AmericanaPath_PO" |
||
− | cMissionZombieFactory SouthPlazaPath_PO1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "4" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "SouthPlazaPath_PO" |
||
− | cMissionZombieFactory ArenaMainHall_PO1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "ArenaMainHall_PostOutbreak" |
||
− | cMissionZombieFactory SouthPlaza_Vista1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthPlaza_Vista" |
||
− | cMissionZombieFactory Arena_FEx_View1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Arena_FEx_View" |
||
− | cMissionZombieFactory Americana_View1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Americana_View" |
||
− | cMissionLevelReady Atlantica_Casino_Day2 |
||
− | LevelName = "LEVEL_ATLANTICA_CASINO" |
||
− | cMissionZombieFactory Atlantica_FEx1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_showgirl" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "w_Atlantica_FEx" |
||
− | cMissionZombieFactory Atlantica_Slots1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_showgirl" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_dealer" |
||
− | ZombieWarehouseName = "w_Atlantica_Slots" |
||
− | cMissionZombieFactory Atlantica_PM1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "1" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_showgirl" |
||
− | Type2 = "zombie_dealer" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_skinny" |
||
− | ZombieWarehouseName = "w_Atlantica_PM" |
||
− | cMissionZombieFactory Atlantica_Entrance2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "10" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_showgirl" |
||
− | ZombieWarehouseName = "w_Atlantica_Entrance" |
||
− | cMissionZombieFactory Atlantica_Entrance3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "25" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_showgirl" |
||
− | ZombieWarehouseName = "w_Atlantica_EntranceFiller" |
||
− | cMissionZombieFactory Atlantica_Tables1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "0" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "0" |
||
− | ClumpSize = "0" |
||
− | PercentClump = "0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_showgirl" |
||
− | Type3 = "zombie_dealer" |
||
− | ZombieWarehouseName = "w_Atlantica_Tables" |
||
− | cMissionAdjustZombieTuning DEFAULT12 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionLevelReady FoodBarn_Day2 |
||
− | LevelName = "LEVEL_FOOD_BARN" |
||
− | cMissionAdjustZombieTuning DEFAULT21 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionZombieFactory Foodcourt_Walkway1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "5" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "70" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_bertha" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_FoodCourt" |
||
− | cMissionZombieFactory Foodcourt_Scatter1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "100" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_bertha" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Foodcourt_Scatter" |
||
− | cMissionZombieFactory Foodcourt_Proper1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "5" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "70" |
||
− | PercentQueen = "2.5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_bertha" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Foodcourt_Playa" |
||
− | cMissionZombieFactory Foodcourt_Stage1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "80" |
||
− | PercentQueen = "2.5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_bertha" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Foodcourt_Stage" |
||
− | cMissionZombieFactory FC_YucatanHall4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "80" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_bertha" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FC_YucatanHall" |
||
− | cMissionZombieFactory SlotBarn_Entire5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "30" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_bertha" |
||
− | ZombieWarehouseName = "W_SlotBarn" |
||
− | cMissionZombieFactory W_Nstrip_Exit1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_bertha" |
||
− | ZombieWarehouseName = "W_NStripExit" |
||
− | cMissionZombieFactory Slotbarn_RFVista3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | ZombieWarehouseName = "SlotBarn_RFVista" |
||
− | cMissionZombieFactory FoodBarn_Ext_Vista1 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Food_Barn_extVista" |
||
− | cMissionZombieFactory YucHall1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "YucatanHall" |
||
− | cMissionSpawnZombie acetylene12 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.8" |
||
− | SpawnPoint = "91.985,-1.616,-243.670" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionLevelReady Fortune_Exterior_Day_2 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionAdjustZombieTuning fortune_exterior5 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | MaxNumUpdatingZombies = "100" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.30" |
||
− | cMissionZombieFactory w_park_Atlantica4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FortunePark_Atlantica" |
||
− | cMissionZombieFactory w_park_Atlantica_Ent4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Atlantica_Ent" |
||
− | cMissionZombieFactory w_park_Huxley4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "20" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FortunePark_Huxley" |
||
− | cMissionZombieFactory w_park_Northstrip4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FortunePark_NorthStrip" |
||
− | cMissionZombieFactory w_park_RoyalFlush4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FortunePark_RoyalFlush" |
||
− | cMissionZombieFactory RF_Ent_Grad5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "RF_Ent_Grad" |
||
− | cMissionZombieFactory Hux_Ent_Grad4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Huxley_Ent_Grad" |
||
− | cMissionZombieFactory w_park_Southstrip4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FortunePark_SouthStrip" |
||
− | cMissionZombieFactory w_park_FortunePark5 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | Amount2 = "15" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "40" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FortunePark_Park" |
||
− | cMissionZombieFactory w_park_FortunePark6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "40" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FortunePark_Gateway" |
||
− | cMissionZombieFactory w_arena1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "5" |
||
− | ClumpDiameterDelta = "4" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "30" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "w_arena" |
||
− | cMissionZombieFactory w_arenadoors4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "5" |
||
− | ClumpDiameterDelta = "4" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "ArenaDoors" |
||
− | cMissionZombieFactory w_arena_PROTEST2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "w_arena_PROTEST" |
||
− | cMissionZombieFactory w_arena_plaza4 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "2.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "70" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "ArenaPlaza" |
||
− | cMissionZombieFactory w_south_strip1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "70" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "w_south_strip" |
||
− | cMissionZombieFactory w_south_strip_Fountain5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Fountain" |
||
− | cMissionZombieFactory w_south_strip_Fountain_actual4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FountainActual" |
||
− | cMissionZombieFactory w_south_strip_AmericanaEntrance4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "10" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Americana_Entrance" |
||
− | cMissionZombieFactory w_south_strip_MOES4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "60" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthStrip_MOES" |
||
− | cMissionZombieFactory w_south_strip_VENTURE4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1" |
||
− | PercentQueen = "10" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthStrip_VENTURE" |
||
− | cMissionZombieFactory w_south_strip_JUGGZ4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "80" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthStrip_JUGGZ2" |
||
− | cMissionZombieFactory w_south_strip_ROSIES4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "60" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthStrip_ROSIES" |
||
− | cMissionZombieFactory w_south_strip_KILBRIDES4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "40" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthStrip_KILBRIDES" |
||
− | cMissionZombieFactory C_SouthStrip2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "7" |
||
− | PercentClump = "70" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "C_SouthStrip" |
||
− | cMissionZombieFactory C_SouthStrip_STAIRS4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "C_SouthStrip_STAIRS" |
||
− | cMissionZombieFactory N_Strip4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "2.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "N_Strip" |
||
− | cMissionZombieFactory N_StripEnd8 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "10" |
||
− | NumVertex = "7" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "N_Strip_End" |
||
− | cMissionZombieFactory N_StripEnd_3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "10" |
||
− | NumVertex = "7" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "N_Strip_End_2" |
||
− | cMissionZombieFactory N_StripYucatan_Entrance1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "10" |
||
− | NumVertex = "7" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "Entrance_Blockers1" |
||
− | cMissionZombieFactory N_StripBehindTrailer1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "5" |
||
− | NumVertex = "7" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "N_Strip_BehindTrailer" |
||
− | cMissionZombieFactory Luaii_Wauii1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Luaii_Wauwii" |
||
− | cMissionZombieFactory N_Strip_Park5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | NumVertex = "7" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "N_Strip_To_Park" |
||
− | cMissionZombieFactory N_StripMid5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "7" |
||
− | NumVertex = "7" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "N_Strip_Mid" |
||
− | cMissionZombieFactory N_StripKerboom2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "12" |
||
− | NumVertex = "7" |
||
− | PercentClump = "80" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "N_Strip_Kerboom" |
||
− | cMissionZombieFactory N_StripWalks5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "North_Strip_Walks" |
||
− | cMissionZombieFactory N_Strip_Shamrock_Casino4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Shamrocks" |
||
− | cMissionZombieFactory N_Strip_PubOGold4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Stripclub" |
||
− | cMissionZombieFactory CashGordans5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | ZombieWarehouseName = "CashGordans" |
||
− | cMissionZombieFactory Breach1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Breach_Exterior" |
||
− | cMissionZombieFactory Breach_BlendCrowd1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "5" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Breach_Exterior_Blend" |
||
− | cMissionZombieFactory Food_Barn1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Food_Barn" |
||
− | cMissionLevelReady NorthStrip_Drop1 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSpawnZombie Stripper4 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.7" |
||
− | SpawnPoint = "53.444,0.698,-76.625" |
||
− | SpawnWithItem = "BobsToy" |
||
− | ZombieType = "zombie_kitty" |
||
− | cMissionSpawnZombie Stripper5 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.0" |
||
− | SpawnPoint = "59.881,0.705,-79.828" |
||
− | ZombieType = "zombie_kitty" |
||
− | cMissionSpawnZombie Stripper6 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.8" |
||
− | SpawnPoint = "63.291,0.702,-88.426" |
||
− | ZombieType = "zombie_kitty" |
||
− | cMissionSpawnZombie Stripper7 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.5" |
||
− | SpawnPoint = "52.861,0.702,-84.256" |
||
− | ZombieType = "zombie_kitty" |
||
− | cMissionLevelReady Palisades_Day2 |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionAdjustZombieTuning palisades1 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionZombieFactory Atlantica_Exit1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "25" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_Atlantia_Exit" |
||
− | cMissionZombieFactory Palisades_South_Atrium_F3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_South_Atrium_F1" |
||
− | cMissionZombieFactory Palisades_South_Atrium_F4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_South_Atrium_F2" |
||
− | cMissionZombieFactory Palisades_S_Atrium_P202_Esca1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "2" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_S_Atrium_P202_Esca" |
||
− | cMissionZombieFactory Palisades_S_Atrium_P217_Esca1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_S_Atrium_P217_Esca" |
||
− | cMissionZombieFactory Palisades_S_Atrium_P202 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_S_Atrium_P201" |
||
− | cMissionZombieFactory Palisades_S_Atrium_P219 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_S_Atrium_P218" |
||
− | cMissionZombieFactory Palisades_S_Atrium_Slots_Hallway1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_S_Atrium_Slots_Hallway" |
||
− | cMissionZombieFactory Palisades_Grotto_F1_South1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.5" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_Grotto_F1_South" |
||
− | cMissionZombieFactory Palisades_N_Atrium_Slots_Hallway1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "75" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "Palisades_N_Atrium_Slots_Hallway" |
||
− | cMissionZombieFactory Palisades_North_Atrium_F1_Boundary1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.5" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "5" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "Palisades_North_Atrium_F1_Boundary" |
||
− | cMissionZombieFactory Palisades_North_Atrium_F1_Center1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.5" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "5" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "Palisades_North_Atrium_F1_Center" |
||
− | cMissionZombieFactory Palisades_North_Atrium_F1_Yuc_Exit1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "4" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "Palisades_North_Atrium_F1_Yuc_Exit" |
||
− | cMissionZombieFactory Palisades_Grotto_F2_East1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "100" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "Palisades_Grotto_F2_East" |
||
− | cMissionZombieFactory Palisades_Grotto_F2_West1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "100" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "Palisades_Grotto_F2_West" |
||
− | cMissionZombieFactory Palisades_North_Atrium_F3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "100" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_North_Atrium_F2" |
||
− | cMissionZombieFactory Grotto |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Grotto" |
||
− | cMissionLevelReady Royal_Flush_Plaza_Day_2 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionAdjustZombieTuning RoyalFlushDay3 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionZombieFactory RoyalFlush_Coffee2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "20" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "RoyalFlush_Coffee" |
||
− | cMissionZombieFactory RoyalFlush_Dice2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "8" |
||
− | ClumpDiameterDelta = "4" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_cocktaildress" |
||
− | Type4 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "RoyalFlush_Dice" |
||
− | cMissionZombieFactory RoyalFlush_SportsCar2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "10" |
||
− | ClumpDiameterDelta = "4" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "2.5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "RoyalFlush_SportsCar" |
||
− | cMissionZombieFactory RoyalFlush_UpperDice2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "3" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_cocktaildress" |
||
− | Type4 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "RoyalFlush_Upper_Dice" |
||
− | cMissionZombieFactory RoyalFlush_Upper_SportsCar2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "10" |
||
− | ClumpDiameterDelta = "4" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "RoyalFlush_Upper_SportsCar" |
||
− | cMissionZombieFactory RoyalFlush_Stairs2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "80" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "Stairs" |
||
− | cMissionZombieFactory RoyalFlush_SB_Exit2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SlotBarn_Exit" |
||
− | cMissionZombieFactory RoyalFlush_Americana_Exit2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Americana_Exit" |
||
− | cMissionZombieFactory RoyalFlush_Fortune_Exit2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FortuneExt_Exit" |
||
− | cMissionZombieFactory RoyalFlush_Halls15 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "5" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "70" |
||
− | PercentQueen = "2.5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "W_Royal_Halls" |
||
− | cMissionZombieFactory RoyalFlush_Halls18 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "5" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "70" |
||
− | PercentQueen = "2.5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "W_Royal_Halls2" |
||
− | cMissionZombieFactory RoyalFlush_UpperHall2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "UpperHall" |
||
− | cMissionZombieFactory ExteriorVista4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Exterior_Vista" |
||
− | cMissionZombieFactory RF_AVista4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | ZombieWarehouseName = "RF_Americana_Vista" |
||
− | cMissionLevelReady South_Plaza_Day2 |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | cMissionAdjustZombieTuning SP_Day2 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionZombieFactory SouthPlaza_Mall1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "60" |
||
− | PercentQueen = "3" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_tir" |
||
− | Type4 = "zombie_protester_female" |
||
− | ZombieWarehouseName = "SouthPlaza_Mall" |
||
− | cMissionZombieFactory SouthPlaza_Gated1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthPlaza_Gated" |
||
− | cMissionZombieFactory SouthPlaza_Hotel_to_Exterior2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_protester_female" |
||
− | ZombieWarehouseName = "South_Plaza_HoteltoExterior" |
||
− | cMissionZombieFactory SouthPlaza_Mall_Plaza1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "40" |
||
− | PercentQueen = "5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_protester_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "SouthPlaza_Mall_Plaza2" |
||
− | cMissionZombieFactory SouthPlaza_Hall_3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_protester_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "SouthPlaza_Hall_2" |
||
− | cMissionZombieFactory SouthPlaza_Density1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "2.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "5" |
||
− | PercentClump = "40" |
||
− | PercentQueen = "2.5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_protester_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "Density" |
||
− | cMissionZombieFactory SouthPlaza_Hotel1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_protester_female" |
||
− | ZombieWarehouseName = "SouthPlaza_Hotel" |
||
− | cMissionZombieFactory SouthPlaza_HotelEntrance1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "2" |
||
− | PercentClump = "70" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_protester_female" |
||
− | ZombieWarehouseName = "SouthPlaza_HotelEntrance" |
||
− | cMissionZombieFactory SouthPlaza_ArenaEntrance1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "2" |
||
− | PercentClump = "30" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_tir" |
||
− | ZombieWarehouseName = "SouthPlaza_ArenaEntrance" |
||
− | cMissionLevelReady Underground_Day2 |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | cMissionAdjustZombieTuning DEFAULT4 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionZombieFactory x2147 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | Amount2 = "15" |
||
− | Amount3 = "15" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "30" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Innertunnels" |
||
− | cMissionZombieFactory x2129 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Underground_Track" |
||
− | cMissionZombieFactory x2130 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Underground_Track" |
||
− | cMissionZombieFactory x2131 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Underground_Track" |
||
− | cMissionZombieFactory x2132 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Underground_Track" |
||
− | cMissionZombieFactory x2108 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "0" |
||
− | ClumpSize = "0" |
||
− | PercentClump = "0" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Underground_Loadingbay1" |
||
− | cMissionZombieFactory x2109 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "0" |
||
− | ClumpSize = "0" |
||
− | PercentClump = "0" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Underground_Loadingbay2" |
||
− | cMissionZombieFactory x2112 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "0" |
||
− | ClumpSize = "0" |
||
− | PercentClump = "0" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Underground_Loadingbay3" |
||
− | cMissionLevelReady Yucutan_Day2 |
||
− | LevelName = "LEVEL_YUCATAN_CASINO" |
||
− | cMissionAdjustZombieTuning DEFAULT8 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionZombieFactory w_Yucatan_Walkways_F1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "8" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "3" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_showgirl" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "w_Yucatan_Walkways" |
||
− | cMissionZombieFactory w_Yucatan_Walkways_F7 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "10" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_showgirl" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "w_Yucatan_Walkways_SSentrance" |
||
− | cMissionZombieFactory w_Yucatan_NStrip_Exit_F1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_showgirl" |
||
− | ZombieWarehouseName = "w_Yucatan_NStrip_Exit" |
||
− | cMissionZombieFactory w_Yucatan_NStrip_Exit_F7 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "w_Yucatan_NStrip_Exit_Grad1" |
||
− | cMissionZombieFactory w_Yucatan_NStrip_Exit2_F1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_showgirl" |
||
− | ZombieWarehouseName = "w_Yucatan_NStrip_Exit_Grad" |
||
− | cMissionZombieFactory w_Yucatan_Slots_F3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "3" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_showgirl" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "w_Yucatan_Slots" |
||
− | cMissionZombieFactory w_Yucatan_Rug1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_showgirl" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "w_Yucatan_Rug" |
||
− | cMissionZombieFactory w_Yucatan_Palisades_exit1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_showgirl" |
||
− | ZombieWarehouseName = "w_Yucatan_Exit_Palisades" |
||
− | cMissionZombieFactory w_Yucatan_FoodBarn_exit1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_showgirl" |
||
− | ZombieWarehouseName = "w_Yucatan_Exit_FoodBarn" |
||
− | cMissionZombieFactory w_Yucatan_FoodBarn_exitdoors1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_showgirl" |
||
− | ZombieWarehouseName = "w_Yucatan_Exit_FoodBarndoors" |
||
− | cMissionZombieFactory HotelReception1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "5" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_showgirl" |
||
− | ZombieWarehouseName = "HotelReception" |
||
− | cMissionZombieFactory Shoal_Entryway4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_showgirl" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "w_Yucatan_Shoal" |
||
− | cMissionZombieFactory YucatanTrhoughFoodBarnDoors2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "YucatanThroughFoodBarnDoors" |
||
− | cMissionLevelReady Palisades_Knife1 |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionSpawnZombie pali_zombie_knife9 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2" |
||
− | SpawnPoint = "193.843,-0.566,-132.439" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie pali_zombie_knife10 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.8" |
||
− | SpawnPoint = "195.101,-0.565,-133.551" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie pali_zombie_knife11 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.9" |
||
− | SpawnPoint = "192.049,-0.565,-133.632" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie pali_zombie_knife12 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.8" |
||
− | SpawnPoint = "140.855,-0.566,-55.531" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie pali_zombie_knife13 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.9" |
||
− | SpawnPoint = "245.309,-0.566,-176.745" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie pali_zombie_knife14 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.2" |
||
− | SpawnPoint = "145.733,6.931,-69.243" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie pali_zombie_knife15 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.2" |
||
− | SpawnPoint = "143.352,-0.566,-70.399" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie pali_zombie_knife16 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.8" |
||
− | SpawnPoint = "142.002,-0.566,-71.224" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie pali_zombie_knife17 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.1" |
||
− | SpawnPoint = "243.060,-0.568,-173.458" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | </pre> |
||
− | == Day4to5_GASZOMBIES== |
||
− | <pre> |
||
− | cMissionDefinition Day4to5_GASZOMBIES |
||
− | Duration = "97200" |
||
− | ExplicitStart = "true" |
||
− | IgnoreAction = "false" |
||
− | MissionType = "11" |
||
− | StartTime = "291600" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionPrereq GasPrereq1 |
||
− | cMissionObjectiveMissionStatus End61 |
||
− | MissionName = "Day4to5" |
||
− | Success = "true" |
||
− | cMissionLevelReady Americana_Day_4 |
||
− | LevelName = "LEVEL_AMERICANA_CASINO" |
||
− | cMissionAdjustZombieTuning AmericanaDay8 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionZombieFactory Dealer18 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | IgnoreAction = "false" |
||
− | NumberCocktailDressZombie0 = "4" |
||
− | NumberCopZombie0 = "0" |
||
− | NumberKelseyZombie0 = "1" |
||
− | NumberOfAlZombie0 = "1" |
||
− | NumberOfCherryZombie0 = "8" |
||
− | NumberOfDesZombie0 = "1" |
||
− | NumberOfFrankZombie0 = "1" |
||
− | NumberOfGradyZombie0 = "1" |
||
− | NumberOfJamalZombie0 = "1" |
||
− | NumberOfJamesZombie0 = "1" |
||
− | NumberOfJeremyZombie0 = "1" |
||
− | NumberRomanoZombie0 = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieCount = "21" |
||
− | ZombieWarehouseName = "Dealers" |
||
− | cMissionZombieFactory LevelGeneral14 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "4" |
||
− | IgnoreAction = "false" |
||
− | NumberCocktailDressZombie0 = "4" |
||
− | NumberCopZombie0 = "0" |
||
− | NumberKelseyZombie0 = "1" |
||
− | NumberOfAlZombie0 = "1" |
||
− | NumberOfCherryZombie0 = "8" |
||
− | NumberOfDesZombie0 = "1" |
||
− | NumberOfFrankZombie0 = "1" |
||
− | NumberOfGradyZombie0 = "1" |
||
− | NumberOfJamalZombie0 = "1" |
||
− | NumberOfJamesZombie0 = "1" |
||
− | NumberOfJeremyZombie0 = "1" |
||
− | NumberRomanoZombie0 = "1" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "2.5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieCount = "21" |
||
− | ZombieWarehouseName = "Level_General" |
||
− | cMissionZombieFactory SlotAreas13 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "4" |
||
− | NumberCopZombie0 = "10" |
||
− | PercentClump = "60" |
||
− | PercentQueen = "5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieCount = "10" |
||
− | ZombieWarehouseName = "SlotAreas" |
||
− | cMissionZombieFactory AmericanaExit_FE7 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_gas" |
||
− | ZombieWarehouseName = "AmericanaExits_FortuneExteriorDoors" |
||
− | cMissionZombieFactory ArenaExit14 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "8" |
||
− | ClumpDiameterDelta = "4" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "70" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_gas" |
||
− | ZombieWarehouseName = "ArenaExit" |
||
− | cMissionZombieFactory ArenaExit15 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_gas" |
||
− | ZombieWarehouseName = "ArenaExit_2" |
||
− | cMissionZombieFactory Americana_Exits7 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_gas" |
||
− | ZombieWarehouseName = "AmericanaExits" |
||
− | cMissionZombieFactory BennyJacks7 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | PercentQueen = "5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "BJFrontage" |
||
− | cMissionZombieFactory BennyJacksFiller3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "BJFiller" |
||
− | cMissionZombieFactory AtriumToCasino7 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "5" |
||
− | PercentClump = "60" |
||
− | PercentQueen = "5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Atrium2Casino" |
||
− | cMissionZombieFactory SlotsBackWall7 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SlotArea_Backwall" |
||
− | cMissionZombieFactory Arena_Vista2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Arena_Vista" |
||
− | cMissionSpawnZombie GasZombie25 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "1.8" |
||
− | SpawnPoint = "-325.161,-5.643,-51.171" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie26 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "3.1" |
||
− | SpawnPoint = "-318.965,-5.643,-44.695" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie27 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "0.8" |
||
− | SpawnPoint = "-320.261,-5.642,-34.543" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie28 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "0.3" |
||
− | SpawnPoint = "-349.208,-5.642,-16.428" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie29 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "0.4" |
||
− | SpawnPoint = "-327.153,-5.642,-28.573" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie30 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "2.2" |
||
− | SpawnPoint = "-366.513,-5.642,-29.210" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie31 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "1.3" |
||
− | SpawnPoint = "-367.280,-5.642,-35.137" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie32 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "-0.9" |
||
− | SpawnPoint = "-342.514,-5.642,-40.364" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie33 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "-1.4" |
||
− | SpawnPoint = "-338.741,-5.642,-30.975" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie34 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "-1.4" |
||
− | SpawnPoint = "-343.310,-5.642,-67.262" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie35 |
||
− | NumberOfZombies = "4" |
||
− | Rotation = "2.5" |
||
− | SpawnPoint = "-392.005,-4.722,-18.080" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie36 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "0.7" |
||
− | SpawnPoint = "-418.349,-4.698,-6.725" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie37 |
||
− | NumberOfZombies = "4" |
||
− | Rotation = "1.9" |
||
− | SpawnPoint = "-342.377,-5.642,0.585" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie38 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "-2.5" |
||
− | SpawnPoint = "-314.031,-5.642,-3.924" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie39 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "-0.8" |
||
− | SpawnPoint = "-300.160,-5.642,-21.858" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie40 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "-2.5" |
||
− | SpawnPoint = "-303.376,-5.642,-44.363" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie41 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "1.8" |
||
− | SpawnPoint = "-345.737,-5.272,-81.830" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie42 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "3.1" |
||
− | SpawnPoint = "-411.811,-4.701,-8.906" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie43 |
||
− | NumberOfZombies = "4" |
||
− | Rotation = "-2.5" |
||
− | SpawnPoint = "-307.493,-5.642,-12.829" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie44 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "0.4" |
||
− | SpawnPoint = "-385.736,-4.717,-46.338" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionLevelReady ArenaBackstage_Day_4 |
||
− | LevelName = "LEVEL_ARENA_BACKSTAGE" |
||
− | cMissionSpawnZombie GasZombie45 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "-0.1" |
||
− | SpawnPoint = "-114.035,9.168,37.507" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie46 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "0.7" |
||
− | SpawnPoint = "-120.024,9.170,36.385" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie47 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "-1.4" |
||
− | SpawnPoint = "-115.345,9.170,-6.964" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie48 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "1.6" |
||
− | SpawnPoint = "-118.708,9.170,-6.744" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionZombieFactory ArenaMainHall_PO3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | Amount5 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | Type5 = "zombie_gas" |
||
− | ZombieWarehouseName = "ArenaMainHall_PostOutbreak" |
||
− | cMissionZombieFactory SouthPlazaPath_PO3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "4" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "SouthPlazaPath_PO" |
||
− | cMissionZombieFactory AmericanaPath_PO3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "4" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "AmericanaPath_PO" |
||
− | cMissionZombieFactory SouthPlazaHall3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | Amount5 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | Type5 = "zombie_gas" |
||
− | ZombieWarehouseName = "SouthPlazaHallFiller" |
||
− | cMissionZombieFactory AmericanaHall3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | Amount5 = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | Type5 = "zombie_gas" |
||
− | ZombieWarehouseName = "AmericanaHallFiller" |
||
− | cMissionZombieFactory BackstageDoor_PO3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "4" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "Backstage_Door_PO" |
||
− | cMissionZombieFactory BackstageHall5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "4" |
||
− | PercentClump = "60" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_tir" |
||
− | Type4 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "BackstageHall" |
||
− | cMissionZombieFactory ArenaLobby_PO_Stairs3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_tir" |
||
− | Type4 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "ArenaLobby_PostOutbreak_Stairs" |
||
− | cMissionZombieFactory ArenaLobby_PO3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "40" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "ArenaLobby_PostOutbreak" |
||
− | cMissionZombieFactory BackstageHorde_PO3 |
||
− | Amount0 = "15" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_tir" |
||
− | Type4 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "BackstageHorde_POutbreak" |
||
− | cMissionZombieFactory ArenaExitLevel_PO3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "ArenaExitLevel_PO" |
||
− | cMissionZombieFactory BaseofStairs_PO3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "6" |
||
− | ClumpSize = "12" |
||
− | PercentClump = "100" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_tir" |
||
− | Type4 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "BaseofStairs_PO" |
||
− | cMissionZombieFactory BackstageZombies5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_tir" |
||
− | Type4 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "BackstageZombies" |
||
− | cMissionZombieFactory Arena_Exits4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "ArenaExits" |
||
− | cMissionZombieFactory SouthPlaza_Vista3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthPlaza_Vista" |
||
− | cMissionLevelReady FoodBarn_Day6 |
||
− | LevelName = "LEVEL_FOOD_BARN" |
||
− | cMissionZombieFactory Foodcourt_Scatter6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "100" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_bertha" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Foodcourt_Scatter" |
||
− | cMissionZombieFactory Foodcourt_Walkway6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "5" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "70" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_bertha" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_FoodCourt" |
||
− | cMissionZombieFactory Foodcourt_Stage6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "80" |
||
− | PercentQueen = "2.5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_bertha" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Foodcourt_Stage" |
||
− | cMissionZombieFactory Foodcourt_Proper6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "5" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "70" |
||
− | PercentQueen = "2.5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_bertha" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Foodcourt_Playa" |
||
− | cMissionAdjustZombieTuning DEFAULT22 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.8" |
||
− | cMissionZombieFactory FC_YucatanHall9 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "80" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_bertha" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FC_YucatanHall" |
||
− | cMissionZombieFactory SlotBarn_Entire8 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "30" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_bertha" |
||
− | ZombieWarehouseName = "W_SlotBarn" |
||
− | cMissionZombieFactory W_Nstrip_Exit5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_bertha" |
||
− | ZombieWarehouseName = "W_NStripExit" |
||
− | cMissionZombieFactory Slotbarn_RFVista7 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | ZombieWarehouseName = "SlotBarn_RFVista" |
||
− | cMissionZombieFactory FoodBarn_Ext_Vista3 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_gas" |
||
− | ZombieWarehouseName = "Food_Barn_extVista" |
||
− | cMissionZombieFactory YucHall4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "YucatanHall" |
||
− | cMissionSpawnZombie acetylene15 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.8" |
||
− | SpawnPoint = "91.985,-1.616,-243.670" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie SlotRanchGZ |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "-2.5" |
||
− | SpawnPoint = "-12.349,-1.610,-85.287" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie SlotRanchGZ1 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "1.8" |
||
− | SpawnPoint = "-14.281,-1.610,-87.030" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie SlotRanchGZ2 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.1" |
||
− | SpawnPoint = "-11.846,-1.610,-89.935" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie SlotRanchGZ3 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.7" |
||
− | SpawnPoint = "-15.932,-1.610,-91.574" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie SlotRanchGZ4 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "-2.1" |
||
− | SpawnPoint = "-33.655,-1.610,-109.967" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie SlotRanchGZ5 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "-0.7" |
||
− | SpawnPoint = "-33.748,-1.610,-110.012" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie SlotRanchGZ6 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "1.1" |
||
− | SpawnPoint = "-31.993,-1.610,-109.051" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie SlotRanchGZ7 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.8" |
||
− | SpawnPoint = "-31.261,-1.610,-112.129" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie SlotRanchGZ8 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "-0.7" |
||
− | SpawnPoint = "5.393,-1.610,-155.828" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie SlotRanchGZ9 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "1.2" |
||
− | SpawnPoint = "5.861,-1.610,-156.590" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie SlotRanchGZ10 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.7" |
||
− | SpawnPoint = "4.778,-1.610,-159.102" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie SlotRanchGZ11 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "-1.2" |
||
− | SpawnPoint = "13.322,-1.610,-157.136" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie SlotRanchGZ12 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "0.2" |
||
− | SpawnPoint = "61.115,-1.620,-196.903" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie SlotRanchGZ13 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "-1.5" |
||
− | SpawnPoint = "61.608,-1.620,-194.009" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie SlotRanchGZ14 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "-0.7" |
||
− | SpawnPoint = "40.166,-1.620,-207.879" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie SlotRanchGZ15 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.7" |
||
− | SpawnPoint = "37.684,-1.620,-205.823" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie SlotRanchGZ16 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "0.9" |
||
− | SpawnPoint = "77.022,-1.620,-237.502" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie SlotRanchGZ17 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "1.9" |
||
− | SpawnPoint = "78.832,-1.620,-237.142" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionLevelReady Fortune_Exterior_GAS |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionZombieFactory w_arena_gas |
||
− | Amount0 = "3" |
||
− | ClumpDiameter = "1.5" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "3" |
||
− | PercentClump = "100" |
||
− | Type0 = "zombie_gas" |
||
− | ZombieWarehouseName = "w_arena" |
||
− | cMissionZombieFactory w_arena_plaza_Gas |
||
− | Amount0 = "3" |
||
− | ClumpDiameter = "1" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "3" |
||
− | PercentClump = "100" |
||
− | Type0 = "zombie_gas" |
||
− | ZombieWarehouseName = "ArenaPlaza" |
||
− | cMissionZombieFactory w_south_strip_gas |
||
− | Amount0 = "3" |
||
− | ClumpDiameter = "1" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "3" |
||
− | PercentClump = "100" |
||
− | Type0 = "zombie_gas" |
||
− | ZombieWarehouseName = "w_south_strip" |
||
− | cMissionZombieFactory C_SouthStrip_gas |
||
− | Amount0 = "3" |
||
− | ClumpDiameter = "1" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "3" |
||
− | PercentClump = "100" |
||
− | Type0 = "zombie_gas" |
||
− | ZombieWarehouseName = "C_SouthStrip" |
||
− | cMissionZombieFactory Breach_Gas |
||
− | Amount0 = "3" |
||
− | ClumpDiameter = "1" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "3" |
||
− | PercentClump = "100" |
||
− | Type0 = "zombie_gas" |
||
− | ZombieWarehouseName = "Breach_Exterior" |
||
− | cMissionZombieFactory N_StripMid_Gas |
||
− | Amount0 = "3" |
||
− | ClumpDiameter = "1" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "3" |
||
− | NumVertex = "7" |
||
− | PercentClump = "100" |
||
− | Type0 = "zombie_gas" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "N_Strip_Mid" |
||
− | cMissionZombieFactory N_Strip_Park_Gas |
||
− | Amount0 = "3" |
||
− | ClumpDiameter = "1.5" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "3" |
||
− | NumVertex = "7" |
