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==References== |
==References== |
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Revision as of 00:24, 19 June 2011
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- For the Dead Rising bugs, see Dead Rising Bugs.
Like its predecessor, Dead Rising 2 has some impressive game physics, making the player feel immersed in a zombie apocalypse, but occasionally the game shows unrealistic behavior. Below are errors and bugs in Dead Rising 2 and Case Zero.
Moving through solid objects
Like Dead Rising, Dead Rising 2 zombies often move through solid walls.
Items will often move through solid objects, as is the case here where a 2 x 4 goes through Chuck's leg, or a pushed Acetylene Tank will move through a zombie.
Eating food
When drinking, no liquid comes out.
Inside Chuck's head
If the screen gets too close to Chuck, the player sees inside chuck's head.
Items temporary acquire name of item nearby
Shadows
The shadows of items on a table appear through the table.
Medical Cart
There is a bug with the Case West Medical Cart. The items do not fall out when the cart is tipped over.
Other errors
- During cut-scenes of Case Zero, Chuck's stitches on his right eyebrow scar randomly disappear for some cut-scenes, then appear in later cut-scenes.
- In Case Zero, Chuck's Racing Boots are just shoes. However, in Dead Rising 2, they are knee-high Motocross boots.
- In Case Zero during the final cut-scene, Chuck is driving the motorbike from where he came from during the intro of the game. Why would he head BACK to Vegas?
- In Case Zero when Chuck puts his Yellow Jacket on during the final cut-scene, his undershirt, which is visible, does not match the colors or design of his Orange Ijiek Shirt that he was previously wearing.
- In Case Zero during the intro, a car is shown driving across one of the roads of Still Creek. However, it's wheels are not moving and there is nobody inside the car.[1]
Videos
References
GallerySee also
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