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Dead Rising
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The Dead Rising Demo is a demo of Dead Rising released before the final version of the game.

The game begins on the 19th at 4 pm, after the Case 1-1:A Dangerous Encounter cutscene. Frank can explore all of Paradise Plaza, except for Colby's Movieland.

Differences with Frank[]

  • Frank West begins at level 10
    • Frank has 6 life bars and inventory spots instead of the 4 life bars and inventory spots Frank starts out at in the regular game.
    • Frank's status is higher than normal.
    • Frank begins with the skills: Jump Kick, Zombie Ride, Kick Back, and Flying Dodge.
    • He begins with a shotgun, sickle, and sledgehammer.
  • There is no map or notebook.

Other mall areas[]

  • Frank can only explore the Paradise Plaza. If he leaves for another area, the game is over.
    • When entering Entrance Plaza the beginning Mark of the Sniper cutscene plays, then the game is over.
    • When entering the Warehouse The Queen cutscene plays, then the game is over.
    • When entering the Colby's Movieland A Strange Group cutscene plays, then the game is over.
    • When entering the Leisure Park a daytime version of the Prisoners cutscene plays, then the game is over.
    • The Maintenance Tunnels Door is locked.
Dead rising demo end screen left area
Screen advertising full version when Frank leaves Paradise Plaza.
Dead rising demo end screen left area (2)
Dead rising demo end screen left area (3)
Final screen.

Information screens[]

Dead rising demo 017
  • There is no initial explanation screen when Frank is first grabbed about how to break out of a zombies' grasp. Instead the blue globe ticker appears and states:
    • When grabbed by an enemy, rapidly push Left to the left and right to shake them off and free yourself.
  • There is no information screen when Frank first tried to use the blender.

Demo and full game similarities[]

Gallery[]

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