||
− | PercentClump = "100" |
||
− | Type0 = "zombie_gas" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "N_Strip_To_Park" |
||
− | cMissionZombieFactory N_StripEnd_Gas |
||
− | Amount0 = "3" |
||
− | ClumpDiameter = "1" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "3" |
||
− | NumVertex = "7" |
||
− | PercentClump = "100" |
||
− | Type0 = "zombie_gas" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "N_Strip_End" |
||
− | cMissionZombieFactory N_Strip_Gas |
||
− | Amount0 = "3" |
||
− | ClumpDiameter = "1.5" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "3" |
||
− | PercentClump = "100" |
||
− | Type0 = "zombie_gas" |
||
− | ZombieWarehouseName = "N_Strip" |
||
− | cMissionZombieFactory N_StripKerboom_Gas |
||
− | Amount0 = "3" |
||
− | ClumpDiameter = "1.5" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "3" |
||
− | NumVertex = "7" |
||
− | PercentClump = "100" |
||
− | Type0 = "zombie_gas" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "N_Strip_Kerboom" |
||
− | cMissionLevelReady Fortune_Exterior_D_4 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionAdjustZombieTuning fortune_exterior9 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | MaxNumUpdatingZombies = "100" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.30" |
||
− | cMissionZombieFactory w_park_Atlantica8 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FortunePark_Atlantica" |
||
− | cMissionZombieFactory w_park_Atlantica_Ent8 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Atlantica_Ent" |
||
− | cMissionZombieFactory w_park_Huxley8 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "20" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FortunePark_Huxley" |
||
− | cMissionZombieFactory w_park_Northstrip8 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FortunePark_NorthStrip" |
||
− | cMissionZombieFactory w_park_RoyalFlush8 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_cocktaildress" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FortunePark_RoyalFlush" |
||
− | cMissionZombieFactory RF_Ent_Grad9 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "RF_Ent_Grad" |
||
− | cMissionZombieFactory Hux_Ent_Grad8 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Huxley_Ent_Grad" |
||
− | cMissionZombieFactory w_park_Southstrip8 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FortunePark_SouthStrip" |
||
− | cMissionZombieFactory w_park_FortunePark12 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | Amount2 = "15" |
||
− | Amount3 = "3" |
||
− | Amount4 = "15" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "40" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_cocktaildress" |
||
− | Type4 = "zombie_gas" |
||
− | ZombieWarehouseName = "FortunePark_Park" |
||
− | cMissionZombieFactory w_park_FortunePark13 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "40" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "FortunePark_Gateway" |
||
− | cMissionZombieFactory w_arena4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "5" |
||
− | ClumpDiameterDelta = "4" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "30" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "w_arena" |
||
− | cMissionZombieFactory w_arenadoors8 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "5" |
||
− | ClumpDiameterDelta = "4" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "ArenaDoors" |
||
− | cMissionZombieFactory w_arena_PROTEST5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "w_arena_PROTEST" |
||
− | cMissionZombieFactory w_arena_plaza8 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | Amount2 = "3" |
||
− | Amount3 = "15" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "2.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "70" |
||
− | PercentQueen = "0.01" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_gas" |
||
− | ZombieWarehouseName = "ArenaPlaza" |
||
− | cMissionZombieFactory w_south_strip4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "70" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_gas" |
||
− | ZombieWarehouseName = "w_south_strip" |
||
− | cMissionZombieFactory w_south_strip_Fountain9 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Fountain" |
||
− | cMissionZombieFactory w_south_strip_Fountain_actual8 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FountainActual" |
||
− | cMissionZombieFactory w_south_strip_AmericanaEntrance8 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "10" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Americana_Entrance" |
||
− | cMissionZombieFactory w_south_strip_MOES8 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "60" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthStrip_MOES" |
||
− | cMissionZombieFactory w_south_strip_VENTURE8 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthStrip_VENTURE" |
||
− | cMissionZombieFactory w_south_strip_JUGGZ8 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "80" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthStrip_JUGGZ2" |
||
− | cMissionZombieFactory w_south_strip_ROSIES8 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "60" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthStrip_ROSIES" |
||
− | cMissionZombieFactory w_south_strip_KILBRIDES8 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "40" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthStrip_KILBRIDES" |
||
− | cMissionZombieFactory C_SouthStrip5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "7" |
||
− | PercentClump = "70" |
||
− | PercentQueen = "0.5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "C_SouthStrip" |
||
− | cMissionZombieFactory C_SouthStrip_STAIRS8 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "C_SouthStrip_STAIRS" |
||
− | cMissionZombieFactory N_Strip8 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "2.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "N_Strip" |
||
− | cMissionZombieFactory N_StripEnd11 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "10" |
||
− | NumVertex = "7" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_cocktaildress" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "N_Strip_End" |
||
− | cMissionZombieFactory N_StripEnd_6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "10" |
||
− | NumVertex = "7" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_cocktaildress" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_gas" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "N_Strip_End_2" |
||
− | cMissionZombieFactory N_StripYucatan_Entrance4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "10" |
||
− | NumVertex = "7" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_cocktaildress" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "Entrance_Blockers1" |
||
− | cMissionZombieFactory N_StripBehindTrailer4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "5" |
||
− | NumVertex = "7" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_cocktaildress" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "N_Strip_BehindTrailer" |
||
− | cMissionZombieFactory Luaii_Wauii4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_cocktaildress" |
||
− | Type4 = "zombie_gas" |
||
− | ZombieWarehouseName = "Luaii_Wauwii" |
||
− | cMissionZombieFactory N_Strip_Park9 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | NumVertex = "7" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_cocktaildress" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "N_Strip_To_Park" |
||
− | cMissionZombieFactory N_StripMid9 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "7" |
||
− | NumVertex = "7" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_cocktaildress" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_gas" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "N_Strip_Mid" |
||
− | cMissionZombieFactory N_StripKerboom5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "12" |
||
− | NumVertex = "7" |
||
− | PercentClump = "80" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_cocktaildress" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "N_Strip_Kerboom" |
||
− | cMissionZombieFactory N_StripWalks9 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_cocktaildress" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "North_Strip_Walks" |
||
− | cMissionZombieFactory N_Strip_Shamrock_Casino8 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Shamrocks" |
||
− | cMissionZombieFactory N_Strip_PubOGold8 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Stripclub" |
||
− | cMissionZombieFactory CashGordans9 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_cocktaildress" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "CashGordans" |
||
− | cMissionZombieFactory Breach4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Breach_Exterior" |
||
− | cMissionZombieFactory Breach_BlendCrowd4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "5" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Breach_Exterior_Blend" |
||
− | cMissionZombieFactory Food_Barn2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Food_Barn" |
||
− | cMissionLevelReady Royal_Flush_Plaza_Day_4 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionAdjustZombieTuning RoyalFlushDay9 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionZombieFactory ExteriorVista7 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Exterior_Vista" |
||
− | cMissionZombieFactory RF_AVista7 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | ZombieWarehouseName = "RF_Americana_Vista" |
||
− | cMissionZombieFactory RoyalFlush_Fortune_Exit6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_gas" |
||
− | ZombieWarehouseName = "FortuneExt_Exit" |
||
− | cMissionZombieFactory RoyalFlush_Americana_Exit6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Americana_Exit" |
||
− | cMissionZombieFactory RoyalFlush_SB_Exit6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SlotBarn_Exit" |
||
− | cMissionZombieFactory RoyalFlush_Stairs12 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "80" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Stairs" |
||
− | cMissionZombieFactory RoyalFlush_Halls14 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "70" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "W_Royal_Halls2" |
||
− | cMissionZombieFactory RoyalFlush_Halls6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "5" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "70" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "W_Royal_Halls" |
||
− | cMissionZombieFactory RoyalFlush_UpperSportsCar7 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "3" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "2.5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "RoyalFlush_Upper_SportsCar" |
||
− | cMissionZombieFactory RoyalFlush_UpperDice6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "5" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "20" |
||
− | PercentQueen = "2.5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "RoyalFlush_Upper_Dice" |
||
− | cMissionZombieFactory RoyalFlush_UpperHall |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "5" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "20" |
||
− | PercentQueen = "2.5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "UpperHall" |
||
− | cMissionZombieFactory RoyalFlush_SportsCar6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "5" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "70" |
||
− | PercentQueen = "2.5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "RoyalFlush_SportsCar" |
||
− | cMissionZombieFactory RoyalFlush_Dice6 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "16" |
||
− | PercentClump = "30" |
||
− | PercentQueen = "5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "RoyalFlush_Dice" |
||
− | cMissionZombieFactory RoyalFlush_Coffee6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "20" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "RoyalFlush_Coffee" |
||
− | cMissionSpawnZombie GasZombie |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "2.3" |
||
− | SpawnPoint = "-276.067,-1.552,-74.722" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie14 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "0.7" |
||
− | SpawnPoint = "-276.244,-1.552,-70.022" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie1 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "-0.4" |
||
− | SpawnPoint = "-234.000,-1.552,-84.670" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie2 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "-2.8" |
||
− | SpawnPoint = "-235.956,-1.552,-86.609" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie3 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "-1.7" |
||
− | SpawnPoint = "-202.458,-1.552,-108.592" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie4 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "1" |
||
− | SpawnPoint = "-203.521,-1.552,-118.810" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie5 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "-3.1" |
||
− | SpawnPoint = "-163.224,-1.551,-121.588" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie6 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "-0.8" |
||
− | SpawnPoint = "-161.618,-1.551,-119.904" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie7 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "3" |
||
− | SpawnPoint = "-149.374,-1.551,-91.943" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie8 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "-1.5" |
||
− | SpawnPoint = "-146.567,-1.551,-94.741" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie9 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "-0.8" |
||
− | SpawnPoint = "-111.385,-1.552,-69.156" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie10 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "-3.1" |
||
− | SpawnPoint = "-122.891,-1.552,-60.196" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie11 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "1.7" |
||
− | SpawnPoint = "-94.759,-1.552,-79.622" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie16 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "-0.3" |
||
− | SpawnPoint = "-92.393,-1.552,-77.766" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie12 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "-2.7" |
||
− | SpawnPoint = "-174.343,-1.551,-98.536" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie13 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "2.1" |
||
− | SpawnPoint = "-175.644,-1.551,-96.882" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie15 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "2.2" |
||
− | SpawnPoint = "-114.388,-1.552,-40.710" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie17 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "-3" |
||
− | SpawnPoint = "-123.667,5.955,-76.159" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie18 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "-1.1" |
||
− | SpawnPoint = "-127.187,5.942,-72.206" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie19 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "-1.7" |
||
− | SpawnPoint = "-102.353,5.947,-37.950" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie20 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "1.7" |
||
− | SpawnPoint = "-106.245,5.942,-48.002" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie21 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "1.7" |
||
− | SpawnPoint = "-153.809,5.962,-95.641" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie22 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "0.4" |
||
− | SpawnPoint = "-146.911,5.962,-101.721" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie23 |
||
− | NumberOfZombies = "4" |
||
− | Rotation = "0.7" |
||
− | SpawnPoint = "-186.573,5.955,-125.260" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie24 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "-2.3" |
||
− | SpawnPoint = "-147.432,-1.551,-123.074" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionLevelReady South_Plaza_Day_4 |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | cMissionAdjustZombieTuning SP_Day8 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionZombieFactory SouthPlaza_Mall7 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "60" |
||
− | PercentQueen = "3" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthPlaza_Mall" |
||
− | cMissionZombieFactory SouthPlaza_Gated7 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthPlaza_Gated" |
||
− | cMissionZombieFactory SouthPlaza_Hotel_to_Exterior4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_gas" |
||
− | ZombieWarehouseName = "South_Plaza_HoteltoExterior" |
||
− | cMissionZombieFactory SouthPlaza_Mall_Plaza7 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "40" |
||
− | PercentQueen = "5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthPlaza_Mall_Plaza2" |
||
− | cMissionZombieFactory SouthPlaza_Hall_9 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthPlaza_Hall_2" |
||
− | cMissionZombieFactory SouthPlaza_Density7 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | PercentQueen = "2.5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Density" |
||
− | cMissionZombieFactory SouthPlaza_Hotel7 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | ZombieWarehouseName = "SouthPlaza_Hotel" |
||
− | cMissionZombieFactory SouthPlaza_HotelEntrance7 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "2" |
||
− | PercentClump = "70" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | ZombieWarehouseName = "SouthPlaza_HotelEntrance" |
||
− | cMissionZombieFactory SouthPlaza_ArenaEntrance3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "2" |
||
− | PercentClump = "30" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | ZombieWarehouseName = "SouthPlaza_ArenaEntrance" |
||
− | cMissionSpawnZombie GasZombie49 |
||
− | NumberOfZombies = "4" |
||
− | Rotation = "2.6" |
||
− | SpawnPoint = "-368.556,-7.428,148.938" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie50 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "-2.6" |
||
− | SpawnPoint = "-339.889,-7.427,170.409" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie51 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "1.6" |
||
− | SpawnPoint = "-336.395,-7.427,174.218" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie52 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "1.9" |
||
− | SpawnPoint = "-298.969,-7.423,145.831" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie53 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "-1.1" |
||
− | SpawnPoint = "-295.425,-7.423,147.902" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie54 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "2.0" |
||
− | SpawnPoint = "-273.395,-7.422,118.251" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie55 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "-2.5" |
||
− | SpawnPoint = "-265.919,-7.422,149.437" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie56 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "-0.4" |
||
− | SpawnPoint = "-270.168,-7.422,121.014" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie57 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "0.9" |
||
− | SpawnPoint = "-244.439,-7.421,96.933" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie58 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "2.8" |
||
− | SpawnPoint = "-241.719,-7.421,102.919" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie59 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "1.2" |
||
− | SpawnPoint = "-219.296,-7.421,68.844" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie60 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "-0.1" |
||
− | SpawnPoint = "-221.430,-7.354,68.791" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie61 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "-2.6" |
||
− | SpawnPoint = "-198.402,-7.421,78.078" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie62 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "-0.8" |
||
− | SpawnPoint = "-200.233,-7.421,82.045" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie63 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "2.9" |
||
− | SpawnPoint = "-169.128,-6.402,62.457" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GasZombie64 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "-0.2" |
||
− | SpawnPoint = "-173.378,-6.405,33.512" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionLevelReady Palisades_Day_4 |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionAdjustZombieTuning palisades5 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionZombieFactory Atlantica_Exit4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "25" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_Atlantia_Exit" |
||
− | cMissionZombieFactory Palisades_South_Atrium_F9 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_South_Atrium_F1" |
||
− | cMissionZombieFactory Palisades_South_Atrium_F10 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_South_Atrium_F2" |
||
− | cMissionZombieFactory Palisades_S_Atrium_P202_Esca4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "2" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_S_Atrium_P202_Esca" |
||
− | cMissionZombieFactory Palisades_S_Atrium_P217_Esca4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_S_Atrium_P217_Esca" |
||
− | cMissionZombieFactory Palisades_S_Atrium_P205 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_S_Atrium_P201" |
||
− | cMissionZombieFactory Palisades_S_Atrium_P222 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_S_Atrium_P218" |
||
− | cMissionZombieFactory Palisades_S_Atrium_Slots_Hallway4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "Palisades_S_Atrium_Slots_Hallway" |
||
− | cMissionZombieFactory Palisades_Grotto_F1_South4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.5" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "Palisades_Grotto_F1_South" |
||
− | cMissionZombieFactory Palisades_N_Atrium_Slots_Hallway4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "75" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "Palisades_N_Atrium_Slots_Hallway" |
||
− | cMissionZombieFactory Palisades_North_Atrium_F1_Boundary4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.5" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "5" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "Palisades_North_Atrium_F1_Boundary" |
||
− | cMissionZombieFactory Palisades_North_Atrium_F1_Center4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.5" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "5" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "Palisades_North_Atrium_F1_Center" |
||
− | cMissionZombieFactory Palisades_North_Atrium_F1_Yuc_Exit4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "4" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "Palisades_North_Atrium_F1_Yuc_Exit" |
||
− | cMissionZombieFactory Palisades_Grotto_F2_East4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "100" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "Palisades_Grotto_F2_East" |
||
− | cMissionZombieFactory Palisades_Grotto_F2_West4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "100" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "Palisades_Grotto_F2_West" |
||
− | cMissionZombieFactory Palisades_North_Atrium_F6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "100" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_North_Atrium_F2" |
||
− | cMissionZombieFactory Grotto3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Grotto" |
||
− | cMissionSpawnZombie GZ35 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "-2.6" |
||
− | SpawnPoint = "227.161,-0.551,-188.422" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GZ34 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "0.9" |
||
− | SpawnPoint = "228.264,-0.551,-187.831" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GZ33 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.7" |
||
− | SpawnPoint = "226.516,-0.553,-174.054" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GZ32 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "-1.6" |
||
− | SpawnPoint = "237.203,-0.559,-167.532" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GZ31 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "2.7" |
||
− | SpawnPoint = "211.915,-0.552,-152.049" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GZ30 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "-3.0" |
||
− | SpawnPoint = "210.543,-0.553,-144.956" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GZ29 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "1.6" |
||
− | SpawnPoint = "174.823,-0.553,-130.830" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GZ28 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.2" |
||
− | SpawnPoint = "162.094,-0.557,-100.374" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GZ27 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "-3.1" |
||
− | SpawnPoint = "146.618,-0.557,-85.569" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GZ26 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "3.0" |
||
− | SpawnPoint = "143.285,-0.560,-72.068" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GZ25 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.8" |
||
− | SpawnPoint = "182.349,-0.552,-88.173" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GZ24 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "-0.6" |
||
− | SpawnPoint = "201.771,-0.553,-101.564" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GZ39 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "-3.1" |
||
− | SpawnPoint = "217.491,-0.551,-123.740" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GZ38 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "2.5" |
||
− | SpawnPoint = "255.294,6.928,-156.812" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GZ37 |
||
− | NumberOfZombies = "0.4" |
||
− | Rotation = "2.8" |
||
− | SpawnPoint = "159.458,6.929,-122.093" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GZ36 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "-0.5" |
||
− | SpawnPoint = "226.129,6.931,-121.182" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GZ40 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "-0.9" |
||
− | SpawnPoint = "127.305,6.928,-40.402" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GZ41 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "-2.8" |
||
− | SpawnPoint = "126.098,6.928,-38.522" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GZ42 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "1.5" |
||
− | SpawnPoint = "124.741,6.928,-39.476" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GZ43 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "-0.2" |
||
− | SpawnPoint = "126.306,6.928,-40.899" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GZ44 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "2.3" |
||
− | SpawnPoint = "251.681,-0.543,-179.735" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GZ45 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "0.2" |
||
− | SpawnPoint = "253.393,-0.543,-181.235" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionSpawnZombie GZ46 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "-1.7" |
||
− | SpawnPoint = "253.950,-0.543,-179.675" |
||
− | ZombieType = "zombie_gas" |
||
− | cMissionLevelReady Underground_Day4 |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | cMissionAdjustZombieTuning DEFAULT7 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionZombieFactory x2149 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | Amount2 = "15" |
||
− | Amount3 = "15" |
||
− | Amount4 = "15" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "10" |
||
− | IgnoreAction = "true" |
||
− | PercentClump = "30" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_gas" |
||
− | ZombieWarehouseName = "Innertunnels" |
||
− | cMissionZombieFactory x2137 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "15" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_gas" |
||
− | ZombieWarehouseName = "W_Underground_Track" |
||
− | cMissionZombieFactory x2138 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "15" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_gas" |
||
− | ZombieWarehouseName = "W_Underground_Track" |
||
− | cMissionZombieFactory x2139 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "15" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_gas" |
||
− | ZombieWarehouseName = "W_Underground_Track" |
||
− | cMissionZombieFactory x2140 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "15" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_gas" |
||
− | ZombieWarehouseName = "W_Underground_Track" |
||
− | cMissionZombieFactory x2116 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "0" |
||
− | ClumpSize = "0" |
||
− | PercentClump = "0" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_gas" |
||
− | ZombieWarehouseName = "W_Underground_Loadingbay1" |
||
− | cMissionZombieFactory x2117 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "0" |
||
− | ClumpNoise = "0" |
||
− | ClumpSize = "0" |
||
− | PercentClump = "0" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_gas" |
||
− | ZombieWarehouseName = "W_Underground_Loadingbay2" |
||
− | cMissionZombieFactory x2118 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "0" |
||
− | ClumpSize = "0" |
||
− | PercentClump = "0" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_gas" |
||
− | ZombieWarehouseName = "W_Underground_Loadingbay3" |
||
− | cMissionZombieFactory x2121 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "0" |
||
− | ClumpSize = "0" |
||
− | IgnoreAction = "false" |
||
− | PercentClump = "0" |
||
− | PercentQueen = "0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_gas" |
||
− | ZombieWarehouseName = "W_Underground_Loadingbay0" |
||
− | cMissionZombieFactory Boykin_Warehouse1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "3" |
||
− | PercentClump = "25" |
||
− | PercentGas = "5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Boykin_Warehouse" |
||
− | cMissionZombieFactory Boykin_LoadingBay1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "3" |
||
− | PercentClump = "25" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Boykin_LoadingBayEnt" |
||
− | cMissionLevelReady Atlantica_Casino_Day4 |
||
− | LevelName = "LEVEL_ATLANTICA_CASINO" |
||
− | cMissionZombieFactory Atlantica_FEx3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_gas" |
||
− | Type2 = "zombie_skinny" |
||
− | ZombieWarehouseName = "w_Atlantica_FEx" |
||
− | cMissionZombieFactory Atlantica_Slots3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_gas" |
||
− | Type2 = "zombie_skinny" |
||
− | ZombieWarehouseName = "w_Atlantica_Slots" |
||
− | cMissionZombieFactory Atlantica_PM3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "1" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_gas" |
||
− | Type2 = "zombie_skinny" |
||
− | ZombieWarehouseName = "w_Atlantica_PM" |
||
− | cMissionZombieFactory Atlantica_Entrance6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "10" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_gas" |
||
− | ZombieWarehouseName = "w_Atlantica_Entrance" |
||
− | cMissionZombieFactory Atlantica_Entrance7 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "25" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_gas" |
||
− | ZombieWarehouseName = "w_Atlantica_EntranceFiller" |
||
− | cMissionZombieFactory Atlantica_Tables3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "0" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "0" |
||
− | ClumpSize = "0" |
||
− | PercentClump = "0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_gas" |
||
− | ZombieWarehouseName = "w_Atlantica_Tables" |
||
− | cMissionAdjustZombieTuning DEFAULT15 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionLevelReady UndergroundElevators5 |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | cMissionZombieFactory x2173 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Stair_1" |
||
− | cMissionZombieFactory x2174 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Stair_2" |
||
− | cMissionZombieFactory x2175 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Stair_3" |
||
− | cMissionZombieFactory x2170 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "25" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Stair_4" |
||
− | cMissionZombieFactory x2176 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "foyer_2" |
||
− | cMissionZombieFactory x2177 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "foyer_3" |
||
− | cMissionLevelReady Yucutan_Day6 |
||
− | LevelName = "LEVEL_YUCATAN_CASINO" |
||
− | cMissionAdjustZombieTuning DEFAULT14 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionZombieFactory w_Yucatan_Walkways_F12 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "35" |
||
− | PercentQueen = "3" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_showgirl" |
||
− | Type4 = "zombie_gas" |
||
− | ZombieWarehouseName = "w_Yucatan_Walkways" |
||
− | cMissionZombieFactory w_Yucatan_Walkways_F13 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "10" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_showgirl" |
||
− | Type4 = "zombie_gas" |
||
− | ZombieWarehouseName = "w_Yucatan_Walkways_SSentrance" |
||
− | cMissionZombieFactory w_Yucatan_NStrip_Exit_F12 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_showgirl" |
||
− | Type4 = "zombie_gas" |
||
− | ZombieWarehouseName = "w_Yucatan_NStrip_Exit" |
||
− | cMissionZombieFactory w_Yucatan_NStrip_Exit_F13 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "w_Yucatan_NStrip_Exit_Grad1" |
||
− | cMissionZombieFactory w_Yucatan_NStrip_Exit2_F6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_showgirl" |
||
− | ZombieWarehouseName = "w_Yucatan_NStrip_Exit_Grad" |
||
− | cMissionZombieFactory w_Yucatan_Slots_F8 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "3" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_showgirl" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_gas" |
||
− | ZombieWarehouseName = "w_Yucatan_Slots" |
||
− | cMissionZombieFactory w_Yucatan_Rug6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_showgirl" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_gas" |
||
− | ZombieWarehouseName = "w_Yucatan_Rug" |
||
− | cMissionZombieFactory w_Yucatan_Palisades_exit6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_gas" |
||
− | ZombieWarehouseName = "w_Yucatan_Exit_Palisades" |
||
− | cMissionZombieFactory w_Yucatan_FoodBarn_exit6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_gas" |
||
− | ZombieWarehouseName = "w_Yucatan_Exit_FoodBarn" |
||
− | cMissionZombieFactory w_Yucatan_FoodBarn_exitdoors6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "w_Yucatan_Exit_FoodBarndoors" |
||
− | cMissionZombieFactory HotelReception4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "5" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_showgirl" |
||
− | Type4 = "zombie_gas" |
||
− | ZombieWarehouseName = "HotelReception" |
||
− | cMissionZombieFactory Shoal_Entry3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_showgirl" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "w_Yucatan_Shoal" |
||
− | cMissionZombieFactory w_Yucatan_Shoal_Interior2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "40" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_showgirl" |
||
− | ZombieWarehouseName = "w_Yucatan_Shoal_Interior" |
||
− | cMissionSendCommandToProp CloseDoors7 |
||
− | PropCommand = "9" |
||
− | PropName = "NightClubDoor" |
||
− | cMissionSendCommandToProp CloseDoors6 |
||
− | PropCommand = "10" |
||
− | PropName = "NightClubDoor1" |
||
− | cMissionLevelReady FortuneExterior2 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSpawnZombie Soldier1 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.8" |
||
− | SpawnPoint = "-48.878,-1.497,20.159" |
||
− | SpawnWithItem = "M16" |
||
− | ZombieType = "zombie_soldier" |
||
− | cMissionSpawnZombie Soldier2 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.1" |
||
− | SpawnPoint = "-47.408,-1.497,16.165" |
||
− | SpawnWithItem = "M16" |
||
− | ZombieType = "zombie_soldier" |
||
− | cMissionSpawnZombie Soldier3 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.2" |
||
− | SpawnPoint = "-49.965,-1.497,11.021" |
||
− | SpawnWithItem = "M16" |
||
− | ZombieType = "zombie_soldier" |
||
− | cMissionSpawnZombie Soldier4 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.1" |
||
− | SpawnPoint = "-42.604,-1.497,16.796" |
||
− | SpawnWithItem = "Grenade" |
||
− | ZombieType = "zombie_soldier" |
||
− | cMissionSpawnZombie Soldier5 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.0" |
||
− | SpawnPoint = "-36.525,-1.497,-1.605" |
||
− | SpawnWithItem = "M16" |
||
− | ZombieType = "zombie_soldier" |
||
− | cMissionSpawnZombie Soldier6 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.4" |
||
− | SpawnPoint = "-34.287,-1.497,2.506" |
||
− | SpawnWithItem = "M16" |
||
− | ZombieType = "zombie_soldier" |
||
− | cMissionSpawnZombie Soldier7 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.4" |
||
− | SpawnPoint = "-31.265,-1.497,-0.937" |
||
− | SpawnWithItem = "M16" |
||
− | ZombieType = "zombie_soldier" |
||
− | cMissionSpawnZombie Soldier8 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.7" |
||
− | SpawnPoint = "-31.339,-1.497,-4.805" |
||
− | SpawnWithItem = "M16" |
||
− | ZombieType = "zombie_soldier" |
||
− | cMissionSpawnZombie Soldier9 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.9" |
||
− | SpawnPoint = "-27.682,0.546,-46.084" |
||
− | SpawnWithItem = "M16" |
||
− | ZombieType = "zombie_soldier" |
||
− | cMissionSpawnZombie Soldier10 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.8" |
||
− | SpawnPoint = "-28.718,0.546,-43.009" |
||
− | SpawnWithItem = "M16" |
||
− | ZombieType = "zombie_soldier" |
||
− | cMissionSpawnZombie Soldier11 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.4" |
||
− | SpawnPoint = "-27.132,0.543,-39.070" |
||
− | SpawnWithItem = "Grenade" |
||
− | ZombieType = "zombie_soldier" |
||
− | cMissionSpawnZombie Soldier12 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.3" |
||
− | SpawnPoint = "-23.043,0.543,-43.782" |
||
− | SpawnWithItem = "M16" |
||
− | ZombieType = "zombie_soldier" |
||
− | cMissionSpawnZombie Soldier13 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.4" |
||
− | SpawnPoint = "-2.467,0.543,-75.271" |
||
− | SpawnWithItem = "M16" |
||
− | ZombieType = "zombie_soldier" |
||
− | cMissionSpawnZombie Soldier14 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.1" |
||
− | SpawnPoint = "-3.964,0.543,-79.461" |
||
− | SpawnWithItem = "M16" |
||
− | ZombieType = "zombie_soldier" |
||
− | cMissionSpawnZombie Soldier15 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.0" |
||
− | SpawnPoint = "-1.572,0.543,-79.996" |
||
− | SpawnWithItem = "M16" |
||
− | ZombieType = "zombie_soldier" |
||
− | cMissionLevelReady NorthStrip_Drop4 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSpawnZombie Stripper16 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.7" |
||
− | SpawnPoint = "53.444,0.698,-76.625" |
||
− | SpawnWithItem = "BobsToy" |
||
− | ZombieType = "zombie_kitty" |
||
− | cMissionSpawnZombie Stripper17 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.0" |
||
− | SpawnPoint = "59.881,0.705,-79.828" |
||
− | ZombieType = "zombie_kitty" |
||
− | cMissionSpawnZombie Stripper18 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.8" |
||
− | SpawnPoint = "63.291,0.702,-88.426" |
||
− | ZombieType = "zombie_kitty" |
||
− | cMissionSpawnZombie Stripper19 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.5" |
||
− | SpawnPoint = "52.861,0.702,-84.256" |
||
− | ZombieType = "zombie_kitty" |
||
− | </pre> |
||
− | == DropTerminates== |
||
− | <pre> |
||
− | cMissionDefinition DropTerminates |
||
− | Duration = "270000" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "11" |
||
− | StartTime = "14400" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionLevelReady SouthPlazaHuxley |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | cMissionSpawnZombie zombie_concierge1 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.9" |
||
− | SpawnPoint = "-160.950,-6.407,64.623" |
||
− | ZombieType = "zombie_dealer" |
||
− | cMissionSpawnZombie zombie_concierge |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.9" |
||
− | SpawnPoint = "-156.913,-6.409,63.641" |
||
− | ZombieType = "zombie_dealer" |
||
− | cMissionSpawnZombie protester4 |
||
− | Rotation = "1.6" |
||
− | SpawnPoint = "-161.828,-5.811,58.327" |
||
− | SpawnWithItem = "ProtesterSign" |
||
− | ZombieType = "zombie_protester_female" |
||
− | </pre> |
||
− | == Day3== |
||
− | <pre> |
||
− | cMissionDefinition Day3 |
||
− | Duration = "86400" |
||
− | ExplicitStart = "true" |
||
− | IgnoreAction = "false" |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | MissionType = "11" |
||
− | StartTime = "172800" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionLevelReady Americana_Day3 |
||
− | LevelName = "LEVEL_AMERICANA_CASINO" |
||
− | cMissionAdjustZombieTuning AmericanaDay3 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionZombieFactory Dealer9 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | IgnoreAction = "false" |
||
− | NumberCocktailDressZombie0 = "4" |
||
− | NumberCopZombie0 = "0" |
||
− | NumberKelseyZombie0 = "1" |
||
− | NumberOfAlZombie0 = "1" |
||
− | NumberOfCherryZombie0 = "8" |
||
− | NumberOfDesZombie0 = "1" |
||
− | NumberOfFrankZombie0 = "1" |
||
− | NumberOfGradyZombie0 = "1" |
||
− | NumberOfJamalZombie0 = "1" |
||
− | NumberOfJamesZombie0 = "1" |
||
− | NumberOfJeremyZombie0 = "1" |
||
− | NumberRomanoZombie0 = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieCount = "21" |
||
− | ZombieWarehouseName = "Dealers" |
||
− | cMissionZombieFactory LevelGeneral9 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "4" |
||
− | IgnoreAction = "false" |
||
− | NumberCocktailDressZombie0 = "4" |
||
− | NumberCopZombie0 = "0" |
||
− | NumberKelseyZombie0 = "1" |
||
− | NumberOfAlZombie0 = "1" |
||
− | NumberOfCherryZombie0 = "8" |
||
− | NumberOfDesZombie0 = "1" |
||
− | NumberOfFrankZombie0 = "1" |
||
− | NumberOfGradyZombie0 = "1" |
||
− | NumberOfJamalZombie0 = "1" |
||
− | NumberOfJamesZombie0 = "1" |
||
− | NumberOfJeremyZombie0 = "1" |
||
− | NumberRomanoZombie0 = "1" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "2.5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieCount = "21" |
||
− | ZombieWarehouseName = "Level_General" |
||
− | cMissionZombieFactory SlotAreas8 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "4" |
||
− | NumberCopZombie0 = "10" |
||
− | PercentClump = "60" |
||
− | PercentQueen = "5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieCount = "10" |
||
− | ZombieWarehouseName = "SlotAreas" |
||
− | cMissionZombieFactory AmericanaExit_FE2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "AmericanaExits_FortuneExteriorDoors" |
||
− | cMissionZombieFactory ArenaExit4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "70" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "ArenaExit" |
||
− | cMissionZombieFactory ArenaExit5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "ArenaExit_2" |
||
− | cMissionZombieFactory Americana_Exits2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "AmericanaExits" |
||
− | cMissionZombieFactory BennyJacks2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | PercentQueen = "5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "BJFrontage" |
||
− | cMissionZombieFactory BennyJacksFiller4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "BJFiller" |
||
− | cMissionZombieFactory AtriumToCasino2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "5" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "5" |
||
− | PercentClump = "60" |
||
− | PercentQueen = "5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Atrium2Casino" |
||
− | cMissionZombieFactory SlotsBackWall2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "5" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SlotArea_Backwall" |
||
− | cMissionZombieFactory Arena_Vista3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Arena_Vista" |
||
− | cMissionLevelReady ArenaBackstage_Day3 |
||
− | LevelName = "LEVEL_ARENA_BACKSTAGE" |
||
− | cMissionAdjustZombieTuning AB_Day3 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionZombieFactory Arena_Exits3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "ArenaExits" |
||
− | cMissionZombieFactory BackstageZombies4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_tir" |
||
− | Type4 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "BackstageZombies" |
||
− | cMissionZombieFactory BaseofStairs_PO2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "6" |
||
− | ClumpSize = "12" |
||
− | PercentClump = "100" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_tir" |
||
