Dead Rising Wiki
Advertisement
   Ad Board (Dead Rising 2)   Ad Board (Dead Rising 3) 


Template:Infobox

The Ad Board is a weapon in Dead Rising 2 and Dead Rising 2: Case Zero. The default attack is a single giant swoop downwards, knocking over any zombies in its path, but unfortunately it only knocks them over.

Attack[]

Dead rising ad board main
  • Main: Tap X button Chuck lifts the board over his right shoulder, and swings the board diagonally down.


Dead rising ad board combo
  • Combo: Quickly tap X button button again to perform a follow-up horizontal swing across the waist.

Trivia[]

  • This item is destroyed when thrown.[1]
  • The Ad Board has five versions of writing in chalk on both sides in the items.txt file:
Name Chalk writing
0 dead rising ad board TextureSubType 0
Newstuff[2] HUNGRY? ...Then eat something! Now Open Breakfast Brunch Dinner and Lunch
1 dead rising ad board TextureSubType 1
Cafe[3] CAFE Get Your Tall non-fat, guad, soy, half-caf, half-non-caf, extra-hot, sugar-free Lattes HERE NOW! Need a coffee Break?
2 dead rising ad board TextureSubType 2
Kids[4] Kid (sic) Eat 4 Free
3 dead rising ad board TextureSubType 3
Supplies[5] Supplies ->
4 dead rising ad board TextureSubType 4
Open[6] Zombies eat people, People eat here!!!


Video[]

Ad board weapon attack


Gallery[]

References[]

  1. In items.txt, this item has the line DestroyOnThrownImpact = "true". see Mod:List of items.
  2. This is the default ad board. missions.txt entry: AlternateTextureName4 = "data/models/weapons/adboard_newstuff"
    items.txt entry: TextureSubType = "0"
  3. missions.txt entry: AlternateTextureName0 = "data/models/weapons/adboard_cafe"
    items.txt entry: TextureSubType = "1"
  4. missions.txt entry: AlternateTextureName1 = "data/models/weapons/adboard_kids"
    items.txt entry: TextureSubType = "2"
  5. missions.txt entry: AlternateTextureName2 = "data/models/weapons/adboard_supplies"
    items.txt entry: TextureSubType = "3"
  6. missions.txt entry: AlternateTextureName3 = "data/models/weapons/adboard_open"
    items.txt entry: TextureSubType = "4"


Dead Rising 3[]

Ad Board (Dead Rising 3)

Advertisement