DRW The Facts (Dead Rising 2)

⚽ Stop Sullivan.'

 is a Dead Rising 2 case.

Strategy
When Chuck is on the ground Sullivan will lob flares, which are targeted by the airplane and fired upon. If Chuck is close to one of these flares, he will be thrown and wounded. A hole will also be blown through the roof, clearing many zombies, but also posing a falling hazard. The fall to the next floor is enough to injure Chuck and even kill him if his health is low enough. If Chuck is close to the scaffolding, Sullivan will draw his handgun, which has seven rounds. He fires them off a round and then the rest in twos. Sullivan takes a few seconds to reload, giving Chuck ample opportunity to shoot Sullivan. In Chuck climbs the scaffolding, Sullivan will put away his handgun and fight Chuck with his bare hands. He will charge Chuck, jab at him, and kick him. After charging Chuck, Sullivan has three sets of attacks he will cycle through before charging again. If Chuck keeps a distance, Sullivan will only charge. If Chuck attempts to attack Sullivan with a melee weapon, Sullivan will body slam him and the weapon will be thrown from the scaffolding, sometimes through one of the gaping holes in the roof. Sullivan's kick will throw Chuck himself from the scaffolding.

Ranged Strategies

 * In front of the entrance to the roof is a divider that Chuck can hide behind. From here, he can safely shoot at Sullivan, who's flares are out of range. This requires several powerful guns and a lot of food.
 * Between the scaffolding Sullivan stands upon and the shorter section used for getting up there is a gap where Chuck can hide. Sullivan will continuously shoot his handgun, but will never hit Chuck. After seven rounds, there are a few seconds to shoot at Sullivan, before Chuck needs to hide again.
 * Chuck can also throw objects and weapons, such as the defiler to injure Sullivan. This requires constantly retrieving it however.

Close Combat Strategies

 * This method requires either a fire axe, sledgehammer, or defiler. If Chuck climbs the scaffolding and activates Sullivan's hand-to-hand combat, he can use the Front Kick skill (RT+X) on Sullivan. This will knock Sullivan to his hands and knees, allowing Chuck to use the downward attack of any of these weapons on Sullivan.