− | Type4 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "BaseofStairs_PO" |
||
− | cMissionZombieFactory ArenaExitLevel_PO2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "ArenaExitLevel_PO" |
||
− | cMissionZombieFactory BackstageHorde_PO2 |
||
− | Amount0 = "15" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_tir" |
||
− | Type4 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "BackstageHorde_POutbreak" |
||
− | cMissionZombieFactory ArenaLobby_PO2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "40" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "ArenaLobby_PostOutbreak" |
||
− | cMissionZombieFactory ArenaLobby_PO_Stairs2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_tir" |
||
− | Type4 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "ArenaLobby_PostOutbreak_Stairs" |
||
− | cMissionZombieFactory BackstageHall4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "4" |
||
− | PercentClump = "60" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_tir" |
||
− | Type4 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "BackstageHall" |
||
− | cMissionZombieFactory BackstageDoor_PO2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "4" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "Backstage_Door_PO" |
||
− | cMissionZombieFactory AmericanaHall2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "AmericanaHallFiller" |
||
− | cMissionZombieFactory SouthPlazaHall2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "SouthPlazaHallFiller" |
||
− | cMissionZombieFactory AmericanaPath_PO2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "4" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "AmericanaPath_PO" |
||
− | cMissionZombieFactory SouthPlazaPath_PO2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "4" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "SouthPlazaPath_PO" |
||
− | cMissionZombieFactory ArenaMainHall_PO2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "ArenaMainHall_PostOutbreak" |
||
− | cMissionZombieFactory SouthPlaza_Vista2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthPlaza_Vista" |
||
− | cMissionZombieFactory Arena_FEx_View2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Arena_FEx_View" |
||
− | cMissionZombieFactory Americana_View4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Americana_View" |
||
− | cMissionLevelReady Atlantica_Casino_Day3 |
||
− | LevelName = "LEVEL_ATLANTICA_CASINO" |
||
− | cMissionZombieFactory Atlantica_FEx2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_showgirl" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "w_Atlantica_FEx" |
||
− | cMissionZombieFactory Atlantica_Slots2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_showgirl" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_dealer" |
||
− | ZombieWarehouseName = "w_Atlantica_Slots" |
||
− | cMissionZombieFactory Atlantica_PM2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "1" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_showgirl" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_dealer" |
||
− | ZombieWarehouseName = "w_Atlantica_PM" |
||
− | cMissionZombieFactory Atlantica_Entrance4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "10" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_showgirl" |
||
− | ZombieWarehouseName = "w_Atlantica_Entrance" |
||
− | cMissionZombieFactory Atlantica_Entrance5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "25" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_showgirl" |
||
− | ZombieWarehouseName = "w_Atlantica_EntranceFiller" |
||
− | cMissionZombieFactory Atlantica_Tables2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "0" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "0" |
||
− | ClumpSize = "0" |
||
− | PercentClump = "0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_showgirl" |
||
− | Type3 = "zombie_dealer" |
||
− | ZombieWarehouseName = "w_Atlantica_Tables" |
||
− | cMissionAdjustZombieTuning DEFAULT13 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionLevelReady FoodBarn_Day3 |
||
− | LevelName = "LEVEL_FOOD_BARN" |
||
− | cMissionZombieFactory Foodcourt_Walkway5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "5" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "70" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_bertha" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_FoodCourt" |
||
− | cMissionZombieFactory Foodcourt_Proper5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "5" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "70" |
||
− | PercentQueen = "2.5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_bertha" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Foodcourt_Playa" |
||
− | cMissionZombieFactory Foodcourt_Scatter3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "100" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_bertha" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Foodcourt_Scatter" |
||
− | cMissionZombieFactory Foodcourt_Stage3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "80" |
||
− | PercentQueen = "2.5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_bertha" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Foodcourt_Stage" |
||
− | cMissionAdjustZombieTuning DEFAULT16 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionZombieFactory FC_YucatanHall6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "80" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_bertha" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FC_YucatanHall" |
||
− | cMissionZombieFactory SlotBarn_Entire6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "30" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_bertha" |
||
− | ZombieWarehouseName = "W_SlotBarn" |
||
− | cMissionZombieFactory W_Nstrip_Exit2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_bertha" |
||
− | ZombieWarehouseName = "W_NStripExit" |
||
− | cMissionZombieFactory Slotbarn_RFVista4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | ZombieWarehouseName = "SlotBarn_RFVista" |
||
− | cMissionZombieFactory FoodBarn_Ext_Vista2 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Food_Barn_extVista" |
||
− | cMissionZombieFactory YucHall2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "YucatanHall" |
||
− | cMissionSpawnZombie acetylene13 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.8" |
||
− | SpawnPoint = "91.985,-1.616,-243.670" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionLevelReady Fortune_Exterior_Day_3 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionAdjustZombieTuning fortune_exterior6 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | MaxNumUpdatingZombies = "100" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.30" |
||
− | cMissionZombieFactory w_park_Atlantica5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FortunePark_Atlantica" |
||
− | cMissionZombieFactory w_park_Atlantica_Ent5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Atlantica_Ent" |
||
− | cMissionZombieFactory w_park_Huxley5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "20" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FortunePark_Huxley" |
||
− | cMissionZombieFactory w_park_Northstrip5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FortunePark_NorthStrip" |
||
− | cMissionZombieFactory w_park_RoyalFlush5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_cocktaildress" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FortunePark_RoyalFlush" |
||
− | cMissionZombieFactory RF_Ent_Grad6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "RF_Ent_Grad" |
||
− | cMissionZombieFactory Hux_Ent_Grad5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Huxley_Ent_Grad" |
||
− | cMissionZombieFactory w_park_Southstrip5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FortunePark_SouthStrip" |
||
− | cMissionZombieFactory w_park_FortunePark8 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | Amount2 = "15" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "40" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "FortunePark_Park" |
||
− | cMissionZombieFactory w_park_FortunePark9 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "40" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "FortunePark_Gateway" |
||
− | cMissionZombieFactory w_arena2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "5" |
||
− | ClumpDiameterDelta = "4" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "30" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "w_arena" |
||
− | cMissionZombieFactory w_arenadoors5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "5" |
||
− | ClumpDiameterDelta = "4" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "ArenaDoors" |
||
− | cMissionZombieFactory w_arena_PROTEST3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "w_arena_PROTEST" |
||
− | cMissionZombieFactory w_arena_plaza5 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "2.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "70" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "ArenaPlaza" |
||
− | cMissionZombieFactory w_south_strip2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "70" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "w_south_strip" |
||
− | cMissionZombieFactory w_south_strip_Fountain6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Fountain" |
||
− | cMissionZombieFactory w_south_strip_Fountain_actual5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FountainActual" |
||
− | cMissionZombieFactory w_south_strip_AmericanaEntrance5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "10" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Americana_Entrance" |
||
− | cMissionZombieFactory w_south_strip_MOES5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "60" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthStrip_MOES" |
||
− | cMissionZombieFactory w_south_strip_VENTURE5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthStrip_VENTURE" |
||
− | cMissionZombieFactory w_south_strip_JUGGZ5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "80" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthStrip_JUGGZ2" |
||
− | cMissionZombieFactory w_south_strip_ROSIES5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "60" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthStrip_ROSIES" |
||
− | cMissionZombieFactory w_south_strip_KILBRIDES5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "40" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthStrip_KILBRIDES" |
||
− | cMissionZombieFactory C_SouthStrip3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "7" |
||
− | PercentClump = "70" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "C_SouthStrip" |
||
− | cMissionZombieFactory C_SouthStrip_STAIRS5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "C_SouthStrip_STAIRS" |
||
− | cMissionZombieFactory N_Strip5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "2.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "N_Strip" |
||
− | cMissionZombieFactory N_StripEnd9 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "10" |
||
− | NumVertex = "7" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_cocktaildress" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "N_Strip_End" |
||
− | cMissionZombieFactory N_StripEnd_4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "10" |
||
− | NumVertex = "7" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_cocktaildress" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "N_Strip_End_2" |
||
− | cMissionZombieFactory N_StripYucatan_Entrance2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "10" |
||
− | NumVertex = "7" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_cocktaildress" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "Entrance_Blockers1" |
||
− | cMissionZombieFactory N_StripBehindTrailer2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "5" |
||
− | NumVertex = "7" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_cocktaildress" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "N_Strip_BehindTrailer" |
||
− | cMissionZombieFactory Luaii_Wauii2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "Luaii_Wauwii" |
||
− | cMissionZombieFactory N_Strip_Park6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | NumVertex = "7" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_cocktaildress" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "N_Strip_To_Park" |
||
− | cMissionZombieFactory N_StripMid6 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "7" |
||
− | NumVertex = "7" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_cocktaildress" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "N_Strip_Mid" |
||
− | cMissionZombieFactory N_StripKerboom3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "12" |
||
− | NumVertex = "7" |
||
− | PercentClump = "80" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_cocktaildress" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "N_Strip_Kerboom" |
||
− | cMissionZombieFactory N_StripWalks6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_cocktaildress" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "North_Strip_Walks" |
||
− | cMissionZombieFactory N_Strip_Shamrock_Casino5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Shamrocks" |
||
− | cMissionZombieFactory N_Strip_PubOGold5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Stripclub" |
||
− | cMissionZombieFactory CashGordans6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_cocktaildress" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "CashGordans" |
||
− | cMissionZombieFactory Breach2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Breach_Exterior" |
||
− | cMissionZombieFactory Breach_BlendCrowd2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "5" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Breach_Exterior_Blend" |
||
− | cMissionZombieFactory Food_Barn3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Food_Barn" |
||
− | cMissionLevelReady NorthStrip_Drop2 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSpawnZombie Stripper8 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.7" |
||
− | SpawnPoint = "53.444,0.698,-76.625" |
||
− | SpawnWithItem = "BobsToy" |
||
− | ZombieType = "zombie_kitty" |
||
− | cMissionSpawnZombie Stripper9 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.0" |
||
− | SpawnPoint = "59.881,0.705,-79.828" |
||
− | ZombieType = "zombie_kitty" |
||
− | cMissionSpawnZombie Stripper10 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.8" |
||
− | SpawnPoint = "63.291,0.702,-88.426" |
||
− | ZombieType = "zombie_kitty" |
||
− | cMissionSpawnZombie Stripper11 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.5" |
||
− | SpawnPoint = "52.861,0.702,-84.256" |
||
− | ZombieType = "zombie_kitty" |
||
− | cMissionLevelReady Palisades_Day3 |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionAdjustZombieTuning palisades3 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionZombieFactory Atlantica_Exit2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "25" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_Atlantia_Exit" |
||
− | cMissionZombieFactory Palisades_South_Atrium_F5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_South_Atrium_F1" |
||
− | cMissionZombieFactory Palisades_South_Atrium_F6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_South_Atrium_F2" |
||
− | cMissionZombieFactory Palisades_S_Atrium_P202_Esca2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "2" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_S_Atrium_P202_Esca" |
||
− | cMissionZombieFactory Palisades_S_Atrium_P217_Esca2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_S_Atrium_P217_Esca" |
||
− | cMissionZombieFactory Palisades_S_Atrium_P203 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_S_Atrium_P201" |
||
− | cMissionZombieFactory Palisades_S_Atrium_P220 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_S_Atrium_P218" |
||
− | cMissionZombieFactory Palisades_S_Atrium_Slots_Hallway2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "Palisades_S_Atrium_Slots_Hallway" |
||
− | cMissionZombieFactory Palisades_Grotto_F1_South2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.5" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "Palisades_Grotto_F1_South" |
||
− | cMissionZombieFactory Palisades_N_Atrium_Slots_Hallway2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "75" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "Palisades_N_Atrium_Slots_Hallway" |
||
− | cMissionZombieFactory Palisades_North_Atrium_F1_Boundary2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.5" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "5" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "Palisades_North_Atrium_F1_Boundary" |
||
− | cMissionZombieFactory Palisades_North_Atrium_F1_Center2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.5" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "5" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "Palisades_North_Atrium_F1_Center" |
||
− | cMissionZombieFactory Palisades_North_Atrium_F1_Yuc_Exit2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "4" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "Palisades_North_Atrium_F1_Yuc_Exit" |
||
− | cMissionZombieFactory Palisades_Grotto_F2_East2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "100" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "Palisades_Grotto_F2_East" |
||
− | cMissionZombieFactory Palisades_Grotto_F2_West2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "100" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "Palisades_Grotto_F2_West" |
||
− | cMissionZombieFactory Palisades_North_Atrium_F4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "100" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_North_Atrium_F2" |
||
− | cMissionZombieFactory Grotto1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Grotto" |
||
− | cMissionLevelReady Royal_Flush_Plaza_Day_3 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionAdjustZombieTuning RoyalFlushDay5 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionZombieFactory RoyalFlush_Coffee4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "20" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "RoyalFlush_Coffee" |
||
− | cMissionZombieFactory RoyalFlush_Dice4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "16" |
||
− | PercentClump = "70" |
||
− | PercentQueen = "5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "RoyalFlush_Dice" |
||
− | cMissionZombieFactory RoyalFlush_SportsCar4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "8" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "70" |
||
− | PercentQueen = "2.5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "RoyalFlush_SportsCar" |
||
− | cMissionZombieFactory RoyalFlush_UpperDice4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "3" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "2.5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "RoyalFlush_Upper_Dice" |
||
− | cMissionZombieFactory RoyalFlush_UpperSportsCar5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "3" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "2.5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "RoyalFlush_Upper_SportsCar" |
||
− | cMissionZombieFactory RoyalFlush_Halls4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "5" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "70" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "W_Royal_Halls" |
||
− | cMissionZombieFactory RoyalFlush_Halls10 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "70" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "W_Royal_Halls2" |
||
− | cMissionZombieFactory RoyalFlush_UpperHall3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "5" |
||
− | PercentClump = "30" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "UpperHall" |
||
− | cMissionZombieFactory RoyalFlush_Stairs10 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "80" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Stairs" |
||
− | cMissionZombieFactory RoyalFlush_SB_Exit4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SlotBarn_Exit" |
||
− | cMissionZombieFactory RoyalFlush_Americana_Exit4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Americana_Exit" |
||
− | cMissionZombieFactory RoyalFlush_Fortune_Exit4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FortuneExt_Exit" |
||
− | cMissionZombieFactory RF_AVista6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | ZombieWarehouseName = "RF_Americana_Vista" |
||
− | cMissionZombieFactory ExteriorVista6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Exterior_Vista" |
||
− | cMissionZombieRemoval rfzombiebgone2 |
||
− | Location = "-258.992,-1.544,-91.969" |
||
− | Radius = "6.0" |
||
− | cMissionZombieRemoval rfzombiebgone3 |
||
− | Location = "-142.961,5.967,-114.703" |
||
− | Radius = "7.0" |
||
− | cMissionLevelReady South_Plaza_Day3 |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | cMissionAdjustZombieTuning SP_Day3 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionZombieFactory SouthPlaza_Mall2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "60" |
||
− | PercentQueen = "3" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_tir" |
||
− | ZombieWarehouseName = "SouthPlaza_Mall" |
||
− | cMissionZombieFactory SouthPlaza_Gated2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthPlaza_Gated" |
||
− | cMissionZombieFactory SouthPlaza_Hotel_to_Exterior3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_tir" |
||
− | ZombieWarehouseName = "South_Plaza_HoteltoExterior" |
||
− | cMissionZombieFactory SouthPlaza_Mall_Plaza2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "40" |
||
− | PercentQueen = "5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_tir" |
||
− | ZombieWarehouseName = "SouthPlaza_Mall_Plaza2" |
||
− | cMissionZombieFactory SouthPlaza_Hall_4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_tir" |
||
− | ZombieWarehouseName = "SouthPlaza_Hall_2" |
||
− | cMissionZombieFactory SouthPlaza_Density2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | PercentQueen = "2.5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_tir" |
||
− | ZombieWarehouseName = "Density" |
||
− | cMissionZombieFactory SouthPlaza_Hotel2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_tir" |
||
− | ZombieWarehouseName = "SouthPlaza_Hotel" |
||
− | cMissionZombieFactory SouthPlaza_HotelEntrance2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "2" |
||
− | PercentClump = "70" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_tir" |
||
− | ZombieWarehouseName = "SouthPlaza_HotelEntrance" |
||
− | cMissionZombieFactory SouthPlaza_ArenaEntrance2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "2" |
||
− | PercentClump = "30" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_tir" |
||
− | ZombieWarehouseName = "SouthPlaza_ArenaEntrance" |
||
− | cMissionLevelReady Underground_Day3 |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | cMissionAdjustZombieTuning DEFAULT6 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionZombieFactory x2148 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "10" |
||
− | IgnoreAction = "false" |
||
− | PercentClump = "30" |
||
− | PercentQueen = "0.1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Innertunnels" |
||
− | cMissionZombieFactory x2133 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "6" |
||
− | IgnoreAction = "false" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "0.1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Underground_Track" |
||
− | cMissionZombieFactory x2134 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "6" |
||
− | IgnoreAction = "false" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "0.1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Underground_Track" |
||
− | cMissionZombieFactory x2135 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "6" |
||
− | IgnoreAction = "false" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "0.1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Underground_Track" |
||
− | cMissionZombieFactory x2136 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "6" |
||
− | IgnoreAction = "false" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "0.1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Underground_Track" |
||
− | cMissionZombieFactory x2113 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "0" |
||
− | ClumpSize = "0" |
||
− | IgnoreAction = "false" |
||
− | PercentClump = "0" |
||
− | PercentQueen = "0.1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Underground_Loadingbay1" |
||
− | cMissionZombieFactory x2114 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "0" |
||
− | ClumpSize = "0" |
||
− | IgnoreAction = "false" |
||
− | PercentClump = "0" |
||
− | PercentQueen = "0.1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Underground_Loadingbay2" |
||
− | cMissionZombieFactory x2115 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "0" |
||
− | ClumpSize = "0" |
||
− | IgnoreAction = "false" |
||
− | PercentClump = "0" |
||
− | PercentQueen = "0.1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Underground_Loadingbay3" |
||
− | cMissionZombieFactory x2120 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "0" |
||
− | ClumpSize = "0" |
||
− | IgnoreAction = "false" |
||
− | PercentClump = "0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Underground_Loadingbay0" |
||
− | cMissionLevelReady UndergroundElevators2 |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | cMissionZombieFactory x2163 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "25" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Stair_1" |
||
− | cMissionZombieFactory x2164 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "25" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Stair_2" |
||
− | cMissionZombieFactory x2165 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "25" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Stair_3" |
||
− | cMissionZombieFactory x2169 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "25" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Stair_4" |
||
− | cMissionZombieFactory x2166 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "25" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "foyer_2" |
||
− | cMissionZombieFactory x2167 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "foyer_3" |
||
− | cMissionLevelReady Yucutan_Day3 |
||
− | LevelName = "LEVEL_YUCATAN_CASINO" |
||
− | cMissionAdjustZombieTuning DEFAULT9 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionZombieFactory w_Yucatan_Walkways_F2 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "35" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_showgirl" |
||
− | ZombieWarehouseName = "w_Yucatan_Walkways" |
||
− | cMissionZombieFactory w_Yucatan_Walkways_F8 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "10" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_showgirl" |
||
− | ZombieWarehouseName = "w_Yucatan_Walkways_SSentrance" |
||
− | cMissionZombieFactory w_Yucatan_NStrip_Exit_F2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_showgirl" |
||
− | ZombieWarehouseName = "w_Yucatan_NStrip_Exit" |
||
− | cMissionZombieFactory w_Yucatan_NStrip_Exit_F8 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "w_Yucatan_NStrip_Exit_Grad1" |
||
− | cMissionZombieFactory w_Yucatan_NStrip_Exit2_F2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_showgirl" |
||
− | ZombieWarehouseName = "w_Yucatan_NStrip_Exit_Grad" |
||
− | cMissionZombieFactory w_Yucatan_Slots_F4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "3" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_showgirl" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "w_Yucatan_Slots" |
||
− | cMissionZombieFactory w_Yucatan_Rug2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_showgirl" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "w_Yucatan_Rug" |
||
− | cMissionZombieFactory w_Yucatan_Palisades_exit2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "w_Yucatan_Exit_Palisades" |
||
− | cMissionZombieFactory w_Yucatan_FoodBarn_exit2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "w_Yucatan_Exit_FoodBarn" |
||
− | cMissionZombieFactory w_Yucatan_FoodBarn_exitdoors2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "w_Yucatan_Exit_FoodBarndoors" |
||
− | cMissionZombieFactory HotelReception |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "5" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_showgirl" |
||
− | ZombieWarehouseName = "HotelReception" |
||
− | cMissionZombieFactory Shoal_Entry |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_showgirl" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "w_Yucatan_Shoal" |
||
− | cMissionZombieFactory YucatanTrhoughFoodBarnDoors3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "YucatanThroughFoodBarnDoors" |
||
− | cMissionLevelReady Palisades_Knife2 |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionSpawnZombie pali_zombie_knife18 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2" |
||
− | SpawnPoint = "193.843,-0.566,-132.439" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie pali_zombie_knife19 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.8" |
||
− | SpawnPoint = "195.101,-0.565,-133.551" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie pali_zombie_knife20 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.9" |
||
− | SpawnPoint = "192.049,-0.565,-133.632" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie pali_zombie_knife21 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.8" |
||
− | SpawnPoint = "140.855,-0.566,-55.531" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie pali_zombie_knife22 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.9" |
||
− | SpawnPoint = "245.309,-0.566,-176.745" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie pali_zombie_knife23 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.2" |
||
− | SpawnPoint = "145.733,6.931,-69.243" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie pali_zombie_knife24 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.2" |
||
− | SpawnPoint = "143.352,-0.566,-70.399" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie pali_zombie_knife25 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.8" |
||
− | SpawnPoint = "142.002,-0.566,-71.224" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie pali_zombie_knife26 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.1" |
||
− | SpawnPoint = "243.060,-0.568,-173.458" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | </pre> |
||
− | == Drop_PushZombie_Placement== |
||
− | <pre> |
||
− | cMissionDefinition Drop_PushZombie_Placement |
||
− | Duration = "424800" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "11" |
||
− | StartTime = "10800" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionLevelReady Drop_PushZombie_Atlantica |
||
− | LevelName = "LEVEL_ATLANTICA_CASINO" |
||
− | cMissionSpawnZombie Cop4 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0" |
||
− | SlotFondler = "false" |
||
− | SpawnPoint = "6.155,1.429,67.053" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie Cop3 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.9" |
||
− | SlotFondler = "false" |
||
− | SpawnPoint = "7.646,1.429,65.124" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie Cop2 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.7" |
||
− | SlotFondler = "false" |
||
− | SpawnPoint = "59.056,1.429,36.675" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie Cop1 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.2" |
||
− | SlotFondler = "false" |
||
− | SpawnPoint = "67.885,1.429,33.432" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie Cop13 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.2" |
||
− | SlotFondler = "false" |
||
− | SpawnPoint = "40.173,1.403,13.973" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie Cop12 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.2" |
||
− | SlotFondler = "false" |
||
− | SpawnPoint = "32.411,1.408,14.370" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie Bartender |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.2" |
||
− | SlotFondler = "false" |
||
− | SpawnPoint = "30.437,0.929,37.558" |
||
− | ZombieType = "zombie_dealer" |
||
− | cMissionLevelReady Drop_PushZombie_Americana1 |
||
− | LevelName = "LEVEL_AMERICANA_CASINO" |
||
− | cMissionSpawnZombie CashCageLurker9 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.6" |
||
− | SlotFondler = "false" |
||
− | SpawnPoint = "-304.813,-5.642,-35.544" |
||
− | SpawnWithItem = "HandBag" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie CashCageLurker10 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.3" |
||
− | SlotFondler = "false" |
||
− | SpawnPoint = "-302.644,-5.643,-39.809" |
||
− | SpawnWithItem = "HandBag" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie SaAwLurker7 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.3" |
||
− | SlotFondler = "false" |
||
− | SpawnPoint = "-327.129,-4.659,-35.256" |
||
− | SpawnWithItem = "HandBag" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie SaAwLurker8 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.0" |
||
− | SlotFondler = "false" |
||
− | SpawnPoint = "-306.881,-5.643,-71.838" |
||
− | SpawnWithItem = "HunkOfMeat" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie SaAwLurker9 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.0" |
||
− | SlotFondler = "false" |
||
− | SpawnPoint = "-332.692,-4.659,-38.063" |
||
− | SpawnWithItem = "HunkOfMeat" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie BJBBQLurker4 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.0" |
||
− | SlotFondler = "false" |
||
− | SpawnPoint = "-354.483,-5.142,-73.838" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie BJBBQLurker5 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.1" |
||
− | SlotFondler = "false" |
||
− | SpawnPoint = "-347.640,-5.142,-75.722" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie BJBBQLurker6 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.2" |
||
− | SlotFondler = "false" |
||
− | SpawnPoint = "-359.444,-5.593,-64.709" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie BJBBQLurker7 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1" |
||
− | SlotFondler = "false" |
||
− | SpawnPoint = "-343.809,-5.142,-73.943" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Exterior_ExitLurker2 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.4" |
||
− | SlotFondler = "false" |
||
− | SpawnPoint = "-305.918,-4.642,-7.587" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Exterior_ExitLurker3 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.4" |
||
− | SlotFondler = "false" |
||
− | SpawnPoint = "-305.918,-4.642,-7.587" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Wheelchair_Push1 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.2" |
||
− | SlotFondler = "false" |
||
− | SpawnPoint = "-391.972,-4.723,-27.578" |
||
− | SpawnWithItem = "WheelChair" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Dealer34 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2" |
||
− | SlotFondler = "false" |
||
− | SpawnPoint = "-331.268,-5.642,-18.247" |
||
− | SpawnWithItem = "CroupierStick" |
||
− | ZombieType = "zombie_dealer" |
||
− | cMissionSpawnZombie Dealer35 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.0" |
||
− | SlotFondler = "false" |
||
− | SpawnPoint = "-316.079,-5.642,-14.675" |
||
− | ZombieType = "zombie_dealer" |
||
− | cMissionSpawnZombie Dealer36 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.0" |
||
− | SlotFondler = "false" |
||
− | SpawnPoint = "-323.954,-5.642,-21.067" |
||
− | SpawnWithItem = "CroupierStick" |
||
− | ZombieType = "zombie_dealer" |
||
− | cMissionSpawnZombie Dealer37 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.0" |
||
− | SlotFondler = "false" |
||
− | SpawnPoint = "-306.806,-5.642,-22.682" |
||
− | ZombieType = "zombie_dealer" |
||
− | cMissionSpawnZombie Dealer38 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.1" |
||
− | SlotFondler = "false" |
||
− | SpawnPoint = "-309.264,-5.642,-24.393" |
||
− | ZombieType = "zombie_dealer" |
||
− | cMissionSpawnZombie Cop5 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0" |
||
− | SlotFondler = "false" |
||
− | SpawnPoint = "-302.502,-5.643,-45.523" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie Cop6 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.9" |
||
− | SlotFondler = "false" |
||
− | SpawnPoint = "-302.630,-5.643,-53.358" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie Cop10 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.7" |
||
− | SlotFondler = "false" |
||
− | SpawnPoint = "-322.128,-5.395,-56.013" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie Cop11 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.2" |
||
− | SlotFondler = "false" |
||
− | SpawnPoint = "-330.009,-5.395,-57.601" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie KnifeZombie30 |
||
− | SpawnPoint = "-327.117,-4.659,-45.482" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie KnifeZombie47 |
||
− | SpawnPoint = "-301.156,-4.630,-11.999" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie KnifeZombie46 |
||
− | SpawnPoint = "-344.039,-5.642,-24.309" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie KnifeZombie45 |
||
− | SpawnPoint = "-366.797,-0.643,-67.525" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie KnifeZombie44 |
||
− | SpawnPoint = "-384.897,-5.643,-58.438" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie KnifeZombie43 |
||
− | SpawnPoint = "-384.291,-4.713,-31.147" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie KnifeZombie34 |
||
− | SpawnPoint = "-428.774,-4.719,8.591" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie KnifeZombie33 |
||
− | SpawnPoint = "-299.482,-5.643,-65.842" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie KnifeZombie32 |
||
− | SpawnPoint = "-327.546,-5.395,-60.245" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie Slot_Fondler_37 |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-325.608,-5.639,-72.186" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Slot_Fondler_38 |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-334.606,-5.639,-65.236" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Slot_Fondler_39 |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-338.562,-5.639,-67.556" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Slot_Fondler_40 |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-344.726,-5.640,-53.660" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Slot_Fondler_41 |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-353.376,-5.641,-39.789" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Slot_Fondler_42 |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-337.558,-5.641,-12.852" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Slot_Fondler_43 |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-326.184,-5.642,-15.753" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Slot_Fondler_44 |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-310.590,-5.636,-34.349" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Slot_Fondler_45 |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-310.066,-5.637,-44.315" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Slot_Fondler_46 |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-338.311,-5.637,-82.035" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie Slot_Fondler_47 |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-335.401,-5.637,-77.478" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Slot_Fondler_48 |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-328.442,-5.637,-79.370" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Slot_Fondler_49 |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-324.471,-5.637,-80.547" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Slot_Fondler_50 |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-325.311,-5.639,-75.558" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie Slot_Fondler_51 |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-343.732,-5.639,-62.032" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Slot_Fondler_52 |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-353.936,-5.640,-45.174" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Slot_Fondler_53 |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-361.242,-5.640,-23.949" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Slot_Fondler_54 |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-345.978,-5.640,-29.159" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Slot_Fondler_55 |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-326.198,-5.642,-5.539" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Slot_Fondler_56 |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-335.291,-5.642,2.633" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie Slot_Fondler_57 |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-343.290,-5.642,2.759" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Slot_Fondler_58 |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-337.349,-5.642,-5.926" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Slot_Fondler_3 |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-304.183,-5.638,-25.740" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Slot_Fondler_4 |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-302.645,-5.642,-22.879" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionLevelReady Drop_PushZombie_Arena_Backstage |
||
− | LevelName = "LEVEL_ARENA_BACKSTAGE" |
||
− | cMissionSpawnZombie Cop_Arena_1 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.2" |
||
− | SpawnPoint = "-116.631,9.171,-3.247" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie Cop_Arena_3 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.6" |
||
− | SpawnPoint = "-118.367,9.171,-3.679" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie Cop_Arena_4 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.4" |
||
− | SpawnPoint = "-112.535,9.169,-1.180" |
||
− | SpawnWithItem = "Shotgun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie Cop_Arena_2 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.3" |
||
− | SpawnPoint = "-129.095,8.161,3.744" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie TIR_Zombies |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.6" |
||
− | SpawnPoint = "-100.594,9.169,6.932" |
||
− | ZombieType = "zombie_tir" |
||
− | cMissionLevelReady Drop_PushZombie_FoodCourt |
||
− | LevelName = "LEVEL_FOOD_BARN" |
||
− | cMissionSpawnZombie Maintenance |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.5" |
||
− | SpawnPoint = "6.200,-1.620,-155.838" |
||
− | SpawnWithItem = "UtilityCart" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie Musician |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.5" |
||
− | SpawnPoint = "68.064,-0.855,-207.600" |
||
− | SpawnWithItem = "AcousticGuitar" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Maintenance13 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.4" |
||
− | SpawnPoint = "85.156,-1.389,-208.481" |
||
− | SpawnWithItem = "WrenchLarge" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionLevelReady Drop_PushZombie_FortuneExterior |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSpawnZombie CashGordanSLOTF5 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.4" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-249.586,-4.236,-12.158" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie CashGordanSLOTF4 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.4" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-261.939,-4.236,-11.086" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie CashGordanSLOTF3 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.4" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-261.845,-4.245,-7.752" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie CashGordanSLOTF2 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.4" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-256.323,-4.245,-5.518" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie CashGordanSLOTF1 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.4" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-256.683,-4.245,-13.440" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie CashGordanSLOTF |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.4" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-253.641,-4.245,-16.561" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Shamrocks |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.8" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "95.951,0.755,-125.882" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Shamrocks2 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.0" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "95.096,0.755,-124.033" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Shamrocks3 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.4" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "101.567,0.755,-121.714" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Shamrocks4 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.1" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "105.814,0.755,-125.968" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Shamrocks5 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.1" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "104.207,0.755,-123.287" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Shamrocks6 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.5" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "110.477,0.755,-122.374" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Shamrocks1 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "84.256,0.755,-124.433" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie VentureLurker4 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3.1" |
||
− | SpawnPoint = "-209.302,-4.245,4.124" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DinerPatioLurker2 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.4" |
||
− | SpawnPoint = "-228.953,-2.774,32.054" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DinerPatioLurker1 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.7" |
||
− | SpawnPoint = "-236.479,-2.774,26.585" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie DinerPatioLurker |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.3" |
||
− | SpawnPoint = "-240.871,-2.774,27.740" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie WHLChr2 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.3" |
||
− | SpawnPoint = "-202.478,-4.245,5.904" |
||
− | SpawnWithItem = "WheelChair" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie WHLChr |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.3" |
||
− | SpawnPoint = "-249.719,-4.245,-0.211" |
||
− | SpawnWithItem = "WheelChair" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Cop_SSTrip2 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.7" |
||
− | SpawnPoint = "-217.064,-4.245,7.464" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie Cop_SSTrip1 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.8" |
||
− | SpawnPoint = "-215.558,-4.245,6.113" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie Cop_SSTrip |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.3" |
||
− | SpawnPoint = "-217.484,-4.245,4.998" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie Cop_Arena6 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.4" |
||
− | SpawnPoint = "-251.712,-4.245,-3.955" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie Cop_Arena5 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-3.1" |
||
− | SpawnPoint = "-247.661,-4.245,-2.900" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie Cop_Arena3 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.3" |
||
− | SpawnPoint = "-249.719,-4.245,-0.211" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie Cop_Arena2 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.1" |
||
− | SpawnPoint = "-254.483,-4.257,34.482" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie Cop_Arena1 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.2" |
||
− | SpawnPoint = "-353.933,-7.745,74.960" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie NStrip_Cop6 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.9" |
||
− | SpawnPoint = "47.142,0.693,-102.389" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie NStrip_Cop7 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-3.0" |
||
− | SpawnPoint = "50.796,0.693,-98.052" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie NStrip_Cop8 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.8" |
||
− | SpawnPoint = "45.422,0.693,-97.880" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie NStrip_Cop9 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.1" |
||
− | SpawnPoint = "49.708,0.708,-141.655" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie NStrip_Cop10 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.1" |
||
− | SpawnPoint = "58.905,0.708,-151.045" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie NStrip_Cop11 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.1" |
||
− | SpawnPoint = "62.809,0.552,-139.142" |
||
− | SpawnWithItem = "Shotgun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie RooftopEntrance4 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.6" |
||
− | SpawnPoint = "9.922,0.694,-39.675" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie RooftopEntrance5 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "-2.8" |
||
− | SpawnPoint = "7.310,0.694,-32.087" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie RooftopEntrance6 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.8" |
||
− | SpawnPoint = "17.767,0.694,-39.863" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie RooftopEntrance7 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "-2.8" |
||
− | SpawnPoint = "6.316,0.694,-31.787" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie RooftopEntrance8 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.0" |
||
− | SpawnPoint = "4.115,0.694,-34.466" |
||
− | SpawnWithItem = "HunkOfMeat" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie RooftopEntrance9 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.7" |
||
− | SpawnPoint = "-0.750,0.694,-24.707" |
||
− | SpawnWithItem = "NightStick" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie RooftopEntrance10 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.7" |
||
− | SpawnPoint = "-0.750,0.694,-24.707" |
||
− | SpawnWithItem = "HunkOfMeat" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionLevelReady Drop_PushZombie_SlotBarn |
||
− | LevelName = "LEVEL_FOOD_BARN" |
||
− | cMissionSpawnZombie Dealers3 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.5" |
||
− | SpawnPoint = "-46.776,-1.616,-88.101" |
||
− | SpawnWithItem = "CroupierStick" |
||
− | ZombieType = "zombie_dealer" |
||
− | cMissionSpawnZombie Dealers2 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.5" |
||
− | SpawnPoint = "-49.117,-1.614,-77.452" |
||
− | SpawnWithItem = "CroupierStick" |
||
− | ZombieType = "zombie_dealer" |
||
− | cMissionSpawnZombie Dealers1 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.5" |
||
− | SpawnPoint = "-6.991,-1.336,-116.755" |
||
− | ZombieType = "zombie_dealer" |
||
− | cMissionSpawnZombie Dealers |
||
− | NumberOfZombies = "1" |
||
− | SpawnPoint = "-4.471,-1.336,-112.267" |
||
− | ZombieType = "zombie_dealer" |
||
− | cMissionSpawnZombie SlotFondler11 |
||
− | NumberOfZombies = "1" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-24.832,-1.585,-89.133" |
||
− | ZombieType = "zombie_bertha" |
||
− | cMissionSpawnZombie SlotFondler10 |
||
− | NumberOfZombies = "1" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-36.161,-1.618,-95.248" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie SlotFondler9 |
||
− | NumberOfZombies = "1" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-41.798,-1.618,-94.252" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie SlotFondler8 |
||
− | NumberOfZombies = "1" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-55.352,-1.616,-100.461" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie SlotFondler7 |
||
− | NumberOfZombies = "1" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-70.051,-1.616,-117.087" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie SlotFondler6 |
||
− | NumberOfZombies = "1" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-60.872,-1.616,-120.096" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie SlotFondler5 |
||
− | NumberOfZombies = "1" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-46.368,-1.616,-110.970" |
||
− | ZombieType = "zombie_bertha" |
||
− | cMissionSpawnZombie SlotFondler4 |
||
− | NumberOfZombies = "1" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-40.094,-1.618,-124.674" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie SlotFondler3 |
||
− | NumberOfZombies = "1" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-33.917,-1.619,-140.638" |
||
− | ZombieType = "zombie_bertha" |
||
− | cMissionSpawnZombie SlotFondler2 |
||
− | NumberOfZombies = "1" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-28.461,-1.619,-135.123" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie SlotFondler1 |
||
− | NumberOfZombies = "1" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "-30.100,-1.619,-120.306" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionLevelReady Drop_PushZombie_SouthPlaza |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | cMissionSpawnZombie zombie_lurker15 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.4" |
||
− | SpawnPoint = "-249.035,-4.885,100.054" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie zombie_lurker14 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "2.3" |
||
− | SpawnPoint = "-252.364,-4.885,102.080" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie zombie_lurker13 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.3" |
||
− | SpawnPoint = "-328.253,-4.899,161.726" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie zombie_lurker12 |
||
− | NumberOfZombies = "3" |
||
− | Rotation = "2.3" |
||
− | SpawnPoint = "-338.578,-4.899,191.331" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie zombie_lurker11 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.3" |
||
− | SpawnPoint = "-262.789,-4.923,141.055" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie zombie_lurker10 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.3" |
||
− | SpawnPoint = "-268.131,-4.896,111.926" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie zombie_lurker9 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.4" |
||
− | SpawnPoint = "-251.856,-4.896,112.255" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie zombie_lurker8 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.3" |
||
− | SpawnPoint = "-305.530,-7.427,204.930" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie zombie_lurker7 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.1" |
||
− | SpawnPoint = "-256.959,-4.896,105.462" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie zombie_lurker4 |
||
− | NumberOfZombies = "0" |
||
− | Rotation = "2.3" |
||
− | SpawnPoint = "-305.530,-7.427,204.930" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie zombie_lurker3 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.3" |
||
− | SpawnPoint = "-235.200,-7.422,118.012" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie zombie_lurker2 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1" |
||
− | SpawnPoint = "-157.611,-6.412,42.741" |
||
− | SpawnWithItem = "HandBag" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie zombie_lurker1 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.4" |
||
− | SpawnPoint = "-275.337,-7.361,104.957" |
||
− | SpawnWithItem = "HunkOfMeat" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie zombie_lurker6 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.6" |
||
− | SpawnPoint = "-289.077,-7.403,192.952" |
||
− | SpawnWithItem = "PowerDrill" |
||
− | ZombieType = "zombie_construction" |
||
− | cMissionSpawnZombie zombie_lurker5 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.0" |
||
− | SpawnPoint = "-232.227,-7.364,57.042" |
||
− | SpawnWithItem = "HunkOfMeat" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie zombie_lurker |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.0" |
||
− | SpawnPoint = "-210.656,-7.377,59.094" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie zombie_maintenance3 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.3" |
||
− | SpawnPoint = "-298.861,-7.399,166.637" |
||
− | SpawnWithItem = "HunkOfMeat" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie zombie_maintenance2 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.0" |
||
− | SpawnPoint = "-306.909,-7.269,138.794" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie zombie_maintenance |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.8" |
||
− | SpawnPoint = "-200.153,-7.415,77.975" |
||
− | SpawnWithItem = "UtilityCart" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie zombie_construction23 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.8" |
||
− | SpawnPoint = "-222.741,-1.369,100.528" |
||
− | ZombieType = "zombie_construction" |
||
− | cMissionSpawnZombie zombie_construction10 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.4" |
||
− | SpawnPoint = "-313.949,-7.423,155.186" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_construction" |
||
− | cMissionSpawnZombie zombie_construction22 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1" |
||
− | SpawnPoint = "-339.927,-7.419,164.910" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_construction" |
||
− | cMissionSpawnZombie zombie_construction24 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.5" |
||
− | SpawnPoint = "-391.117,-7.427,135.988" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_construction" |
||
− | cMissionSpawnZombie zombie_construction25 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.0" |
||
− | SpawnPoint = "-367.344,-7.419,146.539" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_construction" |
||
− | cMissionSpawnZombie zombie_construction9 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.9" |
||
− | SpawnPoint = "-307.620,-7.423,153.491" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_construction" |
||
− | cMissionSpawnZombie zombie_construction8 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.3" |
||
− | SpawnPoint = "-252.951,-7.355,107.652" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_construction" |
||
− | cMissionSpawnZombie zombie_construction7 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1" |
||
− | SpawnPoint = "-192.659,-4.896,77.563" |
||
− | SpawnWithItem = "LeadPipe" |
||
− | ZombieType = "zombie_construction" |
||
− | cMissionSpawnZombie zombie_construction6 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.7" |
||
− | SpawnPoint = "-267.416,-7.361,82.996" |
||
− | SpawnWithItem = "LeadPipe" |
||
− | ZombieType = "zombie_construction" |
||
− | cMissionSpawnZombie zombie_construction5 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2" |
||
− | SpawnPoint = "-290.921,-7.422,125.371" |
||
− | SpawnWithItem = "SledgeHammer" |
||
− | ZombieType = "zombie_construction" |
||
− | cMissionSpawnZombie zombie_construction4 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2" |
||
− | SpawnPoint = "-259.428,-7.361,79.916" |
||
− | SpawnWithItem = "SledgeHammer" |
||
− | ZombieType = "zombie_construction" |
||
− | cMissionSpawnZombie zombie_construction3 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.3" |
||
− | SpawnPoint = "-205.414,-7.415,72.223" |
||
− | SpawnWithItem = "SledgeHammer" |
||
− | ZombieType = "zombie_construction" |
||
− | cMissionSpawnZombie zombie_construction2 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2" |
||
− | SpawnPoint = "-243.747,-7.354,86.887" |
||
− | SpawnWithItem = "PowerDrill" |
||
− | ZombieType = "zombie_construction" |
||
− | cMissionSpawnZombie zombie_construction21 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.6" |
||
− | SpawnPoint = "-227.099,-7.350,90.467" |
||
− | SpawnWithItem = "TwoByFour" |
||
− | ZombieType = "zombie_construction" |
||
− | cMissionSpawnZombie zombie_construction20 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.2" |
||
− | SpawnPoint = "-212.441,-2.426,87.435" |
||
− | SpawnWithItem = "PowerDrill" |
||
− | ZombieType = "zombie_construction" |
||
− | cMissionSpawnZombie zombie_construction19 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.2" |
||
− | SpawnPoint = "-217.612,-2.421,95.664" |
||
− | SpawnWithItem = "LeadPipe" |
||
− | ZombieType = "zombie_construction" |
||
− | cMissionSpawnZombie zombie_construction18 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.0" |
||
− | SpawnPoint = "-224.001,0.079,90.584" |
||
− | SpawnWithItem = "SledgeHammer" |
||
− | ZombieType = "zombie_construction" |
||
− | cMissionSpawnZombie zombie_construction17 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.7" |
||
− | SpawnPoint = "-211.002,0.079,87.866" |
||
− | SpawnWithItem = "WrenchLarge" |
||
− | ZombieType = "zombie_construction" |
||
− | cMissionSpawnZombie zombie_construction16 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.2" |
||
− | SpawnPoint = "-217.873,0.079,86.584" |
||
− | SpawnWithItem = "PowerDrill" |
||
− | ZombieType = "zombie_construction" |
||
− | cMissionSpawnZombie zombie_construction15 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.6" |
||
− | SpawnPoint = "-229.887,-7.422,108.028" |
||
− | SpawnWithItem = "TwoByFour" |
||
− | ZombieType = "zombie_construction" |
||
− | cMissionSpawnZombie zombie_construction14 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.6" |
||
− | SpawnPoint = "-248.535,-7.422,128.363" |
||
− | SpawnWithItem = "TwoByFour" |
||
− | ZombieType = "zombie_construction" |
||
− | cMissionSpawnZombie zombie_construction13 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.2" |
||
− | SpawnPoint = "-251.599,-7.422,126.474" |
||
− | SpawnWithItem = "PowerDrill" |
||
− | ZombieType = "zombie_construction" |
||
− | cMissionSpawnZombie zombie_construction12 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.9" |
||
− | SpawnPoint = "-203.836,-7.353,96.635" |
||
− | SpawnWithItem = "LeadPipe" |
||
− | ZombieType = "zombie_construction" |
||
− | cMissionSpawnZombie zombie_construction11 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-3.1" |
||
− | SpawnPoint = "-208.469,-7.422,87.626" |
||
− | SpawnWithItem = "WrenchLarge" |
||
− | ZombieType = "zombie_construction" |
||
− | cMissionSpawnZombie zombie_construction1 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.7" |
||
− | SpawnPoint = "-255.107,-7.361,76.198" |
||
− | SpawnWithItem = "WrenchLarge" |
||
− | ZombieType = "zombie_construction" |
||
− | cMissionSpawnZombie zombie_construction |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.8" |
||
− | SpawnPoint = "-238.372,-7.354,83.378" |
||
− | SpawnWithItem = "TwoByFour" |
||
− | ZombieType = "zombie_construction" |
||
− | cMissionLevelReady Drop_PushZombie_Palisades |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionSpawnZombie pali_zombie_cop |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.1" |
||
− | SpawnPoint = "110.137,-0.558,-55.463" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie pali_zombie_cop1 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.4" |
||
− | SpawnPoint = "110.303,-0.558,-57.807" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie pali_zombie_cop12 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.1" |
||
− | SpawnPoint = "112.152,-0.559,-56.830" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie pali_zombie_cop3 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.7" |
||
− | SpawnPoint = "261.588,-0.567,-165.246" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie pali_zombie_cop4 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1" |
||
− | SpawnPoint = "262.194,-0.567,-167.091" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie pali_zombie_cop5 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.4" |
||
− | SpawnPoint = "160.385,6.929,-125.078" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie pali_zombie_cop13 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.9" |
||
− | SpawnPoint = "161.376,6.929,-125.952" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie pali_zombie_cop6 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.2" |
||
− | SpawnPoint = "117.724,6.931,-53.045" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie pali_zombie_cop14 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.2" |
||
− | SpawnPoint = "118.033,6.927,-49.935" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie pali_zombie_cop15 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.9" |
||
− | SpawnPoint = "115.001,6.927,-51.434" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie pali_zombie_cop7 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.9" |
||
− | SpawnPoint = "242.946,6.944,-191.930" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie pali_zombie_cop8 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.2" |
||
− | SpawnPoint = "241.023,6.944,-191.181" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie pali_zombie_cop9 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3.0" |
||
− | SpawnPoint = "204.068,6.932,-93.609" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie pali_zombie_cop16 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.3" |
||
− | SpawnPoint = "204.346,6.932,-96.006" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie pali_zombie_cop10 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.8" |
||
− | SpawnPoint = "151.945,-0.555,-83.381" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie pali_zombie_cop17 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3" |
||
− | SpawnPoint = "150.605,-0.557,-82.628" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie pali_zombie_cop11 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.6" |
||
− | SpawnPoint = "227.053,-0.561,-130.989" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie GrottoKitty |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.9" |
||
− | SpawnPoint = "186.560,-0.576,-114.743" |
||
− | ZombieType = "zombie_kitty" |
||
− | cMissionSpawnZombie GrottoKitty1 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.9" |
||
− | SpawnPoint = "178.718,0.432,-113.296" |
||
− | ZombieType = "zombie_kitty" |
||
− | cMissionSpawnZombie GrottoKitty2 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.3" |
||
− | SpawnPoint = "178.723,0.432,-116.092" |
||
− | ZombieType = "zombie_kitty" |
||
− | cMissionSpawnZombie GrottoKitty3 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.0" |
||
− | SpawnPoint = "196.866,0.424,-114.554" |
||
− | ZombieType = "zombie_kitty" |
||
− | cMissionSpawnZombie GrottoKitty4 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.6" |
||
− | SpawnPoint = "186.451,-0.576,-124.611" |
||
− | ZombieType = "zombie_kitty" |
||
− | cMissionSpawnZombie GrottoKitty5 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.1" |
||
− | SpawnPoint = "193.182,-0.330,-108.663" |
||
− | ZombieType = "zombie_kitty" |
||
− | cMissionSpawnZombie GrottoKitty6 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.1" |
||
− | SpawnPoint = "179.029,0.823,-126.630" |
||
− | ZombieType = "zombie_kitty" |
||
− | cMissionSpawnZombie GrottoPatron |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.1" |
||
− | SpawnPoint = "180.915,1.610,-127.958" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie GrottoPatron1 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.5" |
||
− | SpawnPoint = "183.025,2.217,-128.263" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie GrottoPatron2 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.8" |
||
− | SpawnPoint = "185.402,3.058,-127.819" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionLevelReady Drop_PushZombie_Yucatan3 |
||
− | LevelName = "LEVEL_YUCATAN_CASINO" |
||
− | cMissionSpawnZombie Dealer25 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.4" |
||
− | SpawnPoint = "296.263,0.020,-249.061" |
||
− | ZombieType = "zombie_dealer" |
||
− | cMissionSpawnZombie Dealer26 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.4" |
||
− | SpawnPoint = "274.946,0.020,-322.230" |
||
− | ZombieType = "zombie_dealer" |
||
− | cMissionSpawnZombie Dealer27 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.1" |
||
− | SpawnPoint = "264.384,0.020,-319.723" |
||
− | ZombieType = "zombie_dealer" |
||
− | cMissionSpawnZombie Dealer28 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.4" |
||
− | SpawnPoint = "272.671,0.020,-311.185" |
||
− | ZombieType = "zombie_dealer" |
||
− | cMissionSpawnZombie Dealer29 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.7" |
||
− | SpawnPoint = "291.605,0.020,-252.574" |
||
− | ZombieType = "zombie_dealer" |
||
− | cMissionSpawnZombie Dealer30 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.0" |
||
− | SpawnPoint = "287.188,0.020,-255.329" |
||
− | ZombieType = "zombie_dealer" |
||
− | cMissionSpawnZombie Dealer31 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.7" |
||
− | SpawnPoint = "308.104,0.020,-266.999" |
||
− | SpawnWithItem = "CroupierStick" |
||
− | ZombieType = "zombie_dealer" |
||
− | cMissionSpawnZombie Dealer32 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.6" |
||
− | SpawnPoint = "317.889,0.020,-266.241" |
||
− | SpawnWithItem = "CroupierStick" |
||
− | ZombieType = "zombie_dealer" |
||
− | cMissionSpawnZombie Dealer33 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.6" |
||
− | SpawnPoint = "313.306,0.020,-271.129" |
||
− | SpawnWithItem = "CroupierStick" |
||
− | ZombieType = "zombie_dealer" |
||
− | cMissionSpawnZombie Showgirl_Pusher6 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.9" |
||
− | SpawnPoint = "301.908,0.020,-289.534" |
||
− | SpawnWithItem = "DrinkCart" |
||
− | ZombieType = "zombie_showgirl" |
||
− | cMissionSpawnZombie Showgirl_Pusher7 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.9" |
||
− | SpawnPoint = "321.197,0.020,-307.790" |
||
− | SpawnWithItem = "DrinkCart" |
||
− | ZombieType = "zombie_showgirl" |
||
− | cMissionSpawnZombie Showgirl_Pusher8 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.9" |
||
− | SpawnPoint = "314.879,0.020,-328.601" |
||
− | SpawnWithItem = "DrinkCart" |
||
− | ZombieType = "zombie_showgirl" |
||
− | cMissionSpawnZombie slotf19 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.3" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "264.844,0.020,-297.731" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie slotf20 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.3" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "270.709,0.020,-289.290" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie slotf21 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.3" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "275.891,0.020,-287.856" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie slotf22 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.3" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "276.038,0.020,-292.609" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie slotf23 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.3" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "273.569,0.020,-298.944" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie slotf24 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.3" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "278.431,0.020,-295.866" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie slotf25 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.3" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "291.889,0.020,-297.607" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie slotf26 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.3" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "294.288,0.020,-283.868" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie slotf27 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.3" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "295.688,0.020,-274.652" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie slotf28 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.3" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "283.650,0.020,-269.646" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie slotf29 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.3" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "283.646,0.020,-274.021" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie slotf30 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.3" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "307.324,0.020,-279.981" |
||
− | ZombieType = "zombie_showgirl" |
||
− | cMissionSpawnZombie slotf31 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.3" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "316.066,0.020,-279.348" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie slotf32 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.3" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "326.659,0.020,-287.981" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie slotf33 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.3" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "330.366,0.020,-296.968" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie slotf34 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.3" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "330.416,0.020,-306.396" |
||
− | ZombieType = "zombie_dealer" |
||
− | cMissionSpawnZombie slotf35 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.3" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "316.298,0.020,-298.675" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie slotf36 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.3" |
||
− | SlotFondler = "true" |
||
− | SpawnPoint = "273.767,0.036,-279.917" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie cop1 |
||
− | SpawnPoint = "298.374,2.656,-298.018" |
||
− | SpawnWithItem = "Shotgun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie Wchair5 |
||
− | SpawnPoint = "304.343,0.020,-277.150" |
||
− | SpawnWithItem = "WheelChair" |
||
− | ZombieType = "zombie_showgirl" |
||
− | cMissionSpawnZombie chomper3 |
||
− | SpawnPoint = "262.226,0.020,-324.271" |
||
− | SpawnWithItem = "HunkOfMeat" |
||
− | ZombieType = "zombie_showgirl" |
||
− | cMissionSpawnZombie chomper4 |
||
− | SpawnPoint = "262.226,0.020,-324.271" |
||
− | SpawnWithItem = "HunkOfMeat" |
||
− | ZombieType = "zombie_showgirl" |
||
− | cMissionSpawnZombie chomper5 |
||
− | SpawnPoint = "295.173,0.020,-315.190" |
||
− | SpawnWithItem = "HunkOfMeat" |
||
− | ZombieType = "zombie_showgirl" |
||
− | cMissionSpawnZombie chomper6 |
||
− | Rotation = "2.8" |
||
− | SpawnPoint = "295.133,1.020,-344.811" |
||
− | SpawnWithItem = "HunkOfMeat" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie chomper7 |
||
− | SpawnPoint = "295.173,0.020,-315.190" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie chomper8 |
||
− | Rotation = "2.9" |
||
− | SpawnPoint = "301.859,1.020,-345.991" |
||
− | SpawnWithItem = "HunkOfMeat" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie chomper9 |
||
− | Rotation = "-1.7" |
||
− | SpawnPoint = "296.881,1.020,-357.892" |
||
− | SpawnWithItem = "HunkOfMeat" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie chomper10 |
||
− | NumberOfZombies = "2" |
||
− | Rotation = "-0.6" |
||
− | SpawnPoint = "299.482,1.025,-341.969" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie Cop7 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.5" |
||
− | SpawnPoint = "288.225,1.020,-338.111" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie Cop8 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.1" |
||
− | SpawnPoint = "285.073,1.020,-339.901" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie Cop9 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.2" |
||
− | SpawnPoint = "290.813,1.020,-335.986" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionLevelReady Drop_PushZombie_RoyalFlush2 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionSpawnZombie HandagSkinny_F9 |
||
− | SpawnPoint = "-150.014,5.955,-129.669" |
||
− | SpawnWithItem = "HandBag" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie HandagSkinny_F10 |
||
− | SpawnPoint = "-132.509,5.942,-87.932" |
||
− | SpawnWithItem = "HandBag" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie HandagSkinny_F11 |
||
− | SpawnPoint = "-107.183,1.442,-74.867" |
||
− | SpawnWithItem = "HandBag" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie Maintenance14 |
||
− | SpawnPoint = "-154.884,-1.551,-100.698" |
||
− | SpawnWithItem = "UtilityCart" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie Cop25 |
||
− | Rotation = "0.3" |
||
− | SpawnPoint = "-126.230,-0.625,-52.305" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie Cop26 |
||
− | Rotation = "-2.3" |
||
− | SpawnPoint = "-170.370,-1.487,-111.951" |
||
− | SpawnWithItem = "NightStick" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie Cop27 |
||
− | Rotation = "-0.2" |
||
− | SpawnPoint = "-169.439,-1.487,-108.079" |
||
− | SpawnWithItem = "NightStick" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie Cop28 |
||
− | Rotation = "2.2" |
||
− | SpawnPoint = "-169.649,-1.487,-108.021" |
||
− | SpawnWithItem = "NightStick" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie Cop29 |
||
− | SpawnPoint = "-145.355,5.942,-94.939" |
||
− | SpawnWithItem = "NightStick" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie Cop30 |
||
− | SpawnPoint = "-146.528,5.942,-92.076" |
||
− | SpawnWithItem = "NightStick" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie Cop31 |
||
− | SpawnPoint = "-143.564,5.942,-92.711" |
||
− | SpawnWithItem = "NightStick" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie KnifeZombie29 |
||
− | SpawnPoint = "-158.650,5.955,-136.092" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie KnifeZombie31 |
||
− | SpawnPoint = "-140.351,5.955,-121.129" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie KnifeZombie35 |
||
− | SpawnPoint = "-132.217,5.949,-80.406" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie KnifeZombie36 |
||
− | SpawnPoint = "-105.490,-1.552,-60.640" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie KnifeZombie37 |
||
− | SpawnPoint = "-119.357,-1.552,-47.747" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie KnifeZombie38 |
||
− | SpawnPoint = "-158.004,-1.022,-123.374" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie KnifeZombie39 |
||
− | SpawnPoint = "-156.818,-1.028,-120.517" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie KnifeZombie40 |
||
− | SpawnPoint = "-197.874,-1.551,-114.756" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie KnifeZombie41 |
||
− | Rotation = "0.4" |
||
− | SpawnPoint = "-195.506,-0.844,-113.284" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie QIZ3 |
||
− | QueenInfected = "true" |
||
− | SpawnPoint = "-232.358,-1.538,-89.558" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie Wchair7 |
||
− | NumberOfZombies = "1" |
||
− | SpawnPoint = "-118.960,-1.552,-59.665" |
||
− | SpawnWithItem = "WheelChair" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie chompers5 |
||
− | SpawnPoint = "-257.245,-1.470,-80.665" |
||
− | SpawnWithItem = "HunkOfMeat" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionSpawnZombie chompers6 |
||
− | SpawnPoint = "-211.541,-1.551,-117.090" |
||
− | SpawnWithItem = "HunkOfMeat" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie chompers7 |
||
− | SpawnPoint = "-185.145,-1.547,-114.403" |
||
− | SpawnWithItem = "HunkOfMeat" |
||
− | ZombieType = "zombie_skinny" |
||
− | cMissionSpawnZombie chompers8 |
||
− | SpawnPoint = "-134.772,-1.552,-80.821" |
||
− | SpawnWithItem = "HunkOfMeat" |
||
− | ZombieType = "zombie_skinny_female" |
||
− | cMissionLevelReady Drop_PushZombie_Underground |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | cMissionSpawnZombie Maintenance1 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.9" |
||
− | SpawnPoint = "-295.320,-7.535,128.527" |
||
− | SpawnWithItem = "HunkOfMeat" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie Maintenance2 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.1" |
||
− | SpawnPoint = "-285.367,-7.535,108.633" |
||
− | SpawnWithItem = "UtilityCart" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie Maintenance3 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.9" |
||
− | SpawnPoint = "-302.267,-7.535,90.013" |
||
− | SpawnWithItem = "PowerDrill" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie Maintenance4 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.9" |
||
− | SpawnPoint = "-311.675,-7.535,118.296" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie MaintenanceDolly |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3.1" |
||
− | SpawnPoint = "-377.127,-6.005,117.389" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie MaintenanceDolly10 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3.1" |
||
− | SpawnPoint = "-431.949,-7.535,-54.430" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie MaintenanceDolly14 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3.1" |
||
− | SpawnPoint = "-414.851,-8.505,-67.444" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie MaintenanceDolly13 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3.1" |
||
− | SpawnPoint = "-273.014,-7.509,-42.892" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie MaintenanceDolly12 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3.1" |
||
− | SpawnPoint = "-175.982,-3.697,7.059" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie MaintenanceDolly11 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3.1" |
||
− | SpawnPoint = "-214.515,-5.570,107.242" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie MaintenanceDolly9 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3.1" |
||
− | SpawnPoint = "-323.612,-6.005,-236.315" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie MaintenanceDolly8 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3.1" |
||
− | SpawnPoint = "-51.000,-8.535,-136.641" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie MaintenanceDolly7 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3.1" |
||
− | SpawnPoint = "85.248,-7.525,-243.753" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie MaintenanceDolly6 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3.1" |
||
− | SpawnPoint = "250.534,-6.035,-298.562" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie MaintenanceDolly5 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3.1" |
||
− | SpawnPoint = "289.393,-7.534,-128.612" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie MaintenanceDolly4 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3.1" |
||
− | SpawnPoint = "137.911,-8.535,4.448" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie MaintenanceDolly3 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3.1" |
||
− | SpawnPoint = "53.638,-6.005,6.234" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie MaintenanceDolly2 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3.1" |
||
− | SpawnPoint = "-113.071,-5.999,175.786" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie MaintenanceDolly1 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3.1" |
||
− | SpawnPoint = "-311.364,-8.505,165.874" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie MaintenanceDolly24 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3.1" |
||
− | SpawnPoint = "63.560,-7.535,-153.959" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie MaintenanceDolly26 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3.1" |
||
− | SpawnPoint = "239.614,-7.530,-183.678" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie MaintenanceDolly25 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3.1" |
||
− | SpawnPoint = "213.098,-7.502,-197.058" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie MaintenanceDolly23 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3.1" |
||
− | SpawnPoint = "-405.157,-8.492,64.646" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie MaintenanceDolly22 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3.1" |
||
− | SpawnPoint = "-177.891,-8.535,-156.179" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie MaintenanceDolly21 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3.1" |
||
− | SpawnPoint = "123.291,-8.535,-294.231" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie MaintenanceDolly20 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3.1" |
||
− | SpawnPoint = "299.783,-8.527,-193.829" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie MaintenanceDolly19 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3.1" |
||
− | SpawnPoint = "243.417,-8.497,-8.330" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie MaintenanceDolly18 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3.1" |
||
− | SpawnPoint = "-8.883,-8.505,61.636" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie MaintenanceDolly17 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3.1" |
||
− | SpawnPoint = "-167.510,-8.493,202.649" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie MaintenanceDolly16 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3.1" |
||
− | SpawnPoint = "-191.829,-8.535,-167.259" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie MaintenanceDolly15 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "3.1" |
||
− | SpawnPoint = "12.797,-8.535,-190.222" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie Maintenance6 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.1" |
||
− | SpawnPoint = "-407.737,-6.005,-11.220" |
||
− | SpawnWithItem = "SledgeHammer" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie Maintenance15 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.8" |
||
− | SpawnPoint = "-438.903,-7.535,-54.896" |
||
− | SpawnWithItem = "UtilityCart" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie Maintenance16 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.5" |
||
− | SpawnPoint = "-437.637,-7.532,-47.616" |
||
− | SpawnWithItem = "WrenchLarge" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie Maintenance17 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-1.7" |
||
− | SpawnPoint = "-465.121,-2.835,-35.250" |
||
− | SpawnWithItem = "HunkOfMeat" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie Cop |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.1" |
||
− | SpawnPoint = "-481.418,-7.535,-57.838" |
||
− | SpawnWithItem = "Shotgun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie Cop14 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "2.5" |
||
− | SpawnPoint = "-479.555,-7.535,-61.595" |
||
− | SpawnWithItem = "Shotgun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie Cop15 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.1" |
||
− | SpawnPoint = "-482.208,-7.535,-62.948" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie Maintenance21 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.4" |
||
− | SpawnPoint = "110.170,-7.535,-231.144" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie Maintenance22 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.1" |
||
− | SpawnPoint = "102.529,-7.535,-230.907" |
||
− | SpawnWithItem = "WrenchLarge" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie Cop16 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.5" |
||
− | SpawnPoint = "98.414,-7.535,-220.405" |
||
− | SpawnWithItem = "Shotgun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionSpawnZombie Maintenance23 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "1.7" |
||
− | SpawnPoint = "111.934,-7.535,-209.446" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionSpawnZombie Cop17 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.8" |
||
− | SpawnPoint = "30.938,-5.495,-116.941" |
||
− | SpawnWithItem = "Shotgun" |
||
− | ZombieType = "zombie_cop" |
||
− | </pre> |
||
− | == Yucatan_Shoal== |
||
− | <pre> |
||
− | cMissionDefinition Yucatan_Shoal |
||
− | Duration = "90000" |
||
− | ExplicitStart = "false" |
||
− | MissionType = "11" |
||
− | StartTime = "169200" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionPrereq Twinsdefeated |
||
− | cMissionObjectiveMissionStatus rbax4 |
||
− | Failed = "false" |
||
− | MissionName = "Case4-1Battle" |
||
− | Started = "false" |
||
− | Success = "true" |
||
− | cMissionLevelReady Yucatan_Shoal1 |
||
− | LevelName = "LEVEL_YUCATAN_CASINO" |
||
− | cMissionZombieFactory w_Yucatan_Shoal_Interior |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "40" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_cocktaildress" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_showgirl" |
||
− | ZombieWarehouseName = "w_Yucatan_Shoal_Interior" |
||
− | cMissionSendCommandToProp CloseDoors2 |
||
− | PropCommand = "9" |
||
− | PropName = "NightClubDoor" |
||
− | cMissionSendCommandToProp CloseDoors3 |
||
− | PropCommand = "10" |
||
− | PropName = "NightClubDoor1" |
||
− | </pre> |
||
− | == UndergroundElevators4== |
||
− | <pre> |
||
− | cMissionDefinition UndergroundElevators4 |
||
− | Duration = "108000" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "11" |
||
− | StartTime = "64800" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionLevelReady UndergroundElevators |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | cMissionZombieFactory x2153 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "25" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Stair_1" |
||
− | cMissionZombieFactory x2154 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "25" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Stair_2" |
||
− | cMissionZombieFactory x2155 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "25" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Stair_3" |
||
− | cMissionZombieFactory x2168 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "25" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Stair_4" |
||
− | cMissionZombieFactory x2156 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "foyer_2" |
||
− | cMissionZombieFactory x2157 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "foyer_3" |
||
− | cMissionZombieFactory x2119 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "0" |
||
− | ClumpSize = "0" |
||
− | IgnoreAction = "false" |
||
− | PercentClump = "0" |
||
− | PercentQueen = "0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Underground_Loadingbay0" |
||
− | cMissionPrereq Case2Ends1 |
||
− | cMissionObjectiveMissionStatus ENDCase3 |
||
− | Failed = "true" |
||
− | MissionName = "Case2-2" |
||
− | Success = "true" |
||
− | </pre> |
||
− | == Day4to5== |
||
− | <pre> |
||
− | cMissionDefinition Day4to5 |
||
− | Duration = "1209600" |
||
− | ExplicitStart = "true" |
||
− | IgnoreAction = "false" |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | MissionType = "11" |
||
− | StartTime = "259200" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective Endof6_1 |
||
− | cMissionObjectiveMissionStatus Success6_1 |
||
− | MissionName = "Case6-1" |
||
− | Success = "true" |
||
− | cMissionLevelReady Americana_Day4 |
||
− | LevelName = "LEVEL_AMERICANA_CASINO" |
||
− | cMissionAdjustZombieTuning AmericanaDay4 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionZombieFactory Dealer10 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | IgnoreAction = "false" |
||
− | NumberCocktailDressZombie0 = "4" |
||
− | NumberCopZombie0 = "0" |
||
− | NumberKelseyZombie0 = "1" |
||
− | NumberOfAlZombie0 = "1" |
||
− | NumberOfCherryZombie0 = "8" |
||
− | NumberOfDesZombie0 = "1" |
||
− | NumberOfFrankZombie0 = "1" |
||
− | NumberOfGradyZombie0 = "1" |
||
− | NumberOfJamalZombie0 = "1" |
||
− | NumberOfJamesZombie0 = "1" |
||
− | NumberOfJeremyZombie0 = "1" |
||
− | NumberRomanoZombie0 = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieCount = "21" |
||
− | ZombieWarehouseName = "Dealers" |
||
− | cMissionZombieFactory LevelGeneral10 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "4" |
||
− | IgnoreAction = "false" |
||
− | NumberCocktailDressZombie0 = "4" |
||
− | NumberCopZombie0 = "0" |
||
− | NumberKelseyZombie0 = "1" |
||
− | NumberOfAlZombie0 = "1" |
||
− | NumberOfCherryZombie0 = "8" |
||
− | NumberOfDesZombie0 = "1" |
||
− | NumberOfFrankZombie0 = "1" |
||
− | NumberOfGradyZombie0 = "1" |
||
− | NumberOfJamalZombie0 = "1" |
||
− | NumberOfJamesZombie0 = "1" |
||
− | NumberOfJeremyZombie0 = "1" |
||
− | NumberRomanoZombie0 = "1" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "2.5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieCount = "21" |
||
− | ZombieWarehouseName = "Level_General" |
||
− | cMissionZombieFactory SlotAreas9 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "4" |
||
− | NumberCopZombie0 = "10" |
||
− | PercentClump = "60" |
||
− | PercentQueen = "5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieCount = "10" |
||
− | ZombieWarehouseName = "SlotAreas" |
||
− | cMissionZombieFactory AmericanaExit_FE3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "AmericanaExits_FortuneExteriorDoors" |
||
− | cMissionZombieFactory ArenaExit6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "70" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "ArenaExit" |
||
− | cMissionZombieFactory ArenaExit7 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "ArenaExit_2" |
||
− | cMissionZombieFactory Americana_Exits3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "AmericanaExits" |
||
− | cMissionZombieFactory BennyJacks3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | PercentQueen = "5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "BJFrontage" |
||
− | cMissionZombieFactory BennyJacksFiller5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "BJFiller" |
||
− | cMissionZombieFactory AtriumToCasino3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "5" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "5" |
||
− | PercentClump = "60" |
||
− | PercentQueen = "5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Atrium2Casino" |
||
− | cMissionZombieFactory SlotsBackWall3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "5" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SlotArea_Backwall" |
||
− | cMissionZombieFactory Arena_Vista4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Arena_Vista" |
||
− | cMissionLevelReady ArenaBackstage_Day4 |
||
− | LevelName = "LEVEL_ARENA_BACKSTAGE" |
||
− | cMissionAdjustZombieTuning AB_Day4 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionZombieFactory Arena_Exits6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "ArenaExits" |
||
− | cMissionZombieFactory BackstageZombies7 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_tir" |
||
− | Type4 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "BackstageZombies" |
||
− | cMissionZombieFactory BaseofStairs_PO5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "6" |
||
− | ClumpSize = "12" |
||
− | PercentClump = "100" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_tir" |
||
− | Type4 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "BaseofStairs_PO" |
||
− | cMissionZombieFactory ArenaExitLevel_PO5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "ArenaExitLevel_PO" |
||
− | cMissionZombieFactory BackstageHorde_PO5 |
||
− | Amount0 = "15" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_tir" |
||
− | Type4 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "BackstageHorde_POutbreak" |
||
− | cMissionZombieFactory ArenaLobby_PO5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "40" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "ArenaLobby_PostOutbreak" |
||
− | cMissionZombieFactory ArenaLobby_PO_Stairs5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_tir" |
||
− | Type4 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "ArenaLobby_PostOutbreak_Stairs" |
||
− | cMissionZombieFactory BackstageHall7 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "4" |
||
− | PercentClump = "60" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_tir" |
||
− | Type4 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "BackstageHall" |
||
− | cMissionZombieFactory BackstageDoor_PO5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "4" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "Backstage_Door_PO" |
||
− | cMissionZombieFactory AmericanaHall5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "AmericanaHallFiller" |
||
− | cMissionZombieFactory SouthPlazaHall5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "SouthPlazaHallFiller" |
||
− | cMissionZombieFactory AmericanaPath_PO5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "4" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "AmericanaPath_PO" |
||
− | cMissionZombieFactory SouthPlazaPath_PO5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "4" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "SouthPlazaPath_PO" |
||
− | cMissionZombieFactory ArenaMainHall_PO5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_tir" |
||
− | ZombieWarehouseName = "ArenaMainHall_PostOutbreak" |
||
− | cMissionZombieFactory SouthPlaza_Vista5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthPlaza_Vista" |
||
− | cMissionZombieFactory Arena_FEx_View3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Arena_FEx_View" |
||
− | cMissionZombieFactory Americana_View5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Americana_View" |
||
− | cMissionLevelReady Atlantica_Casino_Day6 |
||
− | LevelName = "LEVEL_ATLANTICA_CASINO" |
||
− | cMissionZombieFactory Atlantica_FEx5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_showgirl" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "w_Atlantica_FEx" |
||
− | cMissionZombieFactory Atlantica_Slots5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_showgirl" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_dealer" |
||
− | ZombieWarehouseName = "w_Atlantica_Slots" |
||
− | cMissionZombieFactory Atlantica_PM5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "1" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_showgirl" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_dealer" |
||
− | ZombieWarehouseName = "w_Atlantica_PM" |
||
− | cMissionZombieFactory Atlantica_Entrance10 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "10" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_showgirl" |
||
− | ZombieWarehouseName = "w_Atlantica_Entrance" |
||
− | cMissionZombieFactory Atlantica_Entrance11 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "25" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_showgirl" |
||
− | ZombieWarehouseName = "w_Atlantica_EntranceFiller" |
||
− | cMissionZombieFactory Atlantica_Tables5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "0" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "0" |
||
− | ClumpSize = "0" |
||
− | PercentClump = "0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_showgirl" |
||
− | Type3 = "zombie_dealer" |
||
− | ZombieWarehouseName = "w_Atlantica_Tables" |
||
− | cMissionAdjustZombieTuning DEFAULT17 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionLevelReady FoodBarn_Day4 |
||
− | LevelName = "LEVEL_FOOD_BARN" |
||
− | cMissionZombieFactory Foodcourt_Scatter5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "100" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_bertha" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Foodcourt_Scatter" |
||
− | cMissionZombieFactory Foodcourt_Walkway3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "5" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "70" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_bertha" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_FoodCourt" |
||
− | cMissionZombieFactory Foodcourt_Stage5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "80" |
||
− | PercentQueen = "2.5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_bertha" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Foodcourt_Stage" |
||
− | cMissionZombieFactory Foodcourt_Proper3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "5" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "70" |
||
− | PercentQueen = "2.5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_bertha" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Foodcourt_Playa" |
||
− | cMissionAdjustZombieTuning DEFAULT19 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionZombieFactory FC_YucatanHall8 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "80" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_bertha" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FC_YucatanHall" |
||
− | cMissionZombieFactory SlotBarn_Entire7 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "30" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_bertha" |
||
− | ZombieWarehouseName = "W_SlotBarn" |
||
− | cMissionZombieFactory W_Nstrip_Exit3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_bertha" |
||
− | ZombieWarehouseName = "W_NStripExit" |
||
− | cMissionZombieFactory Slotbarn_RFVista5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | ZombieWarehouseName = "SlotBarn_RFVista" |
||
− | cMissionZombieFactory FoodBarn_Ext_Vista4 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Food_Barn_extVista" |
||
− | cMissionZombieFactory YucHall3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "YucatanHall" |
||
− | cMissionSpawnZombie acetylene14 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.8" |
||
− | SpawnPoint = "91.985,-1.616,-243.670" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionLevelReady NorthStrip_Drop3 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSpawnZombie Stripper12 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.7" |
||
− | SpawnPoint = "53.444,0.698,-76.625" |
||
− | SpawnWithItem = "BobsToy" |
||
− | ZombieType = "zombie_kitty" |
||
− | cMissionSpawnZombie Stripper13 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-2.0" |
||
− | SpawnPoint = "59.881,0.705,-79.828" |
||
− | ZombieType = "zombie_kitty" |
||
− | cMissionSpawnZombie Stripper14 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.8" |
||
− | SpawnPoint = "63.291,0.702,-88.426" |
||
− | ZombieType = "zombie_kitty" |
||
− | cMissionSpawnZombie Stripper15 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "0.5" |
||
− | SpawnPoint = "52.861,0.702,-84.256" |
||
− | ZombieType = "zombie_kitty" |
||
− | cMissionLevelReady Palisades_Day4 |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionAdjustZombieTuning palisades4 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionZombieFactory Atlantica_Exit3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "25" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_Atlantia_Exit" |
||
− | cMissionZombieFactory Palisades_South_Atrium_F7 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_South_Atrium_F1" |
||
− | cMissionZombieFactory Palisades_South_Atrium_F8 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_South_Atrium_F2" |
||
− | cMissionZombieFactory Palisades_S_Atrium_P202_Esca3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "2" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_S_Atrium_P202_Esca" |
||
− | cMissionZombieFactory Palisades_S_Atrium_P217_Esca3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_S_Atrium_P217_Esca" |
||
− | cMissionZombieFactory Palisades_S_Atrium_P204 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_S_Atrium_P201" |
||
− | cMissionZombieFactory Palisades_S_Atrium_P221 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_S_Atrium_P218" |
||
− | cMissionZombieFactory Palisades_S_Atrium_Slots_Hallway3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "Palisades_S_Atrium_Slots_Hallway" |
||
− | cMissionZombieFactory Palisades_Grotto_F1_South3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.5" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "Palisades_Grotto_F1_South" |
||
− | cMissionZombieFactory Palisades_N_Atrium_Slots_Hallway3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "75" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "Palisades_N_Atrium_Slots_Hallway" |
||
− | cMissionZombieFactory Palisades_North_Atrium_F1_Boundary3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.5" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "5" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "Palisades_North_Atrium_F1_Boundary" |
||
− | cMissionZombieFactory Palisades_North_Atrium_F1_Center3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.5" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "5" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "Palisades_North_Atrium_F1_Center" |
||
− | cMissionZombieFactory Palisades_North_Atrium_F1_Yuc_Exit3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "4" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "Palisades_North_Atrium_F1_Yuc_Exit" |
||
− | cMissionZombieFactory Palisades_Grotto_F2_East3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "100" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "Palisades_Grotto_F2_East" |
||
− | cMissionZombieFactory Palisades_Grotto_F2_West3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "100" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "Palisades_Grotto_F2_West" |
||
− | cMissionZombieFactory Palisades_North_Atrium_F5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "100" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Palisades_North_Atrium_F2" |
||
− | cMissionZombieFactory Grotto2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Grotto" |
||
− | cMissionLevelReady Fortune_Exterior_D4 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionAdjustZombieTuning fortune_exterior7 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | MaxNumUpdatingZombies = "125" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.30" |
||
− | cMissionZombieFactory w_park_Atlantica6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FortunePark_Atlantica" |
||
− | cMissionZombieFactory w_park_Atlantica_Ent6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Atlantica_Ent" |
||
− | cMissionZombieFactory w_park_Huxley6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "20" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FortunePark_Huxley" |
||
− | cMissionZombieFactory w_park_Northstrip6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FortunePark_NorthStrip" |
||
− | cMissionZombieFactory w_park_RoyalFlush6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_cocktaildress" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FortunePark_RoyalFlush" |
||
− | cMissionZombieFactory RF_Ent_Grad7 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "RF_Ent_Grad" |
||
− | cMissionZombieFactory Hux_Ent_Grad6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Huxley_Ent_Grad" |
||
− | cMissionZombieFactory w_park_Southstrip6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FortunePark_SouthStrip" |
||
− | cMissionZombieFactory w_park_FortunePark10 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | Amount2 = "15" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "40" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "FortunePark_Park" |
||
− | cMissionZombieFactory w_park_FortunePark11 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "40" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "FortunePark_Gateway" |
||
− | cMissionZombieFactory w_arena3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "5" |
||
− | ClumpDiameterDelta = "4" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "30" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "w_arena" |
||
− | cMissionZombieFactory w_arenadoors6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "5" |
||
− | ClumpDiameterDelta = "4" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "ArenaDoors" |
||
− | cMissionZombieFactory w_arena_PROTEST4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "w_arena_PROTEST" |
||
− | cMissionZombieFactory w_arena_plaza6 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "2.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "70" |
||
− | PercentQueen = "0.01" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "ArenaPlaza" |
||
− | cMissionZombieFactory w_south_strip3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "70" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "w_south_strip" |
||
− | cMissionZombieFactory w_south_strip_Fountain7 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Fountain" |
||
− | cMissionZombieFactory w_south_strip_Fountain_actual6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FountainActual" |
||
− | cMissionZombieFactory w_south_strip_AmericanaEntrance6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "10" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Americana_Entrance" |
||
− | cMissionZombieFactory w_south_strip_MOES6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "60" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthStrip_MOES" |
||
− | cMissionZombieFactory w_south_strip_VENTURE6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthStrip_VENTURE" |
||
− | cMissionZombieFactory w_south_strip_JUGGZ6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "80" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthStrip_JUGGZ2" |
||
− | cMissionZombieFactory w_south_strip_ROSIES6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "60" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthStrip_ROSIES" |
||
− | cMissionZombieFactory w_south_strip_KILBRIDES6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "40" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthStrip_KILBRIDES" |
||
− | cMissionZombieFactory C_SouthStrip4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "7" |
||
− | PercentClump = "70" |
||
− | PercentQueen = "0.5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "C_SouthStrip" |
||
− | cMissionZombieFactory C_SouthStrip_STAIRS6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "C_SouthStrip_STAIRS" |
||
− | cMissionZombieFactory N_Strip6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "2.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "N_Strip" |
||
− | cMissionZombieFactory N_StripEnd10 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "10" |
||
− | NumVertex = "7" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_cocktaildress" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "N_Strip_End" |
||
− | cMissionZombieFactory N_StripEnd_5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "10" |
||
− | NumVertex = "7" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_cocktaildress" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "N_Strip_End_2" |
||
− | cMissionZombieFactory N_StripYucatan_Entrance3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "10" |
||
− | NumVertex = "7" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_cocktaildress" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "Entrance_Blockers1" |
||
− | cMissionZombieFactory N_StripBehindTrailer3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "5" |
||
− | NumVertex = "7" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_cocktaildress" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "N_Strip_BehindTrailer" |
||
− | cMissionZombieFactory Luaii_Wauii3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "Luaii_Wauwii" |
||
− | cMissionZombieFactory N_Strip_Park7 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | NumVertex = "7" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_cocktaildress" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "N_Strip_To_Park" |
||
− | cMissionZombieFactory N_StripMid7 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "7" |
||
− | NumVertex = "7" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_cocktaildress" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "N_Strip_Mid" |
||
− | cMissionZombieFactory N_StripKerboom4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "12" |
||
− | NumVertex = "7" |
||
− | PercentClump = "80" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_cocktaildress" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Vertex0 = "14.943,0.666,-46.632" |
||
− | Vertex1 = "18.786,0.666,-42.652" |
||
− | Vertex2 = "17.319,0.667,-39.095" |
||
− | Vertex3 = "2.205,0.667,-25.048" |
||
− | Vertex4 = "-0.943,0.667,-23.682" |
||
− | Vertex5 = "-2.986,0.667,-26.288" |
||
− | Vertex6 = "13.217,0.667,-43.553" |
||
− | ZombieWarehouseName = "N_Strip_Kerboom" |
||
− | cMissionZombieFactory N_StripWalks7 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_cocktaildress" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "North_Strip_Walks" |
||
− | cMissionZombieFactory N_Strip_Shamrock_Casino6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Shamrocks" |
||
− | cMissionZombieFactory N_Strip_PubOGold6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Stripclub" |
||
− | cMissionZombieFactory CashGordans7 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_cocktaildress" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "CashGordans" |
||
− | cMissionZombieFactory Breach3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Breach_Exterior" |
||
− | cMissionZombieFactory Breach_BlendCrowd3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "5" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Breach_Exterior_Blend" |
||
− | cMissionZombieFactory Food_Barn4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Food_Barn" |
||
− | cMissionLevelReady Royal_Flush_Plaza_Day_6 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionAdjustZombieTuning RoyalFlushDay6 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionZombieFactory ExteriorVista8 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Exterior_Vista" |
||
− | cMissionZombieFactory RF_AVista8 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | ZombieWarehouseName = "RF_Americana_Vista" |
||
− | cMissionZombieFactory RoyalFlush_Fortune_Exit5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "FortuneExt_Exit" |
||
− | cMissionZombieFactory RoyalFlush_Americana_Exit5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Americana_Exit" |
||
− | cMissionZombieFactory RoyalFlush_SB_Exit5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SlotBarn_Exit" |
||
− | cMissionZombieFactory RoyalFlush_Stairs11 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "80" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Stairs" |
||
− | cMissionZombieFactory RoyalFlush_Halls13 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "70" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "W_Royal_Halls2" |
||
− | cMissionZombieFactory RoyalFlush_Halls5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "5" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "70" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "W_Royal_Halls" |
||
− | cMissionZombieFactory RoyalFlush_UpperHall4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "5" |
||
− | PercentClump = "30" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "UpperHall" |
||
− | cMissionZombieFactory RoyalFlush_UpperSportsCar6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "3" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "RoyalFlush_Upper_SportsCar" |
||
− | cMissionZombieFactory RoyalFlush_UpperDice5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "3" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "8" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "RoyalFlush_Upper_Dice" |
||
− | cMissionZombieFactory RoyalFlush_SportsCar5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "8" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "70" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "RoyalFlush_SportsCar" |
||
− | cMissionZombieFactory RoyalFlush_Dice7 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "4" |
||
− | ClumpSize = "16" |
||
− | PercentClump = "30" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "RoyalFlush_Dice" |
||
− | cMissionZombieFactory RoyalFlush_Coffee7 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | Amount4 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "10" |
||
− | PercentClump = "20" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | Type4 = "zombie_cocktaildress" |
||
− | ZombieWarehouseName = "RoyalFlush_Coffee" |
||
− | cMissionZombieRemoval rfzombiebgone4 |
||
− | Location = "-258.992,-1.544,-91.969" |
||
− | Radius = "6.0" |
||
− | cMissionZombieRemoval rfzombiebgone5 |
||
− | Location = "-142.961,5.967,-114.703" |
||
− | Radius = "7.0" |
||
− | cMissionLevelReady South_Plaza_Day4 |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | cMissionAdjustZombieTuning SP_Day4 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionZombieFactory SouthPlaza_Mall4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "60" |
||
− | PercentQueen = "3" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthPlaza_Mall" |
||
− | cMissionZombieFactory SouthPlaza_Gated3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthPlaza_Gated" |
||
− | cMissionZombieFactory SouthPlaza_Hotel_to_Exterior6 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | ZombieWarehouseName = "South_Plaza_HoteltoExterior" |
||
− | cMissionZombieFactory SouthPlaza_Mall_Plaza3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "40" |
||
− | PercentQueen = "5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthPlaza_Mall_Plaza2" |
||
− | cMissionZombieFactory SouthPlaza_Hall_5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthPlaza_Hall_2" |
||
− | cMissionZombieFactory SouthPlaza_Density3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | PercentQueen = "2.5" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Density" |
||
− | cMissionZombieFactory SouthPlaza_Hotel3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | ZombieWarehouseName = "SouthPlaza_Hotel" |
||
− | cMissionZombieFactory SouthPlaza_HotelEntrance3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "2" |
||
− | PercentClump = "70" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | ZombieWarehouseName = "SouthPlaza_HotelEntrance" |
||
− | cMissionZombieFactory SouthPlaza_ArenaEntrance5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "2" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "1" |
||
− | ClumpSize = "2" |
||
− | PercentClump = "30" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | ZombieWarehouseName = "SouthPlaza_ArenaEntrance" |
||
− | cMissionLevelReady Underground_Day6 |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | cMissionAdjustZombieTuning DEFAULT18 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionZombieFactory x2152 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "10" |
||
− | IgnoreAction = "false" |
||
− | PercentClump = "30" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Innertunnels" |
||
− | cMissionZombieFactory x2158 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "6" |
||
− | IgnoreAction = "false" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Underground_Track" |
||
− | cMissionZombieFactory x2159 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "6" |
||
− | IgnoreAction = "false" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Underground_Track" |
||
− | cMissionZombieFactory x2160 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "6" |
||
− | IgnoreAction = "false" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Underground_Track" |
||
− | cMissionZombieFactory x2161 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "6" |
||
− | IgnoreAction = "false" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Underground_Track" |
||
− | cMissionZombieFactory x2162 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | ClumpDiameterDelta = "0" |
||
− | ClumpNoise = "0" |
||
− | ClumpSize = "0" |
||
− | IgnoreAction = "false" |
||
− | PercentClump = "0" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Underground_Loadingbay1" |
||
− | cMissionZombieFactory x2178 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "0" |
||
− | ClumpSize = "0" |
||
− | IgnoreAction = "false" |
||
− | PercentClump = "0" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Underground_Loadingbay2" |
||
− | cMissionZombieFactory x2179 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "0" |
||
− | ClumpSize = "0" |
||
− | IgnoreAction = "false" |
||
− | PercentClump = "0" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Underground_Loadingbay3" |
||
− | cMissionZombieFactory x2141 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "0" |
||
− | ClumpSize = "0" |
||
− | IgnoreAction = "false" |
||
− | PercentClump = "0" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "W_Underground_Loadingbay0" |
||
− | cMissionLevelReady Yucutan_Day4 |
||
− | LevelName = "LEVEL_YUCATAN_CASINO" |
||
− | cMissionAdjustZombieTuning DEFAULT10 |
||
− | MaxAttractorsForSurvivor = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone0 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone1 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone2 = "0" |
||
− | NumberOfAllowableZombiesChasingYouZone3 = "0" |
||
− | WanderingZombies = "0.4" |
||
− | cMissionZombieFactory w_Yucatan_Walkways_F3 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "2" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "35" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_showgirl" |
||
− | ZombieWarehouseName = "w_Yucatan_Walkways" |
||
− | cMissionZombieFactory w_Yucatan_Walkways_F9 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "10" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "5" |
||
− | ClumpSize = "11" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_showgirl" |
||
− | ZombieWarehouseName = "w_Yucatan_Walkways_SSentrance" |
||
− | cMissionZombieFactory w_Yucatan_NStrip_Exit_F3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_showgirl" |
||
− | ZombieWarehouseName = "w_Yucatan_NStrip_Exit" |
||
− | cMissionZombieFactory w_Yucatan_NStrip_Exit_F9 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "w_Yucatan_NStrip_Exit_Grad1" |
||
− | cMissionZombieFactory w_Yucatan_NStrip_Exit2_F3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_showgirl" |
||
− | ZombieWarehouseName = "w_Yucatan_NStrip_Exit_Grad" |
||
− | cMissionZombieFactory w_Yucatan_Slots_F5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "3" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_showgirl" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "w_Yucatan_Slots" |
||
− | cMissionZombieFactory w_Yucatan_Rug3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_showgirl" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "w_Yucatan_Rug" |
||
− | cMissionZombieFactory w_Yucatan_Palisades_exit3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "w_Yucatan_Exit_Palisades" |
||
− | cMissionZombieFactory w_Yucatan_FoodBarn_exit3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "w_Yucatan_Exit_FoodBarn" |
||
− | cMissionZombieFactory w_Yucatan_FoodBarn_exitdoors3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "w_Yucatan_Exit_FoodBarndoors" |
||
− | cMissionZombieFactory HotelReception2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "2" |
||
− | ClumpSize = "5" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_showgirl" |
||
− | ZombieWarehouseName = "HotelReception" |
||
− | cMissionZombieFactory Shoal_Entry2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_showgirl" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "w_Yucatan_Shoal" |
||
− | cMissionZombieFactory w_Yucatan_Shoal_Interior1 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "4" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "40" |
||
− | PercentQueen = "2" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_showgirl" |
||
− | ZombieWarehouseName = "w_Yucatan_Shoal_Interior" |
||
− | cMissionZombieFactory YucatanTrhoughFoodBarnDoors4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "YucatanThroughFoodBarnDoors" |
||
− | cMissionSendCommandToProp CloseDoors4 |
||
− | PropCommand = "9" |
||
− | PropName = "NightClubDoor" |
||
− | cMissionSendCommandToProp CloseDoors5 |
||
− | PropCommand = "10" |
||
− | PropName = "NightClubDoor1" |
||
− | cMissionLevelReady UndergroundElevators6 |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | cMissionZombieFactory x2180 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "25" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Stair_1" |
||
− | cMissionZombieFactory x2181 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "25" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Stair_2" |
||
− | cMissionZombieFactory x2182 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "25" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Stair_3" |
||
− | cMissionZombieFactory x2185 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "25" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Stair_4" |
||
− | cMissionZombieFactory x2183 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "foyer_2" |
||
− | cMissionZombieFactory x2184 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "6" |
||
− | PercentClump = "50" |
||
− | PercentQueen = "1" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "foyer_3" |
||
− | </pre> |
||
− | == Respawns_Rooftops_Suppressions== |
||
− | <pre> |
||
− | cMissionDefinition Respawns_Rooftops_Suppressions |
||
− | Duration = "518400" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "11" |
||
− | StartTime = "10800" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionLevelReady Americana_Respawns |
||
− | LevelName = "LEVEL_AMERICANA_CASINO" |
||
− | cMissionSpawnZombieCrate americanarefill81 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "A2C_01" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate americanarefill82 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "main_walkways_01" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate americanarefill83 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "main_walkways_02" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate americanarefill84 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "main_walkways_03" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate americanarefill85 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "main_walkways_04" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate americanarefill86 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "main_walkways_05" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate americanarefill87 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "main_walkways_06" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate americanarefill88 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "BJBBQS_Entrance" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate americanarefill89 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "slot_areas_2" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate americanarefill90 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "slot_areas_3" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate americanarefill91 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "slot_areas_4" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate americanarefill92 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "slot_areas_5" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate americanarefill93 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "slot_areas_6" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate americanarefill94 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "slot_areas_7" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate americanarefill95 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "slot_areas_7" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate americanarefill96 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "slot_areas_8" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate americanarefill97 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "slot_areas_9" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate americanarefill98 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "BJBBQS_Entrance" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate americanarefill99 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "ArenaExit1" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate americanarefill100 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "ArenaExit2" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionZombieFactory RF_Vista |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "RF_Vista" |
||
− | cMissionLevelReady ArenaBackstage_Respawns |
||
− | LevelName = "LEVEL_ARENA_BACKSTAGE" |
||
− | cMissionSpawnZombieCrate refillcrate72 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "cPolygon16" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate refillcrate73 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "cPolygon17" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate refillcrate74 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "cPolygon45" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate refillcrate75 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "cPolygon30" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate refillcrate76 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "cPolygon32" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate refillcrate77 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "cPolygon34" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate refillcrate78 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "cPolygon35" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate refillcrate79 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "cPolygon41" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate refillcrate80 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "cPolygon42" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate refillcrate81 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "cPolygon43" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate refillcrate82 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "cPolygon37" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate refillcrate83 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "cPolygon38" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionZombieFactory Arena_FEx_View4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny_female" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Arena_FEx_View" |
||
− | cMissionZombieFactory Americana_View2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Americana_View" |
||
− | cMissionZombieFactory SouthPlaza_Vista4 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SouthPlaza_Vista" |
||
− | cMissionLevelReady Atlantica_Casino_Respawns |
||
− | LevelName = "LEVEL_ATLANTICA_CASINO" |
||
− | cMissionSpawnZombieCrate AtlatnicaRefill52 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "cPolygon1" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "3" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate AtlatnicaRefill53 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "cPolygon1" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "3" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate AtlatnicaRefill54 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "cPolygon3" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "3" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate AtlatnicaRefill55 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "cPolygon5" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "3" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate AtlatnicaRefill56 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "cPolygon6" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "3" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate AtlatnicaRefill57 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "cPolygon7" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "3" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate AtlatnicaRefill58 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "cPolygon8" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "3" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate AtlatnicaRefill59 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "cPolygon9" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "3" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate AtlatnicaRefill60 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "cPolygon11" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "3" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate AtlatnicaRefill61 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "cPolygon13" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "3" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate AtlatnicaRefill62 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "cPolygon14" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "3" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate AtlatnicaRefill63 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "Slots" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "3" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionSpawnZombieCrate AtlatnicaRefill64 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "Tables" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "3" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionLevelReady SlotBarn_Respawns |
||
− | LevelName = "LEVEL_FOOD_BARN" |
||
− | cMissionSpawnZombieCrate refillcrate109 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "cPolygon2" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate refillcrate110 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "cPolygon3" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate refillcrate113 |
||
− | DisableIfChuckIsCloserThan = "1" |
||
− | ShapeName = "cPolygon10" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate refillcrate114 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "cPolygon12" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate refillcrate115 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "cPolygon13" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate refillcrate116 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "cPolygon" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate refillcrate118 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "cPolygon4" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate refillcrate123 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "cPolygon9" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionZombieFactory Slotbarn_RFVista2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | ZombieWarehouseName = "SlotBarn_RFVista" |
||
− | cMissionZombieRemoval RoyalFLushExit |
||
− | Location = "-73.074,-1.610,-99.844" |
||
− | Radius = "10" |
||
− | cMissionLevelReady Fortune_Exterior_respawns |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSpawnZombieCrate FExrefill90 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "cPolygon1" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate FExrefill91 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "cPolygon2" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate FExrefill92 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "cPolygon4" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate FExrefill93 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "cPolygon13" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate FExrefill94 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "cPolygon15" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate FExrefill95 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "cPolygon22" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate FExrefill96 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "cPolygon26" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate FExrefill97 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "cPolygon27" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate FExrefill98 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "cPolygon28" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate FExrefill99 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "FortunePark_4" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate FExrefill100 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "FortunePark_7" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate FExrefill101 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "FortunePark_10" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate FExrefill102 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "FortunePark_11" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate FExrefill103 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "Entrance" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate FExrefill104 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "cPolygonSmall1" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate FExrefill105 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "cPolygonSmall2" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate FExrefill106 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "cPolygonSmall5" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate FExrefill107 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "SouthStriptoParkWest" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate FExrefill108 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "SoutStriptoParkEast" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate FExrefill109 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "Southstrip_Kilbrides_2" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate FExrefill110 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "Nstrip_6" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate FExrefill111 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "Nstrip_7" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate FExrefill112 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "Nstrip_8" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate FExrefill113 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "Nstrip_10" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate FExrefill114 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "Nstrip_11" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate FExrefill115 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "Nstrip_kerboom" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate FExrefill116 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "NStrip_Sidewalk_1" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate FExrefill117 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "Nstrip_Sidewalk_3" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate FExrefill118 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "Nstrip_Sidewalk_4" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionZombieFactory ParkToRoyal |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "ParkToRoyal" |
||
− | cMissionLevelReady Palisades_Respawns |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionSpawnZombieCrate crate50 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "Pali_Grotto_F1_South_1" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate crate51 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "Pali_Grotto_F1_South_2" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate crate52 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "Pali_Grotto_F1_South_3" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate crate53 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "Pali_Grotto_F1_South_4" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate crate54 |
||
− | DisableIfChuckIsCloserThan = "1" |
||
− | ShapeName = "Pali_Grotto_P204_P205_x" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate crate55 |
||
− | DisableIfChuckIsCloserThan = "1" |
||
− | ShapeName = "Pali_Grotto_P214_P215_x" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate crate56 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "Pali_N_Atrium_F2_w" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate crate57 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "Pali_N_Atrium_F2_e" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate crate58 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "Pali_N_Atrium_F2_s" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate crate59 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "Pali_N_Atrium_F1_1" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate crate60 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "Pali_N_Atrium_F1_2" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate crate61 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "Pali_N_Atrium_F1_Center_1" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate crate62 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "P218_P" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate crate63 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "Pali_S_Atrium_F1_1" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate crate64 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "Pali_S_Atrium_F1_2" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate crate65 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "Pali_S_Atrium_F1_3" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionZombieRemoval YucExit |
||
− | Location = "217.968,-0.561,-194.690" |
||
− | Radius = "10.0" |
||
− | cMissionZombieFactory YucVista |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Palisades_Yucatan_Exit_1" |
||
− | cMissionLevelReady South_Plaza_Respawns |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | cMissionSpawnZombieCrate refillcrate127 |
||
− | DisableIfChuckIsCloserThan = "30" |
||
− | ShapeName = "Density_Plaza2_1" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate refillcrate128 |
||
− | DisableIfChuckIsCloserThan = "30" |
||
− | ShapeName = "Density_Plaza2_2" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate refillcrate129 |
||
− | DisableIfChuckIsCloserThan = "30" |
||
− | ShapeName = "Hall2" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate refillcrate130 |
||
− | DisableIfChuckIsCloserThan = "30" |
||
− | ShapeName = "Hall1" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate refillcrate131 |
||
− | DisableIfChuckIsCloserThan = "30" |
||
− | ShapeName = "Hall3" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate refillcrate132 |
||
− | DisableIfChuckIsCloserThan = "30" |
||
− | ShapeName = "Plaza1_Centurion" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate refillcrate151 |
||
− | DisableIfChuckIsCloserThan = "30" |
||
− | ShapeName = "Plaza3_LionvsMan" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate refillcrate152 |
||
− | DisableIfChuckIsCloserThan = "30" |
||
− | ShapeName = "Entrance_fr_Arena" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate refillcrate153 |
||
− | DisableIfChuckIsCloserThan = "30" |
||
− | ShapeName = "Hotel_Lobby" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionLevelReady Underground_Respawns |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | cMissionSpawnZombieCrate respawnunderground_crate46 |
||
− | DisableIfChuckIsCloserThan = "50" |
||
− | ShapeName = "c10" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate respawnunderground_crate47 |
||
− | DisableIfChuckIsCloserThan = "50" |
||
− | ShapeName = "cPolygon3" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate respawnunderground_crate48 |
||
− | DisableIfChuckIsCloserThan = "50" |
||
− | ShapeName = "cPolygon4" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate respawnunderground_crate49 |
||
− | DisableIfChuckIsCloserThan = "50" |
||
− | ShapeName = "cPolygon7" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate respawnunderground_crate50 |
||
− | DisableIfChuckIsCloserThan = "50" |
||
− | ShapeName = "cPolygon8" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate respawnunderground_crate51 |
||
− | DisableIfChuckIsCloserThan = "50" |
||
− | ShapeName = "cPolygon12" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate respawnunderground_crate52 |
||
− | DisableIfChuckIsCloserThan = "50" |
||
− | ShapeName = "cPolygon30" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate respawnunderground_crate53 |
||
− | DisableIfChuckIsCloserThan = "50" |
||
− | ShapeName = "cPolygon31" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate respawnunderground_crate54 |
||
− | DisableIfChuckIsCloserThan = "50" |
||
− | ShapeName = "cPolygon32" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate respawnunderground_crate55 |
||
− | DisableIfChuckIsCloserThan = "50" |
||
− | ShapeName = "cPolygon33" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate respawnunderground_crate56 |
||
− | DisableIfChuckIsCloserThan = "50" |
||
− | ShapeName = "cPolygon34" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate respawnunderground_crate68 |
||
− | DisableIfChuckIsCloserThan = "50" |
||
− | ShapeName = "cPolygon41" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "2" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionLevelReady Underground_InnerTunnels_Respawns |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | cMissionSpawnZombieCrate respawnunderground_crate69 |
||
− | DisableIfChuckIsCloserThan = "50" |
||
− | ShapeName = "cPolygon13" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "10" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate respawnunderground_crate70 |
||
− | DisableIfChuckIsCloserThan = "50" |
||
− | ShapeName = "cPolygon14" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "10" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate respawnunderground_crate71 |
||
− | DisableIfChuckIsCloserThan = "50" |
||
− | ShapeName = "cPolygon15" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "10" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate respawnunderground_crate72 |
||
− | DisableIfChuckIsCloserThan = "50" |
||
− | ShapeName = "cPolygon16" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "10" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate respawnunderground_crate73 |
||
− | DisableIfChuckIsCloserThan = "50" |
||
− | ShapeName = "cPolygon17" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "10" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate respawnunderground_crate74 |
||
− | DisableIfChuckIsCloserThan = "50" |
||
− | ShapeName = "cPolygon23" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "10" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate respawnunderground_crate75 |
||
− | DisableIfChuckIsCloserThan = "50" |
||
− | ShapeName = "cPolygon25" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "10" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate respawnunderground_crate76 |
||
− | DisableIfChuckIsCloserThan = "50" |
||
− | ShapeName = "cPolygon26" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "10" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionLevelReady Royal_Flush_Plaza_Respawns |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionSpawnZombieCrate refillcrate154 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "cPolygon12" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "6" |
||
− | cMissionSpawnZombieCrate refillcrate155 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "cPolygon14" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "6" |
||
− | cMissionSpawnZombieCrate refillcrate156 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "cPolygon11" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "6" |
||
− | cMissionSpawnZombieCrate refillcrate157 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "cPolygon8" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "6" |
||
− | cMissionSpawnZombieCrate refillcrate158 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "cPolygon19" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "6" |
||
− | cMissionSpawnZombieCrate refillcrate159 |
||
− | DisableIfChuckIsCloserThan = "10" |
||
− | ShapeName = "cPolygon18" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "5" |
||
− | ZombiesPerSpawnTime = "6" |
||
− | cMissionZombieFactory RoyalFlush_SB_Exit3 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "SlotBarn_LOD" |
||
− | cMissionZombieFactory ExteriorVista5 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Exterior_Vista" |
||
− | cMissionLevelReady Yucutan_Respawns |
||
− | LevelName = "LEVEL_YUCATAN_CASINO" |
||
− | cMissionSpawnZombieCrate YucatanRefill26 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "Exit_1" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "3" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate YucatanRefill27 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "Exit_2" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "3" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate YucatanRefill28 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "c2" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "3" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate YucatanRefill29 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "c3" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "3" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate YucatanRefill30 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "cPolygon12" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "3" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate YucatanRefill31 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "Slot_1" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "3" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate YucatanRefill32 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "Slot_2" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "3" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate YucatanRefill33 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "Slot_3" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "3" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate YucatanRefill34 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "Slot_4" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "3" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate YucatanRefill35 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "Slot_5" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "3" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate YucatanRefill36 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "cPolygon3" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "3" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate YucatanRefill37 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "cPolygon4" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "3" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate YucatanRefill38 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "c1" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "3" |
||
− | ZombiesPerSpawnTime = "2" |
||
− | cMissionSpawnZombieCrate YucatanRefill52 |
||
− | DisableIfChuckIsCloserThan = "5" |
||
− | ShapeName = "cPolygon13" |
||
− | StartWhenZombiesDropBelow = "3" |
||
− | TimeBetweenSpawns = "10" |
||
− | ZombiesPerSpawnTime = "1" |
||
− | cMissionZombieRemoval PalExit |
||
− | Location = "336.433,1.020,-242.147" |
||
− | Radius = "10" |
||
− | cMissionZombieFactory PalVista |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Pal_Vista" |
||
− | cMissionLevelReady Food_Court_Respawns |
||
− | LevelName = "LEVEL_FOOD_BARN" |
||
− | cMissionSpawnZombie acetylene10 |
||
− | NumberOfZombies = "1" |
||
− | Rotation = "-0.8" |
||
− | SpawnPoint = "91.985,-1.616,-243.670" |
||
− | SpawnWithItem = "Dolly" |
||
− | ZombieType = "zombie_maintenance" |
||
− | cMissionLevelReady Theatre_Rooftop |
||
− | LevelName = "LEVEL_ROOFTOP_THEATER" |
||
− | cMissionZombieFactory theatrevantage |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | Amount2 = "15" |
||
− | Amount3 = "15" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "8" |
||
− | ClumpSize = "15" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_skinny" |
||
− | ZombieWarehouseName = "Zombies_Exterior_Theatre" |
||
− | cMissionLevelReady Royal_Rooftop |
||
− | LevelName = "LEVEL_ROOFTOP_ROYAL" |
||
− | cMissionZombieFactory rbax |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "8" |
||
− | ClumpSize = "15" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Exterior_View_Royal" |
||
− | cMissionLevelReady Atlantica_Rooftop |
||
− | LevelName = "LEVEL_ROOFTOP_ATLANTICA" |
||
− | cMissionZombieFactory rbax1 |
||
− | Amount0 = "15" |
||
− | Amount1 = "15" |
||
− | Amount2 = "15" |
||
− | Amount3 = "15" |
||
− | ClumpDiameter = "6" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "8" |
||
− | ClumpSize = "15" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny_female" |
||
− | Type2 = "zombie_skinny" |
||
− | Type3 = "zombie_skinny_female" |
||
− | ZombieWarehouseName = "Exterior_View_Atlantica" |
||
− | |||
− | </pre> |
||
− | =Zombrex missions= |
||
− | [[Zombrex 1]] files |
||
− | == Zombrex1== |
||
− | <pre> |
||
− | cMissionDefinition Zombrex1 |
||
− | CaseFileScreenDescription = "80619" |
||
− | Color = "8694269" |
||
− | DebugSpawnPoint = "Start" |
||
− | DescriptionSummary = "77599" |
||
− | DisplayName = "221" |
||
− | Duration = "25200" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "13" |
||
− | ParentMission = "Zombrex1GiveZombrex" |
||
− | ShowInDebugMenu = "true" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "0" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective x32 |
||
− | cMissionObjectiveEvent PickupRoyalZombrex2 |
||
− | EventString = "EndLootersDoor" |
||
− | MissionWaypoint = "ROYAL_FLUSH,-100.964,-1.552,-80.664" |
||
− | cMissionObjectiveEvent PickupRoyalZombrex3 |
||
− | EventString = "RoyalFlushZombrex" |
||
− | MissionWaypoint = "ROYAL_FLUSH,-107.488,-1.558,-105.951" |
||
− | cMissionOnEnter Zombrex1-Start |
||
− | cMissionSetClock set_starting_time |
||
− | Time = "10800" |
||
− | cMissionSetChuckState MetInOutBreak |
||
− | ChuckState = "71" |
||
− | Item = "srv_noah" |
||
− | cMissionSetChuckState MetInOutBreak1 |
||
− | ChuckState = "71" |
||
− | Item = "srv_jenny" |
||
− | cMissionSetChuckState MetInOutBreak13 |
||
− | ChuckState = "71" |
||
− | Item = "srv_tom" |
||
− | cMissionSetChuckState MetInOutBreak12 |
||
− | ChuckState = "71" |
||
− | Item = "srv_shaun" |
||
− | cMissionSetChuckState MetInOutBreak11 |
||
− | ChuckState = "71" |
||
− | Item = "srv_lance" |
||
− | cMissionSetChuckState MetInOutBreak10 |
||
− | ChuckState = "71" |
||
− | Item = "srv_luca" |
||
− | cMissionSetChuckState MetInOutBreak9 |
||
− | ChuckState = "71" |
||
− | Item = "srv_andrea" |
||
− | cMissionSetChuckState MetInOutBreak8 |
||
− | ChuckState = "71" |
||
− | Item = "srv_helen" |
||
− | cMissionSetChuckState MetInOutBreak7 |
||
− | ChuckState = "71" |
||
− | Item = "srv_adrian" |
||
− | cMissionSetChuckState MetInOutBreak6 |
||
− | ChuckState = "71" |
||
− | Item = "srv_irwin" |
||
− | cMissionSetChuckState MetInOutBreak5 |
||
− | ChuckState = "71" |
||
− | Item = "srv_jeremiah" |
||
− | cMissionSetChuckState MetInOutBreak4 |
||
− | ChuckState = "71" |
||
− | Item = "srv_pat" |
||
− | cMissionSetChuckState MetInOutBreak3 |
||
− | ChuckState = "71" |
||
− | Item = "srv_kalee" |
||
− | cMissionSetChuckState MetInOutBreak2 |
||
− | ChuckState = "71" |
||
− | Item = "srv_alice" |
||
− | cMissionSetChuckState MetInOutBreak14 |
||
− | ChuckState = "71" |
||
− | Item = "srv_drake" |
||
− | cMissionSetChuckState SafeNPC12 |
||
− | ChuckState = "69" |
||
− | Item = "cast_katey" |
||
− | cMissionSetChuckState SafeNPC13 |
||
− | ChuckState = "69" |
||
− | Item = "cast_stacey" |
||
− | cMissionSetChuckState SafeNPC15 |
||
− | ChuckState = "69" |
||
− | Item = "srv_anim" |
||
− | cMissionSetChuckState SafeNPC16 |
||
− | ChuckState = "69" |
||
− | Item = "srv_lulu" |
||
− | cMissionSetChuckState SafeNPC17 |
||
− | ChuckState = "69" |
||
− | Item = "srv_tamara" |
||
− | cMissionSetChuckState SafeNPC18 |
||
− | ChuckState = "69" |
||
− | Item = "srv_skylar" |
||
− | cMissionSetChuckState SafeNPC19 |
||
− | ChuckState = "69" |
||
− | Item = "srv_kristopher" |
||
− | cMissionSetChuckState SafeNPC21 |
||
− | ChuckState = "69" |
||
− | Item = "srv_crystal" |
||
− | cMissionSetChuckState SafeNPC22 |
||
− | ChuckState = "69" |
||
− | Item = "srv_wade" |
||
− | cMissionSetChuckState SafeNPC23 |
||
− | ChuckState = "69" |
||
− | Item = "srv_kirby" |
||
− | cMissionSetChuckState SafeNPC24 |
||
− | ChuckState = "69" |
||
− | Item = "cast_sullivan" |
||
− | cMissionCinematic GetKateyZombrex1 |
||
− | CinematicName = "016_inside_the_safehouse_a" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionCinematic GetKateyZombrex2 |
||
− | CinematicName = "016_inside_the_safehouse_b" |
||
− | cMissionTeleportPlayer NISEnd1 |
||
− | SpawnPoint = "Zombrex1Start" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionTimer CinemaDelay |
||
− | DeltaTimeSecondsRealTime = "0.2" |
||
− | cMissionRaiseDialog x346 |
||
− | FullScreen_TutorialID = "9" |
||
− | cMissionRaiseDialog Coop_tutorial |
||
− | FullScreen_TutorialID = "20" |
||
− | cMissionSetChuckState FullHealth |
||
− | ChuckState = "7" |
||
− | cMissionTimer x628 |
||
− | DeltaTimeSecondsRealTime = "1" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSetChuckState GiveTrasceiver4 |
||
− | ChuckState = "20" |
||
− | Value = "85013" |
||
− | cMissionRaiseDialog x724 |
||
− | Mission_Ticker = "85113" |
||
− | cMissionSetChuckState GiveMap6 |
||
− | ChuckState = "20" |
||
− | IgnoreAction = "false" |
||
− | Value = "85012" |
||
− | cMissionRaiseDialog x722 |
||
− | Mission_Ticker = "85112" |
||
− | cMissionRaiseDialog MapTransSlate1 |
||
− | Key_Item = "85016" |
||
− | cMissionSendCommandToProp OpenSecurityRoom |
||
− | PropCommand = "9" |
||
− | PropName = "Door_Security_Room" |
||
− | cMissionSetChuckState Coopable |
||
− | ChuckState = "74" |
||
− | Value = "85017" |
||
− | |||
− | cMissionLevelReady Safehouse |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnNPC Sulli |
||
− | NPCName = "cast_sullivan" |
||
− | Rotation = "-1.273" |
||
− | SpawnPoint = "3.283,-1.088,12.518" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogue x172 |
||
− | Dialogue0 = "81062" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | cMissionSpawnNPC StaceyZom1 |
||
− | NPCName = "cast_stacey" |
||
− | Rotation = "2.0" |
||
− | SpawnPoint = "-3.6,-1.110,7.1" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition cond_ZombrexPlease10 |
||
− | ConditionParameter1 = "85001" |
||
− | DialogueCondition = "21" |
||
− | cMissionDialogue BeCareful49 |
||
− | Dialogue0 = "85431" |
||
− | Dialogue1 = "85432" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "false" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue BeCareful50 |
||
− | Dialogue0 = "85433" |
||
− | Dialogue1 = "85434" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "false" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue BeCareful52 |
||
− | Dialogue0 = "85435" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | cMissionStartEffect Blood53 |
||
− | EffectEnum = "30" |
||
− | Location = "-226.957,-6.920,89.680" |
||
− | Number = "2" |
||
− | Rotation = "0,0,0,1" |
||
− | cMissionDialogue BeCareful51 |
||
− | Dialogue0 = "85440" |
||
− | Dialogue1 = "85441" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "false" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue BeCareful53 |
||
− | Dialogue0 = "85442" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | cMissionSetNPCScriptedAction x3945 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_stacey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC KateyZom1 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "cast_katey" |
||
− | Rotation = "-4" |
||
− | SpawnPoint = "-10.613,-1.020,9.882" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition cond_ZombrexPlease11 |
||
− | ConditionParameter1 = "85001" |
||
− | DialogueCondition = "21" |
||
− | cMissionDialogue ZombrexPlease7 |
||
− | Dialogue0 = "85436" |
||
− | Dialogue1 = "85437" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim1 = "6" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue ZombrexPlease8 |
||
− | Dialogue0 = "85438" |
||
− | Dialogue1 = "85439" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim1 = "6" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue fail_ZombrexPlease10 |
||
− | Dialogue0 = "85443" |
||
− | Dialogue1 = "85444" |
||
− | Dialogue2 = "85445" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "7" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "50051" |
||
− | cMissionSetNPCScriptedAction x398 |
||
− | IsLooping = "false" |
||
− | NPCName = "cast_katey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionSetChuckState x291 |
||
− | ChuckState = "53" |
||
− | cMissionLevelReady Exterior18 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSpawnItem Gate12 |
||
− | ItemName = "Gate_Small" |
||
− | Location = "50.413,0.953,-150.607" |
||
− | Rotation = "0.000,-0.922,0.000,0.387" |
||
− | cMissionSpawnItem Gate13 |
||
− | ItemName = "Gate" |
||
− | Location = "-207.748,-4.245,28.615" |
||
− | Rotation = "0.000,-0.022,0.000,0.996" |
||
− | cMissionDisableTriggerVolume DisableSpawnofNorthLooter2 |
||
− | TriggerName = "PawnshopNorthSpawn" |
||
− | cMissionDisableTriggerVolume DisableSpawnofNorthLooter16 |
||
− | TriggerName = "PawnshopNorthEnter" |
||
− | cMissionDisableTriggerVolume DisableSpawnofNorthLooter15 |
||
− | TriggerName = "PawnshopNorthExit" |
||
− | cMissionDisableTriggerVolume DisableSpawnofNorthLooter4 |
||
− | TriggerName = "PawnshopSouthSpawn" |
||
− | cMissionDisableTriggerVolume DisableSpawnofNorthLooter14 |
||
− | TriggerName = "PawnshopSouthEnter" |
||
− | cMissionDisableTriggerVolume DisableSpawnofNorthLooter13 |
||
− | TriggerName = "PawnshopSouthExit" |
||
− | cMissionLevelReady Royal |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionSpawnItem Gate14 |
||
− | ItemName = "Gate" |
||
− | Location = "-138.986,5.931,-114.063" |
||
− | Rotation = "0.000,-0.716,0.000,0.702" |
||
− | cMissionDisableTriggerVolume DisableSpawnRoyal1 |
||
− | TriggerName = "PawnshopRoyalSpawn" |
||
− | cMissionDisableTriggerVolume DisableSpawnRoyal7 |
||
− | TriggerName = "PawnshopRoyalEnter" |
||
− | cMissionDisableTriggerVolume DisableSpawnRoyal6 |
||
− | TriggerName = "PawnshopRoyalExit" |
||
− | cMissionLevelReady Pallisades |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionSpawnItem Gate15 |
||
− | ItemName = "Gate_Small" |
||
− | Location = "258.389,6.928,-185.788" |
||
− | Rotation = "0.000,-0.389,0.000,0.924" |
||
− | cMissionDisableTriggerVolume DisableSpawnofNorthLooter5 |
||
− | TriggerName = "PawnshopPalisadesSpawn" |
||
− | cMissionDisableTriggerVolume DisableSpawnofNorthLooter18 |
||
− | TriggerName = "PawnshopPalisadesEnter" |
||
− | cMissionDisableTriggerVolume DisableSpawnofNorthLooter17 |
||
− | TriggerName = "PawnshopPalisadesExit" |
||
− | cMissionOnSuccess KillGates |
||
− | cMissionSendCommandToProp KillGates1 |
||
− | PropCommand = "17" |
||
− | PropName = "Gate12" |
||
− | cMissionSendCommandToProp KillGates4 |
||
− | PropCommand = "17" |
||
− | PropName = "Gate13" |
||
− | cMissionSendCommandToProp KillGates3 |
||
− | PropCommand = "17" |
||
− | PropName = "Gate14" |
||
− | cMissionSendCommandToProp KillGates2 |
||
− | PropCommand = "17" |
||
− | PropName = "Gate15" |
||
− | </pre> |
||
− | |||
− | == Zombrex1_Looters== |
||
− | <pre> |
||
− | cMissionDefinition Zombrex1_Looters |
||
− | Color = "8694269" |
||
− | DebugSpawnPoint = "Start" |
||
− | Duration = "18000" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "8" |
||
− | ParentMission = "Zombrex1GiveZombrex" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "10800" |
||
− | cMissionObjective Zombrex1_Looters-Objective |
||
− | cMissionObjectiveKillBoss x38 |
||
− | BOSS_NAME = "Pharmacy" |
||
− | cMissionCinematic Fin3 |
||
− | CinematicName = "020_find_zombrex" |
||
− | cMissionTeleportPlayer x2201 |
||
− | SpawnPoint = "EndLooters" |
||
− | cMissionHideTriggerVolume x2251 |
||
− | TriggerName = "LockpharmacyDoorsTrigger1" |
||
− | cMissionSetChuckState give_key |
||
− | ChuckState = "20" |
||
− | Value = "85000" |
||
− | |||
− | cMissionLevelReady RoyalFlush1 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionSpawnZombie battle_looters_factory |
||
− | NumberOfZombies = "0" |
||
− | ZombieType = "looter" |
||
− | cMissionOnTrigger TriggerLooters |
||
− | InnerRadius = "2" |
||
− | Location = "-101.841,-1.547,-90.116" |
||
− | Radius = "2" |
||
− | RenderSphere = "false" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionBossBattle Looters4 |
||
− | BattleFile = "data/datafile/battle_pharmacy.txt" |
||
− | BattleName = "Pharmacy" |
||
− | cMissionSendCommandToProp MakeCoop6 |
||
− | PropCommand = "37" |
||
− | PropName = "RoysMart3" |
||
− | cMissionSendCommandToProp MakeCoop7 |
||
− | PropCommand = "37" |
||
− | PropName = "RoysMart" |
||
− | cMissionOnTrigger RoyalDescTrigger2 |
||
− | InnerRadius = "6" |
||
− | Location = "-303.088,-1.581,-115.660" |
||
− | Radius = "6" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSendEvent StartRoyalDesc1 |
||
− | Value = "StartRoyalDescription" |
||
− | cMissionZombieRemoval x178 |
||
− | Location = "-93.412,-1.558,-76.462" |
||
− | Radius = "12" |
||
− | cMissionOnEvent RoyalFlushCall |
||
− | EventString = "StartRoyalDescription" |
||
− | OnlyExecuteOnce = "true" |
||
− | cMissionPhoneCall StaceyRoyalDesc4 |
||
− | DeactivateOnLevelTransition = "true" |
||
− | HighPriority = "true" |
||
− | cMissionDialogue RoyalDesc4 |
||
− | Dialogue0 = "67926" |
||
− | SpeakerID0 = "77510" |
||
− | |||
− | </pre> |
||
− | == Zombrex1_Survivor== |
||
− | <pre> |
||
− | cMissionDefinition Zombrex1_Survivor |
||
− | CantFailOnLevel = "ROYAL_FLUSH" |
||
− | Duration = "18000" |
||
− | LevelRequiredToStartName = "ROYAL_FLUSH" |
||
− | MissionType = "8" |
||
− | StartTime = "10800" |
||
− | cMissionObjective Zombrex1_Survivor-Objective |
||
− | cMissionObjectiveNPCJoin Join |
||
− | NPCName = "srv_denyce" |
||
− | cMissionLevelReady Mall4 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionSpawnNPC Survivor |
||
− | NPCName = "srv_denyce" |
||
− | Rotation = "1.959" |
||
− | SpawnPoint = "-115.749,-1.558,-95.732" |
||
− | cMissionDialogueCondition LootersDone |
||
− | ConditionParameter1 = "Zombrex1_Looters" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition LootersDone1 |
||
− | ConditionParameter1 = "Zombrex1_Looters" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue JoinMe2 |
||
− | Dialogue0 = "65817" |
||
− | JoinChuckAfter = "false" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "7" |
||
− | Speaker0 = "srv_denyce" |
||
− | SpeakerID0 = "85250" |
||
− | cMissionDialogue JoinMe |
||
− | Dialogue0 = "81065" |
||
− | Dialogue1 = "81066" |
||
− | Dialogue2 = "81067" |
||
− | Dialogue3 = "81068" |
||
− | JoinChuckAfter = "true" |
||
− | ReactionAnim0 = "7" |
||
− | Speaker0 = "srv_denyce" |
||
− | SpeakerID0 = "85250" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "85250" |
||
− | SpeakerID3 = "65167" |
||
− | cMissionDialogue JoinMe1 |
||
− | Dialogue0 = "81065" |
||
− | Dialogue1 = "81066" |
||
− | Dialogue2 = "81067" |
||
− | Dialogue3 = "81068" |
||
− | JoinChuckAfter = "true" |
||
− | ReactionAnim0 = "7" |
||
− | Speaker0 = "srv_denyce" |
||
− | SpeakerID0 = "85250" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "85250" |
||
− | SpeakerID3 = "65167" |
||
− | cMissionOnSuccess WIn |
||
− | cMissionChangeNPCState BecomeBrave |
||
− | InvulnerableToGrapples = "false" |
||
− | Nature = "5" |
||
− | NPCName = "srv_denyce" |
||
− | SurvivorAttacksDisabled = "false" |
||
− | SurvivorInvulnerableToDamage = "false" |
||
− | SurvivorLeavesTheParty = "false" |
||
− | </pre> |
||
− | == Zombrex1_SulliSpawn== |
||
− | <pre> |
||
− | cMissionDefinition Zombrex1_SulliSpawn |
||
− | CaseFileScreenDescription = "80619" |
||
− | Color = "8694269" |
||
− | DebugSpawnPoint = "Start" |
||
− | DescriptionSummary = "80521" |
||
− | DisplayName = "21650" |
||
− | Duration = "18000" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "8" |
||
− | ParentMission = "Zombrex1GiveZombrex" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "10800" |
||
− | cMissionObjective Objective1 |
||
− | cMissionObjectiveBeAtLocation x42 |
||
− | MissionWaypoint = "ROYAL_FLUSH,-306.546,-4.798,-154.822" |
||
− | RadiusFromWaypoint = "5" |
||
− | cMissionLevelReady Safehouse14 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnNPC Sulli1 |
||
− | NPCName = "cast_sullivan" |
||
− | Rotation = "-1.273" |
||
− | SpawnPoint = "7.210,-1.088,8.861" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogue x314 |
||
− | Dialogue0 = "81062" |
||
− | LoopThisNode = "true" |
||
− | |||
− | </pre> |
||
− | == Zombrex1_SulliSpawn2== |
||
− | <pre> |
||
− | cMissionDefinition Zombrex1_SulliSpawn2 |
||
− | CaseFileScreenDescription = "80619" |
||
− | Color = "8694269" |
||
− | DebugSpawnPoint = "Start" |
||
− | DescriptionSummary = "80521" |
||
− | DisplayName = "21650" |
||
− | Duration = "18000" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "8" |
||
− | ParentMission = "Zombrex1GiveZombrex" |
||
− | PrerequisiteMission = "Zombrex1_SulliSpawn" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "10800" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective SulliSpawn |
||
− | cMissionObjectiveMissionStatus ComepleteZombrex1 |
||
− | MissionName = "Zombrex1GiveZombrex" |
||
− | Success = "true" |
||
− | cMissionLevelReady Safehouse15 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnNPC Sulli2 |
||
− | NPCName = "cast_sullivan" |
||
− | Rotation = "-1.299" |
||
− | SpawnPoint = "-2.904,-1.098,32.005" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogue x324 |
||
− | Dialogue0 = "81724" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | |||
− | </pre> |
||
− | == Zombrex1GiveZombrex== |
||
− | <pre> |
||
− | cMissionDefinition Zombrex1GiveZombrex |
||
− | CaseFileScreenDescription = "80619" |
||
− | Color = "8694269" |
||
− | DebugSpawnPoint = "Start" |
||
− | DescriptionSummary = "80521" |
||
− | DisplayName = "21650" |
||
− | Duration = "3600" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "5" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "25200" |
||
− | cMissionOnEnter Call2 |
||
− | cMissionTimer DelayCall |
||
− | DeltaTimeMinutesGameTime = "1" |
||
− | TriggerXTimes = "1" |
||
− | cMissionCondition ZombrexYes2 |
||
− | Condition = "0" |
||
− | ConditionParamater = "85001" |
||
− | cMissionPhoneCall FoundZombrex7 |
||
− | HighPriority = "true" |
||
− | Priority = "0" |
||
− | cMissionDialogue FoundZombrex20 |
||
− | Dialogue0 = "85452" |
||
− | SpeakerID0 = "50052" |
||
− | cMissionCondition ZombrexNo4 |
||
− | Condition = "1" |
||
− | ConditionParamater = "85001" |
||
− | cMissionPhoneCall FoundZombrex21 |
||
− | HighPriority = "true" |
||
− | cMissionDialogue FoundZombrex23 |
||
− | Dialogue0 = "85448" |
||
− | SpeakerID0 = "50052" |
||
− | |||
− | cMissionSendEvent GiveZombrex1Start1 |
||
− | Value = "GiveZombrex1Start" |
||
− | cMissionObjective Objective4 |
||
− | cMissionObjectiveGiveItemToNPC GetZombrex6 |
||
− | ITEM_NAME = "Zombrex" |
||
− | MissionWaypoint = "ROYAL_FLUSH,-107.488,-1.558,-105.951" |
||
− | cMissionObjectiveGiveItemToNPC GetZombrex2 |
||
− | ITEM_NAME = "Zombrex" |
||
− | MissionWaypoint = "SAFEHOUSE,-10.613,-1.020,9.882" |
||
− | NPCName = "cast_katey" |
||
− | cMissionTimer StaceysLastCall |
||
− | DeltaTimeMinutesRealTime = "2.5" |
||
− | TriggerXTimes = "1" |
||
− | cMissionCondition ZombrexYes3 |
||
− | Condition = "0" |
||
− | ConditionParamater = "85001" |
||
− | cMissionPhoneCall StaceyReminder4 |
||
− | HighPriority = "true" |
||
− | Priority = "0" |
||
− | cMissionDialogue FoundZombrex25 |
||
− | Dialogue0 = "85453" |
||
− | SpeakerID0 = "50052" |
||
− | cMissionCondition ZombrexNo2 |
||
− | Condition = "1" |
||
− | ConditionParamater = "85001" |
||
− | cMissionPhoneCall StaceyReminder5 |
||
− | HighPriority = "true" |
||
− | cMissionDialogue FoundZombrex26 |
||
− | Dialogue0 = "85449" |
||
− | SpeakerID0 = "50052" |
||
− | |||
− | cMissionLevelReady Safehouse33 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnNPC Sulli28 |
||
− | NPCName = "cast_sullivan" |
||
− | Rotation = "-1.299" |
||
− | SpawnPoint = "-2.904,-1.098,32.005" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogue x7492 |
||
− | Dialogue0 = "70142" |
||
− | Dialogue1 = "70143" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionSpawnNPC SpawnKatey20 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "cast_katey" |
||
− | Rotation = "-4" |
||
− | SpawnPoint = "-10.613,-1.020,9.882" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionSetNPCScriptedAction x3935 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_katey" |
||
− | ScriptedActionName = "KatieSitting2" |
||
− | SnapToState = "true" |
||
− | cMissionDialogueCondition cond_ZombrexPlease26 |
||
− | ConditionParameter1 = "85001" |
||
− | DialogueCondition = "21" |
||
− | cMissionDialogue fail_ZombrexPlease26 |
||
− | Dialogue0 = "85438" |
||
− | Dialogue1 = "85439" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "7" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue ZombrexPlease32 |
||
− | cMissionSpawnNPC y41 |
||
− | NPCName = "cast_stacey" |
||
− | Rotation = "2.0" |
||
− | SpawnPoint = "-3.6,-1.110,7.1" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionSetNPCScriptedAction x3953 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_stacey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionDialogueCondition cond_ZombrexPlease14 |
||
− | ConditionParameter1 = "85001" |
||
− | DialogueCondition = "21" |
||
− | cMissionDialogue BeCareful60 |
||
− | Dialogue0 = "85446" |
||
− | Dialogue1 = "85447" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "false" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue BeCareful61 |
||
− | Dialogue0 = "85450" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | cMissionDialogue BeCareful62 |
||
− | Dialogue0 = "85446" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | cMissionOnTriggerCuboid x641 |
||
− | Height = "2.0" |
||
− | Vertex1 = "-2.131,-1.141,14.050" |
||
− | Vertex2 = "-11.462,-1.140,14.098" |
||
− | Vertex3 = "-11.464,-1.140,4.715" |
||
− | Vertex4 = "-2.073,-1.140,5.542" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionCondition ZombrexYes11 |
||
− | Condition = "0" |
||
− | ConditionParamater = "85001" |
||
− | cMissionTimer DelaySlate1 |
||
− | DeltaTimeSecondsRealTime = ".25" |
||
− | TriggerXTimes = "1" |
||
− | cMissionRaiseDialog GiveZombrex7 |
||
− | Mission_Message = "85237" |
||
− | Mission_Message_Color = "2" |
||
− | cMissionCondition ZombrexNo11 |
||
− | Condition = "1" |
||
− | ConditionParamater = "85001" |
||
− | cMissionDialogue FoundZombrex41 |
||
− | Dialogue0 = "85448" |
||
− | SpeakerID0 = "50052" |
||
− | cMissionTimer DelaySlate |
||
− | DeltaTimeSecondsRealTime = "6" |
||
− | TriggerXTimes = "1" |
||
− | cMissionRaiseDialog GiveZombrex8 |
||
− | Mission_Message = "80002" |
||
− | Mission_Message_Color = "2" |
||
− | cMissionLevelReady Pallisades1 |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionSpawnItem Gate16 |
||
− | ItemName = "Gate_Small" |
||
− | Location = "258.389,6.928,-185.788" |
||
− | Rotation = "0.000,-0.389,0.000,0.924" |
||
− | cMissionDisableTriggerVolume DisableSpawnofNorthLooter19 |
||
− | TriggerName = "PawnshopPalisadesSpawn" |
||
− | cMissionDisableTriggerVolume DisableSpawnofNorthLooter21 |
||
− | TriggerName = "PawnshopPalisadesEnter" |
||
− | cMissionDisableTriggerVolume DisableSpawnofNorthLooter20 |
||
− | TriggerName = "PawnshopPalisadesExit" |
||
− | cMissionLevelReady Royal9 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionSpawnItem Gate20 |
||
− | ItemName = "Gate" |
||
− | Location = "-138.986,5.931,-114.063" |
||
− | Rotation = "0.000,-0.716,0.000,0.702" |
||
− | cMissionDisableTriggerVolume DisableSpawnRoyal8 |
||
− | TriggerName = "PawnshopRoyalExit" |
||
− | cMissionDisableTriggerVolume DisableSpawnRoyal10 |
||
− | TriggerName = "PawnshopRoyalEnter" |
||
− | cMissionDisableTriggerVolume DisableSpawnRoyal9 |
||
− | TriggerName = "PawnshopRoyalSpawn" |
||
− | cMissionLevelReady Exterior19 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSpawnItem Gate18 |
||
− | ItemName = "Gate_Small" |
||
− | Location = "50.413,0.953,-150.607" |
||
− | Rotation = "0.000,-0.922,0.000,0.387" |
||
− | cMissionSpawnItem Gate19 |
||
− | ItemName = "Gate" |
||
− | Location = "-207.748,-4.245,28.615" |
||
− | Rotation = "0.000,-0.022,0.000,0.996" |
||
− | cMissionDisableTriggerVolume DisableSpawnofNorthLooter22 |
||
− | TriggerName = "PawnshopSouthExit" |
||
− | cMissionDisableTriggerVolume DisableSpawnofNorthLooter25 |
||
− | TriggerName = "PawnshopSouthEnter" |
||
− | cMissionDisableTriggerVolume DisableSpawnofNorthLooter24 |
||
− | TriggerName = "PawnshopSouthSpawn" |
||
− | cMissionDisableTriggerVolume DisableSpawnofNorthLooter23 |
||
− | TriggerName = "PawnshopNorthEnter" |
||
− | cMissionDisableTriggerVolume DisableSpawnofNorthLooter28 |
||
− | TriggerName = "PawnshopNorthExit" |
||
− | cMissionDisableTriggerVolume DisableSpawnofNorthLooter27 |
||
− | TriggerName = "PawnshopNorthSpawn" |
||
− | cMissionOnFail Zombrex1-x1 |
||
− | cMissionSendEvent KateyDead1 |
||
− | Value = "ChucksWorldHasEnded" |
||
− | cMissionSetClock HourFour4 |
||
− | Time = "32400" |
||
− | cMissionTimer Delay9 |
||
− | DeltaTimeSecondsRealTime = ".5" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionRaiseDialog Timeslate |
||
− | show_time_until_rescue = "true" |
||
− | cMissionOnSuccess GiveKateyZombrex4 |
||
− | cMissionCinematic KateyZombrex2 |
||
− | CinematicName = "023_give_katey_zombrex_01" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionTeleportPlayer correctcouhcposition |
||
− | SpawnPoint = "Zombrex1Start" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionShowCaseFileScreen Case1_8 |
||
− | Case = "1" |
||
− | Chapter = "1" |
||
− | EventType = "8" |
||
− | ShowSavePrompt = "true" |
||
− | cMissionRaiseDialog HideBlackBackground2 |
||
− | Hide_Black_Background = "false" |
||
− | Show_Black_Background = "true" |
||
− | cMissionSetMissionState set_case_1_cinematic_player |
||
− | MissionName = "Case1-1" |
||
− | mMissionState = "0" |
||
− | |||
− | </pre> |
||
− | == Zombrex2FailInside3== |
||
− | <pre> |
||
− | cMissionDefinition Zombrex2FailInside3 |
||
− | DontAutoCompleteOnDebugJump = "true" |
||
− | Duration = "518400" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "12" |
||
− | StartTime = "0" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionLevelReady DefaultName47 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionHideTriggerVolume x58 |
||
− | Show = "true" |
||
− | TriggerName = "ExitToAmericana" |
||
− | cMissionDisableTriggerVolume x79 |
||
− | TriggerName = "Cinematic3" |
||
− | cMissionObjective Objectivess |
||
− | cMissionObjectiveEvent x91 |
||
− | EventString = "KillInsideNIS" |
||
− | cMissionOnEvent OnDoorOpen5 |
||
− | EventString = "Door_Security_Room_Opened" |
||
− | cMissionCinematic cast_kateyDead11 |
||
− | CinematicName = "068_rip_katey_01" |
||
− | cMissionTeleportPlayer x1315 |
||
− | SpawnPoint = "EndCase1_4" |
||
− | cMissionSendCommandToProp x222_ |
||
− | PropCommand = "14" |
||
− | PropName = "Door_Security_Room" |
||
− | cMissionSendEvent x740 |
||
− | Value = "KillInsideNIS" |
||
− | cMissionPrereq KateyDeadYet |
||
− | cMissionObjectiveEvent Yup |
||
− | EventString = "ChucksWorldHasEnded" |
||
− | </pre> |
||
− | == Zombrex1LeavingSafehouse== |
||
− | <pre> |
||
− | cMissionDefinition Zombrex1LeavingSafehouse |
||
− | CaseFileScreenDescription = "80619" |
||
− | Color = "8694269" |
||
− | DebugSpawnPoint = "Start" |
||
− | DescriptionSummary = "80521" |
||
− | DisplayName = "50343" |
||
− | Duration = "18000" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "8" |
||
− | ParentMission = "Zombrex1GiveZombrex" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "false" |
||
− | StartTime = "10800" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective x34 |
||
− | cMissionObjectiveEvent SafehouseLeft |
||
− | EventString = "SafehouseLeft" |
||
− | cMissionLevelReady Safehouse29 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionOnTrigger Cinematic3 |
||
− | Cooperative = "true" |
||
− | DisplayName = "50455" |
||
− | InnerRadius = "2" |
||
− | InteractButton = "true" |
||
− | Location = "-8.835,-2.397,38.027" |
||
− | Radius = "2" |
||
− | RenderSphere = "true" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionSetMissionState SetNextTriggerPlayer1 |
||
− | MissionName = "Zombrex1LeavingSafehouse" |
||
− | mMissionState = "0" |
||
− | cMissionCinematic WayOut3 |
||
− | CinematicName = "017_another_way_1" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | UseLastPlayerWhoSwitchedLevel = "false" |
||
− | cMissionLoadLevel RoyalFlush3 |
||
− | Level = "ROYAL_FLUSH" |
||
− | LevelSpawnPoint = "Exit_Safehouse" |
||
− | cMissionSendCommandToProp DestroyOpenVent |
||
− | PropCommand = "32" |
||
− | PropName = "door_vent" |
||
− | cMissionHideTriggerVolume x63 |
||
− | TriggerName = "ExitToAmericana" |
||
− | cMissionLevelReady RoyalFlush2 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionOnTrigger TriggerCine1 |
||
− | InnerRadius = "5" |
||
− | Location = "-307.875,-4.798,-155.032" |
||
− | Radius = "5" |
||
− | RenderSphere = "true" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionCinematic WayOut4 |
||
− | CinematicName = "018_another_way_2" |
||
− | cMissionTeleportPlayer TeleportAfterNIS1 |
||
− | SpawnPoint = "Exit_Safehouse" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionSendEvent KillMission1 |
||
− | Value = "SafehouseLeft" |
||
− | </pre> |
||
− | == Zombrex12FailOutside3== |
||
− | <pre> |
||
− | cMissionDefinition Zombrex12FailOutside3 |
||
− | DontAutoCompleteOnDebugJump = "true" |
||
− | Duration = "518400" |
||
− | ExplicitStart = "true" |
||
− | IgnoreAction = "false" |
||
− | MissionType = "12" |
||
− | StartTime = "0" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionPrereq KateyDeadYet1 |
||
− | cMissionObjectiveEvent Yup1 |
||
− | EventString = "ChucksWorldHasEnded" |
||
− | cMissionObjective x667 |
||
− | cMissionObjectiveEvent x668 |
||
− | EventString = "KillOutsideNIS" |
||
− | cMissionSetChuckState FailZombrexs5 |
||
− | ChuckState = "31" |
||
− | cMissionShowCaseFileScreen RaiseFail |
||
− | Case = "1" |
||
− | Chapter = "1" |
||
− | EventType = "9" |
||
− | cMissionSendEvent x723 |
||
− | Value = "KillInsideNIS2" |
||
− | cMissionTimer x109_ |
||
− | DeltaTimeSecondsRealTime = "1" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | cMissionKillNPC x690 |
||
− | NPCName = "cast_katey" |
||
− | cMissionPhoneCall KateyDead |
||
− | HighPriority = "true" |
||
− | cMissionDialogue deadManDead |
||
− | Dialogue0 = "77611" |
||
− | SpeakerID0 = "50052" |
||
− | |||
− | cMissionLevelReady HotelRoof |
||
− | LevelName = "LEVEL_ROOFTOP_HOTEL" |
||
− | cMissionCinematic KateyDead29 |
||
− | CinematicName = "615_katey_turns" |
||
− | IgnoreWarning = "false" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSendEvent x669 |
||
− | Value = "KillOutsideNIS" |
||
− | cMissionLevelReady AtlanticaRoof |
||
− | LevelName = "LEVEL_ROOFTOP_ATLANTICA" |
||
− | cMissionCinematic KateyDead41 |
||
− | CinematicName = "615_katey_turns" |
||
− | IgnoreWarning = "false" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSendEvent x691 |
||
− | Value = "KillOutsideNIS" |
||
− | cMissionLevelReady Royalroof |
||
− | LevelName = "LEVEL_ROOFTOP_ROYAL" |
||
− | cMissionCinematic KateyDead40 |
||
− | CinematicName = "615_katey_turns" |
||
− | IgnoreWarning = "false" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSendEvent x689 |
||
− | Value = "KillOutsideNIS" |
||
− | cMissionLevelReady SafehouseRoof |
||
− | LevelName = "LEVEL_ROOFTOP_SAFEHOUSE" |
||
− | cMissionCinematic KateyDead43 |
||
− | CinematicName = "615_katey_turns" |
||
− | IgnoreWarning = "false" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSendEvent x694 |
||
− | Value = "KillOutsideNIS" |
||
− | cMissionLevelReady TheatreRoof |
||
− | LevelName = "LEVEL_ROOFTOP_THEATER" |
||
− | cMissionCinematic KateyDead42 |
||
− | CinematicName = "615_katey_turns" |
||
− | IgnoreWarning = "false" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSendEvent x692 |
||
− | Value = "KillOutsideNIS" |
||
− | cMissionLevelReady YucatanRoof |
||
− | LevelName = "LEVEL_ROOFTOP_YUCATAN" |
||
− | cMissionCinematic KateyDead44 |
||
− | CinematicName = "615_katey_turns" |
||
− | IgnoreWarning = "false" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSendEvent x701 |
||
− | Value = "KillOutsideNIS" |
||
− | cMissionLevelReady Exterior7 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionCinematic KateyDead30 |
||
− | CinematicName = "615_katey_turns" |
||
− | IgnoreWarning = "false" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSendEvent x679 |
||
− | Value = "KillOutsideNIS" |
||
− | cMissionLevelReady Royal3 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionCinematic KateyDead31 |
||
− | CinematicName = "615_katey_turns" |
||
− | IgnoreWarning = "false" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSendEvent x680 |
||
− | Value = "KillOutsideNIS" |
||
− | cMissionLevelReady Americana4 |
||
− | LevelName = "LEVEL_AMERICANA_CASINO" |
||
− | cMissionCinematic KateyDead32 |
||
− | CinematicName = "615_katey_turns" |
||
− | IgnoreWarning = "false" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSendEvent x681 |
||
− | Value = "KillOutsideNIS" |
||
− | cMissionLevelReady Arena12 |
||
− | LevelName = "LEVEL_ARENA_BACKSTAGE" |
||
− | cMissionCinematic KateyDead33 |
||
− | CinematicName = "615_katey_turns" |
||
− | IgnoreWarning = "false" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSendEvent x682 |
||
− | Value = "KillOutsideNIS" |
||
− | cMissionLevelReady SouthPlaza3 |
||
− | LevelName = "LEVEL_SOUTH_PLAZA" |
||
− | cMissionCinematic KateyDead34 |
||
− | CinematicName = "615_katey_turns" |
||
− | IgnoreWarning = "false" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSendEvent x683 |
||
− | Value = "KillOutsideNIS" |
||
− | cMissionLevelReady Atlantica4 |
||
− | LevelName = "LEVEL_ATLANTICA_CASINO" |
||
− | cMissionCinematic KateyDead35 |
||
− | CinematicName = "615_katey_turns" |
||
− | IgnoreWarning = "false" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSendEvent x684 |
||
− | Value = "KillOutsideNIS" |
||
− | cMissionLevelReady Palisades3 |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionCinematic KateyDead36 |
||
− | CinematicName = "615_katey_turns" |
||
− | IgnoreWarning = "false" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSendEvent x685 |
||
− | Value = "KillOutsideNIS" |
||
− | cMissionLevelReady Yucatan7 |
||
− | LevelName = "LEVEL_YUCATAN_CASINO" |
||
− | cMissionCinematic KateyDead37 |
||
− | CinematicName = "615_katey_turns" |
||
− | IgnoreWarning = "false" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSendEvent x686 |
||
− | Value = "KillOutsideNIS" |
||
− | cMissionLevelReady FoodBarn3 |
||
− | LevelName = "LEVEL_FOOD_BARN" |
||
− | cMissionCinematic KateyDead38 |
||
− | CinematicName = "615_katey_turns" |
||
− | IgnoreWarning = "false" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSendEvent x687 |
||
− | Value = "KillOutsideNIS" |
||
− | cMissionLevelReady Underground18 |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | cMissionCinematic KateyDead39 |
||
− | CinematicName = "615_katey_turns" |
||
− | IgnoreAction = "false" |
||
− | IgnoreWarning = "false" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSendEvent x688 |
||
− | Value = "KillOutsideNIS" |
||
− | cMissionLevelReady TrainBattle |
||
− | LevelName = "LEVEL_BOSSBATTLE_TRAIN" |
||
− | cMissionCinematic KateyDead45 |
||
− | CinematicName = "615_katey_turns" |
||
− | IgnoreAction = "false" |
||
− | IgnoreWarning = "false" |
||
− | NoTeleportAfterIsOK = "true" |
||
− | cMissionSendEvent x703 |
||
− | Value = "KillOutsideNIS" |
||
− | |||
− | </pre> |
||
− | == Zombrex1CountDown1== |
||
− | <pre> |
||
− | cMissionDefinition Zombrex1CountDown1 |
||
− | CaseFileScreenDescription = "80619" |
||
− | Color = "8694269" |
||
− | DebugSpawnPoint = "Exit_Safehouse" |
||
− | DescriptionSummary = "80521" |
||
− | DisplayName = "90066" |
||
− | Duration = "14400" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "ROYAL_FLUSH" |
||
− | MissionType = "13" |
||
− | ParentMission = "Zombrex1GiveZombrex" |
||
− | PrerequisiteMission = "Zombrex1" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "10800" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective GuideArrow |
||
− | MissionWaypoint = "SAFEHOUSE,-10.613,-1.020,9.882" |
||
− | cMissionObjectiveEvent GiveZombrex1Start |
||
− | EventString = "GiveZombrex1Start" |
||
− | MissionWaypoint = "SAFEHOUSE,-10.613,-1.020,9.882" |
||
− | cMissionLevelReady Royal11 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionSpawnItem Gate21 |
||
− | ItemName = "Gate" |
||
− | Location = "-138.986,5.931,-114.063" |
||
− | Rotation = "0.000,-0.716,0.000,0.702" |
||
− | cMissionDisableTriggerVolume DisableSpawnRoyal2 |
||
− | TriggerName = "PawnshopRoyalSpawn" |
||
− | cMissionDisableTriggerVolume DisableSpawnRoyal12 |
||
− | TriggerName = "PawnshopRoyalExit" |
||
− | cMissionDisableTriggerVolume DisableSpawnRoyal11 |
||
− | TriggerName = "PawnshopRoyalEnter" |
||
− | cMissionLevelReady Pallisades2 |
||
− | LevelName = "LEVEL_PALISADES" |
||
− | cMissionSpawnItem Gate22 |
||
− | ItemName = "Gate_Small" |
||
− | Location = "258.389,6.928,-185.788" |
||
− | Rotation = "0.000,-0.389,0.000,0.924" |
||
− | cMissionDisableTriggerVolume DisableSpawnofNorthLooter6 |
||
− | TriggerName = "PawnshopPalisadesSpawn" |
||
− | cMissionDisableTriggerVolume DisableSpawnofNorthLooter29 |
||
− | TriggerName = "PawnshopPalisadesEnter" |
||
− | cMissionDisableTriggerVolume DisableSpawnofNorthLooter26 |
||
− | TriggerName = "PawnshopPalisadesExit" |
||
− | cMissionLevelReady Exterior20 |
||
− | LevelName = "LEVEL_FORTUNE_EXTERIOR" |
||
− | cMissionSpawnItem Gate23 |
||
− | ItemName = "Gate_Small" |
||
− | Location = "50.413,0.953,-150.607" |
||
− | Rotation = "0.000,-0.922,0.000,0.387" |
||
− | cMissionDisableTriggerVolume DisableSpawnofNorthLooter7 |
||
− | TriggerName = "PawnshopNorthSpawn" |
||
− | cMissionDisableTriggerVolume DisableSpawnofNorthLooter31 |
||
− | TriggerName = "PawnshopNorthEnter" |
||
− | cMissionDisableTriggerVolume DisableSpawnofNorthLooter30 |
||
− | TriggerName = "PawnshopNorthExit" |
||
− | cMissionDisableTriggerVolume DisableSpawnofNorthLooter8 |
||
− | TriggerName = "PawnshopSouthEnter" |
||
− | cMissionDisableTriggerVolume DisableSpawnofNorthLooter33 |
||
− | TriggerName = "PawnshopSouthSpawn" |
||
− | cMissionDisableTriggerVolume DisableSpawnofNorthLooter32 |
||
− | TriggerName = "PawnshopSouthExit" |
||
− | cMissionSpawnItem Gate24 |
||
− | ItemName = "Gate" |
||
− | Location = "-207.748,-4.245,28.615" |
||
− | Rotation = "0.000,-0.022,0.000,0.996" |
||
− | </pre> |
||
− | == FailZombrexSafehouseNPC== |
||
− | <pre> |
||
− | cMissionDefinition FailZombrexSafehouseNPC |
||
− | DontAutoCompleteOnDebugJump = "true" |
||
− | Duration = "432000" |
||
− | ExplicitStart = "true" |
||
− | IgnoreAction = "false" |
||
− | MissionType = "8" |
||
− | StartTime = "25200" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionPrereq IsKateyAlive |
||
− | cMissionObjectiveEvent Yup3 |
||
− | EventString = "ChucksWorldHasEnded" |
||
− | cMissionLevelReady DefaultName50 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnNPC Sulli60 |
||
− | NPCName = "cast_sullivan" |
||
− | Rotation = "-1.299" |
||
− | SpawnPoint = "-2.904,-1.098,32.005" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition FailZombrex1 |
||
− | ConditionParameter1 = "Zombrex1GiveZombrex" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition FailZombrex2 |
||
− | ConditionParameter1 = "Zombrex1GiveZombrex" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue x642_2 |
||
− | Dialogue0 = "70150" |
||
− | Dialogue1 = "70151" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue x642_1 |
||
− | Dialogue0 = "70150" |
||
− | Dialogue1 = "70151" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogueCondition FailZombrex3 |
||
− | ConditionParameter1 = "Zombrex2GiveZombrex" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition FailZombrex4 |
||
− | ConditionParameter1 = "Zombrex2GiveZombrex" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue x642_3 |
||
− | Dialogue0 = "70150" |
||
− | Dialogue1 = "70151" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue x642_4 |
||
− | Dialogue0 = "70070" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | cMissionDialogueCondition FailZombrex7 |
||
− | ConditionParameter1 = "Zombrex3GiveZombrex" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition FailZombrex8 |
||
− | ConditionParameter1 = "Zombrex3GiveZombrex" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue x642_6 |
||
− | Dialogue0 = "70150" |
||
− | Dialogue1 = "70151" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue x642_7 |
||
− | Dialogue0 = "70099" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | cMissionDialogueCondition FailZombrex5 |
||
− | ConditionParameter1 = "Zombrex4GiveZombrex1" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition FailZombrex6 |
||
− | ConditionParameter1 = "Zombrex4GiveZombrex1" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue x642_5 |
||
− | Dialogue0 = "70150" |
||
− | Dialogue1 = "70151" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue x642_8 |
||
− | Dialogue0 = "70150" |
||
− | Dialogue1 = "70151" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue x642_9 |
||
− | LoopThisNode = "false" |
||
− | cMissionSetNPCScriptedAction SullibackToNormal |
||
− | NPCName = "cast_sullivan" |
||
− | cMissionSpawnNPC y269 |
||
− | NPCName = "cast_stacey" |
||
− | Rotation = "2.0" |
||
− | SpawnPoint = "-3.6,-1.110,7.1" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition FailZombrex9 |
||
− | ConditionParameter1 = "Zombrex1GiveZombrex" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition FailZombrex10 |
||
− | ConditionParameter1 = "Zombrex1GiveZombrex" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue BeCareful241 |
||
− | Dialogue0 = "70148" |
||
− | Dialogue1 = "70149" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue BeCareful240 |
||
− | Dialogue0 = "70148" |
||
− | Dialogue1 = "70149" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogueCondition FailZombrex11 |
||
− | ConditionParameter1 = "Zombrex2GiveZombrex" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition FailZombrex12 |
||
− | ConditionParameter1 = "Zombrex2GiveZombrex" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue BeCareful243 |
||
− | Dialogue0 = "70148" |
||
− | Dialogue1 = "70149" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue BeCareful242 |
||
− | Dialogue0 = "70069" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | cMissionDialogueCondition FailZombrex13 |
||
− | ConditionParameter1 = "Zombrex3GiveZombrex" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition FailZombrex14 |
||
− | ConditionParameter1 = "Zombrex3GiveZombrex" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue BeCareful244 |
||
− | Dialogue0 = "70148" |
||
− | Dialogue1 = "70149" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue BeCareful245 |
||
− | Dialogue0 = "70097" |
||
− | Dialogue1 = "70098" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogueCondition FailZombrex15 |
||
− | ConditionParameter1 = "Zombrex4GiveZombrex1" |
||
− | DialogueCondition = "23" |
||
− | cMissionDialogueCondition FailZombrex16 |
||
− | ConditionParameter1 = "Zombrex4GiveZombrex1" |
||
− | DialogueCondition = "22" |
||
− | cMissionDialogue BeCareful246 |
||
− | Dialogue0 = "70148" |
||
− | Dialogue1 = "70149" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue BeCareful247 |
||
− | Dialogue0 = "70148" |
||
− | Dialogue1 = "70149" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue BeCareful239 |
||
− | Dialogue0 = "70148" |
||
− | Dialogue1 = "70149" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionSetNPCScriptedAction x39409 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_stacey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnItem BackPack |
||
− | ItemName = "Katey_Backpack" |
||
− | Location = "-10.603,-0.627,9.839" |
||
− | Rotation = "0.433,-0.545,0.560,0.421" |
||
− | </pre> |
||
− | == ZombrexFound== |
||
− | <pre> |
||
− | cMissionDefinition ZombrexFound |
||
− | Color = "8694269" |
||
− | DebugSpawnPoint = "Start" |
||
− | Duration = "14400" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "8" |
||
− | ParentMission = "Zombrex1GiveZombrex" |
||
− | PrerequisiteMission = "Zombrex1" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "false" |
||
− | StartTime = "10800" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionOnEnter ZombrexFoundCall |
||
− | cMissionTimer DelayOnCall |
||
− | DeltaTimeSecondsRealTime = "5" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall FoundZombrex8 |
||
− | HighPriority = "true" |
||
− | cMissionDialogue FoundZombrex9 |
||
− | Dialogue0 = "85451" |
||
− | SpeakerID0 = "50052" |
||
− | cMissionRaiseDialog Ticker5 |
||
− | Mission_Ticker = "2216" |
||
− | TickerTutorial = "true" |
||
− | TickerTutorial_Time = "7" |
||
− | cMissionLevelReady Safehouse20 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnNPC StaceyZom2 |
||
− | NPCName = "cast_stacey" |
||
− | Rotation = "2.0" |
||
− | SpawnPoint = "-3.6,-1.110,7.1" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition cond_ZombrexPlease12 |
||
− | ConditionParameter1 = "85001" |
||
− | DialogueCondition = "21" |
||
− | cMissionDialogue BeCareful54 |
||
− | Dialogue0 = "85431" |
||
− | Dialogue1 = "85432" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "false" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue BeCareful55 |
||
− | Dialogue0 = "85433" |
||
− | Dialogue1 = "85434" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "false" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue BeCareful56 |
||
− | Dialogue0 = "85435" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | cMissionDialogue BeCareful57 |
||
− | Dialogue0 = "85440" |
||
− | Dialogue1 = "85441" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "false" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue BeCareful58 |
||
− | Dialogue0 = "85442" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | cMissionSetNPCScriptedAction x3948 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_stacey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC KateyZom2 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "cast_katey" |
||
− | Rotation = "-4" |
||
− | SpawnPoint = "-10.613,-1.020,9.882" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition cond_ZombrexPlease13 |
||
− | ConditionParameter1 = "85001" |
||
− | DialogueCondition = "21" |
||
− | cMissionDialogue ZombrexPlease10 |
||
− | Dialogue0 = "85436" |
||
− | Dialogue1 = "85437" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim1 = "6" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue ZombrexPlease11 |
||
− | Dialogue0 = "85438" |
||
− | Dialogue1 = "85439" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim1 = "6" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue BeCareful63 |
||
− | AutoStart = "false" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "false" |
||
− | cMissionRaiseDialog ZombrexTut1 |
||
− | FullScreen_TutorialID = "12" |
||
− | cMissionDialogue fail_ZombrexPlease12 |
||
− | Dialogue0 = "85443" |
||
− | Dialogue1 = "85444" |
||
− | Dialogue2 = "85445" |
||
− | LoopThisNode = "false" |
||
− | ReactionAnim0 = "7" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "50051" |
||
− | cMissionDialogue fail_ZombrexPlease13 |
||
− | Dialogue0 = "85445" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "7" |
||
− | SpeakerID0 = "50051" |
||
− | cMissionSetNPCScriptedAction x402 |
||
− | IsLooping = "false" |
||
− | NPCName = "cast_katey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | |||
− | </pre> |
||
− | == Zombrex2FailInside4== |
||
− | <pre> |
||
− | cMissionDefinition Zombrex2FailInside4 |
||
− | DontAutoCompleteOnDebugJump = "true" |
||
− | Duration = "518400" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "12" |
||
− | StartTime = "0" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionPrereq KateyDeadYet2 |
||
− | cMissionObjectiveEvent Yup2 |
||
− | EventString = "ChucksWorldHasEnded" |
||
− | cMissionLevelReady DefaultName49 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionCinematic cast_kateyDead13 |
||
− | CinematicName = "068_rip_katey_01" |
||
− | cMissionSendEvent x737 |
||
− | Value = "KillOutsideNIS" |
||
− | cMissionSetChuckState FailZombrexs13 |
||
− | ChuckState = "31" |
||
− | cMissionTeleportPlayer x1317 |
||
− | SpawnPoint = "EndCase1_4" |
||
− | cMissionSendCommandToProp x222_1 |
||
− | PropCommand = "14" |
||
− | PropName = "Door_Security_Room" |
||
− | cMissionSendEvent x693 |
||
− | Value = "KillInsideNIS" |
||
− | cMissionSendEvent x738 |
||
− | Value = "KillInsideNIS2" |
||
− | cMissionDestroyNPC x279_ |
||
− | NPCName = "cast_katey" |
||
− | cMissionShowCaseFileScreen RaiseFail4 |
||
− | Case = "1" |
||
− | Chapter = "1" |
||
− | EventType = "9" |
||
− | cMissionTimer x109_1 |
||
− | DeltaTimeSecondsRealTime = "1" |
||
− | KeepAliveAfterMissionEnd = "true" |
||
− | cMissionKillNPC x739 |
||
− | NPCName = "cast_katey" |
||
− | |||
− | cMissionObjective Objectivess1 |
||
− | cMissionObjectiveEvent x333 |
||
− | EventString = "KillOutsideNIS" |
||
− | cMissionObjectiveEvent x340 |
||
− | EventString = "KillInsideNIS2" |
||
− | </pre> |
||
− | == ComboIntro== |
||
− | <pre> |
||
− | cMissionDefinition ComboIntro |
||
− | Color = "8694269" |
||
− | DebugSpawnPoint = "End1-1" |
||
− | DescriptionSummary = "85019" |
||
− | DisplayName = "85019" |
||
− | DontAutoCompleteOnDebugJump = "false" |
||
− | Duration = "432000" |
||
− | ExplicitStart = "false" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "8" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "false" |
||
− | StartTime = "10800" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionPrereq FinishZombrex |
||
− | cMissionObjectiveMissionStatus Zombrex6 |
||
− | Failed = "true" |
||
− | MissionName = "Zombrex1GiveZombrex" |
||
− | Success = "true" |
||
− | cMissionObjective x66 |
||
− | cMissionObjectiveEvent ComboNISDone |
||
− | EventString = "ComboRoomFound" |
||
− | cMissionObjectiveBeAtLocation ExitedMachineRoom |
||
− | HideFromFE = "false" |
||
− | MissionWaypoint = "ROYAL_FLUSH,-261.114,-1.545,-95.482" |
||
− | RadiusFromWaypoint = "6" |
||
− | cMissionLevelReady Royal1 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionZombieFactory ComboNISZombies |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | Amount3 = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | Type3 = "zombie_maintenance" |
||
− | ZombieWarehouseName = "ComboZombies" |
||
− | cMissionSendCommandToProp ClosetheDoors2 |
||
− | PropCommand = "12" |
||
− | PropName = "Machine5" |
||
− | cMissionSendCommandToProp ClosetheDoors5 |
||
− | PropCommand = "12" |
||
− | PropName = "Machine6" |
||
− | cMissionSendCommandToProp MakeDoorCoop1 |
||
− | PropCommand = "37" |
||
− | PropName = "Machine5" |
||
− | cMissionSendCommandToProp MakeDoorCoop2 |
||
− | PropCommand = "37" |
||
− | PropName = "Machine6" |
||
− | cMissionSpawnItem ZombieMeatAttractor1 |
||
− | ItemName = "HunkOfMeat" |
||
− | Location = "-280.524,-1.529,-108.317" |
||
− | Rotation = "-0.003,-0.001,-0.054,0.999" |
||
− | cMissionSpawnZombie KnifeZombie42 |
||
− | SpawnPoint = "-281.826,-1.545,-109.478" |
||
− | SpawnWithItem = "BowieKnife" |
||
− | ZombieType = "zombie_knife" |
||
− | cMissionSpawnZombie Cop32 |
||
− | SpawnPoint = "-278.523,-1.545,-111.949" |
||
− | SpawnWithItem = "HandGun" |
||
− | ZombieType = "zombie_cop" |
||
− | cMissionOnEvent OpenMachineDoors |
||
− | EventString = "Machine5_Opened" |
||
− | OnlyExecuteOnce = "true" |
||
− | cMissionCinematic PlayComnboNIS |
||
− | CinematicName = "625_combo_room_discovery" |
||
− | cMissionTeleportPlayer IntoComboRoom |
||
− | SpawnPoint = "ComboRoomEnter" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionSendEvent KillMissions |
||
− | Value = "ComboRoomFound" |
||
− | cMissionSetChuckState GiveComboCardNorthStrip8 |
||
− | ChuckState = "19" |
||
− | Value = "48" |
||
− | cMissionSendCommandToProp ClosetheDoors4 |
||
− | PropCommand = "14" |
||
− | PropName = "Machine5" |
||
− | cMissionSendCommandToProp ClosetheDoors6 |
||
− | PropCommand = "14" |
||
− | PropName = "Machine6" |
||
− | |||
− | </pre> |
||
− | == ComboIntroSullivan== |
||
− | <pre> |
||
− | cMissionDefinition ComboIntroSullivan |
||
− | Color = "8694269" |
||
− | DebugSpawnPoint = "End1-1" |
||
− | DescriptionSummary = "85019" |
||
− | DisplayName = "85019" |
||
− | DontAutoCompleteOnDebugJump = "false" |
||
− | Duration = "432000" |
||
− | ExplicitStart = "false" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "8" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "false" |
||
− | StartTime = "10800" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionPrereq FinishZombrex1 |
||
− | cMissionObjectiveMissionStatus Zombrex17 |
||
− | Failed = "true" |
||
− | MissionName = "Zombrex1GiveZombrex" |
||
− | Success = "true" |
||
− | cMissionObjective x86 |
||
− | cMissionObjectiveEvent ComboNISDone4 |
||
− | EventString = "TalkedToSulliOrTrigger" |
||
− | cMissionLevelReady Safehouse2 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnNPC Sulli4 |
||
− | NPCName = "cast_sullivan" |
||
− | Rotation = "2.826" |
||
− | SpawnPoint = "-8.174,-3.814,39.150" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition TalktoMe |
||
− | ConditionParameter1 = "TalkedToSulli" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogueCondition TalktoMe1 |
||
− | ConditionParameter1 = "SecondSulliDialogue" |
||
− | DialogueCondition = "18" |
||
− | cMissionDialogue Careful8 |
||
− | Dialogue0 = "85467" |
||
− | Dialogue1 = "85468" |
||
− | Dialogue2 = "85469" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_sullivan" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "50222" |
||
− | cMissionSendEvent EndComboSulli7 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "SecondSulliDialogue" |
||
− | cMissionDisableTriggerVolume SaveDisabled4 |
||
− | TriggerName = "Save" |
||
− | cMissionDisableTriggerVolume KillLevelSwitch8 |
||
− | TriggerName = "TriggerDialogue" |
||
− | cMissionEnableTriggerVolume ExitToAmericana4 |
||
− | TriggerName = "TriggerDialogue1" |
||
− | cMissionHideTriggerVolume Hide |
||
− | TriggerName = "Save" |
||
− | cMissionHideTriggerVolume Hide1 |
||
− | TriggerName = "TriggerDialogue" |
||
− | cMissionHideTriggerVolume Hide14 |
||
− | Show = "true" |
||
− | TriggerName = "TriggerDialogue1" |
||
− | cMissionDialogue Careful9 |
||
− | Dialogue0 = "77717" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_sullivan" |
||
− | SpeakerID0 = "50222" |
||
− | cMissionDisableTriggerVolume KillLevelSwitch9 |
||
− | TriggerName = "TriggerDialogue1" |
||
− | cMissionHideTriggerVolume Hide2 |
||
− | TriggerName = "TriggerDialogue1" |
||
− | cMissionSetChuckState GiveComboKey16 |
||
− | ChuckState = "20" |
||
− | Value = "85019" |
||
− | cMissionSendEvent EnableTheTrigger6 |
||
− | Value = "EnableExitTrigger" |
||
− | cMissionSendEvent EndComboSulli8 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "TalkedToSulli" |
||
− | cMissionDialogue Careful7 |
||
− | AutoStart = "false" |
||
− | Dialogue0 = "85470" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | cMissionCondition no_key |
||
− | Condition = "1" |
||
− | ConditionParamater = "85019" |
||
− | cMissionDisableTriggerVolume KillLevelSwitch3 |
||
− | TriggerName = "ExitToAmericana" |
||
− | cMissionOnTrigger TriggerDialogue |
||
− | DisplayName = "712" |
||
− | InnerRadius = "2" |
||
− | InteractButton = "true" |
||
− | Location = "-9.073,-2.527,38.050" |
||
− | Radius = "2" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionCondition Zombrex2Started1 |
||
− | Condition = "9" |
||
− | ConditionParamater = "Case1-2" |
||
− | cMissionDialogue Careful6 |
||
− | Dialogue0 = "85467" |
||
− | Dialogue1 = "85468" |
||
− | Dialogue2 = "85469" |
||
− | LoopThisNode = "false" |
||
− | Speaker0 = "cast_sullivan" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "50222" |
||
− | cMissionSendEvent EndComboSulli10 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "SecondSulliDialogue" |
||
− | cMissionDisableTriggerVolume SaveDisabled2 |
||
− | TriggerName = "Save" |
||
− | cMissionDisableTriggerVolume DialogueDisabled3 |
||
− | TriggerName = "TriggerDialogue" |
||
− | cMissionHideTriggerVolume Hide5 |
||
− | TriggerName = "Save" |
||
− | cMissionHideTriggerVolume Hide6 |
||
− | TriggerName = "TriggerDialogue" |
||
− | cMissionHideTriggerVolume Hide13 |
||
− | Show = "true" |
||
− | TriggerName = "TriggerDialogue1" |
||
− | cMissionEnableTriggerVolume ExitToAmericana5 |
||
− | TriggerName = "TriggerDialogue1" |
||
− | cMissionCondition Zombrex2Started2 |
||
− | Condition = "7" |
||
− | ConditionParamater = "Case1-2" |
||
− | cMissionTimer DelayItem8 |
||
− | DeltaTimeSecondsRealTime = ".25" |
||
− | TriggerBothPlayers = "true" |
||
− | TriggerXTimes = "1" |
||
− | cMissionSetChuckState GiveComboKey17 |
||
− | ChuckState = "20" |
||
− | Value = "85019" |
||
− | cMissionSendEvent EnableTheTrigger7 |
||
− | Value = "EnableExitTrigger" |
||
− | cMissionSendEvent EndComboSulli13 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "TalkedToSulli" |
||
− | cMissionOnTrigger TriggerDialogue1 |
||
− | DisplayName = "712" |
||
− | InnerRadius = "2" |
||
− | InteractButton = "true" |
||
− | Location = "-9.073,-2.527,38.050" |
||
− | Radius = "2" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionDialogue Careful10 |
||
− | Dialogue0 = "77717" |
||
− | LoopThisNode = "false" |
||
− | Speaker0 = "cast_sullivan" |
||
− | SpeakerID0 = "50222" |
||
− | cMissionSetChuckState GiveComboKey19 |
||
− | ChuckState = "20" |
||
− | Value = "85019" |
||
− | cMissionSendEvent EnableTheTrigger8 |
||
− | Value = "EnableExitTrigger" |
||
− | cMissionSendEvent EndComboSulli12 |
||
− | DialogManagerOnly = "true" |
||
− | Value = "TalkedToSulli" |
||
− | cMissionCondition has_key |
||
− | Condition = "0" |
||
− | ConditionParamater = "85019" |
||
− | cMissionDisableTriggerVolume KillLevelSwitch4 |
||
− | TriggerName = "TriggerDialogue" |
||
− | cMissionDisableTriggerVolume DialogueDisabled4 |
||
− | TriggerName = "TriggerDialogue1" |
||
− | cMissionHideTriggerVolume Hide8 |
||
− | TriggerName = "TriggerDialogue1" |
||
− | cMissionLevelReady Royal10 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionSendEvent TalkedToSulliOrTrigger1 |
||
− | Value = "TalkedToSulliOrTrigger" |
||
− | cMissionOnEvent EnableTigger |
||
− | EventString = "EnableExitTrigger" |
||
− | cMissionDisableTriggerVolume KillLevelSwitch5 |
||
− | TriggerName = "TriggerDialogue" |
||
− | cMissionDisableTriggerVolume KillLevelSwitch7 |
||
− | TriggerName = "TriggerDialogue1" |
||
− | cMissionEnableTriggerVolume ExitToAmericana1 |
||
− | TriggerName = "ExitToAmericana" |
||
− | cMissionEnableTriggerVolume ExitToAmericana2 |
||
− | TriggerName = "Save" |
||
− | cMissionHideTriggerVolume Hide10 |
||
− | TriggerName = "TriggerDialogue" |
||
− | cMissionHideTriggerVolume Hide9 |
||
− | TriggerName = "TriggerDialogue1" |
||
− | cMissionHideTriggerVolume Hide12 |
||
− | Show = "true" |
||
− | TriggerName = "ExitToAmericana" |
||
− | cMissionHideTriggerVolume Hide11 |
||
− | Show = "true" |
||
− | TriggerName = "Save" |
||
− | cMissionEnableTriggerVolume ExitToAmericana3 |
||
− | TriggerName = "ExitToAmericana" |
||
− | </pre> |
||
− | == Zombrex1_SpawnZombrex== |
||
− | <pre> |
||
− | cMissionDefinition Zombrex1_SpawnZombrex |
||
− | Color = "8694269" |
||
− | DebugSpawnPoint = "Start" |
||
− | Duration = "518400" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "8" |
||
− | ParentMission = "Zombrex1GiveZombrex" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "10800" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective Zombrex1_Looters-Objective2 |
||
− | cMissionObjectiveEvent PickupRoyalZombrex1 |
||
− | EventString = "RoyalFlushZombrex" |
||
− | cMissionLevelReady RoyalFlush4 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionSpawnItem RoyalFlushZombrex |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Zombrex" |
||
− | Location = "-107.290,-0.542,-107.391" |
||
− | Rotation = "0.016,-0.018,-0.707,0.707" |
||
− | cMissionSendCommandToProp KillBroom |
||
− | PropCommand = "17" |
||
− | PropName = "Bucket9" |
||
− | cMissionSendCommandToProp KillBroom1 |
||
− | PropCommand = "17" |
||
− | PropName = "PushBroom1" |
||
− | </pre> |
||
− | == CountDown== |
||
− | <pre> |
||
− | cMissionDefinition CountDown |
||
− | Color = "8694269" |
||
− | DebugSpawnPoint = "Start" |
||
− | DisplayName = "221" |
||
− | Duration = "104400" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "12" |
||
− | PrerequisiteMission = "Zombrex1GiveZombrex" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "10800" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective CountDownObjective |
||
− | cMissionObjectiveMissionStatus Zombrex2Started |
||
− | Failed = "false" |
||
− | MissionName = "Zombrex2" |
||
− | Started = "true" |
||
− | Success = "true" |
||
− | </pre> |
||
− | == Zombrex1_LootersTrigger== |
||
− | <pre> |
||
− | cMissionDefinition Zombrex1_LootersTrigger |
||
− | Color = "8694269" |
||
− | DebugSpawnPoint = "Start" |
||
− | Duration = "18000" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "8" |
||
− | ParentMission = "Zombrex1GiveZombrex" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "10800" |
||
− | cMissionObjective Zombrex1_Looters-Objective1 |
||
− | cMissionObjectiveEvent EndLootersDoor |
||
− | EventString = "EndLootersDoor" |
||
− | cMissionLevelReady RoyalFlush12 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionSendCommandToProp MakeCoop8 |
||
− | PropCommand = "37" |
||
− | PropName = "RoysMart3" |
||
− | cMissionSendCommandToProp MakeCoop9 |
||
− | PropCommand = "37" |
||
− | PropName = "RoysMart" |
||
− | cMissionSendCommandToProp DestrpyRotatingsign3 |
||
− | PropCommand = "17" |
||
− | PropName = "RotatingDisplay8" |
||
− | cMissionOnEvent RoysDoorsOpened2 |
||
− | EventString = "RoysMart_Opened" |
||
− | OnlyExecuteOnce = "true" |
||
− | cMissionCinematic x3106 |
||
− | CinematicName = "019_looters" |
||
− | cMissionTeleportPlayer inStore6 |
||
− | SpawnPoint = "TeleportLooterFight" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionSendEvent StartLooters8 |
||
− | Value = "EndLootersDoor" |
||
− | cMissionOnEvent RoysDoorsOpened3 |
||
− | EventString = "RoysMart3_Opened" |
||
− | OnlyExecuteOnce = "true" |
||
− | cMissionCinematic x3107 |
||
− | CinematicName = "019_looters" |
||
− | cMissionTeleportPlayer inStore7 |
||
− | SpawnPoint = "TeleportLooterFight" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionSendEvent StartLooters10 |
||
− | Value = "EndLootersDoor" |
||
− | </pre> |
||
− | == Zombrex2== |
||
− | <pre> |
||
− | cMissionDefinition Zombrex2 |
||
− | CaseFileScreenDescription = "80619" |
||
− | Color = "8694269" |
||
− | DebugSpawnPoint = "Exit_Safehouse" |
||
− | DisplayName = "221" |
||
− | Duration = "10800" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "ROYAL_FLUSH" |
||
− | MissionType = "13" |
||
− | ParentMission = "Zombrex2GiveZombrex" |
||
− | PrerequisiteMission = "Zombrex1GiveZombrex" |
||
− | ShowInDebugMenu = "true" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "100800" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionTimer x695 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall x696 |
||
− | HighPriority = "true" |
||
− | cMissionDialogue x697 |
||
− | Dialogue0 = "70125" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionOnEnter x94 |
||
− | cMissionSendEvent End3 |
||
− | Value = "Zombrex2" |
||
− | cMissionSendEvent End6 |
||
− | Value = "Zombrex2Starting" |
||
− | cMissionSendEvent KillCase2Dialogue3 |
||
− | Value = "KillCase2Dialogue" |
||
− | cMissionLevelReady x67 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnNPC x68 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "cast_katey" |
||
− | Rotation = "-4" |
||
− | SpawnPoint = "-10.613,-1.020,9.882" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition cond_ZombrexPlease15 |
||
− | ConditionParameter1 = "85001" |
||
− | DialogueCondition = "21" |
||
− | cMissionDialogue x85 |
||
− | Dialogue0 = "70049" |
||
− | Dialogue1 = "70050" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue x69 |
||
− | Dialogue0 = "85483" |
||
− | Dialogue1 = "85484" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionSetNPCScriptedAction x3917 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_katey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC y21 |
||
− | NPCName = "cast_stacey" |
||
− | Rotation = "2.0" |
||
− | SpawnPoint = "-3.6,-1.110,7.1" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition cond_ZombrexPlease16 |
||
− | ConditionParameter1 = "85001" |
||
− | DialogueCondition = "21" |
||
− | cMissionDialogue BeCareful18 |
||
− | Dialogue0 = "70056" |
||
− | Dialogue1 = "70057" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "50052" |
||
− | cMissionDialogue BeCareful16 |
||
− | Dialogue0 = "85485" |
||
− | Dialogue1 = "85486" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionSetNPCScriptedAction x3937 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_stacey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC Sulli14 |
||
− | NPCName = "cast_sullivan" |
||
− | Rotation = "-1.299" |
||
− | SpawnPoint = "-2.904,-1.098,32.005" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogue x600 |
||
− | Dialogue0 = "70064" |
||
− | Dialogue1 = "70065" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionSetNPCScriptedAction SulliNormal5 |
||
− | NPCName = "cast_sullivan" |
||
− | |||
− | </pre> |
||
− | == Zombrex2GiveZombrex== |
||
− | <pre> |
||
− | cMissionDefinition Zombrex2GiveZombrex |
||
− | CaseFileScreenDescription = "80619" |
||
− | Color = "8694269" |
||
− | DebugSpawnPoint = "Start" |
||
− | DescriptionSummary = "80521" |
||
− | DisplayName = "90067" |
||
− | Duration = "3600" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "5" |
||
− | PrerequisiteMission = "Zombrex1GiveZombrex" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "111600" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionOnEnter Call3 |
||
− | cMissionTimer DelayCall1 |
||
− | DeltaTimeMinutesGameTime = "1" |
||
− | TriggerXTimes = "1" |
||
− | cMissionCondition ZombrexYes4 |
||
− | Condition = "0" |
||
− | ConditionParamater = "85001" |
||
− | cMissionPhoneCall FoundZombrex14 |
||
− | HighPriority = "true" |
||
− | Priority = "0" |
||
− | cMissionDialogue FoundZombrex22 |
||
− | Dialogue0 = "85452" |
||
− | SpeakerID0 = "50052" |
||
− | cMissionCondition ZombrexNo5 |
||
− | Condition = "1" |
||
− | ConditionParamater = "85001" |
||
− | cMissionPhoneCall FoundZombrex24 |
||
− | HighPriority = "true" |
||
− | cMissionDialogue FoundZombrex27 |
||
− | Dialogue0 = "85448" |
||
− | SpeakerID0 = "50052" |
||
− | cMissionTimer StaceysLastCall1 |
||
− | DeltaTimeMinutesRealTime = "2.5" |
||
− | TriggerXTimes = "1" |
||
− | cMissionCondition ZombrexYes5 |
||
− | Condition = "0" |
||
− | ConditionParamater = "85001" |
||
− | cMissionPhoneCall StaceyReminder6 |
||
− | HighPriority = "true" |
||
− | Priority = "0" |
||
− | cMissionDialogue FoundZombrex28 |
||
− | Dialogue0 = "85453" |
||
− | SpeakerID0 = "50052" |
||
− | cMissionCondition ZombrexNo3 |
||
− | Condition = "1" |
||
− | ConditionParamater = "85001" |
||
− | cMissionPhoneCall StaceyReminder7 |
||
− | HighPriority = "true" |
||
− | cMissionDialogue FoundZombrex29 |
||
− | Dialogue0 = "85449" |
||
− | SpeakerID0 = "50052" |
||
− | |||
− | cMissionObjective Zombrex2-Objective1 |
||
− | cMissionObjectiveGiveItemToNPC GetZombrex3 |
||
− | ITEM_NAME = "Zombrex" |
||
− | MissionWaypoint = "SAFEHOUSE,-9.752,-1.102,9.949" |
||
− | NPCName = "cast_katey" |
||
− | cMissionCinematic x105 |
||
− | CinematicName = "034_give_katey_zombrex_02" |
||
− | cMissionTeleportPlayer x645 |
||
− | SpawnPoint = "Start" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionSendCommandToProp GasZombies_On4 |
||
− | PropCommand = "34" |
||
− | Value = "1" |
||
− | cMissionShowCaseFileScreen Case1_14 |
||
− | Case = "2" |
||
− | Chapter = "1" |
||
− | EventType = "8" |
||
− | ShowSavePrompt = "true" |
||
− | |||
− | cMissionLevelReady x2891 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnNPC x596 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "cast_katey" |
||
− | Rotation = "1.5" |
||
− | SpawnPoint = "-10.591,-1.120,10.001" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogue x597 |
||
− | Dialogue0 = "70054" |
||
− | Dialogue1 = "70055" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogueCondition cond_x605 |
||
− | ConditionParameter1 = "85001" |
||
− | DialogueCondition = "21" |
||
− | cMissionDialogue fail_x605 |
||
− | Dialogue0 = "70054" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "" |
||
− | cMissionDialogue x605 |
||
− | DialogueCondition = "7" |
||
− | cMissionSetNPCScriptedAction x3941 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_katey" |
||
− | ScriptedActionName = "KatieSitting3" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC y27 |
||
− | NPCName = "cast_stacey" |
||
− | Rotation = "2.0" |
||
− | SpawnPoint = "-3.6,-1.110,7.1" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition cond_ZombrexPlease23 |
||
− | ConditionParameter1 = "85001" |
||
− | DialogueCondition = "21" |
||
− | cMissionDialogue BeCareful33 |
||
− | Dialogue0 = "70061" |
||
− | Dialogue1 = "70062" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue BeCareful24 |
||
− | Dialogue0 = "85487" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | cMissionSetNPCScriptedAction x3942 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_stacey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC Sulli18 |
||
− | NPCName = "cast_sullivan" |
||
− | Rotation = "-1.299" |
||
− | SpawnPoint = "-2.904,-1.098,32.005" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogue x602 |
||
− | Dialogue0 = "70067" |
||
− | Dialogue1 = "70068" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionSetNPCScriptedAction SulliNormal6 |
||
− | NPCName = "cast_sullivan" |
||
− | cMissionOnTriggerCuboid x646 |
||
− | Height = "2.0" |
||
− | Vertex1 = "-2.131,-1.141,14.050" |
||
− | Vertex2 = "-11.462,-1.140,14.098" |
||
− | Vertex3 = "-11.464,-1.140,4.715" |
||
− | Vertex4 = "-2.073,-1.140,5.542" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionCondition ZombrexYes12 |
||
− | Condition = "0" |
||
− | ConditionParamater = "85001" |
||
− | cMissionTimer DelaySlate2 |
||
− | DeltaTimeSecondsRealTime = ".25" |
||
− | TriggerXTimes = "1" |
||
− | cMissionRaiseDialog GiveZombrex11 |
||
− | Mission_Message = "85237" |
||
− | Mission_Message_Color = "2" |
||
− | cMissionCondition ZombrexNo12 |
||
− | Condition = "1" |
||
− | ConditionParamater = "85001" |
||
− | cMissionDialogue FoundZombrex49 |
||
− | Dialogue0 = "85448" |
||
− | SpeakerID0 = "50052" |
||
− | cMissionTimer DelaySlate3 |
||
− | DeltaTimeSecondsRealTime = "6" |
||
− | TriggerXTimes = "1" |
||
− | cMissionRaiseDialog GiveZombrex12 |
||
− | Mission_Message = "80002" |
||
− | Mission_Message_Color = "2" |
||
− | cMissionOnSuccess x78 |
||
− | cMissionOnFail Zombrex2-x2 |
||
− | cMissionSendEvent KateyDead2 |
||
− | Value = "ChucksWorldHasEnded" |
||
− | cMissionSendCommandToProp GasZombies_On3 |
||
− | PropCommand = "34" |
||
− | Value = "1" |
||
− | </pre> |
||
− | == Zombrex2Post== |
||
− | <pre> |
||
− | cMissionDefinition Zombrex2Post |
||
− | CaseFileScreenDescription = "80619" |
||
− | Color = "8694269" |
||
− | DebugSpawnPoint = "Start" |
||
− | DescriptionSummary = "80521" |
||
− | DisplayName = "50750" |
||
− | DontAutoCompleteOnDebugJump = "false" |
||
− | Duration = "10800" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "8" |
||
− | ParentMission = "Zombrex2GiveZombrex" |
||
− | PrerequisiteMission = "Zombrex2GiveZombrex" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "111600" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionLevelReady x607 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnNPC x622 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "cast_katey" |
||
− | Rotation = "-4" |
||
− | SpawnPoint = "-10.613,-1.020,9.882" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogue x623 |
||
− | Dialogue0 = "70071" |
||
− | Dialogue1 = "70072" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionSetNPCScriptedAction x3946 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_katey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC y29 |
||
− | NPCName = "cast_stacey" |
||
− | Rotation = "2.0" |
||
− | SpawnPoint = "-3.6,-1.110,7.1" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogue BeCareful26 |
||
− | Dialogue0 = "70073" |
||
− | Dialogue1 = "70074" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_stacey" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionSetNPCScriptedAction x3947 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_stacey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC Sulli21 |
||
− | NPCName = "cast_sullivan" |
||
− | Rotation = "-1.299" |
||
− | SpawnPoint = "-2.904,-1.098,32.005" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogue x624 |
||
− | Dialogue0 = "70075" |
||
− | Dialogue1 = "70076" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionSetNPCScriptedAction SulliNormal7 |
||
− | NPCName = "cast_sullivan" |
||
− | cMissionObjective ZombrexPostObjective |
||
− | cMissionObjectiveBeAtLocation RoyalFlush |
||
− | MissionWaypoint = "ROYAL_FLUSH,-306.522,-4.798,-154.758" |
||
− | RadiusFromWaypoint = "5" |
||
− | </pre> |
||
− | == Zombrex3CountDown== |
||
− | <pre> |
||
− | cMissionDefinition Zombrex3CountDown |
||
− | CaseFileScreenDescription = "80619" |
||
− | DisplayName = "221" |
||
− | Duration = "90000" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "12" |
||
− | PrerequisiteMission = "Zombrex2GiveZombrex" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "111600" |
||
− | cMissionObjective Zombrex3CountDown-Objective |
||
− | cMissionObjectiveMissionStatus Zombrex3Started |
||
− | MissionName = "Zombrex3" |
||
− | Started = "true" |
||
− | Success = "true" |
||
− | |||
− | </pre> |
||
− | == Zombrex3== |
||
− | <pre> |
||
− | cMissionDefinition Zombrex3 |
||
− | CaseFileScreenDescription = "80619" |
||
− | Color = "8694269" |
||
− | DebugSpawnPoint = "BoilerRoomEntry" |
||
− | DisplayName = "221" |
||
− | Duration = "10800" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "13" |
||
− | ParentMission = "Zombrex3GiveZombrex" |
||
− | PrerequisiteMission = "Zombrex2GiveZombrex" |
||
− | ShowInDebugMenu = "true" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "187200" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionTimer Zombrex3_Timer |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall x699 |
||
− | HighPriority = "true" |
||
− | cMissionDialogue x700 |
||
− | Dialogue0 = "70126" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionOnEnter x93 |
||
− | cMissionSendEvent End2 |
||
− | Value = "Zombrex3" |
||
− | cMissionLevelReady x87 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnNPC x104 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "cast_katey" |
||
− | Rotation = "-4" |
||
− | SpawnPoint = "-10.613,-1.020,9.882" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition cond_ZombrexPlease17 |
||
− | ConditionParameter1 = "85001" |
||
− | DialogueCondition = "21" |
||
− | cMissionDialogue x227 |
||
− | Dialogue0 = "70077" |
||
− | Dialogue1 = "70078" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue x196 |
||
− | Dialogue0 = "85488" |
||
− | Dialogue1 = "85489" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionSetNPCScriptedAction x3938 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_katey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC y22 |
||
− | NPCName = "cast_stacey" |
||
− | Rotation = "2.0" |
||
− | SpawnPoint = "-3.6,-1.110,7.1" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition cond_ZombrexPlease18 |
||
− | ConditionParameter1 = "85001" |
||
− | DialogueCondition = "21" |
||
− | cMissionDialogue BeCareful19 |
||
− | Dialogue0 = "70084" |
||
− | Dialogue1 = "70085" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue BeCareful17 |
||
− | Dialogue0 = "85490" |
||
− | Dialogue1 = "85491" |
||
− | Dialogue2 = "85492" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "50052" |
||
− | SpeakerID2 = "65167" |
||
− | cMissionSetNPCScriptedAction x3939 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_stacey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC Sulli20 |
||
− | NPCName = "cast_sullivan" |
||
− | Rotation = "-1.299" |
||
− | SpawnPoint = "-2.904,-1.098,32.005" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogue SullivanDialogZombrex3 |
||
− | Dialogue0 = "70092" |
||
− | Dialogue1 = "70093" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionSetNPCScriptedAction SulliNormal |
||
− | NPCName = "cast_sullivan" |
||
− | |||
− | </pre> |
||
− | == Zombrex3GiveZombrex== |
||
− | <pre> |
||
− | cMissionDefinition Zombrex3GiveZombrex |
||
− | CaseFileScreenDescription = "80619" |
||
− | Color = "8694269" |
||
− | DebugSpawnPoint = "Start" |
||
− | DescriptionSummary = "80521" |
||
− | DisplayName = "90067" |
||
− | Duration = "3600" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "5" |
||
− | PrerequisiteMission = "Zombrex2GiveZombrex" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "198000" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionOnEnter Call4 |
||
− | cMissionTimer DelayCall2 |
||
− | DeltaTimeMinutesGameTime = "1" |
||
− | TriggerXTimes = "1" |
||
− | cMissionCondition ZombrexYes8 |
||
− | Condition = "0" |
||
− | ConditionParamater = "85001" |
||
− | cMissionPhoneCall FoundZombrex15 |
||
− | HighPriority = "true" |
||
− | Priority = "0" |
||
− | cMissionDialogue FoundZombrex34 |
||
− | Dialogue0 = "85452" |
||
− | SpeakerID0 = "50052" |
||
− | cMissionCondition ZombrexNo8 |
||
− | Condition = "1" |
||
− | ConditionParamater = "85001" |
||
− | cMissionPhoneCall FoundZombrex35 |
||
− | HighPriority = "true" |
||
− | cMissionDialogue FoundZombrex36 |
||
− | Dialogue0 = "85448" |
||
− | SpeakerID0 = "50052" |
||
− | cMissionTimer StaceysLastCall2 |
||
− | DeltaTimeMinutesRealTime = "2.5" |
||
− | TriggerXTimes = "1" |
||
− | cMissionCondition ZombrexYes6 |
||
− | Condition = "0" |
||
− | ConditionParamater = "85001" |
||
− | cMissionPhoneCall StaceyReminder8 |
||
− | HighPriority = "true" |
||
− | Priority = "0" |
||
− | cMissionDialogue FoundZombrex30 |
||
− | Dialogue0 = "85453" |
||
− | SpeakerID0 = "50052" |
||
− | cMissionCondition ZombrexNo6 |
||
− | Condition = "1" |
||
− | ConditionParamater = "85001" |
||
− | cMissionPhoneCall StaceyReminder9 |
||
− | HighPriority = "true" |
||
− | cMissionDialogue FoundZombrex31 |
||
− | Dialogue0 = "85449" |
||
− | SpeakerID0 = "50052" |
||
− | |||
− | cMissionObjective Zombrex3-Objective2 |
||
− | cMissionObjectiveGiveItemToNPC GetZombrex4 |
||
− | ITEM_NAME = "Zombrex" |
||
− | MissionWaypoint = "SAFEHOUSE,-9.752,-1.102,9.949" |
||
− | NPCName = "cast_katey" |
||
− | cMissionLevelReady x2892 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnNPC x675 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "cast_katey" |
||
− | Rotation = "1.5" |
||
− | SpawnPoint = "-10.591,-1.120,10.001" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogue x676 |
||
− | Dialogue0 = "70082" |
||
− | Dialogue1 = "70083" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogueCondition cond_x677 |
||
− | ConditionParameter1 = "85001" |
||
− | DialogueCondition = "21" |
||
− | cMissionDialogue fail_x677 |
||
− | Dialogue0 = "70082" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "" |
||
− | cMissionDialogue x677 |
||
− | DialogueCondition = "7" |
||
− | cMissionSetNPCScriptedAction x3951 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_katey" |
||
− | ScriptedActionName = "KatieSitting3" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC y32 |
||
− | NPCName = "cast_stacey" |
||
− | Rotation = "2.0" |
||
− | SpawnPoint = "-3.6,-1.110,7.1" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition cond_ZombrexPlease22 |
||
− | ConditionParameter1 = "85001" |
||
− | DialogueCondition = "21" |
||
− | cMissionDialogue BeCareful32 |
||
− | Dialogue0 = "70089" |
||
− | Dialogue1 = "70090" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue BeCareful29 |
||
− | Dialogue0 = "85493" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | cMissionSetNPCScriptedAction x3952 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_stacey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC Sulli30 |
||
− | NPCName = "cast_sullivan" |
||
− | Rotation = "-1.299" |
||
− | SpawnPoint = "-2.904,-1.098,32.005" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogue x678 |
||
− | Dialogue0 = "70095" |
||
− | Dialogue1 = "70096" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionSetNPCScriptedAction SulliNormal8 |
||
− | NPCName = "cast_sullivan" |
||
− | cMissionOnTriggerCuboid x647 |
||
− | Height = "2.0" |
||
− | Vertex1 = "-2.131,-1.141,14.050" |
||
− | Vertex2 = "-11.462,-1.140,14.098" |
||
− | Vertex3 = "-11.464,-1.140,4.715" |
||
− | Vertex4 = "-2.073,-1.140,5.542" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionCondition ZombrexYes13 |
||
− | Condition = "0" |
||
− | ConditionParamater = "85001" |
||
− | cMissionTimer DelaySlate4 |
||
− | DeltaTimeSecondsRealTime = ".25" |
||
− | TriggerXTimes = "1" |
||
− | cMissionRaiseDialog GiveZombrex13 |
||
− | Mission_Message = "85237" |
||
− | Mission_Message_Color = "2" |
||
− | cMissionCondition ZombrexNo13 |
||
− | Condition = "1" |
||
− | ConditionParamater = "85001" |
||
− | cMissionDialogue FoundZombrex52 |
||
− | Dialogue0 = "85448" |
||
− | SpeakerID0 = "50052" |
||
− | cMissionTimer DelaySlate5 |
||
− | DeltaTimeSecondsRealTime = "6" |
||
− | TriggerXTimes = "1" |
||
− | cMissionRaiseDialog GiveZombrex14 |
||
− | Mission_Message = "80002" |
||
− | Mission_Message_Color = "2" |
||
− | cMissionOnSuccess x197 |
||
− | cMissionCinematic x198 |
||
− | CinematicName = "042_give_katey_zombrex_03" |
||
− | cMissionTeleportPlayer x648 |
||
− | SpawnPoint = "Start" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionShowCaseFileScreen Case1_5 |
||
− | Case = "3" |
||
− | Chapter = "1" |
||
− | EventType = "8" |
||
− | ShowSavePrompt = "true" |
||
− | cMissionOnFail Zombrex2-x3 |
||
− | cMissionSendEvent KateyDead3 |
||
− | Value = "ChucksWorldHasEnded" |
||
− | </pre> |
||
− | == Zombrex3Post1== |
||
− | <pre> |
||
− | cMissionDefinition Zombrex3Post1 |
||
− | CaseFileScreenDescription = "80619" |
||
− | Color = "8694269" |
||
− | DebugSpawnPoint = "Start" |
||
− | DescriptionSummary = "80521" |
||
− | DisplayName = "50750" |
||
− | DontAutoCompleteOnDebugJump = "false" |
||
− | Duration = "32400" |
||
− | ExplicitStart = "true" |
||
− | IgnoreAction = "false" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "8" |
||
− | ParentMission = "Zombrex3GiveZombrex" |
||
− | PrerequisiteMission = "Zombrex3GiveZombrex" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "198000" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionLevelReady x670 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnNPC x671 |
||
− | NPCName = "cast_katey" |
||
− | Rotation = "-4" |
||
− | SpawnPoint = "-10.613,-0.590,9.882" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionSetNPCScriptedAction x3949 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_katey" |
||
− | ScriptedActionName = "KatieSleeping" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC y31 |
||
− | NPCName = "cast_stacey" |
||
− | Rotation = "2.0" |
||
− | SpawnPoint = "-3.6,-1.110,7.1" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogue BeCareful28 |
||
− | Dialogue0 = "70102" |
||
− | Dialogue1 = "70103" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "StaceyForsythe" |
||
− | Speaker1 = "Chuck" |
||
− | Speaker2 = "StaceyForsythe" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionSetNPCScriptedAction x3950 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_stacey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC Sulli29 |
||
− | NPCName = "cast_sullivan" |
||
− | Rotation = "-1.299" |
||
− | SpawnPoint = "-2.904,-1.098,32.005" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogue x673 |
||
− | Dialogue0 = "70104" |
||
− | Dialogue1 = "70105" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionSetNPCScriptedAction SulliNormal1 |
||
− | NPCName = "cast_sullivan" |
||
− | cMissionObjective ZombrexPostObjective1 |
||
− | cMissionObjectiveBeAtLocation RoyalFlush5 |
||
− | MissionWaypoint = "ROYAL_FLUSH,-306.522,-4.798,-154.758" |
||
− | RadiusFromWaypoint = "5" |
||
− | </pre> |
||
− | == Zombrex4CountDown== |
||
− | <pre> |
||
− | cMissionDefinition Zombrex4CountDown |
||
− | CaseFileScreenDescription = "80619" |
||
− | DisplayName = "221" |
||
− | Duration = "90000" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "12" |
||
− | PrerequisiteMission = "Zombrex3GiveZombrex" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "198000" |
||
− | cMissionObjective Zombrex4CountDown-Objective1 |
||
− | cMissionObjectiveMissionStatus Zombrex4Started |
||
− | MissionName = "Zombrex4" |
||
− | Started = "true" |
||
− | Success = "true" |
||
− | |||
− | </pre> |
||
− | == Zombrex4GiveZombrex1== |
||
− | <pre> |
||
− | cMissionDefinition Zombrex4GiveZombrex1 |
||
− | CaseFileScreenDescription = "80619" |
||
− | Color = "8694269" |
||
− | DebugSpawnPoint = "Start" |
||
− | DescriptionSummary = "80521" |
||
− | DisplayName = "90067" |
||
− | Duration = "3600" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "5" |
||
− | PrerequisiteMission = "Zombrex3GiveZombrex" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "284400" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionOnEnter Call5 |
||
− | cMissionTimer DelayCall3 |
||
− | DeltaTimeMinutesGameTime = "1" |
||
− | TriggerXTimes = "1" |
||
− | cMissionCondition ZombrexYes7 |
||
− | Condition = "0" |
||
− | ConditionParamater = "85001" |
||
− | cMissionPhoneCall FoundZombrex16 |
||
− | HighPriority = "true" |
||
− | Priority = "0" |
||
− | cMissionDialogue FoundZombrex32 |
||
− | Dialogue0 = "85452" |
||
− | SpeakerID0 = "50052" |
||
− | cMissionCondition ZombrexNo7 |
||
− | Condition = "1" |
||
− | ConditionParamater = "85001" |
||
− | cMissionPhoneCall FoundZombrex33 |
||
− | HighPriority = "true" |
||
− | cMissionDialogue FoundZombrex37 |
||
− | Dialogue0 = "85448" |
||
− | SpeakerID0 = "50052" |
||
− | cMissionTimer StaceysLastCall3 |
||
− | DeltaTimeMinutesRealTime = "2.5" |
||
− | TriggerXTimes = "1" |
||
− | cMissionCondition ZombrexYes9 |
||
− | Condition = "0" |
||
− | ConditionParamater = "85001" |
||
− | cMissionPhoneCall StaceyReminder10 |
||
− | HighPriority = "true" |
||
− | Priority = "0" |
||
− | cMissionDialogue FoundZombrex38 |
||
− | Dialogue0 = "85453" |
||
− | SpeakerID0 = "50052" |
||
− | cMissionCondition ZombrexNo9 |
||
− | Condition = "1" |
||
− | ConditionParamater = "85001" |
||
− | cMissionPhoneCall StaceyReminder11 |
||
− | HighPriority = "true" |
||
− | cMissionDialogue FoundZombrex39 |
||
− | Dialogue0 = "85449" |
||
− | SpeakerID0 = "50052" |
||
− | |||
− | cMissionObjective Zombrex4-Objective3 |
||
− | cMissionObjectiveGiveItemToNPC GetZombrex5 |
||
− | ITEM_NAME = "Zombrex" |
||
− | MissionWaypoint = "SAFEHOUSE,-9.752,-1.102,9.949" |
||
− | NPCName = "cast_katey" |
||
− | cMissionLevelReady x2894 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnNPC x741 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "cast_katey" |
||
− | Rotation = "1.5" |
||
− | SpawnPoint = "-10.591,-1.120,10.001" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogue x742 |
||
− | Dialogue0 = "70082" |
||
− | Dialogue1 = "70083" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogueCondition cond_x743 |
||
− | ConditionParameter1 = "85001" |
||
− | DialogueCondition = "21" |
||
− | cMissionDialogue fail_x743 |
||
− | Dialogue0 = "70082" |
||
− | LoopThisNode = "true" |
||
− | ReactionAnim0 = "" |
||
− | cMissionDialogue x743 |
||
− | DialogueCondition = "7" |
||
− | cMissionSetNPCScriptedAction x3964 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_katey" |
||
− | ScriptedActionName = "KatieSitting2" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC y34 |
||
− | NPCName = "cast_stacey" |
||
− | Rotation = "2.0" |
||
− | SpawnPoint = "-3.6,-1.110,7.1" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition cond_ZombrexPlease21 |
||
− | ConditionParameter1 = "85001" |
||
− | DialogueCondition = "21" |
||
− | cMissionDialogue BeCareful37 |
||
− | Dialogue0 = "70089" |
||
− | Dialogue1 = "70090" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue BeCareful34 |
||
− | Dialogue0 = "85500" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | cMissionSetNPCScriptedAction x3965 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_stacey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC Sulli41 |
||
− | NPCName = "cast_sullivan" |
||
− | Rotation = "-1.299" |
||
− | SpawnPoint = "-2.904,-1.098,32.005" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogue x744 |
||
− | Dialogue0 = "70095" |
||
− | Dialogue1 = "70096" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionSetNPCScriptedAction SulliNormal13 |
||
− | NPCName = "cast_sullivan" |
||
− | cMissionOnTriggerCuboid x704 |
||
− | Height = "2.0" |
||
− | Vertex1 = "-2.131,-1.141,14.050" |
||
− | Vertex2 = "-11.462,-1.140,14.098" |
||
− | Vertex3 = "-11.464,-1.140,4.715" |
||
− | Vertex4 = "-2.073,-1.140,5.542" |
||
− | ZombieRotation = "0,0,0,1" |
||
− | cMissionCondition ZombrexYes14 |
||
− | Condition = "0" |
||
− | ConditionParamater = "85001" |
||
− | cMissionTimer DelaySlate6 |
||
− | DeltaTimeSecondsRealTime = ".25" |
||
− | TriggerXTimes = "1" |
||
− | cMissionRaiseDialog GiveZombrex15 |
||
− | Mission_Message = "85237" |
||
− | Mission_Message_Color = "2" |
||
− | cMissionCondition ZombrexNo14 |
||
− | Condition = "1" |
||
− | ConditionParamater = "85001" |
||
− | cMissionDialogue FoundZombrex54 |
||
− | Dialogue0 = "85448" |
||
− | SpeakerID0 = "50052" |
||
− | cMissionTimer DelaySlate7 |
||
− | DeltaTimeSecondsRealTime = "6" |
||
− | TriggerXTimes = "1" |
||
− | cMissionRaiseDialog GiveZombrex16 |
||
− | Mission_Message = "80002" |
||
− | Mission_Message_Color = "2" |
||
− | cMissionOnSuccess x3381 |
||
− | cMissionCinematic x3391 |
||
− | CinematicName = "049_give_katey_zombrex_04" |
||
− | cMissionTeleportPlayer x709 |
||
− | SpawnPoint = "Start" |
||
− | TeleportAllPlayers = "true" |
||
− | cMissionShowCaseFileScreen Case1_6 |
||
− | Case = "4" |
||
− | Chapter = "1" |
||
− | EventType = "8" |
||
− | ShowSavePrompt = "true" |
||
− | cMissionOnFail Zombrex2-x4 |
||
− | cMissionSendEvent KateyDead4 |
||
− | Value = "ChucksWorldHasEnded" |
||
− | </pre> |
||
− | == Zombrex4== |
||
− | <pre> |
||
− | cMissionDefinition Zombrex4 |
||
− | CaseFileScreenDescription = "80619" |
||
− | Color = "8694269" |
||
− | DebugSpawnPoint = "BoilerRoomEntry" |
||
− | DisplayName = "221" |
||
− | Duration = "10800" |
||
− | ExplicitStart = "true" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "13" |
||
− | PrerequisiteMission = "Zombrex3GiveZombrex" |
||
− | ShowInDebugMenu = "true" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "273600" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionTimer x705 |
||
− | DeltaTimeSecondsRealTime = "2" |
||
− | TriggerXTimes = "1" |
||
− | cMissionPhoneCall x706 |
||
− | HighPriority = "true" |
||
− | cMissionDialogue x707 |
||
− | Dialogue0 = "70126" |
||
− | SpeakerID0 = "77510" |
||
− | cMissionOnEnter x92 |
||
− | cMissionSendEvent End5 |
||
− | Value = "Zombrex4" |
||
− | cMissionLevelReady x90 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnNPC x3351 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "cast_katey" |
||
− | Rotation = "-4" |
||
− | SpawnPoint = "-10.613,-1.020,9.882" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition cond_ZombrexPlease19 |
||
− | ConditionParameter1 = "85001" |
||
− | DialogueCondition = "21" |
||
− | cMissionDialogue x3362 |
||
− | Dialogue0 = "70077" |
||
− | Dialogue1 = "70078" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue x3361 |
||
− | Dialogue0 = "85497" |
||
− | Dialogue1 = "85498" |
||
− | Dialogue2 = "85499" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "65167" |
||
− | SpeakerID1 = "50051" |
||
− | SpeakerID2 = "65167" |
||
− | cMissionSetNPCScriptedAction x3960 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_katey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC y23 |
||
− | NPCName = "cast_stacey" |
||
− | Rotation = "2.0" |
||
− | SpawnPoint = "-3.6,-1.110,7.1" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogueCondition cond_ZombrexPlease20 |
||
− | ConditionParameter1 = "85001" |
||
− | DialogueCondition = "21" |
||
− | cMissionDialogue BeCareful36 |
||
− | Dialogue0 = "70084" |
||
− | Dialogue1 = "70085" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue BeCareful35 |
||
− | Dialogue0 = "85494" |
||
− | Dialogue1 = "85495" |
||
− | Dialogue2 = "85496" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | SpeakerID2 = "65167" |
||
− | cMissionSetNPCScriptedAction x3961 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_stacey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC Sulli38 |
||
− | NPCName = "cast_sullivan" |
||
− | Rotation = "-1.299" |
||
− | SpawnPoint = "-2.904,-1.098,32.005" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogue x734 |
||
− | Dialogue0 = "70092" |
||
− | Dialogue1 = "70093" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionSetNPCScriptedAction SulliNormal2 |
||
− | NPCName = "cast_sullivan" |
||
− | |||
− | </pre> |
||
− | == Zombrex4Post2== |
||
− | <pre> |
||
− | cMissionDefinition Zombrex4Post2 |
||
− | CaseFileScreenDescription = "80619" |
||
− | Color = "8694269" |
||
− | DebugSpawnPoint = "Start" |
||
− | DescriptionSummary = "80521" |
||
− | DisplayName = "50750" |
||
− | DontAutoCompleteOnDebugJump = "false" |
||
− | Duration = "3600" |
||
− | ExplicitStart = "false" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "8" |
||
− | PrerequisiteMission = "Zombrex4GiveZombrex1" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "284400" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective x95 |
||
− | cMissionObjectiveBeAtLocation RoyalFlush14 |
||
− | MissionWaypoint = "ROYAL_FLUSH,-306.522,-4.798,-154.758" |
||
− | RadiusFromWaypoint = "5" |
||
− | cMissionLevelReady Safehouse12 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnNPC x746 |
||
− | DefaultBehaviour = "Idle" |
||
− | NPCName = "cast_katey" |
||
− | Rotation = "-4" |
||
− | SpawnPoint = "-10.613,-1.020,9.882" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogue x747 |
||
− | Dialogue0 = "70100" |
||
− | Dialogue1 = "70101" |
||
− | SpeakerID0 = "50051" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionSetNPCScriptedAction x3966 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_katey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC y35 |
||
− | NPCName = "cast_stacey" |
||
− | Rotation = "2.0" |
||
− | SpawnPoint = "-3.6,-1.110,7.1" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogue BeCareful39 |
||
− | Dialogue0 = "70102" |
||
− | Dialogue1 = "70103" |
||
− | DialogueCondition = "0" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "StaceyForsythe" |
||
− | Speaker1 = "Chuck" |
||
− | Speaker2 = "StaceyForsythe" |
||
− | SpeakerID0 = "50052" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionSetNPCScriptedAction x3967 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_stacey" |
||
− | ScriptedActionName = "SSit" |
||
− | SnapToState = "true" |
||
− | cMissionSpawnNPC Sulli42 |
||
− | NPCName = "cast_sullivan" |
||
− | Rotation = "-1.299" |
||
− | SpawnPoint = "-2.904,-1.098,32.005" |
||
− | UseRotationAndLocationIfSpawned = "true" |
||
− | cMissionDialogue x748 |
||
− | Dialogue0 = "70104" |
||
− | Dialogue1 = "70105" |
||
− | LoopThisNode = "true" |
||
− | SpeakerID0 = "50222" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionSetNPCScriptedAction SulliNormal3 |
||
− | NPCName = "cast_sullivan" |
||
− | cMissionLevelReady SafeHouseRoof2 |
||
− | LevelName = "LEVEL_ROOFTOP_SAFEHOUSE" |
||
− | cMissionSendEvent Event_EndZombrex8 |
||
− | Value = "EndZombrex4" |
||
− | cMissionLevelReady RoyalFlush11 |
||
− | LevelName = "LEVEL_ROYAL_FLUSH" |
||
− | cMissionSendEvent Event_EndZombrex7 |
||
− | Value = "EndZombrex4" |
||
− | |||
− | </pre> |
||
− | == Zombrex5== |
||
− | <pre> |
||
− | cMissionDefinition Zombrex5 |
||
− | Color = "8694269" |
||
− | DebugSpawnPoint = "End5-2" |
||
− | DescriptionSummary = "80522" |
||
− | DisplayName = "80524" |
||
− | Duration = "79200" |
||
− | ExplicitStart = "true" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "12" |
||
− | PrerequisiteMission = "Case6-4_Breach" |
||
− | ShowInDebugMenu = "true" |
||
− | ShowInHUD = "true" |
||
− | StartTime = "291600" |
||
− | cMissionObjective Zombrex5-Objective |
||
− | cMissionObjectiveEvent GaveZombrexToTK |
||
− | EventString = "EVENT_GAVE_ZOMBREX_TK" |
||
− | cMissionLevelReady Safehouse7 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnNPC Zombrex5_TK |
||
− | IgnoreAction = "false" |
||
− | NPCName = "cast_tk_shirt_injured" |
||
− | Rotation = "1.761" |
||
− | SpawnPoint = "-30.991,-1.135,41.152" |
||
− | cMissionSetNPCScriptedAction Zombrex5TK |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_tk_shirt_injured" |
||
− | ScriptedActionName = "GurneyLying" |
||
− | cMissionDialogueCondition TK_Need_Zombrex |
||
− | DialogueCondition = "15" |
||
− | cMissionDialogue TK_Says_NEED_ZOMBREX |
||
− | Dialogue0 = "70168" |
||
− | Dialogue1 = "70169" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_tk_shirt_injured" |
||
− | SpeakerID0 = "50310" |
||
− | SpeakerID1 = "65167" |
||
− | cMissionDialogue GaveTKZombrex_Blank |
||
− | cMissionSendEvent GAVE_TK_ZOMBREX_EVENT |
||
− | Value = "EVENT_GAVE_ZOMBREX_TK" |
||
− | |||
− | cMissionOnSuccess TKGetsZombrex |
||
− | cMissionCinematic x114 |
||
− | CinematicName = "056_give_tk_zombrex" |
||
− | cMissionTeleportPlayer End1 |
||
− | SpawnPoint = "TKZombrexEnd" |
||
− | TeleportAllPlayers = "true" |
||
− | |||
− | </pre> |
||
− | == Zombrex5PostWin== |
||
− | <pre> |
||
− | cMissionDefinition Zombrex5PostWin |
||
− | Color = "8694269" |
||
− | DebugSpawnPoint = "End5-2" |
||
− | Duration = "82800" |
||
− | LevelRequiredToStartName = "SAFEHOUSE" |
||
− | LevelToStartAtIfDebuggingMission = "SAFEHOUSE" |
||
− | MissionType = "12" |
||
− | ParentMission = "Zombrex5" |
||
− | PrerequisiteMission = "Zombrex5" |
||
− | ShowInDebugMenu = "false" |
||
− | StartTime = "291600" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective EndForOvertime |
||
− | cMissionObjectiveMissionStatus TheFactsComplete |
||
− | MissionName = "TheFacts" |
||
− | Success = "true" |
||
− | cMissionLevelReady Safehouse8 |
||
− | LevelName = "LEVEL_SAFEHOUSE" |
||
− | cMissionSpawnNPC TK12 |
||
− | NPCName = "cast_tk_shirt_injured" |
||
− | Rotation = "1.761" |
||
− | SpawnPoint = "-30.991,-1.135,41.152" |
||
− | cMissionSetNPCScriptedAction x749 |
||
− | IsLooping = "true" |
||
− | NPCName = "cast_tk_shirt_injured" |
||
− | ScriptedActionName = "GurneyLying" |
||
− | cMissionDialogue x3343 |
||
− | Dialogue0 = "85819" |
||
− | Dialogue1 = "85820" |
||
− | LoopThisNode = "true" |
||
− | Speaker0 = "cast_tk_shirt_injured" |
||
− | SpeakerID0 = "50310" |
||
− | SpeakerID1 = "65167" |
||
− | </pre> |
||
− | |||
− | =Zombrex= |
||
− | == SpawnZombrexUnderground== |
||
− | <pre> |
||
− | cMissionDefinition SpawnZombrexUnderground |
||
− | Color = "13107200" |
||
− | DescriptionSummary = "85001" |
||
− | DisplayName = "85001" |
||
− | Duration = "432000" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "12" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "false" |
||
− | StartTime = "25200" |
||
− | cMissionPrereq ZombrexDone1 |
||
− | cMissionObjectiveMissionStatus Zombrex7 |
||
− | Failed = "true" |
||
− | MissionName = "Zombrex1GiveZombrex" |
||
− | Started = "true" |
||
− | Success = "true" |
||
− | cMissionObjective Overtime-Objective15 |
||
− | cMissionObjectiveEvent PickupUndergroundZombrex |
||
− | EventString = "UndergroundZombrex" |
||
− | cMissionLevelReady Underground19 |
||
− | LevelName = "LEVEL_UNDERGROUND" |
||
− | cMissionSpawnItem UndergroundZombrex |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Zombrex" |
||
− | Location = "25.332,-5.205,17.774" |
||
− | Rotation = "-0.707,-0.001,-0.014,0.707" |
||
− | </pre> |
||
− | |||
− | == SpawnZombrexYucatan== |
||
− | <pre> |
||
− | cMissionDefinition SpawnZombrexYucatan |
||
− | Color = "13107200" |
||
− | DescriptionSummary = "85001" |
||
− | DisplayName = "85001" |
||
− | Duration = "432000" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "12" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "false" |
||
− | StartTime = "25200" |
||
− | cMissionPrereq ZombrexDone2 |
||
− | cMissionObjectiveMissionStatus Zombrex8 |
||
− | Failed = "true" |
||
− | MissionName = "Zombrex1GiveZombrex" |
||
− | Started = "true" |
||
− | Success = "true" |
||
− | cMissionObjective Overtime-Objective16 |
||
− | cMissionObjectiveEvent PickupYucatanZombrex |
||
− | EventString = "YucatanZombrex" |
||
− | cMissionLevelReady Yucatan4 |
||
− | LevelName = "LEVEL_YUCATAN_CASINO" |
||
− | cMissionSpawnItem YucatanZombrex |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Zombrex" |
||
− | Location = "294.764,6.026,-294.288" |
||
− | Rotation = "-0.236,-0.226,-0.662,-0.674" |
||
− | </pre> |
||
− | == SpawnZombrexAmericana== |
||
− | <pre> |
||
− | cMissionDefinition SpawnZombrexAmericana |
||
− | Color = "13107200" |
||
− | DescriptionSummary = "85001" |
||
− | DisplayName = "85001" |
||
− | Duration = "432000" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "12" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "false" |
||
− | StartTime = "10800" |
||
− | WaitUntilEnd = "false" |
||
− | cMissionObjective Overtime-Objective17 |
||
− | cMissionObjectiveEvent PickupAmericanaZombrex |
||
− | EventString = "AmericanaZombrex" |
||
− | cMissionLevelReady Americana2 |
||
− | LevelName = "LEVEL_AMERICANA_CASINO" |
||
− | cMissionSpawnItem AmericanaZombrex |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Zombrex" |
||
− | Location = "-314.565,0.367,-76.620" |
||
− | Rotation = "-0.707,-0.001,-0.014,0.707" |
||
− | </pre> |
||
− | == SpawnZombrexFoodBarn== |
||
− | <pre> |
||
− | cMissionDefinition SpawnZombrexFoodBarn |
||
− | Color = "13107200" |
||
− | DescriptionSummary = "85001" |
||
− | DisplayName = "85001" |
||
− | Duration = "432000" |
||
− | ExplicitStart = "true" |
||
− | MissionType = "12" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "false" |
||
− | StartTime = "10800" |
||
− | cMissionObjective Overtime-Objective18 |
||
− | MissionWaypoint = "FOOD_BARN,-61.055,2.465,-135.275" |
||
− | cMissionObjectiveEvent PickupFoodBarnZombrex |
||
− | EventString = "FoodBarnZombrex" |
||
− | cMissionLevelReady FoodBarn4 |
||
− | LevelName = "LEVEL_FOOD_BARN" |
||
− | cMissionSpawnItem FoodBarnZombrex |
||
− | DisablePhysicsOnInitialPlacement = "false" |
||
− | ItemName = "Zombrex" |
||
− | Location = "-58.290,1.796,-142.153" |
||
− | Rotation = "-0.236,-0.226,-0.662,-0.674" |
||
− | |||
− | </pre> |
||
− | =Special debug= |
||
− | == z_germ_game_play_zoo== |
||
− | <pre> |
||
− | cMissionDefinition z_germ_game_play_zoo |
||
− | DebugSpawnPoint = "Start" |
||
− | Duration = "3628800" |
||
− | LevelRequiredToStartName = "X_GAMEPLAY_ZOO" |
||
− | LevelToStartAtIfDebuggingMission = "X_GAMEPLAY_ZOO" |
||
− | MissionType = "0" |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "false" |
||
− | </pre> |
||
− | |||
− | == z_germ_metric_box== |
||
− | <pre> |
||
− | cMissionDefinition z_germ_metric_box |
||
− | DebugSpawnPoint = "Start" |
||
− | Duration = "3628800" |
||
− | LevelRequiredToStartName = "X_METRICS_BOX" |
||
− | LevelToStartAtIfDebuggingMission = "X_METRICS_BOX" |
||
− | MissionType = "0" |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | ShowInDebugMenu = "false" |
||
− | ShowInHUD = "false" |
||
− | cMissionLevelReady z_germ_metric_box-Start |
||
− | LevelName = "LEVEL_X_METRICS_BOX" |
||
− | cMissionZombieFactory main_room |
||
− | NumberKelseyZombie0 = "1" |
||
− | ZombieCount = "1" |
||
− | ZombieWarehouseName = "zombies_main_room" |
||
− | </pre> |
||
− | == z_germ_royalflush== |
||
− | <pre> |
||
− | cMissionDefinition z_germ_royalflush |
||
− | Duration = "3628800" |
||
− | LevelRequiredToStartName = "ROYAL_FLUSH" |
||
− | MissionType = "0" |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | ShowInDebugMenu = "false" |
||
− | </pre> |
||
− | == X_GAMEPLAY_ZOO== |
||
− | <pre> |
||
− | cMissionDefinition X_GAMEPLAY_ZOO |
||
− | DebugSpawnPoint = "Start" |
||
− | DescriptionSummary = "110" |
||
− | DisplayName = "110" |
||
− | Duration = "3600" |
||
− | LevelRequiredToStartName = "X_GAMEPLAY_ZOO" |
||
− | LevelToStartAtIfDebuggingMission = "X_GAMEPLAY_ZOO" |
||
− | MissionType = "0" |
||
− | Module = "0" |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionTimer wait5sec |
||
− | DeltaTimeSecondsRealTime = "5" |
||
− | cMissionPauseClock PauseMission |
||
− | </pre> |
||
− | == X_FORTUNE_EXTERIOR== |
||
− | <pre> |
||
− | cMissionDefinition X_FORTUNE_EXTERIOR |
||
− | DebugSpawnPoint = "EntryYucutan" |
||
− | DescriptionSummary = "110" |
||
− | DisplayName = "110" |
||
− | Duration = "3600" |
||
− | LevelRequiredToStartName = "FORTUNE_EXTERIOR" |
||
− | LevelToStartAtIfDebuggingMission = "FORTUNE_EXTERIOR" |
||
− | MissionType = "0" |
||
− | Module = "0" |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionTimer wait5sec1 |
||
− | DeltaTimeSecondsRealTime = "5" |
||
− | cMissionPauseClock x440 |
||
− | </pre> |
||
− | == X_SHADER_ZOO== |
||
− | <pre> |
||
− | cMissionDefinition X_SHADER_ZOO |
||
− | DescriptionSummary = "110" |
||
− | DisplayName = "110" |
||
− | Duration = "3600" |
||
− | LevelRequiredToStartName = "X_SHADER_ZOO" |
||
− | LevelToStartAtIfDebuggingMission = "X_SHADER_ZOO" |
||
− | MissionType = "0" |
||
− | Module = "0" |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionTimer wait5sec4 |
||
− | DeltaTimeSecondsRealTime = "5" |
||
− | cMissionPauseClock x625 |
||
− | </pre> |
||
− | == Z_RICHARD== |
||
− | <pre> |
||
− | cMissionDefinition Z_RICHARD |
||
− | DescriptionSummary = "110" |
||
− | DisplayName = "110" |
||
− | Duration = "3600" |
||
− | IgnoreAction = "false" |
||
− | LevelRequiredToStartName = "Z_RICHARD" |
||
− | LevelToStartAtIfDebuggingMission = "Z_RICHARD" |
||
− | MissionType = "0" |
||
− | Module = "0" |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionTimer wait5sec5 |
||
− | DeltaTimeSecondsRealTime = "5" |
||
− | cMissionPauseClock x735 |
||
− | </pre> |
||
− | == Z_RSTAYER== |
||
− | <pre> |
||
− | cMissionDefinition Z_RSTAYER |
||
− | DescriptionSummary = "110" |
||
− | DisplayName = "110" |
||
− | Duration = "3600" |
||
− | IgnoreAction = "false" |
||
− | LevelRequiredToStartName = "Z_RSTAYER" |
||
− | LevelToStartAtIfDebuggingMission = "Z_RSTAYER" |
||
− | MissionType = "0" |
||
− | Module = "0" |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionTimer wait5sec2_ |
||
− | DeltaTimeSecondsRealTime = "5" |
||
− | cMissionPauseClock x70_ |
||
− | </pre> |
||
− | == Z_CBABIC== |
||
− | <pre> |
||
− | cMissionDefinition Z_CBABIC |
||
− | DescriptionSummary = "110" |
||
− | DisplayName = "110" |
||
− | Duration = "3600" |
||
− | IgnoreAction = "false" |
||
− | LevelRequiredToStartName = "Z_CBABIC" |
||
− | LevelToStartAtIfDebuggingMission = "Z_CBABIC" |
||
− | MissionType = "0" |
||
− | Module = "0" |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionTimer wait5sec2_1 |
||
− | DeltaTimeSecondsRealTime = "5" |
||
− | cMissionPauseClock x70_1 |
||
− | </pre> |
||
− | == Z_DPETTY== |
||
− | <pre> |
||
− | cMissionDefinition Z_DPETTY |
||
− | DescriptionSummary = "110" |
||
− | DisplayName = "110" |
||
− | Duration = "3600" |
||
− | IgnoreAction = "false" |
||
− | LevelRequiredToStartName = "Z_DPETTY" |
||
− | LevelToStartAtIfDebuggingMission = "Z_DPETTY" |
||
− | MissionType = "0" |
||
− | Module = "0" |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionTimer wait5sec2_2 |
||
− | DeltaTimeSecondsRealTime = "5" |
||
− | cMissionPauseClock x70_2 |
||
− | </pre> |
||
− | == Z_FRANK== |
||
− | <pre> |
||
− | cMissionDefinition Z_FRANK |
||
− | DescriptionSummary = "110" |
||
− | DisplayName = "110" |
||
− | Duration = "3600" |
||
− | IgnoreAction = "false" |
||
− | LevelRequiredToStartName = "Z_FRANK" |
||
− | LevelToStartAtIfDebuggingMission = "Z_FRANK" |
||
− | MissionType = "0" |
||
− | Module = "0" |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionTimer wait5sec2_3 |
||
− | DeltaTimeSecondsRealTime = "5" |
||
− | cMissionPauseClock x70_3 |
||
− | </pre> |
||
− | == Z_JSTOUT== |
||
− | <pre> |
||
− | cMissionDefinition Z_JSTOUT |
||
− | DescriptionSummary = "110" |
||
− | DisplayName = "110" |
||
− | Duration = "3600" |
||
− | IgnoreAction = "false" |
||
− | LevelRequiredToStartName = "Z_JSTOUT" |
||
− | LevelToStartAtIfDebuggingMission = "Z_JSTOUT" |
||
− | MissionType = "0" |
||
− | Module = "0" |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionTimer wait5sec2_4 |
||
− | DeltaTimeSecondsRealTime = "5" |
||
− | cMissionPauseClock x70_4 |
||
− | </pre> |
||
− | == Z_LGILBRIDE== |
||
− | <pre> |
||
− | cMissionDefinition Z_LGILBRIDE |
||
− | DescriptionSummary = "110" |
||
− | DisplayName = "110" |
||
− | Duration = "3600" |
||
− | IgnoreAction = "false" |
||
− | LevelRequiredToStartName = "Z_LGILBRIDE" |
||
− | LevelToStartAtIfDebuggingMission = "Z_LGILBRIDE" |
||
− | MissionType = "0" |
||
− | Module = "0" |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionTimer wait5sec2_5 |
||
− | DeltaTimeSecondsRealTime = "5" |
||
− | cMissionPauseClock x70_5 |
||
− | </pre> |
||
− | == Z_MSHEPPARD== |
||
− | <pre> |
||
− | cMissionDefinition Z_MSHEPPARD |
||
− | DescriptionSummary = "110" |
||
− | DisplayName = "110" |
||
− | Duration = "3600" |
||
− | IgnoreAction = "false" |
||
− | LevelRequiredToStartName = "Z_MSHEPPARD" |
||
− | LevelToStartAtIfDebuggingMission = "Z_MSHEPPARD" |
||
− | MissionType = "0" |
||
− | Module = "0" |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionTimer wait5sec2_6 |
||
− | DeltaTimeSecondsRealTime = "5" |
||
− | cMissionPauseClock x70_6 |
||
− | </pre> |
||
− | == X_GAMEPLAY_METRICS_BOX== |
||
− | <pre> |
||
− | cMissionDefinition X_GAMEPLAY_METRICS_BOX |
||
− | DescriptionSummary = "110" |
||
− | DisplayName = "110" |
||
− | Duration = "3600" |
||
− | LevelRequiredToStartName = "X_GAMEPLAY_METRICS_BOX" |
||
− | LevelToStartAtIfDebuggingMission = "X_GAMEPLAY_METRICS_BOX" |
||
− | MissionType = "0" |
||
− | Module = "0" |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionTimer wait5sec6 |
||
− | DeltaTimeSecondsRealTime = "5" |
||
− | cMissionPauseClock x47_ |
||
− | </pre> |
||
− | == X_AUDIO_ZOO== |
||
− | <pre> |
||
− | cMissionDefinition X_AUDIO_ZOO |
||
− | DescriptionSummary = "110" |
||
− | DisplayName = "110" |
||
− | Duration = "3600" |
||
− | LevelRequiredToStartName = "X_AUDIO_ZOO" |
||
− | LevelToStartAtIfDebuggingMission = "X_AUDIO_ZOO" |
||
− | MissionType = "0" |
||
− | Module = "0" |
||
− | REMOVE_BEFORE_SHIP = "true" |
||
− | WaitUntilEnd = "true" |
||
− | cMissionTimer wait5sec7 |
||
− | DeltaTimeSecondsRealTime = "5" |
||
− | cMissionPauseClock x5_ |
||
− | cMissionLevelReady AudioZooReady |
||
− | LevelName = "LEVEL_X_AUDIO_ZOO" |
||
− | cMissionZombieFactory LevelGeneral2 |
||
− | Amount0 = "3" |
||
− | Amount1 = "3" |
||
− | Amount2 = "3" |
||
− | ClumpDiameter = "3" |
||
− | ClumpDiameterDelta = "1.0" |
||
− | ClumpNoise = "3" |
||
− | ClumpSize = "4" |
||
− | IgnoreAction = "false" |
||
− | NumberCocktailDressZombie0 = "4" |
||
− | NumberCopZombie0 = "0" |
||
− | NumberKelseyZombie0 = "1" |
||
− | NumberOfAlZombie0 = "1" |
||
− | NumberOfCherryZombie0 = "8" |
||
− | NumberOfDesZombie0 = "1" |
||
− | NumberOfFrankZombie0 = "1" |
||
− | NumberOfGradyZombie0 = "1" |
||
− | NumberOfJamalZombie0 = "1" |
||
− | NumberOfJamesZombie0 = "1" |
||
− | NumberOfJeremyZombie0 = "1" |
||
− | NumberRomanoZombie0 = "1" |
||
− | PercentClump = "50" |
||
− | Type0 = "zombie_skinny" |
||
− | Type1 = "zombie_skinny" |
||
− | Type2 = "zombie_skinny_female" |
||
− | ZombieCount = "21" |
||
− | ZombieWarehouseName = "Level_General" |
||
− | |||
− | </pre> |
Latest revision as of 07:42, 28 July 2013
|
- See also Mod:time for start time and duration of all missions and cases.
- Case Zero Mission.txt
- Full Off the Record - Missions.txt
- See File:Dead rising 2 off the record items txt speaking sections only.doc
- See also Breakdown of entire mission.txt file
- Missions txt comparison off the record and dead rising 2
Missions.txt controls all of the events in Dead Rising 2, this includes all missions, cases and even zombie placement.
Dead Rising 2: Off the Record missions.txt has some important differences and is located here: Mod:Missions.txt (Off the Record)
cMissionSetChuckState commands[]
There are 301 cMissionSetChuckState commands in missions.txt.
cMissionSetChuckState | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Mission Types[]
Mission Type | Number of type | Kind | Function |
---|---|---|---|
0 | 29 | Debug Menu debug missions | Special missions only found in debug menu
Example: X_nVidia_3D |
1 | 8 | Main beginning case numbers | All beginning case numbers
Example: Case1-1 |
2 | 5 | Cases which are not first | Case which are not first 1-2, 1-3 but not 1-1
Example: Case1-2 |
3 | 51 | Survivor Escort Missions | Missions where survivors join and are escorted back to safe house |
4 | 11 | Psychopath Missions | |
5 | 4 | Giving Zombrex to Katey | Reduces Zombrex by one and cures Katey
Example: Zombrex1GiveZombrex |
8 | 88 | Subsections of cases and missions | Mission fail triggers, Bibi fetch quests, Survivors joining, TK Fetch quests of Overtime, intro to combo cards |
9 | 16 | Subsections of cases and missions | Acquiring items for breach, breaking drills |
11 | 13 | Spawning zombies | Spawning zombies, looters all considered zombies by game. (mercenaries are spawned in the 3-2 files) |
12 | 79 | Spawning Items | Lock doors, open teleport in Wilted Flower, remove and add poker table, combo poster interaction, spawning food and weapons in safehouse, activating gas vent, opening pawnshop, failing Barn Burner, Rebecca at door and bathroom, Mercenary weapons, Richard's Gluttony, possible cutscene cases, reward for finishing missions, destroying Shopping Valuables, The Facts warning call, Zombrex mission countdown, Zombrex spawning |
13 | 5 | Zombrex missions | |
14 | 6 | Cases | 6 cases |
15 | 1 |
One instance: Tutorial2_Katey |
Mission types | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Each mission and case separated[]
See Data/datafile.big/missions.txt/Breakdown (loads slowly)
Each cmisssion[]
- All cmissions sections (Word document download)
There are 72 unique cmission lines in missions.txt
Name | What it does | Example | Number of occurrences in missions.txt |
---|---|---|---|
cMissionAdjustZombieTuning | 57 | ||
cMissionAmbientNPCDialog | 56 | ||
cMissionBossBattle | 24 | ||
cMissionChangeNPCState | 90 | ||
cMissionCinematic | 144 | ||
cMissionCondition | 59 | ||
cMissionDefinition | 324 | ||
cMissionDestroyNPC | 39 | ||
cMissionDialogue | 1133 | ||
cMissionDialogueCondition | |||
cMissionDisableTriggerVolume | |||
cMissionEnableTriggerVolume | |||
cMissionFadeDown | |||
cMissionFadeUp | |||
cMissionHideTriggerVolume | |||
cMissionKillNPC | |||
cMissionLevelLoading | |||
cMissionLevelReady | |||
cMissionLoadAnimBank | |||
cMissionLoadLevel | |||
cMissionNPCAmbientDialogSequencer | |||
cMissionObjective | |||
cMissionObjectiveBeAtLocation | |||
cMissionObjectiveBringItem | |||
cMissionObjectiveBringNPC | |||
cMissionObjectiveEvent | |||
cMissionObjectiveGiveItemToNPC | |||
cMissionObjectiveItemDestroyed | Case3-2-Objective, drill destroyed, van destroyed (11 of the 13 instances)
Two's Company, destroy trophy Barn Burner, wall of fire destroyed |
13 | |
cMissionObjectiveKillBoss | |||
cMissionObjectiveKillZombies | |||
cMissionObjectiveMissionStatus | |||
cMissionObjectiveNPCJoin | |||
cMissionObjectiveSurvivorLives | |||
cMissionOnEnd | |||
cMissionOnEnter | |||
cMissionOnEvent | |||
cMissionOnFail | |||
cMissionOnPlayerKilled | |||
cMissionOnSuccess | |||
cMissionOnTrigger | |||
cMissionOnTriggerCuboid | |||
cMissionOnZombieEnterArea | |||
cMissionPauseClock | |||
cMissionPawnShopAddItem | |||
cMissionPhoneCall | |||
cMissionPrereq | |||
cMissionPropSpawnRestrictions | |||
cMissionRaiseDialog | |||
cMissionSendAudioEvent | |||
cMissionSendCommandToProp | All have propcommand = "#" | Workers Compensation
cMissionSendCommandToProp DamageSlotMachine3 { ExecuteOnce = "true" PropCommand = "35" PropName = "Turkeys13" } |
617 |
cMissionSendEvent | |||
cMissionSetAudioParam | |||
cMissionSetChuckState | |||
cMissionSetClock | |||
cMissionSetLevelFlags | |||
cMissionSetLookAtCamera | |||
cMissionSetMissionState | |||
cMissionSetNPCFollowItem | |||
cMissionSetNPCScriptedAction | |||
cMissionShowCaseFileScreen | |||
cMissionSpawnItem | |||
cMissionSpawnNPC | |||
cMissionSpawnZombie | |||
cMissionSpawnZombieCrate | |||
cMissionStartEffect | |||
cMissionSurvivorZombification | |||
cMissionTeleportPlayer | |||
cMissionTimer | |||
cMissionTIRMatch | |||
cMissionZombieFactory | |||
cMissionZombieRemoval |